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Enchanter

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Contents

Description

C enchanter.gif

Enchanters are the most subtle of spell casters, with little focus on doing damage directly but tremendous impact on the world around them. Enchanters are primarily a magic-using class, with the ability to wear cloth armor and wield blunt weapons and daggers.

Enchanters specialize on improving the minds of their allies, with unmatched mana regeneration spells and mental enhancements. Haste spells are also the domain of the enchanter, providing incredible boosts in attack speed for members of their group. Enchanters have many powers of illusion as well, allowing them to take the form of many different creatures and races.

In battle, enchanters are able to bring order to chaotic situations, often saving their group in a fight that would otherwise be lost. Enchanters possess the ability to mesmerize their enemies, temporarily removing them from a battle. Attack slowing spells are also a specialty, dramatically lowering the speed of a monster's attacks for a period of time. In many situations, enchanters can call upon powerful charm spells to subjugate the mind of a monster and command it to do the enchanter's bidding.

Enchanters are a powerful class, but often rely upon a group to reach their full potential. Experienced enchanters thrive in chaotic situations where they can make the most of their offensive abilities. The enchanter is a good choice for players who enjoy playing in groups and like to take charge of challenging situations.

Class Titles

Level 1-50 Level 51-54 Level 55-59 Level 60
Enchanter Illusionist Beguiler Phantasmist

Creation Guide

Picking the right race for your statistics

The first thing you have to pick then is your race. Which race you pick will determine the foundation of you character for the rest of your life in Norrath so it is kind of important you pick one you like. Now in terms of faction, races are generally meaningless to Enchanters. Religion plays a much larger role. Enchanters can become any race they want through their illusion spells, and also have direct faction increasing abilities. So when picking a race you are deciding on one of two reasons: statistics or looks. Personally I think statistics are more important than looks, but looks can go a long way in a game you are going to be playing for a long time.

Enchanter-stats.png

Spending Your Bonus Points

Enchanters can be a great character with any race, although the most popular two are High Elves and Dark Elves. All Enchanter races level at the same rate.

The subject of where to distribute bonus points is heavily debated among Project 1999 enchanters. The two recommended distributions are either 25 Intelligence, 5 Charisma or 5 Intelligence, 25 Charisma. Those who intend to charm frequently as a solo tactic are advised to distribute their points into Charisma. Enchanters who do not intend to charm will probably see a greater benefit from an increased mana pool. However, enchanters who reach the highest levels will find that gear can easily raise a small mana pool, or boost a low Charisma if they later decide to take up charming. At the lower levels, it is usually easier and cheaper to find items that boost charisma than items that boost intelligence.

Intelligence raises the mana pool of a caster class. The approximate formula for overall mana is [(Level x Intelligence)/5 + gear] for an Intelligence under 200. Charisma primarily impacts Charm duration and the chance to gain aggro on a resisted Lull spell,, with a small benefit to Mez resists and the success rate of Mem blurs.

Velious Era Starting Points

The Quick Version

Practical advice, 25 points into CHARISMA every time, every race

Velious raid gear has a lot of INT. CHA and HP are an enchanters two most important stats at all stages of the game. Stamina has low conversion rate to HP for casters.This means maxing out on CHA is always the right call.

Min/Max: 25 point into CHA, 5 into STA
Casual: 25 point into CHA, 5 into INT

The Long version

The only real decision is whether to put 5 points into intelligence or 5 points into stamina. How to decide comes down to whether you'd classify yourself as a "neck beard" ("leg beard" if you're a woman) or "casual scum". Both are terms of endearment here on P99 and the difference between the two groups is self-explanatory. As a hardcore enchanter during the Velious era, you will have 255 intelligence eventually without ever having put any points into it. At which point you'll gripe about it constantly, much to the consternation of your guild-mates who have lives. Don't be that guy/gal. If you look in the mirror and you haven't shaved in a week because you were too busy playing online games, go ahead and put the 5 extra starting points into stamina. Alternatively, if you will almost always have something better to do than sign into Project 1999, you will probably never see any appreciable benefit from 5 extra points of stamina but 5 intelligence will give your mana pool a small boost.

