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Skill Blacksmithing

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Note about trivials! The kunark era pages at eqtraders.com list the trivials in the "Classic Trivial", and many of the trivials on p99 are wrong (post-Luclin). These correspond to a big tradeskill patch on June 5, 2002. Both old and new values can be seen on this page. The "p99 Trivial" column is reserved for confirmed values here. These are slowly being changed to more classic values (starting on Oct 8,2013 patch), and will be changed here when they are updated on p99. The banded trivials are currently off for different sizes; this is a bug that will be fixed next patch (this is being written as of the 10/8/13 patch, see this thread for more information).

Blacksmithing is an ancient craft. Through its teachings you will learn to forge the primal elements of our lands into useful tools, as well as arms and armor. Those highly skilled in the trade are even known to be able to create magical items.

Overview

To forge an item, you must collect all the components required, and then place them within a forge. Once this is completed, you simply combine them (click the combine button on the forge) and you will either create the item, or fail. It is important to note that items must not be stacked when attempting to combine them ( Hold CTRL when you click a stack to take just one item from the stack). Either way you will lose the base components.

When you first enter the learning cycle of smithing, you have two options available to you:

1) You can go to your guildmaster and ask them to train you. By saving up the training points given to you, you can achieve an elementary skill (20 points) without ever seeing a forge.

2) Learn on your own and not waste those precious training points. I suggest this route. Why? Because while smithing is an expensive craft to master, learning its basics is very inexpensive. Simply find a merchant selling sharpening stones and buy a few packs full. Then park your behind at the forge of choice, and offer to sharpen the rusty weapons of those adventurers around you. This alone will progress your skill beyond that which your guildmaster can teach you.

Many of the components required for your smithing, will be purchased either from various Merchants (NPCs), or from other Craftsmen. However, as you progress in skill and start making the more difficult items, you will find that many things you need can only be found by adventuring, or by purchasing them from others who have adventured. Your search for these more elusive components will literally span the known lands, but fret not, as the results of your trials will be worth it. Imagine holding that magical war hammer in your hand, knowing that you forged it yourself with sweat and tears!

Blacksmithing Leveling Guide

This is a good progression given the current trivials on p99.

Basic Blacksmithing Recipe List

The Basics
Item Components p99 Trivial Classic Trivial
Metal Bits 2x Small Piece of Ore, Water Flask (Yield: 2) 21 21
Velium Bits 2x Small Piece of Velium, Coldain Velium Temper <67  ?
Block of Ore 3x Large Brick of Ore, Water Flask 21  ??
Sheet Metal 2x Small Brick of Ore, Water Flask 31 56
Sheet of Velium 2x Small Brick of Velium, Coldain Velium Temper  ?  ?
Studs 3x Metal Bits, File, Water Flask (Yield: 2) 41 41
Velium Studs 3x Velium Bits, File, Coldain Velium Temper (Yield: 2) >41<67  ?
Steel Boning Small Brick of Ore, File, Water Flask 41 41
Velium Boning Small Brick of Velium, File, Coldain Velium Temper <80  ?
Folded Sheet Metal Block of Ore, Smithy Hammer, Water Flask 37  ??
Medium Quality Folded Sheet Metal Block of Medium Quality Ore, Smithy Hammer, Water Flask 37 <109
High Quality Folded Sheet Metal Block of High Quality Ore, Smithy Hammer, Water Flask  ?  ?
Velium Rings Large Brick of Velium, File, Coldain Velium Temper 49 49

A note on the high quality ore: This ore is loot drop on Antonica only. (Unconfirmed on p99)

A note on the velium ores: This ore is a loot drop in Velious only. Common sources for it are: orc miners in crystal caverns, various mobs in Tower of Frozen Shadow (5th floor, especially), sentries and such in Skyshrine, and various spider and golem-type creatures in other zones (Velketor's Labyrinth, underneath Icewell Keep, etc.)

Other Basics
Item Components p99 Trivial Classic Trivial
Large Brick of Ore (conversion) 3x Small Brick of Ore, Water Flask 27 21
Large Brick of Medium Quality Ore (conversion) 3x Small Brick of Medium Quality Ore, Water Flask 27 <=136
Large Brick of High Quality Ore (conversion) 3x Small Brick of High Quality Ore, Water Flask 27 <=81
Large Brick of Velium (conversion) 3x Small Brick of Velium, Coldain Velium Temper 27? -
Block of Ore (conversion) 3x Large Brick of Ore, Water Flask 27 56
Block of Medium Quality Ore (conversion) 3x Large Brick of Medium Quality Ore, Water Flask 27 <124
Block of High Quality Ore (conversion) 3x Large Brick of High Quality Ore 27 <124
Block of Velium 3x Large Brick of Velium, Coldain Velium Temper  ? -
Metal Rings Large Brick of Ore, File, Water Flask 40 82
Medium Quality Metal Rings Large Brick of Medium Quality Ore, File, Water Flask 43 <=115
High Quality Metal Rings Large Brick of High Quality Ore, File, Water Flask 46 <=81
Velium Rings (Yield: 2) Large Brick of Velium, File, Coldain Velium Temper >48 -
Chain Jointing Metal Rings, Smithy Hammer, File, Water Flask 95  ?
Medium Quality Chain Jointing Medium Quality Metal Rings, Smithy Hammer, File, Water Flask 100  ?
Enchanted Components

