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Difference between revisions of "Ring 8 player agreement"

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Since the encounter can be difficult, the roll happens earlier than the triggering spawn appears in order for the winning player to recruit help and for that help to arrive. The winning player should turn in to the triggering mob immediately upon spawning, otherwise the roll time will shift later and later.
 
Since the encounter can be difficult, the roll happens earlier than the triggering spawn appears in order for the winning player to recruit help and for that help to arrive. The winning player should turn in to the triggering mob immediately upon spawning, otherwise the roll time will shift later and later.
  
'''<u>Current ring 8 roll time:</u>''' 6:15 CT (US)
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'''<u>Current ring 8 roll time:</u>''' 16:25 US central time
  
 
==== Agreement Details ====
 
==== Agreement Details ====

Latest revision as of 23:13, 26 March 2020

Coldain Ring 8 Roll Player Agreement on P99 Blue

The quest to acquire the eighth Coldain ring involves a significant scaling bottleneck wherein one player must trigger (and succeed at winning) an event, enabling the next step in the quest. The respawn timer for the triggering mob is 24 hours, essentially meaning one player may attempt this step in the quest each day. Due to this bottleneck, a roll has been established at which interested players will roll and the winner of the roll is the player that gets to make the attempt. Hence: the ring 8 roll. Below are details of the player-made agreement governing the roll and event attempt.

Since the encounter can be difficult, the roll happens earlier than the triggering spawn appears in order for the winning player to recruit help and for that help to arrive. The winning player should turn in to the triggering mob immediately upon spawning, otherwise the roll time will shift later and later.

Current ring 8 roll time: 16:25 US central time

Agreement Details

ShadyGoblin GM enforce.PNG
  • The ring 8 roll time will be established the day after an earthquake by those present, approximately a half hour before the time of the quake. The roll will remain at that time until the next earthquake.
  • Players will /random 1000 and the highest dice number roll wins.
  • Time limit to roll is 30 seconds from the first player roll, to prevent players from having the opportunity to switch to a second character and roll again.
  • Players must honor their roll and turn in themselves, within 2 minutes of Gloradin spawning. After that point any player present may turn in to trigger the encounter.
  • The player who wins the roll must also loot Chief Ry`Gorr's Head. Winning the roll to sell ring 8 MQ is against this agreement.
  • Turning in, or looting Chief Ry`Gorr's Head if NOT roll winner will be petitioned, as per the current player agreement (to be handled by GMs)
  • Attacking, casting on, or agroing Gloradin will be petitioned, as per the current player agreement (to be handled by GMs)
  • In the case of tie winning rolls, the involved players will /random 1000 again, until a winner is decided.