For those still considering not putting 25 points into CHA, let me share a story. This server has been around for years and will probably continue to be for years to come. I started my enchanter casually over 6 years ago. I'm pretty sure I read this exact page when deciding how to spend my starting points. I ended up making a high elf and spending my points 25 INT 5 CHA. Fast forward six years later, my enchanter now has 255 INT unbuffed and I'm so annoyed about not having that extra 20 CHA, I'm editing the wiki page to try and stop others from making the same mistake. I can only hope you won't be in the same situation, because whoever you are, you will do the right thing and spend 25 points into CHA and be grateful that you did... during all stages of the game. Casual scum can stop reading at the end of this paragraph. Go put 25 points into CHA and 5 points into INT. Have fun!

Oh, which enchanter races do I think are best...Order them decsending by charisma. In the event of a tie, compare stamina.

MIN/MAX

Attention beards of the neck and leg, at level 60 your investment of 5 starting points into stamina will be worth 12hp. To reiterate, for enchanters, stamina is worth 2.4 HP per point at level 60. You may be saying "WHAT?!?!?!" right now but let me explain. All stats you can spend starting points on other than Charisma, Intelligence and Stamina aren't worth worrying about as an enchanter. Strength may let you carry more at lower levels but you will eventually have 100% weight reduction bags and high-end items will give you more strength, you will have max intelligence whether you want it or not if you raid long enough and any AC you gain from agility probably doesn't do anything anyway.


Here is a magelo profile for a min-max high elf with 25cha and 5sta. At the very least it shows why spending points in intelligence is 100% not the min/max approach.

Magelo Blue:Enchanter Min Max

Here is a magelo profile for a min-max human with 25cha and 5sta

Magelo Blue:EnchanterHumanMinMax

If you experiment you will notice you really can't get HP much higher and the sets of gear linked above allow for max self-buffed magic resistance and charisma...as well as having max int unbuffed... Notice the human profile is 223 sta unbuffed ...an argument can be made for putting the 5 points into AGI and calling it min-max (but I wouldn't for solo reasons) ....An argument can also be made for putting 5 less points into charisma for each configuration. That is, if you will always have a shaman on hand to give you +55CHA (but once again I wouldn't for solo reasons)...

Note spirit wracked cord isn't in the game as of 8/5/2016

Experience Statistics

  • Dark Elf Enchanter: -10%
  • Erudite Enchanter: -10%
  • Gnome Enchanter: -10%
  • High Elf Enchanter: -10%
  • Human Enchanter: -10%


What does it mean?

Certain races and classes require differing amounts of experience points to attain the same level. For example, a Human Enchanter requires 110% of the experience that a Human Cleric would require to be the same level. An Ogre Warrior would require 103.5% of the experience that the Human Cleric would.

Religion

Enchanters should, unless they are role-playing, always choose to be agnostic. In some areas your illusion will not be enough to keep you alive. In some areas you will still be Kill on Sight for any number of reasons, though these are very few indeed. If you choose to be agnostic you virtually eliminate the risk of being murdered on a religious background. It may however exclude you from partaking in certain quests at stages during the game (The Ancient Tomes) or from using some items if you have no religion. In many ways the religion system in Everquest is unfathomed, serving only as an overriding faction system.

Spells

Level 1


Spell NameSpell DescriptionEraClassLocationMana
Lull Single Target Frenzy Range Debuff   Alt. Vendor. 10
Minor Illusion Self Only Morph to Object   Div. Vendor. 10
Minor Shielding Self Only HP and AC Buff   Abj. Vendor. 10
Pendril's Animation Summon an Animation   Con. Vendor. 12
Reclaim Energy Regain Mana From Your Animation   Con. Vendor. 5
Shallow Breath Single Target Magical Direct Damage with Debuff (Max: 5)   Alt. Vendor. 7
Strengthen Single Target Strength Buff (Max: 10)   Alt. Vendor. 10
Taper Enchantment Single Target Magic Effect Duration Debuffer   Abj. Vendor. 5
True North Self Only Navigation Spell   Div. Vendor. 5
Weaken Single Target Strength Debuff (Max: 15)   Alt. Vendor. 8