Note: In general, enchanted ore or metals are created by having an enchanter enchant the ore before forging. Enchanted components are sometimes for Human Cultural.

Item Components p99 Trivial Classic Trivial
Enchanted Metal Rings Large Brick of Enchanted Ore, File, Water Flask 51  ?
Enchanted Chain Jointing Enchanted Metal Rings, Water Flask, Smithy Hammer, File 106  ?
Block of Enchanted Ore 3x Large Brick of Enchanted Ore, Water Flask 32  ?
Enchanted Folded Sheet Metal Block of Enchanted Ore, Smithy Hammer, Water Flask 44  ?
Small Brick of Enchanted Ore (*) 1x Large Brick of Enchanted Ore, Water Flask 21  ?
Enchanted Sheet Metal (*) 2x Small Brick of Enchanted Ore, Water Flask 42  ?

(*) Note: These last two items can be used by ANY smith to make silver weapons, but both of them must first be made by a human smith in a human cultural forge.

Tools and Implements

Item Components p99 Trivial Classic Trivial
File Metal Bits, File Mold, Water Flask 21 21
Small Metal Container Metal Bits, Hinge Mold, Small Container Base Mold, Small Container Lid Mold, Water Flask 31 27
Medium Metal Container Metal Bits, Hinge Mold, Container Base Mold, Container Lid Mold, Water Flask 40 42
Large Metal Container Metal Bits, Hinge Mold, Large Container Base Mold, Large Container Lid Mold, Water Flask 46 46
Skinning Knife Small Brick of Ore, Dagger Blade Mold, Hilt Mold, Water Flask 41 41
Scaler Metal Bits, Scaler Mold, Water Flask 41 41
Toolbox Metal Bits, Small Brick of Ore, Toolbox Mold, Water Flask 51 51
Shaped Cookie Cutters Shaped Mold, Metal Bits, Water Flask 56 56
Large Lantern Metal Bits, Lantern Casing Mold, Bottle, Water Flask 68 68
Muffin Tin Metal Bits, Muffin Tin Mold, Ceramic Lining, Water Flask 35 115
Pie Tin Metal Bits, Pie Tin Mold, Ceramic Lining, Water Flask 35 115
Cake Round Metal Bits, Cake Round Mold, Ceramic Lining, Water Flask 38 115
Smoker Metal Bits, Skewers, Smoke Base Mold, Smoker Support Mold, Water Flask 50 115
Skewers Metal Bits, Skewer Mold, Water Flask 115 115
Pot Metal Bits, Pot Mold, Standing Legs Mold, Water Flask 122 122
Sewing Kit Metal Bits, Needle Mold, Thimble Mold, Water Flask 135 135
Bread Tin Metal Bits, Bread Tin Mold, Ceramic Lining, Water Flask 38 135
Lockpicks Metal Bits, Lockpick Mold, Water Flask 88 existed?
Weapons
Item Components p99 Trivial Classic Trivial
Tarnished Dagger Rusty Dagger, Sharpening Stone 18 18
Tarnished Mining Pick Rusty Mining Pick, Sharpening Stone 19 19
Tarnished Shortened Spear Rusty Shortened Spear, Sharpening Stone 19 19
Tarnished Rapier Rusty Rapier, Sharpening Stone 20 20
Tarnished Short Sword Rusty Short Sword, Sharpening Stone 20 20
Tarnished Warhammer Rusty Warhammer, Sharpening Stone 20 20
Tarnished Flail Rusty Flail, Sharpening Stone 21 21
Tarnished Mace Rusty Mace, Sharpening Stone 21 21
Tarnished Spear Rusty Spear, Sharpening Stone 21 21
Tarnished Axe Rusty Axe, Sharpening Stone 22 22
Tarnished Broad Sword Rusty Broad Sword, Sharpening Stone 22 22
Tarnished Long Sword Rusty Long Sword, Sharpening Stone 23 23
Tarnished Scimitar Rusty Scimitar, Sharpening Stone 23 23
Tarnished Battle Axe Rusty Battle Axe, Sharpening Stone 24 24
Tarnished Halberd Rusty Halberd, Sharpening Stone 24 24
Tarnished Morning Star Rusty Morning Star, Sharpening Stone 24 24
Tarnished Bastard Sword Rusty Bastard Sword, Sharpening Stone 25 25
Tarnished Scythe Rusty Scythe, Sharpening Stone 25 25
Tarnished Two Handed Sword Rusty Two Handed Sword, Sharpening Stone 25 25
Tarnished Two Handed Battle Axe Rusty Two Handed Battle Axe, Sharpening Stone 26 26
Field Point Arrowheads Metal Bits, File, Water Flask 41 41
Hooked Arrowheads 3x Small Brick of Ore, File, Water Flask 44 68
Antonian Javelin (cultural, made by HUM only) 1x Medium Quality Sheet Metal, Javelin Mold, Water Flask 112  ??
Bundled Steel Arrow Shafts 2x Large Brick of Medium Quality Ore, File, Water Flask 44 135
Silver Tipped Arrowheads 1x Silver Bar, 1x Block of Medium Quality Ore, Water Flask 79 168
Forged Bastard Sword Dual-Edged Blade Mold, Hilt Mold, Pommel Mold, Sheet Metal, Water Flask 72
Forged Battle Axe Axe Head Mold, Oak Shaft, Sheet Metal, Water Flask 73  ?
Forged Dagger Dagger Blade Mold, Hilt Mold, Pommel Mold, Sheet Metal, Water Flask 48
