|Zone: Qeynos Hills|
|HP: 299 (0)|
|Damage per hit: 1 - 26|
|Attacks per round: 1 (100%)|
|Special: See Invis|
- Glowing Black Stone(Rare)  1x 35% (50%)A Glowing Black Stone
Slot: PRIMARY SECONDARY
SV MAGIC: +10
WT: 0.4 Size: TINY
Classic Spawn Table from Live
Note: This spawn was impacted by the patch on 1/18: Nilbog: Rewrote Pyzjn script in Qeynos Hills. She now only spawns at night and has definitive spawn % chances.
Note: This is unlikely to be exactly true on Project 1999.
Was a topic about a year ago called "now that it doesn't matter". Had a Dev spilling the secrets of the old world like the chance of an AC spawning (including spawn %'s).
These are from that post (page 3, here)
There are two spawns in Qeynos Hills that can appear as Pyzjn. Their respawn time is 3 minutes.
These NPCs wander the zone. NPCs on these spawns are supposed to despawn at 7am / 9pm, presumably so they will respawn as the correct day or night version. Note that the night in EverQuest is 10 hours long and the day is 14 hours long, making it a little more difficult to find NPCs that only pop at night.
ENCOUNTER_DESCRIPTION Q2QVarsoonPyzjnMISCmob MONSTER_1_NAME a_mangy_rat MONSTER_1_NIGHT_NAME Varsoon MONSTER_1_PERCENT 3 MONSTER_2_NAME a_brown_bear MONSTER_2_NIGHT_NAME a_decaying_skeleton MONSTER_2_PERCENT 5 MONSTER_3_NAME a_grizzly_bear MONSTER_3_NIGHT_NAME a_restless_skeleton MONSTER_3_PERCENT 15 MONSTER_4_NAME a_large_field_rat MONSTER_4_NIGHT_NAME a_putrid_skeleton MONSTER_4_PERCENT 30 MONSTER_5_NAME a_fire_beetle MONSTER_5_NIGHT_NAME Pyzjn MONSTER_5_PERCENT 7 MONSTER_6_NAME a_gray_wolf MONSTER_6_NIGHT_NAME a_skeleton MONSTER_6_PERCENT 20 MONSTER_7_NAME a_giant_rat MONSTER_7_NIGHT_NAME a_dread_corpse MONSTER_7_PERCENT 20
P99 spawn cycle
See this guide. Pyzjn can also spawn during daylight hours.