Level 4


Spell NameSpell DescriptionEraClassLocationMana
Color Flux Stuns all Targets Around Caster (4 Secs)   Div. Vendor. 20
Enfeeblement Single Target Melee Debuff   Alt. Vendor. 20
Fear Single Target Fear Spell (18 Secs)   Alt. Vendor. 40
Gate Return to Your Bind Point   Alt. Vendor. 70
Haze Single Target AC Buff (Max: 5)   Abj. Vendor. 25
Illusion: Half-Elf Self Only Morph to Half Elf   Div. Vendor. 10
Illusion: Human Self Only Morph to Human   Div. Vendor. 10
Invisibility Single Target Invisibility Spell   Div. Vendor. 30
Juli's Animation Summon an Animation   Con. Vendor. 24
Mesmerize Single Target Mesmerize Spell (24 Secs)   Con. Vendor. 20
Suffocating Sphere Single Target Magical Damage over Time with Debuff (34 damage total)   Alt. Vendor. 20
Tashan Single Target Unresistable Magic Resistance Debuffer (Max: 13)   Abj. Vendor. 10

Level 8


Spell NameSpell DescriptionEraClassLocationMana
Alliance Self Only NPC Faction Boost   Alt. Vendor. 35
Bind Sight See through the targets eyes   Div. Vendor. 15
Cancel Magic Single Target Magic Effect Debuffer   Abj. Vendor. 30
Chaotic Feedback Single Target Magical Direct Damage (Max: 48)   Evo. Vendor. 45
Enchant Clay Enchant Clay for Pottery   Alt. Felwithe. 60
Enchant: Silver Enchant Silver Bar for Jewellery   Alt. Neriak/Felwithe. 60
Eye of Confusion Single Target Blind Spell   Alt. Vendor. 25
Illusion: Gnome Self Only Morph to Gnome   Div. Vendor. 10
Illusion: Wood Elf Self Only Morph to Wood Elf   Div. Vendor. 10
Lesser Shielding Self Only HP, MR, and AC Buff   Abj. Vendor. 25
Mircyl's Animation Summon an Animation   Con. HK. 45
Root Single Target Fast Root Spell (Max: 48 Secs)   Alt. Vendor. 30
See Invisible Single Target Vision Enhancer   Div. Vendor. 25
Sentinel Area Surveillance Spell   Div. Vendor. 25
Soothe Single Target Frenzy Range Debuff   Alt. Vendor. 30

Level 12


Spell NameSpell DescriptionEraClassLocationMana
Bind Affinity Set a New Home Point for Target   Alt. Vendor. 100
Charm Single Target Random Duration Charm Spell (Level 25 Cap)   Alt. Vendor. 60
Choke Single Target Magical Debuff DoT (Max: 80)   Alt. Vendor. 50
Ebbing Strength Single Target Strength Debuff (Max: 25)   Alt. Vendor. 35
Enduring Breath Allows Breathing Underwater.   Alt. Vendor. 35
Illusion: Dark Elf Self Only Morph to Dark Elf   Div. Vendor. 30
Illusion: Erudite Self Only Morph to Erudite   Div. Vendor. 30
Illusion: Halfling Self Only Morph to Halfling   Div. Erudin. 30
Illusion: High Elf Self Only Morph to High Elf   Div. Vendor. 30
Kilan's Animation Summon an Animation   Con. HK. 65
Languid Pace Single Target Slowing Spell (Max: 30%)   Alt. Vendor. 50
Memory Blur Single Target Memory Blur   Alt. Vendor. 40
Mist Single Target AC Buff (Max: 8)   Abj. Vendor. 30
Serpent Sight Single Target Infravision   Div. Vendor. 30
Thicken Mana Summons a Vial of Viscous Mana   Div. L.Faydark. 200
Whirl Till You Hurl Single Target Distance Stun (Max: 12 Secs)   Alt. Vendor. 55

Level 16


Spell NameSpell DescriptionEraClassLocationMana
Breeze Single Target Mana Regeneration Increase (2pts/tick) Kun. Alt. Firiona Vie.
The Overthere.
35
Chase the Moon Single Target Fear Spell (36 Secs)   Alt. Vendor. 70
Disempower Single Target Melee Debuff   Alt. Vendor. 45
Enchant: Electrum Enchant Electrum Bar for Jewelcrafting   Alt. Neriak. 75
Enthrall Single Target Mesmerize Spell (48 Secs)   Con. Vendor. 50
Identify Obtain Item Lore Information   Div. Vendor. 50
Illusion: Barbarian Self Only Morph to Barbarian   Div. Vendor. 30
Illusion: Dwarf Self Only Morph to Dwarf   Div. Vendor. 30
Illusion: Tree Self Only Morph to Tree   Div. Vendor. 30
Invisibility versus Undead Single Target Undead Invisibility Buff   Div. Vendor. 40
Levitate Single Target Levitation Buff   Alt. Vendor. 30
Mesmerization Area Effect Mesmerize(24 Secs)   Con. Research 70
Quickness Single Target Haste Spell (Max: 30%)   Alt. Vendor. 80
Rune I Single Target Damage Absorber (Max: 55)   Abj. Vendor. 41
Sanity Warp Single Target Magical Direct Damage (Max: 95)   Evo. Vendor. 75
Shalee's Animation Summon an Animation   Con. HK. 85
Shielding Self Only HP, MR, and AC Buff   Abj. Vendor. 50