Forged Fer`Esh Fer`Esh Blade Mold, Hilt Mold, Pommel Mold, Folded Sheet Metal, Flask of Bloodwater 115  ?
Forged Halberd Halberd Head Mold, Oak Shaft, Sheet Metal, Water Flask 82  ?
Forged Javelin(x2) Javelin Mold, Sheet Metal, Water Flask 60  ?
Forged Long Sword Long Blade Mold, Hilt Mold, Pommel Mold, Sheet Metal, Water Flask 68  ?
Forged Mace Mace Head Mold, Oak Shaft, Sheet Metal, Water Flask 68  ?
Forged Morning Star Spiked Ball Mold, Hilt Mold, Sheet Metal, Water Flask 72  ?
Forged Pick Pick Head Mold, Oak Shaft, Sheet Metal, Water Flask 49  ?
Forged Rapier Thin Blade Mold, Hilt Mold, Pommel Mold, Sheet Metal, Water Flask 72  ?
Forged Scimitar Curved Blade Mold, Hilt Mold, Pommel Mold, Sheet Metal, Water Flask 68  ?
Forged Shan`Tok Shan`Tok Blade Mold, Hilt Mold, Pommel Mold, Folded Sheet Metal, Flask of Bloodwater 82  ?
Forged Sheer Blade Sheer Blade Mold, Hilt Mold, Pommel Mold, Folded Sheet Metal, Flask of Bloodwater 115
Forged Short Sword Short Blade Mold, Hilt Mold, Pommel Mold, Sheet Metal, Water Flask 68  ?
Forged Shuriken(x10?) Shuriken Mold, Sheet Metal, Water Flask 58  ?
Forged Spear Spear Head Mold, Oak Shaft, Sheet Metal, Water Flask 66  ?
Forged Throwing Axe(x5) Throwing Axe Mold, Sheet Metal, Water Flask 56  ?
Forged Throwing Knife(x10?) Throwing Knife Mold, Sheet Metal, Water Flask 53  ?
Forged Two Handed Sword Heavy Steel Blade Mold, Hilt Mold, Pommel Mold, Sheet Metal, Water Flask 73  ?
Forged Warhammer Hammer Head Mold, Oak Shaft, Sheet Metal, Water Flask 58  ?
Forged Velium 2-Handed Sword Heavy Steel Blade Mold, Hilt Mold, Pommel Mold, Sheet of Velium, Coldain Velium Temper 122  ?
Forged Velium Dagger Dagger Blade Mold, Hilt Mold, Pommel Mold, Sheet of Velium, Coldain Velium Temper 95  ?
Forged Velium Long Sword Long Blade Mold, Hilt Mold, Pommel Mold, Sheet of Velium, Coldain Velium Temper 115  ?
Forged Velium Morning Star Spiked Ball Mold, Hilt Mold, Sheet of Velium, Coldain Velium Temper 119  ?
Forged Velium Scimitar Curved Blade Mold, Hilt Mold, Pommel Mold, Sheet of Velium, Coldain Velium Temper 115  ?
Forged Velium Short Sword Short Blade Mold, Hilt Mold, Pommel Mold, Sheet of Velium, Coldain Velium Temper 108  ?
Forged Velium Shuriken(x20?) Shuriken Mold, Sheet of Velium, Coldain Velium Temper 104  ?
Forged Velium Throwing Axe(x15?) Throwing Axe Mold, Sheet of Velium, Coldain Velium Temper 102  ?
Forged Velium Throwing Knife(x20?) Throwing Knife Mold, Sheet of Velium, Coldain Velium Temper 98  ?
Forged Velium Throwing Spear(x15?) Javelin Mold, Sheet of Velium, Coldain Velium Temper 106  ?
Silvered Battle Axe Axe Head Mold, Oak Shaft, Enchanted Sheet Metal, Enchanted Silver Bar, Water Flask 115  ?
Silvered Dagger Dagger Blade Mold, Hilt Mold, Pommel Mold, Enchanted Sheet Metal, Enchanted Silver Bar, Water Flask 115  ?
Silvered Javelin Javelin Mold, Enchanted Sheet Metal, Enchanted Silver Bar, Water Flask 115  ?
Silvered Long Sword Long Blade Mold, Hilt Mold, Pommel Mold, Enchanted Sheet Metal, Enchanted Silver Bar, Water Flask 115  ?
Silvered Mace Mace Head Mold, Oak Shaft, Enchanted Sheet Metal, Enchanted Silver Bar, Water Flask 115  ?
Silvered Pick Pick Head Mold, Oak Shaft, Enchanted Sheet Metal, Enchanted Silver Bar, Water Flask 115  ?
Silvered Rapier Thin Blade Mold, Hilt Mold, Pommel Mold, Enchanted Sheet Metal, Enchanted Silver Bar, Water Flask 115  ?
Silvered Scimitar Curved Blade Mold, Hilt Mold, Pommel Mold, Enchanted Sheet Metal, Enchanted Silver Bar, Water Flask 115  ?
Silvered Short Sword Short Blade Mold, Hilt Mold, Pommel Mold, Enchanted Sheet Metal, Enchanted Silver Bar, Water Flask 115  ?
Silvered Shuriken(x1) Shuriken Mold, Enchanted Sheet Metal, Enchanted Silver Bar, Water Flask 115  ?
Silvered Spear Spear Head Mold, Oak Shaft, Enchanted Sheet Metal, Enchanted Silver Bar, Water Flask 115  ?
Silvered Throwing Axe(x1) Throwing Axe Mold, Enchanted Sheet Metal, Enchanted Silver Bar, Water Flask 115  ?
Silvered Throwing Knife(x1) Throwing Knife Mold, Enchanted Sheet Metal, Enchanted Silver Bar, Water Flask 115  ?
Silvered Warhammer Hammer Head Mold, Oak Shaft, Enchanted Sheet Metal, Enchanted Silver Bar, Water Flask 115  ?