Level 20


Spell NameSpell DescriptionEraClassLocationMana
Benevolence Self Only NPC Faction Boost   Alt. Vendor. 50
Berserker Strength Single Target Melee Buff with Damage Absorb (Max: 50)   Alt. Research 45
Calm Single Target Frenzy Reduction   Alt. Vendor. 50
Cloud Single Target AC Buff (Max: 11)   Abj. Vendor. 40
Color Shift Stuns all Targets Around Caster (6 Secs)   Div. Research 40
Crystallize Mana Summon a Vial of Cloudy Mana   Div. L.Faydark. 400
Endure Magic Single Target Magic Resist Buff (Max: 20)   Abj. Vendor. 40
Feckless Might Single Target Strength Debuff   Alt. Vendor. 45
Illusion: Iksar Self Only Morph to Iksar Kun. Div. Firiona Vie Quest. 50
Illusion: Ogre Self Only Morph to Ogre   Div. Vendor. 50
Illusion: Troll Self Only Morph to Troll & HP Regen Buff (1hp/tick)   Div. Vendor. 100
Shifting Sight See through the targets eyes with Infravision.   Div. Vendor. 30
Sisna's Animation Summon an Animation   Con. HK. 105
Sympathetic Aura Single Target Charisma Buff (Max: 18)   Alt. Vendor. 40
Tashani Single Target Unresistable Magic Resistance Debuffer (Max: 23)   Abj. Vendor. 20

Level 24


Spell NameSpell DescriptionEraClassLocationMana
Alacrity Single Target Haste Spell (Max: 40%)   Alt. Vendor. 115
Beguile Single Target Random Duration Charm Spell (Level 37 Cap)   Alt. Vendor. 120
Chaos Flux Single Target Magical Direct Damage (Max: 150)   Evo. Vendor. 100
Enchant: Gold Enchant Gold Bar for Jewellery   Alt. Neriak. 150
Illusion: Earth Elemental Self Only Morph to Earth Elemental & Strength Buff (Max: 10)   Div. Erudin. 50
Illusion: Skeleton Self Only Morph to Skeleton   Div. Erudin. 50
Invigor Single Target Stamina Regeneration Spell   Alt. Vendor. 20
Major Shielding Self Only HP, MR, and AC Buff   Abj. Vendor. 80
Rune II Single Target Damage Absorber (Max: 118)   Abj. Vendor. 83
Sagar's Animation Summon an Animation   Con. HK. 130
Strip Enchantment Single Target Magic Buff Remover (Max: 4)   Abj. Research 70
Tepid Deeds Single Target Slowing Spell (Max: 50%)   Alt. Research 100

Level 29


Spell NameSpell DescriptionEraClassLocationMana
Augmentation Single Target Super Melee Buff   Alt. Vendor. 90
Clarify Mana Creates a Vial of Clear Mana   Alt. L.Faydark. 600
Clarity Single Target Mana Regeneration Buff( 4 - 8 )   Alt. Vendor. 75
Curse of the Simple Mind Single Target Wisdom and Intelligence Debuff   Alt. Vendor. 35
Dyn's Dizzying Draught Single Target Distance Stun (Max: 12 Secs)   Alt. Vendor. 150
Enstill Single Target Root Spell (Max: 96 Secs)   Alt. Vendor. 60
Feedback Single Target Damage Shield (11 Dmg)   Abj. Research 75
Illusion: Air Elemental Self Only Morph to Air Elemental & Levitate   Div. Erudin. 50
Illusion: Water Elemental Self Only Morph to Water Elemtal & Enduring Breath   Div. Erudin. 50
Listless Power Single Target Melee Debuff   Alt. Vendor. 90
Nullify Magic Single Target Magic Effect Debuffer   Abj. Vendor. 50
Obscure Single Target AC Buff (Max: 14)   Abj. Vendor. 50
Suffocate Single Target Magical Debuff DoT (Max: 263)   Alt. Vendor. 100
Uleen's Animation Summon an Animation   Con. HK. 150
Ultravision Single Target Ultravision   Div. Oasis. 55

Level 34


Spell NameSpell DescriptionEraClassLocationMana
Anarchy Single Target Magical Direct Damage (Max: 288)   Evo. Vendor. 160
Boltran's Animation Summon an Animation   Con. HK. 125
Cast Sight See Through Targets Eyes with Ultravision   Div. Vendor. 45
Enchant: Platinum Enchant Platinum Bar for Jewellery   Alt. Neriak. 225
Entrance Single Target Mesmerize Spell (72 Secs)   Con. Vendor. 85
Gift of Magic Single Target Mana Buff (Max: 50) Vel. Abj. Iceclad Ocean.
Thurgadin.
150
Greater Shielding Self Only HP, MR, and AC Buff   Abj. Vendor. 120
Illusion: Fire Elemental Self Only Morph to Fire Elemental & Damage Shield (Max: 16)   Div. Erudin. 70
Insipid Weakness Single Target Strength Debuff (Max: 51)   Alt. Research 80
Mana Sieve Single Target Mana Reducer   Alt. Research 150
Radiant Visage Single Target Charisma Buff (Max: 30)   Div. Research 65
Rune III Single Target Damage Absorber (Max: 230)   Alt. Vendor. 149

Level 39


Spell NameSpell DescriptionEraClassLocationMana
Aanya's Animation Summon an Animation   Con. HK. 200
Cajoling Whispers Single Target Random Duration Charm Spell (Level 46 Cap)   Alt. Vendor. 195
Celerity Single Target Haste Spell (Max: 50%)   Alt. Vendor. 185
Distill Mana Create a Vial of Distilled Mana   Alt. L.Faydark. 800
Gravity Flux Area Effect Direct Damage Spell (Max: 330)   Alt. Research 337
Illusion: Drybone Self Only Morph to Drybone & Fire Resist Buff (Max: 25)   Div. Erudin. 70
Illusion: Spirit Wolf Self Only Morph to Wolf & ATK (15), Cold Resist (10)   Div. Erudin. 70
Immobilize Single Target Fast Root Spell (Max: 60 Secs)   Alt. Vendor. 80
Insight Single Target Wisdom and Intelligence Buff   Alt. Vendor. 125
Invoke Fear Single Target Fear Spell (42 Secs)   Alt. Vendor. 100
Mind Wipe Area Memory Blur   Alt. Research 100
Pacify Single Target Frenzy Reduction   Alt. Vendor. 100
Rampage Single Target Melee Buff with Damage Absorb (Max: 90)   Alt. Vendor. 90
Resist Magic Single Target Magic Resist Buff (Max: 40)   Abj. Vendor. 85
Shade Single Target AC Buff (Max: 17)   Abj. Vendor. 90
Wandering Mind Mana Tap over time (Max: 120 Mana) Vel. Con. NPC Drop. 5

Level 44


Spell NameSpell DescriptionEraClassLocationMana
Arch Shielding Self Only HP, MR, and AC Buff   Abj. Vendor. 200
Boon of the Garou Single Target Werewolf Form Vel. Alt. NPC Drop. 100
Brilliance Single Target Intelligence and Wisdom Buff   Alt. Vendor. 125
Color Skew Stuns all Targets Around Caster (8 Secs)   Div. Research 60
Discordant Mind Single Target Magical Direct Damage (Max: 528)   Evo. Vendor. 240
Enchant Velium Enchant Velium Bar Vel. Alt. Thurgadin. 200
Extinguish Fatigue Single Target Full Stamina Refresh   Alt. Vendor. 35
Illusion: Werewolf Self Only Morph to Werewolf and Major Melee Buff   Div. Erudin. 90
Incapacitate Single Target Melee Debuff   Alt. Vendor. 150
Pillage Enchantment Single Target Magic Buff Remover (Max: 4)   Abj. Research 70
Rune IV Single Target Damage Absorber (Max: 394)   Abj. Vendor. 236
Shiftless Deeds Single Target Slowing Spell (Max: 65%)   Alt. Research 200
Summon Companion Summon Your Pet to Your Location Vel. Con. E. Com. 50
Tashania Single Target Unresistable Magic Resistance Debuffer (Max: 33)   Abj. Quest 30
Weakness Single Target Strength Debuff (Max: 65)   Alt. Vendor. 120
Yegoreff's Animation Summon an Animation   Con. HK. 250