Sharpening Rusty weapons seems to trivial at a higher level for more expensive weapons, Scimitar, Bastard Sword

(Medium) Banded Armor
Item Components p99/Classic Trivial
Banded Mask 2x Sheet Metal, Mask Mold, Water Flask 135 (should be 120?)
Banded Gorget 1x Sheet Metal, Gorget Mold, Water Flask 102
Banded Bracer 1x Sheet Metal, Bracer Sectional Mold, Water Flask 102
Banded Boots 1x Sheet Metal, Boot Mold, Water Flask 135 (should be 120?)
Banded Belt 2x Sheet Metal, Belt Sectional Mold, Water Flask 135
Banded Mantle 2x Sheet Metal, Mantle Sectional Mold, Water Flask 168
Banded Cloak 2x Sheet Metal, Cloak Sectional Mold, Water Flask 175
Banded Gauntlets 2x Sheet Metal, Gauntlet Mold, Water Flask 168
Banded Sleeves 2x Sheet Metal, Sleeves Sectional Mold, Water Flask 102 (should be 135?)
Banded Helm 2x Sheet Metal, Helm Mold, Water Flask 135
Banded Leggings 3x Sheet Metal, Leggings Sectional Mold, Water Flask 168
Banded Mail 3x Sheet Metal, Mail Sectional Mold, Water Flask 135

Small and large size Banded Armor is made similarly, just with the appropriate sized mold.