Level 49


Spell NameSpell DescriptionEraClassLocationMana
Adorning Grace Single Target Charisma Buff (Max: 40)   Alt. Vendor. 110
Allure Single Target Random Duration Charm Spell (Level 51 Cap)   Alt. Research 245
Berserker Spirit Single Target Melee Buff with Damage Absorb (Max: 200)   Alt. Vendor. 150
Blanket of Forgetfulness Unresistable Area Memory Blur   Alt. Research 175
Dazzle Single Target Mesmerize Spell (96 Secs)   Con. Vendor. 125
Enchant: Adamantite For Dark Elf Cultural Smithing   Alt. Neriak. 325
Enchant Brellium For Dwarven Cultural Smithing   Alt. Ak'Anon. 325
Enchant Mithril For High Elf Cultural Smithing   Alt. Felwithe. 325
Enchant Steel For Human Cultural Smithing   Alt. Freeport. 325
Gasping Embrace Single Target Magical Debuff DoT (710 Dmg)   Alt. Vendor. 200
Group Resist Magic Group Magical Resistance Buff (Max: 55)   Abj. Vendor. 200
Kintaz's Animation Summon an Animation   Con. HK. 300
Paralyzing Earth Single Target Root Spell (Max: 3 Mins)   Alt. FV / OT 100
Purify Mana Summon Vial of Purified Mana   Alt. L.Faydark. 1000
Reoccurring Amnesia Persistent Memory Blur   Alt. Research 100
Shadow Single Target AC Buff (Max: 20)   Abj. Vendor. 70
Swift Like The Wind Single Target Haste Spell (60%)   Alt. Vendor. 250

Level 50


Spell NameSpell DescriptionEraClassLocationMana
Improved Invisibility Self Only Fixed Duration Invisibility Vel. Alt. NPC Drop. 75

Level 51


Spell NameSpell DescriptionEraClassLocationMana
Collaboration Self Only NPC Faction Boost Kun. Alt. Firiona Vie Overthere. 75
Theft of Thought Single Target Mana Tap (Max: 400) Kun. Alt. NPC Drop. 25
Wake of Tranquility Area Effect Frenzy Reduction Kun. Alt. Quest. 300

Level 52


Spell NameSpell DescriptionEraClassLocationMana
Boon of the Clear Mind Group Clarity Kun. Alt. Quest. 175
Color Slant Stuns and Mana Drain all Targets Around Caster (8 Secs) Kun. Div. NPC Drop. 125
Fascination Area Effect Mesmerize (36 Secs) Kun. Con. Firiona Vie Overthere 200
Rune V Single Target Damage Absorber (Max: 620 - 700) Kun. Abj. Firiona Vie Overthere 350

Level 53


Spell NameSpell DescriptionEraClassLocationMana
Aanya's Quickening Single Target Haste Spell (64% Max) Kun. Alt. Firiona Vie Overthere 275
Boltran's Agacerie Single Target Random Duration Charm Spell Kun. Alt. Firiona Vie Overthere 400
Cripple Single Target Melee Debuff Kun. Alt. NPC Drop. 225
Recant Magic Upgrade to Pillage Enchantment Kun. Abj. Quest. 90

Level 54


Spell NameSpell DescriptionEraClassLocationMana
Clarity II Increase Mana Regeneration Rate (11/tick) Kun. Alt. Quest. 115
Dementia Single Target Magical Direct Damage (Max: 675) Kun. Evo. NPC Drop. 250
Glamour of Kintaz Single Target Low Resist Mesmerize (30 Secs) Kun. Con. Firiona Vie Overthere 275
Shield of the Magi Self Only HP, MR, and AC Buff Kun. Abj. Firiona Vie Overthere 300