(Medium) Shields
Item Components p99/Classic Trivial
Buckler Buckler Mold (S/M/L), Smithy Hammer, 1x Sheet Metal, Water Flask 82
Round Shield Round Shield Mold (S/M/L), Smithy Hammer, 2x Sheet Metal, Water Flask 115
Targ Shield Targ Shield Mold (S/M/L), Smithy Hammer, 1x Folded Sheet Metal, Water Flask 135
Kite Shield Kite Shield Mold (S/M/L), Smithy Hammer, 2x Medium Quality Folded Sheet Metal, Water Flask 155
Tower Shield Tower Shield Mold (S/M/L), Smithy Hammer, 1x Medium Quality Folded Sheet Metal, Water Flask 175

Small and large size shields are made similarly, just with the appropriate sized mold.

Advanced Blacksmithing Recipe List

(Medium) Ornate Chain Armor

Red Server Note: Ornate chain recipes weren't available until the cultural/epics patch, so they were removed on the 22 Apr 2012 patch.

See Medium Ornate Chain Armor for different sizes.

Item Components p99 Trivial Classic Trivial
Ornate Chain Gorget Pattern, 1x High Quality Metal Rings, Smithy Hammer, Silver Bar, Water Flask 155 155
Ornate Chain Bracelet Pattern, 1x High Quality Metal Rings, Smithy Hammer, Silver Bar, Water Flask 155 155
Ornate Chain Veil Pattern, 1x High Quality Metal Rings, Smithy Hammer, Silver Bar, Water Flask 155 155
Ornate Chain Skirt Pattern, 2x High Quality Metal Rings, Smithy Hammer, Silver Bar, Water Flask 168 >165 <=168
Ornate Chain Coif Pattern, 2x High Quality Metal Rings, Smithy Hammer, Silver Bar, Water Flask 170 170
Ornate Chain Mantle Pattern, 2x High Quality Metal Rings, Smithy Hammer, Silver Bar, Water Flask >170 <=175 182
Ornate Chain Sleeves Pattern, 2x High Quality Metal Rings, Smithy Hammer, Silver Bar, Water Flask 168 >165 <=168
Ornate Chain Gloves Pattern, 2x High Quality Metal Rings, Smithy Hammer, Silver Bar, Water Flask >170 <=175 182
Ornate Chain Boots Pattern, 2x High Quality Metal Rings, Smithy Hammer, Silver Bar, Water Flask >170 <=175 182
Ornate Chain Leggings Pattern, 3x High Quality Metal Rings, Smithy Hammer, Silver Bar, Water Flask >168 <=175 >166 <=175
Ornate Chain Cloak Pattern, 3x High Quality Metal Rings, Smithy Hammer, Silver Bar, Water Flask >175 222
Ornate Chain Mail Pattern, 3x High Quality Metal Rings, Smithy Hammer, Silver Bar, Water Flask >175 195

Note: Enchanted Silver Bars do not work for these recipes. Also, Ornate electrum, gold, and platinum chain recipes disabled on p99.

(Medium) Fine Plate Armor

Set of Medium Fine Plate Armor is 136AC and 65 weight.

Dec 4, 2016 Note: Fine Splinted Cloak correctly trivials at 242.

Item Components p99/Classic Trivial
Fine Plate Visor 1x Medium Quality Folded Sheet Metal, Leather Padding, Plate Visor Mold, Smithy Hammer, Water Flask 195
Fine Plate Collar 1x Medium Quality Folded Sheet Metal, Leather Padding, Plate Gorget Mold, Smithy Hammer, Water Flask 182
Fine Plate Bracer 1x Medium Quality Folded Sheet Metal, Leather Padding, Plate Bracer Mold, Smithy Hammer, Water Flask 208
Fine Plate Helm 2x Medium Quality Folded Sheet Metal, Leather Padding, Plate Helm Mold, Smithy Hammer, Water Flask 188
Fine Plate Pauldron 2x Medium Quality Folded Sheet Metal, Leather Padding, Plate Pauldron Mold, Smithy Hammer, Water Flask 222
Fine Plate Girdle 2x Medium Quality Folded Sheet Metal, Leather Padding, Plate Belt Mold, Smithy Hammer, Water Flask 228
Fine Plate Vambraces 2x Medium Quality Folded Sheet Metal, Leather Padding, Plate Vambrace Mold, Smithy Hammer, Water Flask 228
Fine Plate Gauntlets 2x Medium Quality Folded Sheet Metal, Leather Padding, Plate Gauntlet Mold, Smithy Hammer, Water Flask 235
Fine Plate Boots 2x Medium Quality Folded Sheet Metal, Leather Padding, Plate Boot Mold, Smithy Hammer, Water Flask 228
Fine Plate Breastplate 3x Medium Quality Folded Sheet Metal, Leather Padding, Breastplate Mold, Smithy Hammer, Water Flask 228
Fine Splinted Cloak 3x Medium Quality Folded Sheet Metal, Leather Padding, Field Splinted Cloak Mold, Smithy Hammer, Water Flask 242
Fine Plate Greaves 3x Medium Quality Folded Sheet Metal, Leather Padding, Plate Greaves Mold, Smithy Hammer, Water Flask 228

Small and large size Fine Plate Armor is made similarly, just with the appropriate sized mold.