Level 55


Spell NameSpell DescriptionEraClassLocationMana
Gift of Insight Single Target Base Mana Buff and Mana Regeneration (1/tick) Vel. Alt. NPC Drop. 300
Largarn's Lamentation Single Target Stun with Mana Drain (Max: 8 Secs) Kun. Evo. NPC Drop. 120
Memory Flux Single Target Low Resistance Memory Blur Kun. Alt. Firiona Vie Overthere 350
Wind of Tishani Area Effect Magic Resist Debuffer (Max: 23) Kun. Abj. NPC Drop. 45
Zumaik's Animation Summon an Animation Kun. Con. NPC Drop. 350

Level 56


Spell NameSpell DescriptionEraClassLocationMana
Augment Single Target Super Melee Buff Kun. Alt. NPC Drop. 135
Overwhelming Splendor Single Target Charisma Buff (Max: 50) Kun. Alt. Firiona Vie Overthere 175
Torment of Argli Single Target Magical Debuff DoT (Max: 560) Kun. Alt. NPC Drop. 150
Trepidation Single Target Fear Spell (36 Seconds) Kun. Alt. Firiona Vie Overthere 200

Level 57


Spell NameSpell DescriptionEraClassLocationMana
Enlightenment Intelligence and Wisdom Buff (Max: 21) Kun. Alt. NPC Drop. 200
Forlorn Deeds Single Target Slowing Spell (Max: 70%) Kun. Alt. NPC Drop. 225
Tashanian Single Target Unresistable Magic Resistance Debuffer (Max: 39) Kun. Abj. Firiona Vie Overthere 40
Umbra Single Target AC Buff (Max: 29) Kun. Abj. NPC Drop. 80

Level 58


Spell NameSpell DescriptionEraClassLocationMana
Bedlam Single Target Melee Buff with Damage Absorb (Max: 350) Kun. Alt. NPC Drop. 200
Fetter Single Target Root Spell (Max: 180 Secs) Kun. Alt. Firiona Vie Overthere 75
Wonderous Rapidity Single Target Haste Spell (Max: 70%) Kun. Alt. Firiona Vie Overthere 325

Level 59


Spell NameSpell DescriptionEraClassLocationMana
Asphyxiate Single Target Magical Debuff DoT (Max: 950) Kun. Alt. NPC Drop. 250
Gift of Pure Thought Group Clarity II (11/tick) Kun. Alt. NPC Drop. 300
Rapture Single Target Low Resist Mesmerize (24 Secs) Kun. Con. Firiona Vie Overthere 425

Level 60


Spell NameSpell DescriptionEraClassLocationMana
Dictate Fixed Duration Charm Spell (48 Secs) Kun. Alt. NPC Drop. 750
Gift of Brilliance Single Target Base Mana Buff and Mana Regeneration (2/tick) Vel. Alt. NPC Drop. 450
Visions of Grandeur Single Target Super Melee Buff Kun. Alt. NPC Drop. 275
Wind of Tishanian Area Effect Magic Resist Debuffer (Max: 40) Kun. Abj. NPC Drop. 70

Skills

Pet Information

Pet Guide

Specialization

Skill Specialization

Casting Skills

Level Trained Skill Cap Until 50 Cap Above 50
1 No Abjuration 235 235
1 No Alteration 235 235
1 No Channelling 200 200
1 No Conjuration 235 235
1 No Divination 235 235
1 No Evocation 235 235
4 Yes Meditate 235 252
16 Yes Research 200 200
20 Yes Specialization 200 235

Combat Skills

Level Trained Skill Cap Until 50 Cap Above 50
1 No 1-Hand Blunt 110 110
1 No 2-Hand Blunt 110 110
1 No Bind Wound 100 100
1 No Defense 145 145
1 No Hand to Hand 75 110
1 No Offense 140 140
1 No Piercing 110 110
1 No Throwing 75 75
22 Yes Dodge 75 75

Miscellaneous Skills

Level Trained Skill Cap Until 50 Cap Above 50
1 No Alcohol Tolerance 200 200
1 No Beg 200 200
1 No Fishing 200 200
1 No Sense Heading 200 200
1 Yes Swimming 200 200

Enchanter-Specific Quests

Class Race Quest List

Gearing

Class specific gear suggestions are cross listed on the Gear Reference page.

Check Enchanter Equipment for the full list of gear usable by enchanters.

Pre-Planar

Players:Pre Planar Gear

Planar

Players:Planar Gear

Kunark

Players:Kunark Gear

Velious Pre-Raid/Group

Players:Velious Pre-Raid Gear

Velious Raiding

Players:Velious Raiding Gear

FAQ

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