Fine Plate Dyes:

Armor dyes are used on fine steel plate armor only (no other armor will accept a dye). The color of the armor can be changed, while the stats are unmodified. The extracts needed for the dyes are made by either a shaman or a rogue, using alchemy or make poison, respectively. These extracts are then useable by anyone (no specific skill check) to be combined into dyes. The general process involves three steps:

  1. Make the extract
  2. Make the dye
  3. Dye the armor
Make the Extract

Extracts MUST be combined in either an alchemist's Medicine Bag, or in a rogue's Mortar and Pestle (trivial reports of 35 or thereabouts from both shaman and rogues who have tried this.) The Empty Vial needed is sold by the dye supply merchants - you CANNOT use poison vials for this recipe. While this step can be done by anyone, according to reports, it is better to have a shaman with Alchemy skill, or a rogue with Poison Making skill perform this combine, for less chance of failure.

color extract main ingredient drop locations other ingredients
blue Permafrost Crystals many creatures in Permafrost, on ground in Dire Wolf Pens in Permafrost, ground spawn on the golra island in Timorous Deep Empty Vial, Water Flask
green Evergreen Leaf found lying on ground in Greater Faydark, lighter shade of green, uncommon and hard to see Empty Vial, Water Flask
red ("berry") Sarcoscypha Fungus fungus types in Upper Guk & Innothule Swamp, on ground in LFay Faerie camp Empty Vial, Water Flask
brown rust Russet Oxide - ONLY a 1-resin version various elementals, also some lying on ground in Steamfont, elemental warriors in The Hole iron & stone guardians in Nektulos Empty Vial, Water Flask
red rust Iron Oxide -- ONLY a 1-resin version various elementals, also some lying on ground in Steamfont, elemental warriors in The Hole, iron & stone guardians in Nektulos Empty Vial, Water Flask
yellow Jack-O-Lantern Fungus on ground in LFay Faerie camp, scarecrow types in WK, Unrest, etc. Empty Vial, Water Flask
black Charcoal or Red Cockatrice Feather or Green Froglok Skin various elementals, elemental warriors in The Hole, iron & stone guardians in Nektulos, golem-types, including Terror (plane of Fear) Empty Vial, Water Flask

The elementals (earth/air/fire/steam) for the oxide/charcoal drops can be found in places like Steamfont, Lavastorm and Najena. See the individual item pages for more information on where to acquire them.

Make the Dye

Can be made by anyone (no-fail), using the above extracts, and combining them in a Medium Clay Jar with some Resin (made by pottery, this is a combineable container. You lose the jar on combine)

  • dark color - 1 resin, 1 extract
  • base color - 2 resins, 1 extract (e.g. Green Dye)
  • light color - 3 resins, 1 extract
Dye the Armor

Take a completed piece of fine steel plate armor, place it in the forge along with 1 dye, 1 Jar of Acid, 1 Jar of Lacquer and hit combine. Once dyed, the color cannot be removed. You CAN fail on this part of the process (it's a skill check versus your smithing skill), read your combine message carefully. On a failure, the armor will be returned to you, undyed, and you lose the dye, lacquer and acid.

Dwarfsmallpalebluefineplatearmor.png

Small Pale (Light) Blue Fine Plate armor set on female dwarf model

Slate Fine Plate Ogre Male.pngGrey Fine Plate Ogre Male.pngBlack Fine Plate Ogre Male.png

Pale Blue Fine Plate Ogre Male.pngBlue Fine Plate Ogre Male2.pngDark Blue Fine Plate Ogre Male.png

Pale Green Fine Plate Ogre Male2.pngGreen Fine Plate Ogre Male2.pngDark Green Fine Plate Ogre Male2.png

Rose Fine Plate Ogre Male.pngRed Fine Plate Ogre Male.pngCrimson Fine Plate Ogre Male2.png

Red Rust Fine Plate Ogre Male.pngBrown Rust Fine Plate Ogre Male.png

Pale Yellow Fine Plate Ogre Male2.pngYellow Fine Plate Ogre Male2.pngDark Yellow Fine Plate Ogre Male2.png

Ogre dye photos courtesy of Casey from Red99

Cultural Smithing

Cultural smithing involves several sets of armor unique to each race. This includes the use of tempers, imbued gems, and cultural forges (see for locations).

All cultural armor requires smithing by the race listed, and must be forged within the race-specific forge located in their home city.

Note: Erudites and Halflings do not have any cultural smithing armor sets since they are instead cultural tailoring races. Wood Elfs have smithed weapons, though their primary cultural tradeskills are tailoring and fletching. Half-Elves do not have any unique cultural tradeskills for their race, though they can use some of the items made by others.

Imbued Gems: Are converted from normal gems by an "Imbue Gem" spell. Each imbued gem gives different bonuses to the resulting armor, and restricts it to a particular deity. Healers (cleric, druid, shaman) can call down the blessing of their deity upon a gem with the use of a level 29 spell. (For Solusek Ro, it is a wizard spell.) Each healer can only scribe and cast the imbue spell for the gem specific to their deity, after which a tradesperson can use the imbued gem in crafting deity-specific items. (The tradesperson does not need to worship a specific deity in order to craft items for that deity.)

Imbued Gem Deity Restriction Used for? Creation Spell Spell Caster Class
Imbued Amber Cazic Thule Ogre & Iksar Smithing Imbue Amber Cleric, Shaman
Imbued Black Sapphire Bertoxxulous Human Smithing Imbue Black Sapphire Cleric
Imbued Diamond Mithaniel Marr Human Smithing Imbue Diamond Cleric, Shaman
Imbued Emerald Tunare High Elf & Gnome Smithing Imbue Emerald Cleric, Druid
Imbued Ivory The Tribunal Barbarian Smithing Imbue Ivory Shaman
Imbued Jade Rallos Zek Barbarian Smithing Imbue Jade Shaman
Imbued Opal Rodcet Nife Human Smithing Imbue Opal Cleric
Imbued Peridot Bristlebane Dwarf Smithing Imbue Peridot Cleric
Imbued Plains Pebble Karana Halfling Tailoring, Human Smithing Imbue Plains Pebble Cleric, Druid
Imbued Rose Quartz Erollisi Marr Human Smithing Imbue Rose Quartz Cleric
Imbued Ruby Brell Serilis Dwarf Smithing Imbue Ruby Cleric
Imbued Sapphire Innoruuk Dark Elf Smithing Imbue Sapphire Shaman, Cleric
Imbued Topaz Quellious Erudite Tailoring Imbue Topaz Cleric

Tempers: Are made with the brewing skill (see the brewing page for more information), and can be made by any race.

Barbarians

Can forge a chain-class armor, plus weapons. The armor can be worn by all chain-wearing non-small, non-large folk, including iksar (no dwarves, gnomes, halflings, trolls or ogres). Use a Northman Forge.

See Cultural Tradeskills: Barbarian for complete recipe list.

Dark Elves

Can forge Adamantite Armor - both chain and plate varieties, plus weapons. The armor can also be worn by half elves. Use a Teir`dal Forge.

See Cultural Tradeskills: Dark Elf for complete recipe list.

Dwarves

Can forge Brellium Armor - wearable by plate classes, plus weapons. The armor can also be worn by gnomes and halflings. Use a Stormguard Forge.

See Cultural Tradeskills: Dwarf for complete recipe list.

Erudites

Can make Steelsilk Armor (tailored with smithing components). Use a Erud Forge for the smithing.

See Cultural Tradeskills: Erudite for complete recipe list.

Gnomes

Gnome cultural smithing is not yet ingame on p1999 (due to timeline reasons).

Halflings

Can make Vale Leather Armor (tailored with smithing components). Use a Vale Forge for the smithing.

See Cultural Tradeskills: Halfling for complete recipe list.

High Elves

Can make Mithril Armor which can also be worn by wood elves and half elves. Use a Koada`dal Forge for the smithing.

See Cultural Tradeskills: High Elf for complete recipe list.

Humans

Can make Seafarers' Ringmail (Freeport), Field Plate (Freeport), Full Plate (Qeynos) armor sets. These can also be worn by barbarians, erudites, and half elves. Note that humans have TWO cultural forges, one in Freeport and one in Qeynos. They can make armor in both locations, but must use the proper forge with the proper recipe. Use either a Antonican Forge or a Royal Qeynos Forge for the smithing.

See Cultural Tradeskills: Human for complete recipe list.

Iksar

Can make Skyiron Armor, weapons, and shields. Use a Iksar Forge for the smithing.

See Cultural Tradeskills: Iksar for complete recipe list.

Ogres

Can make Ogre War Plate and Ogre Splintmail armor sets, which can also be worn by trolls. Use a Oggok Forge for the smithing.

See Cultural Tradeskills: Ogre for complete recipe list.

Trolls

Troll cultural smithing is not yet ingame on p1999 (due to timeline reasons).

Wood Elves

Can make Mithril Studded Leather and Mithril Reinforced Leather (tailored with smithing components) as well as Mithril Feir`dal weapons. Use a Fier`dal Forge for the smithing.

See Cultural Tradeskills: Wood Elf for complete recipe list.

Of Smithing and Grime and Sweat...

by Janus Xanathis, Necrobane (Tunare server) (Dec 2000)

There are books you can read, and other documents to view that can tell you HOW to use the skill of the hammer and the forge. I am not going to do that today. What I am going to do is tell you WHAT to make when your body is layered in sweat and grime, and the smoke of the bellows is against your face. If you follow this plan, you shall have the skill to create the armor that everyone wants, in only as long as your gold holds true. For once you start selling the armor... gold is not something you need to want for again.

First off, let me tell you this. To walk on the road to become a master of this skill requires much time, and a greater amount of gold. Unlike skills such as baking, or jewelcraft, in which you can start to recoup some of your gold loss at a lower skill, you cannot do that with the hammer and the forge. How many people do you know of walking around town shouting for skewers, or metal bits? Exactly.

But as I said above, once you get the skill to start creating the banded armor that sells so well, you will start to gain your gold back, and you shall get many an order for more. With that said, what is the quickest road to gaining the skill to become an armor-smith, you ask? Well, I shall tell you. The easiest jump, on the road to creating glorious armor, is to save up your trainings for four levels. Once you have all twenty trainings, dump them all into Smithing. Since you won't have the skill to kill the monsters that have the loot that you can sell for the amount of gold you'll need... until you are in the low teens... saving up the trainings shouldn't be a problem. But, if for some reason, you need all of your trainings, there are other ways to get to the twentieth level of skill. Two to be exact.

You sharpen rusty weapons that are taken from the dead hands of monsters that hold them... or you make the metal bits that are needed for some of the later items. I don't want to replace the part of the book, but, some basics to know when you are doing anything with the forge. NEVER stack anything in it. If it calls for multiples of something that stacks, put them in different slots. The last item you will always be placing in the forge, is a flask of water. Hunting down madmen in the desert of Ro is a good way to gain the huge amounts of water that you will need for this skill. Whether you are making metal bits, or a banded helm... each step of the way has a single flask of water as the last item to place in the forge.

Also, not matter if you succeed, or fail, when you are using the forge ... All items you place in it will be lost. If you succeeded, you will have the item you were creating. If you failed, you have nothing, but some more skill on the road to becoming a hammer master. Once you have been ranked as having a skill of the twentieth level, you will see the message that making the metal bits, or sharpening the weapons is beneath you. It's quite uppity to tell you this, but what it means is that you will gain no more learning from doing these tasks. So, you now switch over to making a different item....

A metal sheet.

But can't you buy those, you ask? Why yes, you can, and they are about the same price, if not lower, to buy then they are to make. So when you are making the more difficult items that require the sheets to make, simply buy the sheets, that way you don't have to worry about the random failure in making them. BUT... they are the easiest thing to make to get you up the ladder of skill at this point. Making metal sheets will get you to rank fifty in smithy. Again, you will fail, more then you succeed at first... and you will make a LOT of sheets by the time you get to fifty. But a good note is that you can sell them back to the vendors that you are buying the parts that you need to make them from. You won't get back all of your money... maybe half... maybe three quarters... but it's still something back. Once you get to the level in which the metal sheets are gaining you no skill... what should you make next?

Banded Armor?

Sadly... not yet. You can try... and you will fail... greatly. And you may be able to make a piece every twenty or thirty tries. But your learning will not go up that fast, and the money you will loose will be insane. So, stick to simpler items, such as Large Lanterns on p1999.

If you are at 68... NOW are you going to try to make the banded armor? Aye. You can.

I, so far, have been able to make five banded helms, and two banded shirts. The shirts I did at with my skill of eighty. Two tries per shirt. I know I was lucky to only have a single failure per item. But it goes to show you that having the patience to walk the long road will pay off. With the going rate being about forty plat for a shirt, if not more... You can see that even with a few failures per item, you will be making your gold back, and more. Don't just worry about getting to the skill to make banded, and stopping there. There are rumors around that smiths shall soon have the ability to start to make plate, or a type of plate armor. I have also heard that you are going to need a skill up around one hundred and thirty, if not more, if you want to pull this off.

All I can say is... start making your banded wares... and continue to make them. Also... out of any of the skills... none are as physically rewarding as this one. Having spent hours over the hot coals, pounding away with your hammer... and creating an item that will help save someone from those extra slices and blows... is also a very good feeling to have. Of course, so is feeling the weight of your purse after you just sold off a full suit to someone.

Resources

There are several ingame books which originally provided the recipes for blacksmithing: