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	<entry>
		<id>//wiki.project1999.com/Chardok</id>
		<title>Chardok</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Chardok"/>
				<updated>2016-08-23T06:37:35Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Kunark Era}}&lt;br /&gt;
[[File:map_chardok.jpg|thumb|Map of Chardok|400px]]&lt;br /&gt;
[[File:chardok_b_draelon.gif|thumb|Map of Chardok (lower sections)|400px]]&lt;br /&gt;
Chardok is the site of the ancient sarnak military fortress that has existed for centuries since the time of Emperor Atrebe, and is considered by the sarnaks to be their home. &lt;br /&gt;
&lt;br /&gt;
'''Note:''' Confused that mobs or items you thought were in Chardok aren't on this page? Chardok underwent a significant Velious-era revamp, this may be the cause. For more information see [[Talk:Chardok]].&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot; valign=&amp;quot;top&amp;quot; width=&amp;quot;160&amp;quot;| &amp;lt;div style='float:left;'&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;zoneTopTable&amp;quot;&lt;br /&gt;
! ''' Level of Monsters: '''&lt;br /&gt;
|45+&lt;br /&gt;
|-&lt;br /&gt;
! ''' Types of Monsters: '''&lt;br /&gt;
|Chardoki Golem, Chokidai Lacerator, Chokidai Mangler, Chokidai Sunderfiend, Di'zok Royal Guard, Judicator of Di'zok, Mangler, Sarnak Accoucheur, Sarnak Arbiter, Sarnak Aruspex, Sarnak Aruspice, Sarnak Caedosaur, Sarnak Janissary, Sarnak Myrmidon, Sarnak Templar, Froglok Slave, Iksar Betrayer, Iksar Slave, Ratman Slave&lt;br /&gt;
|-&lt;br /&gt;
! ''' Notable NPC's: '''&lt;br /&gt;
|[[Korocust]], [[Overking Bathezid]], [[Prince Selrach Di'zok]], [[Queen Velazul Di'zok]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Unique Items: '''&lt;br /&gt;
|{{:Argent Defender}}, {{:Burnt Wood Staff}}, {{:Edge of Cabilis}}, {{:Golem Tear Ring}}, {{:Insignia Protector}}, {{:Ivory Imbued Collar}}, {{:Jade Inlaid Crescent Axe}}, {{:Jagged Blade of Mourning}}, {{:Jagged Chokidai Spine}}, {{:Palladium Axe}}, {{:Runic Carver}}, {{:Sarnak Arcane Fetish}}, {{:Sarnak Battle Shield}}, {{:Shard of Darkness}}, {{:Silver Swiftblade}}, {{:Stave of Shielding}}, {{:Symphonic Saber}}, {{:Vibrating Gauntlets of Infuse}}, {{:Vibrating Hammer of Infuse}}, {{:Withered Staff}}, {{:Worn Crescent Axe}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Incarnadine Armor]] - {{:Incarnadine Boots}}, {{:Incarnadine Bracers}}, {{:Incarnadine Breastplate}}, {{:Incarnadine Gauntlets}}, {{:Incarnadine Greaves}}, {{:Incarnadine Helm}}, {{:Incarnadine Legplates}}, {{:Incarnadine Vambraces}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related Quests: ''' &lt;br /&gt;
|[[Crusader's Tests|Greenmist]], [[The Lost Circle]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Adjacent Zones: '''&lt;br /&gt;
|[[Burning Wood]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Name in /who: '''&lt;br /&gt;
|chardok&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Map and Drop Listing ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Room Name &lt;br /&gt;
! Mob Name&lt;br /&gt;
! Common Drop &lt;br /&gt;
! Rare Drop &lt;br /&gt;
! Ultra-Rare Drop&lt;br /&gt;
|-&lt;br /&gt;
| Queen &lt;br /&gt;
| [[Queen Velazul Di'zok]] &lt;br /&gt;
| {{:Shard of Darkness}}&lt;br /&gt;
| {{:Incarnadine Helm}}&lt;br /&gt;
{{:Ancient Sword Blade}} Rare&lt;br /&gt;
| {{:Insignia Protector}}&lt;br /&gt;
|-&lt;br /&gt;
| King &lt;br /&gt;
| [[Overking Bathezid]]&lt;br /&gt;
| {{:Argent Defender}}&lt;br /&gt;
{{:Water Sprinkler of the Forgiven}}&lt;br /&gt;
| {{:Incarnadine Breastplate}}&lt;br /&gt;
| {{:Vibrating Gauntlets of Infuse}}&lt;br /&gt;
{{:Vibrating Hammer of Infuse}}&lt;br /&gt;
|-&lt;br /&gt;
| Prince &lt;br /&gt;
| [[Prince Selrach Di'zok]]&lt;br /&gt;
| {{:Palladium Axe}}&lt;br /&gt;
| {{:Incarnadine Boots}}&lt;br /&gt;
| {{:Jagged Blade of Mourning}}&lt;br /&gt;
|-&lt;br /&gt;
| Korocust &lt;br /&gt;
| [[Korocust]] &lt;br /&gt;
| {{:Worn Crescent Axe}}&lt;br /&gt;
| {{:Incarnadine Greaves}}&lt;br /&gt;
| {{:Jade Inlaid Crescent Axe}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;Named&amp;quot;&lt;br /&gt;
| [[A Sarnak Caedosaur]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | {{:Sarnak Skullsplitter}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;Named&amp;quot;&lt;br /&gt;
| [[an iksar betrayer]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | {{:Metal Pipe}} (Fi)&lt;br /&gt;
|-&lt;br /&gt;
| Various&lt;br /&gt;
| [[A Chardoki Golem]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | {{:Golem Tear Ring}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{:Burnt Wood Staff}}&lt;br /&gt;
|-&lt;br /&gt;
| Various&lt;br /&gt;
| [[A Chokidai Mangler]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | {{:Jagged Chokidai Spine}}&lt;br /&gt;
|-&lt;br /&gt;
| Various&lt;br /&gt;
| Sarnak * &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | {{:Edge of Cabilis}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{:Burnished Wooden Stave}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{:Ivory Imbued Collar}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{:Sarnak Arcane Fetish}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{:Silver Swiftblade}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{:Symphonic Saber}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{:Withered Staff}}&lt;br /&gt;
|-&lt;br /&gt;
| Various&lt;br /&gt;
| Sarnak Aruspex &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | {{:Sarnak Battle Shield}}&lt;br /&gt;
|-&lt;br /&gt;
| Various&lt;br /&gt;
| Sarnak Aruspice &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | {{:Stave of Shielding}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Safe/Evac Spot ==&lt;br /&gt;
At exit to Burning Wood (119, 859)&lt;br /&gt;
&lt;br /&gt;
== Dangers ==&lt;br /&gt;
&lt;br /&gt;
The entrance to the zone is not the same as the exit from it. When you enter the zone, if you turn around you will simply see a blank stone wall. Upon entry to the zone you proceed deeper and keep to the left. This will lead you past the entrance to the main part of the zone and, up a hallway, to the exit.&lt;br /&gt;
Mobs in this zone will flee once they hit around 20%, they have a lot of hp and can heal each other through the walls.  Although the levels of the monsters in this zone are 45+, this zone is really not doable for any group lower than 50.&lt;br /&gt;
&lt;br /&gt;
== Benefits ==&lt;br /&gt;
&lt;br /&gt;
Much of the loot in this zone drops off of practically any monster within the zone, making any adventure into the zone useful in terms of obtaining loot (i.e. you don't have to camp a specific spawn to get what you want). This is also an area to get some high level spell drops.&lt;br /&gt;
&lt;br /&gt;
== Traveling To and From Chardok ==&lt;br /&gt;
&lt;br /&gt;
Chardok can be reached through the evil lizard castle at approximately 5900, -3800. The zone entrance is not the same as the exit, which you can reach by traveling left into Chardok and will return to [[Burning Wood]]. &lt;br /&gt;
&lt;br /&gt;
== What's in this zone? ==&lt;br /&gt;
&lt;br /&gt;
{{Special:DynamicZoneList/Chardok}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/File:Chardok_b_draelon.gif</id>
		<title>File:Chardok b draelon.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/File:Chardok_b_draelon.gif"/>
				<updated>2016-08-23T06:36:51Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Chardok</id>
		<title>Chardok</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Chardok"/>
				<updated>2016-08-23T06:36:13Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Kunark Era}}&lt;br /&gt;
[[File:map_chardok.jpg|thumb|Map of Chardok|400px]]&lt;br /&gt;
[[File:chardok_b_draelon.jpg|thumb|Map of Chardok (lower sections)|400px]]&lt;br /&gt;
Chardok is the site of the ancient sarnak military fortress that has existed for centuries since the time of Emperor Atrebe, and is considered by the sarnaks to be their home. &lt;br /&gt;
&lt;br /&gt;
'''Note:''' Confused that mobs or items you thought were in Chardok aren't on this page? Chardok underwent a significant Velious-era revamp, this may be the cause. For more information see [[Talk:Chardok]].&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot; valign=&amp;quot;top&amp;quot; width=&amp;quot;160&amp;quot;| &amp;lt;div style='float:left;'&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;zoneTopTable&amp;quot;&lt;br /&gt;
! ''' Level of Monsters: '''&lt;br /&gt;
|45+&lt;br /&gt;
|-&lt;br /&gt;
! ''' Types of Monsters: '''&lt;br /&gt;
|Chardoki Golem, Chokidai Lacerator, Chokidai Mangler, Chokidai Sunderfiend, Di'zok Royal Guard, Judicator of Di'zok, Mangler, Sarnak Accoucheur, Sarnak Arbiter, Sarnak Aruspex, Sarnak Aruspice, Sarnak Caedosaur, Sarnak Janissary, Sarnak Myrmidon, Sarnak Templar, Froglok Slave, Iksar Betrayer, Iksar Slave, Ratman Slave&lt;br /&gt;
|-&lt;br /&gt;
! ''' Notable NPC's: '''&lt;br /&gt;
|[[Korocust]], [[Overking Bathezid]], [[Prince Selrach Di'zok]], [[Queen Velazul Di'zok]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Unique Items: '''&lt;br /&gt;
|{{:Argent Defender}}, {{:Burnt Wood Staff}}, {{:Edge of Cabilis}}, {{:Golem Tear Ring}}, {{:Insignia Protector}}, {{:Ivory Imbued Collar}}, {{:Jade Inlaid Crescent Axe}}, {{:Jagged Blade of Mourning}}, {{:Jagged Chokidai Spine}}, {{:Palladium Axe}}, {{:Runic Carver}}, {{:Sarnak Arcane Fetish}}, {{:Sarnak Battle Shield}}, {{:Shard of Darkness}}, {{:Silver Swiftblade}}, {{:Stave of Shielding}}, {{:Symphonic Saber}}, {{:Vibrating Gauntlets of Infuse}}, {{:Vibrating Hammer of Infuse}}, {{:Withered Staff}}, {{:Worn Crescent Axe}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Incarnadine Armor]] - {{:Incarnadine Boots}}, {{:Incarnadine Bracers}}, {{:Incarnadine Breastplate}}, {{:Incarnadine Gauntlets}}, {{:Incarnadine Greaves}}, {{:Incarnadine Helm}}, {{:Incarnadine Legplates}}, {{:Incarnadine Vambraces}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related Quests: ''' &lt;br /&gt;
|[[Crusader's Tests|Greenmist]], [[The Lost Circle]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Adjacent Zones: '''&lt;br /&gt;
|[[Burning Wood]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Name in /who: '''&lt;br /&gt;
|chardok&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Map and Drop Listing ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Room Name &lt;br /&gt;
! Mob Name&lt;br /&gt;
! Common Drop &lt;br /&gt;
! Rare Drop &lt;br /&gt;
! Ultra-Rare Drop&lt;br /&gt;
|-&lt;br /&gt;
| Queen &lt;br /&gt;
| [[Queen Velazul Di'zok]] &lt;br /&gt;
| {{:Shard of Darkness}}&lt;br /&gt;
| {{:Incarnadine Helm}}&lt;br /&gt;
{{:Ancient Sword Blade}} Rare&lt;br /&gt;
| {{:Insignia Protector}}&lt;br /&gt;
|-&lt;br /&gt;
| King &lt;br /&gt;
| [[Overking Bathezid]]&lt;br /&gt;
| {{:Argent Defender}}&lt;br /&gt;
{{:Water Sprinkler of the Forgiven}}&lt;br /&gt;
| {{:Incarnadine Breastplate}}&lt;br /&gt;
| {{:Vibrating Gauntlets of Infuse}}&lt;br /&gt;
{{:Vibrating Hammer of Infuse}}&lt;br /&gt;
|-&lt;br /&gt;
| Prince &lt;br /&gt;
| [[Prince Selrach Di'zok]]&lt;br /&gt;
| {{:Palladium Axe}}&lt;br /&gt;
| {{:Incarnadine Boots}}&lt;br /&gt;
| {{:Jagged Blade of Mourning}}&lt;br /&gt;
|-&lt;br /&gt;
| Korocust &lt;br /&gt;
| [[Korocust]] &lt;br /&gt;
| {{:Worn Crescent Axe}}&lt;br /&gt;
| {{:Incarnadine Greaves}}&lt;br /&gt;
| {{:Jade Inlaid Crescent Axe}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;Named&amp;quot;&lt;br /&gt;
| [[A Sarnak Caedosaur]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | {{:Sarnak Skullsplitter}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;Named&amp;quot;&lt;br /&gt;
| [[an iksar betrayer]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | {{:Metal Pipe}} (Fi)&lt;br /&gt;
|-&lt;br /&gt;
| Various&lt;br /&gt;
| [[A Chardoki Golem]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | {{:Golem Tear Ring}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{:Burnt Wood Staff}}&lt;br /&gt;
|-&lt;br /&gt;
| Various&lt;br /&gt;
| [[A Chokidai Mangler]]&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | {{:Jagged Chokidai Spine}}&lt;br /&gt;
|-&lt;br /&gt;
| Various&lt;br /&gt;
| Sarnak * &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | {{:Edge of Cabilis}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{:Burnished Wooden Stave}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{:Ivory Imbued Collar}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{:Sarnak Arcane Fetish}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{:Silver Swiftblade}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{:Symphonic Saber}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{:Withered Staff}}&lt;br /&gt;
|-&lt;br /&gt;
| Various&lt;br /&gt;
| Sarnak Aruspex &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | {{:Sarnak Battle Shield}}&lt;br /&gt;
|-&lt;br /&gt;
| Various&lt;br /&gt;
| Sarnak Aruspice &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | {{:Stave of Shielding}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Safe/Evac Spot ==&lt;br /&gt;
At exit to Burning Wood (119, 859)&lt;br /&gt;
&lt;br /&gt;
== Dangers ==&lt;br /&gt;
&lt;br /&gt;
The entrance to the zone is not the same as the exit from it. When you enter the zone, if you turn around you will simply see a blank stone wall. Upon entry to the zone you proceed deeper and keep to the left. This will lead you past the entrance to the main part of the zone and, up a hallway, to the exit.&lt;br /&gt;
Mobs in this zone will flee once they hit around 20%, they have a lot of hp and can heal each other through the walls.  Although the levels of the monsters in this zone are 45+, this zone is really not doable for any group lower than 50.&lt;br /&gt;
&lt;br /&gt;
== Benefits ==&lt;br /&gt;
&lt;br /&gt;
Much of the loot in this zone drops off of practically any monster within the zone, making any adventure into the zone useful in terms of obtaining loot (i.e. you don't have to camp a specific spawn to get what you want). This is also an area to get some high level spell drops.&lt;br /&gt;
&lt;br /&gt;
== Traveling To and From Chardok ==&lt;br /&gt;
&lt;br /&gt;
Chardok can be reached through the evil lizard castle at approximately 5900, -3800. The zone entrance is not the same as the exit, which you can reach by traveling left into Chardok and will return to [[Burning Wood]]. &lt;br /&gt;
&lt;br /&gt;
== What's in this zone? ==&lt;br /&gt;
&lt;br /&gt;
{{Special:DynamicZoneList/Chardok}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/File:Sirens_grotto_c_draelon.gif</id>
		<title>File:Sirens grotto c draelon.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/File:Sirens_grotto_c_draelon.gif"/>
				<updated>2016-08-06T00:39:28Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/File:Sirens_grotto_b_draelon.gif</id>
		<title>File:Sirens grotto b draelon.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/File:Sirens_grotto_b_draelon.gif"/>
				<updated>2016-08-06T00:39:14Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Siren%27s_Grotto</id>
		<title>Siren's Grotto</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Siren%27s_Grotto"/>
				<updated>2016-08-06T00:38:53Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Velious Era}}&lt;br /&gt;
[[File:map_sirens_grotto.jpg|frame|Map of Siren's Grotto]]&lt;br /&gt;
&lt;br /&gt;
An underwater cavern, full of aquatic life.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot; valign=&amp;quot;top&amp;quot;| &amp;lt;div style='float:left;'&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;zoneTopTable&amp;quot;&lt;br /&gt;
! ''' Level of Monsters: '''&lt;br /&gt;
| 50-60+&lt;br /&gt;
|-&lt;br /&gt;
! ''' Types of Monsters: '''&lt;br /&gt;
| Bulthar, Sirens, Ulthork, Seahorses, Fish, Drakes, Wyverns&lt;br /&gt;
|-&lt;br /&gt;
! ''' Notable NPC's: '''&lt;br /&gt;
| [[Mistress Latazura]], [[Priestess Sercema]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Unique Items: '''&lt;br /&gt;
| {{:Cloak of the Seacaller}}, {{:Neriad Shawl}}, {{:Seahorse Scale Cloak}}, {{:Wavecrasher}}&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related Quests: '''&lt;br /&gt;
| [[Aid the Dar Brood]], [[Fusibility Research]], [[Porlos' Fury Quest]], [[The Pirate Ship]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Adjacent Zones: '''&lt;br /&gt;
| [[Cobalt Scar]], [[Western Wastes]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Name in /who: '''&lt;br /&gt;
|sirens&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Map Location Key ==&lt;br /&gt;
&lt;br /&gt;
* None (someone enterprising could add points of interest to the maps and detail them here)&lt;br /&gt;
&lt;br /&gt;
== Alternate Maps ==&lt;br /&gt;
&lt;br /&gt;
[[File:map_sirens_grotto_level1.gif|Second Map of Siren's Grotto]]&lt;br /&gt;
&lt;br /&gt;
[[File:sirens_grotto_b_draelon.gif|Second Map of Siren's Grotto]]&lt;br /&gt;
&lt;br /&gt;
[[File:sirens_grotto_c_draelon.gif|Second Map of Siren's Grotto]]&lt;br /&gt;
&lt;br /&gt;
== Dangers ==&lt;br /&gt;
&lt;br /&gt;
Many of the creatures here are very high level, and see invisible.&lt;br /&gt;
&lt;br /&gt;
The other problem here is that much of the zone is underwater. This can make getting around problematic if you don't have a way to breathe underwater. &lt;br /&gt;
&lt;br /&gt;
== Benefits ==&lt;br /&gt;
&lt;br /&gt;
Siren's Grotto has recently been changed '''(when was this on live?)''' so that single groups can get good experience here; a lot of the unneccesary dangers have been reduced, and the magic and other resistances of the creatures have been lowered. &lt;br /&gt;
&lt;br /&gt;
== Traveling To and From ==&lt;br /&gt;
&lt;br /&gt;
The entrance to Siren's Grotto from the [[Cobalt Scar]] is underwater.&lt;br /&gt;
&lt;br /&gt;
There are 2 ways to get through Siren's Grotto to [[Western Wastes]]. One is to get a 57+ wizard or druid to succor you through the zone, and the other is to make a run for it. You will have to pass by aggro mobs that see through invis and hit for 150+ damage. On the plus side, they're seahorses and cannot follow you out of the water, so with a bit of luck and practice, most players can make it through safely.&lt;br /&gt;
&lt;br /&gt;
== What's in this zone? ==&lt;br /&gt;
&lt;br /&gt;
{{Special:DynamicZoneList/Siren's Grotto}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Shaman_Plane_of_Sky_Tests</id>
		<title>Shaman Plane of Sky Tests</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Shaman_Plane_of_Sky_Tests"/>
				<updated>2013-08-12T15:41:48Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Shaman Test of The Witch Doctor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Talk to Medicine Man Veetra in the [[Plane of Sky]].&lt;br /&gt;
&lt;br /&gt;
You say, 'hail Medicine Man Veetra'&lt;br /&gt;
:''Medicine Man Veetra says 'Good day to you. Are you a shaman of [much experience]? ''&lt;br /&gt;
You say, 'Yes I am a shaman of much experience'&lt;br /&gt;
:''Medicine Man Veetra says 'Then welcome to the tests of the medicine man. I have two tomes, each tells of a shaman of great accomplishment. They are Gina MacStargan and Ooga. Simply tell me the name of the shaman you want to be tested by. ''&lt;br /&gt;
&lt;br /&gt;
= Gina MacStargan =&lt;br /&gt;
&lt;br /&gt;
You say, 'I wish to be tested by Gina MacStargan'&lt;br /&gt;
:''Medicine Man Veetra says 'Return this tome to me if you wish me to call forth Gina. Destroy it if you do not. ''&lt;br /&gt;
:''Gina MacStargan says 'Hail, I have come to assist. ''&lt;br /&gt;
:''Medicine Man Veetra says 'I am no longer needed and will take my leave. ''&lt;br /&gt;
You say, 'hail Gina MacStargan'&lt;br /&gt;
:''Gina MacStargan says 'Hello, Xekl . I am the keeper of the tests of might, of health, and of sight.  I also have been intrusted allow players to trade back their old items for a upgraded version. ''&lt;br /&gt;
You say, 'I wish to trade'&lt;br /&gt;
:''Gina MacStargan says 'I am currently looking for the following.  Drake Fang Amulet, Elder Shaman's Ceremonial Bracelet, or a Sphinx-Hide Mantle.  I will reward you fairly for your work if you bring me for any one of those items. ''&lt;br /&gt;
&lt;br /&gt;
== Shaman Test of Might ==&lt;br /&gt;
&lt;br /&gt;
Gina MacStargan says 'The test of might it is. Go find an auburn tessera, a drake fang and a leather cord. Bring them to me when you have them all and I shall reward you. &lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Drake Fang Amulet}} (upgrades to {{:Amulet of the Fang}})&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| [[Auburn Tessera]] || [[a thunder spirit]] || Island 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Drake Fang]] || [[Protector of Sky]] || Island 2 Boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Leather Cord]] || [[Gorgalosk]] || Island 3 Boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shaman Test of Health ==&lt;br /&gt;
&lt;br /&gt;
Gina MacStargan says 'The test of health is difficult. I am sure that you will find it a challenge. Bring to me a platinum disc, some ethereal amber, a shimmering amber and finally a ceremonial belt. Return them all to me at once and you shall have your just reward. &lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Elder Shaman's Ceremonial Bracelet}} (upgrades to {{:Bracelet of the Spirits}})&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum Disc]] || [[an azarack]] || Island 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Ethereal Amber]] || [[a gorgalask]], [[a watchful guard]], [[a spirited harpie]], [[an avenging gazer]] || Island 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Shimmering Amber]] || [[Keeper of Souls]] || Island 4 Boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Ceremonial Belt]] || [[Keeper of Souls]] || Island 4 Boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shaman Test of Sight ==&lt;br /&gt;
&lt;br /&gt;
Gina MacStargan says 'So you wish to take the test of sigh, do you? Get me a phosphoric globe, a sphinx hide and a light damask mantle. Give them all to me at the same time and I shall reward you well. &lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Sphinx-Hide Mantle}} (upgrades to {{:Fairy-Hide Mantle}})&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| [[Phosphoric Globe]] || [[a crystalline cloud]], [[a shimmering meteor]], [[a gust of wind]] || Island 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Sphinx Hide]] || [[a soul carrier]], [[an essence carrier]], [[a soul tamer]], [[an essence tamer]] || Island 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Damask Mantle]] || [[The Spiroc Lord]] || Island 5 Boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Ooga =&lt;br /&gt;
&lt;br /&gt;
You say, 'I wish to be tested by Ooga'&lt;br /&gt;
:''Medicine Man Veetra says 'Return this tome if you wish me to summon Ooga to assist you. Destroy it if you do not. ''&lt;br /&gt;
:''Medicine Man Veetra says 'Farewell. ''&lt;br /&gt;
:''Ooga says 'Hail, I have come to assist. ''&lt;br /&gt;
:''Medicine Man Veetra says 'I am no longer needed and will take my leave. ''&lt;br /&gt;
You say, 'hail Ooga'&lt;br /&gt;
:''Ooga says 'Huddo, Xekl , me Ooga. Me make gud medaceen. Me can make tes' for yuz. Me got tes' of shrink, me got tes' of snake. Mmmm, me tink me got anudder.. Oh ya, me also got da tes' of witch doktor. Me do trade stuff fo udders too. ''&lt;br /&gt;
You say, 'I wish to trade'&lt;br /&gt;
:''Ooga says 'Me wunt Spiroc Warhammer or Crimson Ring of Desinence.  Me gib gud stuffs baks! ''&lt;br /&gt;
&lt;br /&gt;
== Shaman Test of Shrink ==&lt;br /&gt;
&lt;br /&gt;
Ooga says 'Ohh! Dat gud tes', me know cuz me did it. Me had get a efreeti war club, djinni statuette, sum corrosive venom an' sum wooden bands. Was hard for Ooga, me took long to get dem. Yuz give all to me at same time an' me give yuz what me got. &lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Spiroc Warhammer}} (upgrades to {{:Warhammer of the Wind}})&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| [[Djinni Statuette]] || [[a soul harvester]], [[an essence harvester]] || Island 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Efreeti War Club]] || [[Noble Dojorn]], [[Overseer of Air]], [[the Hand of Veeshan]] || Islands 1.5, 4, 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Corrosive Venom]] || [[Bazzt Zzzt]] || Island 6 Boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Wooden Bands]] || [[a spiroc expulser]], [[a spiroc revolter]], [[a spiroc walker]], [[Spiroc Guardian]] || Island 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shaman Test of Snake ==&lt;br /&gt;
&lt;br /&gt;
Ooga says 'Mmm, tes' of snake not too bad, me did it an' still alive. When me did it, me got emerald spiroc feather, bixie essence, an' spiritualist's ring. Me get gud stuff for dat. Yuz giv me stuff all at once an me give to yuz what me got. &lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Crimson Ring of Desinence}} (upgrades to {{:Vermilion Sky Ring}})&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| [[Emerald Spiroc Feather]] || [[a spiroc arbiter]], [[a spiroc banisher]], [[a spiroc caller]] || Island 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Bixie Essence]] || [[Bazzzazzt]], [[Bizazzt]], [[Bzzzt]] || Island 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiritualist's Ring]] || [[Sister of the Spire]] || Island 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shaman Test of The Witch Doctor ==&lt;br /&gt;
&lt;br /&gt;
Ooga says 'Oh! Now yuz got in da big mojo, me had big hard time wit dis one. Me got in lot of trouble when me got efreeti war maul, thickened nectar, fire sky ruby an' symbol of Veeshan. Yuz giv to me. Me be easy on yuz an' giv prize me got. &lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Garduk}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| [[Thickened Nectar]] || [[Bzzazzt]] || Island 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Sky Ruby]] (Shaman version weight 12.0) || [[a fatestealer drake]], [[heartsbane drake]], [[a windrider drake]], [[a greater sphinx]], [[undine spirit]] || Island 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Symbol of Veeshan]] || [[Eye of Veeshan]] || Island 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Efreeti War Maul]] || [[Noble Dojorn]], [[Overseer of Air]], [[the Hand of Veeshan]] || Islands 1.5, 4, 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Plane of Sky]]&lt;br /&gt;
[[Category:Shaman Quests]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Shaman_Plane_of_Sky_Tests</id>
		<title>Shaman Plane of Sky Tests</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Shaman_Plane_of_Sky_Tests"/>
				<updated>2013-08-12T15:41:26Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Shaman Test of The Witch Doctor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Talk to Medicine Man Veetra in the [[Plane of Sky]].&lt;br /&gt;
&lt;br /&gt;
You say, 'hail Medicine Man Veetra'&lt;br /&gt;
:''Medicine Man Veetra says 'Good day to you. Are you a shaman of [much experience]? ''&lt;br /&gt;
You say, 'Yes I am a shaman of much experience'&lt;br /&gt;
:''Medicine Man Veetra says 'Then welcome to the tests of the medicine man. I have two tomes, each tells of a shaman of great accomplishment. They are Gina MacStargan and Ooga. Simply tell me the name of the shaman you want to be tested by. ''&lt;br /&gt;
&lt;br /&gt;
= Gina MacStargan =&lt;br /&gt;
&lt;br /&gt;
You say, 'I wish to be tested by Gina MacStargan'&lt;br /&gt;
:''Medicine Man Veetra says 'Return this tome to me if you wish me to call forth Gina. Destroy it if you do not. ''&lt;br /&gt;
:''Gina MacStargan says 'Hail, I have come to assist. ''&lt;br /&gt;
:''Medicine Man Veetra says 'I am no longer needed and will take my leave. ''&lt;br /&gt;
You say, 'hail Gina MacStargan'&lt;br /&gt;
:''Gina MacStargan says 'Hello, Xekl . I am the keeper of the tests of might, of health, and of sight.  I also have been intrusted allow players to trade back their old items for a upgraded version. ''&lt;br /&gt;
You say, 'I wish to trade'&lt;br /&gt;
:''Gina MacStargan says 'I am currently looking for the following.  Drake Fang Amulet, Elder Shaman's Ceremonial Bracelet, or a Sphinx-Hide Mantle.  I will reward you fairly for your work if you bring me for any one of those items. ''&lt;br /&gt;
&lt;br /&gt;
== Shaman Test of Might ==&lt;br /&gt;
&lt;br /&gt;
Gina MacStargan says 'The test of might it is. Go find an auburn tessera, a drake fang and a leather cord. Bring them to me when you have them all and I shall reward you. &lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Drake Fang Amulet}} (upgrades to {{:Amulet of the Fang}})&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| [[Auburn Tessera]] || [[a thunder spirit]] || Island 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Drake Fang]] || [[Protector of Sky]] || Island 2 Boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Leather Cord]] || [[Gorgalosk]] || Island 3 Boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shaman Test of Health ==&lt;br /&gt;
&lt;br /&gt;
Gina MacStargan says 'The test of health is difficult. I am sure that you will find it a challenge. Bring to me a platinum disc, some ethereal amber, a shimmering amber and finally a ceremonial belt. Return them all to me at once and you shall have your just reward. &lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Elder Shaman's Ceremonial Bracelet}} (upgrades to {{:Bracelet of the Spirits}})&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| [[Platinum Disc]] || [[an azarack]] || Island 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Ethereal Amber]] || [[a gorgalask]], [[a watchful guard]], [[a spirited harpie]], [[an avenging gazer]] || Island 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Shimmering Amber]] || [[Keeper of Souls]] || Island 4 Boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Ceremonial Belt]] || [[Keeper of Souls]] || Island 4 Boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shaman Test of Sight ==&lt;br /&gt;
&lt;br /&gt;
Gina MacStargan says 'So you wish to take the test of sigh, do you? Get me a phosphoric globe, a sphinx hide and a light damask mantle. Give them all to me at the same time and I shall reward you well. &lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Sphinx-Hide Mantle}} (upgrades to {{:Fairy-Hide Mantle}})&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| [[Phosphoric Globe]] || [[a crystalline cloud]], [[a shimmering meteor]], [[a gust of wind]] || Island 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Sphinx Hide]] || [[a soul carrier]], [[an essence carrier]], [[a soul tamer]], [[an essence tamer]] || Island 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Damask Mantle]] || [[The Spiroc Lord]] || Island 5 Boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Ooga =&lt;br /&gt;
&lt;br /&gt;
You say, 'I wish to be tested by Ooga'&lt;br /&gt;
:''Medicine Man Veetra says 'Return this tome if you wish me to summon Ooga to assist you. Destroy it if you do not. ''&lt;br /&gt;
:''Medicine Man Veetra says 'Farewell. ''&lt;br /&gt;
:''Ooga says 'Hail, I have come to assist. ''&lt;br /&gt;
:''Medicine Man Veetra says 'I am no longer needed and will take my leave. ''&lt;br /&gt;
You say, 'hail Ooga'&lt;br /&gt;
:''Ooga says 'Huddo, Xekl , me Ooga. Me make gud medaceen. Me can make tes' for yuz. Me got tes' of shrink, me got tes' of snake. Mmmm, me tink me got anudder.. Oh ya, me also got da tes' of witch doktor. Me do trade stuff fo udders too. ''&lt;br /&gt;
You say, 'I wish to trade'&lt;br /&gt;
:''Ooga says 'Me wunt Spiroc Warhammer or Crimson Ring of Desinence.  Me gib gud stuffs baks! ''&lt;br /&gt;
&lt;br /&gt;
== Shaman Test of Shrink ==&lt;br /&gt;
&lt;br /&gt;
Ooga says 'Ohh! Dat gud tes', me know cuz me did it. Me had get a efreeti war club, djinni statuette, sum corrosive venom an' sum wooden bands. Was hard for Ooga, me took long to get dem. Yuz give all to me at same time an' me give yuz what me got. &lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Spiroc Warhammer}} (upgrades to {{:Warhammer of the Wind}})&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| [[Djinni Statuette]] || [[a soul harvester]], [[an essence harvester]] || Island 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Efreeti War Club]] || [[Noble Dojorn]], [[Overseer of Air]], [[the Hand of Veeshan]] || Islands 1.5, 4, 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Corrosive Venom]] || [[Bazzt Zzzt]] || Island 6 Boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Wooden Bands]] || [[a spiroc expulser]], [[a spiroc revolter]], [[a spiroc walker]], [[Spiroc Guardian]] || Island 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shaman Test of Snake ==&lt;br /&gt;
&lt;br /&gt;
Ooga says 'Mmm, tes' of snake not too bad, me did it an' still alive. When me did it, me got emerald spiroc feather, bixie essence, an' spiritualist's ring. Me get gud stuff for dat. Yuz giv me stuff all at once an me give to yuz what me got. &lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Crimson Ring of Desinence}} (upgrades to {{:Vermilion Sky Ring}})&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| [[Emerald Spiroc Feather]] || [[a spiroc arbiter]], [[a spiroc banisher]], [[a spiroc caller]] || Island 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Bixie Essence]] || [[Bazzzazzt]], [[Bizazzt]], [[Bzzzt]] || Island 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiritualist's Ring]] || [[Sister of the Spire]] || Island 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shaman Test of The Witch Doctor ==&lt;br /&gt;
&lt;br /&gt;
Ooga says 'Oh! Now yuz got in da big mojo, me had big hard time wit dis one. Me got in lot of trouble when me got efreeti war maul, thickened nectar, fire sky ruby an' symbol of Veeshan. Yuz giv to me. Me be easy on yuz an' giv prize me got. &lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Garduk}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| [[Thickened Nectar]] || [[Bzzazzt]] || Island 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Sky Ruby]] Shaman version weight 12.0 || [[a fatestealer drake]], [[heartsbane drake]], [[a windrider drake]], [[a greater sphinx]], [[undine spirit]] || Island 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Symbol of Veeshan]] || [[Eye of Veeshan]] || Island 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Efreeti War Maul]] || [[Noble Dojorn]], [[Overseer of Air]], [[the Hand of Veeshan]] || Islands 1.5, 4, 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Plane of Sky]]&lt;br /&gt;
[[Category:Shaman Quests]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Fire_Sky_Ruby</id>
		<title>Fire Sky Ruby</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Fire_Sky_Ruby"/>
				<updated>2013-08-12T15:41:05Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Fire Sky Ruby]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Fire Sky Ruby&lt;br /&gt;
|lucy_img_ID = 961&lt;br /&gt;
|statsblock  = &lt;br /&gt;
LORE ITEM&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 3.0  Size: MEDIUM&amp;lt;br&amp;gt;&lt;br /&gt;
Class: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|notes       = &lt;br /&gt;
|itemname    = Fire Sky Ruby&lt;br /&gt;
|lucy_img_ID = 961&lt;br /&gt;
|statsblock  = &lt;br /&gt;
LORE ITEM&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 3.0  Size: MEDIUM&amp;lt;br&amp;gt;&lt;br /&gt;
Class: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
|dropsfrom = &lt;br /&gt;
&lt;br /&gt;
[[Plane of Sky]]&lt;br /&gt;
&lt;br /&gt;
* [[a fatestealer drake]]&lt;br /&gt;
&lt;br /&gt;
|relatedquests = &lt;br /&gt;
&lt;br /&gt;
* [[Druid Plane of Sky Tests|Druid Test of Nature]] weight 3.0&lt;br /&gt;
* [[Shaman Plane of Sky Tests|Shaman Test of the Witch Doctor]] weight 12.0&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Inventory Items]]&lt;br /&gt;
[[Category:Plane of Sky]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Fire_Sky_Ruby</id>
		<title>Fire Sky Ruby</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Fire_Sky_Ruby"/>
				<updated>2013-08-12T15:39:49Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Fire Sky Ruby]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Fire Sky Ruby&lt;br /&gt;
|lucy_img_ID = 961&lt;br /&gt;
|statsblock  = &lt;br /&gt;
LORE ITEM&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 3.0  Size: MEDIUM&amp;lt;br&amp;gt;&lt;br /&gt;
Class: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|notes       = &lt;br /&gt;
|itemname    = Fire Sky Ruby&lt;br /&gt;
|lucy_img_ID = 961&lt;br /&gt;
|statsblock  = &lt;br /&gt;
LORE ITEM&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 3.0  Size: MEDIUM&amp;lt;br&amp;gt;&lt;br /&gt;
Class: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
|dropsfrom = &lt;br /&gt;
&lt;br /&gt;
[[Plane of Sky]]&lt;br /&gt;
&lt;br /&gt;
* [[a fatestealer drake]]&lt;br /&gt;
&lt;br /&gt;
|relatedquests = &lt;br /&gt;
&lt;br /&gt;
* [[Druid Plane of Sky Tests|Druid Test of Nature]] weight 3.0&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Inventory Items]]&lt;br /&gt;
[[Category:Plane of Sky]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Plane_of_Sky</id>
		<title>Plane of Sky</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Plane_of_Sky"/>
				<updated>2013-08-12T15:38:48Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Quests by Class */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:planeofsky.jpg|frame|Map of the Plane of Sky]]&lt;br /&gt;
&lt;br /&gt;
The Plane of Sky is a unique zone, and by far the most difficult pre-Kunark. It consists of a progression through a series of floating islands, where each island's inhabitants drop key components that enable access to the next island. The best loot from the PoS is quested, with each piece usually requiring two common and one rare drop. The zone is extremely complex and a series of guides have been written. &lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot; valign=&amp;quot;top&amp;quot;| &amp;lt;div style='float:left;'&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{| class=&amp;quot;zoneTopTable&amp;quot;&lt;br /&gt;
! ''' Level of Monsters: '''&lt;br /&gt;
|50+&lt;br /&gt;
|-&lt;br /&gt;
! ''' Minimum Player Level: '''&lt;br /&gt;
|46+&lt;br /&gt;
|-&lt;br /&gt;
! ''' Adjacent Zones: '''&lt;br /&gt;
|None ([[Wizard]] Port-In Only)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Raid Encounter Mobs ==&lt;br /&gt;
&lt;br /&gt;
Until a full sky guide is on the wiki, these are links to the island bosses:&lt;br /&gt;
&lt;br /&gt;
* [[Thunder Spirit Princess]] (1)&lt;br /&gt;
* [[Noble Dojorn]] (1.5)&lt;br /&gt;
* [[Protector of Sky]] (2)&lt;br /&gt;
* [[Gorgalosk]] (3)&lt;br /&gt;
* [[Keeper of Souls]] (4)&lt;br /&gt;
* [[Overseer of Air]] (4)&lt;br /&gt;
* [[The Spiroc Lord]] (5)&lt;br /&gt;
* [[Bazzt Zzzt]] (6)&lt;br /&gt;
* [[Sister of the Spire]] (7)&lt;br /&gt;
* [[the Hand of Veeshan]] (8)&lt;br /&gt;
* [[Eye of Veeshan]] (8)&lt;br /&gt;
&lt;br /&gt;
And of course: [[Sirran the Lunatic]]&lt;br /&gt;
&lt;br /&gt;
== Quests by Class ==&lt;br /&gt;
&lt;br /&gt;
'''Note:''' A large number (though not all) of PoS quest items underwent a post-Kunark upgrade on live. This upgrade was implemented on the 7/24/11 p1999 patch. If you have the old version, you will need to talk to the same NPC you obtained it from to get the new item. When available  the quest rewards are listed as Reward: Original Item (Upgraded Item).&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Most quests requires three items. The first is typically a common drop, the second is an uncommon drop, and the third is a rare/boss mob drop. Some requests require a fourth ''Efreeti'' item. The islands from which they are acquired, where known, are indicated in (parenthesis). {{SkyNoDrop|NO DROP quest items are in purple}}.&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! &amp;lt;h2&amp;gt; [[Bard]] (Cilin Spellsinger) &amp;lt;/h2&amp;gt;&lt;br /&gt;
! Quest                                                    || Quest Giver        || Quest Items                                                                      || Reward&lt;br /&gt;
|- &lt;br /&gt;
| [[Bard Plane of Sky Tests|Bard Test of Pitch]]   || Denise Songweaver || Phosphoric Globe (3), Shimmering Diamond (4), {{SkyNoDrop|Crude Wooden Flute}} (5)   || {{:Agilmente's Flute of Flight}} ({{:Ervaj's Flute of Flight}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Bard Plane of Sky Tests|Bard Test of Voice]]   || Denise Songweaver || Platinum Disc (2), Music Box (3), Light Woolen Mantle (4)                           || {{:Songweaver's Mantle}} ({{:Mantle of the Songweaver}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Bard Plane of Sky Tests|Bard Test of Tone]]    || Denise Songweaver || Ochre Tessera (1), Songbird Statuette (2), Light Woolen Mask (3)                     || {{:Mask of the Songbird}} ({{:Mask of Song}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Bard Plane of Sky Tests|Bard Test of Brass]]   || Clarisa Spiritsong  || Saffron Spiroc Feather (5), Adamantium Bands (6?), {{SkyNoDrop|Glowing Diamond}} (7), Efreeti War Horn || {{:Denon's Horn of Disaster}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Bard Plane of Sky Tests|Bard Test of Wind]]    || Clarisa Spiritsong  || Imp Statuette (4), Dull Stone (5), Amulet of Woven Hair (6)                          || {{:Fae Amulet}}               &lt;br /&gt;
|-&lt;br /&gt;
| [[Bard Plane of Sky Tests|Bard Test of Harmony]] || Clarisa Spiritsong  || Manna Nectar (6), Nebulous Emerald (7), Nebulous Diamond (8), Efreeti War Spear                      || {{:Harmonic Spear}}          &lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;h2&amp;gt; [[Cleric]] (Josin Faithbringer) &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Quest                                                    || Quest Giver        || Quest Items                                                                         || Reward&lt;br /&gt;
|- &lt;br /&gt;
| [[Cleric Plane of Sky Tests|Cleric Test of Courage]]    || Alan Harten        || Ochre Tessera (1), Sky Emerald (2), {{SkyNoDrop|Silver Hoop}} (3)                    || {{:Truewind Earring}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleric Plane of Sky Tests|Cleric Test of Skill]]      || Alan Harten        || Golden Disc (2), Dark Wood (3), {{SkyNoDrop|Small Shield}} (4)                       || {{:Darkwood Aegis}} ({{:Aegis of the Wind}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleric Plane of Sky Tests|Cleric Test of Protection]] || Alan Harten        || Adumbrate Globe (3), Faintly Glowing Diamond (4), {{SkyNoDrop|Shiny Pauldrons}} (5)          || {{:Glowing Pauldrons}} ({{:Pauldrons of Piety}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleric Plane of Sky Tests|Cleric Test of Resolution]] || Deric Lennox       || Spiroc Statuette (4), Spiroc Healing Totem (5), Silvered Spiroc Necklace (6?)        || {{:Necklace of Resolution}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleric Plane of Sky Tests|Cleric Test of Theurgy]]    || Deric Lennox       || Saffron Spiroc Feather (5), Glowing Sapphire (6?), {{SkyNoDrop|Djinni Aura}} (7), Efreeti Mace || {{:Theurgist}} ({{:Theurgist's Star}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleric Plane of Sky Tests|Cleric Test of The Weak]]   || Deric Lennox       || Manna Nectar (6), Shimmering Topaz (7), Mithril Bands (8?), Efreeti Standard         || {{:Truwian Baton}}&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;h2&amp;gt; [[Druid]] (Strandar Pinemist) &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Quest                                                    || Quest Giver        || Quest Items                                                                         || Reward&lt;br /&gt;
|- &lt;br /&gt;
| [[Druid Plane of Sky Tests|Druid Test of Wolf]]         || Will Treewalker    || Azure Teressa (1), Black Face Paint (2), {{SkyNoDrop|Worn Leather Mask}} (3)         || {{:Drake-Hide Mask}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Druid Plane of Sky Tests|Druid Test of Bear]]         || Will Treewalker    || Copper Disc (2), Nature Walker's Sky Emerald (3), {{SkyNoDrop|Mantle of Woven Grass}} (4) || {{:Nature Walker's Mantle}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Druid Plane of Sky Tests|Druid Test of Tree]]         || Will Treewalker    || Diaphanous Globe (3), Hardened Clay (4), {{SkyNoDrop|Spiroc Battle Staff}} (5)       || {{:Shillelagh}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Druid Plane of Sky Tests|Druid Test of The Bee]]      || Fenalla Moonshadow || Efreeti Statuette (4), Wilder's Girdle (5), {{SkyNoDrop|Divine Honeycomb}} (6)       || {{:Honeycomb Belt}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Druid Plane of Sky Tests|Druid Test of Eagle]]        || Fenalla Moonshadow || White-Tipped Spiroc Feather (5), Acidic Venom (6), {{SkyNoDrop|Ethereal Ruby}} (7), {{SkyNoDrop|Spiroc Elders Totem}} (5) || {{:Cloak of Leaves (Sky)}} ({{:Spiroc Banisher Focus}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Druid Plane of Sky Tests|Druid Test of Nature]]       || Fenalla Moonshadow || Lush Nectar (6), Fire Sky Ruby weight 3.0 (7), {{SkyNoDrop|Storm Sky Opal}} (8), Efreeti Scimimtar           || {{:Espri}}&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;h2&amp;gt; [[Enchanter]] (Enchanter Jolas) &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Quest                                                    || Quest Giver        || Quest Items                                                                      || Reward&lt;br /&gt;
|- &lt;br /&gt;
| [[Enchanter Plane of Sky Tests|Enchanter Test of Illusion]]     || Lelulean    || Crimson Tessera (1), Darkstone Emerald (2), {{SkyNoDrop|Finely Woven Cloth Cord}} (3) || {{:Sphinx Hair Cord}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Enchanter Plane of Sky Tests|Enchanter Test of Metamorphism]] || Lelulean    || Silver Disc (2), Bluish Stone (3), Light Cloth Mantle (4)                            || {{:Wind Walker's Mantle}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Enchanter Plane of Sky Tests|Enchanter Test of Deception]]    || Lelulean    || Rogous Globe (3), Sky Pearl (4), {{SkyNoDrop|Silken Mask}} (5)                        || {{:Ivory Mask}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Enchanter Plane of Sky Tests|Enchanter Test of Memorization]] || Enderbite   || Carmine Spiroc Feather (5), Ganoric Poison (6), {{SkyNoDrop|Glowing Necklace}} (7)    || {{:Necklace of Whispering Winds}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Enchanter Plane of Sky Tests|Enchanter Test of Disillusion]]  || Enderbite   || Harpy Statuette (4), Nebulous Sapphire (6), {{SkyNoDrop|Adamantium Earring}} (6) || {{:Earring of Displacement}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Enchanter Plane of Sky Tests|Enchanter Test of Incapacitation]] || Enderbite || Sweet Nectar (6), Black Sky Diamond (7), Large Sky Sapphire (8), Efreeti Wind Staff || {{:Rod of Warding Winds}} ({{:Rod of the Protecting Winds}})&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;h2&amp;gt; [[Magician]] (Magus Frinon) &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Quest                                                           || Quest Giver          || Quest Items                                                                     || Reward&lt;br /&gt;
|- &lt;br /&gt;
| [[Magician Plane of Sky Tests|Magician Test of Clarification]]  || Frederic Calermin    || Crimson Tessera (1), Ethereal Sapphire (2-PoS), Feathered Cape (3-Gorga)              || {{:Bracelet of Clarification}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Magician Plane of Sky Tests|Magician Test of Empowerment]]    || Frederic Calermin    || Iron Disc (2), Gem of Empowerment (3), Ceramic Mask (4-KoS)                        || {{:Mask of Empowerment}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Magician Plane of Sky Tests|Magician Test of Shielding]]      || Frederic Calermin    || Hyaline Globe (3), Ivory Pendant (4), {{SkyNoDrop|Golden Coffer}} (5)             || {{:Gold White Pendant}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Magician Plane of Sky Tests|Magician Test of Summoning]]      || Roanis Elindar       || Harpy Statuette (4), Finely Woven Cloth Amice (5), {{SkyNoDrop|Large Diamond}} (6-BZ) || {{:Drake-Hide Amice}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Magician Plane of Sky Tests|Magician Test of Interpretation]] || Roanis Elindar       || Carmine Spiroc Feather (5), Blood Sky Amethyst (6), Golden Efreeti Ring (7-SotS)         || {{:Duennan Shielding Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Magician Plane of Sky Tests|Magician Test of Gesticulation]]  || Roanis Elindar       || Sweet Nectar (6), Sphynx Crown (7), Hazy Opal (8-EoV), Efreeti Magi Staff          || {{:Staff of The Magister}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Magician Plane of Sky Tests|Magician Test of Displacement]]   || Roanis Elindar       || Sweet Nectar (6), Crown of Elemental Mastery (7), Large Opal (8-EoV), Djinni's Stave || {{:Staff of Elemental Mastery: Air}}&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;h2&amp;gt; [[Monk]] (Holwin) &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Quest                                                    || Quest Giver     || Reward                                 || Quest Items                                                                     &lt;br /&gt;
|- &lt;br /&gt;
| [[Monk Plane of Sky Tests|Monk Test of Strength]]    || Ton Po              || {{:Mystical Back Straps}} ({{:Back Straps of Mastery}})&lt;br /&gt;
| Verdant Tessera (1), Finely Woven Gold Mesh (2-PoS), {{SkyNoDrop|Silken Strands}} (3-Gorga) &lt;br /&gt;
|-&lt;br /&gt;
| [[Monk Plane of Sky Tests|Monk Test of Sight]]       || Ton Po              || {{:Ton Po's Eye Patch}}&lt;br /&gt;
| Golden Disc (2), Tiny Ruby (3), Cracked Leather Eyepatch (4-KoS)                     &lt;br /&gt;
|-&lt;br /&gt;
| [[Monk Plane of Sky Tests|Monk Test of Speed]]       || Ton Po              || {{:Sandals of Alacrity}}&lt;br /&gt;
| Adumbrate Globe (3), Shimmering Opal (4), {{SkyNoDrop|Dove Slippers}} (5-SL)         &lt;br /&gt;
|-&lt;br /&gt;
| [[Monk Plane of Sky Tests|Monk Test of Tears]]       || Wu the Enlightened  || {{:Ton Po's Shoulder Wraps}}&lt;br /&gt;
| Spiroc Statuette (4), Spiroc Talon (5), Silken Wrap (6-BZ)                         &lt;br /&gt;
|-&lt;br /&gt;
| [[Monk Plane of Sky Tests|Monk Test of Fists]]       || Wu the Enlightened  || {{:Wu's Tranquil Fist}} ({{:Wu's Fist of Mastery}})&lt;br /&gt;
| White Spiroc Feather (5), Ethereal Amethyst (7-SotS), Brass Knuckles (ND,4-OOA,8-HoV), {{SkyNoDrop|Nebulous Sapphire}} (7-SotS) &lt;br /&gt;
|-&lt;br /&gt;
| [[Monk Plane of Sky Tests|Monk Test of Tranquility]] || Wu the Enlightened  || {{:Golden Sash of Tranquility}}&lt;br /&gt;
| Aged Nectar (6), Writ of Quellious (7), Tears of Quellious (8-EoV)                   &lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;h2&amp;gt; [[Necromancer]] (Drakis Bloodcaster) &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Quest                                                          || Quest Giver       || Reward                          || Quest Items&lt;br /&gt;
|- &lt;br /&gt;
| [[Necromancer Plane of Sky Tests|Necromancer Test of Flight]]  || Jzil Gsix         || {{:Rotted Griffon-Hide Wrist Guard}} ({{:Bloody Griffon-Hide Wrist Guard}})&lt;br /&gt;
| Verdant Tessera (1), Ebon Shard (2-PoS), Griffons Beak (3-Gorga)&lt;br /&gt;
|-&lt;br /&gt;
| [[Necromancer Plane of Sky Tests|Necromancer Test of Power]]    || Jzil Gsix        || {{:Cloak of Spiroc Feathers}}&lt;br /&gt;
| Silver Disc (2), Spiroc Feather (3), {{SkyNoDrop|Black Silk Cape}} (4-KoS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Necromancer Plane of Sky Tests|Necromancer Test of Mind]]    || Jzil Gsix         || {{:Bloodsoaked Raiment}}&lt;br /&gt;
| Rogous Globe (3), Djinni Blood (4), Fine Cloth Raiments (5-SL)&lt;br /&gt;
|-&lt;br /&gt;
| [[Necromancer Plane of Sky Tests|Necromancer Test of Heart]]   || Dugaas Helpyre    || {{:Sphinx Heart Amulet}}&lt;br /&gt;
| Imp Statuette (4), Obsidian Amulet (Spirocs-5), Pulsating Ruby (Bazzt Zzzzt)&lt;br /&gt;
|-&lt;br /&gt;
| [[Necromancer Plane of Sky Tests|Necromancer Test of Hands]]   || Dugaas Helpyre    || {{:Gorgon Head Staff}}&lt;br /&gt;
| Gorgon's Head (3), Aged Nectar (6), Glowing Black Pearl (7), Efreeti's Great Staff&lt;br /&gt;
|-&lt;br /&gt;
| [[Necromancer Plane of Sky Tests|Necromancer Test of Finger]]  || Dugaas Helpyre    || {{:Band of Screaming Winds}} ({{:Band of Wailing Winds}})&lt;br /&gt;
| White Spiroc Feather (5), Nebulous Ruby (6), Ring of Veeshan (7)&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;h2&amp;gt; [[Paladin]] (Dason Goldblade) &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Quest                                                     || Quest Giver             || Reward                                            || Quest Items&lt;br /&gt;
|- &lt;br /&gt;
| [[Paladin Plane of Sky Tests|Paladin Test of Sacrifice]]  || Gregori Lightbringer    || {{:Aldryn, Blade of the Ocean}}&lt;br /&gt;
|| Griffon Statuette (4), Spiroc Peace Totem (5), Bixie Sword Blade (6-BZ)&lt;br /&gt;
|-&lt;br /&gt;
| [[Paladin Plane of Sky Tests|Paladin Test of Love]]       || Gregori Lightbringer    || {{:Zephyrwind}} ({{:Thelvorn, Blade of Light}})&lt;br /&gt;
| Dark Spiroc Feather (5), Ethereal Topaz (6), Sphinxian Claw (7)&lt;br /&gt;
|-&lt;br /&gt;
| [[Paladin Plane of Sky Tests|Paladin Test of Compassion]] || Gregori Lightbringer    || {{:Truvinan}}&lt;br /&gt;
| Dulcet Nectar (6), Golden Hilt (7), {{SkyNoDrop|Large Sky Diamond}} (8), Efreeti 2h Sword&lt;br /&gt;
|-&lt;br /&gt;
| [[Paladin Plane of Sky Tests|Paladin Test of Spirit]]     || Dirkog Steelhand        || {{:Girdle of Faith}}&lt;br /&gt;
| Diaphanous Globe (3), Silvery Girdle (4), Ivory Sky Diamond (5-SL)&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;h2&amp;gt; [[Ranger]] (Ranger Spirit) &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Quest                                                     || Quest Giver         || Reward                               || Quest Items&lt;br /&gt;
|- &lt;br /&gt;
| [[Ranger Plane of Sky Tests|Ranger Test of Body]]         || Relinin Skyrunner   || {{:Griffon Talon Necklace}}&lt;br /&gt;
| Auburn Teressa (1), Ysgaril Root (2-PoS), Griffon Talon (3-Gorga)&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranger Plane of Sky Tests|Ranger Element of Earth]]     || Relinin Skyrunner   || {{:Earthshaker's Mantle}}&lt;br /&gt;
| Gridelin Globe (3), Dragon Hide Mantle (4), {{SkyNoDrop|Spiroc Earth Totem}} (5-SL)&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranger Plane of Sky Tests|Ranger Test of Defense]]      || Relinin Skyrunner   || {{:Spiroc Healer's Cloak}} ({{:Dark Cloak of the Sky}})&lt;br /&gt;
| Mithril Disc (2), Harpy Tongue (3), {{SkyNoDrop|Fine Velvet Cloak}} (4-KoS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranger Plane of Sky Tests|Ranger Test of Thunder]]   || Gordon Treecaller      || {{:Thunderforged Earring}}&lt;br /&gt;
| Djinni Statuette (4), Spiroc Thunder Totem (5), White Gold Earring (6?)&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranger Plane of Sky Tests|Ranger Test of Blade]]        || Gordon Treecaller   || {{:Yannikil}} ({{:Arydryidriyorn}})&lt;br /&gt;
| Emerald Spiroc Feather (5), Bitter Honey (6), {{SkyNoDrop|Circlet of Brambles}} (7), Efreeti Long Sword&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranger Plane of Sky Tests|Ranger Art of Ranged Attack]] || Gordon Treecaller   || {{:Windstriker}}&lt;br /&gt;
| Thickened Nectar (6), Sphinx Tallow (7), Shimmering Pearl (8), Efreeti War Bow&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;h2&amp;gt; [[Rogue]] (Thalik Silenthand) &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Quest                                                    || Quest Giver         || Reward                               || Quest Items&lt;br /&gt;
|- &lt;br /&gt;
| [[Rogue Plane of Sky Tests|Rogue Test of Deception]]     || Rayne               || {{:Ebonsting}} ({{:Thornstinger}})&lt;br /&gt;
| Honied Nectar (6), Bixie Stinger (6), Lightning Rod (7), {{SkyNoDrop|Blood Sky Sapphire}} (8)&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue Plane of Sky Tests|Rogue Test of Stealth]]       || Rayne               || {{:Scintillating Bracer of Protection}}&lt;br /&gt;
| Pegasus Statuette (4), Prismatic Sphere (5), Fine Wool Cloak (6?)&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue Plane of Sky Tests|Rogue Test of Cunning]]       || Rayne               || {{:Transparent Mask}} ({{:Crystal Mask}})&lt;br /&gt;
| Bronze Disc (2), Red Face Paint (3), {{SkyNoDrop|Jester's Mask}} (4-KoS)&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue Plane of Sky Tests|Rogue Test of Thievery]]      || Kendrick the Great  || {{:Wispy Choker of Vigor}}&lt;br /&gt;
| Ivory Tessera (1), Gem of Invigoration (2-PoS), {{SkyNoDrop|Inlaid Choker}} (3-Gorga)&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue Plane of Sky Tests|Rogue Test of Silence]]       || Kendrick the Great  || {{:Griffon Wing Spauldors}}&lt;br /&gt;
| Pearlescent Globe (3), Black Griffon Feather (4), {{SkyNoDrop|Spiroc Sky Totem}} (5-SL)&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue Plane of Sky Tests|Rogue Test of Trickery]]      || Kendrick the Great  || {{:Renard's Belt of Quickness}}&lt;br /&gt;
| Mottled Spiroc Feather (5), Cracked Leather Belt (6), {{SkyNoDrop|Sphinxian Circlet}} (7)&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;h2&amp;gt; [[Shadow Knight]] (Sarkis Ebonblade) &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Quest                                                                     || Quest Giver  || Quest Items                                                                         || Reward&lt;br /&gt;
|- &lt;br /&gt;
| [[Shadow Knight Plane of Sky Tests|Shadow Knight Test of Bash]]           || Gragrot      || Ebon Tessera (1), Sphinx Eye Opal (2), Finely Crafted Amulet (3)                    || {{:Sphinx Eye Amulet}} ({{:Amulet of the Sphinx Eye}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Knight Plane of Sky Tests|Shadow Knight Test of Smash]]          || Gragrot      || Copper Disc (2), Small Sapphire (3), {{SkyNoDrop|Silvery Ring}} (4)                 || {{:Djinni Finger Ring}} ({{:Crimson Ring of the Djinni}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Knight Plane of Sky Tests|Shadow Knight Test of Slash]]          || Gragrot      || Diaphanous Globe (3), Dried Leather (4), {{SkyNoDrop|Finely Woven Cloth Belt}} (5)  || {{:Pegasus-Hide Belt}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Knight Plane of Sky Tests|Shadow Knight Test of Disempowerment]] || Tynicon Dlin || Griffon Statuette (4), Blood Sky Emerald (5), Rusted Pauldrons (6?)                 || {{:Blood Sky Face Plate}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Knight Plane of Sky Tests|Shadow Knight Test of Envenoming]]     || Tynicon Dlin || Dark Spiroc Feather (5), {{SkyNoDrop|Obsidian Shard}} (6), Efreeti War Shield       || {{:Obtenebrate Mithril Guard}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Knight Plane of Sky Tests|Shadow Knight Raising of the Dead]]    || Tynicon Dlin || Jar of Honey (6), Large Sky Pearl (?), Fae Pauldrons (?), Sphinxian Ring (?)        || {{:Pearlescent Pauldrons}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Knight Plane of Sky Tests|Shadow Knight Test of Necropotence]]   || Tynicon Dlin || Dulcet Nectar (6), Bloodstained Hilt (7), Blood Sky Ruby (8?), {{SkyNoDrop|Efreeti War Axe}} || {{:Rheumguls}} ({{:Khyldorn the Blood Drinker}})&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;h2&amp;gt; [[Shaman]] (Medicine Man Veetra) &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Quest                                                  || Quest Giver       || Quest Items                                                                  || Reward&lt;br /&gt;
|- &lt;br /&gt;
| [[Shaman Plane of Sky Tests|Shaman Test of Might]]     || Gina MacStargan   || Auburn Teressa (1), Drake Fang (2), {{SkyNoDrop|Leather Cord}} (3)           || {{:Drake Fang Amulet}} ({{:Amulet of the Fang}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaman Plane of Sky Tests|Shaman Test of Health]]    || Gina MacStargan   || Platinum Disc (2), Ethereal Amber (3), Shimmering Amber (4), {{SkyNoDrop|Ceremonial Belt}} (5)   || {{:Elder Shaman's Ceremonial Bracelet}} ({{:Bracelet of the Spirits}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaman Plane of Sky Tests|Shaman Test of Sight]]     || Gina MacStargan   || Phosphoric Globe (3), Sphinx Hide (4), {{SkyNoDrop|Light Damask Mantle}} (5) || {{:Sphinx-Hide Mantle}} ({{:Fairy-Hide Mantle}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaman Plane of Sky Tests|Shaman Test of Shrink]]    || Ooga              || Djinni Statuette (4), Wooden Bands (5), Corrosive Venom (6), Efreeti War Club || {{:Spiroc Warhammer}} ({{:Warhammer of the Wind}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaman Plane of Sky Tests|Shaman Test of Snake]]     || Ooga              || Emerald Spiroc Feather (5), {{SkyNoDrop|Bixie Essence}} (6), {{SkyNoDrop|Spiritualists Ring}} (7) || {{:Crimson Ring of Desinence}} ({{:Vermilion Sky Ring}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaman Plane of Sky Tests|Shaman Test of The Witch Doctor]]  || Ooga      || Thickened Nectar (6), Fire Sky Ruby weight 12.0 (7), Symbol of Veeshan (8)               || {{:Garduk}}&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;h2&amp;gt; [[Warrior]] (Torgon Blademaster) &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Quest                                                    || Quest Giver || Quest Items                                                                        || Reward&lt;br /&gt;
|- &lt;br /&gt;
| [[Warrior Plane of Sky Tests|Warrior Test of Strength]]  || Falorn      || Bronze Disc (2), Small Pick (3), Stone Amulet (4?)                                 || {{:Runed Wind Amulet}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior Plane of Sky Tests|Warrior Test of Force]]     || Falorn      || Pearlescent Globe (3), Silver Mesh (4), {{SkyNoDrop|Spiroc Air Totem}} (5)         || {{:Aerated Pauldrons}} ({{:Pauldrons of the Blue Sky}})&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior Plane of Sky Tests|Warrior Test of Skill]]     || Falorn      || Ivory Tessera (1), Small Ruby (2), {{SkyNoDrop|Azure Ring}} (3)                    || {{:Azure Ruby Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior Plane of Sky Tests|Warrior Test of Bash]]      || Ogog        || Ethereal Emerald, Honied Nectar (6), Bottled Djinni (7), Efreeti Battle Axe        || {{:Fangol}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior Plane of Sky Tests|Warrior Test of Smash]]     || Ogog        || Mottled Spiroc Feather (5), Veerulent Wasp Poison (6), Djinni War Blade            || {{:Dagas}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior Plane of Sky Tests|Warrior Test of Think]]     || Ogog        || Pegasus Statuette (4), Spiroc Wind Totem (5), Wind Tablet (6-BZ), Efreeti Belt || {{:Belt of the Four Winds}}&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;h2&amp;gt; [[Wizard]] (Wizard Schrock) &amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Quest                                                       || Quest Giver     || Quest Items                                                                      || Reward&lt;br /&gt;
|- &lt;br /&gt;
| [[Wizard Plane of Sky Tests|Wizard Test of Concentration]]  || Neasin Leornic  || Azure Teressa (1), Augmentor's Gem (2), {{SkyNoDrop|Grey Damask Cloak}} (3)      || {{:Augmentor's Mask}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wizard Plane of Sky Tests|Wizard Test of Focus]]          || Neasin Leornic  || Iron Disc (2), Ethereal Opal (3), {{SkyNoDrop|Woven Skull Cap}} (4)              || {{:Al`Kabor's Cap of Binding}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wizard Plane of Sky Tests|Wizard Test of Meditation]]     || Neasin Leornic  || Hyaline Globe (3), Sky Topaz (4), {{SkyNoDrop|High Quality Raiment}} (5)         || {{:Raiment of Thunder}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wizard Plane of Sky Tests|Wizard Test of Conception]]     || Abec Lanor      || Efreeti Statuette (4), Mithril Air Ring (5), Box of Winds (6?)                   || {{:Solidate Mithril Ring}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wizard Plane of Sky Tests|Wizard Test of Visualization]]  || Abec Lanor      || White-Tipped Spiroc Feather (5), Pulsating Sapphire (6), Amethyst Amulet (7?)    || {{:Amulet of Planar Transference}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wizard Plane of Sky Tests|Wizard Test of Preparation]]    || Abec Lanor      || Lush Nectar (6), Copper Air Band (7), Large Sky Sapphire (8?), Efreeti War Staff || {{:Nargon's Staff}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Random Drop Items ==&lt;br /&gt;
&lt;br /&gt;
These can drop randomly from any mobs, and almost all bosses always have at least one.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  {{:Belt of Concordance}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Belt of Contention}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Belt of Iniquity}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Belt of the Pine}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Belt of Tranquility}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Belt of Transience}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Belt of Virtue}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Blade of Abrogation}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Bracelet of Cessation}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Bracelet of Distortion}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Bracelet of Exertion}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Bracelet of Quiescence}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Stein of Flowing Ichor}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Symbol of Marr}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Treant Tear}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Weight of the Gods}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:White Satin Gloves}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Whitened Treant Fists}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
*[http://mysite.verizon.net/drexxell/eq/planeofsky.html Drexxell's EQ Plane of Sky Guide (2006)]&lt;br /&gt;
*[http://web.archive.org/web/20011217151450/www.geocities.com/lordhong/sky.htm#itemsdrop Catranizi's Plane of Sky Guide (2001)]&lt;br /&gt;
*[http://www.angelfire.com/freak/eqjonze/guides/planes/planeofsky1/planeofsky1.htm Catranizi's Mirror]&lt;br /&gt;
*[http://web.archive.org/web/20011029115322/http://members.cohesive.net/~rtaylor/EQ/skyguide/ Adadwen's Guide to the Plane of Sky (2001)]&lt;br /&gt;
*[http://www.steveprutz.com/eq/sky.htm EQ Map Preservation: Plane of Sky]&lt;br /&gt;
&lt;br /&gt;
Any oddities between classic at p1999, or ambiguities in the above guides should be specified as they are in p1999.&lt;br /&gt;
&lt;br /&gt;
== What's in this zone? ==&lt;br /&gt;
&lt;br /&gt;
{{Special:DynamicZoneList/Plane of Sky}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Fire_Sky_Ruby</id>
		<title>Fire Sky Ruby</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Fire_Sky_Ruby"/>
				<updated>2013-08-12T15:35:51Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Fire Sky Ruby (Druid)]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Fire Sky Ruby&lt;br /&gt;
|lucy_img_ID = 961&lt;br /&gt;
|statsblock  = &lt;br /&gt;
LORE ITEM&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 3.0  Size: MEDIUM&amp;lt;br&amp;gt;&lt;br /&gt;
Class: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|notes       = &lt;br /&gt;
|itemname    = Fire Sky Ruby&lt;br /&gt;
|lucy_img_ID = 961&lt;br /&gt;
|statsblock  = &lt;br /&gt;
LORE ITEM&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 3.0  Size: MEDIUM&amp;lt;br&amp;gt;&lt;br /&gt;
Class: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
|dropsfrom = &lt;br /&gt;
&lt;br /&gt;
[[Plane of Sky]]&lt;br /&gt;
&lt;br /&gt;
* [[a fatestealer drake]]&lt;br /&gt;
&lt;br /&gt;
|relatedquests = &lt;br /&gt;
&lt;br /&gt;
* [[Druid Plane of Sky Tests|Druid Test of Nature]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Inventory Items]]&lt;br /&gt;
[[Category:Plane of Sky]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Fire_Sky_Ruby</id>
		<title>Fire Sky Ruby</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Fire_Sky_Ruby"/>
				<updated>2013-08-12T15:35:24Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Fire Sky Ruby]] (Druid)&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Fire Sky Ruby&lt;br /&gt;
|lucy_img_ID = 961&lt;br /&gt;
|statsblock  = &lt;br /&gt;
LORE ITEM&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 3.0  Size: MEDIUM&amp;lt;br&amp;gt;&lt;br /&gt;
Class: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|notes       = &lt;br /&gt;
|itemname    = Fire Sky Ruby&lt;br /&gt;
|lucy_img_ID = 961&lt;br /&gt;
|statsblock  = &lt;br /&gt;
LORE ITEM&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 3.0  Size: MEDIUM&amp;lt;br&amp;gt;&lt;br /&gt;
Class: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
|dropsfrom = &lt;br /&gt;
&lt;br /&gt;
[[Plane of Sky]]&lt;br /&gt;
&lt;br /&gt;
* [[a fatestealer drake]]&lt;br /&gt;
&lt;br /&gt;
|relatedquests = &lt;br /&gt;
&lt;br /&gt;
* [[Druid Plane of Sky Tests|Druid Test of Nature]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Inventory Items]]&lt;br /&gt;
[[Category:Plane of Sky]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Druid_Plane_of_Sky_Tests</id>
		<title>Druid Plane of Sky Tests</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Druid_Plane_of_Sky_Tests"/>
				<updated>2013-08-12T15:34:50Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Druid Test of Nature */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Talk to Strandar Pinemist in the [[Plane of Sky]].&lt;br /&gt;
&lt;br /&gt;
You say, 'hail Strandar Pinemist'&lt;br /&gt;
:''Strandar Pinemist says 'Greetings, young one. Are you a [child of the trees]? ''&lt;br /&gt;
You say, 'I am a child of the trees'&lt;br /&gt;
:''Strandar Pinemist says 'Then you are welcome in my presence. I shall call forth some loyal children if you but speak the name. Will or Fenalla will serve you well. ''&lt;br /&gt;
&lt;br /&gt;
= Will Treewalker =&lt;br /&gt;
&lt;br /&gt;
You say, 'I choose Will'&lt;br /&gt;
:''Strandar Pinemist says 'Please read this tome. It will explain how Will Treewalker is able to assist. When you are finished, please return it to me. We have but a single copy of such a tome, for which a tree gave its life.'' &lt;br /&gt;
:''Strandar Pinemist says 'Welcome, Will Treewalker. ''&lt;br /&gt;
:''Will Treewalker says 'I am Will and I am here to serve. ''&lt;br /&gt;
:''Strandar Pinemist says 'I am no longer needed and will take my leave. ''&lt;br /&gt;
You say, 'hail Will Treewalker'&lt;br /&gt;
:''Will Treewalker says 'Children of the trees, friend and protector of nature. We are brothers and sisters to the wolves and bears. The call of the Great Pine has filled your soul and you have found your way here to be tested. Are you ready to be tested? ''&lt;br /&gt;
You say, 'I am ready to be tested'&lt;br /&gt;
:''Will Treewalker says 'The tests of old are difficult and dangerous, but the rewards for perseverance are great. I hold rewards for three tests. The test of the wolf, the test of the bear and the test of the tree. ''&lt;br /&gt;
&lt;br /&gt;
== Druid Test of Wolf ==&lt;br /&gt;
&lt;br /&gt;
Will Treewalker says 'So you wish to take the test of the wolf, do you? Go forth unto the islands and find an azure tessera, black face paint, and a worn leather mask.  Bring them back to me, but not until you have all three, and you shall be rewarded. &lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Drake-Hide Mask}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| [[Azure Tessera]] || [[a thunder spirit]] || Island 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Face Paint]] || [[Protector of Sky]] || Island 2 Boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Worn Leather Mask]] || [[Gorgalosk]] || Island 3 Boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Druid Test of Bear ==&lt;br /&gt;
&lt;br /&gt;
Will Treewalker says 'Ah, the test of the bear it is. Find in this plane a copper disc, a nature walker's sky emerald, and a mantle of woven grass. Bring all three at one time to me for your reward. &lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Nature Walker's Mantle}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper Disc]] || [[an azarack]] || Island 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature Walker's Sky Emerald]] || [[a gorgalask]], [[a watchful guard]], [[a spirited harpie]], [[an avenging gazer]] || Island 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Mantle of Woven Grass]] || [[Keeper of Souls]] || Island 4 Boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Druid Test of Tree ==&lt;br /&gt;
&lt;br /&gt;
Will Treewalker says 'The test of the tree is said to be a test of Nature and only those stout of limb and bark will succeed. Bring to me a diaphanous globe, some hardened clay and a spiroc battle staff. Hand them all to me at once and the reward will be yours. &lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Shillelagh}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| [[Diaphanous Globe]] || [[a crystalline cloud]], [[a shimmering meteor]], [[a gust of wind]] || Island 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Hardened Clay]] || [[a soul carrier]], [[an essence carrier]], [[a soul tamer]], [[an essence tamer]] || Island 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiroc Battle Staff]] || [[The Spiroc Lord]] || Island 5 Boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Fenalla Moonshadow =&lt;br /&gt;
&lt;br /&gt;
You say, 'I choose Fenalla'&lt;br /&gt;
:''Strandar Pinemist says 'Please read this tome. It wll explain what Fenalla Moonshadow can assist you with. When you are finished, please return this to me. We have but a single copy of such a tome in the world, for which a tree gave its life.'' &lt;br /&gt;
:''Strandar Pinemist says 'Welcome, Fenalla Moonshadow. ''&lt;br /&gt;
:''Fenalla Moonshadow says 'I am Fenalla. How may I serve? ''''&lt;br /&gt;
:''Strandar Pinemist says 'I am no longer needed and will take my leave. &lt;br /&gt;
You say, 'hail Fenalla Moonshadow'&lt;br /&gt;
:''Fenalla Moonshadow says 'We are children of the trees, friends and protectors of nature. We are brothers and sisters to the wolves and bears. The call of the Great Pine has filled your heart and led you here to be tested.'' &lt;br /&gt;
&lt;br /&gt;
== Druid Test of The Bee ==&lt;br /&gt;
&lt;br /&gt;
Fenalla Moonshadow says 'The test of the bee, you say? Very well, go forth and gain an efreeti statuette, a wilder's girdle and finally a piece of divine honeycomb. Bring them to me after you have them all and I shall grant thy just reward. &lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Honeycomb Belt}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| [[Efreeti Statuette]] || [[a soul harvester]], [[an essence harvester]] || Island 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Wilder's Girdle]] || [[a spiroc expulser]], [[a spiroc revolter]], [[a spiroc walker]], [[Spiroc Guardian]] || Island 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Divine Honeycomb]] || [[Bazzt Zzzt]] || Island 6 Boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Druid Test of Eagle ==&lt;br /&gt;
&lt;br /&gt;
Fenalla Moonshadow says 'The test of the eagle is very difficult, and one must be as strong as the Great Pine to finish. For this test I shall need you to find a white-tipped spiroc feather, some acidic venom, an ethereal ruby and finally a spiroc elder's totem. Return all four at once and the prize will be yours. &lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Cloak of Leaves (Sky)}} (upgrades to {{:Spiroc Banisher Focus}})&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| [[White-tipped Spiroc Feather]] || [[a spiroc arbiter]], [[a spiroc banisher]], [[a spiroc caller]] || Island 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Ethereal Ruby]] || [[Sister of the Spire]] || Island 7 Boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Spiroc Elder's Totem]] || [[The Spiroc Lord]] || Island 5 Boss&lt;br /&gt;
|-&lt;br /&gt;
| [[Acidic Venom]] || [[Bazzt Zzzt]], [[Bazzzazzt]], [[Bizazzzt]], [[Bzzzt]] || Island 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Druid Test of Nature ==&lt;br /&gt;
&lt;br /&gt;
Fenalla Moonshadow says 'The test of nature is the most difficult test a child of the trees can undergo. Its completion would prove the druid is truly one with all of nature. An efreeti scimitar, some lush nectar, a fire sky ruby and a storm sky opal are required. When you return all at once, the reward will be yours. Safe journey to you! (WARNING: There are 2 different Fire Sky Rubies.  Make sure you have the right one.)&lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Espri}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| [[Lush Nectar]] || [[Bzzazzt]] || Island 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Sky Ruby]] (Druid version weighs 3.0) || [[a fatestealer drake]], [[heartsbane drake]], [[a windrider drake]], [[a greater sphinx]], [[undine spirit]] || Island 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Storm Sky Opal]] || [[Eye of Veeshan]] || Island 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Efreeti Scimitar]] || [[Noble Dojorn]], [[Overseer of Air]], [[the Hand of Veeshan]] || Islands 1.5, 4, 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Plane of Sky]]&lt;br /&gt;
[[Category:Druid Quests]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Efreeti_Lord_Djarn</id>
		<title>Efreeti Lord Djarn</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Efreeti_Lord_Djarn"/>
				<updated>2011-11-30T21:35:32Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Namedmobpage&lt;br /&gt;
&lt;br /&gt;
| imagefilename     = Efreeti_lord_djarn.png&lt;br /&gt;
&lt;br /&gt;
| emu_id            = 32062&lt;br /&gt;
| illia_id          = 3279&lt;br /&gt;
&lt;br /&gt;
| name              = Efreeti Lord Djarn&lt;br /&gt;
| race              = Efreeti&lt;br /&gt;
| class             = [[Wizard]]&lt;br /&gt;
| level             = 50&lt;br /&gt;
| agro_radius       = 55&lt;br /&gt;
| run_speed         = 2.5&lt;br /&gt;
&lt;br /&gt;
| zone              = [[Nagafen's Lair]]&lt;br /&gt;
| location          = 75% @ (-482, 321)&lt;br /&gt;
&lt;br /&gt;
| AC                = 429&lt;br /&gt;
| HP                = 10380&lt;br /&gt;
| HP_regen          = 7&lt;br /&gt;
| mana_regen        = 0&lt;br /&gt;
&lt;br /&gt;
| attacks_per_round = 2&lt;br /&gt;
| attack_speed      = 85%&lt;br /&gt;
| damage_per_hit    = 74  - 200&lt;br /&gt;
| special           = None&lt;br /&gt;
&lt;br /&gt;
| description = A nasty wizard that is in a room with 2 other mobs and one pathing mob; break carefully and keep out of his line of sight as he casts unless you feel like eating an ice comet for breakfast.&lt;br /&gt;
&lt;br /&gt;
He will cast some dangerous spells like [[Rend]], [[Ice Comet]], and [[Enticement of Flame]], as well as snares, roots, stuns, and dispels. &lt;br /&gt;
&lt;br /&gt;
| known_loot = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  {{:Djarn's Amethyst Ring}}      &amp;lt;span class='drare'&amp;gt;(Uncommon)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;[1] 1x 100% (25%)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Golden Efreeti Boots}}       &amp;lt;span class='drare'&amp;gt;(Common)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;[1] 1x 100% (75%)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| factions = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| opposing_factions = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| related_quests = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Efreeti_Lord_Djarn</id>
		<title>Efreeti Lord Djarn</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Efreeti_Lord_Djarn"/>
				<updated>2011-11-30T16:24:43Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Namedmobpage&lt;br /&gt;
&lt;br /&gt;
| imagefilename     = Efreeti_lord_djarn.png&lt;br /&gt;
&lt;br /&gt;
| emu_id            = 32062&lt;br /&gt;
| illia_id          = 3279&lt;br /&gt;
&lt;br /&gt;
| name              = Efreeti Lord Djarn&lt;br /&gt;
| race              = Efreeti&lt;br /&gt;
| class             = [[Wizard]]&lt;br /&gt;
| level             = 50&lt;br /&gt;
| agro_radius       = 55&lt;br /&gt;
| run_speed         = 2.5&lt;br /&gt;
&lt;br /&gt;
| zone              = [[Nagafen's Lair]]&lt;br /&gt;
| location          = 75% @ (-482, 321)&lt;br /&gt;
&lt;br /&gt;
| AC                = 429&lt;br /&gt;
| HP                = 10380&lt;br /&gt;
| HP_regen          = 7&lt;br /&gt;
| mana_regen        = 0&lt;br /&gt;
&lt;br /&gt;
| attacks_per_round = 2&lt;br /&gt;
| attack_speed      = 85%&lt;br /&gt;
| damage_per_hit    = 74  - 200&lt;br /&gt;
| special           = None&lt;br /&gt;
&lt;br /&gt;
| description = A nasty wizard that is in a room with 2 other mobs and one pathing mob; break carefully and keep out of his line of sight as he casts unless you feel like eating an ice comet for breakfast.&lt;br /&gt;
&lt;br /&gt;
He will cast some dangerous spells like Rend, Ice Comet, and Enticement of Flame, as well as snares, roots, stuns, and dispels. &lt;br /&gt;
&lt;br /&gt;
| known_loot = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  {{:Djarn's Amethyst Ring}}      &amp;lt;span class='drare'&amp;gt;(Uncommon)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;[1] 1x 100% (25%)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Golden Efreeti Boots}}       &amp;lt;span class='drare'&amp;gt;(Common)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;[1] 1x 100% (75%)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| factions = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| opposing_factions = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| related_quests = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/A_Drolvarg_warlord</id>
		<title>A Drolvarg warlord</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/A_Drolvarg_warlord"/>
				<updated>2011-11-21T05:40:41Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: Created page with 'This mob summons, FYI.'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This mob summons, FYI.&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Kedge_Keep</id>
		<title>Kedge Keep</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Kedge_Keep"/>
				<updated>2011-11-04T16:51:17Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Kedgekeep.jpg|frame|Map of Kedge Keep]]&lt;br /&gt;
&lt;br /&gt;
Kedge Keep is the ancient fortress of the Kedge, an aquatic race of beings whose civilization perished centuries ago. A few of the kedge can be found within, but mostly the other inhabitants of the Keep stay inside. The Temple to the god Prexus is also hidden within the aquatic depths of the Keep. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;zoneTopTable&amp;quot;&lt;br /&gt;
! ''' Level of Monsters: '''&lt;br /&gt;
|35-50&lt;br /&gt;
|-&lt;br /&gt;
! ''' Types of Monsters: '''&lt;br /&gt;
|Cerulean, Cobalt, Crimson, Emerald, and Shimmering Sailfins, Lancer, Piercer, and Impaler Swordfish, Stingtooth, Stiletto Tooth, and Stiletto Fang Piranhas, Cauldron Sharks and Hammerheads, Spinereef, Squallsurge, Soothebrine, and [[Swirlspine Seahorse]], [[Swirlspine Guardian]], Gloomwater and Gloomstalker Mermaids, Aqua Goblin Prisoners&lt;br /&gt;
|-&lt;br /&gt;
! ''' Notable NPC's: '''&lt;br /&gt;
|'''[[Phinigel Autropos]]''', [[Cauldronboil]], [[Cauldronbubble]], [[Coralyn Kelpmaiden]], [[Estrella of Gloomwater]], [[Fierce Impaler]], [[Ferocious Cauldron Shark]], [[Frenzied Cauldron Shark]], [[Golden Haired Mermaid]], [[Ravenous Stiletto Fang Piranha]], [[Seahorse Patriarch]], [[Seahorse Matriarch]], [[Shellara Ebbhunter]] &lt;br /&gt;
|-&lt;br /&gt;
! ''' Unique Items: '''&lt;br /&gt;
|[[Abalone Gorget]], [[Blazing Wand]], [[Darksea Harpoon]], [[Driftwood Treasure Chest]], [[Gloomwater Arrow]], [[Gloomwater Harpoon]], [[Hammerhead Helm]], [[Kedgemail Gauntlets]], [[Lamentation Blade]], Lock of Mermaid Hair, [[Pearlescent Mask]], [[Prayer Shawl]], [[Rod of Drones]], [[Rod of Health]], [[Seahorse Scale Cloak]], [[Shark Tooth]], [[Sharkbone Warhammer]], [[Sharkjaw Cutlass]], [[Sharkskin Drum]], [[Shield of Prexus]], [[Squallsurge Shawl]], [[Swirlspine Belt]], [[Wand of Ice]], [[Wand of Shadow]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Adjacent Zones: '''&lt;br /&gt;
|[[Dagnor's Cauldron]]&lt;br /&gt;
|} 	&lt;br /&gt;
&lt;br /&gt;
== Map Location Key ==&lt;br /&gt;
&lt;br /&gt;
Note in the above map that the lettered areas are shafts of water that extend in and out of the page.&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;The Hole&amp;quot; a shaft that goes down from First Floor to Second Floor and keeps going down into the &amp;quot;Piranha Pit&amp;quot; where Ravenous Stiletto Fang Piranha spawns&lt;br /&gt;
&lt;br /&gt;
B Shaft down from Second Floor&lt;br /&gt;
&lt;br /&gt;
C Shaft up from Second Floor to #4&lt;br /&gt;
&lt;br /&gt;
D &amp;quot;Bubble's Tube&amp;quot; a shaft down from Second Floor to opening to north and eventually to #3&lt;br /&gt;
&lt;br /&gt;
E Shaft up to #14&lt;br /&gt;
&lt;br /&gt;
1 &amp;quot;First Floor&amp;quot; with [[Fierce Impaler]] who drops [[Gloomwater Harpoon]] (Common) and [[Darksea Harpoon]] (Rare)&lt;br /&gt;
&lt;br /&gt;
2 &amp;quot;Second Floor&amp;quot;&lt;br /&gt;
&lt;br /&gt;
3 &amp;quot;Bubble's Den&amp;quot; with [[Cauldronbubble]] who drops [[Sharkbone Warhammer]] (Common) and [[Hammerhead Helm]] (Rare)&lt;br /&gt;
&lt;br /&gt;
4 Room with Golden Haired Mermaid who drops Lock of Mermaid Hair&lt;br /&gt;
&lt;br /&gt;
5 &amp;quot;Fallen Gate Room&amp;quot; with shaft to east which leads downwards&lt;br /&gt;
&lt;br /&gt;
6 &amp;quot;Safe Den&amp;quot;&lt;br /&gt;
&lt;br /&gt;
7 &amp;quot;The Balcony&amp;quot; which is a common pull spot for Estrella&lt;br /&gt;
&lt;br /&gt;
8 &amp;quot;Estrella's Temple&amp;quot; with [[Estrella of Gloomwater]] who drops [[Rod of Drones]] (Common) and [[Lamentation Blade]] (Common) and [[Prayer Shawl]] (Rare) and [[Shellara Ebbhunter]] who drops [[Gloomwater Arrow]] (Common) and [[Pearlescent Mask]] (Rare)&lt;br /&gt;
&lt;br /&gt;
9 &amp;quot;Temple of Prexus&amp;quot; with Undertow who drops [[Blazing Wand]] (Common) and [[Squallsurge Shawl]] (Rare)&lt;br /&gt;
&lt;br /&gt;
10 Spawn spot of [[Coralyn Kelpmaiden]] who drops [[Sharkbone Warhammer]] (Common) and [[Sharkskin Drum]] (Rare)&lt;br /&gt;
&lt;br /&gt;
11 &amp;quot;Seahorse Caves&amp;quot; with [[Seahorse Matriarch]] who drops [[Rod of Health]] (Common) and [[Shield of Prexus]] (Rare)&lt;br /&gt;
&lt;br /&gt;
12 &amp;quot;The Crossroads&amp;quot;&lt;br /&gt;
&lt;br /&gt;
13 &amp;quot;Boil's Lair&amp;quot; with [[Cauldronboil]] who drops [[Sharkjaw Cutlass]] (Common) and [[Kedgemail Gauntlets]] (Rare)&lt;br /&gt;
&lt;br /&gt;
14 &amp;quot;Frenzied Room&amp;quot; with [[Frenzied Cauldron Shark]] who drops [[Shark Tooth]] (Common) and [[Abalone Gorget]] (Rare)&lt;br /&gt;
&lt;br /&gt;
15 &amp;quot;Patriarch's Room&amp;quot; with [[Seahorse Patriarch]] who drops [[Wand of Ice]] (Common) and [[Seahorse Scale Cloak]] (Rare)&lt;br /&gt;
&lt;br /&gt;
16 &amp;quot;Ferocious Room&amp;quot; with Ferocious Cauldron Shark who drops [[Wand of Shadow]] (Common) and [[Driftwood Treasure Chest]] (Rare)&lt;br /&gt;
&lt;br /&gt;
17 Room with '''[[Phinigel Autropos]]''' (see raid encounter page for drops)&lt;br /&gt;
&lt;br /&gt;
== Astuce's Guide to Kedge Keep ==&lt;br /&gt;
&lt;br /&gt;
note: Kedge Keep is 99 percent fixed on p99, Haynar is a god. The only outstanding bug has to do with targetting and getting pets to attack the mobs right away and can be overcome by toggling target or getting in melee range and then switching targets.&lt;br /&gt;
&lt;br /&gt;
Kedge Keep is awesome. The only reason it's empty most of the time is because people are scared of facing the unknown. This guide will attempt to shed some light on all the camps available there so that more people come visit my favorite dungeon. Happy swimming!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The first camp in KK is the first zone in room. There are lancer swordfish that spawn there, about 6-8, and 1 piercer swordfish. All those fish are placeholders for either the impaler swordfish, or the fierce impaler who can drop gloomwater harpoon or darksea harpoon. These are some of the best xp mobs in the game, even as light blue cons they will give more xp than any other camp in the game. Pacify or calm animal is the best way to pull those to the zone in, and make sure you pull them in all the way, or else you can get adds after the initial lull wears off.&lt;br /&gt;
&lt;br /&gt;
The second camp, which can sometimes be done with the first camp depending on your group, is the second floor. There are 2-3 piercer swordfish, 1 stiletto fang pirhana, 1 cauldron shark on the main level. The best way to pull those is to invis up on the first floor, drop down the shaft, target the piranha, then target the shark. Swim back up into the shaft, and pacify both (don't need line of sight). Invis again and then target 1 or 2 piercers (1 if there's 2, 2 if there's 3) and then swim back up the shaft and pacify the one or two. Swim back down visible and get aggro from the one that wasn't pacified, and pull it up to the first floor. Rinse and repeat until the whole floor is cleared. After that is done, there are two piranha's at the bottom of the shaft, lower than the second floor, one is the placeholder for the ravenous pirhana, who doesn't drop anything.&lt;br /&gt;
&lt;br /&gt;
Still as part of the second camp, once the second floor is clear, if you go in the south wing but swim up instead of down it will lead you to a room with three spawns (4 on EQatlas map); one in the ceiling, and two in the little room. The one in the middle of the room is the placeholder for the golen haired mermaid, who drops the rain caller piece every time.&lt;br /&gt;
&lt;br /&gt;
Third camp is from the second floor, swim east, then drop all the way down (3 on EQatlas map). It will be a single room with 2 cauldron or hammerhead sharks, one is the placeholder for cauldronbubble, who drops the hammerhead helm. If you choose to fight him in the shaft and not in his room it is important to consider that one mermaid will roam all the way into the shaft, so either you fight him in between her patrols, or you kill her first. Once bubble room is cleared there are 2 mermaid rooms that are easily accessible from the middle of the shaft, one has 3 spawns (one mermaid is halfway in ceiling), the other has 2 spawns. Shellara Ebbhunter routinely spawns in those rooms, any mermaid can be her placeholder but she seems to really like those rooms. She commonly drops gloomwater arrow and rarely the perlescent mask (monk only, awesome item). If you have enough firepower you can also take down the 2 mermaids above Estrella's temple (8 on Eqatlas map), easy to pull if you switch to 3rd person view right as you're coming out of the tunnel and pacify. Once they're both down, again it will be up to the quality of your group to decide if you can take out mermaids from the temple or not.&lt;br /&gt;
&lt;br /&gt;
If you are interested in killing mermaids but someone is already camping cauldronbubble room, you can move to the safe den (6 on EQatlas map), nothing spawns there and you can pull from either the 2 mermaid rooms and/or the temple directly. Mermaids are druids, and on p99 they unfortunately have access to much more spells than they should (fixation of ro and ro's fiery sundering mainly), it is imperative to dispell them completely, makes the fight a lot easier, stuns are also a big big help, they have the same loot table as seafuries and routinely drop cash loots worth 100pp+.&lt;br /&gt;
&lt;br /&gt;
Estrella herself is never up (thank you solo'ing chanters), but if for some reason she is, she will summon and is one of the 4 mobs in the zone that sees invis. She can be solo pulled if you pacify the 4 guards around her. She has mostly crap drops but her rare is the prayer shawl, the best droppable wis shoulders in game for priests.&lt;br /&gt;
&lt;br /&gt;
Next camp is the undertow area (room where you see 9 and 10 on EQatlas map). This room is one of the reasons I love kedge. It's great dungeon design at work. The best spot as a group to camp that area is the southwest corner of the big room. It is safe to appear there except of course for the little cerulean sailfin types, the little fishies with like 50hp and an up to 400hp random AE nuke. In the middle part of the room, there are 5 missing tiles in the ceiling. In those spots there are 5 stilleto fang piranha's. They are weaker than their cousins from the 2nd floor. They can be easily single pulled without pacify as long as you swim really high and then move to their spots one by one instead of swimming close to the ground and getting in the line of sight of many of them at once. Either way, even with 2-3 of them at once it's a fairly easy fight. They are also recommended as semi-permanent pets for enchanters who want to practice charming in a group setting without too much risk.&lt;br /&gt;
&lt;br /&gt;
Once the 5 piranha's are dispatched, you can pull the mermaid in the other corner of the room (10 on EQatlas map), she's the placeholder for Coralyn Kelpmaiden, who drops the sharkskin drums. You dont have to pacify the seahorses close to her she will come single. After that you can kill the 2 seahorses in the little alcove where undertow spawns (9 on EQatlas map). Seahorses can be either druids or clerics, they are also very important to dispell, and stun, and as clerics, they can complete heal. Once those two are done if undertow or his placeholder is up (8 hour respawn), he will be at the top of the dome of that little room, he's not that tough and is once again usually chanter solo'ed so you won't see him.&lt;br /&gt;
&lt;br /&gt;
Further in this camp, depending on firepower again, you can start killing the seahorse caves. In the first room there's 3 static spawns, and 1 roamer. Pacify your way but expect to fight them 2 at once, so a chanter to mez or charm or a bard to charm (most of the time they're too high for a bard to mez) is recommended here. Once you've taken care of the 4 horses you can pull the seahorse matriarch (11 on EQatlas map), who drops shield of prexus (permanent enduring breath).&lt;br /&gt;
&lt;br /&gt;
Backing up to the 2nd floor, if you take the south wing, it will lead you to other camps in the zone. The first one you run into is cauldronboil room (nice hybrid gloves, 13 on EQatlas map). There are 3 sharks in that room and one mermaid in a jail cell. It's not recommended to do that camp in that room because of how little spawns there are, unless you are max xp and only looking for the gloves. You can pull to the crossroads (12 on EQatlas map) as there is only a bull shark (rarely frenzied bull shark) that roams there sometimes and he's relatively weak. Experts of the zone will also point out that from the crossroads is another way into Estrella's temple (8 on eqatlas map), but I'm trying to keep it somewhat coherent (sorry if I failed!).&lt;br /&gt;
&lt;br /&gt;
Further in this area you will reach the bottom of a shaft (E on EQatlas map) which leads to frenzied room (14 on EQatlas map). Using the same technique as shown for the second floor, this is a good spot to invis and get 2 targets to pacify the sharks in the room. There are 3-6 sharks in that room, the number varies from spawn cycle to spawn cycle. The frenzied cauldron shark can spawn in that room, common drop is shark tooth and rare is the abalone gorget. Once that room is cleared, it is recommended to move into the room, on the east side. There's a nice open area to set up camp and continue pulls there from many camps at once. You can easily reach boil room (13 on map), and you can also pull the patriarch room (15 on EQatlas map), there's only 2 seahorses in that room usually, one of which is the placeholder for seahorse patriarch, who's a very high level wizard that rarely drops the seahorse scale cloak. The only other mob that rarely spawns in that room is the frenzied shark (very weak mob) who has the same loot as the other frenzied sharks in the zone. Once the seahorses are dispatched you have ferocious room (16 on EQatlas map) which is a single spawn shark that once in a blue moon will drop the driftwood treasure chest.&lt;br /&gt;
&lt;br /&gt;
The last place left is phinny's temple (17 on map). It is safe to swim around the ledges visible, the only mobs in that room are the 4 swirlspine seahorses that guard phinny and phinny himself when he's up and they all see invis anyway. Most raids/groups set up on the NW corner of that room. To pull phinny most people will actually use either a cleric or a necro or someone with a shiny brass idol. The idea is to aggro all 4 seahorses and pull them away from the room, then have someone else go tag phinny and pull him up to the west ledge of the room. Once the seahorses come back they dont interfere with the battle. Phinny himself is not that tough, just make sure to have your resists up if you fight him with a tank, as he will nuke a lot. He will also pillage enchantment (4 slot dispell) so it's important to have either an EB item or a bard that sings EB song constantly on those fighting him up close. Most guilds tend to not even use any tanks and just have pets fight him.&lt;br /&gt;
&lt;br /&gt;
Once phinny is dead you can still fight the swirlspines. They are extremely high MR mobs so you must have a FD puller to split them (until mez push is fixed for bards, no I won't explain here). They are cleric mobs with a very large mana pool, and they will c-heal (sometimes 4 times in a fight) so bring lots of dps and/or people who can bash. Any time a swirlspine seahorse dies, a swirlspine guardian MAY spawn. It spawns below, where phinny was, and it is not social with any other mob, meaning if you have 2-4 guardians up, you can just pull them one by one without worry. The guardian is very similar to the regular swirlspine, and it can drop the swirlspine belt (4 ac 16 percent haste). If the guardian isn't engaged within a few minutes (less than 10 mins I'd say, not exactly sure) it will despawn.&lt;br /&gt;
&lt;br /&gt;
I hope this guide will help some people feel a bit more adventurous and try one of the best dungeons ever made!&lt;br /&gt;
&lt;br /&gt;
Astuce&lt;br /&gt;
&lt;br /&gt;
== Dangers ==&lt;br /&gt;
&lt;br /&gt;
This dungeon is a very unique place in which to adventure. Unlike all the other places in all the lands, the entire dungeon is underwater. This alone requires that any group adventuring within have a fair amount of planning before travelling within, and so it is also one of the least inhabited dungeon in the entire game. You will never hear someone yell &amp;quot;camp check!&amp;quot; in all your time here, that much I can guarantee.&lt;br /&gt;
&lt;br /&gt;
The uniqueness of this zone makes it dangerous for a few reasons that someone adventuring within needs to take into account when hunting there, regardless of what you hunt. First of all the zone is entirely underwater. That means that anyone going inside has to have some way of breathing underwater, either through an item, a spell, or a bard song. Make sure to keep ahead of this if you are using a spell to breathe with, since it can run out like any other and death by drowning is fast. This can also make corpse recovery difficult, since all of the above require an item to take advantage of.&lt;br /&gt;
&lt;br /&gt;
The second problem is that the dungeon is one of the few that extends up and down as much as it extends in the traditional directions. This can be dangerous if you use any area-of-effect type of spell or song, because all of the creatures above and below you in the dungeon will feel this as well. Be aware if and what rooms and monsters are above and below you when you cast a spell. For instance, say you are pulling the Second Floor into the east room, and someone (I won't say who) casts an AoE rain spell, for instance. This will affect the monsters you are fighting, but will also affect the monsters below you, in this case, area #3 on the map. They will then actively engage in the next problem...&lt;br /&gt;
&lt;br /&gt;
Pathing and popping are the next two largest problems. Pathing in the Keep is a constant pain, since creatures move along very non-intuitive lines when they come to you after a pull. It seems intuitive that a fish across a room from you, when shot with an arrow, would turn towards you and move in, following you as you go. Unfortunately, this isn't always the case. If you pull with the creature right on you, it will follow you pretty well. If you don't, however, the fish will, if you're lucky, follow a circuitous route around the perimeter of the room to meet you. If you are unlucky, it will turn and swim out of the room or just get stuck somewhere. At this point it will do the next fun trick, and will pop to where you are. The puller swims back, no fish in sight, and POP! the fish is directly in the middle of the group, hopefully without too many additional friends it found along the way. In the above example for the vertical dungeon, the popping fish would be Cauldronbubble, not a fish you want dropping in unannounced. Also, along these lines, using spells that cause fear or slow a creature on the pull, or losing track of a pet, will likely cause the creature to get lost, only to pop back with many enemies. If this happens, it's better to evac and figure things out later...&lt;br /&gt;
&lt;br /&gt;
Now for specific dangers. There is one fish that everyone should be aware of, and that is the Shimmering Sailfin. This fish, when killed, can occasionally explode causing 400 points of AoE damage. Also, killing off the sailfins that can be frequently seen floating around will cause the more dangerous and aggressive piranhas to start spawning, which can cause problems if you're in for a long camp.&lt;br /&gt;
&lt;br /&gt;
Two of the rarer spawns bear mention. The first that most groups will encounter is Estrella of Gloomwater. She is quite possibly harder to take down that Phinigel himself, and even if this isn't true, the possibility makes the point that she is no pushover. She is highly aggressive with a large aggro radius, can see through invisibility, has several guardians (all of whom can see through invis as well), and is a formidable caster. She can dispel your buffs (&amp;quot;Enduring Breath, anyone? Please!?!&amp;quot;), blind you, and if that's not enough, summon you to her to finish the job.&lt;br /&gt;
&lt;br /&gt;
The other rare spawn is Phinigel Autropos himself. His room is designed in a unique way, with the entry hall at the top of a large barrel-shaped room. Just below the entrance is a narrowing with a star-shaped opening that leads downward to where Phinigel is. Pulling this area is extremely difficult, because he has many powerful guardians, which will aggro you easily and can take down even a very powerful party if you get more than one or two that you can't control. Pulling Phinigel in any way other than by himself is a death wish. He has all the abilities of Estrella, and is even more powerful... &lt;br /&gt;
&lt;br /&gt;
== Benefits ==&lt;br /&gt;
&lt;br /&gt;
As I mentioned above, this zone has the distinction of having the least occupants at any given time of any zone in the game. That, to me, means that the hunting here is fine. There will be no trains that you don't create. There will be no idiots begging for some change. There are no lines for any of the creatures, and you can hunt whenever you want. You can actually feel like explorers, and that you're seeing things that very few people in the game have ever seen. That's probably the single biggest benefit of the zone.&lt;br /&gt;
&lt;br /&gt;
There is also great treasure to be gained by hunting here, including many powerful items that you've likely never even heard of, much less heard auctioned off at the bazaar. Many of the monsters drop incredible loot in the form of gems. Rare spawns are clustered so that taking on an area easily leads to the ability to gather several unique items per trip. &lt;br /&gt;
&lt;br /&gt;
== Travelling To and From ==&lt;br /&gt;
&lt;br /&gt;
There is one way to get to Kedge Keep, and that is by swimming down through the waters at the southern tip of the lake in Dagnor's Cauldron to the broken entrance hidden in the depths. If you are an apt swimmer, you might be able to do it while holding your breath, although what you plan on doing inside Kedge Keep when you are unable to hold it any longer is anyone's guess.&lt;br /&gt;
&lt;br /&gt;
== Phreekitty's Ultimate Guide to Kedge Keep ==&lt;br /&gt;
&lt;br /&gt;
ULTIMATE GUIDE TO KEDGE KEEP (From Dec 2001, Live)&lt;br /&gt;
&lt;br /&gt;
Written by Phreekitty Phyre`Chylde&lt;br /&gt;
&lt;br /&gt;
Edited and Researched by Radia Delfin and Henna Garbfren&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PREFACE&lt;br /&gt;
&lt;br /&gt;
Kedge Keep is an underwater dungeon located in Dagnor's Cauldron, near the entrance to Unrest. Kedge is designed to accommodate players from their low 30's to their 50's. Almost one year after the public release of Everquest, server overcrowding is a constant topic of debate. On the established servers, overcrowding in the &amp;quot;high-level&amp;quot; hunting areas has led to server migrations, &amp;quot;play-nice&amp;quot; rules being instituted, and on my server (Cazic-Thule) a reservation system where guilds actually reserve a dungeon, or plane, for months in advance.&lt;br /&gt;
&lt;br /&gt;
In the midst of this population explosion, the popular dungeons like Lower Guk and Sol B are terribly over-camped. During prime time, there are more Elves in Lower Guk than Frogloks, and in Sol B, the poor Kobolds spawn into an environment where two, or even three, groups of adventurers are camping each spawn point. Players congregate at the zone exits for hours waiting for that elusive spot to open in a group, while those with the tracking skill stare in dismay at their empty tracking list displaying only other players waiting for something to spawn.&lt;br /&gt;
&lt;br /&gt;
It is not uncommon for me to log in to the chat server in the midst of this insanity to find many of the servers nearing 2000 players; but when I enter Norrath and execute a /who command I get the following response:&lt;br /&gt;
&lt;br /&gt;
[48 Bard] Phreekitty (Half Elf)&lt;br /&gt;
There is 1 player in Kedge Keep.&lt;br /&gt;
&lt;br /&gt;
I have, therefore, written this guide to Kedge Keep to stimulate interest in this underutilized dungeon. I apologize in advance those who have discovered the wonders of Kedge on their own, and who, up until this point, have enjoyed free and unfettered hunting in this wonderful dungeon. For the rest of you, this is your invitation to let the Frogloks and Kobolds live in peace, and to experience that &amp;quot;wow&amp;quot; sensation you haven't felt since the first time you entered Blackburrow. Come on in, the water is fine!&lt;br /&gt;
&lt;br /&gt;
Phreekitty Phyre`Chylde&lt;br /&gt;
Aquatic Bard&lt;br /&gt;
Cazic Thule Server&lt;br /&gt;
&lt;br /&gt;
ACKNOWLEDGMENTS&lt;br /&gt;
&lt;br /&gt;
Special thanks to Radia Delfin, my Kedge mentor, who encouraged me to get my feet wet for the first time... so to speak, and who enlightened me to the many ways in which bards can rule Kedge; to the bards of Norrath across all the servers, and specifically those whose post on the bardic websites such as The Concert Hall and the One List, thanks for the inspiration; to my old friend Hinanar, whose utter lack of directional skills and complete inability to navigate his way from one side of a room to another drove my need for completeness (Phreekitty tells the group, HIN, STAY LEFT!!! ESTRELLA IS ON THE RIGHT... EVAC!!! EVAC!!!); to Henna, whose insatiable greed for farming expensive and highly marketable items began this endeavor (Henna tells the group, No worries, I'll pull Estrella solo, I can smell that Shawl... -- RETURNING TO HOME POINT...LOADING...PLEASE WAIT); and last but not least, to Estrella of Gloomwater, whose incredible aggro range and ability to see invis is an inspiration to us all.&lt;br /&gt;
&lt;br /&gt;
TABLE OF CONTENTS&lt;br /&gt;
&lt;br /&gt;
I. Chapter 1 - General Information&lt;br /&gt;
&lt;br /&gt;
A) Background&lt;br /&gt;
&lt;br /&gt;
B) Introduction to Kedge Keep&lt;br /&gt;
&lt;br /&gt;
C) Fighting in a &amp;quot;Vertical&amp;quot; Dungeon&lt;br /&gt;
&lt;br /&gt;
D) Pathing Problems&lt;br /&gt;
&lt;br /&gt;
E) Fear and Loathing in Kedge Keep&lt;br /&gt;
&lt;br /&gt;
F) The Most Feared Killer in Kedge&lt;br /&gt;
&lt;br /&gt;
G) Dying in Kedge Keep&lt;br /&gt;
&lt;br /&gt;
II. Chapter 2 - The Newbie Areas&lt;br /&gt;
&lt;br /&gt;
A) The First Floor&lt;br /&gt;
&lt;br /&gt;
B) Pulling the First Floor&lt;br /&gt;
&lt;br /&gt;
C) Pulling Through the Hole&lt;br /&gt;
&lt;br /&gt;
D) The Second Floor&lt;br /&gt;
&lt;br /&gt;
E) Pulling the Second Floor&lt;br /&gt;
&lt;br /&gt;
III. Chapter 3 - The East Room Route&lt;br /&gt;
&lt;br /&gt;
A) Cauldronbubble&lt;br /&gt;
&lt;br /&gt;
B) Gloomwater and Gloomstalker Mermaids&lt;br /&gt;
&lt;br /&gt;
C) Pulling the Mermaids&lt;br /&gt;
&lt;br /&gt;
D) Estrella of Gloomwater&lt;br /&gt;
&lt;br /&gt;
E) Pulling Estrella's Temple&lt;br /&gt;
&lt;br /&gt;
F) Temple of Prexus&lt;br /&gt;
&lt;br /&gt;
G) Fighting in the Grand Hall&lt;br /&gt;
&lt;br /&gt;
H) Seahorse Caves&lt;br /&gt;
&lt;br /&gt;
I) Pulling the Seahorse Caves&lt;br /&gt;
&lt;br /&gt;
IV. Chapter 4 - The South Room Route&lt;br /&gt;
&lt;br /&gt;
A) The Golden Haired Mermaid&lt;br /&gt;
&lt;br /&gt;
B) The Crossroads&lt;br /&gt;
&lt;br /&gt;
C) Cauldronboil&lt;br /&gt;
&lt;br /&gt;
D) Pulling Cauldronboil&lt;br /&gt;
&lt;br /&gt;
E) The Well (Frenzied Room)&lt;br /&gt;
&lt;br /&gt;
F) The Patriarch Room&lt;br /&gt;
&lt;br /&gt;
G) The Ferocious Room&lt;br /&gt;
&lt;br /&gt;
H) Pulling the Frenzied/Patriarch/Ferocious Rooms&lt;br /&gt;
&lt;br /&gt;
I) Phinigel Autropos&lt;br /&gt;
&lt;br /&gt;
J) Pulling Phinigel Autropos&lt;br /&gt;
&lt;br /&gt;
V. Appendix A - Special Spawn List&lt;br /&gt;
&lt;br /&gt;
VI. Appendix B - Alphabetical Item List&lt;br /&gt;
&lt;br /&gt;
VII. Appendix C - Items By Class&lt;br /&gt;
&lt;br /&gt;
VIII. Appendix D - Kedge Inhabitants by Approximate Level&lt;br /&gt;
&lt;br /&gt;
CHAPTER 1 - GENERAL INFORMATION&lt;br /&gt;
&lt;br /&gt;
BACKGROUND&lt;br /&gt;
&lt;br /&gt;
The entrance to Kedge Keep is Located at coordinate -1000, -1000 in Dagnor's Cauldron. The entrance is underwater, a short distance north west of the entrance to Unrest. The entrance to Kedge Keep is marked by the well preserved ruins of a massive marble portico. The same cataclysmic forces that shattered the landscape of Dagnor's Cauldron, also destroyed this masterpiece of the Kedgan Empire. Erudian scholars believe that Kedge Keep was built during the Third Empire; the twilight of Kedgan Society. Though the data is sketchy at best, it is believed that Kedge Keep served as a center of Kedgan religious practice, and may also have served as a regional seat of governmental authority. There is also some evidence that the present day location of the Estate of Unrest once housed visiting dignitaries and ambassadors from the terran nations who called upon the Kedge.&lt;br /&gt;
&lt;br /&gt;
The Kedgan people were an aquatic race, and the layout of Kedge Keep illustrates this point well. Because the keep was not designed for land dwellers, it can sometimes be difficult to maneuver through the maze of access tubes, called Kraecen (vertical tubes), and Paecen (horizontal tubes), in the language of the ancient Kedge. There are no stairways in Kedge Keep. There are also no ladders, no doors, and there is no wooden furniture, making Kedge Keep seem quite alien to those used to living on dry land. You must get used to &amp;quot;thinking vertically&amp;quot; while in kedge. Access to rooms are often through the ceiling or floor, and when entering a room for the first time, be sure to check overhead, as danger may be hiding in the ceiling.&lt;br /&gt;
&lt;br /&gt;
Light is provided by a unique type of underwater lichen, which the Kedge harvested and allowed to grow on the interior walls of their buildings. The Kedge people also used the glands and appendages of fish from the deepest reaches of the worlds oceans. These fish never saw the light of Norrath's sun, and evolved their own source of light. The light giving parts of these fish were collected and worked into &amp;quot;lamps&amp;quot; to provide added light in Kedgan structures. There are some magnificent examples of these &amp;quot;lamps&amp;quot; in the Grand Museum in Erudin, and you will see them throughout your tour of Kedge Keep. You will be amazed by how &amp;quot;light and airy&amp;quot; Kedge Keep feels, considering the fact that neither sunlight, nor air, have ever filled the rooms of this ancient castle.&lt;br /&gt;
&lt;br /&gt;
INTRODUCTION TO KEDGE KEEP&lt;br /&gt;
&lt;br /&gt;
Before you enter Kedge Keep, there are some things you should know. Kedge is like no place you have hunted before, there are problems you will encounter, and tactics that must be employed, that are unique to this underground dungeon. I will begin my discussion with an overview of some general things to keep in mind when you adventure in Kedge. This will be followed by a detailed walk through of the entire dungeon, with some pointers on what to expect and how to deal with specific problems posed in those areas. I have noted where special spawns are located and have included a detailed description of the items that they drop. There is also appendix that lists the items found in Kedge. Because Kedge is being updated regularly, this should be considered a work in progress. As I get new information, I will continue to update this guide to keep the information current.&lt;br /&gt;
&lt;br /&gt;
FIGHTING IN A &amp;quot;VERTICAL&amp;quot; DUNGEON&lt;br /&gt;
&lt;br /&gt;
Kedge Keep is a &amp;quot;vertical&amp;quot; dungeon and is unlike anywhere else you have fought in Norrath. A few words should be said about this at this point, because it is an extremely important point that should not be overlooked. The addition of a third dimension poses many unique and unexpected problems for newcomers to Kedge. One of the most common problems, and potentially the most deadly, is the way spell effects and monster aggro is calculated along the vertical z-axis.&lt;br /&gt;
&lt;br /&gt;
Some of you may have had some experience with this problem if you spent any time during your 20's fighting in the Aviak Village in Southern Karana. The problem would usually manifest itself in this way. You sneak up on a solitary Aviak Rook, who is minding his own business just outside of his hut, high up the ramp to the main tower. Luckily, the other ten players who have also spent the last three hours running up and down the ramp looking for something to kill, are nowhere to be found. It is just you and the Rook. You sneak up behind the Rook, give him a slap, and turn to run down the ramp to your waiting party. Suddenly, however, you stop in your tracks. Looking down at your text window you see that you have been stunned by an Aviak Avocet , yet its just you, the Rook, and some druid named Dorkle, way up high on this section of the ramp. As you run to the Lake Rathe zone exit with your new bronze breastplate shining in the Karana sun, you come to the realization that creatures on the ground can aggro you and hit you while you are on a platform hundreds of feet above them.&lt;br /&gt;
&lt;br /&gt;
This little wrinkle in the physical laws of Norrath applies in Kedge as well. Because Kedge is a &amp;quot;vertical dungeon&amp;quot;, this could pose problems for you if you are not careful. If you are in a room with a tube in the floor, such as the EAST ROOM on the second floor, be aware that an area of effect song could pull things from the rooms below you. Area of Effect spells have their place in Kedge, just be aware what is above you and below you, and you will be fine.&lt;br /&gt;
&lt;br /&gt;
PATHING PROBLEMS&lt;br /&gt;
&lt;br /&gt;
Since we are discussing general problems posed by Kedge, I might as well address the single worst part about fighting in Kedge Keep. When people tell me they hate Kedge Keep, they usually cite the myriad pathing problems as the focus of their disdain. While these problems do exist, and are incredibly frustrating at times, they can be isolated and avoided if you know what you are doing. I will discuss problems specific to certain areas in the following sections that discuss those areas. Here, however, I would like to address two general factors that cause the most problems. The two main pathing problem culprits in Kedge Keep are pets and long range pulling.&lt;br /&gt;
&lt;br /&gt;
Anyone who has fought with pets in a dungeon has experienced the sinking feeling that comes after a particularly difficult fight when the pet's master tells the group, &amp;quot;Umm, I think my pet chased that runner that got away.&amp;quot; That morale killing message is usually immediately followed by the unwanted arrival of ten to twelve party crashers carrying invitations signed by the recently deceased pet.&lt;br /&gt;
&lt;br /&gt;
There are, however, no runners in Kedge. Consequently, pets summoned by casters in Kedge are a welcome addition to most parties. Instead, the problem of runaway pets manifests itself in a slightly different way in Kedge, though the results are just as deadly. It is rumored that Verant nerfed the Kedge inhabitant's ability to run, and disabled all fear spells in Kedge because of the pathing problems that exist there. What Verant failed to do, however, was to disable the player's ability to charm the inhabitants of Kedge. Herein lies the problem, and a dilemma for those with the ability to charm.&lt;br /&gt;
&lt;br /&gt;
The dilemma arises from the fact that the ability to charm your enemies is one of the best tactics to employ in Kedge. All types of charm, but especially the druidic line of Charm Animal spells work wonders in Kedge. The question is, do you want to take the chance? When used correctly, your party will be nearly invincible, as you turn your enemies strengths to your advantage. When this tactic goes wrong because of a pathing problem, however, it usually goes VERY wrong, and you should prepare for a total party wipeout.&lt;br /&gt;
&lt;br /&gt;
The nightmare usually plays out this way: 1) puller lures two fish back to the party, 2) druid charms one of the fish, 3) the party watches in amazement as the pet rips apart his comrade for any easy kill, 4) the druid then swims a short distance to med in safety, 5) as the druid moves, his pet tries to follow and gets caught in a &amp;quot;track&amp;quot;, 6) the pet swims back and forth in confusion for a few seconds, then swims away, 7) silence, 8) druid says &amp;quot;charm broken, get ready&amp;quot;, 9) pet appears in the midst of the party with a pack of &amp;quot;friends&amp;quot;, 10) LOADING... PLEASE WAIT....&lt;br /&gt;
&lt;br /&gt;
To prevent this you should exercise the following precautions. First, keep a tight reign on your pet at all times. As soon as a fight involving your pet ends, there is a good chance your pet will try to wander away. Use whatever commands you can to keep your pet at your side. Veteran fish charmers tend to mash their /Pet Sit Down, or Pet Follow hotkeys whenever they have a pet in Kedge Keep. This prevents their pet from wandering off along a path that with bring a deadly train. Another solution to this problem is to have invisibility memorized next to your charm spell. After the fight is over, cast invisibility on yourself to break the pet's charm. Also, do not move after a fight when you have a pet, just sit and med where you are.&lt;br /&gt;
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Kedge's quirky pathing can also cause problems for those that pull with spells or songs. To be safe, only use direct damage or damage over time spells to pull the inhabitants of Kedge. Never pull with Charm, Blind, Snare or Mesmerize related songs or spells. The reason for this prohibition is that while returning to your party, you may get too far away from your prey. If this happens, your prey will get caught in a track and will take an indirect route to your camp, bring the inhabitants of every room is passes along the way. Common examples of this problem are: the mermaids near the ACCESS HALLWAY will take a detour into Cauldronbubble's lair before moving up to the EAST ROOM, the fish on the SECOND FLOOR will drop into the PIRANHA PIT before teleporting to the ENTRY HALL.&lt;br /&gt;
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FEAR AND LOATHING IN KEDGE KEEP&lt;br /&gt;
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Part 1: FEAR - The inhabitants of Kedge Keep are immune to fear type spells, and never run from a fight. Therefore, summoned pets work well, as you do not have to worry about them chasing down a runner, and pulling the whole zone upon you. There are some spells that are not in the fear line of spells, but have a secondary fear/flee effect. They include spells such as Flash of Light and Sunbeam, which temporarily blind your enemy and cause them to run. These spells should be avoided when in Kedge, as they can override the ban on fear and can cause some of the largest trains you will ever see in Kedge.&lt;br /&gt;
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Kedge dwellers are immune to cold based spells, and seem to be less resistant to electrical based spells, though this later fact may be superstition based on the belief that water conducts electricity well. Fire based spells work very well in Kedge Keep. Area of effect Spells can be very dangerous and are generally avoided in Kedge, unless you are aware of what is in the rooms above and below you.&lt;br /&gt;
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Part 2: LOATHING - Quiz time. What single inhabitant of Kedge Keep is capable of doing 10,000 points of damage to a group of twenty five Level 50 characters in the blink of an eye? Phinigel Autropos? Estrella of Gloomwater? No, not even close. The only creature capable of this kind of mass destruction is that cute little Shimmering Sailfin that you occasionally see swimming around the various rooms of Kedge. These innocent looking little fish sometimes explode upon death, causing 400 points of damage to all players within radius of the blast. Kill one of these during a close fight with Phinigel and see how often you are invited back to Kedge Keep. You have been warned.&lt;br /&gt;
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There are various types of Sailfin in Kedge Keep: Cobalt, Cerulean, Emerald, Crimson, and Shimmering. The chromatic Sailfin are under level ten, while the Shimmering Sailfin are in their low thirties, and will occasionally pick a fight with low level characters or their pets. All sailfin drop fresh fish and the all important fish scales. For this reason, they are harvested by players who need to continually cast Enduring Breath. If you plan on killing these fish for their scales, be aware that they are place holders for the rare spawning wandering Stingtooth Piranha. If you continue to kill sailfin, you will eventually see these tenacious piranha patrolling the corridors in place of their less sinister cousins. If you are hunting for experience, you can use this to your advantage by causing xp-giving Stingtooth Piranha to spawn. Just be sure to avoid the Shimmering Sailfin at all cost. If someone in your party engages one, have everyone else move away to avoid being caught in the area of effect blast.&lt;br /&gt;
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THE MOST FEARED KILLER IN KEDGE&lt;br /&gt;
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Quiz time. What do you think is responsible for more deaths in Kedge than everything else combined? Sharks? Mermaids? Seahorses? No. The most deadly killer in Kedge Keep is &amp;quot;AFK&amp;quot;. Phone calls, door bells ringing, bathroom breaks, spouses asking you to take out the garbage are all culprits. Anything that makes you walk &amp;quot;Away From Keyboard&amp;quot; is a potential death sentence. Kedge is not like other places where you can pay attention 85% of the time and rely on others in the party to watch your back. If your Enduring Breath expires, it is very difficult for a party member to recast it in time to save you. It seems like a simple point, but it can ruin your night if you lose half a bubble of experience because you went to order a pizza. To avoid this pitfall, make sure someone casts Enduring Breath on you before you go AFK, you will thank me later.&lt;br /&gt;
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Casters under level 35 also run the risk of having their Enduring Breath run out while they are meditating. If you are staring at your spellbook, you may miss the air indicator until you begin choking to death. There is really no way around this, except that you need to be more alert than usual when in Kedge. The common wizard tactic of going outside for a smoke, or a walk around the block while meditating should be avoided while underwater.&lt;br /&gt;
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Magicians should give all members of their party a water stone, even if someone is casting enduring breath. Bards should always have the Aquatic Ayre memmed as well. If possible, you should have the sound on your computer turned on, because the unmistakable sound of someone drowning is the best alert that someone is in trouble. Bards should also click on their song as soon as they here or see someone drowning. Do not check to see who it is or try to warn the party, just start your song and find out who it was later.&lt;br /&gt;
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DYING IN KEDGE KEEP&lt;br /&gt;
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It will eventually happen to you, so here is what you need to know about death and corpse recovery in Kedge Keep. First of all, because Kedge is usually empty and is off the beaten path, you can not rely on getting a resurrection like you can in more popular dungeons. This means that someone from your party will have to swim in and drag bodies to the zone. In more conventional dungeons, this is accomplished by a party caster that was bound just outside the zone entrance. In Kedge, however, this won't work. The problem is that underwater breathing requires either a device, such as a rebreather, aqualung, or fishbone earring; a conjured water stone from a magician, or a spell which requires a spell component such as a fish scale.&lt;br /&gt;
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Obviously, when you die, all your items are left on your corpse inside the dungeon. There are few things more aggravating than standing in front of unrest, begging newbies for fish scales for a corpse recovery. It is possible, though not advisable, to &amp;quot;free dive&amp;quot; down to the ENTRY HALL if your swimming skill is very high, and you know the way. Once you get there, you can loot fish scales or a breathing device from your body. An alternative solution is to create a mule and camp him at the entrance to unrest with a full supply of components for corpse recoveries. When your party gets wiped out, log onto your mule and pass out the goodies to the corpse recovery team. It may seem like a lot of work, but will save you time in the long run if you spend a lot of time in Kedge.&lt;br /&gt;
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One other thing I should mention is where corpses end up if they are bugged, &amp;quot;fall beneath the world&amp;quot;, or just poof. The &amp;quot;safe point&amp;quot; for corpses is at location 0,0. This location is at the bottom of the HOLE, in the PIRANHA PIT. The benefit of this is that it is close to the zone entrance. The problem is, of course, that the PIRANHA PIT is not exactly a safe place. You should also be careful when dragging bodies up through the HOLE, as sometimes corpses can get caught in one of the pillars on the SECOND FLOOR. If this happens, you will not be able to drag the corpse out and will have to resurrect the person in the middle of the SECOND FLOOR.&lt;br /&gt;
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CHAPTER 2 - THE NEWBIE AREAS&lt;br /&gt;
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THE FIRST FLOOR&lt;br /&gt;
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When you first enter Kedge Keep, you pass through a narrow hallway that leads to a large octagonal room. This hallway is the ENTRY HALL, and is where most newcomers to Kedge set up camp. You can successfully pull the top two floors of Kedge Keep to this location. There is one room to the south of the ENTRY HALL, and this large room comprises the entire first floor of Kedge Keep. This room is the RECEPTION FOYER, with alcoves to the north, south, east, and west, and an access tube in the center of the floor.&lt;br /&gt;
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The RECEPTION FOYER is known simply as the FIRST FLOOR to Kedge veterans, and contains six Lancer Swordfish, and one special swordfish spawn. The special swordfish spawns in the southern alcove, and swims to the southeast part of the room, near the ceiling. It is usually an Impaler Swordfish or a Piercer Swordfish, but if you are lucky and Prexus favors you, the FIERCE IMPALER will spawn in that spot. (Common Drop - Gloomwater Harpoon: Magic, Piercing 9/31, STR +4 HP +25, Wt. 3.0, WAR RNG SHD BRD ROG SHM, All Races, Rare Drop - Darksea Harpoon: Magic/Lore, Piercing 10/28, STR +5 WIS +5 MANA +20 SV DISEASE +5, Wt. 7.0 Range 40, Shaman only, All Races)&lt;br /&gt;
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These are all excellent items, and are just the tip of the iceberg when it comes to the bounty that Kedge has to offer. The Seahorse Scale Cloak is a must have for Vox hunters and dexterity junkies. The Gloomwater Harpoon is simply one of the best non-dragon/plane rogue weapons, and has excellent stats and damage ratio for anyone who can wield it. Did I mention that the Darksea Harpoon fits in the range slot?&lt;br /&gt;
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[Note: Recently the spawn rate of the Fierce Impaler has been drastically reduced, and the Shaman only Darksea Harpoon has been added as loot. In the days when I hunted the ENTRY HALL, the Gloomwater Harpoon was the common and the Seahorse Scale Cloak the rare.]&lt;br /&gt;
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PULLING THE FIRST FLOOR&lt;br /&gt;
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Be careful when pulling the RECEPTION FOYER, as the Lancer Swordfish hide near the ceiling and below you on the floor. You must become accustomed to fighting in three dimensions when in Kedge Keep, and this is perfect area to hone those skills. The mistake most newcomers make when they first try to pull this room is to forget to look down. As you leave the ENTRY HALL and swim south, you are forced to swim up to the fallen pillar that lies at the north end of the RECEPTION FOYER, and separates the foyer from the ENTRY HALL. Just past the fallen pillar, the floor falls away and is recessed around the opening to THE HOLE in the center of the room. Waiting patiently near the floor below this fallen pillar are two Lancer Swordfish. They are almost impossible to see until you are directly on top of them, and they should be pulled first if you are clearing the room.&lt;br /&gt;
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A technique used by veteran pullers that can be very effective here is to switch to third person view so that you can swing the camera around and get a better view of the room. While sitting in the ENTRY HALL, move the camera so that it is positioned in the RECEPTION FOYER so that you can see where all the lancers are hiding. Try to find one that is isolated from the rest and go get him.&lt;br /&gt;
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The wandering single Lancer that croses the room from the eastern to western alcoves can be a special problem. Casting spells and firing arrows at it will not work correctly. To pull &amp;quot;The Crosser&amp;quot;, as this Lancer is sometimes called, simply swim to the fallen pillar and edge out into the room slowly. Only try this after you have cleared the other lancers in the room. The wandering Lancer will eventually aggro you, and you can pull him solo without bringing the Impaler or Piercer.&lt;br /&gt;
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The biggest problem faced by younger players hunting the FIRST FLOOR is what to do with the Impaler, of Fierce Impaler when he spawns. These fish are deadly, and can take someone from full health to dead in a matter of seconds. Most groups in their low to mid thirties can not take the Impaler or Fierce Impaler in one try. Feel free to take him down in stages, as your party can heal and regain mana faster than he can heal. Simply have your party members zone as their health gets dangerously low, and have your casters mana dump on him. When everyone has healed and regained mana outside, zone back in and pull the Impaler again. Repeat until you put him down and you will be rewarded handsomely with loads of experience for your effort.&lt;br /&gt;
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The mistake most newcomers make is to enter the room and fire a ranged weapon or attack at one of the swordfish near the ceiling near the south end of the room, thereby pulling every fish in the room. The swordfish near the ceiling are visible from the ENTRY HALL and are directly in your line of sight as you swim up to the fallen pillar. This room was designed to draw your attention towards the ceiling spawns in the back of the room while the Lancers on the floor wait in ambush. The trick to clearing this room is to swim to the left or right of the fallen pillar when you enter the room. Slowly make your way to edge of the ledge over the recessed floor and you will aggro one of the Lancer Swordfish waiting in ambush on the floor. It is then a simple matter to return to ENTRY HALL with your catch.&lt;br /&gt;
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A group in its low 30's can easily handle anything in this room except the Impaler or Fierce Impaler. The Impaler and Fierce Impaler hit for over 100 points per shot and have a ton of hit points, so be careful. The swordfish in this room, like all the residents of Kedge Keep are immune to fear spells, do not run when wounded, and are extremely resistant to cold based spells. All swordfish are considered warriors and they will bash/kick/dodge/parry/riposte you to death if you are not careful. They also have plenty of hit point's, so be prepared for a protracted fight. When they get you below two bubbles of health, they smell blood and will stay aggroed on you until you, or they, are dead.&lt;br /&gt;
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Without sow, it is impossible to swim backwards in Kedge Keep. Since Kedge is an &amp;quot;underground&amp;quot; dungeon, you will not be able to cast sow while in Kedge. This results in the need for you to turn your back on fish in Kedge when you need to effectuate an escape to the zone or while pulling. The swordfish here are faster than you (even with 200 swimming skill) and will bash/stun you if you turn your back and try to swim to the zone exit a few feet away. Turning your back on a swordfish you are engaged with is a very bad idea, and will usually result in the &amp;quot;stun spin&amp;quot; which, in turn, usually results in the &amp;quot;Returning to Home Point&amp;quot; message.&lt;br /&gt;
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The Swordfish in the RECEPTION FOYER provide excellent experience for players in their 30's, and can be camped for experience by players up to their low 40's. For those of you that hunted caiman and crocodiles on the beach in oasis during your teens, you know the routine here. These swordfish are chock full of xp, but don't drop any cash. They also only drop swordfish bills, which are worth a couple of gold pieces, and the no drop Lacer Swordfish Fins which are used for the shaman totemic breastplate quest.&lt;br /&gt;
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One of the benefits of fighting in the ENTRY HALL is that it is one of the few places in Kedge Keep where you can employ almost all the tricks and devices at your disposal without worrying about causing a train. The beauty of this area is that you are always just a few strokes from the zone exit, so take some chances and have some fun!&lt;br /&gt;
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PULLING THROUGH THE HOLE&lt;br /&gt;
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Vertical pulling through THE HOLE can be dangerous and disorienting. Here are some tips to make your life easier. To swim through THE HOLE without getting jammed up against the wall, learn Phreekitty's Spiral Technique. Press down and hold the Forward Key on your keyboard. While this is held down, press and hold down either the right or left key on the keyboard. This will cause you to &amp;quot;corkscrew&amp;quot; through the tube at full speed without touching the walls. When you exit THE HOLE into the RECEPTION FOYER, immediately look for the broken pillar on the ledge to the north, just past that is the ENTRY HALL with the zone exit - and hopefully your party. Bards can pull the PIRANHA PIT without even entering THE HOLE. While in the RECEPTION FOYER, simply swim over the entrance of THE HOLE with one of your area of effect/damage over time songs playing (Chords of Dissonance or Denon's Dissension). The two piranha in the pit will hear you, and will come after you, just make sure you cleared the two wandering swordfish from the SECOND FLOOR or they may come as well.&lt;br /&gt;
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There are some pathing bugs that you should be aware of if you plan to hunt from the ENTRY HALL. Summoned pets work very well in Kedge Keep. However, if you charm a fish, you run the risk of it getting caught in the pathing bug, which will cause your pet to swim away. If your charmed pet swims away, get ready to zone or evac, because it will bring everything on the first two floors of the keep down on you head! The fish that are aggroed by your lost pet may also choose to teleport to a point next to the zone exit, rather than bother with the long swim up through THE HOLE. This is especially nice, because your escape route will be blocked, and your party may be unaware of this sneak attack. You should also avoid medding or resting in the corner by the zone exit (Location 91,38), as this is the aforementioned teleport point and is a place avoided by superstitious Kedge veterans.&lt;br /&gt;
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THE SECOND FLOOR&lt;br /&gt;
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While in the RECEPTION FOYER, enter the vertical access tube in the middle of the room, known as THE HOLE. This takes you down to the SECOND FLOOR, which contains four rooms at each compass position, North, South, East and West. Warning: Exit THE HOLE when you see the eight columns, do not continue to swim down into the PIRANHA PIT unless you plan to pull the two piranhas there. There are wandering swordfish that roam the central area of the SECOND FLOOR. They are either Piercer or Impaler Swordfish, and can be easily pulled to the ENTRY HALL on the first floor. At the bottom of THE HOLE is the aforementioned PIRANHA PIT, which contains two spawns. These two Piranha are either Stiletto Tooth or Stiletto Fang piranha, and can be quite tough. The Ravenous Stiletto Fang Piranha also spawns in the PIRANHA PIT occasionally. He is tougher than the others, but does not drop any special items. The good news about the fish in the PIRANHA PIT is that they will not aggro unless they are purposely pulled. Leave them alone, and they will leave you alone. This makes pulling the SECOND FLOOR much easier.&lt;br /&gt;
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The NORTH ROOM contains a single spawn which is usually a Cauldron Shark, but occasionally is a Cauldron Hammerhead. The WEST ROOM also contains a single spawn, which is almost always a Stiletto Tooth Piranha - on rare occasions a Stiletto Fang Piranha will spawn there. Once you have cleared the FIRST FLOOR, and have killed the wandering swordfish on this floor, you can easily pull either of these rooms solo to the ENTRY HALL above. The rooms to the south and east are empty, but contain access tubes to the rest of the keep, and will be discussed shortly. For now, I want to discuss some tactics for pulling the SECOND FLOOR.&lt;br /&gt;
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PULLING THE SECOND FLOOR&lt;br /&gt;
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When the Lancer Swordfish on the FIRST FLOOR become green to you, its time to move down to the SECOND FLOOR for some bigger game. Groups that camp the SECOND FLOOR choose to set up camp in either the EAST ROOM or the SOUTH ROOM because nothing spawns in these rooms. Both rooms have their advantages, and it really comes down to personal preference which room you choose. Both rooms allow you to pull the two roaming swordfish in the middle of the floor, the PIRANHA PIT, the NORTH and WEST ROOMS, and the FIRST FLOOR. There are some differences, however.&lt;br /&gt;
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The SOUTH ROOM has the advantage of being below the Golden Haired Mermaids room. This room has three spawns in it, and nicely supplements a continuous pull of the SECOND FLOOR. You may also go to the CROSSROADS and pull the two wandering mermaids that patrol that area if you don't mind the rather long pull. On the downside, the SOUTH ROOM is constantly patrolled by Sailfins that come up through the tube in the floor. These are more of a nuisance than anything else, but they prevent your party from using area of effect spells or songs. They will also occasionally attack your party without provocation, and the Shimmering Sailfins blow up for 400 points of AoE damage - very annoying. Also, a little known fact about Kedge is that the sailfins are place holders for Stingtooth Piranhas. If you continue to kill the sailfins, you will be ambushed by wandering Stingtooth Piranhas that spawn in there place. This is a clever way to increase the number of spawns that your party is fighting, but can be annoying if you are constantly being interrupted while you meditate.&lt;br /&gt;
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The EAST ROOM has the advantage of being completely empty. Your party is still unable to cast AoE spells, however, because Cauldronbubble and his companion, hiding at the bottom of the tube in the floor, will be affected by any AoE spell or song cast in the room, and will come up to wipeout your party. The real benefit to camping in this room is that you have three rooms of mermaids, below you, just off the ACCESS HALLWAY. These mermaids give great experience and can be pulled quite easily.&lt;br /&gt;
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CHAPTER 3 - THE EAST ROOM ROUTE&lt;br /&gt;
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The EAST ROOM has one vertical tube entrance in the floor. This is the access tube you will take if you want to find Cauldronbubble, Estrella, Undertow, Coralyn Kelpmaiden, or the Seahorse Matriarch.&lt;br /&gt;
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CAULDRONBUBBLE&lt;br /&gt;
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The vertical tube in the floor of the EAST ROOM is BUBBLE'S TUBE, named for CAULDRONBUBBLE, the 49th level shark who sleeps in the room at the bottom of the tube (Common Drop - Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races, Rare Drop - Hammerhead Helm: Magic, AC 13 STR +7 STA +7, WAR CLR PAL RNG SHD BRD, All Races). There is only one entrance to BUBBLE'S DEN, and it is through this tube. Just swim straight down from the EAST ROOM and you will see Cauldronbubble or his place holder, a Cauldron Hammerhead. Also in the room, hiding in one of the alcoves is another shark, usually a Cauldron Hammerhead, but occasionally a Cauldron Shark. This other shark will come when you pull Cauldronbubble, so be prepared to fight two sharks whenever you pull Cauldronbubble.&lt;br /&gt;
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Cauldronbubble should be pulled to either the EAST ROOM, or the ENTRY HALL. I prefer pulling him to the EAST ROOM because he will not bring any friends, save the shark who lives with him in his den. It should be noted that Cauldronbubble does not swim up the tube from his den, instead, he teleports to the room where your party is waiting. When your puller arrives, there will be a brief pause before Cauldronbubble, and the shark that lives with him appear in the room. This brief moment should be spent healing the puller, because Cauldronbubble hits for over 100 points per nibble, and his partner is no slouch either.&lt;br /&gt;
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I recommend having a high level druid in your party try to charm the shark that comes with Cauldronbubble. Not only will this shark do a fair amount of damage to Cauldronbubble, but it is likely to aggro Bubble enough to get, and keep, his attention. Your party can then sit back and let the two sharks beat each other up. When the pet finally dies, Bubble should be rather easy to finish off. Two druids in a party is even better, as they can alternate casting Charm Animal whenever the charm breaks. Warning: Do not have an enchanter mesmerize the shark if your druid is planning on charming it. There is a bug that will make the charmed shark attack your party. Cauldronbubble plus another shark equals death, so get your strategy down before waking up the sleeping giant. You should also clear the area outside of the room of wandering Piercer and Impaler Swordfish before you pull the sharks from BUBBLE'S DEN. If you fail to do this, they will likely join the fight at the most inopportune time and can easily turn the tide of battle.&lt;br /&gt;
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GLOOMWATER AND GLOOMSTALKER MERMAIDS&lt;br /&gt;
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BUBBLE'S TUBE has an exit halfway down, on its north wall. This exit leads to the ACCESS HALLWAY. There are four exits from the ACCESS HALLWAY, north, south, east, and west. When you enter the ACCESS HALLWAY from the southern exit (BUBBLE'S TUBE), you will be facing north, and you will see two strands of green seaweed. Ahead and to the left are the northern and western exits of this hallway. These exits lead to two rooms containing two mermaids each. The mermaids in these two rooms will either be Gloomwater or Gloomstalker Mermaids, and can occasionally be pulled solo if your puller can lull one of them. These mermaids are casters, druids to be more precise, so you should have your magic resistance shields up before you decide to take them on. They will also usually have some form of damage shield on them, so if you are a tank heavy group, be sure to dispel their shields early in the fight. It is a simple matter to pull these mermaids to the EAST ROOM, if your group is camped there.&lt;br /&gt;
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If you take an immediate right when entering the ACCESS HALLWAY from BUBBLE'S TUBE, you will see the eastern exit, which will give you the option to go up or down. If you go down, you will follow a tube that turns right (south), then left (east), and opens into a large octagonal room with flooring only along the perimeter of the room. This is ESTRELLA'S CHAPEL, and it is guarded by three mermaids, usually a Gloomstalker and two Gloomwaters. The Gloomstalker Mermaid is standing at the other side of the room, facing the tube from the ACCESS HALLWAY. The two Gloomwater Mermaids are hiding at either side of the access tube exit, hidden behind pillars. This room can also be pulled to the EAST ROOM, though it is difficult to split up the three mermaids, as it is difficult to target them from behind the pillars.&lt;br /&gt;
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PULLING THE MERMAIDS&lt;br /&gt;
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As noted before, the first thing you should do when fighting these mermaids is to dispel their damage shields. Because they usually come in pairs, you will be faced with a dilemma that requires tactics that run contrary to the established views on how to handle multiple MOB pulls. If you don't have an enchanter or bard to mesmerize the one of the mermaids, established tactics call for everyone to assist the puller and focus all your firepower on one mermaid until it goes down, before engaging the other one. This divide and conquer strategy will not work well with these mermaids, however, as the second mermaid will sit back and heal the other until your casters run out of mana and your healer runs out of heals. I suggest a better tactic is to have one of your tanks engage the second mermaid to prevent her from assisting her sister.&lt;br /&gt;
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The mermaids here will cast debuffs on you, and can therefore dispel your Enduring Breath in the middle of a hectic fight. Always keep an eye on your Enduring Breath when you are fighting casters in Kedge, and have a backup air supply handy if possible. Because they are casters, the mermaids in this area are formidable opponents, though you will be pleased to know that the considerable effort required to defeat them will be amply rewarded. The mermaids in this area not only provide a considerable amount of experience for their level, but they also are fond of carrying precious gems. About a quarter of the mermaids you fight here will drop gems of the sapphire/star ruby/fire emerald variety. If you do the math, you will realize that a party camping these mermaids for a few hours can collect thousands of platinum worth of gems. Let's keep this our little secret, agreed?&lt;br /&gt;
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ESTRELLA OF GLOOMWATER&lt;br /&gt;
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If you had chosen to go up at the eastern exit of the ACCESS HALLWAY, you would have entered a tube that goes left (north), then right (east), then up again to the left (north). You are now in the octagonal FALLEN GATE ROOM, facing north. The FALLEN GATE ROOM is distinguished by a lovely, crashing wave motif along the border of the ceiling. It has an alcove to your left (west), an empty room straight ahead (north), and a vertical tube to your right (east) with a gate lying on the floor in front of it. The room to the north is the SAFE DEN, and is adorned with a beautiful pattern of golden seahorses along the ceiling. This is one of my favorite places in Norrath, and is a perfect place to quietly rest and recuperate after a long day in Guk. The FALLEN GATE ROOM and the SAFE DEN are safe areas, and can be used for buffing and regrouping as no fish venture into this area. These rooms are also perfect places to set up camp if you want to pull the mermaids near the ACCESS HALLWAY or the mermaids outside of ESTRELLA'S TEMPLE.&lt;br /&gt;
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Leave the FALLEN GATE ROOM through the eastern exit, over the iron gate lying on the floor that gives the room its name, and go down this vertical tube all the way to the bottom and STOP! You are now standing on the TINY LEDGE facing south into a room with a single mermaid. Warning: Be very careful here! This mermaid is one of Estrella's hand maidens, and although she can not see invis, Estrella can, and she must be avoided until you are ready to fight. (Note: All the mermaids in this area of Kedge are either Gloomwater or Gloomstalker Mermaids. Both types are casters and worthy opponents, though Gloomstalkers are slightly tougher. I will refer to them generically as mermaids, but you should be aware of this distinction.)&lt;br /&gt;
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Estrella can be pulled to this room adjoining the TINY LEDGE after you evict its current resident, though I recommend a different location when taking on the onerous task of fighting Estrella. When I lead groups to fight Estrella, I usually choose another location because I don't want to worry about mermaids spawning on top of me in the middle of fights. My personal preference for a campsite is THE BALCONY room, which is just to the east of this room, and is where I will take you now.&lt;br /&gt;
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Leave the TINY LEDGE by hugging the left hand wall (moving east). Swim over the two mermaids, and the withered tree they protect, and enter the small elevated room straight ahead. This elevated room is THE BALCONY, and is a safe area to rest and change your shorts. Remember, when swimming over the withered tree, do not turn to the south to get a &amp;quot;better look&amp;quot; at the pretty green room. If you do, you will die, and you will train everyone with you. The mermaids in that room see invisible, and so does Estrella. They are xenophobic and have a really bad attitude - you have been warned!&lt;br /&gt;
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If you were foolish enough to swim south into ESTRELLA'S TEMPLE, this is what you would see. The temple is decorated with yellow-green tiles to distinguish it from the rest of the area. If you enter the temple and turn right (west), you will enter the lower section of ESTRELLA's CHAPEL. Swim up and you will see the three mermaids mentioned earlier, stationed guard on the ledge near the ceiling. There is also a wandering mermaid that patrols this lower section of the chapel.&lt;br /&gt;
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If you were to travel due south from the withered tree near the BALCONY, you would reach the temple's southern exit, which opens onto another withered tree and two more mermaids. To the north of this tree is a small room that resembles the BALCONY. To the south is a small elevated room with an access tube that leads to the CROSSROADS. (The CROSSROADS will be discussed in the SOUTH ROOM ROUTE section.) The eastern section of ESTRELLA'S TEMPLE is where all the action is. This is where Estrella resides, and she is flanked by two mermaids who stand to either side of her dais, next to the large pillars.&lt;br /&gt;
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Also spawning in this area is SHELLARA EBBHUNTER (Common Drop - Gloomwater Arrow: Magic, Archery 10/0 Range 150, Wt. 0.1, WAR PAL RNG SHD BRD, All Races, Rare Drop - Pearlescent Mask: Magic/No Drop, AC 5, +5 AGI, +10 Magic Resist, Wt. 0.1, Effect of Serpent Sight, Monk only) Shellara's placeholder is one of Estrella's handmaiden, and she usually spawns after a group has cleared this area. This has led to the mistaken theory that Estrella must be killed to get Shellara to spawn. Unlike Estrella, who is a timed spawn and is up unless she has recently been killed, Shellara only spawns on rare occasions after her placeholder has been killed. Few people hunt this area without taking a shot at Estrella. Therefore, Shellara's rare chance to spawn usually comes in the aftermath of an Estrella raid, hence the misconception.&lt;br /&gt;
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PULLING ESTRELLA'S TEMPLE&lt;br /&gt;
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Fighting successfully in this area depends on your parties ability to isolate the mermaids and take them down individually, or in pairs. This is easier said then done, however, as the mermaids are casters who cause endless problems for monks trying to &amp;quot;feign pull.&amp;quot; Also, the mermaids spawn here very quickly, if you wait too long to pull Estrella from her chamber, you will have the added problem of mermaids spawning on top of you in the middle of an already close fight. There are ten mermaids in and around ESTRELLA'S TEMPLE, so this area must be hunted with speed and caution if you want to keep your party alive. The Gloomwater and Gloomstalker Mermaids pose the usual problems associated with fighting against casters, but Estrella poses some unique problems that you should know about ahead of time.&lt;br /&gt;
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First of all, ESTRELLA OF GLOOMWATER is a level 51 caster. If you do not have people in your party over level 47, do not bother calling upon Estrella. If I had a copper piece for every time I sat naked outside the Freeport Bank waiting for a resurrection, listening to a level 46 wizard explain in guildsay how Estrella resisted every spell, I'd be a rich bard. Estrella's favorite tactic is to blind the tanks in your party, then swim over to the casters and smite them while the tanks flail helplessly at empty water. If that doesn't work, Estrella will summon her favorite members of your party to her side for some extra added attention and tender loving care. She will also dispel your parties buffs during the fight. This is especially problematic underwater, because various members of your party will lose their Enduring Breath. During the chaos that is a fight with Estrella, it can be difficult to see your party member screaming for &amp;quot;EB, EB!!!&amp;quot;, until it is too late. Oh, did I mention that she has about 10 zillion hit points, and an endless supply of mana? Watch those stamina bars and bring your lunch, because it will be a long fight.&lt;br /&gt;
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I can not emphasize enough the respect I have for Estrella of Gloomwater. She has provided some of the toughest battles I have been involved in, and is an incredibly tenacious adversary. She has sent me to my watery grave far more than any other single opponent I have faced in Norrath. In fact, I have come to the conclusion that she simply is not worth the effort anymore, and I avoid her whenever possible. When I do choose to fight her, I bring two balanced groups with me because there is too much than can go wrong when fighting Estrella with just one group.&lt;br /&gt;
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Someone at Verant apparently shares my opinion of Estrella, as they have chosen to have her drop two special items almost every time she is defeated (perhaps a hint at how many groups they believe are required to successfully engage her). When they unleashed her on the world, Estrella's creators must have underestimated her wrath and the devastation she would leave in her wake. When they discovered what they had wrought, they gave her the rare distinction of dropping multiple special items. The two items she drops are chosen from the following list, and it should be noted that she can sometimes drop two of the same item. (Common Drop - Rod of Drones: Magic/Lore/No Drop, 1HB 6/30, Wt. 1.5, Five charges of Drones of Doom, Druid only, All Races, Common Drop - Lamentation Blade: Magic item, 2HS 25/54, +5 STR +4 STA, Wt. 8.5, WAR PAL RNG SHD, All Races, Rare Drop - Prayer Shawl: AC 5, WIS +8, Wt. 0.4, CLR DRU SHM, All Races)&lt;br /&gt;
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TEMPLE OF PREXUS&lt;br /&gt;
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Lets move back to the BALCONY, the small elevated room next to the withered tree to the north of ESTRELLA'S TEMPLE. The north side of the BALCONY has a vertical access tube, which goes up into the GRAND HALL. The GRAND HALL is a testament to the architectural genius of the ancient Kedge engineers. The GRAND HALL is actually an enormous nave, flanked by eight massive granite columns that separate the nave area from the east choir and west choir. Warning: Nesting in the ceiling of the GRAND HALL as you enter are five Stingtooth Piranha, who disprove the old adage that size matters. They are small and tenacious, and will wear you down if you don't have an enchanter or bard to control them.&lt;br /&gt;
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If you march down the GRAND HALL to the north, as the ancient Kedgan Clergy once did, you will enter the CATHEDRAL, with its awe inspiring conical ceiling reaching upwards into the darkness. The CATHEDRAL is actually the apse of this ancient temple devoted to Prexus, god of the oceans. If you are a cleric or paladin devoted to Prexus, you have arrived at the most sacred waters in all of Norrath, the fabled Kedgan Temple of Prexus. Like most rooms of Kedgan design, the CATHEDRAL is octagonal in shape, and has a square alter at its center. Tending to the barnacle encrusted alter in the middle of the room are two seahorses. If you ascend to the apex of the conical ceiling, you will eventually meet Undertow, or his place holder, a Swirlspine Seahorse. It is considered bad manners to begin a fight in this room without praying first at the alter. Also, giving your deity a heads up that you will be joining him soon might be a good idea if you plan to take on Undertow.&lt;br /&gt;
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FIGHTING IN THE GRAND HALL&lt;br /&gt;
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This is a great area to hunt, with three special spawns, no risk of trains, and an unlimited supply of fish to hunt that give great experience for their level. It is a difficult area to get to, but the rewards are worth the effort. When you enter the GRAND HALL, take an immediate left (west) and go into the southern corner of the western choir. This is the SAFE CORNER, and is where you will camp and stage any assaults on this area. You should enter the GRAND HALL while invisible, because there are five Stingtooth Piranha's hiding in the ceiling as you exit the vertical access tube from the BALCONY, and they will wreak havoc with an unprepared group that is not ready to fight.&lt;br /&gt;
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There are four groups of creatures that you can pull from the SAFE CORNER: the five stingtooth piranha in the ceiling, Undertow and his two companions, Coralyn Kelpmaiden or her placeholder mermaid, and the seahorses from the SEAHORSE CAVES. I deal with the SEAHORSE CAVES in the next section, so I will only address the other three groups here. A well balanced group of five or six players can get excellent experience and a shot at some very rare and powerful items by camping the SAFE CORNER. This combination, coupled with the fact that it is rarely camped, makes the SAFE CORNER one of the best spots to camp in Kedge Keep.&lt;br /&gt;
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When camping this area, your first task is to clear the five Stingtooth Piranha in the ceiling of the GRAND HALL. When doing this, be careful to avoid the wandering seahorse that occasionally patrols this area. This wandering seahorse is the only variable in this entire area and should be eliminated at your first opportunity. The wanderer spawns in the seahorse caves and swims out to the GRAND HALL, crossing from east to west , then returning to the caves. The timing of his patrol varies, bur he always seems to show up in the middle of a fight and has a bad habit of healing your current opponent. The few bad experiences I have had in this area usually begin with the arrival of the wandering seahorse.&lt;br /&gt;
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After dispatching the five piranha in the ceiling, you can easily pull CORALYN KELPMAIDEN (Common Drop - Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races, Rare Drop - Sharkskin Drum: Magic, Wt. 0.8, Bard only, All Races) or her mermaid place holder from the eastern aisle, near the entrance to the SEAHORSE CAVES. To get to Coralyn, simply swim east from the SAFE CORNER, across the GRAND HALL. She spawns alone in the southern corner of the eastern aisle, so nothing else will come when you pull her.&lt;br /&gt;
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Now you have a choice to lure seahorses from the SEAHORSE CAVES or from Undertow's CATHEDRAL. If you choose to hunt Undertow, you must first take out the two seahorses that occupy the room with him. These two lesser seahorses move around the octagonal cathedral, constantly changing their position. It is a relatively simple matter to split them off from their friends if you wait for one to swim near you while you wait in the GRAND HALL. Use a ranged weapon or spell to get their attention, and then return to the SAFE CORNER.&lt;br /&gt;
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Just be sure not to attack one while it is deep in the CATHEDRAL, near the back wall. Undertow (or his Swirlspine placeholder) is at the top of the ceiling facing north, which is away from you. The only way he will aggro you while you are pulling his friends, is if you pull one that is deeper in the room than he is. Be patient, and wait for the lesser seahorses to come to you and you will easily split up the room.&lt;br /&gt;
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Pulling UNDERTOW (Common Drop - Blazing Wand: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Blaze, Magician only, HUM ERU HIE DEF GNM, Rare Drop - Squallsurge Shall: Magic, AC 5, STA +5 MANA + 50, Wt. 0.3, NEC WIZ MAG ENC, All Races) or his place holder is a fairly simple matter. Swim to the top of the Cathedral, and he will escort you back to your party. The Swirlspine Seahorse placeholder is level 49-51, and is actually more difficult to kill than Undertow. They both have a substantial amount of hitpoints, which can drag out the fight. It is a good idea to eliminate the wandering seahorse before you tackle Undertow, as he has a good chance of making his rounds during the inevitable long fight that will take place.&lt;br /&gt;
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When pulling Undertow, bring him back slowly and make sure he does not hit one of the pillars in the GRAND HALL on his way to the SAFE CORNER. If he hits one of the pillars, he may suicide, taking his loot with him. Also be careful not to push Undertow back into one of those pillars when you are fighting him, as this may also cause him to suicide.&lt;br /&gt;
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SEAHORSE CAVES&lt;br /&gt;
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In the southern corner of the eastern aisle of the GRAND HALL is a large hole in the wall that leads to the SEAHORSE CAVES. The SEAHORSE CAVES are the home to various Squallsurge, Spinereef, and Soothebrine Seahorses. These seahorses are in their mid forties, and drop seahorse scales that sell for just under two platinum pieces each at vendors. There are four caves in total, three inner caves and one large outer main cave. One seahorse resides in each of the four caves, and two wandering seahorses patrol this area.&lt;br /&gt;
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As you first enter the SEAHORSE CAVES, you will be facing east, and will be in the large main cave. This main cave has a large rock in its center, and has exits to the north and east that lead to the three inner caves. To your right as you enter, in the southern part of the room is the static spawn point of a seahorse. Across the room to the north is usually one of the two wandering seahorses, as this is a resting point before they continue their patrol of the caves. This is the least safe place in the caves to fight, as there will occasionally be two wandering seahorses here as well as the static spawn. There is also the danger of aggroing Coralyn Kelpmaiden or her mermaid place holder, who guard the entrance to the caves.&lt;br /&gt;
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There are northern and eastern exits to this main cave. The northern exit leads to a single cave with one seahorse, while the eastern exit forks, leading to two separate caves containing one seahorse each. If you turn right (south) at the fork in the eastern exit from the main cave, you will enter the nest of the SEAHORSE MATRIARCH (Common Drop - Rod of Health: Magic/Lore/No Drop, 1HB 6/30, Wt. 1.5, Five charges Word of Health, Cleric only, All Races, Rare Drop - Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races).&lt;br /&gt;
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PULLING THE SEAHORSE CAVES&lt;br /&gt;
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As noted above, there are six seahorses in the SEAHORSE CAVES, four static spawns (one in each room), and two wanderers. Like the rest of Kedge Keep, the seahorses here are on an eighteen minute spawn cycle. That leaves three minutes per spawn for a party of six to clear this area. If you have a particularly strong party, you can pull Coralyn Kelpmaiden and the Stingtooth Piranha from the GRAND HALL into the rotation. This will give you a minute and a half per pull, provided you split the spawn perfectly. Either way, this area allows a party to constantly pull and rack up the experience. There is no down time here if you don't want it, though after fighting some of the tougher seahorses, you will need it. Just be sure to have someone in your party time the in-room spawn, as you do not want the Seahorse Matriarch spawning on top of you during a difficult fight. For high level parties, this area is better to camp than the SAFE CORNER, because the stingtooth piranha in the GREAT HALL become green to players as they near level fifty.&lt;br /&gt;
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When pulling this area, you should set up camp in the lair of the Seahorse Matriarch. As you enter the SEAHORSE CAVES, follow the wall on your right until you enter the inner caves, then continue right (south) until you get to the cave with the lone seahorse and the huge boulder on your left. This is the Seahorse Matriarch's cave. The reasons for setting up camp in this room are twofold. First, this assures your party will clear the seahorse placeholder as soon as he spawns, therefore maximizing your chances of getting the Matriarch to spawn. The second reason is that this is the only cave that the wandering seahorses will not enter. The wanderers will come as close as the ledge just outside the room, and may aggro your party if you are not medding against the back wall, but they will not otherwise disturb you. This allows you to determine when you will fight and permits a more orderly camp of the area.&lt;br /&gt;
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CHAPTER 4 - THE SOUTH ROOM ROUTE&lt;br /&gt;
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Now I will discuss the route leading from the SOUTH ROOM on the SECOND FLOOR. This route leads to the master of Kedge Keep himself, Phinigel Autropos. We begin in the SOUTH ROOM on the SECOND FLOOR. This room has no regular spawns, so you can regroup and prepare here, so long as you stay away from the doorway and the swordfish that patrol the central area of this floor. The SOUTH ROOM has an access tube in the floor and in the ceiling. The tube in the floor takes you deeper into Kedge Keep, while the tube in the ceiling leads to the Golden Haired Mermaid.&lt;br /&gt;
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THE GOLDEN HAIRED MERMAID&lt;br /&gt;
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Even more common than the shaman hanging out in the ENTRY HALL waiting for the Fierce Impaler, are the rangers camping the SOUTH ROOM waiting for the Golden Haired Mermaid. This is because she drops a lock of hair each time she is defeated. This hair is no drop and is a component of the Rain Caller Bow quest. Anyone can do this quest if they have the correct faction, but only rangers can use the finished bow. This quest provides excellent experience for high level players, and the Rain Caller bow can sell for thousands of platinum pieces at the bazaar. This makes Goldie's scalp one of the most sought after prizes in Kedge.&lt;br /&gt;
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If you swim up the tube in the ceiling of the SOUTH ROOM, you will enter a tube that goes south, then east, then turns south again and enters into a small octagonal room with three inhabitants. In the center of the room, facing you is the Golden Haired Mermaid or one of her place holders, a generic &amp;quot;a mermaid&amp;quot;, or a Stiletto Piranha (Tooth or Fang). The other two occupants of the room are always Stiletto Tooth or Stiletto Fang Piranha. One is hiding behind a pillar to the right as you enter the room, the other is nesting in a recess in the center of the ceiling, just above the spot where the Golden Haired Mermaid spawns.&lt;br /&gt;
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Luckily, the piranha in the ceiling will not usually come when you pull Goldie, or her placeholder. To insure this, use range weapons or spells to lure her from the hallway. The piranha to the right will almost always come, however, so you should be prepared to fight a piranha as well as the Golden Haired Mermaid whenever you pull her. This is sometimes a blessing in disguise, as groups with druids usually have their druid try to charm the piranha. A piranha as a pet is a lethal weapon, and can easily distract and interrupt the Golden Haired Mermaid as she attempts to cast spells. Goldie is a druid also, however, so be prepared for the damage shields she usually places on herself and the piranha in her room.&lt;br /&gt;
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THE CROSSROADS&lt;br /&gt;
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The empty room below the SOUTH ROOM has one exit to the east. When you go through this exit, you follow the access tube right (south), then left (east), and you soon enter a small room with access tube exits on each of the room's four walls. This is the CROSSROADS, or 4-WAY as it is sometimes called, and is the main staging area for assaults on this side of Kedge Keep. It should be noted from the start, that unlike other areas I've suggested for setting up group camps, the CROSSROADS is NOT a safe area. Constantly wandering through this area are mermaids from Estrella's room and Shimmering Sailfish. The latter see invisible and will blow your cover by attracting wandering mermaids as you are setting up camp, not letting you properly prepare for the coming fight. The pesky Shimmering Sailfins will also harass your party's lure, and will explode for substantial area of effect damage when attacked.&lt;br /&gt;
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The west exit from the CROSSROADS leads to the room under the SOUTH ROOM, and is the portal you came through to get to this room. The north exit from the CROSSROADS leads to the small rooms adjoining ESTRELLA'S TEMPLE to the south. I discussed ESTRELLA'S TEMPLE above, and I will not repeat that information here. Suffice it to say that the same problems and strategies I discussed in Estrella's section apply here as well. The only difference is that you are now approaching her lair from the south instead of the north. Also, if you plan on pulling Estrella to the CROSSROADS, make sure your lure is heavily buffed. I give this warning because the north access tube is difficult to navigate, as it goes up, then levels out to the north, then dips down into the room near Estrella's lair. When Estrella and her handmaidens are chasing you and casting blindness on you, you have plenty of things to worry about without having to worry about navigating the circuitous route of this access tube.&lt;br /&gt;
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The east and south access tubes from the CROSSROADS intersect after a quick turn, and therefore lead to the same place. (The east exit takes a right turn after a few strokes, while the south exit takes a left turn) At the point where the east and south access tubes from the CROSSROADS intersect, you are given the option to continue south, or to swim down and continue east. If you continue south from this intersection, you will enter BOIL'S LAIR. If you go down and to the east from the intersection, you enter the WELL. Both these areas have sharks, sharks, and more sharks, so if you like your prey big and tough, you have come to the right place.&lt;br /&gt;
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CAULDRONBOIL&lt;br /&gt;
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Exit the CROSSROADS from the east exit. It will turn right and continue south to the intersection with the access tube from the south exit. When you reach the intersection, continue south and in a few moments the walls will fall away as you enter an enormous room of silent dark water. The first time you enter BOIL'S LAIR, your heart will skip a beat, and you will have to remind yourself to breathe. You are on a ledge at the north end of the room. The ceiling of the room extends upwards until it is obscures by the dark water, ahead of you, the floor abruptly ends, forming a deep chasm that splits the room along its east-west axis. Around the perimeter of the room are six apartments, long since abandoned, that once housed the servants who served Kedge's clerics and tended to the daily needs of the Temple of Prexus.&lt;br /&gt;
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Today, however, this area is a makeshift jail that houses aqua goblin prisoners. Patrolling the watery chasm that divides this room, and blocking your access to these jail cells, are four enormous sharks. The leader of this pack is none other than CAULDRONBOIL (Common Drop - Sharkjaw Cutlass: Magic, 1HS 10/32, Wt. 2.0, WAR PAL RNG SHD BRD ROG, All Races, Rare Drop - Kedgemail Gauntlets: Magic/No Drop, AC 11 STR +3 DEX +5 MANA +25, Wt. 3.0, PAL RNG SHD BRD ROG SHM, All Races), the 49th level shark who has made this area his home.&lt;br /&gt;
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PULLING CAULDRONBOIL&lt;br /&gt;
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The secret to pulling this room is to wait for the sharks to separate. The four sharks in the room patrol the watery trench that traverses the room along its east-west axis. At different times, the sharks will be at the bottom or the top of the trench, and will move from the east to the west. You enter the room near the ceiling, and therefore you should try to wait until some of the sharks swim down near the floor. Isolate one or two of the sharks and bring them to your party waiting in the CROSSROADS or below the SOUTH ROOM. When fighting Cauldronboil in the CROSSROADS, be careful not to push him into a pillar, as this may cause him to suicide and take your loot with him.&lt;br /&gt;
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If you are adventurous, you can also bring your invisible party to one of the jail cells, and fight from there. This is a much shorter pull, and alleviates the need to worry about the wandering mermaids that patrol the CROSSROADS. If you decide to try this, be aware that the aqua goblin prisoners, although green, are hostile, and may try to attack a caster if he sits down to meditate.&lt;br /&gt;
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THE WELL (FRENZIED ROOM)&lt;br /&gt;
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Exit the CROSSROADS to the south and follow the access tube as it turns east and crosses the intersection with the tube from the east exit. Continue east from this intersection - this will require you to swim down a bit - until the access tube terminates its easterly course and turns upward. You are now at the bottom of a deep and narrow well. Swim up the well shaft and you will enter a room that is named after this oddly placed structure. This room is also called the FRENZIED ROOM, named for the Frenzied Cauldron Shark who occasionally spawns here.&lt;br /&gt;
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When you exit the top of the well shaft, you will be in a pit at the center of a large circular room. There is one other exit to this room, through a small access tube past the fallen pillars to the west. That other exit leads to the PATRIARCH ROOM, and to Phinigel Autropos. There are three sharks in this room. They are usually Caldron sharks or Hammerheads, but on rare occasion, the FRENZIED CAULDRON SHARK (Common Drop: Shark Tooth, Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races, Rare Drop: Abalone Gorget, Magic, AC 8, WIS +8, weight 4.0, WAR CLR PAL SHD BRD, All Races) will spawn in place of one of the other sharks.&lt;br /&gt;
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THE PATRIARCH ROOM&lt;br /&gt;
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If you swim over the fallen pillars and exit the FRENZIED ROOM to the west, you will enter a narrow access tube that turns right (north), then left (west), leading you to a large rectangular room. This is the PATRIARCH ROOM, and contains four exits, including the one you just emerged from. There are two seahorses and a shark that inhabit this room. The seahorses will be either Squallsurge, Spinereef, or Soothebrine Seahorses, just like those found in the SEAHORSE CAVES. If you are lucky, however, one of the seahorses will spawn as the SEAHORSE PATRIARCH (Common Drop - Wand of Ice: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Ice Shock, Wizard Only, HUM ERU DEF GNM, Rare Drop - Seahorse Scale Cloak: Magic/Lore, AC 8, DEX +6 SV COLD +35, Wt. 3.5, WAR PAL RNG SHD MNK BRD ROG, All Races) The shark will be either a Cauldron Shark, a Cauldron Hammerhead, or a the Ferocious Cauldron Shark which I will discuss in the next section. [Note: The drop of the Seahorse Scale Cloak has recently been changed. This is where I have been told it now drops, though I have not verified this.]&lt;br /&gt;
&lt;br /&gt;
To the right (northeast corner) as you enter the room, is the access tube that leads to the cavernous lair of Phinigel Autropos. To the left are two exits at the southern end of the room that lead to two separate rooms. The entrance in the center of the south wall leads to a small room that is usually empty (it is occasionally visited by the shark that lives in the PATRIARCH ROOM). The exit in the southwest corner of the room leads to an access tube that goes down and opens into the FEROCIOUS ROOM.&lt;br /&gt;
&lt;br /&gt;
THE FEROCIOUS ROOM&lt;br /&gt;
&lt;br /&gt;
The FEROCIOUS ROOM is almost always empty and is a good place to set up camp if you plan to hunt this area. The only time anything spawns here, is eighteen minutes after you kill the shark that wanders the PATRIARCH ROOM. This room is the spawn point for that shark. After he spawns, he swims up the access tube to the PATRIARCH ROOM, and immediately enters the small room through the south wall. He sits there for a while and then moves into the PATRIARCH ROOM to begin his patrol. On rare occasion, the shark that spawns in this room will be the FEROCIOUS CAULDRON SHARK, (Common Drop - Wand of Shadow: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Invoke Shadow, Necromancer Only, HUM ERU DEF GNM, Rare Drop - Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races)&lt;br /&gt;
&lt;br /&gt;
PULLING THE FRENZIED/PATRIARCH/FEROCIOUS ROOMS&lt;br /&gt;
&lt;br /&gt;
If you set up camp in the FEROCIOUS ROOM, you can pull the three sharks from the WELL room, and the two seahorses and the shark that reside in the PATRIARCH ROOM. All these spawns are on an eighteen minute cycle, therefore leaving three minutes per spawn if your party plans to clear this entire area. The beauty of this plan is that there are three rare spawns here. Every six minutes, your party will have a shot at getting a named spawn. If you spend any time here, you are almost guaranteed getting something good.&lt;br /&gt;
&lt;br /&gt;
To pull this area, set up camp in the FEROCIOUS ROOM and remember to time the spawn of the Ferocious Cauldron Shark or his placeholder. Other than that, its rather straightforward, just be sure not to pull too many at once.&lt;br /&gt;
&lt;br /&gt;
PHINIGEL AUTROPOS&lt;br /&gt;
&lt;br /&gt;
In the north east corner of the PATRIARCH ROOM, there is an access tube that turns to the north and drops down to a lower level. This is the tube that leads to the lair of the ruler of Kedge Keep, Phinigel Autropos. This tube drops down to the north, turns left, drops down and continues to the west. The tiles that line the walls of the tube are the same green/yellow tiles that cover ESTRELLA'S TEMPLE. At its western end, the tube turns upward and deposits you onto a ledge overlooking an enormous room.&lt;br /&gt;
&lt;br /&gt;
This room is the home Phinigel Autropos, and is the center of governmental authority for all sentient aquatic life across the oceans of Norrath. The room is octagonal, following traditional Kedgan design. There is an inclined ledge that runs along the perimeter of the room, halfway up the wall. The only exit from the room is in the east wall, where you entered.&lt;br /&gt;
&lt;br /&gt;
As you enter the room, the ledge you are on quickly ends, leading you to descend to the main floor of the room. In the center of the room, the floor has been cut away in the shape of an eight sided star. At the tip of each point of the star is a large column that rises up into the dark water above. There are four Swirlspine Seahorses guarding the cutaway section of the floor. They are inside four of the star points, with their heads at floor level. If you descend into the star shaped crevice, you will enter another octagonal room guarded by the deadly Swirlspine Guardians. At the center of this room is PHINIGEL AUTROPOS (Wand of Mana Tapping: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Seven Charges of Mana Sieve, Enchanter only, HUM ERU HIE DEF GNM, Rod of Malisement: Magic/Lore/No Drop, 1HB 7/30, Wt. 1.5, Seven Charges of Malisement, Shaman only, BAR TRL OGR, Staff of Elemental Mastery: Magic/Lore/No Drop, 2HB 15/30, Wt. 5.0, Effect of Reclaim Energy, Magician only, All Races, Trident of the Seven Seas: Magic/Lore/No Drop, Piercing 10/30, Wt. 2.0, Effect of Frost Strike, Rogue only, All Classes, Robe of the Kedge: Magic/Lore/No Drop, AC 8 STA +10 MANA +100, Wt. 1.5, NEC WIZ MAG ENC, HUM ERU HIE DEF GNM).&lt;br /&gt;
&lt;br /&gt;
PULLING PHINIGEL AUTROPOS&lt;br /&gt;
&lt;br /&gt;
There are many differing opinions about how to pull this room. Instead of going into them all, I would simply like to address some of the problems encountered in this area, and will suggest one strategy for pulling this room. If you have made it this far, you should be sophisticated enough to devise your own strategies that will work for you. Just be sure to have someone with Evac memorized, because you will probably need it.&lt;br /&gt;
&lt;br /&gt;
There are essentially three waves of opponent that must be dealt with here: Swilspines, Swirlspine Guardians, and Phinigel himself. To pull this area, I suggest a minimum of two strong groups, though three groups will make your task much easier. The key to fighting in this area is the pull. You must be able to pick off one or two seahorses at a time, until you get to Phinigel. Pulling more than two seahorses spells almost certain disaster, no matter how many people you have. Therefore, having a high level monk feign pulling is almost a necessity.&lt;br /&gt;
&lt;br /&gt;
I recommend setting up your camp in the PATRIARCH ROOM. This gives your puller some room to work with, and allows her to sacrifice herself should the pull go badly, therefore not endangering the entire party. It is useful to think of the Swirlspines and the Swirlspine Guardians as forming two concentric rings around Phinigel. When luring the Swirlspines along the points of the star, you should swim directly out to the perimeter of the room, and then make your way along the ledge to the eastern exit of the room. This will avoid attracting attention from the other seahorses standing guard in the center of the room. When pulling, you should also be sure to avoid placing yourself in a position where a blast from a seahorse's spell will knock you into the aggro range of another seahorse.&lt;br /&gt;
&lt;br /&gt;
The Swirlspine Seahorses and Swirlspine Guardians are casters, and have a tremendous amount of hit points. They will cast area of effect spells to wear down your party, so make sure you have your resistances buffed before you take them on. In addition, the SWIRLSPINE GUARDIANS (Common Drop - Swirlspine Belt: Magic, AC 4, Wt. 1.0, Effect of Haste, WAR PAL RNG SHD MNK BRD ROG, All Races) are able to summon you to their side during the fight, so be careful. This becomes particularly problematic when a Guardian teleports back to Phinigel's room in the middle of a fight. As everyone stands around asking, &amp;quot;Where did he go, did he suicide?&amp;quot;, you will begin to notice players disappearing one by one as they are summoned to their death. If this happens, camp immediately and /petition the problem as soon as you relog, because corpse retrieval from a fully spawned Phinigel's Lair is next to impossible.&lt;br /&gt;
&lt;br /&gt;
The Swirlspine Guardians have the ability to cast Complete Heal on themselves, or on their companions if you pull more than one. You should be prepared to have an enchanter mesmerize any extra seahorses that you pull, while your party focuses on one at a time. Enchanters work well down here, and some believe that the Swirlspine Guardians are easier to mesmerize than their generic Swirlspine cousins, though I have not confirmed this.&lt;br /&gt;
&lt;br /&gt;
Phinigel Autropos is not too difficult to take down if he is pulled alone. He is not in the same class as the dragons, though his loot can be almost as good. The key is to get him alone so that everyone can concentrate on him. Remember, the respawn time on the Swirlspines in this area is eighteen minutes, so you must work fast to clear a path to him. Phinigel will summon players to his side and has a wide variety of spells at his command. He will also dispel your parties buffs en masse, just like the dragons do, so be prepared and watch your Enduring Breath. Phinigel is well worth the trouble, and presents a great opportunity for fun and advancement for a couple of well organized groups who want a few hours of interesting, challenging gaming. Good luck, and keep an eye on your air supply!&lt;br /&gt;
&lt;br /&gt;
APPENDIX A - SPECIAL SPAWN LIST&lt;br /&gt;
&lt;br /&gt;
SWORDFISH&lt;br /&gt;
&lt;br /&gt;
    * FIERCE IMPALER - (Common Drop - Gloomwater Harpoon: Magic, Piercing 9/31, STR +4 HP +25, Wt. 3.0, WAR RNG SHD BRD ROG SHM, All Races, Rare Drop - Darksea Harpoon: Magic/Lore, Piercing 10/28, STR +5 WIS +5 MANA +20 SV DISEASE +5, Wt. 7.0 Range 40, Shaman only, All Races)&lt;br /&gt;
&lt;br /&gt;
SHARKS&lt;br /&gt;
&lt;br /&gt;
    * CAULDRONBUBBLE - (Common Drop - Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races, Rare Drop - Hammerhead Helm: Magic, AC 13 STR +7 STA +7, WAR CLR PAL RNG SHD BRD, All Races).&lt;br /&gt;
    * CAULDRONBOIL - (Common Drop - Sharkjaw Cutlass: Magic, 1HS 10/32, Wt. 2.0, WAR PAL RNG SHD BRD ROG, All Races, Rare Drop - Kedgemail Gauntlets: Magic/No Drop, AC 11 STR +3 DEX +5 MANA +25, Wt. 3.0, PAL RNG SHD BRD ROG SHM, All Races),&lt;br /&gt;
    * FRENZIED CAULDRON SHARK - (Common Drop - Shark Tooth, Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races, Rare Drop - Abalone Gorget: Magic, AC 8, WIS +8, Wt. 4.0, WAR CLR PAL SHD BRD, All Races)&lt;br /&gt;
    * FEROCIOUS CAULDRON SHARK - (Common Drop - Wand of Shadow: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Invoke Shadow, Necromancer Only, HUM ERU DEF GNM, Rare Drop - Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races)&lt;br /&gt;
&lt;br /&gt;
MERMAIDS&lt;br /&gt;
&lt;br /&gt;
    * SHELLARA EBBHUNTER - (Common Drop - Gloomwater Arrow: Magic, Archery 10/0 Range 150, Wt. 0.1, WAR PAL RNG SHD BRD, All Races, Rare Drop - Pearlescent Mask: Magic/No Drop, AC 5, +5 AGI, +10 Magic Resist, Wt. 0.1, Effect of Serpent Sight, Monk only)&lt;br /&gt;
    * ESTRELLA OF GLOOMWATER - (Common Drop - Rod of Drones: Magic/Lore/No Drop, 1HB 6/30, Wt. 1.5, Five charges of Drones of Doom, Druid only, All Races, Common Drop - Lamentation Blade: Magic item, 2HS 25/54, +5 STR +4 STA, Wt. 8.5, WAR PAL RNG SHD, All Races, Rare Drop - Prayer Shawl: AC 5, WIS +8, Wt. 0.4, CLR DRU SHM, All Races)&lt;br /&gt;
    * CORALYN KELPMAIDEN - (Common Drop - Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races, Rare Drop - Sharkskin Drum: Magic, Wt. 0.8, Bard only, All Races)&lt;br /&gt;
    * GOLDEN HAIRED MERMAID - (Common Drop - Lock of Hair - Used for Rain Caller Quest)&lt;br /&gt;
&lt;br /&gt;
SEAHORSES&lt;br /&gt;
&lt;br /&gt;
    * UNDERTOW - (Common Drop - Blazing Wand: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Blaze, Magician only, HUM ERU HIE DEF GNM, Rare Drop - Squallsurge Shall: Magic, AC 5, STA +5 MANA + 50, Wt. 0.3, NEC WIZ MAG ENC, All Races)&lt;br /&gt;
    * SEAHORSE MATRIARCH - (Common Drop - Rod of Health: Magic/Lore/No Drop, 1HB 6/30, Wt. 1.5, Five charges Word of Health, Cleric only, All Races, Rare Drop - Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races)&lt;br /&gt;
    * SEAHORSE PATRIARCH - (Common Drop - Wand of Ice: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Ice Shock, Wizard Only, HUM ERU DEF GNM, Rare Drop - Seahorse Scale Cloak: Magic/Lore, AC 8, DEX +6 SV COLD +35, Wt. 3.5, WAR PAL RNG SHD MNK BRD ROG, All Races)&lt;br /&gt;
    * SWIRLSPINE GUARDIANS - (Common Drop - Swirlspine Belt: Magic, AC 4, Wt. 1.0, Effect of Haste, WAR PAL RNG SHD MNK BRD ROG, All Races)&lt;br /&gt;
&lt;br /&gt;
PHINIGEL AUTROPOS&lt;br /&gt;
&lt;br /&gt;
    * PHINIGEL AUTROPOS - (Wand of Mana Tapping: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Seven Charges of Mana Sieve, Enchanter only, HUM ERU HIE DEF GNM, Rod of Malisement: Magic/Lore/No Drop, 1HB 7/30, Wt. 1.5, Seven Charges of Malisement, Shaman only, BAR TRL OGR, Staff of Elemental Mastery: Magic/Lore/No Drop, 2HB 15/30, Wt. 5.0, Effect of Reclaim Energy, Magician only, All Races, Trident of the Seven Seas: Magic/Lore/No Drop, Piercing 10/30, Wt. 2.0, Effect of Frost Strike, Rogue only, All Classes, Robe of the Kedge: Magic/Lore/No Drop, AC 8 STA +10 MANA +100, Wt. 1.5, NEC WIZ MAG ENC, HUM ERU HIE DEF GNM)&lt;br /&gt;
&lt;br /&gt;
APPENDIX B - ALPHABETICAL ITEM LIST&lt;br /&gt;
&lt;br /&gt;
    * Abalone Gorget: Magic, AC 8, WIS +8, Wt. 4.0, WAR CLR PAL SHD BRD, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Blazing Wand: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Blaze, Magician only, HUM ERU HIE DEF GNM (UNDERTOW)&lt;br /&gt;
    * Darksea Harpoon: Magic/Lore, Piercing 10/28, STR +5 WIS +5 MANA +20 SV DISEASE +5, Wt. 7.0 Range 40, Shaman only, All Races (FIERCE IMPALER)&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Gloomwater Arrow: Magic, Archery 10/0 Range 150, Wt. 0.1, WAR PAL RNG SHD BRD, All Races (SHELLARA EBBHUNTER)&lt;br /&gt;
    * Gloomwater Harpoon: Magic, Piercing 9/31, STR +4 HP +25, Wt. 3.0, WAR RNG SHD BRD ROG SHM, All Races (FIERCE IMPALER)&lt;br /&gt;
    * Hammerhead Helm: Magic, AC 13 STR +7 STA +7, WAR CLR PAL RNG SHD BRD, All Races (CAULDRONBUBBLE)&lt;br /&gt;
    * Kedgemail Gauntlets: Magic/No Drop, AC 11 STR +3 DEX +5 MANA +25, Wt. 3.0, PAL RNG SHD BRD ROG SHM, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Lamentation Blade: Magic item, 2HS 25/54, +5 STR +4 STA, Wt. 8.5, WAR PAL RNG SHD, All Races (ESTRELLA OF GLOOMWATER)&lt;br /&gt;
    * Pearlescent Mask: Magic/No Drop, AC 5, +5 AGI, +10 Magic Resist, Wt. 0.1, Effect of Serpent Sight, Monk only (SHELLARA EBBHUNTER)&lt;br /&gt;
    * Prayer Shawl: AC 5, WIS +8, Wt. 0.4, CLR DRU SHM, All Races (ESTRELLA OF GLOOMWATER)&lt;br /&gt;
    * Robe of the Kedge: Magic/Lore/No Drop, AC 8 STA +10 MANA +100, Wt. 1.5, NEC WIZ MAG ENC, HUM ERU HIE DEF GNM (PHINIGEL AUTROPOS)&lt;br /&gt;
    * Rod of Drones: Magic/Lore/No Drop, 1HB 6/30, Wt. 1.5, Five charges of Drones of Doom, Druid only, All Races (ESTRELLA OF GLOOMWATER)&lt;br /&gt;
    * Rod of Health: Magic/Lore/No Drop, 1HB 6/30, Wt. 1.5, Five charges Word of Health, Cleric only, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
    * Rod of Malisement: Magic/Lore/No Drop, 1HB 7/30, Wt. 1.5, Seven Charges of Malisement, Shaman only, BAR TRL OGR (PHINIGEL AUTROPOS)&lt;br /&gt;
    * Seahorse Scale Cloak: Magic/Lore, AC 8, DEX +6 SV COLD +35, Wt. 3.5, WAR PAL RNG SHD MNK BRD ROG, All Races (SEAHORSE PATRIARCH)&lt;br /&gt;
    * Shark Tooth: Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races (CAULDRONBUBBLE, CORALYN KELPMAIDEN)&lt;br /&gt;
    * Sharkjaw Cutlass: Magic, 1HS 10/32, Wt. 2.0, WAR PAL RNG SHD BRD ROG, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Sharkskin Drum: Magic, Wt. 0.8, Bard only, All Races (CORALYN KELPMAIDEN)&lt;br /&gt;
    * Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
    * Squallsurge Shall: Magic, AC 5, STA +5 MANA + 50, Wt. 0.3, NEC WIZ MAG ENC, All Races (UNDERTOW)&lt;br /&gt;
    * Staff of Elemental Mastery: Magic/Lore/No Drop, 2HB 15/30, Wt. 5.0, Effect of Reclaim Energy, Magician only, All Races (PHINIGEL AUTROPOS)&lt;br /&gt;
    * Swirlspine Belt: Magic, AC 4, Wt. 1.0, Effect of Haste, WAR PAL RNG SHD MNK BRD ROG, All Races (SWIRLSPINE GUARDIANS)&lt;br /&gt;
    * Trident of the Seven Seas: Magic/Lore/No Drop, Piercing 10/30, Wt. 2.0, Effect of Frost Strike, Rogue only, All Classes (PHINIGEL AUTROPOS)&lt;br /&gt;
    * Wand of Ice: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Ice Shock, Wizard Only, HUM ERU DEF GNM (SEAHORSE PATRIARCH)&lt;br /&gt;
    * Wand of Mana Tapping: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Seven Charges of Mana Sieve, Enchanter only, HUM ERU HIE DEF GNM (PHINIGEL AUTROPOS)&lt;br /&gt;
    * Wand of Shadow: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Invoke Shadow, Necromancer Only, HUM ERU DEF GNM (FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
&lt;br /&gt;
APPENDIX C - ITEMS BY CLASS&lt;br /&gt;
&lt;br /&gt;
BARD&lt;br /&gt;
&lt;br /&gt;
    * Abalone Gorget: Magic, AC 8, WIS +8, Wt. 4.0, WAR CLR PAL SHD BRD, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Gloomwater Arrow: Magic, Archery 10/0 Range 150, Wt. 0.1, WAR PAL RNG SHD BRD, All Races (SHELLARA EBBHUNTER)&lt;br /&gt;
    * Gloomwater Harpoon: Magic, Piercing 9/31, STR +4 HP +25, Wt. 3.0, WAR RNG SHD BRD ROG SHM, All Races (FIERCE IMPALER)&lt;br /&gt;
    * Hammerhead Helm: Magic, AC 13 STR +7 STA +7, WAR CLR PAL RNG SHD BRD, All Races (CAULDRONBUBBLE)&lt;br /&gt;
    * Kedgemail Gauntlets: Magic/No Drop, AC 11 STR +3 DEX +5 MANA +25, Wt. 3.0, PAL RNG SHD BRD ROG SHM, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Seahorse Scale Cloak: Magic/Lore, AC 8, DEX +6 SV COLD +35, Wt. 3.5, WAR PAL RNG SHD MNK BRD ROG, All Races (SEAHORSE PATRIARCH)&lt;br /&gt;
    * Shark Tooth: Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races (CAULDRONBUBBLE, CORALYN KELPMAIDEN)&lt;br /&gt;
    * Sharkjaw Cutlass: Magic, 1HS 10/32, Wt. 2.0, WAR PAL RNG SHD BRD ROG, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Sharkskin Drum: Magic, Wt. 0.8, Bard only, All Races (CORALYN KELPMAIDEN)&lt;br /&gt;
    * Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
    * Swirlspine Belt: Magic, AC 4, Wt. 1.0, Effect of Haste, WAR PAL RNG SHD MNK BRD ROG, All Races (SWIRLSPINE GUARDIANS)&lt;br /&gt;
&lt;br /&gt;
CLERIC&lt;br /&gt;
&lt;br /&gt;
    * Abalone Gorget: Magic, AC 8, WIS +8, Wt. 4.0, WAR CLR PAL SHD BRD, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Hammerhead Helm: Magic, AC 13 STR +7 STA +7, WAR CLR PAL RNG SHD BRD, All Races (CAULDRONBUBBLE)&lt;br /&gt;
    * Prayer Shawl: AC 5, WIS +8, Wt. 0.4, CLR DRU SHM, All Races (ESTRELLA OF GLOOMWATER)&lt;br /&gt;
    * Rod of Health: Magic/Lore/No Drop, 1HB 6/30, Wt. 1.5, Five charges Word of Health, Cleric only, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
    * Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races (CAULDRONBUBBLE, CORALYN KELPMAIDEN)&lt;br /&gt;
    * Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
&lt;br /&gt;
DRUID&lt;br /&gt;
&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Prayer Shawl: AC 5, WIS +8, Wt. 0.4, CLR DRU SHM, All Races (ESTRELLA OF GLOOMWATER)&lt;br /&gt;
    * Rod of Drones: Magic/Lore/No Drop, 1HB 6/30, Wt. 1.5, Five charges of Drones of Doom, Druid only, All Races (ESTRELLA OF GLOOMWATER)&lt;br /&gt;
    * Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races (CAULDRONBUBBLE, CORALYN KELPMAIDEN)&lt;br /&gt;
    * Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
&lt;br /&gt;
ENCHANTER&lt;br /&gt;
&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Robe of the Kedge: Magic/Lore/No Drop, AC 8 STA +10 MANA +100, Wt. 1.5, NEC WIZ MAG ENC, HUM ERU HIE DEF GNM (PHINIGEL AUTROPOS)&lt;br /&gt;
    * Shark Tooth: Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Squallsurge Shall: Magic, AC 5, STA +5 MANA + 50, Wt. 0.3, NEC WIZ MAG ENC, All Races (UNDERTOW)&lt;br /&gt;
    * Wand of Mana Tapping: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Seven Charges of Mana Sieve, Enchanter only, HUM ERU HIE DEF GNM (PHINIGEL AUTROPOS)&lt;br /&gt;
&lt;br /&gt;
MAGICIAN&lt;br /&gt;
&lt;br /&gt;
    * Blazing Wand: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Blaze, Magician only, HUM ERU HIE DEF GNM (UNDERTOW)&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Robe of the Kedge: Magic/Lore/No Drop, AC 8 STA +10 MANA +100, Wt. 1.5, NEC WIZ MAG ENC, HUM ERU HIE DEF GNM (PHINIGEL AUTROPOS)&lt;br /&gt;
    * Shark Tooth: Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Squallsurge Shall: Magic, AC 5, STA +5 MANA + 50, Wt. 0.3, NEC WIZ MAG ENC, All Races (UNDERTOW)&lt;br /&gt;
    * Staff of Elemental Mastery: Magic/Lore/No Drop, 2HB 15/30, Wt. 5.0, Effect of Reclaim Energy, Magician only, All Races (PHINIGEL AUTROPOS)&lt;br /&gt;
&lt;br /&gt;
NECROMANCER&lt;br /&gt;
&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Robe of the Kedge: Magic/Lore/No Drop, AC 8 STA +10 MANA +100, Wt. 1.5, NEC WIZ MAG ENC, HUM ERU HIE DEF GNM (PHINIGEL AUTROPOS)&lt;br /&gt;
    * Shark Tooth: Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Squallsurge Shall: Magic, AC 5, STA +5 MANA + 50, Wt. 0.3, NEC WIZ MAG ENC, All Races (UNDERTOW)&lt;br /&gt;
    * Wand of Shadow: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Invoke Shadow, Necromancer Only, HUM ERU DEF GNM (FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
&lt;br /&gt;
PALADIN&lt;br /&gt;
&lt;br /&gt;
    * Abalone Gorget: Magic, AC 8, WIS +8, Wt. 4.0, WAR CLR PAL SHD BRD, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Gloomwater Arrow: Magic, Archery 10/0 Range 150, Wt. 0.1, WAR PAL RNG SHD BRD, All Races (SHELLARA EBBHUNTER)&lt;br /&gt;
    * Hammerhead Helm: Magic, AC 13 STR +7 STA +7, WAR CLR PAL RNG SHD BRD, All Races (CAULDRONBUBBLE)&lt;br /&gt;
    * Kedgemail Gauntlets: Magic/No Drop, AC 11 STR +3 DEX +5 MANA +25, Wt. 3.0, PAL RNG SHD BRD ROG SHM, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Lamentation Blade: Magic item, 2HS 25/54, +5 STR +4 STA, Wt. 8.5, WAR PAL RNG SHD, All Races (ESTRELLA OF GLOOMWATER)&lt;br /&gt;
    * Seahorse Scale Cloak: Magic/Lore, AC 8, DEX +6 SV COLD +35, Wt. 3.5, WAR PAL RNG SHD MNK BRD ROG, All Races (SEAHORSE PATRIARCH)&lt;br /&gt;
    * Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races (CAULDRONBUBBLE, CORALYN KELPMAIDEN)&lt;br /&gt;
    * Sharkjaw Cutlass: Magic, 1HS 10/32, Wt. 2.0, WAR PAL RNG SHD BRD ROG, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
    * Swirlspine Belt: Magic, AC 4, Wt. 1.0, Effect of Haste, WAR PAL RNG SHD MNK BRD ROG, All Races (SWIRLSPINE GUARDIANS)&lt;br /&gt;
&lt;br /&gt;
RANGER&lt;br /&gt;
&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Gloomwater Arrow: Magic, Archery 10/0 Range 150, Wt. 0.1, WAR PAL RNG SHD BRD, All Races (SHELLARA EBBHUNTER)&lt;br /&gt;
    * Gloomwater Harpoon: Magic, Piercing 9/31, STR +4 HP +25, Wt. 3.0, WAR RNG SHD BRD ROG SHM, All Races (FIERCE IMPALER)&lt;br /&gt;
    * Hammerhead Helm: Magic, AC 13 STR +7 STA +7, WAR CLR PAL RNG SHD BRD, All Races (CAULDRONBUBBLE)&lt;br /&gt;
    * Kedgemail Gauntlets: Magic/No Drop, AC 11 STR +3 DEX +5 MANA +25, Wt. 3.0, PAL RNG SHD BRD ROG SHM, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Lamentation Blade: Magic item, 2HS 25/54, +5 STR +4 STA, Wt. 8.5, WAR PAL RNG SHD, All Races (ESTRELLA OF GLOOMWATER)&lt;br /&gt;
    * Seahorse Scale Cloak: Magic/Lore, AC 8, DEX +6 SV COLD +35, Wt. 3.5, WAR PAL RNG SHD MNK BRD ROG, All Races (SEAHORSE PATRIARCH)&lt;br /&gt;
    * Shark Tooth: Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races (CAULDRONBUBBLE, CORALYN KELPMAIDEN)&lt;br /&gt;
    * Sharkjaw Cutlass: Magic, 1HS 10/32, Wt. 2.0, WAR PAL RNG SHD BRD ROG, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
    * Swirlspine Belt: Magic, AC 4, Wt. 1.0, Effect of Haste, WAR PAL RNG SHD MNK BRD ROG, All Races (SWIRLSPINE GUARDIANS)&lt;br /&gt;
&lt;br /&gt;
ROGUE&lt;br /&gt;
&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Gloomwater Harpoon: Magic, Piercing 9/31, STR +4 HP +25, Wt. 3.0, WAR RNG SHD BRD ROG SHM, All Races (FIERCE IMPALER)&lt;br /&gt;
    * Kedgemail Gauntlets: Magic/No Drop, AC 11 STR +3 DEX +5 MANA +25, Wt. 3.0, PAL RNG SHD BRD ROG SHM, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Seahorse Scale Cloak: Magic/Lore, AC 8, DEX +6 SV COLD +35, Wt. 3.5, WAR PAL RNG SHD MNK BRD ROG, All Races (SEAHORSE PATRIARCH)&lt;br /&gt;
    * Shark Tooth: Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races (CAULDRONBUBBLE, CORALYN KELPMAIDEN)&lt;br /&gt;
    * Sharkjaw Cutlass: Magic, 1HS 10/32, Wt. 2.0, WAR PAL RNG SHD BRD ROG, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
    * Swirlspine Belt: Magic, AC 4, Wt. 1.0, Effect of Haste, WAR PAL RNG SHD MNK BRD ROG, All Races (SWIRLSPINE GUARDIANS)&lt;br /&gt;
    * Trident of the Seven Seas: Magic/Lore/No Drop, Piercing 10/30, Wt. 2.0, Effect of Frost Strike, Rogue only, All Classes (PHINIGEL AUTROPOS)&lt;br /&gt;
&lt;br /&gt;
SHADOWKNIGHT&lt;br /&gt;
&lt;br /&gt;
    * Abalone Gorget: Magic, AC 8, WIS +8, Wt. 4.0, WAR CLR PAL SHD BRD, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Gloomwater Arrow: Magic, Archery 10/0 Range 150, Wt. 0.1, WAR PAL RNG SHD BRD, All Races (SHELLARA EBBHUNTER)&lt;br /&gt;
    * Gloomwater Harpoon: Magic, Piercing 9/31, STR +4 HP +25, Wt. 3.0, WAR RNG SHD BRD ROG SHM, All Races (FIERCE IMPALER)&lt;br /&gt;
    * Hammerhead Helm: Magic, AC 13 STR +7 STA +7, WAR CLR PAL RNG SHD BRD, All Races (CAULDRONBUBBLE)&lt;br /&gt;
    * Kedgemail Gauntlets: Magic/No Drop, AC 11 STR +3 DEX +5 MANA +25, Wt. 3.0, PAL RNG SHD BRD ROG SHM, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Lamentation Blade: Magic item, 2HS 25/54, +5 STR +4 STA, Wt. 8.5, WAR PAL RNG SHD, All Races (ESTRELLA OF GLOOMWATER)&lt;br /&gt;
    * Seahorse Scale Cloak: Magic/Lore, AC 8, DEX +6 SV COLD +35, Wt. 3.5, WAR PAL RNG SHD MNK BRD ROG, All Races (SEAHORSE PATRIARCH)&lt;br /&gt;
    * Shark Tooth: Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races (CAULDRONBUBBLE, CORALYN KELPMAIDEN)&lt;br /&gt;
    * Sharkjaw Cutlass: Magic, 1HS 10/32, Wt. 2.0, WAR PAL RNG SHD BRD ROG, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
    * Swirlspine Belt: Magic, AC 4, Wt. 1.0, Effect of Haste, WAR PAL RNG SHD MNK BRD ROG, All Races (SWIRLSPINE GUARDIANS)&lt;br /&gt;
&lt;br /&gt;
SHAMAN&lt;br /&gt;
&lt;br /&gt;
    * Darksea Harpoon: Magic/Lore, Piercing 10/28, STR +5 WIS +5 MANA +20 SV DISEASE +5, Wt. 7.0 Range 40, Shaman only, All Races (FIERCE IMPALER)&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Gloomwater Harpoon: Magic, Piercing 9/31, STR +4 HP +25, Wt. 3.0, WAR RNG SHD BRD ROG SHM, All Races (FIERCE IMPALER)&lt;br /&gt;
    * Kedgemail Gauntlets: Magic/No Drop, AC 11 STR +3 DEX +5 MANA +25, Wt. 3.0, PAL RNG SHD BRD ROG SHM, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Prayer Shawl: AC 5, WIS +8, Wt. 0.4, CLR DRU SHM, All Races (ESTRELLA OF GLOOMWATER)&lt;br /&gt;
    * Rod of Malisement: Magic/Lore/No Drop, 1HB 7/30, Wt. 1.5, Seven Charges of Malisement, Shaman only, BAR TRL OGR (PHINIGEL AUTROPOS)&lt;br /&gt;
    * Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races (CAULDRONBUBBLE, CORALYN KELPMAIDEN)&lt;br /&gt;
    * Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
&lt;br /&gt;
WARRIOR&lt;br /&gt;
&lt;br /&gt;
    * Abalone Gorget: Magic, AC 8, WIS +8, Wt. 4.0, WAR CLR PAL SHD BRD, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Gloomwater Arrow: Magic, Archery 10/0 Range 150, Wt. 0.1, WAR PAL RNG SHD BRD, All Races (SHELLARA EBBHUNTER)&lt;br /&gt;
    * Gloomwater Harpoon: Magic, Piercing 9/31, STR +4 HP +25, Wt. 3.0, WAR RNG SHD BRD ROG SHM, All Races (FIERCE IMPALER)&lt;br /&gt;
    * Hammerhead Helm: Magic, AC 13 STR +7 STA +7, WAR CLR PAL RNG SHD BRD, All Races (CAULDRONBUBBLE)&lt;br /&gt;
    * Lamentation Blade: Magic item, 2HS 25/54, +5 STR +4 STA, Wt. 8.5, WAR PAL RNG SHD, All Races (ESTRELLA OF GLOOMWATER)&lt;br /&gt;
    * Seahorse Scale Cloak: Magic/Lore, AC 8, DEX +6 SV COLD +35, Wt. 3.5, WAR PAL RNG SHD MNK BRD ROG, All Races (SEAHORSE PATRIARCH)&lt;br /&gt;
    * Shark Tooth: Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races (CAULDRONBUBBLE, CORALYN KELPMAIDEN)&lt;br /&gt;
    * Sharkjaw Cutlass: Magic, 1HS 10/32, Wt. 2.0, WAR PAL RNG SHD BRD ROG, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
    * Swirlspine Belt: Magic, AC 4, Wt. 1.0, Effect of Haste, WAR PAL RNG SHD MNK BRD ROG, All Races (SWIRLSPINE GUARDIANS)&lt;br /&gt;
&lt;br /&gt;
WIZARD&lt;br /&gt;
&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Robe of the Kedge: Magic/Lore/No Drop, AC 8 STA +10 MANA +100, Wt. 1.5, NEC WIZ MAG ENC, HUM ERU HIE DEF GNM (PHINIGEL AUTROPOS)&lt;br /&gt;
    * Shark Tooth: Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Squallsurge Shall: Magic, AC 5, STA +5 MANA + 50, Wt. 0.3, NEC WIZ MAG ENC, All Races (UNDERTOW)&lt;br /&gt;
    * Wand of Ice: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Ice Shock, Wizard Only, HUM ERU DEF GNM (SEAHORSE PATRIARCH)&lt;br /&gt;
&lt;br /&gt;
APPENDIX D - KEDGE INHABITANTS BY APPROXIMATE LEVEL&lt;br /&gt;
&lt;br /&gt;
* Lancer Swordfish - Low 30's&lt;br /&gt;
* Piercer Swordfish - Mid 30's&lt;br /&gt;
* Impaler Swordfish - Low 40's&lt;br /&gt;
* Fierce Impaler - Low 40's&lt;br /&gt;
* Stingtooth Piranha - Upper 30's&lt;br /&gt;
* Stiletto Tooth Piranha - Upper 30's&lt;br /&gt;
* Stiletto Fang Piranha - Mid 40's&lt;br /&gt;
* Ravenous Stiletto Fang Piranha - Mid 40's&lt;br /&gt;
* Cauldron Shark - Upper 30's&lt;br /&gt;
* Cauldron Hammerhead - Low 40's&lt;br /&gt;
* Cauldronboil - 49&lt;br /&gt;
* Cauldronbubble - 49&lt;br /&gt;
* Frenzied Cauldron Shark - Mid 40's&lt;br /&gt;
* Ferocious Cauldron Shark - Mid 40's&lt;br /&gt;
* Crimson Sailfin - Below 10&lt;br /&gt;
* Cobalt Sailfin - Below 10&lt;br /&gt;
* Cerulean Sailfin - Below 10&lt;br /&gt;
* Emerald Sailfin - Below 10&lt;br /&gt;
* Shimmering Sailfin - Low 30s&lt;br /&gt;
* Spinereef Seahorse - Mid 40's&lt;br /&gt;
* Squallsurge Seahorse - Mid 40's&lt;br /&gt;
* Soothebrine Seahorse - Mid 40's&lt;br /&gt;
* Swirlspine Seahorse - 49-51&lt;br /&gt;
* Swirlspine Guardian - 49-51&lt;br /&gt;
* Undertow - Upper 40's&lt;br /&gt;
* Mermaid - Low 40's&lt;br /&gt;
* Golden Haired Mermaid - Low 40's&lt;br /&gt;
* Gloomwater Mermaid - Low 40's&lt;br /&gt;
* Gloomstalker Mermaid - Mid 40's&lt;br /&gt;
* Shellara Ebbhunter - Upper 40's&lt;br /&gt;
* Coralyn Kelpmaiden - Upper 40's&lt;br /&gt;
* Estrella of Gloomwater - 51&lt;br /&gt;
* Phinigel Autropos - 53&lt;br /&gt;
&lt;br /&gt;
[[Category: Zones]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Kedge_Keep</id>
		<title>Kedge Keep</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Kedge_Keep"/>
				<updated>2011-11-04T16:50:42Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Kedgekeep.jpg|frame|Map of Kedge Keep]]&lt;br /&gt;
&lt;br /&gt;
Kedge Keep is the ancient fortress of the Kedge, an aquatic race of beings whose civilization perished centuries ago. A few of the kedge can be found within, but mostly the other inhabitants of the Keep stay inside. The Temple to the god Prexus is also hidden within the aquatic depths of the Keep. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;zoneTopTable&amp;quot;&lt;br /&gt;
! ''' Level of Monsters: '''&lt;br /&gt;
|35-50&lt;br /&gt;
|-&lt;br /&gt;
! ''' Types of Monsters: '''&lt;br /&gt;
|Cerulean, Cobalt, Crimson, Emerald, and Shimmering Sailfins, Lancer, Piercer, and Impaler Swordfish, Stingtooth, Stiletto Tooth, and Stiletto Fang Piranhas, Cauldron Sharks and Hammerheads, Spinereef, Squallsurge, Soothebrine, and [[Swirlspine Seahorses]], [[Swirlspine Guardians]], Gloomwater and Gloomstalker Mermaids, Aqua Goblin Prisoners&lt;br /&gt;
|-&lt;br /&gt;
! ''' Notable NPC's: '''&lt;br /&gt;
|'''[[Phinigel Autropos]]''', [[Cauldronboil]], [[Cauldronbubble]], [[Coralyn Kelpmaiden]], [[Estrella of Gloomwater]], [[Fierce Impaler]], [[Ferocious Cauldron Shark]], [[Frenzied Cauldron Shark]], [[Golden Haired Mermaid]], [[Ravenous Stiletto Fang Piranha]], [[Seahorse Patriarch]], [[Seahorse Matriarch]], [[Shellara Ebbhunter]] &lt;br /&gt;
|-&lt;br /&gt;
! ''' Unique Items: '''&lt;br /&gt;
|[[Abalone Gorget]], [[Blazing Wand]], [[Darksea Harpoon]], [[Driftwood Treasure Chest]], [[Gloomwater Arrow]], [[Gloomwater Harpoon]], [[Hammerhead Helm]], [[Kedgemail Gauntlets]], [[Lamentation Blade]], Lock of Mermaid Hair, [[Pearlescent Mask]], [[Prayer Shawl]], [[Rod of Drones]], [[Rod of Health]], [[Seahorse Scale Cloak]], [[Shark Tooth]], [[Sharkbone Warhammer]], [[Sharkjaw Cutlass]], [[Sharkskin Drum]], [[Shield of Prexus]], [[Squallsurge Shawl]], [[Swirlspine Belt]], [[Wand of Ice]], [[Wand of Shadow]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Adjacent Zones: '''&lt;br /&gt;
|[[Dagnor's Cauldron]]&lt;br /&gt;
|} 	&lt;br /&gt;
&lt;br /&gt;
== Map Location Key ==&lt;br /&gt;
&lt;br /&gt;
Note in the above map that the lettered areas are shafts of water that extend in and out of the page.&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;The Hole&amp;quot; a shaft that goes down from First Floor to Second Floor and keeps going down into the &amp;quot;Piranha Pit&amp;quot; where Ravenous Stiletto Fang Piranha spawns&lt;br /&gt;
&lt;br /&gt;
B Shaft down from Second Floor&lt;br /&gt;
&lt;br /&gt;
C Shaft up from Second Floor to #4&lt;br /&gt;
&lt;br /&gt;
D &amp;quot;Bubble's Tube&amp;quot; a shaft down from Second Floor to opening to north and eventually to #3&lt;br /&gt;
&lt;br /&gt;
E Shaft up to #14&lt;br /&gt;
&lt;br /&gt;
1 &amp;quot;First Floor&amp;quot; with [[Fierce Impaler]] who drops [[Gloomwater Harpoon]] (Common) and [[Darksea Harpoon]] (Rare)&lt;br /&gt;
&lt;br /&gt;
2 &amp;quot;Second Floor&amp;quot;&lt;br /&gt;
&lt;br /&gt;
3 &amp;quot;Bubble's Den&amp;quot; with [[Cauldronbubble]] who drops [[Sharkbone Warhammer]] (Common) and [[Hammerhead Helm]] (Rare)&lt;br /&gt;
&lt;br /&gt;
4 Room with Golden Haired Mermaid who drops Lock of Mermaid Hair&lt;br /&gt;
&lt;br /&gt;
5 &amp;quot;Fallen Gate Room&amp;quot; with shaft to east which leads downwards&lt;br /&gt;
&lt;br /&gt;
6 &amp;quot;Safe Den&amp;quot;&lt;br /&gt;
&lt;br /&gt;
7 &amp;quot;The Balcony&amp;quot; which is a common pull spot for Estrella&lt;br /&gt;
&lt;br /&gt;
8 &amp;quot;Estrella's Temple&amp;quot; with [[Estrella of Gloomwater]] who drops [[Rod of Drones]] (Common) and [[Lamentation Blade]] (Common) and [[Prayer Shawl]] (Rare) and [[Shellara Ebbhunter]] who drops [[Gloomwater Arrow]] (Common) and [[Pearlescent Mask]] (Rare)&lt;br /&gt;
&lt;br /&gt;
9 &amp;quot;Temple of Prexus&amp;quot; with Undertow who drops [[Blazing Wand]] (Common) and [[Squallsurge Shawl]] (Rare)&lt;br /&gt;
&lt;br /&gt;
10 Spawn spot of [[Coralyn Kelpmaiden]] who drops [[Sharkbone Warhammer]] (Common) and [[Sharkskin Drum]] (Rare)&lt;br /&gt;
&lt;br /&gt;
11 &amp;quot;Seahorse Caves&amp;quot; with [[Seahorse Matriarch]] who drops [[Rod of Health]] (Common) and [[Shield of Prexus]] (Rare)&lt;br /&gt;
&lt;br /&gt;
12 &amp;quot;The Crossroads&amp;quot;&lt;br /&gt;
&lt;br /&gt;
13 &amp;quot;Boil's Lair&amp;quot; with [[Cauldronboil]] who drops [[Sharkjaw Cutlass]] (Common) and [[Kedgemail Gauntlets]] (Rare)&lt;br /&gt;
&lt;br /&gt;
14 &amp;quot;Frenzied Room&amp;quot; with [[Frenzied Cauldron Shark]] who drops [[Shark Tooth]] (Common) and [[Abalone Gorget]] (Rare)&lt;br /&gt;
&lt;br /&gt;
15 &amp;quot;Patriarch's Room&amp;quot; with [[Seahorse Patriarch]] who drops [[Wand of Ice]] (Common) and [[Seahorse Scale Cloak]] (Rare)&lt;br /&gt;
&lt;br /&gt;
16 &amp;quot;Ferocious Room&amp;quot; with Ferocious Cauldron Shark who drops [[Wand of Shadow]] (Common) and [[Driftwood Treasure Chest]] (Rare)&lt;br /&gt;
&lt;br /&gt;
17 Room with '''[[Phinigel Autropos]]''' (see raid encounter page for drops)&lt;br /&gt;
&lt;br /&gt;
== Astuce's Guide to Kedge Keep ==&lt;br /&gt;
&lt;br /&gt;
note: Kedge Keep is 99 percent fixed on p99, Haynar is a god. The only outstanding bug has to do with targetting and getting pets to attack the mobs right away and can be overcome by toggling target or getting in melee range and then switching targets.&lt;br /&gt;
&lt;br /&gt;
Kedge Keep is awesome. The only reason it's empty most of the time is because people are scared of facing the unknown. This guide will attempt to shed some light on all the camps available there so that more people come visit my favorite dungeon. Happy swimming!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The first camp in KK is the first zone in room. There are lancer swordfish that spawn there, about 6-8, and 1 piercer swordfish. All those fish are placeholders for either the impaler swordfish, or the fierce impaler who can drop gloomwater harpoon or darksea harpoon. These are some of the best xp mobs in the game, even as light blue cons they will give more xp than any other camp in the game. Pacify or calm animal is the best way to pull those to the zone in, and make sure you pull them in all the way, or else you can get adds after the initial lull wears off.&lt;br /&gt;
&lt;br /&gt;
The second camp, which can sometimes be done with the first camp depending on your group, is the second floor. There are 2-3 piercer swordfish, 1 stiletto fang pirhana, 1 cauldron shark on the main level. The best way to pull those is to invis up on the first floor, drop down the shaft, target the piranha, then target the shark. Swim back up into the shaft, and pacify both (don't need line of sight). Invis again and then target 1 or 2 piercers (1 if there's 2, 2 if there's 3) and then swim back up the shaft and pacify the one or two. Swim back down visible and get aggro from the one that wasn't pacified, and pull it up to the first floor. Rinse and repeat until the whole floor is cleared. After that is done, there are two piranha's at the bottom of the shaft, lower than the second floor, one is the placeholder for the ravenous pirhana, who doesn't drop anything.&lt;br /&gt;
&lt;br /&gt;
Still as part of the second camp, once the second floor is clear, if you go in the south wing but swim up instead of down it will lead you to a room with three spawns (4 on EQatlas map); one in the ceiling, and two in the little room. The one in the middle of the room is the placeholder for the golen haired mermaid, who drops the rain caller piece every time.&lt;br /&gt;
&lt;br /&gt;
Third camp is from the second floor, swim east, then drop all the way down (3 on EQatlas map). It will be a single room with 2 cauldron or hammerhead sharks, one is the placeholder for cauldronbubble, who drops the hammerhead helm. If you choose to fight him in the shaft and not in his room it is important to consider that one mermaid will roam all the way into the shaft, so either you fight him in between her patrols, or you kill her first. Once bubble room is cleared there are 2 mermaid rooms that are easily accessible from the middle of the shaft, one has 3 spawns (one mermaid is halfway in ceiling), the other has 2 spawns. Shellara Ebbhunter routinely spawns in those rooms, any mermaid can be her placeholder but she seems to really like those rooms. She commonly drops gloomwater arrow and rarely the perlescent mask (monk only, awesome item). If you have enough firepower you can also take down the 2 mermaids above Estrella's temple (8 on Eqatlas map), easy to pull if you switch to 3rd person view right as you're coming out of the tunnel and pacify. Once they're both down, again it will be up to the quality of your group to decide if you can take out mermaids from the temple or not.&lt;br /&gt;
&lt;br /&gt;
If you are interested in killing mermaids but someone is already camping cauldronbubble room, you can move to the safe den (6 on EQatlas map), nothing spawns there and you can pull from either the 2 mermaid rooms and/or the temple directly. Mermaids are druids, and on p99 they unfortunately have access to much more spells than they should (fixation of ro and ro's fiery sundering mainly), it is imperative to dispell them completely, makes the fight a lot easier, stuns are also a big big help, they have the same loot table as seafuries and routinely drop cash loots worth 100pp+.&lt;br /&gt;
&lt;br /&gt;
Estrella herself is never up (thank you solo'ing chanters), but if for some reason she is, she will summon and is one of the 4 mobs in the zone that sees invis. She can be solo pulled if you pacify the 4 guards around her. She has mostly crap drops but her rare is the prayer shawl, the best droppable wis shoulders in game for priests.&lt;br /&gt;
&lt;br /&gt;
Next camp is the undertow area (room where you see 9 and 10 on EQatlas map). This room is one of the reasons I love kedge. It's great dungeon design at work. The best spot as a group to camp that area is the southwest corner of the big room. It is safe to appear there except of course for the little cerulean sailfin types, the little fishies with like 50hp and an up to 400hp random AE nuke. In the middle part of the room, there are 5 missing tiles in the ceiling. In those spots there are 5 stilleto fang piranha's. They are weaker than their cousins from the 2nd floor. They can be easily single pulled without pacify as long as you swim really high and then move to their spots one by one instead of swimming close to the ground and getting in the line of sight of many of them at once. Either way, even with 2-3 of them at once it's a fairly easy fight. They are also recommended as semi-permanent pets for enchanters who want to practice charming in a group setting without too much risk.&lt;br /&gt;
&lt;br /&gt;
Once the 5 piranha's are dispatched, you can pull the mermaid in the other corner of the room (10 on EQatlas map), she's the placeholder for Coralyn Kelpmaiden, who drops the sharkskin drums. You dont have to pacify the seahorses close to her she will come single. After that you can kill the 2 seahorses in the little alcove where undertow spawns (9 on EQatlas map). Seahorses can be either druids or clerics, they are also very important to dispell, and stun, and as clerics, they can complete heal. Once those two are done if undertow or his placeholder is up (8 hour respawn), he will be at the top of the dome of that little room, he's not that tough and is once again usually chanter solo'ed so you won't see him.&lt;br /&gt;
&lt;br /&gt;
Further in this camp, depending on firepower again, you can start killing the seahorse caves. In the first room there's 3 static spawns, and 1 roamer. Pacify your way but expect to fight them 2 at once, so a chanter to mez or charm or a bard to charm (most of the time they're too high for a bard to mez) is recommended here. Once you've taken care of the 4 horses you can pull the seahorse matriarch (11 on EQatlas map), who drops shield of prexus (permanent enduring breath).&lt;br /&gt;
&lt;br /&gt;
Backing up to the 2nd floor, if you take the south wing, it will lead you to other camps in the zone. The first one you run into is cauldronboil room (nice hybrid gloves, 13 on EQatlas map). There are 3 sharks in that room and one mermaid in a jail cell. It's not recommended to do that camp in that room because of how little spawns there are, unless you are max xp and only looking for the gloves. You can pull to the crossroads (12 on EQatlas map) as there is only a bull shark (rarely frenzied bull shark) that roams there sometimes and he's relatively weak. Experts of the zone will also point out that from the crossroads is another way into Estrella's temple (8 on eqatlas map), but I'm trying to keep it somewhat coherent (sorry if I failed!).&lt;br /&gt;
&lt;br /&gt;
Further in this area you will reach the bottom of a shaft (E on EQatlas map) which leads to frenzied room (14 on EQatlas map). Using the same technique as shown for the second floor, this is a good spot to invis and get 2 targets to pacify the sharks in the room. There are 3-6 sharks in that room, the number varies from spawn cycle to spawn cycle. The frenzied cauldron shark can spawn in that room, common drop is shark tooth and rare is the abalone gorget. Once that room is cleared, it is recommended to move into the room, on the east side. There's a nice open area to set up camp and continue pulls there from many camps at once. You can easily reach boil room (13 on map), and you can also pull the patriarch room (15 on EQatlas map), there's only 2 seahorses in that room usually, one of which is the placeholder for seahorse patriarch, who's a very high level wizard that rarely drops the seahorse scale cloak. The only other mob that rarely spawns in that room is the frenzied shark (very weak mob) who has the same loot as the other frenzied sharks in the zone. Once the seahorses are dispatched you have ferocious room (16 on EQatlas map) which is a single spawn shark that once in a blue moon will drop the driftwood treasure chest.&lt;br /&gt;
&lt;br /&gt;
The last place left is phinny's temple (17 on map). It is safe to swim around the ledges visible, the only mobs in that room are the 4 swirlspine seahorses that guard phinny and phinny himself when he's up and they all see invis anyway. Most raids/groups set up on the NW corner of that room. To pull phinny most people will actually use either a cleric or a necro or someone with a shiny brass idol. The idea is to aggro all 4 seahorses and pull them away from the room, then have someone else go tag phinny and pull him up to the west ledge of the room. Once the seahorses come back they dont interfere with the battle. Phinny himself is not that tough, just make sure to have your resists up if you fight him with a tank, as he will nuke a lot. He will also pillage enchantment (4 slot dispell) so it's important to have either an EB item or a bard that sings EB song constantly on those fighting him up close. Most guilds tend to not even use any tanks and just have pets fight him.&lt;br /&gt;
&lt;br /&gt;
Once phinny is dead you can still fight the swirlspines. They are extremely high MR mobs so you must have a FD puller to split them (until mez push is fixed for bards, no I won't explain here). They are cleric mobs with a very large mana pool, and they will c-heal (sometimes 4 times in a fight) so bring lots of dps and/or people who can bash. Any time a swirlspine seahorse dies, a swirlspine guardian MAY spawn. It spawns below, where phinny was, and it is not social with any other mob, meaning if you have 2-4 guardians up, you can just pull them one by one without worry. The guardian is very similar to the regular swirlspine, and it can drop the swirlspine belt (4 ac 16 percent haste). If the guardian isn't engaged within a few minutes (less than 10 mins I'd say, not exactly sure) it will despawn.&lt;br /&gt;
&lt;br /&gt;
I hope this guide will help some people feel a bit more adventurous and try one of the best dungeons ever made!&lt;br /&gt;
&lt;br /&gt;
Astuce&lt;br /&gt;
&lt;br /&gt;
== Dangers ==&lt;br /&gt;
&lt;br /&gt;
This dungeon is a very unique place in which to adventure. Unlike all the other places in all the lands, the entire dungeon is underwater. This alone requires that any group adventuring within have a fair amount of planning before travelling within, and so it is also one of the least inhabited dungeon in the entire game. You will never hear someone yell &amp;quot;camp check!&amp;quot; in all your time here, that much I can guarantee.&lt;br /&gt;
&lt;br /&gt;
The uniqueness of this zone makes it dangerous for a few reasons that someone adventuring within needs to take into account when hunting there, regardless of what you hunt. First of all the zone is entirely underwater. That means that anyone going inside has to have some way of breathing underwater, either through an item, a spell, or a bard song. Make sure to keep ahead of this if you are using a spell to breathe with, since it can run out like any other and death by drowning is fast. This can also make corpse recovery difficult, since all of the above require an item to take advantage of.&lt;br /&gt;
&lt;br /&gt;
The second problem is that the dungeon is one of the few that extends up and down as much as it extends in the traditional directions. This can be dangerous if you use any area-of-effect type of spell or song, because all of the creatures above and below you in the dungeon will feel this as well. Be aware if and what rooms and monsters are above and below you when you cast a spell. For instance, say you are pulling the Second Floor into the east room, and someone (I won't say who) casts an AoE rain spell, for instance. This will affect the monsters you are fighting, but will also affect the monsters below you, in this case, area #3 on the map. They will then actively engage in the next problem...&lt;br /&gt;
&lt;br /&gt;
Pathing and popping are the next two largest problems. Pathing in the Keep is a constant pain, since creatures move along very non-intuitive lines when they come to you after a pull. It seems intuitive that a fish across a room from you, when shot with an arrow, would turn towards you and move in, following you as you go. Unfortunately, this isn't always the case. If you pull with the creature right on you, it will follow you pretty well. If you don't, however, the fish will, if you're lucky, follow a circuitous route around the perimeter of the room to meet you. If you are unlucky, it will turn and swim out of the room or just get stuck somewhere. At this point it will do the next fun trick, and will pop to where you are. The puller swims back, no fish in sight, and POP! the fish is directly in the middle of the group, hopefully without too many additional friends it found along the way. In the above example for the vertical dungeon, the popping fish would be Cauldronbubble, not a fish you want dropping in unannounced. Also, along these lines, using spells that cause fear or slow a creature on the pull, or losing track of a pet, will likely cause the creature to get lost, only to pop back with many enemies. If this happens, it's better to evac and figure things out later...&lt;br /&gt;
&lt;br /&gt;
Now for specific dangers. There is one fish that everyone should be aware of, and that is the Shimmering Sailfin. This fish, when killed, can occasionally explode causing 400 points of AoE damage. Also, killing off the sailfins that can be frequently seen floating around will cause the more dangerous and aggressive piranhas to start spawning, which can cause problems if you're in for a long camp.&lt;br /&gt;
&lt;br /&gt;
Two of the rarer spawns bear mention. The first that most groups will encounter is Estrella of Gloomwater. She is quite possibly harder to take down that Phinigel himself, and even if this isn't true, the possibility makes the point that she is no pushover. She is highly aggressive with a large aggro radius, can see through invisibility, has several guardians (all of whom can see through invis as well), and is a formidable caster. She can dispel your buffs (&amp;quot;Enduring Breath, anyone? Please!?!&amp;quot;), blind you, and if that's not enough, summon you to her to finish the job.&lt;br /&gt;
&lt;br /&gt;
The other rare spawn is Phinigel Autropos himself. His room is designed in a unique way, with the entry hall at the top of a large barrel-shaped room. Just below the entrance is a narrowing with a star-shaped opening that leads downward to where Phinigel is. Pulling this area is extremely difficult, because he has many powerful guardians, which will aggro you easily and can take down even a very powerful party if you get more than one or two that you can't control. Pulling Phinigel in any way other than by himself is a death wish. He has all the abilities of Estrella, and is even more powerful... &lt;br /&gt;
&lt;br /&gt;
== Benefits ==&lt;br /&gt;
&lt;br /&gt;
As I mentioned above, this zone has the distinction of having the least occupants at any given time of any zone in the game. That, to me, means that the hunting here is fine. There will be no trains that you don't create. There will be no idiots begging for some change. There are no lines for any of the creatures, and you can hunt whenever you want. You can actually feel like explorers, and that you're seeing things that very few people in the game have ever seen. That's probably the single biggest benefit of the zone.&lt;br /&gt;
&lt;br /&gt;
There is also great treasure to be gained by hunting here, including many powerful items that you've likely never even heard of, much less heard auctioned off at the bazaar. Many of the monsters drop incredible loot in the form of gems. Rare spawns are clustered so that taking on an area easily leads to the ability to gather several unique items per trip. &lt;br /&gt;
&lt;br /&gt;
== Travelling To and From ==&lt;br /&gt;
&lt;br /&gt;
There is one way to get to Kedge Keep, and that is by swimming down through the waters at the southern tip of the lake in Dagnor's Cauldron to the broken entrance hidden in the depths. If you are an apt swimmer, you might be able to do it while holding your breath, although what you plan on doing inside Kedge Keep when you are unable to hold it any longer is anyone's guess.&lt;br /&gt;
&lt;br /&gt;
== Phreekitty's Ultimate Guide to Kedge Keep ==&lt;br /&gt;
&lt;br /&gt;
ULTIMATE GUIDE TO KEDGE KEEP (From Dec 2001, Live)&lt;br /&gt;
&lt;br /&gt;
Written by Phreekitty Phyre`Chylde&lt;br /&gt;
&lt;br /&gt;
Edited and Researched by Radia Delfin and Henna Garbfren&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PREFACE&lt;br /&gt;
&lt;br /&gt;
Kedge Keep is an underwater dungeon located in Dagnor's Cauldron, near the entrance to Unrest. Kedge is designed to accommodate players from their low 30's to their 50's. Almost one year after the public release of Everquest, server overcrowding is a constant topic of debate. On the established servers, overcrowding in the &amp;quot;high-level&amp;quot; hunting areas has led to server migrations, &amp;quot;play-nice&amp;quot; rules being instituted, and on my server (Cazic-Thule) a reservation system where guilds actually reserve a dungeon, or plane, for months in advance.&lt;br /&gt;
&lt;br /&gt;
In the midst of this population explosion, the popular dungeons like Lower Guk and Sol B are terribly over-camped. During prime time, there are more Elves in Lower Guk than Frogloks, and in Sol B, the poor Kobolds spawn into an environment where two, or even three, groups of adventurers are camping each spawn point. Players congregate at the zone exits for hours waiting for that elusive spot to open in a group, while those with the tracking skill stare in dismay at their empty tracking list displaying only other players waiting for something to spawn.&lt;br /&gt;
&lt;br /&gt;
It is not uncommon for me to log in to the chat server in the midst of this insanity to find many of the servers nearing 2000 players; but when I enter Norrath and execute a /who command I get the following response:&lt;br /&gt;
&lt;br /&gt;
[48 Bard] Phreekitty (Half Elf)&lt;br /&gt;
There is 1 player in Kedge Keep.&lt;br /&gt;
&lt;br /&gt;
I have, therefore, written this guide to Kedge Keep to stimulate interest in this underutilized dungeon. I apologize in advance those who have discovered the wonders of Kedge on their own, and who, up until this point, have enjoyed free and unfettered hunting in this wonderful dungeon. For the rest of you, this is your invitation to let the Frogloks and Kobolds live in peace, and to experience that &amp;quot;wow&amp;quot; sensation you haven't felt since the first time you entered Blackburrow. Come on in, the water is fine!&lt;br /&gt;
&lt;br /&gt;
Phreekitty Phyre`Chylde&lt;br /&gt;
Aquatic Bard&lt;br /&gt;
Cazic Thule Server&lt;br /&gt;
&lt;br /&gt;
ACKNOWLEDGMENTS&lt;br /&gt;
&lt;br /&gt;
Special thanks to Radia Delfin, my Kedge mentor, who encouraged me to get my feet wet for the first time... so to speak, and who enlightened me to the many ways in which bards can rule Kedge; to the bards of Norrath across all the servers, and specifically those whose post on the bardic websites such as The Concert Hall and the One List, thanks for the inspiration; to my old friend Hinanar, whose utter lack of directional skills and complete inability to navigate his way from one side of a room to another drove my need for completeness (Phreekitty tells the group, HIN, STAY LEFT!!! ESTRELLA IS ON THE RIGHT... EVAC!!! EVAC!!!); to Henna, whose insatiable greed for farming expensive and highly marketable items began this endeavor (Henna tells the group, No worries, I'll pull Estrella solo, I can smell that Shawl... -- RETURNING TO HOME POINT...LOADING...PLEASE WAIT); and last but not least, to Estrella of Gloomwater, whose incredible aggro range and ability to see invis is an inspiration to us all.&lt;br /&gt;
&lt;br /&gt;
TABLE OF CONTENTS&lt;br /&gt;
&lt;br /&gt;
I. Chapter 1 - General Information&lt;br /&gt;
&lt;br /&gt;
A) Background&lt;br /&gt;
&lt;br /&gt;
B) Introduction to Kedge Keep&lt;br /&gt;
&lt;br /&gt;
C) Fighting in a &amp;quot;Vertical&amp;quot; Dungeon&lt;br /&gt;
&lt;br /&gt;
D) Pathing Problems&lt;br /&gt;
&lt;br /&gt;
E) Fear and Loathing in Kedge Keep&lt;br /&gt;
&lt;br /&gt;
F) The Most Feared Killer in Kedge&lt;br /&gt;
&lt;br /&gt;
G) Dying in Kedge Keep&lt;br /&gt;
&lt;br /&gt;
II. Chapter 2 - The Newbie Areas&lt;br /&gt;
&lt;br /&gt;
A) The First Floor&lt;br /&gt;
&lt;br /&gt;
B) Pulling the First Floor&lt;br /&gt;
&lt;br /&gt;
C) Pulling Through the Hole&lt;br /&gt;
&lt;br /&gt;
D) The Second Floor&lt;br /&gt;
&lt;br /&gt;
E) Pulling the Second Floor&lt;br /&gt;
&lt;br /&gt;
III. Chapter 3 - The East Room Route&lt;br /&gt;
&lt;br /&gt;
A) Cauldronbubble&lt;br /&gt;
&lt;br /&gt;
B) Gloomwater and Gloomstalker Mermaids&lt;br /&gt;
&lt;br /&gt;
C) Pulling the Mermaids&lt;br /&gt;
&lt;br /&gt;
D) Estrella of Gloomwater&lt;br /&gt;
&lt;br /&gt;
E) Pulling Estrella's Temple&lt;br /&gt;
&lt;br /&gt;
F) Temple of Prexus&lt;br /&gt;
&lt;br /&gt;
G) Fighting in the Grand Hall&lt;br /&gt;
&lt;br /&gt;
H) Seahorse Caves&lt;br /&gt;
&lt;br /&gt;
I) Pulling the Seahorse Caves&lt;br /&gt;
&lt;br /&gt;
IV. Chapter 4 - The South Room Route&lt;br /&gt;
&lt;br /&gt;
A) The Golden Haired Mermaid&lt;br /&gt;
&lt;br /&gt;
B) The Crossroads&lt;br /&gt;
&lt;br /&gt;
C) Cauldronboil&lt;br /&gt;
&lt;br /&gt;
D) Pulling Cauldronboil&lt;br /&gt;
&lt;br /&gt;
E) The Well (Frenzied Room)&lt;br /&gt;
&lt;br /&gt;
F) The Patriarch Room&lt;br /&gt;
&lt;br /&gt;
G) The Ferocious Room&lt;br /&gt;
&lt;br /&gt;
H) Pulling the Frenzied/Patriarch/Ferocious Rooms&lt;br /&gt;
&lt;br /&gt;
I) Phinigel Autropos&lt;br /&gt;
&lt;br /&gt;
J) Pulling Phinigel Autropos&lt;br /&gt;
&lt;br /&gt;
V. Appendix A - Special Spawn List&lt;br /&gt;
&lt;br /&gt;
VI. Appendix B - Alphabetical Item List&lt;br /&gt;
&lt;br /&gt;
VII. Appendix C - Items By Class&lt;br /&gt;
&lt;br /&gt;
VIII. Appendix D - Kedge Inhabitants by Approximate Level&lt;br /&gt;
&lt;br /&gt;
CHAPTER 1 - GENERAL INFORMATION&lt;br /&gt;
&lt;br /&gt;
BACKGROUND&lt;br /&gt;
&lt;br /&gt;
The entrance to Kedge Keep is Located at coordinate -1000, -1000 in Dagnor's Cauldron. The entrance is underwater, a short distance north west of the entrance to Unrest. The entrance to Kedge Keep is marked by the well preserved ruins of a massive marble portico. The same cataclysmic forces that shattered the landscape of Dagnor's Cauldron, also destroyed this masterpiece of the Kedgan Empire. Erudian scholars believe that Kedge Keep was built during the Third Empire; the twilight of Kedgan Society. Though the data is sketchy at best, it is believed that Kedge Keep served as a center of Kedgan religious practice, and may also have served as a regional seat of governmental authority. There is also some evidence that the present day location of the Estate of Unrest once housed visiting dignitaries and ambassadors from the terran nations who called upon the Kedge.&lt;br /&gt;
&lt;br /&gt;
The Kedgan people were an aquatic race, and the layout of Kedge Keep illustrates this point well. Because the keep was not designed for land dwellers, it can sometimes be difficult to maneuver through the maze of access tubes, called Kraecen (vertical tubes), and Paecen (horizontal tubes), in the language of the ancient Kedge. There are no stairways in Kedge Keep. There are also no ladders, no doors, and there is no wooden furniture, making Kedge Keep seem quite alien to those used to living on dry land. You must get used to &amp;quot;thinking vertically&amp;quot; while in kedge. Access to rooms are often through the ceiling or floor, and when entering a room for the first time, be sure to check overhead, as danger may be hiding in the ceiling.&lt;br /&gt;
&lt;br /&gt;
Light is provided by a unique type of underwater lichen, which the Kedge harvested and allowed to grow on the interior walls of their buildings. The Kedge people also used the glands and appendages of fish from the deepest reaches of the worlds oceans. These fish never saw the light of Norrath's sun, and evolved their own source of light. The light giving parts of these fish were collected and worked into &amp;quot;lamps&amp;quot; to provide added light in Kedgan structures. There are some magnificent examples of these &amp;quot;lamps&amp;quot; in the Grand Museum in Erudin, and you will see them throughout your tour of Kedge Keep. You will be amazed by how &amp;quot;light and airy&amp;quot; Kedge Keep feels, considering the fact that neither sunlight, nor air, have ever filled the rooms of this ancient castle.&lt;br /&gt;
&lt;br /&gt;
INTRODUCTION TO KEDGE KEEP&lt;br /&gt;
&lt;br /&gt;
Before you enter Kedge Keep, there are some things you should know. Kedge is like no place you have hunted before, there are problems you will encounter, and tactics that must be employed, that are unique to this underground dungeon. I will begin my discussion with an overview of some general things to keep in mind when you adventure in Kedge. This will be followed by a detailed walk through of the entire dungeon, with some pointers on what to expect and how to deal with specific problems posed in those areas. I have noted where special spawns are located and have included a detailed description of the items that they drop. There is also appendix that lists the items found in Kedge. Because Kedge is being updated regularly, this should be considered a work in progress. As I get new information, I will continue to update this guide to keep the information current.&lt;br /&gt;
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FIGHTING IN A &amp;quot;VERTICAL&amp;quot; DUNGEON&lt;br /&gt;
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Kedge Keep is a &amp;quot;vertical&amp;quot; dungeon and is unlike anywhere else you have fought in Norrath. A few words should be said about this at this point, because it is an extremely important point that should not be overlooked. The addition of a third dimension poses many unique and unexpected problems for newcomers to Kedge. One of the most common problems, and potentially the most deadly, is the way spell effects and monster aggro is calculated along the vertical z-axis.&lt;br /&gt;
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Some of you may have had some experience with this problem if you spent any time during your 20's fighting in the Aviak Village in Southern Karana. The problem would usually manifest itself in this way. You sneak up on a solitary Aviak Rook, who is minding his own business just outside of his hut, high up the ramp to the main tower. Luckily, the other ten players who have also spent the last three hours running up and down the ramp looking for something to kill, are nowhere to be found. It is just you and the Rook. You sneak up behind the Rook, give him a slap, and turn to run down the ramp to your waiting party. Suddenly, however, you stop in your tracks. Looking down at your text window you see that you have been stunned by an Aviak Avocet , yet its just you, the Rook, and some druid named Dorkle, way up high on this section of the ramp. As you run to the Lake Rathe zone exit with your new bronze breastplate shining in the Karana sun, you come to the realization that creatures on the ground can aggro you and hit you while you are on a platform hundreds of feet above them.&lt;br /&gt;
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This little wrinkle in the physical laws of Norrath applies in Kedge as well. Because Kedge is a &amp;quot;vertical dungeon&amp;quot;, this could pose problems for you if you are not careful. If you are in a room with a tube in the floor, such as the EAST ROOM on the second floor, be aware that an area of effect song could pull things from the rooms below you. Area of Effect spells have their place in Kedge, just be aware what is above you and below you, and you will be fine.&lt;br /&gt;
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PATHING PROBLEMS&lt;br /&gt;
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Since we are discussing general problems posed by Kedge, I might as well address the single worst part about fighting in Kedge Keep. When people tell me they hate Kedge Keep, they usually cite the myriad pathing problems as the focus of their disdain. While these problems do exist, and are incredibly frustrating at times, they can be isolated and avoided if you know what you are doing. I will discuss problems specific to certain areas in the following sections that discuss those areas. Here, however, I would like to address two general factors that cause the most problems. The two main pathing problem culprits in Kedge Keep are pets and long range pulling.&lt;br /&gt;
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Anyone who has fought with pets in a dungeon has experienced the sinking feeling that comes after a particularly difficult fight when the pet's master tells the group, &amp;quot;Umm, I think my pet chased that runner that got away.&amp;quot; That morale killing message is usually immediately followed by the unwanted arrival of ten to twelve party crashers carrying invitations signed by the recently deceased pet.&lt;br /&gt;
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There are, however, no runners in Kedge. Consequently, pets summoned by casters in Kedge are a welcome addition to most parties. Instead, the problem of runaway pets manifests itself in a slightly different way in Kedge, though the results are just as deadly. It is rumored that Verant nerfed the Kedge inhabitant's ability to run, and disabled all fear spells in Kedge because of the pathing problems that exist there. What Verant failed to do, however, was to disable the player's ability to charm the inhabitants of Kedge. Herein lies the problem, and a dilemma for those with the ability to charm.&lt;br /&gt;
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The dilemma arises from the fact that the ability to charm your enemies is one of the best tactics to employ in Kedge. All types of charm, but especially the druidic line of Charm Animal spells work wonders in Kedge. The question is, do you want to take the chance? When used correctly, your party will be nearly invincible, as you turn your enemies strengths to your advantage. When this tactic goes wrong because of a pathing problem, however, it usually goes VERY wrong, and you should prepare for a total party wipeout.&lt;br /&gt;
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The nightmare usually plays out this way: 1) puller lures two fish back to the party, 2) druid charms one of the fish, 3) the party watches in amazement as the pet rips apart his comrade for any easy kill, 4) the druid then swims a short distance to med in safety, 5) as the druid moves, his pet tries to follow and gets caught in a &amp;quot;track&amp;quot;, 6) the pet swims back and forth in confusion for a few seconds, then swims away, 7) silence, 8) druid says &amp;quot;charm broken, get ready&amp;quot;, 9) pet appears in the midst of the party with a pack of &amp;quot;friends&amp;quot;, 10) LOADING... PLEASE WAIT....&lt;br /&gt;
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To prevent this you should exercise the following precautions. First, keep a tight reign on your pet at all times. As soon as a fight involving your pet ends, there is a good chance your pet will try to wander away. Use whatever commands you can to keep your pet at your side. Veteran fish charmers tend to mash their /Pet Sit Down, or Pet Follow hotkeys whenever they have a pet in Kedge Keep. This prevents their pet from wandering off along a path that with bring a deadly train. Another solution to this problem is to have invisibility memorized next to your charm spell. After the fight is over, cast invisibility on yourself to break the pet's charm. Also, do not move after a fight when you have a pet, just sit and med where you are.&lt;br /&gt;
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Kedge's quirky pathing can also cause problems for those that pull with spells or songs. To be safe, only use direct damage or damage over time spells to pull the inhabitants of Kedge. Never pull with Charm, Blind, Snare or Mesmerize related songs or spells. The reason for this prohibition is that while returning to your party, you may get too far away from your prey. If this happens, your prey will get caught in a track and will take an indirect route to your camp, bring the inhabitants of every room is passes along the way. Common examples of this problem are: the mermaids near the ACCESS HALLWAY will take a detour into Cauldronbubble's lair before moving up to the EAST ROOM, the fish on the SECOND FLOOR will drop into the PIRANHA PIT before teleporting to the ENTRY HALL.&lt;br /&gt;
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FEAR AND LOATHING IN KEDGE KEEP&lt;br /&gt;
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Part 1: FEAR - The inhabitants of Kedge Keep are immune to fear type spells, and never run from a fight. Therefore, summoned pets work well, as you do not have to worry about them chasing down a runner, and pulling the whole zone upon you. There are some spells that are not in the fear line of spells, but have a secondary fear/flee effect. They include spells such as Flash of Light and Sunbeam, which temporarily blind your enemy and cause them to run. These spells should be avoided when in Kedge, as they can override the ban on fear and can cause some of the largest trains you will ever see in Kedge.&lt;br /&gt;
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Kedge dwellers are immune to cold based spells, and seem to be less resistant to electrical based spells, though this later fact may be superstition based on the belief that water conducts electricity well. Fire based spells work very well in Kedge Keep. Area of effect Spells can be very dangerous and are generally avoided in Kedge, unless you are aware of what is in the rooms above and below you.&lt;br /&gt;
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Part 2: LOATHING - Quiz time. What single inhabitant of Kedge Keep is capable of doing 10,000 points of damage to a group of twenty five Level 50 characters in the blink of an eye? Phinigel Autropos? Estrella of Gloomwater? No, not even close. The only creature capable of this kind of mass destruction is that cute little Shimmering Sailfin that you occasionally see swimming around the various rooms of Kedge. These innocent looking little fish sometimes explode upon death, causing 400 points of damage to all players within radius of the blast. Kill one of these during a close fight with Phinigel and see how often you are invited back to Kedge Keep. You have been warned.&lt;br /&gt;
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There are various types of Sailfin in Kedge Keep: Cobalt, Cerulean, Emerald, Crimson, and Shimmering. The chromatic Sailfin are under level ten, while the Shimmering Sailfin are in their low thirties, and will occasionally pick a fight with low level characters or their pets. All sailfin drop fresh fish and the all important fish scales. For this reason, they are harvested by players who need to continually cast Enduring Breath. If you plan on killing these fish for their scales, be aware that they are place holders for the rare spawning wandering Stingtooth Piranha. If you continue to kill sailfin, you will eventually see these tenacious piranha patrolling the corridors in place of their less sinister cousins. If you are hunting for experience, you can use this to your advantage by causing xp-giving Stingtooth Piranha to spawn. Just be sure to avoid the Shimmering Sailfin at all cost. If someone in your party engages one, have everyone else move away to avoid being caught in the area of effect blast.&lt;br /&gt;
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THE MOST FEARED KILLER IN KEDGE&lt;br /&gt;
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Quiz time. What do you think is responsible for more deaths in Kedge than everything else combined? Sharks? Mermaids? Seahorses? No. The most deadly killer in Kedge Keep is &amp;quot;AFK&amp;quot;. Phone calls, door bells ringing, bathroom breaks, spouses asking you to take out the garbage are all culprits. Anything that makes you walk &amp;quot;Away From Keyboard&amp;quot; is a potential death sentence. Kedge is not like other places where you can pay attention 85% of the time and rely on others in the party to watch your back. If your Enduring Breath expires, it is very difficult for a party member to recast it in time to save you. It seems like a simple point, but it can ruin your night if you lose half a bubble of experience because you went to order a pizza. To avoid this pitfall, make sure someone casts Enduring Breath on you before you go AFK, you will thank me later.&lt;br /&gt;
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Casters under level 35 also run the risk of having their Enduring Breath run out while they are meditating. If you are staring at your spellbook, you may miss the air indicator until you begin choking to death. There is really no way around this, except that you need to be more alert than usual when in Kedge. The common wizard tactic of going outside for a smoke, or a walk around the block while meditating should be avoided while underwater.&lt;br /&gt;
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Magicians should give all members of their party a water stone, even if someone is casting enduring breath. Bards should always have the Aquatic Ayre memmed as well. If possible, you should have the sound on your computer turned on, because the unmistakable sound of someone drowning is the best alert that someone is in trouble. Bards should also click on their song as soon as they here or see someone drowning. Do not check to see who it is or try to warn the party, just start your song and find out who it was later.&lt;br /&gt;
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DYING IN KEDGE KEEP&lt;br /&gt;
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It will eventually happen to you, so here is what you need to know about death and corpse recovery in Kedge Keep. First of all, because Kedge is usually empty and is off the beaten path, you can not rely on getting a resurrection like you can in more popular dungeons. This means that someone from your party will have to swim in and drag bodies to the zone. In more conventional dungeons, this is accomplished by a party caster that was bound just outside the zone entrance. In Kedge, however, this won't work. The problem is that underwater breathing requires either a device, such as a rebreather, aqualung, or fishbone earring; a conjured water stone from a magician, or a spell which requires a spell component such as a fish scale.&lt;br /&gt;
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Obviously, when you die, all your items are left on your corpse inside the dungeon. There are few things more aggravating than standing in front of unrest, begging newbies for fish scales for a corpse recovery. It is possible, though not advisable, to &amp;quot;free dive&amp;quot; down to the ENTRY HALL if your swimming skill is very high, and you know the way. Once you get there, you can loot fish scales or a breathing device from your body. An alternative solution is to create a mule and camp him at the entrance to unrest with a full supply of components for corpse recoveries. When your party gets wiped out, log onto your mule and pass out the goodies to the corpse recovery team. It may seem like a lot of work, but will save you time in the long run if you spend a lot of time in Kedge.&lt;br /&gt;
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One other thing I should mention is where corpses end up if they are bugged, &amp;quot;fall beneath the world&amp;quot;, or just poof. The &amp;quot;safe point&amp;quot; for corpses is at location 0,0. This location is at the bottom of the HOLE, in the PIRANHA PIT. The benefit of this is that it is close to the zone entrance. The problem is, of course, that the PIRANHA PIT is not exactly a safe place. You should also be careful when dragging bodies up through the HOLE, as sometimes corpses can get caught in one of the pillars on the SECOND FLOOR. If this happens, you will not be able to drag the corpse out and will have to resurrect the person in the middle of the SECOND FLOOR.&lt;br /&gt;
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CHAPTER 2 - THE NEWBIE AREAS&lt;br /&gt;
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THE FIRST FLOOR&lt;br /&gt;
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When you first enter Kedge Keep, you pass through a narrow hallway that leads to a large octagonal room. This hallway is the ENTRY HALL, and is where most newcomers to Kedge set up camp. You can successfully pull the top two floors of Kedge Keep to this location. There is one room to the south of the ENTRY HALL, and this large room comprises the entire first floor of Kedge Keep. This room is the RECEPTION FOYER, with alcoves to the north, south, east, and west, and an access tube in the center of the floor.&lt;br /&gt;
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The RECEPTION FOYER is known simply as the FIRST FLOOR to Kedge veterans, and contains six Lancer Swordfish, and one special swordfish spawn. The special swordfish spawns in the southern alcove, and swims to the southeast part of the room, near the ceiling. It is usually an Impaler Swordfish or a Piercer Swordfish, but if you are lucky and Prexus favors you, the FIERCE IMPALER will spawn in that spot. (Common Drop - Gloomwater Harpoon: Magic, Piercing 9/31, STR +4 HP +25, Wt. 3.0, WAR RNG SHD BRD ROG SHM, All Races, Rare Drop - Darksea Harpoon: Magic/Lore, Piercing 10/28, STR +5 WIS +5 MANA +20 SV DISEASE +5, Wt. 7.0 Range 40, Shaman only, All Races)&lt;br /&gt;
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These are all excellent items, and are just the tip of the iceberg when it comes to the bounty that Kedge has to offer. The Seahorse Scale Cloak is a must have for Vox hunters and dexterity junkies. The Gloomwater Harpoon is simply one of the best non-dragon/plane rogue weapons, and has excellent stats and damage ratio for anyone who can wield it. Did I mention that the Darksea Harpoon fits in the range slot?&lt;br /&gt;
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[Note: Recently the spawn rate of the Fierce Impaler has been drastically reduced, and the Shaman only Darksea Harpoon has been added as loot. In the days when I hunted the ENTRY HALL, the Gloomwater Harpoon was the common and the Seahorse Scale Cloak the rare.]&lt;br /&gt;
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PULLING THE FIRST FLOOR&lt;br /&gt;
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Be careful when pulling the RECEPTION FOYER, as the Lancer Swordfish hide near the ceiling and below you on the floor. You must become accustomed to fighting in three dimensions when in Kedge Keep, and this is perfect area to hone those skills. The mistake most newcomers make when they first try to pull this room is to forget to look down. As you leave the ENTRY HALL and swim south, you are forced to swim up to the fallen pillar that lies at the north end of the RECEPTION FOYER, and separates the foyer from the ENTRY HALL. Just past the fallen pillar, the floor falls away and is recessed around the opening to THE HOLE in the center of the room. Waiting patiently near the floor below this fallen pillar are two Lancer Swordfish. They are almost impossible to see until you are directly on top of them, and they should be pulled first if you are clearing the room.&lt;br /&gt;
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A technique used by veteran pullers that can be very effective here is to switch to third person view so that you can swing the camera around and get a better view of the room. While sitting in the ENTRY HALL, move the camera so that it is positioned in the RECEPTION FOYER so that you can see where all the lancers are hiding. Try to find one that is isolated from the rest and go get him.&lt;br /&gt;
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The wandering single Lancer that croses the room from the eastern to western alcoves can be a special problem. Casting spells and firing arrows at it will not work correctly. To pull &amp;quot;The Crosser&amp;quot;, as this Lancer is sometimes called, simply swim to the fallen pillar and edge out into the room slowly. Only try this after you have cleared the other lancers in the room. The wandering Lancer will eventually aggro you, and you can pull him solo without bringing the Impaler or Piercer.&lt;br /&gt;
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The biggest problem faced by younger players hunting the FIRST FLOOR is what to do with the Impaler, of Fierce Impaler when he spawns. These fish are deadly, and can take someone from full health to dead in a matter of seconds. Most groups in their low to mid thirties can not take the Impaler or Fierce Impaler in one try. Feel free to take him down in stages, as your party can heal and regain mana faster than he can heal. Simply have your party members zone as their health gets dangerously low, and have your casters mana dump on him. When everyone has healed and regained mana outside, zone back in and pull the Impaler again. Repeat until you put him down and you will be rewarded handsomely with loads of experience for your effort.&lt;br /&gt;
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The mistake most newcomers make is to enter the room and fire a ranged weapon or attack at one of the swordfish near the ceiling near the south end of the room, thereby pulling every fish in the room. The swordfish near the ceiling are visible from the ENTRY HALL and are directly in your line of sight as you swim up to the fallen pillar. This room was designed to draw your attention towards the ceiling spawns in the back of the room while the Lancers on the floor wait in ambush. The trick to clearing this room is to swim to the left or right of the fallen pillar when you enter the room. Slowly make your way to edge of the ledge over the recessed floor and you will aggro one of the Lancer Swordfish waiting in ambush on the floor. It is then a simple matter to return to ENTRY HALL with your catch.&lt;br /&gt;
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A group in its low 30's can easily handle anything in this room except the Impaler or Fierce Impaler. The Impaler and Fierce Impaler hit for over 100 points per shot and have a ton of hit points, so be careful. The swordfish in this room, like all the residents of Kedge Keep are immune to fear spells, do not run when wounded, and are extremely resistant to cold based spells. All swordfish are considered warriors and they will bash/kick/dodge/parry/riposte you to death if you are not careful. They also have plenty of hit point's, so be prepared for a protracted fight. When they get you below two bubbles of health, they smell blood and will stay aggroed on you until you, or they, are dead.&lt;br /&gt;
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Without sow, it is impossible to swim backwards in Kedge Keep. Since Kedge is an &amp;quot;underground&amp;quot; dungeon, you will not be able to cast sow while in Kedge. This results in the need for you to turn your back on fish in Kedge when you need to effectuate an escape to the zone or while pulling. The swordfish here are faster than you (even with 200 swimming skill) and will bash/stun you if you turn your back and try to swim to the zone exit a few feet away. Turning your back on a swordfish you are engaged with is a very bad idea, and will usually result in the &amp;quot;stun spin&amp;quot; which, in turn, usually results in the &amp;quot;Returning to Home Point&amp;quot; message.&lt;br /&gt;
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The Swordfish in the RECEPTION FOYER provide excellent experience for players in their 30's, and can be camped for experience by players up to their low 40's. For those of you that hunted caiman and crocodiles on the beach in oasis during your teens, you know the routine here. These swordfish are chock full of xp, but don't drop any cash. They also only drop swordfish bills, which are worth a couple of gold pieces, and the no drop Lacer Swordfish Fins which are used for the shaman totemic breastplate quest.&lt;br /&gt;
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One of the benefits of fighting in the ENTRY HALL is that it is one of the few places in Kedge Keep where you can employ almost all the tricks and devices at your disposal without worrying about causing a train. The beauty of this area is that you are always just a few strokes from the zone exit, so take some chances and have some fun!&lt;br /&gt;
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PULLING THROUGH THE HOLE&lt;br /&gt;
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Vertical pulling through THE HOLE can be dangerous and disorienting. Here are some tips to make your life easier. To swim through THE HOLE without getting jammed up against the wall, learn Phreekitty's Spiral Technique. Press down and hold the Forward Key on your keyboard. While this is held down, press and hold down either the right or left key on the keyboard. This will cause you to &amp;quot;corkscrew&amp;quot; through the tube at full speed without touching the walls. When you exit THE HOLE into the RECEPTION FOYER, immediately look for the broken pillar on the ledge to the north, just past that is the ENTRY HALL with the zone exit - and hopefully your party. Bards can pull the PIRANHA PIT without even entering THE HOLE. While in the RECEPTION FOYER, simply swim over the entrance of THE HOLE with one of your area of effect/damage over time songs playing (Chords of Dissonance or Denon's Dissension). The two piranha in the pit will hear you, and will come after you, just make sure you cleared the two wandering swordfish from the SECOND FLOOR or they may come as well.&lt;br /&gt;
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There are some pathing bugs that you should be aware of if you plan to hunt from the ENTRY HALL. Summoned pets work very well in Kedge Keep. However, if you charm a fish, you run the risk of it getting caught in the pathing bug, which will cause your pet to swim away. If your charmed pet swims away, get ready to zone or evac, because it will bring everything on the first two floors of the keep down on you head! The fish that are aggroed by your lost pet may also choose to teleport to a point next to the zone exit, rather than bother with the long swim up through THE HOLE. This is especially nice, because your escape route will be blocked, and your party may be unaware of this sneak attack. You should also avoid medding or resting in the corner by the zone exit (Location 91,38), as this is the aforementioned teleport point and is a place avoided by superstitious Kedge veterans.&lt;br /&gt;
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THE SECOND FLOOR&lt;br /&gt;
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While in the RECEPTION FOYER, enter the vertical access tube in the middle of the room, known as THE HOLE. This takes you down to the SECOND FLOOR, which contains four rooms at each compass position, North, South, East and West. Warning: Exit THE HOLE when you see the eight columns, do not continue to swim down into the PIRANHA PIT unless you plan to pull the two piranhas there. There are wandering swordfish that roam the central area of the SECOND FLOOR. They are either Piercer or Impaler Swordfish, and can be easily pulled to the ENTRY HALL on the first floor. At the bottom of THE HOLE is the aforementioned PIRANHA PIT, which contains two spawns. These two Piranha are either Stiletto Tooth or Stiletto Fang piranha, and can be quite tough. The Ravenous Stiletto Fang Piranha also spawns in the PIRANHA PIT occasionally. He is tougher than the others, but does not drop any special items. The good news about the fish in the PIRANHA PIT is that they will not aggro unless they are purposely pulled. Leave them alone, and they will leave you alone. This makes pulling the SECOND FLOOR much easier.&lt;br /&gt;
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The NORTH ROOM contains a single spawn which is usually a Cauldron Shark, but occasionally is a Cauldron Hammerhead. The WEST ROOM also contains a single spawn, which is almost always a Stiletto Tooth Piranha - on rare occasions a Stiletto Fang Piranha will spawn there. Once you have cleared the FIRST FLOOR, and have killed the wandering swordfish on this floor, you can easily pull either of these rooms solo to the ENTRY HALL above. The rooms to the south and east are empty, but contain access tubes to the rest of the keep, and will be discussed shortly. For now, I want to discuss some tactics for pulling the SECOND FLOOR.&lt;br /&gt;
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PULLING THE SECOND FLOOR&lt;br /&gt;
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When the Lancer Swordfish on the FIRST FLOOR become green to you, its time to move down to the SECOND FLOOR for some bigger game. Groups that camp the SECOND FLOOR choose to set up camp in either the EAST ROOM or the SOUTH ROOM because nothing spawns in these rooms. Both rooms have their advantages, and it really comes down to personal preference which room you choose. Both rooms allow you to pull the two roaming swordfish in the middle of the floor, the PIRANHA PIT, the NORTH and WEST ROOMS, and the FIRST FLOOR. There are some differences, however.&lt;br /&gt;
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The SOUTH ROOM has the advantage of being below the Golden Haired Mermaids room. This room has three spawns in it, and nicely supplements a continuous pull of the SECOND FLOOR. You may also go to the CROSSROADS and pull the two wandering mermaids that patrol that area if you don't mind the rather long pull. On the downside, the SOUTH ROOM is constantly patrolled by Sailfins that come up through the tube in the floor. These are more of a nuisance than anything else, but they prevent your party from using area of effect spells or songs. They will also occasionally attack your party without provocation, and the Shimmering Sailfins blow up for 400 points of AoE damage - very annoying. Also, a little known fact about Kedge is that the sailfins are place holders for Stingtooth Piranhas. If you continue to kill the sailfins, you will be ambushed by wandering Stingtooth Piranhas that spawn in there place. This is a clever way to increase the number of spawns that your party is fighting, but can be annoying if you are constantly being interrupted while you meditate.&lt;br /&gt;
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The EAST ROOM has the advantage of being completely empty. Your party is still unable to cast AoE spells, however, because Cauldronbubble and his companion, hiding at the bottom of the tube in the floor, will be affected by any AoE spell or song cast in the room, and will come up to wipeout your party. The real benefit to camping in this room is that you have three rooms of mermaids, below you, just off the ACCESS HALLWAY. These mermaids give great experience and can be pulled quite easily.&lt;br /&gt;
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CHAPTER 3 - THE EAST ROOM ROUTE&lt;br /&gt;
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The EAST ROOM has one vertical tube entrance in the floor. This is the access tube you will take if you want to find Cauldronbubble, Estrella, Undertow, Coralyn Kelpmaiden, or the Seahorse Matriarch.&lt;br /&gt;
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CAULDRONBUBBLE&lt;br /&gt;
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The vertical tube in the floor of the EAST ROOM is BUBBLE'S TUBE, named for CAULDRONBUBBLE, the 49th level shark who sleeps in the room at the bottom of the tube (Common Drop - Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races, Rare Drop - Hammerhead Helm: Magic, AC 13 STR +7 STA +7, WAR CLR PAL RNG SHD BRD, All Races). There is only one entrance to BUBBLE'S DEN, and it is through this tube. Just swim straight down from the EAST ROOM and you will see Cauldronbubble or his place holder, a Cauldron Hammerhead. Also in the room, hiding in one of the alcoves is another shark, usually a Cauldron Hammerhead, but occasionally a Cauldron Shark. This other shark will come when you pull Cauldronbubble, so be prepared to fight two sharks whenever you pull Cauldronbubble.&lt;br /&gt;
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Cauldronbubble should be pulled to either the EAST ROOM, or the ENTRY HALL. I prefer pulling him to the EAST ROOM because he will not bring any friends, save the shark who lives with him in his den. It should be noted that Cauldronbubble does not swim up the tube from his den, instead, he teleports to the room where your party is waiting. When your puller arrives, there will be a brief pause before Cauldronbubble, and the shark that lives with him appear in the room. This brief moment should be spent healing the puller, because Cauldronbubble hits for over 100 points per nibble, and his partner is no slouch either.&lt;br /&gt;
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I recommend having a high level druid in your party try to charm the shark that comes with Cauldronbubble. Not only will this shark do a fair amount of damage to Cauldronbubble, but it is likely to aggro Bubble enough to get, and keep, his attention. Your party can then sit back and let the two sharks beat each other up. When the pet finally dies, Bubble should be rather easy to finish off. Two druids in a party is even better, as they can alternate casting Charm Animal whenever the charm breaks. Warning: Do not have an enchanter mesmerize the shark if your druid is planning on charming it. There is a bug that will make the charmed shark attack your party. Cauldronbubble plus another shark equals death, so get your strategy down before waking up the sleeping giant. You should also clear the area outside of the room of wandering Piercer and Impaler Swordfish before you pull the sharks from BUBBLE'S DEN. If you fail to do this, they will likely join the fight at the most inopportune time and can easily turn the tide of battle.&lt;br /&gt;
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GLOOMWATER AND GLOOMSTALKER MERMAIDS&lt;br /&gt;
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BUBBLE'S TUBE has an exit halfway down, on its north wall. This exit leads to the ACCESS HALLWAY. There are four exits from the ACCESS HALLWAY, north, south, east, and west. When you enter the ACCESS HALLWAY from the southern exit (BUBBLE'S TUBE), you will be facing north, and you will see two strands of green seaweed. Ahead and to the left are the northern and western exits of this hallway. These exits lead to two rooms containing two mermaids each. The mermaids in these two rooms will either be Gloomwater or Gloomstalker Mermaids, and can occasionally be pulled solo if your puller can lull one of them. These mermaids are casters, druids to be more precise, so you should have your magic resistance shields up before you decide to take them on. They will also usually have some form of damage shield on them, so if you are a tank heavy group, be sure to dispel their shields early in the fight. It is a simple matter to pull these mermaids to the EAST ROOM, if your group is camped there.&lt;br /&gt;
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If you take an immediate right when entering the ACCESS HALLWAY from BUBBLE'S TUBE, you will see the eastern exit, which will give you the option to go up or down. If you go down, you will follow a tube that turns right (south), then left (east), and opens into a large octagonal room with flooring only along the perimeter of the room. This is ESTRELLA'S CHAPEL, and it is guarded by three mermaids, usually a Gloomstalker and two Gloomwaters. The Gloomstalker Mermaid is standing at the other side of the room, facing the tube from the ACCESS HALLWAY. The two Gloomwater Mermaids are hiding at either side of the access tube exit, hidden behind pillars. This room can also be pulled to the EAST ROOM, though it is difficult to split up the three mermaids, as it is difficult to target them from behind the pillars.&lt;br /&gt;
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PULLING THE MERMAIDS&lt;br /&gt;
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As noted before, the first thing you should do when fighting these mermaids is to dispel their damage shields. Because they usually come in pairs, you will be faced with a dilemma that requires tactics that run contrary to the established views on how to handle multiple MOB pulls. If you don't have an enchanter or bard to mesmerize the one of the mermaids, established tactics call for everyone to assist the puller and focus all your firepower on one mermaid until it goes down, before engaging the other one. This divide and conquer strategy will not work well with these mermaids, however, as the second mermaid will sit back and heal the other until your casters run out of mana and your healer runs out of heals. I suggest a better tactic is to have one of your tanks engage the second mermaid to prevent her from assisting her sister.&lt;br /&gt;
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The mermaids here will cast debuffs on you, and can therefore dispel your Enduring Breath in the middle of a hectic fight. Always keep an eye on your Enduring Breath when you are fighting casters in Kedge, and have a backup air supply handy if possible. Because they are casters, the mermaids in this area are formidable opponents, though you will be pleased to know that the considerable effort required to defeat them will be amply rewarded. The mermaids in this area not only provide a considerable amount of experience for their level, but they also are fond of carrying precious gems. About a quarter of the mermaids you fight here will drop gems of the sapphire/star ruby/fire emerald variety. If you do the math, you will realize that a party camping these mermaids for a few hours can collect thousands of platinum worth of gems. Let's keep this our little secret, agreed?&lt;br /&gt;
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ESTRELLA OF GLOOMWATER&lt;br /&gt;
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If you had chosen to go up at the eastern exit of the ACCESS HALLWAY, you would have entered a tube that goes left (north), then right (east), then up again to the left (north). You are now in the octagonal FALLEN GATE ROOM, facing north. The FALLEN GATE ROOM is distinguished by a lovely, crashing wave motif along the border of the ceiling. It has an alcove to your left (west), an empty room straight ahead (north), and a vertical tube to your right (east) with a gate lying on the floor in front of it. The room to the north is the SAFE DEN, and is adorned with a beautiful pattern of golden seahorses along the ceiling. This is one of my favorite places in Norrath, and is a perfect place to quietly rest and recuperate after a long day in Guk. The FALLEN GATE ROOM and the SAFE DEN are safe areas, and can be used for buffing and regrouping as no fish venture into this area. These rooms are also perfect places to set up camp if you want to pull the mermaids near the ACCESS HALLWAY or the mermaids outside of ESTRELLA'S TEMPLE.&lt;br /&gt;
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Leave the FALLEN GATE ROOM through the eastern exit, over the iron gate lying on the floor that gives the room its name, and go down this vertical tube all the way to the bottom and STOP! You are now standing on the TINY LEDGE facing south into a room with a single mermaid. Warning: Be very careful here! This mermaid is one of Estrella's hand maidens, and although she can not see invis, Estrella can, and she must be avoided until you are ready to fight. (Note: All the mermaids in this area of Kedge are either Gloomwater or Gloomstalker Mermaids. Both types are casters and worthy opponents, though Gloomstalkers are slightly tougher. I will refer to them generically as mermaids, but you should be aware of this distinction.)&lt;br /&gt;
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Estrella can be pulled to this room adjoining the TINY LEDGE after you evict its current resident, though I recommend a different location when taking on the onerous task of fighting Estrella. When I lead groups to fight Estrella, I usually choose another location because I don't want to worry about mermaids spawning on top of me in the middle of fights. My personal preference for a campsite is THE BALCONY room, which is just to the east of this room, and is where I will take you now.&lt;br /&gt;
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Leave the TINY LEDGE by hugging the left hand wall (moving east). Swim over the two mermaids, and the withered tree they protect, and enter the small elevated room straight ahead. This elevated room is THE BALCONY, and is a safe area to rest and change your shorts. Remember, when swimming over the withered tree, do not turn to the south to get a &amp;quot;better look&amp;quot; at the pretty green room. If you do, you will die, and you will train everyone with you. The mermaids in that room see invisible, and so does Estrella. They are xenophobic and have a really bad attitude - you have been warned!&lt;br /&gt;
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If you were foolish enough to swim south into ESTRELLA'S TEMPLE, this is what you would see. The temple is decorated with yellow-green tiles to distinguish it from the rest of the area. If you enter the temple and turn right (west), you will enter the lower section of ESTRELLA's CHAPEL. Swim up and you will see the three mermaids mentioned earlier, stationed guard on the ledge near the ceiling. There is also a wandering mermaid that patrols this lower section of the chapel.&lt;br /&gt;
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If you were to travel due south from the withered tree near the BALCONY, you would reach the temple's southern exit, which opens onto another withered tree and two more mermaids. To the north of this tree is a small room that resembles the BALCONY. To the south is a small elevated room with an access tube that leads to the CROSSROADS. (The CROSSROADS will be discussed in the SOUTH ROOM ROUTE section.) The eastern section of ESTRELLA'S TEMPLE is where all the action is. This is where Estrella resides, and she is flanked by two mermaids who stand to either side of her dais, next to the large pillars.&lt;br /&gt;
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Also spawning in this area is SHELLARA EBBHUNTER (Common Drop - Gloomwater Arrow: Magic, Archery 10/0 Range 150, Wt. 0.1, WAR PAL RNG SHD BRD, All Races, Rare Drop - Pearlescent Mask: Magic/No Drop, AC 5, +5 AGI, +10 Magic Resist, Wt. 0.1, Effect of Serpent Sight, Monk only) Shellara's placeholder is one of Estrella's handmaiden, and she usually spawns after a group has cleared this area. This has led to the mistaken theory that Estrella must be killed to get Shellara to spawn. Unlike Estrella, who is a timed spawn and is up unless she has recently been killed, Shellara only spawns on rare occasions after her placeholder has been killed. Few people hunt this area without taking a shot at Estrella. Therefore, Shellara's rare chance to spawn usually comes in the aftermath of an Estrella raid, hence the misconception.&lt;br /&gt;
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PULLING ESTRELLA'S TEMPLE&lt;br /&gt;
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Fighting successfully in this area depends on your parties ability to isolate the mermaids and take them down individually, or in pairs. This is easier said then done, however, as the mermaids are casters who cause endless problems for monks trying to &amp;quot;feign pull.&amp;quot; Also, the mermaids spawn here very quickly, if you wait too long to pull Estrella from her chamber, you will have the added problem of mermaids spawning on top of you in the middle of an already close fight. There are ten mermaids in and around ESTRELLA'S TEMPLE, so this area must be hunted with speed and caution if you want to keep your party alive. The Gloomwater and Gloomstalker Mermaids pose the usual problems associated with fighting against casters, but Estrella poses some unique problems that you should know about ahead of time.&lt;br /&gt;
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First of all, ESTRELLA OF GLOOMWATER is a level 51 caster. If you do not have people in your party over level 47, do not bother calling upon Estrella. If I had a copper piece for every time I sat naked outside the Freeport Bank waiting for a resurrection, listening to a level 46 wizard explain in guildsay how Estrella resisted every spell, I'd be a rich bard. Estrella's favorite tactic is to blind the tanks in your party, then swim over to the casters and smite them while the tanks flail helplessly at empty water. If that doesn't work, Estrella will summon her favorite members of your party to her side for some extra added attention and tender loving care. She will also dispel your parties buffs during the fight. This is especially problematic underwater, because various members of your party will lose their Enduring Breath. During the chaos that is a fight with Estrella, it can be difficult to see your party member screaming for &amp;quot;EB, EB!!!&amp;quot;, until it is too late. Oh, did I mention that she has about 10 zillion hit points, and an endless supply of mana? Watch those stamina bars and bring your lunch, because it will be a long fight.&lt;br /&gt;
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I can not emphasize enough the respect I have for Estrella of Gloomwater. She has provided some of the toughest battles I have been involved in, and is an incredibly tenacious adversary. She has sent me to my watery grave far more than any other single opponent I have faced in Norrath. In fact, I have come to the conclusion that she simply is not worth the effort anymore, and I avoid her whenever possible. When I do choose to fight her, I bring two balanced groups with me because there is too much than can go wrong when fighting Estrella with just one group.&lt;br /&gt;
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Someone at Verant apparently shares my opinion of Estrella, as they have chosen to have her drop two special items almost every time she is defeated (perhaps a hint at how many groups they believe are required to successfully engage her). When they unleashed her on the world, Estrella's creators must have underestimated her wrath and the devastation she would leave in her wake. When they discovered what they had wrought, they gave her the rare distinction of dropping multiple special items. The two items she drops are chosen from the following list, and it should be noted that she can sometimes drop two of the same item. (Common Drop - Rod of Drones: Magic/Lore/No Drop, 1HB 6/30, Wt. 1.5, Five charges of Drones of Doom, Druid only, All Races, Common Drop - Lamentation Blade: Magic item, 2HS 25/54, +5 STR +4 STA, Wt. 8.5, WAR PAL RNG SHD, All Races, Rare Drop - Prayer Shawl: AC 5, WIS +8, Wt. 0.4, CLR DRU SHM, All Races)&lt;br /&gt;
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TEMPLE OF PREXUS&lt;br /&gt;
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Lets move back to the BALCONY, the small elevated room next to the withered tree to the north of ESTRELLA'S TEMPLE. The north side of the BALCONY has a vertical access tube, which goes up into the GRAND HALL. The GRAND HALL is a testament to the architectural genius of the ancient Kedge engineers. The GRAND HALL is actually an enormous nave, flanked by eight massive granite columns that separate the nave area from the east choir and west choir. Warning: Nesting in the ceiling of the GRAND HALL as you enter are five Stingtooth Piranha, who disprove the old adage that size matters. They are small and tenacious, and will wear you down if you don't have an enchanter or bard to control them.&lt;br /&gt;
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If you march down the GRAND HALL to the north, as the ancient Kedgan Clergy once did, you will enter the CATHEDRAL, with its awe inspiring conical ceiling reaching upwards into the darkness. The CATHEDRAL is actually the apse of this ancient temple devoted to Prexus, god of the oceans. If you are a cleric or paladin devoted to Prexus, you have arrived at the most sacred waters in all of Norrath, the fabled Kedgan Temple of Prexus. Like most rooms of Kedgan design, the CATHEDRAL is octagonal in shape, and has a square alter at its center. Tending to the barnacle encrusted alter in the middle of the room are two seahorses. If you ascend to the apex of the conical ceiling, you will eventually meet Undertow, or his place holder, a Swirlspine Seahorse. It is considered bad manners to begin a fight in this room without praying first at the alter. Also, giving your deity a heads up that you will be joining him soon might be a good idea if you plan to take on Undertow.&lt;br /&gt;
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FIGHTING IN THE GRAND HALL&lt;br /&gt;
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This is a great area to hunt, with three special spawns, no risk of trains, and an unlimited supply of fish to hunt that give great experience for their level. It is a difficult area to get to, but the rewards are worth the effort. When you enter the GRAND HALL, take an immediate left (west) and go into the southern corner of the western choir. This is the SAFE CORNER, and is where you will camp and stage any assaults on this area. You should enter the GRAND HALL while invisible, because there are five Stingtooth Piranha's hiding in the ceiling as you exit the vertical access tube from the BALCONY, and they will wreak havoc with an unprepared group that is not ready to fight.&lt;br /&gt;
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There are four groups of creatures that you can pull from the SAFE CORNER: the five stingtooth piranha in the ceiling, Undertow and his two companions, Coralyn Kelpmaiden or her placeholder mermaid, and the seahorses from the SEAHORSE CAVES. I deal with the SEAHORSE CAVES in the next section, so I will only address the other three groups here. A well balanced group of five or six players can get excellent experience and a shot at some very rare and powerful items by camping the SAFE CORNER. This combination, coupled with the fact that it is rarely camped, makes the SAFE CORNER one of the best spots to camp in Kedge Keep.&lt;br /&gt;
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When camping this area, your first task is to clear the five Stingtooth Piranha in the ceiling of the GRAND HALL. When doing this, be careful to avoid the wandering seahorse that occasionally patrols this area. This wandering seahorse is the only variable in this entire area and should be eliminated at your first opportunity. The wanderer spawns in the seahorse caves and swims out to the GRAND HALL, crossing from east to west , then returning to the caves. The timing of his patrol varies, bur he always seems to show up in the middle of a fight and has a bad habit of healing your current opponent. The few bad experiences I have had in this area usually begin with the arrival of the wandering seahorse.&lt;br /&gt;
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After dispatching the five piranha in the ceiling, you can easily pull CORALYN KELPMAIDEN (Common Drop - Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races, Rare Drop - Sharkskin Drum: Magic, Wt. 0.8, Bard only, All Races) or her mermaid place holder from the eastern aisle, near the entrance to the SEAHORSE CAVES. To get to Coralyn, simply swim east from the SAFE CORNER, across the GRAND HALL. She spawns alone in the southern corner of the eastern aisle, so nothing else will come when you pull her.&lt;br /&gt;
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Now you have a choice to lure seahorses from the SEAHORSE CAVES or from Undertow's CATHEDRAL. If you choose to hunt Undertow, you must first take out the two seahorses that occupy the room with him. These two lesser seahorses move around the octagonal cathedral, constantly changing their position. It is a relatively simple matter to split them off from their friends if you wait for one to swim near you while you wait in the GRAND HALL. Use a ranged weapon or spell to get their attention, and then return to the SAFE CORNER.&lt;br /&gt;
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Just be sure not to attack one while it is deep in the CATHEDRAL, near the back wall. Undertow (or his Swirlspine placeholder) is at the top of the ceiling facing north, which is away from you. The only way he will aggro you while you are pulling his friends, is if you pull one that is deeper in the room than he is. Be patient, and wait for the lesser seahorses to come to you and you will easily split up the room.&lt;br /&gt;
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Pulling UNDERTOW (Common Drop - Blazing Wand: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Blaze, Magician only, HUM ERU HIE DEF GNM, Rare Drop - Squallsurge Shall: Magic, AC 5, STA +5 MANA + 50, Wt. 0.3, NEC WIZ MAG ENC, All Races) or his place holder is a fairly simple matter. Swim to the top of the Cathedral, and he will escort you back to your party. The Swirlspine Seahorse placeholder is level 49-51, and is actually more difficult to kill than Undertow. They both have a substantial amount of hitpoints, which can drag out the fight. It is a good idea to eliminate the wandering seahorse before you tackle Undertow, as he has a good chance of making his rounds during the inevitable long fight that will take place.&lt;br /&gt;
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When pulling Undertow, bring him back slowly and make sure he does not hit one of the pillars in the GRAND HALL on his way to the SAFE CORNER. If he hits one of the pillars, he may suicide, taking his loot with him. Also be careful not to push Undertow back into one of those pillars when you are fighting him, as this may also cause him to suicide.&lt;br /&gt;
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SEAHORSE CAVES&lt;br /&gt;
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In the southern corner of the eastern aisle of the GRAND HALL is a large hole in the wall that leads to the SEAHORSE CAVES. The SEAHORSE CAVES are the home to various Squallsurge, Spinereef, and Soothebrine Seahorses. These seahorses are in their mid forties, and drop seahorse scales that sell for just under two platinum pieces each at vendors. There are four caves in total, three inner caves and one large outer main cave. One seahorse resides in each of the four caves, and two wandering seahorses patrol this area.&lt;br /&gt;
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As you first enter the SEAHORSE CAVES, you will be facing east, and will be in the large main cave. This main cave has a large rock in its center, and has exits to the north and east that lead to the three inner caves. To your right as you enter, in the southern part of the room is the static spawn point of a seahorse. Across the room to the north is usually one of the two wandering seahorses, as this is a resting point before they continue their patrol of the caves. This is the least safe place in the caves to fight, as there will occasionally be two wandering seahorses here as well as the static spawn. There is also the danger of aggroing Coralyn Kelpmaiden or her mermaid place holder, who guard the entrance to the caves.&lt;br /&gt;
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There are northern and eastern exits to this main cave. The northern exit leads to a single cave with one seahorse, while the eastern exit forks, leading to two separate caves containing one seahorse each. If you turn right (south) at the fork in the eastern exit from the main cave, you will enter the nest of the SEAHORSE MATRIARCH (Common Drop - Rod of Health: Magic/Lore/No Drop, 1HB 6/30, Wt. 1.5, Five charges Word of Health, Cleric only, All Races, Rare Drop - Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races).&lt;br /&gt;
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PULLING THE SEAHORSE CAVES&lt;br /&gt;
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As noted above, there are six seahorses in the SEAHORSE CAVES, four static spawns (one in each room), and two wanderers. Like the rest of Kedge Keep, the seahorses here are on an eighteen minute spawn cycle. That leaves three minutes per spawn for a party of six to clear this area. If you have a particularly strong party, you can pull Coralyn Kelpmaiden and the Stingtooth Piranha from the GRAND HALL into the rotation. This will give you a minute and a half per pull, provided you split the spawn perfectly. Either way, this area allows a party to constantly pull and rack up the experience. There is no down time here if you don't want it, though after fighting some of the tougher seahorses, you will need it. Just be sure to have someone in your party time the in-room spawn, as you do not want the Seahorse Matriarch spawning on top of you during a difficult fight. For high level parties, this area is better to camp than the SAFE CORNER, because the stingtooth piranha in the GREAT HALL become green to players as they near level fifty.&lt;br /&gt;
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When pulling this area, you should set up camp in the lair of the Seahorse Matriarch. As you enter the SEAHORSE CAVES, follow the wall on your right until you enter the inner caves, then continue right (south) until you get to the cave with the lone seahorse and the huge boulder on your left. This is the Seahorse Matriarch's cave. The reasons for setting up camp in this room are twofold. First, this assures your party will clear the seahorse placeholder as soon as he spawns, therefore maximizing your chances of getting the Matriarch to spawn. The second reason is that this is the only cave that the wandering seahorses will not enter. The wanderers will come as close as the ledge just outside the room, and may aggro your party if you are not medding against the back wall, but they will not otherwise disturb you. This allows you to determine when you will fight and permits a more orderly camp of the area.&lt;br /&gt;
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CHAPTER 4 - THE SOUTH ROOM ROUTE&lt;br /&gt;
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Now I will discuss the route leading from the SOUTH ROOM on the SECOND FLOOR. This route leads to the master of Kedge Keep himself, Phinigel Autropos. We begin in the SOUTH ROOM on the SECOND FLOOR. This room has no regular spawns, so you can regroup and prepare here, so long as you stay away from the doorway and the swordfish that patrol the central area of this floor. The SOUTH ROOM has an access tube in the floor and in the ceiling. The tube in the floor takes you deeper into Kedge Keep, while the tube in the ceiling leads to the Golden Haired Mermaid.&lt;br /&gt;
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THE GOLDEN HAIRED MERMAID&lt;br /&gt;
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Even more common than the shaman hanging out in the ENTRY HALL waiting for the Fierce Impaler, are the rangers camping the SOUTH ROOM waiting for the Golden Haired Mermaid. This is because she drops a lock of hair each time she is defeated. This hair is no drop and is a component of the Rain Caller Bow quest. Anyone can do this quest if they have the correct faction, but only rangers can use the finished bow. This quest provides excellent experience for high level players, and the Rain Caller bow can sell for thousands of platinum pieces at the bazaar. This makes Goldie's scalp one of the most sought after prizes in Kedge.&lt;br /&gt;
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If you swim up the tube in the ceiling of the SOUTH ROOM, you will enter a tube that goes south, then east, then turns south again and enters into a small octagonal room with three inhabitants. In the center of the room, facing you is the Golden Haired Mermaid or one of her place holders, a generic &amp;quot;a mermaid&amp;quot;, or a Stiletto Piranha (Tooth or Fang). The other two occupants of the room are always Stiletto Tooth or Stiletto Fang Piranha. One is hiding behind a pillar to the right as you enter the room, the other is nesting in a recess in the center of the ceiling, just above the spot where the Golden Haired Mermaid spawns.&lt;br /&gt;
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Luckily, the piranha in the ceiling will not usually come when you pull Goldie, or her placeholder. To insure this, use range weapons or spells to lure her from the hallway. The piranha to the right will almost always come, however, so you should be prepared to fight a piranha as well as the Golden Haired Mermaid whenever you pull her. This is sometimes a blessing in disguise, as groups with druids usually have their druid try to charm the piranha. A piranha as a pet is a lethal weapon, and can easily distract and interrupt the Golden Haired Mermaid as she attempts to cast spells. Goldie is a druid also, however, so be prepared for the damage shields she usually places on herself and the piranha in her room.&lt;br /&gt;
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THE CROSSROADS&lt;br /&gt;
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The empty room below the SOUTH ROOM has one exit to the east. When you go through this exit, you follow the access tube right (south), then left (east), and you soon enter a small room with access tube exits on each of the room's four walls. This is the CROSSROADS, or 4-WAY as it is sometimes called, and is the main staging area for assaults on this side of Kedge Keep. It should be noted from the start, that unlike other areas I've suggested for setting up group camps, the CROSSROADS is NOT a safe area. Constantly wandering through this area are mermaids from Estrella's room and Shimmering Sailfish. The latter see invisible and will blow your cover by attracting wandering mermaids as you are setting up camp, not letting you properly prepare for the coming fight. The pesky Shimmering Sailfins will also harass your party's lure, and will explode for substantial area of effect damage when attacked.&lt;br /&gt;
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The west exit from the CROSSROADS leads to the room under the SOUTH ROOM, and is the portal you came through to get to this room. The north exit from the CROSSROADS leads to the small rooms adjoining ESTRELLA'S TEMPLE to the south. I discussed ESTRELLA'S TEMPLE above, and I will not repeat that information here. Suffice it to say that the same problems and strategies I discussed in Estrella's section apply here as well. The only difference is that you are now approaching her lair from the south instead of the north. Also, if you plan on pulling Estrella to the CROSSROADS, make sure your lure is heavily buffed. I give this warning because the north access tube is difficult to navigate, as it goes up, then levels out to the north, then dips down into the room near Estrella's lair. When Estrella and her handmaidens are chasing you and casting blindness on you, you have plenty of things to worry about without having to worry about navigating the circuitous route of this access tube.&lt;br /&gt;
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The east and south access tubes from the CROSSROADS intersect after a quick turn, and therefore lead to the same place. (The east exit takes a right turn after a few strokes, while the south exit takes a left turn) At the point where the east and south access tubes from the CROSSROADS intersect, you are given the option to continue south, or to swim down and continue east. If you continue south from this intersection, you will enter BOIL'S LAIR. If you go down and to the east from the intersection, you enter the WELL. Both these areas have sharks, sharks, and more sharks, so if you like your prey big and tough, you have come to the right place.&lt;br /&gt;
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CAULDRONBOIL&lt;br /&gt;
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Exit the CROSSROADS from the east exit. It will turn right and continue south to the intersection with the access tube from the south exit. When you reach the intersection, continue south and in a few moments the walls will fall away as you enter an enormous room of silent dark water. The first time you enter BOIL'S LAIR, your heart will skip a beat, and you will have to remind yourself to breathe. You are on a ledge at the north end of the room. The ceiling of the room extends upwards until it is obscures by the dark water, ahead of you, the floor abruptly ends, forming a deep chasm that splits the room along its east-west axis. Around the perimeter of the room are six apartments, long since abandoned, that once housed the servants who served Kedge's clerics and tended to the daily needs of the Temple of Prexus.&lt;br /&gt;
&lt;br /&gt;
Today, however, this area is a makeshift jail that houses aqua goblin prisoners. Patrolling the watery chasm that divides this room, and blocking your access to these jail cells, are four enormous sharks. The leader of this pack is none other than CAULDRONBOIL (Common Drop - Sharkjaw Cutlass: Magic, 1HS 10/32, Wt. 2.0, WAR PAL RNG SHD BRD ROG, All Races, Rare Drop - Kedgemail Gauntlets: Magic/No Drop, AC 11 STR +3 DEX +5 MANA +25, Wt. 3.0, PAL RNG SHD BRD ROG SHM, All Races), the 49th level shark who has made this area his home.&lt;br /&gt;
&lt;br /&gt;
PULLING CAULDRONBOIL&lt;br /&gt;
&lt;br /&gt;
The secret to pulling this room is to wait for the sharks to separate. The four sharks in the room patrol the watery trench that traverses the room along its east-west axis. At different times, the sharks will be at the bottom or the top of the trench, and will move from the east to the west. You enter the room near the ceiling, and therefore you should try to wait until some of the sharks swim down near the floor. Isolate one or two of the sharks and bring them to your party waiting in the CROSSROADS or below the SOUTH ROOM. When fighting Cauldronboil in the CROSSROADS, be careful not to push him into a pillar, as this may cause him to suicide and take your loot with him.&lt;br /&gt;
&lt;br /&gt;
If you are adventurous, you can also bring your invisible party to one of the jail cells, and fight from there. This is a much shorter pull, and alleviates the need to worry about the wandering mermaids that patrol the CROSSROADS. If you decide to try this, be aware that the aqua goblin prisoners, although green, are hostile, and may try to attack a caster if he sits down to meditate.&lt;br /&gt;
&lt;br /&gt;
THE WELL (FRENZIED ROOM)&lt;br /&gt;
&lt;br /&gt;
Exit the CROSSROADS to the south and follow the access tube as it turns east and crosses the intersection with the tube from the east exit. Continue east from this intersection - this will require you to swim down a bit - until the access tube terminates its easterly course and turns upward. You are now at the bottom of a deep and narrow well. Swim up the well shaft and you will enter a room that is named after this oddly placed structure. This room is also called the FRENZIED ROOM, named for the Frenzied Cauldron Shark who occasionally spawns here.&lt;br /&gt;
&lt;br /&gt;
When you exit the top of the well shaft, you will be in a pit at the center of a large circular room. There is one other exit to this room, through a small access tube past the fallen pillars to the west. That other exit leads to the PATRIARCH ROOM, and to Phinigel Autropos. There are three sharks in this room. They are usually Caldron sharks or Hammerheads, but on rare occasion, the FRENZIED CAULDRON SHARK (Common Drop: Shark Tooth, Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races, Rare Drop: Abalone Gorget, Magic, AC 8, WIS +8, weight 4.0, WAR CLR PAL SHD BRD, All Races) will spawn in place of one of the other sharks.&lt;br /&gt;
&lt;br /&gt;
THE PATRIARCH ROOM&lt;br /&gt;
&lt;br /&gt;
If you swim over the fallen pillars and exit the FRENZIED ROOM to the west, you will enter a narrow access tube that turns right (north), then left (west), leading you to a large rectangular room. This is the PATRIARCH ROOM, and contains four exits, including the one you just emerged from. There are two seahorses and a shark that inhabit this room. The seahorses will be either Squallsurge, Spinereef, or Soothebrine Seahorses, just like those found in the SEAHORSE CAVES. If you are lucky, however, one of the seahorses will spawn as the SEAHORSE PATRIARCH (Common Drop - Wand of Ice: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Ice Shock, Wizard Only, HUM ERU DEF GNM, Rare Drop - Seahorse Scale Cloak: Magic/Lore, AC 8, DEX +6 SV COLD +35, Wt. 3.5, WAR PAL RNG SHD MNK BRD ROG, All Races) The shark will be either a Cauldron Shark, a Cauldron Hammerhead, or a the Ferocious Cauldron Shark which I will discuss in the next section. [Note: The drop of the Seahorse Scale Cloak has recently been changed. This is where I have been told it now drops, though I have not verified this.]&lt;br /&gt;
&lt;br /&gt;
To the right (northeast corner) as you enter the room, is the access tube that leads to the cavernous lair of Phinigel Autropos. To the left are two exits at the southern end of the room that lead to two separate rooms. The entrance in the center of the south wall leads to a small room that is usually empty (it is occasionally visited by the shark that lives in the PATRIARCH ROOM). The exit in the southwest corner of the room leads to an access tube that goes down and opens into the FEROCIOUS ROOM.&lt;br /&gt;
&lt;br /&gt;
THE FEROCIOUS ROOM&lt;br /&gt;
&lt;br /&gt;
The FEROCIOUS ROOM is almost always empty and is a good place to set up camp if you plan to hunt this area. The only time anything spawns here, is eighteen minutes after you kill the shark that wanders the PATRIARCH ROOM. This room is the spawn point for that shark. After he spawns, he swims up the access tube to the PATRIARCH ROOM, and immediately enters the small room through the south wall. He sits there for a while and then moves into the PATRIARCH ROOM to begin his patrol. On rare occasion, the shark that spawns in this room will be the FEROCIOUS CAULDRON SHARK, (Common Drop - Wand of Shadow: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Invoke Shadow, Necromancer Only, HUM ERU DEF GNM, Rare Drop - Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races)&lt;br /&gt;
&lt;br /&gt;
PULLING THE FRENZIED/PATRIARCH/FEROCIOUS ROOMS&lt;br /&gt;
&lt;br /&gt;
If you set up camp in the FEROCIOUS ROOM, you can pull the three sharks from the WELL room, and the two seahorses and the shark that reside in the PATRIARCH ROOM. All these spawns are on an eighteen minute cycle, therefore leaving three minutes per spawn if your party plans to clear this entire area. The beauty of this plan is that there are three rare spawns here. Every six minutes, your party will have a shot at getting a named spawn. If you spend any time here, you are almost guaranteed getting something good.&lt;br /&gt;
&lt;br /&gt;
To pull this area, set up camp in the FEROCIOUS ROOM and remember to time the spawn of the Ferocious Cauldron Shark or his placeholder. Other than that, its rather straightforward, just be sure not to pull too many at once.&lt;br /&gt;
&lt;br /&gt;
PHINIGEL AUTROPOS&lt;br /&gt;
&lt;br /&gt;
In the north east corner of the PATRIARCH ROOM, there is an access tube that turns to the north and drops down to a lower level. This is the tube that leads to the lair of the ruler of Kedge Keep, Phinigel Autropos. This tube drops down to the north, turns left, drops down and continues to the west. The tiles that line the walls of the tube are the same green/yellow tiles that cover ESTRELLA'S TEMPLE. At its western end, the tube turns upward and deposits you onto a ledge overlooking an enormous room.&lt;br /&gt;
&lt;br /&gt;
This room is the home Phinigel Autropos, and is the center of governmental authority for all sentient aquatic life across the oceans of Norrath. The room is octagonal, following traditional Kedgan design. There is an inclined ledge that runs along the perimeter of the room, halfway up the wall. The only exit from the room is in the east wall, where you entered.&lt;br /&gt;
&lt;br /&gt;
As you enter the room, the ledge you are on quickly ends, leading you to descend to the main floor of the room. In the center of the room, the floor has been cut away in the shape of an eight sided star. At the tip of each point of the star is a large column that rises up into the dark water above. There are four Swirlspine Seahorses guarding the cutaway section of the floor. They are inside four of the star points, with their heads at floor level. If you descend into the star shaped crevice, you will enter another octagonal room guarded by the deadly Swirlspine Guardians. At the center of this room is PHINIGEL AUTROPOS (Wand of Mana Tapping: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Seven Charges of Mana Sieve, Enchanter only, HUM ERU HIE DEF GNM, Rod of Malisement: Magic/Lore/No Drop, 1HB 7/30, Wt. 1.5, Seven Charges of Malisement, Shaman only, BAR TRL OGR, Staff of Elemental Mastery: Magic/Lore/No Drop, 2HB 15/30, Wt. 5.0, Effect of Reclaim Energy, Magician only, All Races, Trident of the Seven Seas: Magic/Lore/No Drop, Piercing 10/30, Wt. 2.0, Effect of Frost Strike, Rogue only, All Classes, Robe of the Kedge: Magic/Lore/No Drop, AC 8 STA +10 MANA +100, Wt. 1.5, NEC WIZ MAG ENC, HUM ERU HIE DEF GNM).&lt;br /&gt;
&lt;br /&gt;
PULLING PHINIGEL AUTROPOS&lt;br /&gt;
&lt;br /&gt;
There are many differing opinions about how to pull this room. Instead of going into them all, I would simply like to address some of the problems encountered in this area, and will suggest one strategy for pulling this room. If you have made it this far, you should be sophisticated enough to devise your own strategies that will work for you. Just be sure to have someone with Evac memorized, because you will probably need it.&lt;br /&gt;
&lt;br /&gt;
There are essentially three waves of opponent that must be dealt with here: Swilspines, Swirlspine Guardians, and Phinigel himself. To pull this area, I suggest a minimum of two strong groups, though three groups will make your task much easier. The key to fighting in this area is the pull. You must be able to pick off one or two seahorses at a time, until you get to Phinigel. Pulling more than two seahorses spells almost certain disaster, no matter how many people you have. Therefore, having a high level monk feign pulling is almost a necessity.&lt;br /&gt;
&lt;br /&gt;
I recommend setting up your camp in the PATRIARCH ROOM. This gives your puller some room to work with, and allows her to sacrifice herself should the pull go badly, therefore not endangering the entire party. It is useful to think of the Swirlspines and the Swirlspine Guardians as forming two concentric rings around Phinigel. When luring the Swirlspines along the points of the star, you should swim directly out to the perimeter of the room, and then make your way along the ledge to the eastern exit of the room. This will avoid attracting attention from the other seahorses standing guard in the center of the room. When pulling, you should also be sure to avoid placing yourself in a position where a blast from a seahorse's spell will knock you into the aggro range of another seahorse.&lt;br /&gt;
&lt;br /&gt;
The Swirlspine Seahorses and Swirlspine Guardians are casters, and have a tremendous amount of hit points. They will cast area of effect spells to wear down your party, so make sure you have your resistances buffed before you take them on. In addition, the SWIRLSPINE GUARDIANS (Common Drop - Swirlspine Belt: Magic, AC 4, Wt. 1.0, Effect of Haste, WAR PAL RNG SHD MNK BRD ROG, All Races) are able to summon you to their side during the fight, so be careful. This becomes particularly problematic when a Guardian teleports back to Phinigel's room in the middle of a fight. As everyone stands around asking, &amp;quot;Where did he go, did he suicide?&amp;quot;, you will begin to notice players disappearing one by one as they are summoned to their death. If this happens, camp immediately and /petition the problem as soon as you relog, because corpse retrieval from a fully spawned Phinigel's Lair is next to impossible.&lt;br /&gt;
&lt;br /&gt;
The Swirlspine Guardians have the ability to cast Complete Heal on themselves, or on their companions if you pull more than one. You should be prepared to have an enchanter mesmerize any extra seahorses that you pull, while your party focuses on one at a time. Enchanters work well down here, and some believe that the Swirlspine Guardians are easier to mesmerize than their generic Swirlspine cousins, though I have not confirmed this.&lt;br /&gt;
&lt;br /&gt;
Phinigel Autropos is not too difficult to take down if he is pulled alone. He is not in the same class as the dragons, though his loot can be almost as good. The key is to get him alone so that everyone can concentrate on him. Remember, the respawn time on the Swirlspines in this area is eighteen minutes, so you must work fast to clear a path to him. Phinigel will summon players to his side and has a wide variety of spells at his command. He will also dispel your parties buffs en masse, just like the dragons do, so be prepared and watch your Enduring Breath. Phinigel is well worth the trouble, and presents a great opportunity for fun and advancement for a couple of well organized groups who want a few hours of interesting, challenging gaming. Good luck, and keep an eye on your air supply!&lt;br /&gt;
&lt;br /&gt;
APPENDIX A - SPECIAL SPAWN LIST&lt;br /&gt;
&lt;br /&gt;
SWORDFISH&lt;br /&gt;
&lt;br /&gt;
    * FIERCE IMPALER - (Common Drop - Gloomwater Harpoon: Magic, Piercing 9/31, STR +4 HP +25, Wt. 3.0, WAR RNG SHD BRD ROG SHM, All Races, Rare Drop - Darksea Harpoon: Magic/Lore, Piercing 10/28, STR +5 WIS +5 MANA +20 SV DISEASE +5, Wt. 7.0 Range 40, Shaman only, All Races)&lt;br /&gt;
&lt;br /&gt;
SHARKS&lt;br /&gt;
&lt;br /&gt;
    * CAULDRONBUBBLE - (Common Drop - Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races, Rare Drop - Hammerhead Helm: Magic, AC 13 STR +7 STA +7, WAR CLR PAL RNG SHD BRD, All Races).&lt;br /&gt;
    * CAULDRONBOIL - (Common Drop - Sharkjaw Cutlass: Magic, 1HS 10/32, Wt. 2.0, WAR PAL RNG SHD BRD ROG, All Races, Rare Drop - Kedgemail Gauntlets: Magic/No Drop, AC 11 STR +3 DEX +5 MANA +25, Wt. 3.0, PAL RNG SHD BRD ROG SHM, All Races),&lt;br /&gt;
    * FRENZIED CAULDRON SHARK - (Common Drop - Shark Tooth, Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races, Rare Drop - Abalone Gorget: Magic, AC 8, WIS +8, Wt. 4.0, WAR CLR PAL SHD BRD, All Races)&lt;br /&gt;
    * FEROCIOUS CAULDRON SHARK - (Common Drop - Wand of Shadow: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Invoke Shadow, Necromancer Only, HUM ERU DEF GNM, Rare Drop - Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races)&lt;br /&gt;
&lt;br /&gt;
MERMAIDS&lt;br /&gt;
&lt;br /&gt;
    * SHELLARA EBBHUNTER - (Common Drop - Gloomwater Arrow: Magic, Archery 10/0 Range 150, Wt. 0.1, WAR PAL RNG SHD BRD, All Races, Rare Drop - Pearlescent Mask: Magic/No Drop, AC 5, +5 AGI, +10 Magic Resist, Wt. 0.1, Effect of Serpent Sight, Monk only)&lt;br /&gt;
    * ESTRELLA OF GLOOMWATER - (Common Drop - Rod of Drones: Magic/Lore/No Drop, 1HB 6/30, Wt. 1.5, Five charges of Drones of Doom, Druid only, All Races, Common Drop - Lamentation Blade: Magic item, 2HS 25/54, +5 STR +4 STA, Wt. 8.5, WAR PAL RNG SHD, All Races, Rare Drop - Prayer Shawl: AC 5, WIS +8, Wt. 0.4, CLR DRU SHM, All Races)&lt;br /&gt;
    * CORALYN KELPMAIDEN - (Common Drop - Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races, Rare Drop - Sharkskin Drum: Magic, Wt. 0.8, Bard only, All Races)&lt;br /&gt;
    * GOLDEN HAIRED MERMAID - (Common Drop - Lock of Hair - Used for Rain Caller Quest)&lt;br /&gt;
&lt;br /&gt;
SEAHORSES&lt;br /&gt;
&lt;br /&gt;
    * UNDERTOW - (Common Drop - Blazing Wand: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Blaze, Magician only, HUM ERU HIE DEF GNM, Rare Drop - Squallsurge Shall: Magic, AC 5, STA +5 MANA + 50, Wt. 0.3, NEC WIZ MAG ENC, All Races)&lt;br /&gt;
    * SEAHORSE MATRIARCH - (Common Drop - Rod of Health: Magic/Lore/No Drop, 1HB 6/30, Wt. 1.5, Five charges Word of Health, Cleric only, All Races, Rare Drop - Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races)&lt;br /&gt;
    * SEAHORSE PATRIARCH - (Common Drop - Wand of Ice: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Ice Shock, Wizard Only, HUM ERU DEF GNM, Rare Drop - Seahorse Scale Cloak: Magic/Lore, AC 8, DEX +6 SV COLD +35, Wt. 3.5, WAR PAL RNG SHD MNK BRD ROG, All Races)&lt;br /&gt;
    * SWIRLSPINE GUARDIANS - (Common Drop - Swirlspine Belt: Magic, AC 4, Wt. 1.0, Effect of Haste, WAR PAL RNG SHD MNK BRD ROG, All Races)&lt;br /&gt;
&lt;br /&gt;
PHINIGEL AUTROPOS&lt;br /&gt;
&lt;br /&gt;
    * PHINIGEL AUTROPOS - (Wand of Mana Tapping: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Seven Charges of Mana Sieve, Enchanter only, HUM ERU HIE DEF GNM, Rod of Malisement: Magic/Lore/No Drop, 1HB 7/30, Wt. 1.5, Seven Charges of Malisement, Shaman only, BAR TRL OGR, Staff of Elemental Mastery: Magic/Lore/No Drop, 2HB 15/30, Wt. 5.0, Effect of Reclaim Energy, Magician only, All Races, Trident of the Seven Seas: Magic/Lore/No Drop, Piercing 10/30, Wt. 2.0, Effect of Frost Strike, Rogue only, All Classes, Robe of the Kedge: Magic/Lore/No Drop, AC 8 STA +10 MANA +100, Wt. 1.5, NEC WIZ MAG ENC, HUM ERU HIE DEF GNM)&lt;br /&gt;
&lt;br /&gt;
APPENDIX B - ALPHABETICAL ITEM LIST&lt;br /&gt;
&lt;br /&gt;
    * Abalone Gorget: Magic, AC 8, WIS +8, Wt. 4.0, WAR CLR PAL SHD BRD, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Blazing Wand: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Blaze, Magician only, HUM ERU HIE DEF GNM (UNDERTOW)&lt;br /&gt;
    * Darksea Harpoon: Magic/Lore, Piercing 10/28, STR +5 WIS +5 MANA +20 SV DISEASE +5, Wt. 7.0 Range 40, Shaman only, All Races (FIERCE IMPALER)&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Gloomwater Arrow: Magic, Archery 10/0 Range 150, Wt. 0.1, WAR PAL RNG SHD BRD, All Races (SHELLARA EBBHUNTER)&lt;br /&gt;
    * Gloomwater Harpoon: Magic, Piercing 9/31, STR +4 HP +25, Wt. 3.0, WAR RNG SHD BRD ROG SHM, All Races (FIERCE IMPALER)&lt;br /&gt;
    * Hammerhead Helm: Magic, AC 13 STR +7 STA +7, WAR CLR PAL RNG SHD BRD, All Races (CAULDRONBUBBLE)&lt;br /&gt;
    * Kedgemail Gauntlets: Magic/No Drop, AC 11 STR +3 DEX +5 MANA +25, Wt. 3.0, PAL RNG SHD BRD ROG SHM, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Lamentation Blade: Magic item, 2HS 25/54, +5 STR +4 STA, Wt. 8.5, WAR PAL RNG SHD, All Races (ESTRELLA OF GLOOMWATER)&lt;br /&gt;
    * Pearlescent Mask: Magic/No Drop, AC 5, +5 AGI, +10 Magic Resist, Wt. 0.1, Effect of Serpent Sight, Monk only (SHELLARA EBBHUNTER)&lt;br /&gt;
    * Prayer Shawl: AC 5, WIS +8, Wt. 0.4, CLR DRU SHM, All Races (ESTRELLA OF GLOOMWATER)&lt;br /&gt;
    * Robe of the Kedge: Magic/Lore/No Drop, AC 8 STA +10 MANA +100, Wt. 1.5, NEC WIZ MAG ENC, HUM ERU HIE DEF GNM (PHINIGEL AUTROPOS)&lt;br /&gt;
    * Rod of Drones: Magic/Lore/No Drop, 1HB 6/30, Wt. 1.5, Five charges of Drones of Doom, Druid only, All Races (ESTRELLA OF GLOOMWATER)&lt;br /&gt;
    * Rod of Health: Magic/Lore/No Drop, 1HB 6/30, Wt. 1.5, Five charges Word of Health, Cleric only, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
    * Rod of Malisement: Magic/Lore/No Drop, 1HB 7/30, Wt. 1.5, Seven Charges of Malisement, Shaman only, BAR TRL OGR (PHINIGEL AUTROPOS)&lt;br /&gt;
    * Seahorse Scale Cloak: Magic/Lore, AC 8, DEX +6 SV COLD +35, Wt. 3.5, WAR PAL RNG SHD MNK BRD ROG, All Races (SEAHORSE PATRIARCH)&lt;br /&gt;
    * Shark Tooth: Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races (CAULDRONBUBBLE, CORALYN KELPMAIDEN)&lt;br /&gt;
    * Sharkjaw Cutlass: Magic, 1HS 10/32, Wt. 2.0, WAR PAL RNG SHD BRD ROG, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Sharkskin Drum: Magic, Wt. 0.8, Bard only, All Races (CORALYN KELPMAIDEN)&lt;br /&gt;
    * Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
    * Squallsurge Shall: Magic, AC 5, STA +5 MANA + 50, Wt. 0.3, NEC WIZ MAG ENC, All Races (UNDERTOW)&lt;br /&gt;
    * Staff of Elemental Mastery: Magic/Lore/No Drop, 2HB 15/30, Wt. 5.0, Effect of Reclaim Energy, Magician only, All Races (PHINIGEL AUTROPOS)&lt;br /&gt;
    * Swirlspine Belt: Magic, AC 4, Wt. 1.0, Effect of Haste, WAR PAL RNG SHD MNK BRD ROG, All Races (SWIRLSPINE GUARDIANS)&lt;br /&gt;
    * Trident of the Seven Seas: Magic/Lore/No Drop, Piercing 10/30, Wt. 2.0, Effect of Frost Strike, Rogue only, All Classes (PHINIGEL AUTROPOS)&lt;br /&gt;
    * Wand of Ice: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Ice Shock, Wizard Only, HUM ERU DEF GNM (SEAHORSE PATRIARCH)&lt;br /&gt;
    * Wand of Mana Tapping: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Seven Charges of Mana Sieve, Enchanter only, HUM ERU HIE DEF GNM (PHINIGEL AUTROPOS)&lt;br /&gt;
    * Wand of Shadow: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Invoke Shadow, Necromancer Only, HUM ERU DEF GNM (FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
&lt;br /&gt;
APPENDIX C - ITEMS BY CLASS&lt;br /&gt;
&lt;br /&gt;
BARD&lt;br /&gt;
&lt;br /&gt;
    * Abalone Gorget: Magic, AC 8, WIS +8, Wt. 4.0, WAR CLR PAL SHD BRD, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Gloomwater Arrow: Magic, Archery 10/0 Range 150, Wt. 0.1, WAR PAL RNG SHD BRD, All Races (SHELLARA EBBHUNTER)&lt;br /&gt;
    * Gloomwater Harpoon: Magic, Piercing 9/31, STR +4 HP +25, Wt. 3.0, WAR RNG SHD BRD ROG SHM, All Races (FIERCE IMPALER)&lt;br /&gt;
    * Hammerhead Helm: Magic, AC 13 STR +7 STA +7, WAR CLR PAL RNG SHD BRD, All Races (CAULDRONBUBBLE)&lt;br /&gt;
    * Kedgemail Gauntlets: Magic/No Drop, AC 11 STR +3 DEX +5 MANA +25, Wt. 3.0, PAL RNG SHD BRD ROG SHM, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Seahorse Scale Cloak: Magic/Lore, AC 8, DEX +6 SV COLD +35, Wt. 3.5, WAR PAL RNG SHD MNK BRD ROG, All Races (SEAHORSE PATRIARCH)&lt;br /&gt;
    * Shark Tooth: Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races (CAULDRONBUBBLE, CORALYN KELPMAIDEN)&lt;br /&gt;
    * Sharkjaw Cutlass: Magic, 1HS 10/32, Wt. 2.0, WAR PAL RNG SHD BRD ROG, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Sharkskin Drum: Magic, Wt. 0.8, Bard only, All Races (CORALYN KELPMAIDEN)&lt;br /&gt;
    * Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
    * Swirlspine Belt: Magic, AC 4, Wt. 1.0, Effect of Haste, WAR PAL RNG SHD MNK BRD ROG, All Races (SWIRLSPINE GUARDIANS)&lt;br /&gt;
&lt;br /&gt;
CLERIC&lt;br /&gt;
&lt;br /&gt;
    * Abalone Gorget: Magic, AC 8, WIS +8, Wt. 4.0, WAR CLR PAL SHD BRD, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Hammerhead Helm: Magic, AC 13 STR +7 STA +7, WAR CLR PAL RNG SHD BRD, All Races (CAULDRONBUBBLE)&lt;br /&gt;
    * Prayer Shawl: AC 5, WIS +8, Wt. 0.4, CLR DRU SHM, All Races (ESTRELLA OF GLOOMWATER)&lt;br /&gt;
    * Rod of Health: Magic/Lore/No Drop, 1HB 6/30, Wt. 1.5, Five charges Word of Health, Cleric only, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
    * Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races (CAULDRONBUBBLE, CORALYN KELPMAIDEN)&lt;br /&gt;
    * Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
&lt;br /&gt;
DRUID&lt;br /&gt;
&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Prayer Shawl: AC 5, WIS +8, Wt. 0.4, CLR DRU SHM, All Races (ESTRELLA OF GLOOMWATER)&lt;br /&gt;
    * Rod of Drones: Magic/Lore/No Drop, 1HB 6/30, Wt. 1.5, Five charges of Drones of Doom, Druid only, All Races (ESTRELLA OF GLOOMWATER)&lt;br /&gt;
    * Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races (CAULDRONBUBBLE, CORALYN KELPMAIDEN)&lt;br /&gt;
    * Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
&lt;br /&gt;
ENCHANTER&lt;br /&gt;
&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Robe of the Kedge: Magic/Lore/No Drop, AC 8 STA +10 MANA +100, Wt. 1.5, NEC WIZ MAG ENC, HUM ERU HIE DEF GNM (PHINIGEL AUTROPOS)&lt;br /&gt;
    * Shark Tooth: Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Squallsurge Shall: Magic, AC 5, STA +5 MANA + 50, Wt. 0.3, NEC WIZ MAG ENC, All Races (UNDERTOW)&lt;br /&gt;
    * Wand of Mana Tapping: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Seven Charges of Mana Sieve, Enchanter only, HUM ERU HIE DEF GNM (PHINIGEL AUTROPOS)&lt;br /&gt;
&lt;br /&gt;
MAGICIAN&lt;br /&gt;
&lt;br /&gt;
    * Blazing Wand: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Blaze, Magician only, HUM ERU HIE DEF GNM (UNDERTOW)&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Robe of the Kedge: Magic/Lore/No Drop, AC 8 STA +10 MANA +100, Wt. 1.5, NEC WIZ MAG ENC, HUM ERU HIE DEF GNM (PHINIGEL AUTROPOS)&lt;br /&gt;
    * Shark Tooth: Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Squallsurge Shall: Magic, AC 5, STA +5 MANA + 50, Wt. 0.3, NEC WIZ MAG ENC, All Races (UNDERTOW)&lt;br /&gt;
    * Staff of Elemental Mastery: Magic/Lore/No Drop, 2HB 15/30, Wt. 5.0, Effect of Reclaim Energy, Magician only, All Races (PHINIGEL AUTROPOS)&lt;br /&gt;
&lt;br /&gt;
NECROMANCER&lt;br /&gt;
&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Robe of the Kedge: Magic/Lore/No Drop, AC 8 STA +10 MANA +100, Wt. 1.5, NEC WIZ MAG ENC, HUM ERU HIE DEF GNM (PHINIGEL AUTROPOS)&lt;br /&gt;
    * Shark Tooth: Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Squallsurge Shall: Magic, AC 5, STA +5 MANA + 50, Wt. 0.3, NEC WIZ MAG ENC, All Races (UNDERTOW)&lt;br /&gt;
    * Wand of Shadow: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Invoke Shadow, Necromancer Only, HUM ERU DEF GNM (FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
&lt;br /&gt;
PALADIN&lt;br /&gt;
&lt;br /&gt;
    * Abalone Gorget: Magic, AC 8, WIS +8, Wt. 4.0, WAR CLR PAL SHD BRD, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Gloomwater Arrow: Magic, Archery 10/0 Range 150, Wt. 0.1, WAR PAL RNG SHD BRD, All Races (SHELLARA EBBHUNTER)&lt;br /&gt;
    * Hammerhead Helm: Magic, AC 13 STR +7 STA +7, WAR CLR PAL RNG SHD BRD, All Races (CAULDRONBUBBLE)&lt;br /&gt;
    * Kedgemail Gauntlets: Magic/No Drop, AC 11 STR +3 DEX +5 MANA +25, Wt. 3.0, PAL RNG SHD BRD ROG SHM, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Lamentation Blade: Magic item, 2HS 25/54, +5 STR +4 STA, Wt. 8.5, WAR PAL RNG SHD, All Races (ESTRELLA OF GLOOMWATER)&lt;br /&gt;
    * Seahorse Scale Cloak: Magic/Lore, AC 8, DEX +6 SV COLD +35, Wt. 3.5, WAR PAL RNG SHD MNK BRD ROG, All Races (SEAHORSE PATRIARCH)&lt;br /&gt;
    * Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races (CAULDRONBUBBLE, CORALYN KELPMAIDEN)&lt;br /&gt;
    * Sharkjaw Cutlass: Magic, 1HS 10/32, Wt. 2.0, WAR PAL RNG SHD BRD ROG, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
    * Swirlspine Belt: Magic, AC 4, Wt. 1.0, Effect of Haste, WAR PAL RNG SHD MNK BRD ROG, All Races (SWIRLSPINE GUARDIANS)&lt;br /&gt;
&lt;br /&gt;
RANGER&lt;br /&gt;
&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Gloomwater Arrow: Magic, Archery 10/0 Range 150, Wt. 0.1, WAR PAL RNG SHD BRD, All Races (SHELLARA EBBHUNTER)&lt;br /&gt;
    * Gloomwater Harpoon: Magic, Piercing 9/31, STR +4 HP +25, Wt. 3.0, WAR RNG SHD BRD ROG SHM, All Races (FIERCE IMPALER)&lt;br /&gt;
    * Hammerhead Helm: Magic, AC 13 STR +7 STA +7, WAR CLR PAL RNG SHD BRD, All Races (CAULDRONBUBBLE)&lt;br /&gt;
    * Kedgemail Gauntlets: Magic/No Drop, AC 11 STR +3 DEX +5 MANA +25, Wt. 3.0, PAL RNG SHD BRD ROG SHM, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Lamentation Blade: Magic item, 2HS 25/54, +5 STR +4 STA, Wt. 8.5, WAR PAL RNG SHD, All Races (ESTRELLA OF GLOOMWATER)&lt;br /&gt;
    * Seahorse Scale Cloak: Magic/Lore, AC 8, DEX +6 SV COLD +35, Wt. 3.5, WAR PAL RNG SHD MNK BRD ROG, All Races (SEAHORSE PATRIARCH)&lt;br /&gt;
    * Shark Tooth: Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races (CAULDRONBUBBLE, CORALYN KELPMAIDEN)&lt;br /&gt;
    * Sharkjaw Cutlass: Magic, 1HS 10/32, Wt. 2.0, WAR PAL RNG SHD BRD ROG, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
    * Swirlspine Belt: Magic, AC 4, Wt. 1.0, Effect of Haste, WAR PAL RNG SHD MNK BRD ROG, All Races (SWIRLSPINE GUARDIANS)&lt;br /&gt;
&lt;br /&gt;
ROGUE&lt;br /&gt;
&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Gloomwater Harpoon: Magic, Piercing 9/31, STR +4 HP +25, Wt. 3.0, WAR RNG SHD BRD ROG SHM, All Races (FIERCE IMPALER)&lt;br /&gt;
    * Kedgemail Gauntlets: Magic/No Drop, AC 11 STR +3 DEX +5 MANA +25, Wt. 3.0, PAL RNG SHD BRD ROG SHM, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Seahorse Scale Cloak: Magic/Lore, AC 8, DEX +6 SV COLD +35, Wt. 3.5, WAR PAL RNG SHD MNK BRD ROG, All Races (SEAHORSE PATRIARCH)&lt;br /&gt;
    * Shark Tooth: Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races (CAULDRONBUBBLE, CORALYN KELPMAIDEN)&lt;br /&gt;
    * Sharkjaw Cutlass: Magic, 1HS 10/32, Wt. 2.0, WAR PAL RNG SHD BRD ROG, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
    * Swirlspine Belt: Magic, AC 4, Wt. 1.0, Effect of Haste, WAR PAL RNG SHD MNK BRD ROG, All Races (SWIRLSPINE GUARDIANS)&lt;br /&gt;
    * Trident of the Seven Seas: Magic/Lore/No Drop, Piercing 10/30, Wt. 2.0, Effect of Frost Strike, Rogue only, All Classes (PHINIGEL AUTROPOS)&lt;br /&gt;
&lt;br /&gt;
SHADOWKNIGHT&lt;br /&gt;
&lt;br /&gt;
    * Abalone Gorget: Magic, AC 8, WIS +8, Wt. 4.0, WAR CLR PAL SHD BRD, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Gloomwater Arrow: Magic, Archery 10/0 Range 150, Wt. 0.1, WAR PAL RNG SHD BRD, All Races (SHELLARA EBBHUNTER)&lt;br /&gt;
    * Gloomwater Harpoon: Magic, Piercing 9/31, STR +4 HP +25, Wt. 3.0, WAR RNG SHD BRD ROG SHM, All Races (FIERCE IMPALER)&lt;br /&gt;
    * Hammerhead Helm: Magic, AC 13 STR +7 STA +7, WAR CLR PAL RNG SHD BRD, All Races (CAULDRONBUBBLE)&lt;br /&gt;
    * Kedgemail Gauntlets: Magic/No Drop, AC 11 STR +3 DEX +5 MANA +25, Wt. 3.0, PAL RNG SHD BRD ROG SHM, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Lamentation Blade: Magic item, 2HS 25/54, +5 STR +4 STA, Wt. 8.5, WAR PAL RNG SHD, All Races (ESTRELLA OF GLOOMWATER)&lt;br /&gt;
    * Seahorse Scale Cloak: Magic/Lore, AC 8, DEX +6 SV COLD +35, Wt. 3.5, WAR PAL RNG SHD MNK BRD ROG, All Races (SEAHORSE PATRIARCH)&lt;br /&gt;
    * Shark Tooth: Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races (CAULDRONBUBBLE, CORALYN KELPMAIDEN)&lt;br /&gt;
    * Sharkjaw Cutlass: Magic, 1HS 10/32, Wt. 2.0, WAR PAL RNG SHD BRD ROG, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
    * Swirlspine Belt: Magic, AC 4, Wt. 1.0, Effect of Haste, WAR PAL RNG SHD MNK BRD ROG, All Races (SWIRLSPINE GUARDIANS)&lt;br /&gt;
&lt;br /&gt;
SHAMAN&lt;br /&gt;
&lt;br /&gt;
    * Darksea Harpoon: Magic/Lore, Piercing 10/28, STR +5 WIS +5 MANA +20 SV DISEASE +5, Wt. 7.0 Range 40, Shaman only, All Races (FIERCE IMPALER)&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Gloomwater Harpoon: Magic, Piercing 9/31, STR +4 HP +25, Wt. 3.0, WAR RNG SHD BRD ROG SHM, All Races (FIERCE IMPALER)&lt;br /&gt;
    * Kedgemail Gauntlets: Magic/No Drop, AC 11 STR +3 DEX +5 MANA +25, Wt. 3.0, PAL RNG SHD BRD ROG SHM, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Prayer Shawl: AC 5, WIS +8, Wt. 0.4, CLR DRU SHM, All Races (ESTRELLA OF GLOOMWATER)&lt;br /&gt;
    * Rod of Malisement: Magic/Lore/No Drop, 1HB 7/30, Wt. 1.5, Seven Charges of Malisement, Shaman only, BAR TRL OGR (PHINIGEL AUTROPOS)&lt;br /&gt;
    * Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races (CAULDRONBUBBLE, CORALYN KELPMAIDEN)&lt;br /&gt;
    * Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
&lt;br /&gt;
WARRIOR&lt;br /&gt;
&lt;br /&gt;
    * Abalone Gorget: Magic, AC 8, WIS +8, Wt. 4.0, WAR CLR PAL SHD BRD, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Gloomwater Arrow: Magic, Archery 10/0 Range 150, Wt. 0.1, WAR PAL RNG SHD BRD, All Races (SHELLARA EBBHUNTER)&lt;br /&gt;
    * Gloomwater Harpoon: Magic, Piercing 9/31, STR +4 HP +25, Wt. 3.0, WAR RNG SHD BRD ROG SHM, All Races (FIERCE IMPALER)&lt;br /&gt;
    * Hammerhead Helm: Magic, AC 13 STR +7 STA +7, WAR CLR PAL RNG SHD BRD, All Races (CAULDRONBUBBLE)&lt;br /&gt;
    * Lamentation Blade: Magic item, 2HS 25/54, +5 STR +4 STA, Wt. 8.5, WAR PAL RNG SHD, All Races (ESTRELLA OF GLOOMWATER)&lt;br /&gt;
    * Seahorse Scale Cloak: Magic/Lore, AC 8, DEX +6 SV COLD +35, Wt. 3.5, WAR PAL RNG SHD MNK BRD ROG, All Races (SEAHORSE PATRIARCH)&lt;br /&gt;
    * Shark Tooth: Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Sharkbone Warhammer: Magic, 1HB 8/26 +5 WIS, Wt. 3.0, WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM, All Races (CAULDRONBUBBLE, CORALYN KELPMAIDEN)&lt;br /&gt;
    * Sharkjaw Cutlass: Magic, 1HS 10/32, Wt. 2.0, WAR PAL RNG SHD BRD ROG, All Races (CAULDRONBOIL)&lt;br /&gt;
    * Shield of Prexus: AC 8, Effect of Enduring Breath, WAR CLR PAL RNG SHD DRU BRD ROG SHM, All Races (SEAHORSE MATRIARCH)&lt;br /&gt;
    * Swirlspine Belt: Magic, AC 4, Wt. 1.0, Effect of Haste, WAR PAL RNG SHD MNK BRD ROG, All Races (SWIRLSPINE GUARDIANS)&lt;br /&gt;
&lt;br /&gt;
WIZARD&lt;br /&gt;
&lt;br /&gt;
    * Driftwood Treasure Chest: Magic/Lore, Wt. 10.0, 10 slot container that reduces items weight by 100%, All Classes, All Races(FEROCIOUS CAULDRON SHARK)&lt;br /&gt;
    * Robe of the Kedge: Magic/Lore/No Drop, AC 8 STA +10 MANA +100, Wt. 1.5, NEC WIZ MAG ENC, HUM ERU HIE DEF GNM (PHINIGEL AUTROPOS)&lt;br /&gt;
    * Shark Tooth: Magic, Piercing 5/18, Wt. 1.5, WAR RNG SHD BRD ROG NEC WIZ MAG ENC, All Races (FRENZIED CAULDRON SHARK)&lt;br /&gt;
    * Squallsurge Shall: Magic, AC 5, STA +5 MANA + 50, Wt. 0.3, NEC WIZ MAG ENC, All Races (UNDERTOW)&lt;br /&gt;
    * Wand of Ice: Magic/Lore/No Drop, 1HB 5/30, Wt. 1.5, Five charges of Ice Shock, Wizard Only, HUM ERU DEF GNM (SEAHORSE PATRIARCH)&lt;br /&gt;
&lt;br /&gt;
APPENDIX D - KEDGE INHABITANTS BY APPROXIMATE LEVEL&lt;br /&gt;
&lt;br /&gt;
* Lancer Swordfish - Low 30's&lt;br /&gt;
* Piercer Swordfish - Mid 30's&lt;br /&gt;
* Impaler Swordfish - Low 40's&lt;br /&gt;
* Fierce Impaler - Low 40's&lt;br /&gt;
* Stingtooth Piranha - Upper 30's&lt;br /&gt;
* Stiletto Tooth Piranha - Upper 30's&lt;br /&gt;
* Stiletto Fang Piranha - Mid 40's&lt;br /&gt;
* Ravenous Stiletto Fang Piranha - Mid 40's&lt;br /&gt;
* Cauldron Shark - Upper 30's&lt;br /&gt;
* Cauldron Hammerhead - Low 40's&lt;br /&gt;
* Cauldronboil - 49&lt;br /&gt;
* Cauldronbubble - 49&lt;br /&gt;
* Frenzied Cauldron Shark - Mid 40's&lt;br /&gt;
* Ferocious Cauldron Shark - Mid 40's&lt;br /&gt;
* Crimson Sailfin - Below 10&lt;br /&gt;
* Cobalt Sailfin - Below 10&lt;br /&gt;
* Cerulean Sailfin - Below 10&lt;br /&gt;
* Emerald Sailfin - Below 10&lt;br /&gt;
* Shimmering Sailfin - Low 30s&lt;br /&gt;
* Spinereef Seahorse - Mid 40's&lt;br /&gt;
* Squallsurge Seahorse - Mid 40's&lt;br /&gt;
* Soothebrine Seahorse - Mid 40's&lt;br /&gt;
* Swirlspine Seahorse - 49-51&lt;br /&gt;
* Swirlspine Guardian - 49-51&lt;br /&gt;
* Undertow - Upper 40's&lt;br /&gt;
* Mermaid - Low 40's&lt;br /&gt;
* Golden Haired Mermaid - Low 40's&lt;br /&gt;
* Gloomwater Mermaid - Low 40's&lt;br /&gt;
* Gloomstalker Mermaid - Mid 40's&lt;br /&gt;
* Shellara Ebbhunter - Upper 40's&lt;br /&gt;
* Coralyn Kelpmaiden - Upper 40's&lt;br /&gt;
* Estrella of Gloomwater - 51&lt;br /&gt;
* Phinigel Autropos - 53&lt;br /&gt;
&lt;br /&gt;
[[Category: Zones]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Players:Kunark_Gear</id>
		<title>Players:Kunark Gear</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Players:Kunark_Gear"/>
				<updated>2011-09-29T18:52:45Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Druid */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gear suggestions for each class for Kunark raiding (51+) characters. May include a short progression from &amp;quot;good&amp;quot; through &amp;quot;best&amp;quot; in slot, from items that could be acquired in a single group up through Kunark endgame items. For lower end raiding gear, check the [[Players:Planar Gear]] reference.&lt;br /&gt;
&lt;br /&gt;
== [[Bard]] ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''Ears'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Fingers'''   - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Neck'''      - {{:Necklace of Superiority}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Head'''      - {{:Singing Steel Helm}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Face'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Chest'''     - {{:Singing Steel Breastplate}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Arms'''      - {{:Singing Steel Vambraces}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Back'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Waist'''     - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Shoulders''' - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Wrists'''    - {{:Hardened Clay Bracelet}}, {{:Sarnak Bracer of Honor}}, {{:Singing Steel Bracer}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Legs'''      - {{:Singing Steel Greaves}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Hands'''     - {{:Gauntlets of Fiery Might}}, {{:Singing Steel Gauntlets}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Feet'''      - {{:Grey Suede Boots}}, {{:Singing Steel Boots}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Primary'''   - {{:Blued Flower Katana}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Secondary''' - {{:Singing Short Sword}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Range'''     - {{:Bronze Statue of Bathezid}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Instrument'''- {{:Lyran's Mystical Lute}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Cleric]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Forest Loop]], [[Ivandyr's Hoop]], [[Golden Black Sapphire Earring]], [[Blue Diamond Electrum Earring]], [[Truewind Earring]], [[Yunnb's Earring]]&lt;br /&gt;
*'''Fingers'''   - [[Moonstone Ring]], [[Band of Eternal Flame]], [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Sebilite Scale Neckguard]], [[Black Sapphire Platinum Necklace]], [[Abalone Gorget]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Jarsath Scale Helm]], [[Sebilite Scale Cap]], [[Donal's Helm of Mourning]], [[Crown of Rile]]&lt;br /&gt;
*'''Face'''      - [[Bone Mask of the Jarsath]], [[Sebilite Scale Mask]], [[Stained Cloth Mask]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Ethereal Mist Chestplate]], [[Donal's Chestplate of Mourning]]&lt;br /&gt;
*'''Arms'''      - [[Nathsar Vambraces]], [[Donal's Vambraces of Mourning]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]], [[Shroud of Veeshan]]&lt;br /&gt;
*'''Waist'''     - [[Belt of the Cenobite]], [[Mucilaginous Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]], [[Weight of the Gods]]&lt;br /&gt;
*'''Wrists'''    - [[Jarsath Scale Wrist Guards]], [[Donal's Bracer of Mourning]], [[Supple Scale Armband]]&lt;br /&gt;
*'''Legs'''      - [[Jarsath Scale Leggings]], [[Sebilite Scale Leggings]], [[Ethereal Mist Greaves]], [[Donal's Leggings of Mourning]]&lt;br /&gt;
*'''Hands'''     - [[Donal's Gauntlets of Mourning]], [[Kylong Gauntlets]], [[White Satin Gloves]], [[Vibrating Gauntlets of Infuse]]&lt;br /&gt;
*'''Feet'''      - [[Donal's Boots of Mourning]], [[Golden Efreeti Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Cone of the Mystics]], [[Rod of Oblations]], [[Left Eye of Xygoz]], [[Sprinkler of Suffering]], [[Water Sprinkler of Nem Ankh]] (pending release of epics)&lt;br /&gt;
*'''Secondary''' - [[Sarnak Battle Shield]], [[Book of Obulus]], [[Strathbone Shell Shield]], [[Shield of Elders]], [[Left Eye of Xygoz]]&lt;br /&gt;
*'''Range'''     -[[Medicine Totem]], [[Totem of the Wizened Spirits]]&lt;br /&gt;
&lt;br /&gt;
== [[Druid]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Forest Loop]]&lt;br /&gt;
*'''Fingers'''   - [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Bone Amulet of Blade Turning]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Burynai Hide Cap]], [[Chieftain's Headress]], [[Elder Spiritist's Helm]]&lt;br /&gt;
*'''Face'''      - [[Bone Mask of the Jarsath]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Shroud of Nature]], [[Robe of Living Fungus]], [[Elder Spiritist's Breastplate]], [[Withered Leather Tunic]]&lt;br /&gt;
*'''Arms'''      - [[Elder Spiritist's Vambraces]], [[Withered Leather Sleeves]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Mucilaginous Girdle]], [[Girdle of Flayed Iksar]], [[Withered Leather Belt]]&lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]]&lt;br /&gt;
*'''Wrists'''    - [[Elder Spiritist's Bracer]], [[Supple Scale Armband]], [[Withered Leather Wristbands]]&lt;br /&gt;
*'''Legs'''      - [[Elder Spiritist's Greaves]], [[Withered Leather Leggings]]&lt;br /&gt;
*'''Hands'''     - [[Elder Spiritist's Gauntlets]], [[Blockcutter Gloves]], [[Withered Leather Gloves]]&lt;br /&gt;
*'''Feet'''      - [[Elder Spiritist's Boots]], [[Withered Leather Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Luminescent Staff]]&lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]], [[Sarnak Battle Shield]]&lt;br /&gt;
*'''Range'''     - [[Totem of the Warrior Spirit]], [[Totem of the Wizened Spirits]], [[ Medicine Totem]]&lt;br /&gt;
&lt;br /&gt;
== [[Enchanter]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Earring of Blazing Energy]]&lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]], [[Sarnak-Hide Mask]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Cone of the Mystics]]&lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]], [[Sarnak Ceremonial Dagger]]&lt;br /&gt;
&lt;br /&gt;
== [[Magician]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;br /&gt;
&lt;br /&gt;
== [[Monk]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Sarnak Earring of Station]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]], [[Djarn's Amethyst Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - [[Sarnak-Hide Mask]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Robe of the Whistling Fists]], [[Fungus Covered Scale Tunic]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]], [[Siblisian Berserker Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Golden Sash of Tranquility]], [[Silken Cat-fur Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Drolvarg Mantle]], [[Meditative Blanket]], [[Tattered Mantle]]&lt;br /&gt;
*'''Wrists'''    - [[Hardened Clay Bracelet]], [[Granite Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Sarnak-hide Leggings]]&lt;br /&gt;
*'''Hands'''     - [[Gauntlets of Fiery Might]]&lt;br /&gt;
*'''Feet'''      - [[Iksar Hide Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Tranquil Staff]], [[Adamantite Club]], [[Jade Mace]], [[Runed Fighters Staff]]&lt;br /&gt;
*'''Secondary''' - [[Knuckle Dusters]], [[Stave of Shielding]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]], [[Totem of the Warrior Spirit]]&lt;br /&gt;
&lt;br /&gt;
== [[Necromancer]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Hammered Golden Hoop]]&lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Circlet of Shadow]] (util)&lt;br /&gt;
*'''Face'''      - [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]], [[Robe of Decay]]&lt;br /&gt;
*'''Arms'''      - [[Flayed Skin Sleeves]], [[Blighted Sleeves]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Cone of the Mystics]], [[Nightshade Scented Staff]], [[Gorgon Head Staff]]&lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]], [[Hand of the Reaper]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;br /&gt;
&lt;br /&gt;
== [[Paladin]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Deepwater Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Deepwater Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Deepwater Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - [[Deepwater Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Deepwater Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Deepwater Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Deepwater Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Ranger]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Fingerbone Hoop]], [[Sarnak Earring of Station]], [[Earring of Essence]], [[Forest Loop]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]], [[Band of Eternal Flame]], [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Tolan's Darkwood Helm]], [[Kylong War Helm]], [[Sebilite Scale Cap]]&lt;br /&gt;
*'''Face'''      - [[Gangrenous Beetle Mask]], [[Mask of Wurms]], [[Enshrouded Veil]], [[Fur Lined Mask]] &lt;br /&gt;
*'''Chest'''     - [[Tolan's Darkwood Breastplate]], [[Fungus Covered Scale Tunic]], [[Tree Weave]], [[Sebilite Scale Coat]], [[Golden Efreeti Chestplate]]&lt;br /&gt;
*'''Arms'''      - [[Tolan's Darkwood Vambraces]], [[Golden Efreeti Vambraces]], [[Adamantite Armband]], [[Sebilite Scale Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Cloak of Piety]], [[Siblisian Berserker Cloak]], [[Hierophant's Cloak]], [[Dark Cloak of the Sky]]&lt;br /&gt;
*'''Waist'''     - [[Runed Bolster Belt]], [[Silken Cat-fur Girdle]], [[Runebranded Girdle]], [[Sarnak Hide Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Earthshaker's Mantle]], [[Poisoned Mantle]], [[Obulus Mantle]], [[Obulus Death Shroud]], [[Sebilite Scale Mantle]] &lt;br /&gt;
*'''Wrists'''    - [[Tolan's Darkwood Bracer]], [[Dragon Hero Bracer]], [[Golden Bracer]], [[Hardened Clay Bracelet]], [[Bracer of Vajeen]]&lt;br /&gt;
*'''Legs'''      - [[Tolan's Darkwood Greaves]], [[Dark Scale Greaves]], [[Sebilite Scale Leggings]], [[Golden Efreeti Greaves]] &lt;br /&gt;
*'''Hands'''     - [[Tolan's Darkwood Gauntlets]], [[Gauntlets of Potence]], [[Gauntlets of Fiery Might]]&lt;br /&gt;
*'''Feet'''      - [[Tolan's Darkwood Boots]], [[Iksar Hide Boots]], [[Dark Rust Boots]] &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Jade Mace]], [[Runed Morning Star]], [[Sarnak Warhammer]], [[Ringed Mace of the Ykesha]], [[Wurmslayer]], [[Jagged Blade of Mourning]], [[Green Jade Axe]], [[Fayguard Parrying Dagger]], [[Lupine Dagger]], [[Steel Hilted Flint Dagger]], [[Rod of Mourning]], [[Lamentation]]&lt;br /&gt;
*'''Secondary''' - [[Jade Mace]], [[Runed Morning Star]], [[Sarnak Warhammer]], [[Ringed Mace of the Ykesha]], [[Jagged Blade of Mourning]], [[Green Jade Axe]], [[Fayguard Parrying Dagger]], [[Lupine Dagger]], [[Steel Hilted Flint Dagger]], [[Lamentation]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]], [[Wind Saber]]&lt;br /&gt;
&lt;br /&gt;
== [[Rogue]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Fingerbone Hoop]], [[Sarnak Earring of Station]], [[Earring of Essence]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Wispy Choker of Vigor]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Mrylokar's Helm]], [[Cap of the Insubstantial]]&lt;br /&gt;
*'''Face'''      - [[Crystal Mask]], [[Enshrouded Veil]], [[Gangrenous Beetle Mask]], &lt;br /&gt;
*'''Chest'''     - [[Mrylokar's Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Mrylokar's Vambraces]], [[Golden Efreeti Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Siblisian Berserker Cloak]], [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - [[White Wolf-hide Girdle]], [[Runed Bolster Belt]], [[Runebranded Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Griffon Wing Spauldors]], [[Obulus Mantle]], [[Poisoned Mantle]]&lt;br /&gt;
*'''Wrists'''    - [[Hero Bracers]], [[Dragon Hero Bracer]], [[Mrylokar's Bracer]], [[Hardened Clay Bracelet]], [[Golden Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Mrylokar's Greaves]], [[Dark Scale Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Mrylokar's Gauntlets]], [[Gauntlets of Potence]]&lt;br /&gt;
*'''Feet'''      - [[Mrylokar's Boots]], [[Iksar Hide Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Ragebringer]], [[Sebilite Croaking Dirk]], [[Rapier of Oriin]], [[Trakasaur's Tooth]], [[Blood Point]]&lt;br /&gt;
*'''Secondary''' - [[Blade of the Green Dragon Eye]], [[Jagged Blade of Mourning]], [[Sebilite Croaking Dirk]], [[Green Jade Axe]], [[Rapier of Oriin]], [[Blood Point]], [[Crystalline Short Sword]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Shadow Knight]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Black Sapphire Electrum Earring]]&lt;br /&gt;
*'''Fingers'''   - [[Djarn's Amethyst Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Blood Ember Helm]]&lt;br /&gt;
*'''Face'''      - [[Mask of Wurms]]&lt;br /&gt;
*'''Chest'''     - [[Blood Ember Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Blood Ember Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - [[Blood Ember Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Blood Ember Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Blood Ember Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Blood Ember Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Shaman]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Jaundiced Bone Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Jaundiced Bone Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Jaundiced Bone Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]]&lt;br /&gt;
*'''Wrists'''    - [[Jaundiced Bone Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Jaundiced Bone Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Jaundiced Bone Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Jaundiced Bone Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Warrior]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Sarnak Earring of Station]], [[Forest Loop]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Cobalt Helm]]&lt;br /&gt;
*'''Face'''      - [[Gangrenous Beetle Mask]]&lt;br /&gt;
*'''Chest'''     - [[Cobalt Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Cobalt Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - [[Runebranded Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Poisoned Mantle]]&lt;br /&gt;
*'''Wrists'''    - [[Cobalt Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Cobalt Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Cobalt Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Cobalt Boots]], [[Incarnadine Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Blade of the Black Dragon Eye]], [[Ringed Mace of the Ykesha]], [[Sarnak Warhammer]]&lt;br /&gt;
*'''Secondary''' - [[Silken Whip of Ensnaring]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Wizard]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Bow_of_the_Underfoot</id>
		<title>Bow of the Underfoot</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Bow_of_the_Underfoot"/>
				<updated>2011-09-28T04:58:56Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Bow of the Underfoot]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Bow of the Underfoot&lt;br /&gt;
|lucy_img_ID = 1104&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM  NO DROP  &amp;lt;br&amp;gt;&lt;br /&gt;
Slot: RANGE&amp;lt;br&amp;gt;&lt;br /&gt;
Skill: Archery  Atk Delay: 60&amp;lt;br&amp;gt;&lt;br /&gt;
DMG: 33&amp;lt;br&amp;gt;&lt;br /&gt;
STR: +4  DEX: +4&amp;lt;br&amp;gt;&lt;br /&gt;
SV COLD: +10&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 4.0  Range: 150  Size: MEDIUM&amp;lt;br&amp;gt;&lt;br /&gt;
Class: WAR PAL RNG SHD ROG&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Slot 1, Type 4 (Weapon: General)&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|notes       = &lt;br /&gt;
|itemname    = Bow of the Underfoot&lt;br /&gt;
|lucy_img_ID = 1104&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM  NO DROP  &amp;lt;br&amp;gt;&lt;br /&gt;
Slot: RANGE&amp;lt;br&amp;gt;&lt;br /&gt;
Skill: Archery  Atk Delay: 60&amp;lt;br&amp;gt;&lt;br /&gt;
DMG: 33&amp;lt;br&amp;gt;&lt;br /&gt;
STR: +4  DEX: +4&amp;lt;br&amp;gt;&lt;br /&gt;
SV COLD: +10&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 4.0  Range: 150  Size: MEDIUM&amp;lt;br&amp;gt;&lt;br /&gt;
Class: WAR PAL RNG SHD ROG&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Slot 1, Type 4 (Weapon: General)&amp;lt;br&amp;gt;&lt;br /&gt;
|dropsfrom = &lt;br /&gt;
&lt;br /&gt;
[[The Hole]]&lt;br /&gt;
&lt;br /&gt;
* [[a massive construct]]&lt;br /&gt;
* [[a rock golem]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Paladin Equipment]]&lt;br /&gt;
[[Category:Ranger Equipment]]&lt;br /&gt;
[[Category:Rogue Equipment]]&lt;br /&gt;
[[Category:Shadow Knight Equipment]]&lt;br /&gt;
[[Category:Warrior Equipment]]&lt;br /&gt;
[[Category:Range]]&lt;br /&gt;
[[Category:Archery]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Withered_Leather_Boots</id>
		<title>Withered Leather Boots</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Withered_Leather_Boots"/>
				<updated>2011-09-28T04:58:23Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Withered Leather Boots]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Withered Leather Boots&lt;br /&gt;
|lucy_img_ID = 633&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM&amp;lt;br&amp;gt;&lt;br /&gt;
Slot: FEET&amp;lt;br&amp;gt;&lt;br /&gt;
AC: 5&amp;lt;br&amp;gt;&lt;br /&gt;
DEX: +8  WIS: +3  HP: +40  MANA: +5&amp;lt;br&amp;gt;&lt;br /&gt;
SV POISON: +10&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 2.5  Size: SMALL&amp;lt;br&amp;gt;&lt;br /&gt;
Class: CLR DRU SHM&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Slot 1, Type 7 (General: Group)&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|notes       = &lt;br /&gt;
|itemname    = Withered Leather Boots&lt;br /&gt;
|lucy_img_ID = 633&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM&amp;lt;br&amp;gt;&lt;br /&gt;
Slot: FEET&amp;lt;br&amp;gt;&lt;br /&gt;
AC: 5&amp;lt;br&amp;gt;&lt;br /&gt;
DEX: +8  WIS: +3  HP: +40  MANA: +5&amp;lt;br&amp;gt;&lt;br /&gt;
SV POISON: +10&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 2.5  Size: SMALL&amp;lt;br&amp;gt;&lt;br /&gt;
Class: CLR DRU SHM&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Slot 1, Type 7 (General: Group)&amp;lt;br&amp;gt;&lt;br /&gt;
|dropsfrom = &lt;br /&gt;
&lt;br /&gt;
[[The Hole]]&lt;br /&gt;
&lt;br /&gt;
* Various in Undead Tower&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Cleric Equipment]]&lt;br /&gt;
[[Category:Druid Equipment]]&lt;br /&gt;
[[Category:Shaman Equipment]]&lt;br /&gt;
[[Category:Feet]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Ulrik_the_Devout</id>
		<title>Ulrik the Devout</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Ulrik_the_Devout"/>
				<updated>2011-09-28T04:57:06Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Namedmobpage&lt;br /&gt;
&lt;br /&gt;
| imagefilename     = npc_ulrik_the_devout.png&lt;br /&gt;
&lt;br /&gt;
| emu_id            = 39152&lt;br /&gt;
| illia_id          = 12812&lt;br /&gt;
&lt;br /&gt;
| name              = Ulrik the Devout&lt;br /&gt;
| race              = Erudite Ghost&lt;br /&gt;
| class             = [[Shadow Knight]]&lt;br /&gt;
| level             = 51&lt;br /&gt;
| agro_radius       = 55&lt;br /&gt;
| run_speed         = 1.75&lt;br /&gt;
&lt;br /&gt;
| zone              = [[The Hole]]&lt;br /&gt;
| location          = 50% @ (800, 488)&lt;br /&gt;
&lt;br /&gt;
| AC                = 438&lt;br /&gt;
| HP                = 9750&lt;br /&gt;
| HP_regen          = 6&lt;br /&gt;
| mana_regen        = 4&lt;br /&gt;
&lt;br /&gt;
| attacks_per_round = 2&lt;br /&gt;
| attack_speed      = 84%&lt;br /&gt;
| damage_per_hit    = 75  - 203&lt;br /&gt;
| special           = Immune to Flee, See Invis&lt;br /&gt;
&lt;br /&gt;
| description = Description needed.&lt;br /&gt;
&lt;br /&gt;
| known_loot = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  [[Withered Leather Boots]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Probably Other Withered Armor&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| factions = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| related_quests = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Hole]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Ulrik_the_Devout</id>
		<title>Ulrik the Devout</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Ulrik_the_Devout"/>
				<updated>2011-09-28T04:56:38Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Namedmobpage&lt;br /&gt;
&lt;br /&gt;
| imagefilename     = npc_ulrik_the_devout.png&lt;br /&gt;
&lt;br /&gt;
| emu_id            = 39152&lt;br /&gt;
| illia_id          = 12812&lt;br /&gt;
&lt;br /&gt;
| name              = Ulrik the Devout&lt;br /&gt;
| race              = Erudite Ghost&lt;br /&gt;
| class             = [[Shadow Knight]]&lt;br /&gt;
| level             = 51&lt;br /&gt;
| agro_radius       = 55&lt;br /&gt;
| run_speed         = 1.75&lt;br /&gt;
&lt;br /&gt;
| zone              = [[The Hole]]&lt;br /&gt;
| location          = 50% @ (800, 488)&lt;br /&gt;
&lt;br /&gt;
| AC                = 438&lt;br /&gt;
| HP                = 9750&lt;br /&gt;
| HP_regen          = 6&lt;br /&gt;
| mana_regen        = 4&lt;br /&gt;
&lt;br /&gt;
| attacks_per_round = 2&lt;br /&gt;
| attack_speed      = 84%&lt;br /&gt;
| damage_per_hit    = 75  - 203&lt;br /&gt;
| special           = Immune to Flee, See Invis&lt;br /&gt;
&lt;br /&gt;
| description = Description needed.&lt;br /&gt;
&lt;br /&gt;
| known_loot = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  Withered Leather Boots&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Probably Other Withered Armor&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| factions = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| related_quests = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Hole]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Ulrik_the_Devout</id>
		<title>Ulrik the Devout</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Ulrik_the_Devout"/>
				<updated>2011-09-28T04:49:48Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Namedmobpage&lt;br /&gt;
&lt;br /&gt;
| imagefilename     = npc_ulrik_the_devout.png&lt;br /&gt;
&lt;br /&gt;
| emu_id            = 39152&lt;br /&gt;
| illia_id          = 12812&lt;br /&gt;
&lt;br /&gt;
| name              = Ulrik the Devout&lt;br /&gt;
| race              = Erudite Ghost&lt;br /&gt;
| class             = [[Shadow Knight]]&lt;br /&gt;
| level             = 51&lt;br /&gt;
| agro_radius       = 55&lt;br /&gt;
| run_speed         = 1.75&lt;br /&gt;
&lt;br /&gt;
| zone              = [[The Hole]]&lt;br /&gt;
| location          = 50% @ (800, 488)&lt;br /&gt;
&lt;br /&gt;
| AC                = 438&lt;br /&gt;
| HP                = 9750&lt;br /&gt;
| HP_regen          = 6&lt;br /&gt;
| mana_regen        = 4&lt;br /&gt;
&lt;br /&gt;
| attacks_per_round = 2&lt;br /&gt;
| attack_speed      = 84%&lt;br /&gt;
| damage_per_hit    = 75  - 203&lt;br /&gt;
| special           = Immune to Flee, See Invis&lt;br /&gt;
&lt;br /&gt;
| description = Description needed.&lt;br /&gt;
&lt;br /&gt;
| known_loot = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  Withered Leather Boots&lt;br /&gt;
Probably Other Withered Armor&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| factions = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| related_quests = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Hole]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Caradon</id>
		<title>Caradon</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Caradon"/>
				<updated>2011-09-28T03:51:15Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Screenshot Needed}}&lt;br /&gt;
{{Namedmobpage&lt;br /&gt;
&lt;br /&gt;
| imagefilename     = npc_caradon.png&lt;br /&gt;
&lt;br /&gt;
| emu_id            = 39069&lt;br /&gt;
| illia_id          = 5282&lt;br /&gt;
&lt;br /&gt;
| name              = Caradon&lt;br /&gt;
| race              = [[Human]]&lt;br /&gt;
| class             = [[Paladin]]&lt;br /&gt;
| level             = 55&lt;br /&gt;
| agro_radius       = 55&lt;br /&gt;
| run_speed         = 1.75&lt;br /&gt;
&lt;br /&gt;
| zone              = [[The Hole]]&lt;br /&gt;
| location          = 3% @ (420, -190)&lt;br /&gt;
&lt;br /&gt;
| AC                = 470&lt;br /&gt;
| HP                = 13750&lt;br /&gt;
| HP_regen          = 8&lt;br /&gt;
| mana_regen        = 6&lt;br /&gt;
&lt;br /&gt;
| attacks_per_round = 2&lt;br /&gt;
| attack_speed      = 83%&lt;br /&gt;
| damage_per_hit    = 78  - 215&lt;br /&gt;
| special           = See Invis&lt;br /&gt;
&lt;br /&gt;
| description = Not in game yet? Likely not until epics. Edit: Yes, he's in game. Up on track 9/27/11.&lt;br /&gt;
&lt;br /&gt;
| known_loot = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  None&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| factions = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| related_quests = &lt;br /&gt;
&lt;br /&gt;
* [[Shadow Knight Epic Quest]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Hole]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Tribunal_Symbol_Quests</id>
		<title>Tribunal Symbol Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Tribunal_Symbol_Quests"/>
				<updated>2011-09-27T20:29:06Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:npc_jinkus_felligan.png|right|Jinkus Felligan]]&lt;br /&gt;
{| class=&amp;quot;questTopTable&amp;quot;&lt;br /&gt;
! ''' Start Zone: '''&lt;br /&gt;
|[[Halas]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Quest Giver: '''&lt;br /&gt;
| Jinkus Felligan&lt;br /&gt;
|-&lt;br /&gt;
! ''' Minimum Level: '''&lt;br /&gt;
| 1+&lt;br /&gt;
|-&lt;br /&gt;
! ''' Classes: '''&lt;br /&gt;
|[[Shaman]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related Zones: '''&lt;br /&gt;
|?&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related NPCs: '''&lt;br /&gt;
|?&lt;br /&gt;
|} 	&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  {{:Initiate Symbol of The Tribunal}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Initiate Symbol of The Tribunal ==&lt;br /&gt;
&lt;br /&gt;
Go to Cindl and ask her about a Mammoth Hide Parchment. Then, go to Greta and ask her about the ink. &lt;br /&gt;
&lt;br /&gt;
Bring these two items to Jinkus to receive a Wanted Poster. Give the poster to Eracon Krengon, a guard inside the South Qeynos Bank. He will give you a list of Qeynos' Most Wanted. &lt;br /&gt;
&lt;br /&gt;
Return this to Jinkus.&lt;br /&gt;
&lt;br /&gt;
== Disciple Symbol of The Tribunal ==&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
[[Category: Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Halas]]&lt;br /&gt;
[[Category:Cleric Quests]]&lt;br /&gt;
[[Category:Druid Quests]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Players:Planar_Gear</id>
		<title>Players:Planar Gear</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Players:Planar_Gear"/>
				<updated>2011-08-31T00:15:06Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Druid */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gear suggestions for each class for planar (46+) raiding characters. Will include items that could be reasonably acquired as part of a raid in the [[Plane of Fear]], [[Plane of Hate]], or [[Plane of Sky]] (islands 5 and below). May include a short progression from &amp;quot;good&amp;quot; through &amp;quot;best&amp;quot; in slot. For lower end gear, check the [[Players:Pre Planar Gear]] reference. For higher end gear, check class specific [[Players:Kunark Gear]] (51+) reference lists.&lt;br /&gt;
&lt;br /&gt;
== [[Bard]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Black Sapphire Electrum Earring]]&lt;br /&gt;
*'''Fingers'''   - [[Djarn's Amethyst Ring]], [[Platinum Fire Wedding Ring]]&lt;br /&gt;
*'''Neck'''      - [[Black Sapphire Platinum Necklace]], [[Fae Amulet]]&lt;br /&gt;
*'''Head'''      - [[Crown of King Tranix]]&lt;br /&gt;
*'''Face'''      - [[Mask of the Songbird]]&lt;br /&gt;
*'''Chest'''     - [[Imbrued Platemail Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Imbrued Platemail Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Cloak of Shadows]], [[Cloak of Flames]]&lt;br /&gt;
*'''Waist'''     - [[Belt of Concordance]], [[Bone-Clasped Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Mantle of the Songweaver]]&lt;br /&gt;
*'''Wrists'''    - [[Imbrued Platemail Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Imbrued Platemail Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Imbrued Platemail Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Imbrued Platemail Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Six Note Blade]]&lt;br /&gt;
*'''Secondary''' - [[Martune Rapier]], [[Kelin`s Seven Stringed Lute]]&lt;br /&gt;
*'''Range'''     - [[Runed Bone Fork]]&lt;br /&gt;
&lt;br /&gt;
== [[Cleric]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Ivandyr's Hoop]], [[Golden Black Sapphire Earring]], [[Blue Diamond Electrum Earring]], [[Truewind Earring]]&lt;br /&gt;
*'''Fingers'''   - [[Platinum Jasper Ring]], [[Platinum Fire Wedding Ring]], [[Moonstone Ring]], [[Djarn's Amethyst Ring]]&lt;br /&gt;
*'''Neck'''      - [[Black Sapphire Platinum Necklace]], [[Abalone Gorget]]&lt;br /&gt;
*'''Head'''      - [[Ethereal Mist Helm]], [[Platinum Tiara]]&lt;br /&gt;
*'''Face'''      - [[Polished Mithril Mask]], [[Terror Forged Mask]], [[Tobrin's Mystical Eyepatch]]&lt;br /&gt;
*'''Chest'''     - [[Ethereal Mist Chestplate]]&lt;br /&gt;
*'''Arms'''      - [[Embroidered Black Sleeves]], [[Ethereal Mist Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Aegis of Life]], [[White Dragonscale Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Girdle of the Diligent]], [[Grotesque Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Prayer Shawl]], [[Weight of the Gods]]&lt;br /&gt;
*'''Wrists'''    - [[Ethereal Mist Bracers]], [[Runed Mithril Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Ethereal Mist Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Ethereal Mist Gauntlets]], [[White Satin Gloves]]&lt;br /&gt;
*'''Feet'''      - [[Golden Efreeti Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Platinum Dragon Totem]], [[DawnFire, Morning Star of Light]]&lt;br /&gt;
*'''Secondary''' - [[Pearl Kedge Totem]], [[Prismatic Shield]], [[Aegis of the Wind]]&lt;br /&gt;
*'''Range'''     - [[Small Wisdom Deity]], [[Thex Mallet]] (evil only)&lt;br /&gt;
&lt;br /&gt;
== [[Druid]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Treant Tear]], [[Black Sapphire Electrum Earring]], [[Golden Black Sapphire Earring]]&lt;br /&gt;
*'''Fingers'''   - [[Platinum Jasper Ring]], [[Platinum Fire Wedding Ring]]&lt;br /&gt;
*'''Neck'''      - [[Black Sapphire Platinum Necklace]]&lt;br /&gt;
*'''Head'''      - [[Platinum Tiara]], [[Vermiculated Crown]], [[Golden Efreeti Turban]]&lt;br /&gt;
*'''Face'''      - [[Drake-Hide Mask]]&lt;br /&gt;
*'''Chest'''     - [[Vermiculated Tunic]]&lt;br /&gt;
*'''Arms'''      - [[Vermiculated Armplates]]&lt;br /&gt;
*'''Back'''      - [[Mammoth Hide Cloak]], [[White Dragonscale Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Dweamorvine Garland]], [[Bone-Clasped Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Nature Walker's Mantle]]&lt;br /&gt;
*'''Wrists'''    - [[Vermiculated Bracelet]]&lt;br /&gt;
*'''Legs'''      - [[Vermiculated Leggings]]&lt;br /&gt;
*'''Hands'''     - [[Vermiculated Gloves]], [[White Satin Gloves]]&lt;br /&gt;
*'''Feet'''      - [[Vermiculated Boots]], [[Golden Efreeti Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Tunarian Scimitar]], [[Paw of Opolla]]&lt;br /&gt;
*'''Secondary''' - [[Testament of Vanear]]&lt;br /&gt;
*'''Range'''     - [[Small Wisdom Deity]]&lt;br /&gt;
&lt;br /&gt;
== [[Enchanter]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Golden Black Sapphire Earring]]&lt;br /&gt;
*'''Fingers'''   - [[Djarn's Amethyst Ring]], [[Platinum Fire Wedding Ring]]&lt;br /&gt;
*'''Neck'''      - [[Cat Eye Platinum Necklace]], [[Black Sapphire Platinum Necklace]]&lt;br /&gt;
*'''Head'''      - [[Insidious Halo]]&lt;br /&gt;
*'''Face'''      - [[Incandescent Mask]]&lt;br /&gt;
*'''Chest'''     - [[Insidious Robe]]&lt;br /&gt;
*'''Arms'''      - [[Insidious Sleeves]]&lt;br /&gt;
*'''Back'''      - [[Hooded Black Cloak]], [[Mystic Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Braided Cinch Cord]]&lt;br /&gt;
*'''Shoulders''' - [[Embroidered Black Cape]]&lt;br /&gt;
*'''Wrists'''    - [[Insidious Manacle]]&lt;br /&gt;
*'''Legs'''      - [[Insidious Pantaloons]]&lt;br /&gt;
*'''Hands'''     - [[Insidious Gloves]]&lt;br /&gt;
*'''Feet'''      - [[Insidious Slippers]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Stein of Moggok]]&lt;br /&gt;
*'''Secondary''' - [[Rokyls Channeling Crystal]]&lt;br /&gt;
*'''Range'''     - [[Dragoon Dirk]]&lt;br /&gt;
&lt;br /&gt;
== [[Magician]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Ivandyr's Hoop]], [[Black Sapphire Electrum Earring]]&lt;br /&gt;
*'''Fingers'''   - [[Platinum Skull Ring]]&lt;br /&gt;
*'''Neck'''      - [[Black Sapphire Platinum Necklace]], [[Gold White Pendant]]&lt;br /&gt;
*'''Head'''      - [[Apothic Crown]]&lt;br /&gt;
*'''Face'''      - [[Polished Mithril Mask]], [[Mask of Empowerment]]&lt;br /&gt;
*'''Chest'''     - [[Apothic Robe]]&lt;br /&gt;
*'''Arms'''      - [[Apothic Sleeves]]&lt;br /&gt;
*'''Back'''      - [[Mystic Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Braided Cinch Cord]]&lt;br /&gt;
*'''Shoulders''' - [[Embroidered Black Cape]]&lt;br /&gt;
*'''Wrists'''    - [[Bracelet of Exertion]], [[Bracelet of Clarification]]&lt;br /&gt;
*'''Legs'''      - [[Apothic Kilt]]&lt;br /&gt;
*'''Hands'''     - [[Apothic Gloves]]&lt;br /&gt;
*'''Feet'''      - [[Apothic Boots]], [[Golden Efreeti Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Torch of Alna]]&lt;br /&gt;
*'''Secondary''' - [[Rokyls Channeling Crystal]], [[Cryosilk Webshield]]&lt;br /&gt;
*'''Range'''     - [[Preserved Split Paw Eye]]&lt;br /&gt;
&lt;br /&gt;
== [[Monk]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Diamondine Earring]], [[Black Sapphire Electrum Earring]]  &lt;br /&gt;
*'''Fingers'''   - [[Fire Emerald Platinum Ring]], [[Platinum Fire Wedding Ring]], [[Djarn's Amethyst Ring]]&lt;br /&gt;
*'''Neck'''      - [[Sapphire Platinum Necklace]], [[Runed Lava Pendant]], [[Glowing Bone Collar]], [[Black Sapphire Platinum Necklace]]&lt;br /&gt;
*'''Head'''      - [[Executioners Hood]], [[Crown of the Froglok Kings]], [[Crown of King Tranix]]   &lt;br /&gt;
*'''Face'''      - [[Platinum Ruby Veil]], [[Ton Po's Eye Patch]], [[Pearlescent Mask]]&lt;br /&gt;
*'''Chest'''     - [[Shiverback-hide Jerkin]], [[Robe of the Lost Circle]]&lt;br /&gt;
*'''Arms'''      - [[Shiverback-hide Armbands]], [[Azure Sleeves]]&lt;br /&gt;
*'''Back'''      - [[Cloak of Shadows]], [[Hooded Black Cloak]], [[Cloak of Flames]]&lt;br /&gt;
*'''Waist'''     - [[Belt of Tranquility]]&lt;br /&gt;
*'''Shoulders''' - [[Wu's Fighting Mantle]], [[Sode of Empowerment]]&lt;br /&gt;
*'''Wrists'''    - [[Shiverback-hide Wristbands]], [[Hero Bracers]], [[Granite Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Gatorscale Leggings]]&lt;br /&gt;
*'''Hands'''     - [[Basoon Haste Gauntlets]], [[Shiverback-hide Gloves]], [[Gauntlets of Fiery Might]] &lt;br /&gt;
*'''Feet'''      - [[Sandals of Alacrity]], [[Shiverback-hide Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Whitened Treant Fists]]&lt;br /&gt;
*'''Secondary''' - [[Whitened Treant Fists]]&lt;br /&gt;
*'''Range'''     - [[Forged Javelin]]&lt;br /&gt;
&lt;br /&gt;
== [[Necromancer]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Black Sapphire Electrum Earring]]&lt;br /&gt;
*'''Fingers'''   - [[Djarn's Amethyst Ring]], [[Platinum Fire Wedding Ring]]&lt;br /&gt;
*'''Neck'''      - [[Black Sapphire Platinum Necklace]]&lt;br /&gt;
*'''Head'''      - [[Blighted Skullcap]], [[Platinum Tiara]]&lt;br /&gt;
*'''Face'''      - [[Tobrin's Mystical Eyepatch]], [[Polished Mithril Mask]]&lt;br /&gt;
*'''Chest'''     - [[Blighted Robe]], [[Crimson Robe of Alendine]]&lt;br /&gt;
*'''Arms'''      - [[Blighted Sleeves]], [[Cryosilk Sleeves]]&lt;br /&gt;
*'''Back'''      - [[Mystic Cloak]], [[Cloak of Spiroc Feathers]]&lt;br /&gt;
*'''Waist'''     - [[Bone-Clasped Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Bloodsoaked Raiment]]&lt;br /&gt;
*'''Wrists'''    - [[Bracelet of Cessation]], [[Rotted Griffon-Hide Wrist Guard]]&lt;br /&gt;
*'''Legs'''      - [[Blighted Trousers]], [[Cryosilk Pantaloons]]&lt;br /&gt;
*'''Hands'''     - [[Blighted Gloves]], [[Cryosilk Gloves]]&lt;br /&gt;
*'''Feet'''      - [[Blighted Boots]], [[Golden Efreeti Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Glowing Black Stone]], [[Encyclopedia Necrotheurgia]]&lt;br /&gt;
*'''Secondary''' - [[Rokyls Channeling Crystal]], [[Cryosilk Webshield]]&lt;br /&gt;
*'''Range'''     - [[Dagger of Marnek]]&lt;br /&gt;
&lt;br /&gt;
== [[Paladin]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Black Sapphire Electrum Earring]]&lt;br /&gt;
*'''Fingers'''   - [[Djarn's Amethyst Ring]], [[Platinum Fire Wedding Ring]]&lt;br /&gt;
*'''Neck'''      - [[Symbol of Marr]]&lt;br /&gt;
*'''Head'''      - [[Valorium Helmet]], [[Wind Etched Helm of Ro]]&lt;br /&gt;
*'''Face'''      - [[Polished Mithril Mask]]&lt;br /&gt;
*'''Chest'''     - [[Valorium Chestplate]]&lt;br /&gt;
*'''Arms'''      - [[Valorium Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Shield of the Immaculate]]&lt;br /&gt;
*'''Waist'''     - [[Belt of Virtue]], [[Girdle of Faith]]&lt;br /&gt;
*'''Shoulders''' - [[Crested Spaulders]]&lt;br /&gt;
*'''Wrists'''    - [[Valorium Bracers]], [[Wind Etched Bracers of Ro]]&lt;br /&gt;
*'''Legs'''      - [[Valorium Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Valorium Gauntlets]], [[Wind Etched Gauntlets of Ro]]&lt;br /&gt;
*'''Feet'''      - [[Valorium Boots]], [[Wind Etched Boots of Ro]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Fiery Avenger]]&lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Thex Mallet]]&lt;br /&gt;
&lt;br /&gt;
== [[Ranger]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Diamondine Earring]]&lt;br /&gt;
*'''Fingers'''   - [[Platinum Fire Wedding Ring]], [[Djarn's Amethyst Ring]]&lt;br /&gt;
*'''Neck'''      - [[Black Sapphire Platinum Necklace]], [[Runed Lava Pendant]]&lt;br /&gt;
*'''Head'''      - [[Hammerhead Helm]]&lt;br /&gt;
*'''Face'''      - [[Platinum Ruby Veil]]&lt;br /&gt;
*'''Chest'''     - [[Thorny Vine Chestplate]]&lt;br /&gt;
*'''Arms'''      - [[Thorny Vine Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Hooded Black Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Belt of the Pine]]&lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - [[Runed Mithril Bracer]], [[Hero Bracers]]&lt;br /&gt;
*'''Legs'''      - [[Thorny Vine Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Thorny Vine Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Thorny Vine Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Spined Dragon Claws]]&lt;br /&gt;
*'''Secondary''' - [[Revultant Whip]]&lt;br /&gt;
*'''Range'''     - [[Rain Caller]]&lt;br /&gt;
&lt;br /&gt;
== [[Rogue]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Diamondine Earring]], [[Black Sapphire Electrum Earring]]&lt;br /&gt;
*'''Fingers'''   - [[Djarn's Amethyst Ring]], [[Fire Emerald Platinum Ring]]&lt;br /&gt;
*'''Neck'''      - [[Black Sapphire Platinum Necklace]], [[Wispy Choker of Vigor]]&lt;br /&gt;
*'''Head'''      - [[Woven Shadow Helm]]&lt;br /&gt;
*'''Face'''      - [[Platinum Ruby Veil]], [[Transparent Mask]]&lt;br /&gt;
*'''Chest'''     - [[Woven Shadow Chestplate]]&lt;br /&gt;
*'''Arms'''      - [[Mithril Vambraces]], [[Woven Shadow Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Hooded Black Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Belt of Transience]], [[Runed Bolster Belt]]&lt;br /&gt;
*'''Shoulders''' - [[Bloodstained Mantle]]&lt;br /&gt;
*'''Wrists'''    - [[Woven Shadow Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Mithril Greaves]], [[Woven Shadow Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Woven Shadow Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Woven Shadow Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Eyerazzia]], [[Crystalline Spear]], [[Efreeti War Spear]]&lt;br /&gt;
*'''Secondary''' - [[Burning Rapier]], [[Bone Razor]], [[Vexthorne]]&lt;br /&gt;
*'''Range'''     - [[Shrieking Ahlspiess]]&lt;br /&gt;
&lt;br /&gt;
== [[Shadow Knight]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Black Sapphire Electrum Earring]]&lt;br /&gt;
*'''Fingers'''   - [[Djarn's Amethyst Ring]], [[Platinum Fire Wedding Ring]]&lt;br /&gt;
*'''Neck'''      - [[Black Sapphire Platinum Necklace]]&lt;br /&gt;
*'''Head'''      - [[Umbral Platemail Helm]]&lt;br /&gt;
*'''Face'''      - [[Grotesque Mask]]&lt;br /&gt;
*'''Chest'''     - [[Umbral Platemail Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Umbral Platemail Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Hooded Black Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Belt of Iniquity]], [[Pegasus-Hide Belt]]&lt;br /&gt;
*'''Shoulders''' - [[Crested Spaulders]]&lt;br /&gt;
*'''Wrists'''    - [[Umbral Platemail Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Umbral Platemail Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Umbral Platemail Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Umbral Platemail Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Blade of Abrogation]], [[Soul Leech, Dark Sword of Blood]]&lt;br /&gt;
*'''Secondary''' - [[Crested Mistmoore Shield]], [[Bladestopper]]&lt;br /&gt;
*'''Range'''     - [[Runed Bone Fork]]&lt;br /&gt;
&lt;br /&gt;
== [[Shaman]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Black Sapphire Electrum Earring]], [[Ivandyr's Hoop]]&lt;br /&gt;
*'''Fingers'''   - [[Platinum Fire Wedding Ring]]&lt;br /&gt;
*'''Neck'''      - [[Black Sapphire Platinum Necklace]], [[Drake Fang Amulet]]&lt;br /&gt;
*'''Head'''      - [[Rune Etched Helm]]&lt;br /&gt;
*'''Face'''      - [[Tobrin's Mystical Eyepatch]]&lt;br /&gt;
*'''Chest'''     - [[Rune Etched Chestplate]]&lt;br /&gt;
*'''Arms'''      - [[Rune Etched Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Molten Cloak]], [[Mammoth Hide Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Reed Belt]], [[Flayed Turmoilskin Belt]]&lt;br /&gt;
*'''Shoulders''' - [[Prayer Shawl]]&lt;br /&gt;
*'''Wrists'''    - [[Rune Etched Bracer]], [[Runed Mithril Bracer]], [[Elder Shaman's Ceremonial Bracelet]]&lt;br /&gt;
*'''Legs'''      - [[Rune Etched Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Rune Etched Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Rune Etched Boots]], [[Golden Efreeti Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Withered Totem of Widdershins]], [[Blight, Hammer of the Scourge]], [[Blued Two-Handed Hammer]], [[Barbarian Spiritist`s Hammer]]&lt;br /&gt;
*'''Secondary''' - [[Spitestone Shield]]&lt;br /&gt;
*'''Range'''     - [[Darksea Harpoon]]&lt;br /&gt;
&lt;br /&gt;
== [[Warrior]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Diamondine Earring]], [[Black Sapphire Electrum Earring]]&lt;br /&gt;
*'''Fingers'''   - [[Azure Ruby Ring]], [[Djarn's Amethyst Ring]]&lt;br /&gt;
*'''Neck'''      - [[Runed Wind Amulet]]&lt;br /&gt;
*'''Head'''      - [[Indicolite Helm]]&lt;br /&gt;
*'''Face'''      - [[Grotesque Mask]]&lt;br /&gt;
*'''Chest'''     - [[Indicolite Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Indicolite Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Cloak of Shadows]], [[Hooded Black Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Belt of Contention]], [[Belt of the Four Winds]]&lt;br /&gt;
*'''Shoulders''' - [[Pauldrons of the Blue Sky]]&lt;br /&gt;
*'''Wrists'''    - [[Indicolite Bracer]], [[Granite Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Indicolite Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Indicolite Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Indicolite Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Short Sword of the Ykesha]], [[Soul Leech, Dark Sword of Blood]], [[Blood Fire]]&lt;br /&gt;
*'''Secondary''' - [[Short Sword of the Ykesha]], [[Spiroc Wingblade]], [[Efreeti Standard]]&lt;br /&gt;
*'''Range'''     - [[Runed Bone Fork]]&lt;br /&gt;
&lt;br /&gt;
== [[Wizard]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Golden Black Sapphire Earring]], [[Ivandyr's Hoop]]&lt;br /&gt;
*'''Fingers'''   - [[Djarn's Amethyst Ring]], [[Platinum Skull Ring]]&lt;br /&gt;
*'''Neck'''      - [[Black Sapphire Platinum Necklace]]&lt;br /&gt;
*'''Head'''      - [[Platinum Tiara]], [[Carmine Turban]]&lt;br /&gt;
*'''Face'''      - [[Polished Mithril Mask]]&lt;br /&gt;
*'''Chest'''     - [[Carmine Robe]]&lt;br /&gt;
*'''Arms'''      - [[Carmine Sleeves]]&lt;br /&gt;
*'''Back'''      - [[Onyx Drakescale Cloak]], [[Mystic Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Braided Cinch Cord]]&lt;br /&gt;
*'''Shoulders''' - [[Squallsurge Shawl]]&lt;br /&gt;
*'''Wrists'''    - [[Golden Chitin Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Carmine Pants]], [[Tishan's Kilt]]&lt;br /&gt;
*'''Hands'''     - [[Carmine Gloves]]&lt;br /&gt;
*'''Feet'''      - [[Carmine Boots]], [[Golden Efreeti Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Staff of the Wheel]], [[Blue Crystal Staff]]&lt;br /&gt;
*'''Secondary''' - [[Rokyls Channeling Crystal]]&lt;br /&gt;
*'''Range'''     - [[Dragoon Dirk]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Players:Kunark_Gear</id>
		<title>Players:Kunark Gear</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Players:Kunark_Gear"/>
				<updated>2011-08-25T20:28:29Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Druid */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gear suggestions for each class for Kunark raiding (51+) characters. May include a short progression from &amp;quot;good&amp;quot; through &amp;quot;best&amp;quot; in slot, from items that could be acquired in a single group up through Kunark endgame items. For lower end raiding gear, check the [[Players:Planar Gear]] reference.&lt;br /&gt;
&lt;br /&gt;
== [[Bard]] ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''Ears'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Fingers'''   - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Neck'''      - {{:Necklace of Superiority}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Head'''      - {{:Singing Steel Helm}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Face'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Chest'''     - {{:Singing Steel Breastplate}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Arms'''      - {{:Singing Steel Vambraces}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Back'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Waist'''     - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Shoulders''' - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Wrists'''    - {{:Hardened Clay Bracelet}}, {{:Sarnak Bracer of Honor}}, {{:Singing Steel Bracer}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Legs'''      - {{:Singing Steel Greaves}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Hands'''     - {{:Gauntlets of Fiery Might}}, {{:Singing Steel Gauntlets}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Feet'''      - {{:Grey Suede Boots}}, {{:Singing Steel Boots}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Primary'''   - {{:Blued Flower Katana}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Secondary''' - {{:Singing Short Sword}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Range'''     - {{:Bronze Statue of Bathezid}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Instrument'''- {{:Lyran's Mystical Lute}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Cleric]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Forest Loop]], [[Ivandyr's Hoop]], [[Golden Black Sapphire Earring]], [[Blue Diamond Electrum Earring]], [[Truewind Earring]], [[Yunnb's Earring]]&lt;br /&gt;
*'''Fingers'''   - [[Moonstone Ring]], [[Band of Eternal Flame]], [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Sebilite Scale Neckguard]], [[Black Sapphire Platinum Necklace]], [[Abalone Gorget]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Jarsath Scale Helm]], [[Sebilite Scale Cap]], [[Donal's Helm of Mourning]], [[Crown of Rile]]&lt;br /&gt;
*'''Face'''      - [[Bone Mask of the Jarsath]], [[Sebilite Scale Mask]], [[Stained Cloth Mask]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Ethereal Mist Chestplate]], [[Donal's Chestplate of Mourning]]&lt;br /&gt;
*'''Arms'''      - [[Nathsar Vambraces]], [[Donal's Vambraces of Mourning]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]], [[Shroud of Veeshan]]&lt;br /&gt;
*'''Waist'''     - [[Belt of the Cenobite]], [[Mucilaginous Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]], [[Weight of the Gods]]&lt;br /&gt;
*'''Wrists'''    - [[Jarsath Scale Wrist Guards]], [[Donal's Bracer of Mourning]], [[Supple Scale Armband]]&lt;br /&gt;
*'''Legs'''      - [[Jarsath Scale Leggings]], [[Sebilite Scale Leggings]], [[Ethereal Mist Greaves]], [[Donal's Leggings of Mourning]]&lt;br /&gt;
*'''Hands'''     - [[Donal's Gauntlets of Mourning]], [[Kylong Gauntlets]], [[White Satin Gloves]], [[Vibrating Gauntlets of Infuse]]&lt;br /&gt;
*'''Feet'''      - [[Donal's Boots of Mourning]], [[Golden Efreeti Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Cone of the Mystics]], [[Rod of Oblations]], [[Left Eye of Xygoz]], [[Sprinkler of Suffering]], [[Water Sprinkler of Nem Ankh]] (pending release of epics)&lt;br /&gt;
*'''Secondary''' - [[Sarnak Battle Shield]], [[Book of Obulus]], [[Strathbone Shell Shield]], [[Shield of Elders]], [[Left Eye of Xygoz]]&lt;br /&gt;
*'''Range'''     -[[Medicine Totem]], [[Totem of the Wizened Spirits]]&lt;br /&gt;
&lt;br /&gt;
== [[Druid]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Forest Loop]]&lt;br /&gt;
*'''Fingers'''   - [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Bone Amulet of Blade Turning]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Burynai Hide Cap]], [[Chieftain's Headress]], [[Elder Spiritist's Helm]]&lt;br /&gt;
*'''Face'''      - [[Bone Mask of the Jarsath]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Shroud of Nature]], [[Robe of Living Fungus]], [[Elder Spiritist's Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Elder Spiritist's Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Mucilaginous Girdle]], [[Girdle of Flayed Iksar]]&lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]]&lt;br /&gt;
*'''Wrists'''    - [[Elder Spiritist's Bracer]], [[Supple Scale Armband]]&lt;br /&gt;
*'''Legs'''      - [[Elder Spiritist's Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Elder Spiritist's Gauntlets]], [[Blockcutter Gloves]]&lt;br /&gt;
*'''Feet'''      - [[Elder Spiritist's Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Luminescent Staff]]&lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]], [[Sarnak Battle Shield]]&lt;br /&gt;
*'''Range'''     - [[Totem of the Warrior Spirit]], [[Totem of the Wizened Spirits]], [[ Medicine Totem]]&lt;br /&gt;
&lt;br /&gt;
== [[Enchanter]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Earring of Blazing Energy]]&lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]], [[Sarnak-Hide Mask]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Cone of the Mystics]]&lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]], [[Sarnak Ceremonial Dagger]]&lt;br /&gt;
&lt;br /&gt;
== [[Magician]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;br /&gt;
&lt;br /&gt;
== [[Monk]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Sarnak Earring of Station]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - [[Sarnak-Hide Mask]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Robe of the Whistling Fists]], [[Fungus Covered Scale Tunic]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Siblisian Berserker Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Silken Cat-fur Girdle]], [[Golden Sash of Tranquility]]&lt;br /&gt;
*'''Shoulders''' - [[Drolvarg Mantle]], [[Meditative Blanket]], [[Tattered Mantle]]&lt;br /&gt;
*'''Wrists'''    - [[Hardened Clay Bracelet]]&lt;br /&gt;
*'''Legs'''      - [[Sarnak-hide Leggings]]&lt;br /&gt;
*'''Hands'''     - &lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Adamantite Club]], [[Jade Mace]], [[Runed Fighters Staff]], [[Tranquil Staff]]&lt;br /&gt;
*'''Secondary''' - [[Knuckle Dusters]], [[Stave of Shielding]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]], [[Totem of the Warrior Spirit]]&lt;br /&gt;
&lt;br /&gt;
== [[Necromancer]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Hammered Golden Hoop]]&lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Circlet of Shadow]] (util)&lt;br /&gt;
*'''Face'''      - [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]], [[Robe of Decay]]&lt;br /&gt;
*'''Arms'''      - [[Flayed Skin Sleeves]], [[Blighted Sleeves]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Cone of the Mystics]], [[Nightshade Scented Staff]], [[Gorgon Head Staff]]&lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]], [[Hand of the Reaper]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;br /&gt;
&lt;br /&gt;
== [[Paladin]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Deepwater Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Deepwater Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Deepwater Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - [[Deepwater Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Deepwater Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Deepwater Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Deepwater Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Ranger]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Fingerbone Hoop]], [[Sarnak Earring of Station]], [[Earring of Essence]], [[Forest Loop]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]], [[Band of Eternal Flame]], [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Tolan's Darkwood Helm]], [[Kylong War Helm]]&lt;br /&gt;
*'''Face'''      - [[Gangrenous Beetle Mask]], [[Mask of Wurms]], [[Enshrouded Veil]], [[Fur Lined Mask]], &lt;br /&gt;
*'''Chest'''     - [[Tolan's Darkwood Breastplate]], [[Fungus Covered Scale Tunic]], [[Tree Weave]], [[Sebilite Scale Coat]], [[Golden Efreeti Chestplate]]&lt;br /&gt;
*'''Arms'''      - [[Tolan's Darkwood Vambraces]], [[Golden Efreeti Vambraces]], [[Adamantite Armband]]&lt;br /&gt;
*'''Back'''      - [[Cloak of Piety]], [[Siblisian Berserker Cloak]], [[Hierophant's Cloak]], [[Dark Cloak of the Sky]]&lt;br /&gt;
*'''Waist'''     - [[Runed Bolster Belt]], [[Silken Cat-fur Girdle]], [[Runebranded Girdle]], [[Sarnak Hide Girdle]], &lt;br /&gt;
*'''Shoulders''' - [[Earthshaker's Mantle]], [[Poisoned Mantle]], [[Obulus Mantle]], [[Obulus Death Shroud]], [[Sebilite Scale Mantle]], &lt;br /&gt;
*'''Wrists'''    - [[Tolan's Darkwood Bracer]], [[Dragon Hero Bracer]], [[Golden Bracer]], [[Hardened Clay Bracelet]]&lt;br /&gt;
*'''Legs'''      - [[Tolan's Darkwood Greaves]], [[Dark Scale Greaves]], [[Sebilite Scale Leggings]], [[Golden Efreeti Greaves]], &lt;br /&gt;
*'''Hands'''     - [[Tolan's Darkwood Gauntlets]], [[Gauntlets of Potence]], [[Gauntlets of Fiery Might]]&lt;br /&gt;
*'''Feet'''      - [[Tolan's Darkwood Boots]], [[Iksar Hide Boots]], [[Dark Rust Boots]], &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Jade Mace]], [[Runed Morning Star]], [[Sarnak Warhammer]], [[Ringed Mace of the Ykesha]], [[Wurmslayer]], [[Jagged Blade of Mourning]], [[Green Jade Axe]], [[Fayguard Parrying Dagger]], [[Lupine Dagger]], [[Steel Hilted Flint Dagger]], [[Rod of Mourning]]&lt;br /&gt;
*'''Secondary''' - [[Jade Mace]], [[Runed Morning Star]], [[Sarnak Warhammer]], [[Ringed Mace of the Ykesha]], [[Jagged Blade of Mourning]], [[Green Jade Axe]], [[Fayguard Parrying Dagger]], [[Lupine Dagger]], [[Steel Hilted Flint Dagger]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]], [[Wind Saber]]&lt;br /&gt;
&lt;br /&gt;
== [[Rogue]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Fingerbone Hoop]], [[Sarnak Earring of Station]], [[Earring of Essence]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Wispy Choker of Vigor]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Mrylokar's Helm]], [[Cap of the Insubstantial]]&lt;br /&gt;
*'''Face'''      - [[Crystal Mask]], [[Enshrouded Veil]], [[Gangrenous Beetle Mask]], &lt;br /&gt;
*'''Chest'''     - [[Mrylokar's Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Mrylokar's Vambraces]], [[Golden Efreeti Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Siblisian Berserker Cloak]], [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - [[White Wolf-hide Girdle]], [[Runed Bolster Belt]], [[Runebranded Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Griffon Wing Spauldors]], [[Obulus Mantle]], [[Poisoned Mantle]]&lt;br /&gt;
*'''Wrists'''    - [[Hero Bracers]], [[Dragon Hero Bracer]], [[Mrylokar's Bracer]], [[Hardened Clay Bracelet]], [[Golden Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Mrylokar's Greaves]], [[Dark Scale Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Mrylokar's Gauntlets]], [[Gauntlets of Potence]]&lt;br /&gt;
*'''Feet'''      - [[Mrylokar's Boots]], [[Iksar Hide Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Ragebringer]], [[Sebilite Croaking Dirk]], [[Rapier of Oriin]], [[Trakasaur's Tooth]], [[Blood Point]]&lt;br /&gt;
*'''Secondary''' - [[Blade of the Green Dragon Eye]], [[Jagged Blade of Mourning]], [[Sebilite Croaking Dirk]], [[Green Jade Axe]], [[Rapier of Oriin]], [[Blood Point]], [[Crystalline Short Sword]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Shadow Knight]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Blood Ember Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Blood Ember Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Blood Ember Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - [[Blood Ember Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Blood Ember Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Blood Ember Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Blood Ember Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Shaman]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Jaundiced Bone Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Jaundiced Bone Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Jaundiced Bone Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]]&lt;br /&gt;
*'''Wrists'''    - [[Jaundiced Bone Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Jaundiced Bone Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Jaundiced Bone Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Jaundiced Bone Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Warrior]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Sarnak Earring of Station]], [[Forest Loop]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Cobalt Helm]]&lt;br /&gt;
*'''Face'''      - [[Gangrenous Beetle Mask]]&lt;br /&gt;
*'''Chest'''     - [[Cobalt Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Cobalt Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - [[Runebranded Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Poisoned Mantle]]&lt;br /&gt;
*'''Wrists'''    - [[Cobalt Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Cobalt Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Cobalt Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Cobalt Boots]], [[Incarnadine Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Blade of the Black Dragon Eye]], [[Ringed Mace of the Ykesha]], [[Sarnak Warhammer]]&lt;br /&gt;
*'''Secondary''' - [[Silken Whip of Ensnaring]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Wizard]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Players:Kunark_Gear</id>
		<title>Players:Kunark Gear</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Players:Kunark_Gear"/>
				<updated>2011-08-25T20:26:13Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Druid */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gear suggestions for each class for Kunark raiding (51+) characters. May include a short progression from &amp;quot;good&amp;quot; through &amp;quot;best&amp;quot; in slot, from items that could be acquired in a single group up through Kunark endgame items. For lower end raiding gear, check the [[Players:Planar Gear]] reference.&lt;br /&gt;
&lt;br /&gt;
== [[Bard]] ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''Ears'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Fingers'''   - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Neck'''      - {{:Necklace of Superiority}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Head'''      - {{:Singing Steel Helm}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Face'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Chest'''     - {{:Singing Steel Breastplate}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Arms'''      - {{:Singing Steel Vambraces}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Back'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Waist'''     - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Shoulders''' - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Wrists'''    - {{:Hardened Clay Bracelet}}, {{:Sarnak Bracer of Honor}}, {{:Singing Steel Bracer}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Legs'''      - {{:Singing Steel Greaves}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Hands'''     - {{:Gauntlets of Fiery Might}}, {{:Singing Steel Gauntlets}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Feet'''      - {{:Grey Suede Boots}}, {{:Singing Steel Boots}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Primary'''   - {{:Blued Flower Katana}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Secondary''' - {{:Singing Short Sword}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Range'''     - {{:Bronze Statue of Bathezid}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Instrument'''- {{:Lyran's Mystical Lute}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Cleric]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Forest Loop]], [[Ivandyr's Hoop]], [[Golden Black Sapphire Earring]], [[Blue Diamond Electrum Earring]], [[Truewind Earring]], [[Yunnb's Earring]]&lt;br /&gt;
*'''Fingers'''   - [[Moonstone Ring]], [[Band of Eternal Flame]], [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Sebilite Scale Neckguard]], [[Black Sapphire Platinum Necklace]], [[Abalone Gorget]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Jarsath Scale Helm]], [[Sebilite Scale Cap]], [[Donal's Helm of Mourning]], [[Crown of Rile]]&lt;br /&gt;
*'''Face'''      - [[Bone Mask of the Jarsath]], [[Sebilite Scale Mask]], [[Stained Cloth Mask]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Ethereal Mist Chestplate]], [[Donal's Chestplate of Mourning]]&lt;br /&gt;
*'''Arms'''      - [[Nathsar Vambraces]], [[Donal's Vambraces of Mourning]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]], [[Shroud of Veeshan]]&lt;br /&gt;
*'''Waist'''     - [[Belt of the Cenobite]], [[Mucilaginous Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]], [[Weight of the Gods]]&lt;br /&gt;
*'''Wrists'''    - [[Jarsath Scale Wrist Guards]], [[Donal's Bracer of Mourning]], [[Supple Scale Armband]]&lt;br /&gt;
*'''Legs'''      - [[Jarsath Scale Leggings]], [[Sebilite Scale Leggings]], [[Ethereal Mist Greaves]], [[Donal's Leggings of Mourning]]&lt;br /&gt;
*'''Hands'''     - [[Donal's Gauntlets of Mourning]], [[Kylong Gauntlets]], [[White Satin Gloves]], [[Vibrating Gauntlets of Infuse]]&lt;br /&gt;
*'''Feet'''      - [[Donal's Boots of Mourning]], [[Golden Efreeti Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Cone of the Mystics]], [[Rod of Oblations]], [[Left Eye of Xygoz]], [[Sprinkler of Suffering]], [[Water Sprinkler of Nem Ankh]] (pending release of epics)&lt;br /&gt;
*'''Secondary''' - [[Sarnak Battle Shield]], [[Book of Obulus]], [[Strathbone Shell Shield]], [[Shield of Elders]], [[Left Eye of Xygoz]]&lt;br /&gt;
*'''Range'''     -[[Medicine Totem]], [[Totem of the Wizened Spirits]]&lt;br /&gt;
&lt;br /&gt;
== [[Druid]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Forest Loop]]&lt;br /&gt;
*'''Fingers'''   - [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Bone Amulet of Blade Turning]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Burynai Hide Cap]], [[Chieftain's Headress]], [[Elder Spiritist's Helm]]&lt;br /&gt;
*'''Face'''      - [[Bone Mask of the Jarsath]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Shroud of Nature]], [[Robe of Living Fungus]], [[Elder Spiritist's Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Elder Spiritist's Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Mucilaginous Girdle]], [[Girdle of Flayed Iksar]]&lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]]&lt;br /&gt;
*'''Wrists'''    - [[Elder Spiritist's Bracer]], [[Supple Scale Armband]]&lt;br /&gt;
*'''Legs'''      - [[Elder Spiritist's Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Elder Spiritist's Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Elder Spiritist's Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Luminescent Staff]]&lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]], [[Sarnak Battle Shield]]&lt;br /&gt;
*'''Range'''     - [[Totem of the Warrior Spirit]], [[Totem of the Wizened Spirits]], [[ Medicine Totem]]&lt;br /&gt;
&lt;br /&gt;
== [[Enchanter]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Earring of Blazing Energy]]&lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]], [[Sarnak-Hide Mask]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Cone of the Mystics]]&lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]], [[Sarnak Ceremonial Dagger]]&lt;br /&gt;
&lt;br /&gt;
== [[Magician]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;br /&gt;
&lt;br /&gt;
== [[Monk]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Sarnak Earring of Station]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - [[Sarnak-Hide Mask]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Robe of the Whistling Fists]], [[Fungus Covered Scale Tunic]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Siblisian Berserker Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Silken Cat-fur Girdle]], [[Golden Sash of Tranquility]]&lt;br /&gt;
*'''Shoulders''' - [[Drolvarg Mantle]], [[Meditative Blanket]], [[Tattered Mantle]]&lt;br /&gt;
*'''Wrists'''    - [[Hardened Clay Bracelet]]&lt;br /&gt;
*'''Legs'''      - [[Sarnak-hide Leggings]]&lt;br /&gt;
*'''Hands'''     - &lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Adamantite Club]], [[Jade Mace]], [[Runed Fighters Staff]], [[Tranquil Staff]]&lt;br /&gt;
*'''Secondary''' - [[Knuckle Dusters]], [[Stave of Shielding]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]], [[Totem of the Warrior Spirit]]&lt;br /&gt;
&lt;br /&gt;
== [[Necromancer]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Hammered Golden Hoop]]&lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Circlet of Shadow]] (util)&lt;br /&gt;
*'''Face'''      - [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]], [[Robe of Decay]]&lt;br /&gt;
*'''Arms'''      - [[Flayed Skin Sleeves]], [[Blighted Sleeves]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Cone of the Mystics]], [[Nightshade Scented Staff]], [[Gorgon Head Staff]]&lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]], [[Hand of the Reaper]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;br /&gt;
&lt;br /&gt;
== [[Paladin]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Deepwater Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Deepwater Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Deepwater Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - [[Deepwater Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Deepwater Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Deepwater Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Deepwater Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Ranger]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Fingerbone Hoop]], [[Sarnak Earring of Station]], [[Earring of Essence]], [[Forest Loop]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]], [[Band of Eternal Flame]], [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Tolan's Darkwood Helm]], [[Kylong War Helm]]&lt;br /&gt;
*'''Face'''      - [[Gangrenous Beetle Mask]], [[Mask of Wurms]], [[Enshrouded Veil]], [[Fur Lined Mask]], &lt;br /&gt;
*'''Chest'''     - [[Tolan's Darkwood Breastplate]], [[Fungus Covered Scale Tunic]], [[Tree Weave]], [[Sebilite Scale Coat]], [[Golden Efreeti Chestplate]]&lt;br /&gt;
*'''Arms'''      - [[Tolan's Darkwood Vambraces]], [[Golden Efreeti Vambraces]], [[Adamantite Armband]]&lt;br /&gt;
*'''Back'''      - [[Cloak of Piety]], [[Siblisian Berserker Cloak]], [[Hierophant's Cloak]], [[Dark Cloak of the Sky]]&lt;br /&gt;
*'''Waist'''     - [[Runed Bolster Belt]], [[Silken Cat-fur Girdle]], [[Runebranded Girdle]], [[Sarnak Hide Girdle]], &lt;br /&gt;
*'''Shoulders''' - [[Earthshaker's Mantle]], [[Poisoned Mantle]], [[Obulus Mantle]], [[Obulus Death Shroud]], [[Sebilite Scale Mantle]], &lt;br /&gt;
*'''Wrists'''    - [[Tolan's Darkwood Bracer]], [[Dragon Hero Bracer]], [[Golden Bracer]], [[Hardened Clay Bracelet]]&lt;br /&gt;
*'''Legs'''      - [[Tolan's Darkwood Greaves]], [[Dark Scale Greaves]], [[Sebilite Scale Leggings]], [[Golden Efreeti Greaves]], &lt;br /&gt;
*'''Hands'''     - [[Tolan's Darkwood Gauntlets]], [[Gauntlets of Potence]], [[Gauntlets of Fiery Might]]&lt;br /&gt;
*'''Feet'''      - [[Tolan's Darkwood Boots]], [[Iksar Hide Boots]], [[Dark Rust Boots]], &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Jade Mace]], [[Runed Morning Star]], [[Sarnak Warhammer]], [[Ringed Mace of the Ykesha]], [[Wurmslayer]], [[Jagged Blade of Mourning]], [[Green Jade Axe]], [[Fayguard Parrying Dagger]], [[Lupine Dagger]], [[Steel Hilted Flint Dagger]], [[Rod of Mourning]]&lt;br /&gt;
*'''Secondary''' - [[Jade Mace]], [[Runed Morning Star]], [[Sarnak Warhammer]], [[Ringed Mace of the Ykesha]], [[Jagged Blade of Mourning]], [[Green Jade Axe]], [[Fayguard Parrying Dagger]], [[Lupine Dagger]], [[Steel Hilted Flint Dagger]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]], [[Wind Saber]]&lt;br /&gt;
&lt;br /&gt;
== [[Rogue]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Fingerbone Hoop]], [[Sarnak Earring of Station]], [[Earring of Essence]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Wispy Choker of Vigor]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Mrylokar's Helm]], [[Cap of the Insubstantial]]&lt;br /&gt;
*'''Face'''      - [[Crystal Mask]], [[Enshrouded Veil]], [[Gangrenous Beetle Mask]], &lt;br /&gt;
*'''Chest'''     - [[Mrylokar's Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Mrylokar's Vambraces]], [[Golden Efreeti Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Siblisian Berserker Cloak]], [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - [[White Wolf-hide Girdle]], [[Runed Bolster Belt]], [[Runebranded Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Griffon Wing Spauldors]], [[Obulus Mantle]], [[Poisoned Mantle]]&lt;br /&gt;
*'''Wrists'''    - [[Hero Bracers]], [[Dragon Hero Bracer]], [[Mrylokar's Bracer]], [[Hardened Clay Bracelet]], [[Golden Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Mrylokar's Greaves]], [[Dark Scale Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Mrylokar's Gauntlets]], [[Gauntlets of Potence]]&lt;br /&gt;
*'''Feet'''      - [[Mrylokar's Boots]], [[Iksar Hide Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Ragebringer]], [[Sebilite Croaking Dirk]], [[Rapier of Oriin]], [[Trakasaur's Tooth]], [[Blood Point]]&lt;br /&gt;
*'''Secondary''' - [[Blade of the Green Dragon Eye]], [[Jagged Blade of Mourning]], [[Sebilite Croaking Dirk]], [[Green Jade Axe]], [[Rapier of Oriin]], [[Blood Point]], [[Crystalline Short Sword]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Shadow Knight]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Blood Ember Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Blood Ember Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Blood Ember Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - [[Blood Ember Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Blood Ember Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Blood Ember Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Blood Ember Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Shaman]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Jaundiced Bone Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Jaundiced Bone Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Jaundiced Bone Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]]&lt;br /&gt;
*'''Wrists'''    - [[Jaundiced Bone Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Jaundiced Bone Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Jaundiced Bone Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Jaundiced Bone Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Warrior]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Sarnak Earring of Station]], [[Forest Loop]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Cobalt Helm]]&lt;br /&gt;
*'''Face'''      - [[Gangrenous Beetle Mask]]&lt;br /&gt;
*'''Chest'''     - [[Cobalt Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Cobalt Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - [[Runebranded Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Poisoned Mantle]]&lt;br /&gt;
*'''Wrists'''    - [[Cobalt Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Cobalt Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Cobalt Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Cobalt Boots]], [[Incarnadine Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Blade of the Black Dragon Eye]], [[Ringed Mace of the Ykesha]], [[Sarnak Warhammer]]&lt;br /&gt;
*'''Secondary''' - [[Silken Whip of Ensnaring]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Wizard]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Druid</id>
		<title>Druid</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Druid"/>
				<updated>2011-08-21T16:16:15Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Combat Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left;margin-right:20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
[[File:druid.gif|frame]]&lt;br /&gt;
Druids are disciples of the wilds, following the teachings of the Norrathian gods of nature. Druids are primarily a magic-using class, with the ability to wear leather armor and wield blunt weapons and scimitars.&lt;br /&gt;
&lt;br /&gt;
Druidic magic takes many forms, allowing the druid to fill a wide variety of roles when in a group or adventuring alone. Druids possess excellent healing abilities, powerful mana and health regenerative spells, and valuable enhancements that improve the health and armor of their group.&lt;br /&gt;
&lt;br /&gt;
Offensively, druids are both powerful and versatile. They have access to fire and cold-based damage spells, a selection of disease and swarm spells that damage their enemies over time, and devastating banishment spells focused upon unnaturally summoned creatures. Druids also gain some of the best travel spells, including the ability to speed up their group's movement and teleport their group to distant regions.&lt;br /&gt;
&lt;br /&gt;
Druids are a well-rounded class, prospering in both solo and grouped situations. An experienced druid is able to adventure alone, but is equally at home in a group. The druid is an excellent class for players who enjoy a variety of play styles and options.&lt;br /&gt;
&lt;br /&gt;
= Creation Guide =&lt;br /&gt;
&lt;br /&gt;
== Picking the Right Race ==&lt;br /&gt;
&lt;br /&gt;
[[Wood Elf|Wood Elves]] are one of the two best classes for druids.  They lean towards being heavily mana based with good starting wisdom, and the best agility of all the classes.  They get infravision, and also a native ability to forage.  Wood elves also have the ability to hide, though it doesn't raise beyond a minimal level in skill. &lt;br /&gt;
&lt;br /&gt;
[[Half Elf|Half-Elves]] are more melee based.  They aren't strong stat wise and are probably the weakest race overall in the druid class.  Half-Elves also get infravision.&lt;br /&gt;
&lt;br /&gt;
[[Halfling]]s are the most popular druid race.  Halflings trade off their intelligence and charisma for higher strength and stamina.  Besides the added bonus of having hairy feet, Halflings also possess infravision and basic hiding and sneak skills.  Halflings level sightly faster than other druid races.&lt;br /&gt;
&lt;br /&gt;
The [[Human]] is the most well rounded character.   Human druids can be quite a competent and balanced character.  Their low agility and lack of night-sight however makes them a more burdensome character to play compared to other races.&lt;br /&gt;
&lt;br /&gt;
== Starting Statistics ==&lt;br /&gt;
&lt;br /&gt;
[[File:druid-stats.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spending Your Bonus Points ==&lt;br /&gt;
&lt;br /&gt;
Here are our suggested allocations of your bonus points at creation:&lt;br /&gt;
&lt;br /&gt;
* Wood Elf: Add 25 to Wisdom, 5 to Agility.&lt;br /&gt;
* Half Elf:  Add 25 to Wisdom, 5 to Agility.&lt;br /&gt;
* Halfling: Add 25 to Wisdom, 5 to Agility.&lt;br /&gt;
* Human: Add 25 to Wisdom, 5 to Agility.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
&lt;br /&gt;
Religion does not play an overly important role to Druids.  There are a few which they can select from, and the only impact they will have is later in relation to religion only items released later in the game.&lt;br /&gt;
&lt;br /&gt;
=Spells=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level 1==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Burst of Flame]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;7&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Dance of the Fireflies]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Summons a globe of light&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Endure Fire]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase resistance to Fire&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Flame Lick]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Damage over Time with Armor Class Debuff&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Lull Animal]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Decreases an animal's aggro range&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Minor Healing]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Heals damage done to the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Panic Animal]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Forces an animal to run away in terror&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Sense Animals]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Makes the caster face the closest Animal&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Div.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Skin Like Wood]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase targets hitpoints and AC&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Snare]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Slows the movement rate of target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;15&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 5==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Burst of Fire]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;15&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Camouflage]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns target player invisible&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Div.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;15&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Cure Disease]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Cures Disease&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Cure Poison]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Cures poison&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Gate]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports caster to their bind point&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;70&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Grasping Roots]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Root&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;35&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Harmony]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area effect Calm spell&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Invoke Lightning]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Effect Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;32&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ward Summoned]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage vs Summoned&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Whirling Wind]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Stun&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;24&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 9==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Endure Cold]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase resistance to Cold&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Enduring Breath]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Allows breathing underwater&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;35&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Firefist]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase ATK of caster&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ignite]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Invisibility versus Animals]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Target becomes invisible to Animals&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Div.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Light Healing]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Heals damage done to the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Shield of Thistles]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Gives the target a damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Starshine]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Summons a globe of light&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Strength of Earth]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase strength of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Thistlecoat]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self only Damage shield and AC&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Treeform]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns the caster into a tree&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 14==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Befriend Animal]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns animal into your pet (Temporary)&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;70&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Bind Affinity]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Binds target player character&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Cascade of Hail]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Cold based Area 'Rain' Spell&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;62&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Expulse Summoned]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage vs Summoned&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Halo of Light]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Summons a Headband lightsource&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Invigor]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase Stamina of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Levitate]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Levitates the target above the ground&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[See Invisible]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Allows the target to see invisible&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Div.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Skin Like Rock]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases targets hitpoints and AC&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Spirit of Wolf]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase movement rate of the target.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Stinging Swarm]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Magic based Damage over Time&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;65&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Summon Drink]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Summons a flask of water&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Summon Food]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Summons a loaf of bread&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 19==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Barbcoat]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only AC and Damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Calm Animal]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Decreases an animal's aggro range&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;45&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Cancel Magic]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Attempts to remove a buff or effect&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Careless Lightning]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Magic based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;N.Karana.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;70&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Dizzying Wind]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Stun&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;N.Karana.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;80&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Endure Disease]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase resistance to Disease&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Endure Poison]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase resistance to Poison&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Feral Spirit]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase pets attack speed and stats&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Healing]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Heals damage done to the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Butcher]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to Butcher Block&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Commons]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to West Commonlands&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Karana]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to North Karana&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Toxxulia]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to Toxxulia Forest&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Shield of Barbs]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Gives the target a damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;N.Karana.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Superior Camouflage]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Removes the target from visible sight.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Div.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Terrorize Animal]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Makes an animal run away in terror&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 24==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Charm Animals]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns an animal into the casters pet (Temporary)&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;120&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Creeping Crud]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Magic based Damage over Time&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;N.Karana.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Dismiss Summoned]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage vs Summoned&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;90&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ensnaring Roots]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Root&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Pogonip]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Effect Cold based Rain spell&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;N.Karana.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;125&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Resist Fire]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases resistance to Fire&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Feerrott]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to the Feerott&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Lavastorm]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to Lavastorm&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Ro]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to South Ro&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Steamfont]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to Steamfont&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of the Combines]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self only gate to Dreadlands.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Skin Like Steel]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase targets hitpoints and AC&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Spirit of Cheetah]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases the casters movement rate&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Sunbeam]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Effect Blindness&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Div.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;N.Karana.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Tremor]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area effect Point blank Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Wolf Form]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns the caster into a wolf&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 29==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Beguile Plants]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Charm a Plant&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;[[Beguile Plants Quest]].&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;170&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Bramblecoat]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only AC and Damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;75&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Butcher]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to Butcher Block&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Commons]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to West Commonlands&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Karana]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to North Karana&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Surefall Glade]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to Surefall Glade&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Toxxulia]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to Toxxulia Forest&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Combust]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Steamfont.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;110&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Counteract Disease]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Upgraded Cure Disease&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Counteract Poison]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Upgraded Poison Cure&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ensnare]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Reduces movement rate of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;35&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Extinguish Fatigue]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Full stamina restoration&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;35&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Greater Healing]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Heals damage to the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Imbue Emerald]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Imbue an Emerald&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Felwithe.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Imbue Plains Pebble]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Imbue a Forgaed Plains Pebble&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;N.Karana.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Immolate]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Damage over Time with Debuff&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;120&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Misty]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to Misty Thicket&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Scale of Wolf]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases movement rate of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Shield of Brambles]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Gives the target a damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;80&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Succor: East]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Evacuates the group to East Karana&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 34==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Beguile Animals]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns an animal into the casters pet&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;170&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Feerrott]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to the Feerott&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Iceclad]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Gate to Iceclad on Velious&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Lavastorm]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to Lavastorm&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Ro]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to South Ro&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Steamfont]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to Steamfont&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of the Combines]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to the Dreadlands&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Drones of Doom]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Magic based Damage over Time&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;141&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Earthquake]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Effect Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Steamfont.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;375&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Endure Magic]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase resistance to Magic&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Expel Summoned]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage vs Summoned&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;130&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Fury of Air]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Single Target Magic Based Direct Damage &amp;amp; Stun (Max: 250)&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Greater Wolf Form]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns the caster into a wolf&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;90&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Lightning Strike]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area effect Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Steamfont.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;149&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Regeneration]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases regeneration of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Steamfont.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Resist Cold]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase resistance to Cold&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Great Divide]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only Gate to Great Divide.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Kelethin.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Iceclad]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only Gate to Iceclad on Velious&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Strength of Stone]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase strength of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Steamfont.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;65&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Succor: Butcher]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Evacuates your group to Butcherblock&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 39==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Avalanche]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Cold based Area 'Rain' spell&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Great Divide]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Gate to Great Divide on Velious&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Wak. Lands.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Misty]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to Misty Thicket&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Enveloping Roots]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Root&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;80&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Firestrike]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;155&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Pack Regeneration]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase regeneration of the group&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Butcher.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Pack Spirit]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases movement rate of the group&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;120&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Cobalt Scar]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only Gate to Cobalt Scar.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Kelethin.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Wakening Lands]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only Gate to the Wakening Lands.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Kelethin.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ro's Fiery Sundering]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Single Target AC &amp;amp;amp; Fire Resistance Debuff&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Share Wolf Form]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns your group into a pack of wolves&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;120&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Shield of Spikes]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Gives the target a damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Skin Like Diamond]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases targets hitpoints and AC&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Spikecoat]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only AC and Damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Butcher.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;110&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Succor: Ro]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Evacuates the group to South Ro&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Wind of the North]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Evacuates the group to Skyfire Mountains&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Wind of the South]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Evacuates the group to the Emerald Jungle&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 44==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Allure of the Wild]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns an animal into the casters pet.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;220&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Banish Summoned]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage vs Summoned&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;225&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Calefaction]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire Based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Chloroplast]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase targets hitpoint Regeneration&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Cobalt Scar]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Gate to Cobalt Scar on Velious&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Wak. Lands.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Wakening Lands]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Gate to Wakening Lands.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Drifting Death]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Magic based Damage over Time&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Butcher.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Fixation of Ro]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Single Target AC &amp;amp; ATK Debuff&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Form of the Great Wolf]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns the caster into a wolf&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;135&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Nullify Magic]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Single Target Magic Effect Debuffer&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Resist Disease]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases resistance to disease&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Resist Poison]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases resistance to Poison&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Savage Spirit]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases pets attack speed and stats&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Storm Strength]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases strength of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;85&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Succor: Lavastorm]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Evacuates the group to Lavastorm&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 49==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Engulfing Roots]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Root&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Fire]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;260&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ice]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Cold based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Lightning Blast]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area effect Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;234&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Pack Chloroplast]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase regeneration of the group&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;400&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Resist Magic]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases resistance to Magic&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;85&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Shield of Thorns]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Gives the target a damage shield.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;120&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Skin Like Nature]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases targets hitpoints, AC and Regen&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Starfire]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Succor: North]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Evacuates the group to North Karana&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Thorncoat]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self only Damage shield and AC&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;175&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 50==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Improved Superior Camouflage]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only Fixed Duration Invisibility&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;75&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 51==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Winter]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Resist Fire&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Legacy of Spike]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Damage Shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Repulse Animal]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Makes an animal run away in terror&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Upheaval]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area effect Point blank Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;625&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 52==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Breath of Ro]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Damage over Time with Debuff&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Call of Karana]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns an animal into the casters pet&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;220&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Summer]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Resist Cold&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Egress]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Intra-Zone Teleport&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;500&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 53==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Glamour of Tunare]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Decrease Magic resistance of Animals&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Spirit of Scale]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase movement rate of the group&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Superior Healing]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Heals damage inflicted on the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Winged Death]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Magic based Damage over Time&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;350&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 54==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Blizzard]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Cold Based Area Rain Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;332&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Form of the Howler]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns the caster into a wolf&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Regrowth]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase regeneration of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Scoriae]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 55==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Annul Magic]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Upgrade to Nullify Magic&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;75&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Chloroblast]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Single Target Heal Spell (Max: 428)&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;E. Com.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;175&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Exile Summoned]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage vs Summoned&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Girdle of Karana]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase Strength&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;105&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Nature Walkers Behest]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Summon Bear Pet&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;600&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Tunare's Request]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns an animal into the casters pet&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;350&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 56==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Bladecoat]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only AC and Damage Shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;235&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Breath of Karana]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Stun&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Engorging Roots]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Root&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;75&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Wake of Karana]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Stop Rain in Zone&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;400&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 57==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Bonds of Tunare]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Effect Snare&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;115&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Frost]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Cold based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Natureskin]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase target Hitpoint, AC and Regen&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;400&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Succor]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Intra-Zone Evacuation&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 58==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Fist of Karana]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Effect Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;357&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Regrowth of the Grove]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase regeneration of the group&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;600&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Shield of Blades]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Gives the target a damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 59==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Legacy of Thorn]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Damage Shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;350&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Spirit of Oak]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns the caster into a tree&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Wildfire]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;320&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 60==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Banishment]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage vs Summoned&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;500&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Entrapping Roots]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Direct Damage with Root&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Form of the Hunter]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns the caster into a wolf&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Mask of the Hunter]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases casters ability to see&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Nature's Touch]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Single Target Healing Spell (Max: 978)&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;E. Com.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;400&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Protection of the Glades]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group AC, HP, Mana Regeneration Buff&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;1200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
== Specialization ==&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Skill Specialization|Druid}}&lt;br /&gt;
&lt;br /&gt;
==Casting Skills==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='45%'&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Level&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Trained&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Skill&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Until 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Above 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Abjuration&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Alteration&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Conjuration&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Divination&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Evocation&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Channelling&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;220&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Meditate&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;252&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Specialization&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Combat Skills==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='45%'&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Level&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Trained&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Skill&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Until 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Above 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;1 Hand Blunt&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;1 Hand Slashing&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;2 Hand Blunt&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Bind Wound&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Defense&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Hand to Hand&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Offense&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Dodge&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Skills==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='45%'&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Level&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Trained&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Skill&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Until 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Above 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Alcohol Tolerance&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Beg&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Fishing&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Sense Heading&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Swimming&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Forage&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Tracking&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Druid-Specific Quests =&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Class Race Quest List|Druid}}&lt;br /&gt;
&lt;br /&gt;
= Gearing =&lt;br /&gt;
&lt;br /&gt;
Class specific gear suggestions are cross listed on the [[Players:Gear|Gear Reference]] page.&lt;br /&gt;
&lt;br /&gt;
== Pre-Planar ==&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Players:Pre Planar Gear|[[Druid]]}}&lt;br /&gt;
&lt;br /&gt;
== Planar ==&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Players:Planar Gear|[[Druid]]}}&lt;br /&gt;
&lt;br /&gt;
== Kunark ==&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Players:Kunark Gear|[[Druid]]}}&lt;br /&gt;
&lt;br /&gt;
= FAQ =&lt;br /&gt;
&lt;br /&gt;
'''Q:	Will the gods be creating a port to the new island of Kunark in the near future?'''&lt;br /&gt;
&lt;br /&gt;
A:	Aye. The gods have given us 3 ports to Kunark, all group based. The first is recieved at level 34, Circle of the Combines, which ports the party to the Dreadlands. The last two come together at level 39, Wind of the North, and Wind of the South, which port the party to Skyfire Mountains, and the Emerald Jungle, respectively.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	What should I use at lower levels for a weapon? 1HS, 1HB or 2HB?'''&lt;br /&gt;
&lt;br /&gt;
A:	1H* is definitely the way to go. Slash or blunt is a preference,(I use blunt personally), but you generally want to stick with the 1H weapons, to keep your other hand free for a +WIS held item, such as; [[Testament of Vanear]] [+10WIS], [[Charred Guardian Shield]] [+9WIS], or [[Paw of Opolla]] [+9WIS].&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	At what level do druids learn their teleporting spells?'''&lt;br /&gt;
&lt;br /&gt;
A:	The Self-Only teleport spells, or &amp;quot;rings&amp;quot;, Are first gained at level 19. The first set allow you to port to : North Karana, West Commonlands, Tox. Forest, Butcherblock Mountains. At level 24, you recieve self only ports to: Steamfont Mountains, Lavastorm Mountains, The Feerrott, South Ro Desert. At Level 29, you recieve the last self only port, to Misty Thicket. The group teleport spells, or &amp;quot;circles&amp;quot;, are first gained at level 29. You recieve them in the same order as the self only ports,&lt;br /&gt;
with the addition of Circle of the Combines, (Dreadlands) at 34, and Wind of the North(Skyfire Mountains) at 39, along with Wind of the South(Emerald Jungle), also at 39.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	What am I? What role do I play? I don't know if we are casters with good ATK and AC or casting tanks with low AC and poor attack, and no disciplines.'''&lt;br /&gt;
&lt;br /&gt;
A:	A druid is a caster who at low level (under 20) can melee decently.&lt;br /&gt;
&lt;br /&gt;
The AC is good but the ATK power never gets anywhere near a Tank/Hybrid's. All the melee types get double attack and/or dual wield, whereas we, don't. After level 20 you are a caster. Use your Damage over Time spells, Direct Damage spells, Healing, Snare, and Damage Shields. You are a utility caster who can do almost anything average but nothing very good. That is the boon of the druid, but hey druids get teleports too.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Druids get Circle of the Combines at L34, which is a group teleport. Do they (by quest or vendor) get any self-only Kunark 'Ring' spells?'''&lt;br /&gt;
&lt;br /&gt;
A:	There are no self-teleportation spells to Kunark as of right now, but you never know if a quest will be implemented for one.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Druids get Meditate right? What level?'''&lt;br /&gt;
&lt;br /&gt;
A:	Druids learn the meditate skill at level 8, along with all the other priest classes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:	In the guide you state that most of a druids best spells are restricted to outdoor areas. Does this mean druids are not wanted in high level dungeon groups? or are worthless in any indoor area?'''&lt;br /&gt;
&lt;br /&gt;
A:	Not at all! Druids can be, and are a valuable part of any dungeon group, especially at higher levels.&lt;br /&gt;
&lt;br /&gt;
At level 39, you really come into your own, as you get your first &amp;quot;pack&amp;quot; spells.(Regen, SoW, Wolf Form). You also get a great damage shield, which hits for 15 points to start, and Skin like Diamond, a great HP/AC buff. While, it is true that our powers are somewhat watered down indoors, we still play a valuable backup healer, buffer, and have those nifty Evac spells everyone just loves.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Do druids begin the game with any spells? If so, which?'''&lt;br /&gt;
&lt;br /&gt;
A:	Druids begin the game with a club and two spells; Skin Like Wood and Minor Healing. There are several other level 1 spells which can be bought seperately, and are viewable here.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	What do I do with no drop items that I forage or items that appear not to be edible that I forage?'''&lt;br /&gt;
&lt;br /&gt;
A:	Not all nodrop foraged items have quests etc related to them at this point, although there are many that are said to belong to quests. You can save them in case a quest is discovered or destroy them.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Is druid a pure caster?'''&lt;br /&gt;
&lt;br /&gt;
A:	No. A druid is part of the &amp;quot;Priest&amp;quot; line of classes. Our brethren are Shaman and Clerics. We use WIS as our mana base, are able to don better armor. The only downfall to this, is that we learn skills at a later level than the pure casters, and our magic is generally more of a &amp;quot;utility&amp;quot; base.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Where are the druid guild halls located?'''&lt;br /&gt;
&lt;br /&gt;
A:	We have 3 guild halls availible to us. They are located in : [[Surefall Glade]], [[Kelethin]], and [[Rivervale]].&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Players:Kunark_Gear</id>
		<title>Players:Kunark Gear</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Players:Kunark_Gear"/>
				<updated>2011-08-10T13:12:39Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Druid */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gear suggestions for each class for Kunark raiding (51+) characters. May include a short progression from &amp;quot;good&amp;quot; through &amp;quot;best&amp;quot; in slot, from items that could be acquired in a single group up through Kunark endgame items. For lower end raiding gear, check the [[Players:Planar Gear]] reference.&lt;br /&gt;
&lt;br /&gt;
== [[Bard]] ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''Ears'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Fingers'''   - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Neck'''      - {{:Necklace of Superiority}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Head'''      - {{:Singing Steel Helm}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Face'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Chest'''     - {{:Singing Steel Breastplate}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Arms'''      - {{:Singing Steel Vambraces}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Back'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Waist'''     - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Shoulders''' - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Wrists'''    - {{:Hardened Clay Bracelet}}, {{:Sarnak Bracer of Honor}}, {{:Singing Steel Bracer}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Legs'''      - {{:Singing Steel Greaves}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Hands'''     - {{:Gauntlets of Fiery Might}}, {{:Singing Steel Gauntlets}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Feet'''      - {{:Grey Suede Boots}}, {{:Singing Steel Boots}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Primary'''   - {{:Blued Flower Katana}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Secondary''' - {{:Singing Short Sword}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Range'''     - {{:Bronze Statue of Bathezid}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Instrument'''- {{:Lyran's Mystical Lute}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Cleric]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Forest Loop]], [[Ivandyr's Hoop]], [[Golden Black Sapphire Earring]], [[Blue Diamond Electrum Earring]], [[Truewind Earring]], [[Yunnb's Earring]]&lt;br /&gt;
*'''Fingers'''   - [[Moonstone Ring]], [[Band of Eternal Flame]], [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Sebilite Scale Neckguard]], [[Black Sapphire Platinum Necklace]], [[Abalone Gorget]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Jarsath Scale Helm]], [[Sebilite Scale Cap]], [[Donal's Helm of Mourning]], [[Crown of Rile]]&lt;br /&gt;
*'''Face'''      - [[Bone Mask of the Jarsath]], [[Sebilite Scale Mask]], [[Stained Cloth Mask]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Ethereal Mist Chestplate]], [[Donal's Chestplate of Mourning]]&lt;br /&gt;
*'''Arms'''      - [[Nathsar Vambraces]], [[Donal's Vambraces of Mourning]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]], [[Shroud of Veeshan]]&lt;br /&gt;
*'''Waist'''     - [[Belt of the Cenobite]], [[Mucilaginous Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]], [[Weight of the Gods]]&lt;br /&gt;
*'''Wrists'''    - [[Jarsath Scale Wrist Guards]], [[Donal's Bracer of Mourning]], [[Supple Scale Armband]]&lt;br /&gt;
*'''Legs'''      - [[Jarsath Scale Leggings]], [[Sebilite Scale Leggings]], [[Ethereal Mist Greaves]], [[Donal's Leggings of Mourning]]&lt;br /&gt;
*'''Hands'''     - [[Donal's Gauntlets of Mourning]], [[Kylong Gauntlets]], [[White Satin Gloves]], [[Vibrating Gauntlets of Infuse]]&lt;br /&gt;
*'''Feet'''      - [[Donal's Boots of Mourning]], [[Golden Efreeti Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Cone of the Mystics]], [[Rod of Oblations]], [[Left Eye of Xygoz]], [[Sprinkler of Suffering]], [[Water Sprinkler of Nem Ankh]] (pending release of epics)&lt;br /&gt;
*'''Secondary''' - [[Sarnak Battle Shield]], [[Book of Obulus]], [[Strathbone Shell Shield]], [[Shield of Elders]], [[Left Eye of Xygoz]]&lt;br /&gt;
*'''Range'''     -[[Medicine Totem]], [[Totem of the Wizened Spirits]]&lt;br /&gt;
&lt;br /&gt;
== [[Druid]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Forest Loop]], [[Earring of Woven Bark]], [[Earring of Twisted Leaves]]&lt;br /&gt;
*'''Fingers'''   - [[Golem Tear Ring]], [[Di`zok Begirding]]&lt;br /&gt;
*'''Neck'''      - [[Bone Amulet of Blade Turning]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Burynai Hide Cap]], [[Chieftain's Headress]], [[Elder Spiritist's Helm]]&lt;br /&gt;
*'''Face'''      - [[Bone Mask of the Jarsath]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Shroud of Nature]], [[Robe of Living Fungus]], [[Elder Spiritist's Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Elder Spiritist's Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Mucilaginous Girdle]], [[Girdle of Flayed Iksar]]&lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]]&lt;br /&gt;
*'''Wrists'''    - [[Elder Spiritist's Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Elder Spiritist's Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Elder Spiritist's Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Elder Spiritist's Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Luminescent Staff]]&lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]], [[Sarnak Battle Shield]]&lt;br /&gt;
*'''Range'''     - [[Totem of the Warrior Spirit]], [[Totem of the Wizened Spirits]], [[ Medicine Totem]]&lt;br /&gt;
&lt;br /&gt;
== [[Enchanter]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Earring of Blazing Energy]]&lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]], [[Sarnak-Hide Mask]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Cone of the Mystics]]&lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]], [[Sarnak Ceremonial Dagger]]&lt;br /&gt;
&lt;br /&gt;
== [[Magician]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;br /&gt;
&lt;br /&gt;
== [[Monk]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Sarnak Earring of Station]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - [[Sarnak-Hide Mask]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Robe of the Whistling Fists]], [[Fungus Covered Scale Tunic]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Siblisian Berserker Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Silken Cat-fur Girdle]], [[Golden Sash of Tranquility]]&lt;br /&gt;
*'''Shoulders''' - [[Drolvarg Mantle]], [[Meditative Blanket]], [[Tattered Mantle]]&lt;br /&gt;
*'''Wrists'''    - [[Hardened Clay Bracelet]]&lt;br /&gt;
*'''Legs'''      - [[Sarnak-hide Leggings]]&lt;br /&gt;
*'''Hands'''     - &lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Adamantite Club]], [[Jade Mace]], [[Runed Fighters Staff]], [[Tranquil Staff]]&lt;br /&gt;
*'''Secondary''' - [[Knuckle Dusters]], [[Stave of Shielding]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]], [[Totem of the Warrior Spirit]]&lt;br /&gt;
&lt;br /&gt;
== [[Necromancer]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Hammered Golden Hoop]]&lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Circlet of Shadow]] (util)&lt;br /&gt;
*'''Face'''      - [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]], [[Robe of Decay]]&lt;br /&gt;
*'''Arms'''      - [[Flayed Skin Sleeves]], [[Blighted Sleeves]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Cone of the Mystics]], [[Nightshade Scented Staff]], [[Gorgon Head Staff]]&lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]], [[Hand of the Reaper]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;br /&gt;
&lt;br /&gt;
== [[Paladin]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Deepwater Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Deepwater Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Deepwater Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - [[Deepwater Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Deepwater Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Deepwater Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Deepwater Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Ranger]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Fingerbone Hoop]], [[Sarnak Earring of Station]], [[Earring of Essence]], [[Forest Loop]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]], [[Band of Eternal Flame]], [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Tolan's Darkwood Helm]], [[Kylong War Helm]]&lt;br /&gt;
*'''Face'''      - [[Gangrenous Beetle Mask]], [[Mask of Wurms]], [[Enshrouded Veil]], [[Fur Lined Mask]], &lt;br /&gt;
*'''Chest'''     - [[Tolan's Darkwood Breastplate]], [[Fungus Covered Scale Tunic]], [[Tree Weave]], [[Sebilite Scale Coat]], [[Golden Efreeti Chestplate]]&lt;br /&gt;
*'''Arms'''      - [[Tolan's Darkwood Vambraces]], [[Golden Efreeti Vambraces]], [[Adamantite Armband]]&lt;br /&gt;
*'''Back'''      - [[Cloak of Piety]], [[Siblisian Berserker Cloak]], [[Hierophant's Cloak]], [[Dark Cloak of the Sky]]&lt;br /&gt;
*'''Waist'''     - [[Runed Bolster Belt]], [[Silken Cat-fur Girdle]], [[Runebranded Girdle]], [[Sarnak Hide Girdle]], &lt;br /&gt;
*'''Shoulders''' - [[Earthshaker's Mantle]], [[Poisoned Mantle]], [[Obulus Mantle]], [[Obulus Death Shroud]], [[Sebilite Scale Mantle]], &lt;br /&gt;
*'''Wrists'''    - [[Tolan's Darkwood Bracer]], [[Dragon Hero Bracer]], [[Golden Bracer]], [[Hardened Clay Bracelet]]&lt;br /&gt;
*'''Legs'''      - [[Tolan's Darkwood Greaves]], [[Dark Scale Greaves]], [[Sebilite Scale Leggings]], [[Golden Efreeti Greaves]], &lt;br /&gt;
*'''Hands'''     - [[Tolan's Darkwood Gauntlets]], [[Gauntlets of Potence]], [[Gauntlets of Fiery Might]]&lt;br /&gt;
*'''Feet'''      - [[Tolan's Darkwood Boots]], [[Iksar Hide Boots]], [[Dark Rust Boots]], &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Jade Mace]], [[Runed Morning Star]], [[Sarnak Warhammer]], [[Ringed Mace of the Ykesha]], [[Wurmslayer]], [[Jagged Blade of Mourning]], [[Green Jade Axe]], [[Fayguard Parrying Dagger]], [[Lupine Dagger]], [[Steel Hilted Flint Dagger]], [[Rod of Mourning]]&lt;br /&gt;
*'''Secondary''' - [[Jade Mace]], [[Runed Morning Star]], [[Sarnak Warhammer]], [[Ringed Mace of the Ykesha]], [[Jagged Blade of Mourning]], [[Green Jade Axe]], [[Fayguard Parrying Dagger]], [[Lupine Dagger]], [[Steel Hilted Flint Dagger]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]], [[Wind Saber]]&lt;br /&gt;
&lt;br /&gt;
== [[Rogue]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Fingerbone Hoop]], [[Sarnak Earring of Station]], [[Earring of Essence]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Wispy Choker of Vigor]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Mrylokar's Helm]], [[Cap of the Insubstantial]]&lt;br /&gt;
*'''Face'''      - [[Crystal Mask]], [[Enshrouded Veil]], [[Gangrenous Beetle Mask]], &lt;br /&gt;
*'''Chest'''     - [[Mrylokar's Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Mrylokar's Vambraces]], [[Golden Efreeti Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Siblisian Berserker Cloak]], [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - [[White Wolf-hide Girdle]], [[Runed Bolster Belt]], [[Runebranded Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Griffon Wing Spauldors]], [[Obulus Mantle]], [[Poisoned Mantle]]&lt;br /&gt;
*'''Wrists'''    - [[Hero Bracers]], [[Dragon Hero Bracer]], [[Mrylokar's Bracer]], [[Hardened Clay Bracelet]], [[Golden Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Mrylokar's Greaves]], [[Dark Scale Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Mrylokar's Gauntlets]], [[Gauntlets of Potence]]&lt;br /&gt;
*'''Feet'''      - [[Mrylokar's Boots]], [[Iksar Hide Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Ragebringer]], [[Sebilite Croaking Dirk]], [[Rapier of Oriin]], [[Trakasaur's Tooth]], [[Blood Point]]&lt;br /&gt;
*'''Secondary''' - [[Blade of the Green Dragon Eye]], [[Jagged Blade of Mourning]], [[Sebilite Croaking Dirk]], [[Green Jade Axe]], [[Rapier of Oriin]], [[Blood Point]], [[Crystalline Short Sword]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Shadow Knight]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Blood Ember Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Blood Ember Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Blood Ember Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - [[Blood Ember Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Blood Ember Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Blood Ember Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Blood Ember Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Shaman]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Jaundiced Bone Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Jaundiced Bone Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Jaundiced Bone Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]]&lt;br /&gt;
*'''Wrists'''    - [[Jaundiced Bone Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Jaundiced Bone Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Jaundiced Bone Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Jaundiced Bone Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Warrior]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Sarnak Earring of Station]], [[Forest Loop]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Cobalt Helm]]&lt;br /&gt;
*'''Face'''      - [[Gangrenous Beetle Mask]]&lt;br /&gt;
*'''Chest'''     - [[Cobalt Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Cobalt Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - [[Runebranded Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Poisoned Mantle]]&lt;br /&gt;
*'''Wrists'''    - [[Cobalt Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Cobalt Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Cobalt Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Cobalt Boots]], [[Incarnadine Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Blade of the Black Dragon Eye]], [[Ringed Mace of the Ykesha]], [[Sarnak Warhammer]]&lt;br /&gt;
*'''Secondary''' - [[Silken Whip of Ensnaring]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Wizard]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Druid</id>
		<title>Druid</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Druid"/>
				<updated>2011-08-10T12:57:29Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Miscellaneous Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left;margin-right:20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
[[File:druid.gif|frame]]&lt;br /&gt;
Druids are disciples of the wilds, following the teachings of the Norrathian gods of nature. Druids are primarily a magic-using class, with the ability to wear leather armor and wield blunt weapons and scimitars.&lt;br /&gt;
&lt;br /&gt;
Druidic magic takes many forms, allowing the druid to fill a wide variety of roles when in a group or adventuring alone. Druids possess excellent healing abilities, powerful mana and health regenerative spells, and valuable enhancements that improve the health and armor of their group.&lt;br /&gt;
&lt;br /&gt;
Offensively, druids are both powerful and versatile. They have access to fire and cold-based damage spells, a selection of disease and swarm spells that damage their enemies over time, and devastating banishment spells focused upon unnaturally summoned creatures. Druids also gain some of the best travel spells, including the ability to speed up their group's movement and teleport their group to distant regions.&lt;br /&gt;
&lt;br /&gt;
Druids are a well-rounded class, prospering in both solo and grouped situations. An experienced druid is able to adventure alone, but is equally at home in a group. The druid is an excellent class for players who enjoy a variety of play styles and options.&lt;br /&gt;
&lt;br /&gt;
= Creation Guide =&lt;br /&gt;
&lt;br /&gt;
== Picking the Right Race ==&lt;br /&gt;
&lt;br /&gt;
[[Wood Elf|Wood Elves]] are one of the two best classes for druids.  They lean towards being heavily mana based with good starting wisdom, and the best agility of all the classes.  They get infravision, and also a native ability to forage.  Wood elves also have the ability to hide, though it doesn't raise beyond a minimal level in skill. &lt;br /&gt;
&lt;br /&gt;
[[Half Elf|Half-Elves]] are more melee based.  They aren't strong stat wise and are probably the weakest race overall in the druid class.  Half-Elves also get infravision.&lt;br /&gt;
&lt;br /&gt;
[[Halfling]]s are the most popular druid race.  Halflings trade off their intelligence and charisma for higher strength and stamina.  Besides the added bonus of having hairy feet, Halflings also possess infravision and basic hiding and sneak skills.  Halflings level sightly faster than other druid races.&lt;br /&gt;
&lt;br /&gt;
The [[Human]] is the most well rounded character.   Human druids can be quite a competent and balanced character.  Their low agility and lack of night-sight however makes them a more burdensome character to play compared to other races.&lt;br /&gt;
&lt;br /&gt;
== Starting Statistics ==&lt;br /&gt;
&lt;br /&gt;
[[File:druid-stats.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spending Your Bonus Points ==&lt;br /&gt;
&lt;br /&gt;
Here are our suggested allocations of your bonus points at creation:&lt;br /&gt;
&lt;br /&gt;
* Wood Elf: Add 25 to Wisdom, 5 to Agility.&lt;br /&gt;
* Half Elf:  Add 25 to Wisdom, 5 to Agility.&lt;br /&gt;
* Halfling: Add 25 to Wisdom, 5 to Agility.&lt;br /&gt;
* Human: Add 25 to Wisdom, 5 to Agility.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
&lt;br /&gt;
Religion does not play an overly important role to Druids.  There are a few which they can select from, and the only impact they will have is later in relation to religion only items released later in the game.&lt;br /&gt;
&lt;br /&gt;
=Spells=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level 1==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Burst of Flame]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;7&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Dance of the Fireflies]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Summons a globe of light&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Endure Fire]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase resistance to Fire&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Flame Lick]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Damage over Time with Armor Class Debuff&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Lull Animal]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Decreases an animal's aggro range&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Minor Healing]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Heals damage done to the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Panic Animal]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Forces an animal to run away in terror&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Sense Animals]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Makes the caster face the closest Animal&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Div.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Skin Like Wood]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase targets hitpoints and AC&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Snare]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Slows the movement rate of target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;15&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 5==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Burst of Fire]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;15&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Camouflage]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns target player invisible&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Div.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;15&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Cure Disease]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Cures Disease&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Cure Poison]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Cures poison&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Gate]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports caster to their bind point&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;70&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Grasping Roots]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Root&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;35&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Harmony]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area effect Calm spell&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Invoke Lightning]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Effect Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;32&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ward Summoned]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage vs Summoned&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Whirling Wind]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Stun&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;24&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 9==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Endure Cold]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase resistance to Cold&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Enduring Breath]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Allows breathing underwater&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;35&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Firefist]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase ATK of caster&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ignite]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Invisibility versus Animals]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Target becomes invisible to Animals&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Div.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Light Healing]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Heals damage done to the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Shield of Thistles]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Gives the target a damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Starshine]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Summons a globe of light&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Strength of Earth]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase strength of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Thistlecoat]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self only Damage shield and AC&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Treeform]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns the caster into a tree&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 14==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Befriend Animal]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns animal into your pet (Temporary)&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;70&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Bind Affinity]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Binds target player character&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Cascade of Hail]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Cold based Area 'Rain' Spell&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;62&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Expulse Summoned]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage vs Summoned&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Halo of Light]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Summons a Headband lightsource&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Invigor]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase Stamina of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Levitate]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Levitates the target above the ground&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[See Invisible]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Allows the target to see invisible&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Div.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Skin Like Rock]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases targets hitpoints and AC&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Spirit of Wolf]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase movement rate of the target.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Stinging Swarm]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Magic based Damage over Time&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;65&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Summon Drink]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Summons a flask of water&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Summon Food]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Summons a loaf of bread&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 19==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Barbcoat]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only AC and Damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Calm Animal]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Decreases an animal's aggro range&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;45&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Cancel Magic]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Attempts to remove a buff or effect&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Careless Lightning]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Magic based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;N.Karana.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;70&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Dizzying Wind]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Stun&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;N.Karana.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;80&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Endure Disease]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase resistance to Disease&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Endure Poison]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase resistance to Poison&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Feral Spirit]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase pets attack speed and stats&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Healing]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Heals damage done to the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Butcher]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to Butcher Block&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Commons]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to West Commonlands&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Karana]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to North Karana&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Toxxulia]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to Toxxulia Forest&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Shield of Barbs]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Gives the target a damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;N.Karana.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Superior Camouflage]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Removes the target from visible sight.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Div.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Terrorize Animal]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Makes an animal run away in terror&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 24==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Charm Animals]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns an animal into the casters pet (Temporary)&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;120&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Creeping Crud]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Magic based Damage over Time&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;N.Karana.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Dismiss Summoned]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage vs Summoned&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;90&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ensnaring Roots]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Root&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Pogonip]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Effect Cold based Rain spell&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;N.Karana.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;125&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Resist Fire]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases resistance to Fire&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Feerrott]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to the Feerott&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Lavastorm]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to Lavastorm&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Ro]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to South Ro&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Steamfont]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to Steamfont&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of the Combines]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self only gate to Dreadlands.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Skin Like Steel]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase targets hitpoints and AC&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Spirit of Cheetah]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases the casters movement rate&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Sunbeam]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Effect Blindness&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Div.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;N.Karana.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Tremor]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area effect Point blank Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Wolf Form]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns the caster into a wolf&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 29==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Beguile Plants]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Charm a Plant&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;[[Beguile Plants Quest]].&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;170&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Bramblecoat]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only AC and Damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;75&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Butcher]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to Butcher Block&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Commons]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to West Commonlands&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Karana]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to North Karana&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Surefall Glade]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to Surefall Glade&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Toxxulia]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to Toxxulia Forest&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Combust]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Steamfont.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;110&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Counteract Disease]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Upgraded Cure Disease&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Counteract Poison]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Upgraded Poison Cure&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ensnare]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Reduces movement rate of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;35&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Extinguish Fatigue]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Full stamina restoration&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;35&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Greater Healing]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Heals damage to the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Imbue Emerald]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Imbue an Emerald&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Felwithe.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Imbue Plains Pebble]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Imbue a Forgaed Plains Pebble&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;N.Karana.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Immolate]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Damage over Time with Debuff&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;120&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Misty]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to Misty Thicket&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Scale of Wolf]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases movement rate of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Shield of Brambles]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Gives the target a damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;80&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Succor: East]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Evacuates the group to East Karana&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 34==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Beguile Animals]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns an animal into the casters pet&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;170&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Feerrott]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to the Feerott&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Iceclad]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Gate to Iceclad on Velious&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Lavastorm]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to Lavastorm&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Ro]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to South Ro&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Steamfont]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to Steamfont&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of the Combines]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to the Dreadlands&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Drones of Doom]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Magic based Damage over Time&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;141&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Earthquake]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Effect Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Steamfont.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;375&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Endure Magic]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase resistance to Magic&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Expel Summoned]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage vs Summoned&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;130&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Fury of Air]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Single Target Magic Based Direct Damage &amp;amp; Stun (Max: 250)&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Greater Wolf Form]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns the caster into a wolf&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;90&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Lightning Strike]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area effect Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Steamfont.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;149&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Regeneration]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases regeneration of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Steamfont.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Resist Cold]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase resistance to Cold&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Great Divide]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only Gate to Great Divide.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Kelethin.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Iceclad]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only Gate to Iceclad on Velious&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Strength of Stone]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase strength of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Steamfont.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;65&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Succor: Butcher]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Evacuates your group to Butcherblock&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 39==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Avalanche]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Cold based Area 'Rain' spell&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Great Divide]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Gate to Great Divide on Velious&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Wak. Lands.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Misty]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to Misty Thicket&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Enveloping Roots]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Root&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;80&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Firestrike]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;155&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Pack Regeneration]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase regeneration of the group&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Butcher.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Pack Spirit]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases movement rate of the group&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;120&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Cobalt Scar]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only Gate to Cobalt Scar.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Kelethin.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Wakening Lands]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only Gate to the Wakening Lands.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Kelethin.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ro's Fiery Sundering]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Single Target AC &amp;amp;amp; Fire Resistance Debuff&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Share Wolf Form]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns your group into a pack of wolves&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;120&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Shield of Spikes]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Gives the target a damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Skin Like Diamond]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases targets hitpoints and AC&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Spikecoat]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only AC and Damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Butcher.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;110&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Succor: Ro]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Evacuates the group to South Ro&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Wind of the North]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Evacuates the group to Skyfire Mountains&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Wind of the South]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Evacuates the group to the Emerald Jungle&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 44==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Allure of the Wild]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns an animal into the casters pet.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;220&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Banish Summoned]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage vs Summoned&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;225&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Calefaction]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire Based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Chloroplast]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase targets hitpoint Regeneration&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Cobalt Scar]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Gate to Cobalt Scar on Velious&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Wak. Lands.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Wakening Lands]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Gate to Wakening Lands.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Drifting Death]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Magic based Damage over Time&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Butcher.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Fixation of Ro]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Single Target AC &amp;amp; ATK Debuff&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Form of the Great Wolf]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns the caster into a wolf&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;135&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Nullify Magic]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Single Target Magic Effect Debuffer&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Resist Disease]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases resistance to disease&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Resist Poison]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases resistance to Poison&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Savage Spirit]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases pets attack speed and stats&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Storm Strength]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases strength of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;85&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Succor: Lavastorm]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Evacuates the group to Lavastorm&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 49==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Engulfing Roots]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Root&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Fire]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;260&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ice]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Cold based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Lightning Blast]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area effect Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;234&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Pack Chloroplast]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase regeneration of the group&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;400&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Resist Magic]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases resistance to Magic&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;85&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Shield of Thorns]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Gives the target a damage shield.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;120&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Skin Like Nature]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases targets hitpoints, AC and Regen&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Starfire]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Succor: North]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Evacuates the group to North Karana&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Thorncoat]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self only Damage shield and AC&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;175&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 50==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Improved Superior Camouflage]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only Fixed Duration Invisibility&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;75&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 51==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Winter]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Resist Fire&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Legacy of Spike]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Damage Shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Repulse Animal]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Makes an animal run away in terror&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Upheaval]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area effect Point blank Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;625&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 52==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Breath of Ro]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Damage over Time with Debuff&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Call of Karana]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns an animal into the casters pet&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;220&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Summer]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Resist Cold&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Egress]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Intra-Zone Teleport&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;500&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 53==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Glamour of Tunare]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Decrease Magic resistance of Animals&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Spirit of Scale]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase movement rate of the group&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Superior Healing]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Heals damage inflicted on the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Winged Death]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Magic based Damage over Time&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;350&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 54==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Blizzard]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Cold Based Area Rain Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;332&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Form of the Howler]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns the caster into a wolf&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Regrowth]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase regeneration of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Scoriae]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 55==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Annul Magic]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Upgrade to Nullify Magic&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;75&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Chloroblast]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Single Target Heal Spell (Max: 428)&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;E. Com.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;175&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Exile Summoned]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage vs Summoned&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Girdle of Karana]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase Strength&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;105&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Nature Walkers Behest]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Summon Bear Pet&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;600&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Tunare's Request]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns an animal into the casters pet&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;350&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 56==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Bladecoat]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only AC and Damage Shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;235&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Breath of Karana]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Stun&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Engorging Roots]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Root&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;75&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Wake of Karana]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Stop Rain in Zone&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;400&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 57==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Bonds of Tunare]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Effect Snare&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;115&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Frost]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Cold based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Natureskin]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase target Hitpoint, AC and Regen&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;400&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Succor]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Intra-Zone Evacuation&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 58==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Fist of Karana]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Effect Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;357&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Regrowth of the Grove]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase regeneration of the group&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;600&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Shield of Blades]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Gives the target a damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 59==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Legacy of Thorn]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Damage Shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;350&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Spirit of Oak]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns the caster into a tree&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Wildfire]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;320&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 60==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Banishment]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage vs Summoned&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;500&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Entrapping Roots]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Direct Damage with Root&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Form of the Hunter]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns the caster into a wolf&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Mask of the Hunter]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases casters ability to see&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Nature's Touch]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Single Target Healing Spell (Max: 978)&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;E. Com.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;400&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Protection of the Glades]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group AC, HP, Mana Regeneration Buff&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;1200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
== Specialization ==&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Skill Specialization|Druid}}&lt;br /&gt;
&lt;br /&gt;
==Casting Skills==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='45%'&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Level&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Trained&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Skill&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Until 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Above 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Abjuration&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Alteration&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Conjuration&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Divination&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Evocation&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Channelling&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;220&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Meditate&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;252&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Specialization&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Combat Skills==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='45%'&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Level&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Trained&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Skill&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Until 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Above 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;1 Hand Blunt&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;1 Hand Slashing&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;2 Hand Blunt&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Bind Wound&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Defense&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Hand to Hand&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Offense&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Dodge&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Skills==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='45%'&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Level&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Trained&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Skill&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Until 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Above 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Alcohol Tolerance&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Beg&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Fishing&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Sense Heading&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Swimming&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Forage&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Tracking&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Druid-Specific Quests =&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Class Race Quest List|Druid}}&lt;br /&gt;
&lt;br /&gt;
= Gearing =&lt;br /&gt;
&lt;br /&gt;
Class specific gear suggestions are cross listed on the [[Players:Gear|Gear Reference]] page.&lt;br /&gt;
&lt;br /&gt;
== Pre-Planar ==&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Players:Pre Planar Gear|[[Druid]]}}&lt;br /&gt;
&lt;br /&gt;
== Planar ==&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Players:Planar Gear|[[Druid]]}}&lt;br /&gt;
&lt;br /&gt;
== Kunark ==&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Players:Kunark Gear|[[Druid]]}}&lt;br /&gt;
&lt;br /&gt;
= FAQ =&lt;br /&gt;
&lt;br /&gt;
'''Q:	Will the gods be creating a port to the new island of Kunark in the near future?'''&lt;br /&gt;
&lt;br /&gt;
A:	Aye. The gods have given us 3 ports to Kunark, all group based. The first is recieved at level 34, Circle of the Combines, which ports the party to the Dreadlands. The last two come together at level 39, Wind of the North, and Wind of the South, which port the party to Skyfire Mountains, and the Emerald Jungle, respectively.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	What should I use at lower levels for a weapon? 1HS, 1HB or 2HB?'''&lt;br /&gt;
&lt;br /&gt;
A:	1H* is definitely the way to go. Slash or blunt is a preference,(I use blunt personally), but you generally want to stick with the 1H weapons, to keep your other hand free for a +WIS held item, such as; [[Testament of Vanear]] [+10WIS], [[Charred Guardian Shield]] [+9WIS], or [[Paw of Opolla]] [+9WIS].&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	At what level do druids learn their teleporting spells?'''&lt;br /&gt;
&lt;br /&gt;
A:	The Self-Only teleport spells, or &amp;quot;rings&amp;quot;, Are first gained at level 19. The first set allow you to port to : North Karana, West Commonlands, Tox. Forest, Butcherblock Mountains. At level 24, you recieve self only ports to: Steamfont Mountains, Lavastorm Mountains, The Feerrott, South Ro Desert. At Level 29, you recieve the last self only port, to Misty Thicket. The group teleport spells, or &amp;quot;circles&amp;quot;, are first gained at level 29. You recieve them in the same order as the self only ports,&lt;br /&gt;
with the addition of Circle of the Combines, (Dreadlands) at 34, and Wind of the North(Skyfire Mountains) at 39, along with Wind of the South(Emerald Jungle), also at 39.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	What am I? What role do I play? I don't know if we are casters with good ATK and AC or casting tanks with low AC and poor attack, and no disciplines.'''&lt;br /&gt;
&lt;br /&gt;
A:	A druid is a caster who at low level (under 20) can melee decently.&lt;br /&gt;
&lt;br /&gt;
The AC is good but the ATK power never gets anywhere near a Tank/Hybrid's. All the melee types get double attack and/or dual wield, whereas we, don't. After level 20 you are a caster. Use your Damage over Time spells, Direct Damage spells, Healing, Snare, and Damage Shields. You are a utility caster who can do almost anything average but nothing very good. That is the boon of the druid, but hey druids get teleports too.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Druids get Circle of the Combines at L34, which is a group teleport. Do they (by quest or vendor) get any self-only Kunark 'Ring' spells?'''&lt;br /&gt;
&lt;br /&gt;
A:	There are no self-teleportation spells to Kunark as of right now, but you never know if a quest will be implemented for one.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Druids get Meditate right? What level?'''&lt;br /&gt;
&lt;br /&gt;
A:	Druids learn the meditate skill at level 8, along with all the other priest classes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:	In the guide you state that most of a druids best spells are restricted to outdoor areas. Does this mean druids are not wanted in high level dungeon groups? or are worthless in any indoor area?'''&lt;br /&gt;
&lt;br /&gt;
A:	Not at all! Druids can be, and are a valuable part of any dungeon group, especially at higher levels.&lt;br /&gt;
&lt;br /&gt;
At level 39, you really come into your own, as you get your first &amp;quot;pack&amp;quot; spells.(Regen, SoW, Wolf Form). You also get a great damage shield, which hits for 15 points to start, and Skin like Diamond, a great HP/AC buff. While, it is true that our powers are somewhat watered down indoors, we still play a valuable backup healer, buffer, and have those nifty Evac spells everyone just loves.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Do druids begin the game with any spells? If so, which?'''&lt;br /&gt;
&lt;br /&gt;
A:	Druids begin the game with a club and two spells; Skin Like Wood and Minor Healing. There are several other level 1 spells which can be bought seperately, and are viewable here.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	What do I do with no drop items that I forage or items that appear not to be edible that I forage?'''&lt;br /&gt;
&lt;br /&gt;
A:	Not all nodrop foraged items have quests etc related to them at this point, although there are many that are said to belong to quests. You can save them in case a quest is discovered or destroy them.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Is druid a pure caster?'''&lt;br /&gt;
&lt;br /&gt;
A:	No. A druid is part of the &amp;quot;Priest&amp;quot; line of classes. Our brethren are Shaman and Clerics. We use WIS as our mana base, are able to don better armor. The only downfall to this, is that we learn skills at a later level than the pure casters, and our magic is generally more of a &amp;quot;utility&amp;quot; base.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Where are the druid guild halls located?'''&lt;br /&gt;
&lt;br /&gt;
A:	We have 3 guild halls availible to us. They are located in : [[Surefall Glade]], [[Kelethin]], and [[Rivervale]].&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Goblin_Parrying_Spear</id>
		<title>Goblin Parrying Spear</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Goblin_Parrying_Spear"/>
				<updated>2011-08-08T04:01:07Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Goblin Parrying Spear]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Goblin Parrying Spear&lt;br /&gt;
|lucy_img_ID = 575&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM&amp;lt;br&amp;gt;&lt;br /&gt;
Slot: RANGE PRIMARY&amp;lt;br&amp;gt;&lt;br /&gt;
Skill: Piercing  Atk Delay: 19&amp;lt;br&amp;gt;&lt;br /&gt;
DMG: 6   AC: 4&amp;lt;br&amp;gt;&lt;br /&gt;
WIS: +4&amp;lt;br&amp;gt;&lt;br /&gt;
SV MAGIC: +5&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 5.0  Size: MEDIUM&amp;lt;br&amp;gt;&lt;br /&gt;
Class: SHM&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Slot 1, Type 4 (Weapon: General)&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|notes       = &lt;br /&gt;
|itemname    = Goblin Parrying Spear&lt;br /&gt;
|lucy_img_ID = 575&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM&amp;lt;br&amp;gt;&lt;br /&gt;
Slot: RANGE PRIMARY&amp;lt;br&amp;gt;&lt;br /&gt;
Skill: Piercing  Atk Delay: 19&amp;lt;br&amp;gt;&lt;br /&gt;
DMG: 6   AC: 4&amp;lt;br&amp;gt;&lt;br /&gt;
WIS: +4&amp;lt;br&amp;gt;&lt;br /&gt;
SV MAGIC: +5&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 5.0  Size: MEDIUM&amp;lt;br&amp;gt;&lt;br /&gt;
Class: SHM&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Slot 1, Type 4 (Weapon: General)&amp;lt;br&amp;gt;&lt;br /&gt;
|dropsfrom = &lt;br /&gt;
&lt;br /&gt;
[[Temple of Droga]]&lt;br /&gt;
&lt;br /&gt;
* a goblin depredator&lt;br /&gt;
* maybe other mobs?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shaman Equipment]]&lt;br /&gt;
[[Category:Primary]]&lt;br /&gt;
[[Category:Range]]&lt;br /&gt;
[[Category:Piercing]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Mistmoore_Castle</id>
		<title>Mistmoore Castle</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Mistmoore_Castle"/>
				<updated>2011-08-07T15:18:56Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Mistmoore.jpg|frame|Map of Castle Mistmoore]]&lt;br /&gt;
&lt;br /&gt;
Castle Mistmoore is the stronghold of the ancient dark elf vampire, Mayong Mistmoore, and his throngs of followers. The castle itself has vast, mazelike corridors and secret areas, hidden away from prying eyes.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|''' Level of Monsters: '''&lt;br /&gt;
|20-45&lt;br /&gt;
|-&lt;br /&gt;
|''' Types of Monsters: '''&lt;br /&gt;
|Mistmoore Guard, Pledge Familiar, Initiate Familiar, Glyphed Familiar, Glyphed Guard, Gypsy Dancer, Grinning Gargoyle, Sneering Gargoyle, Glyphed Sentry, Glyphed Custodian, Jeering Gargoyle, Gypsy Musician, Spiritish Ancille, Dark Offerer, Ghoulish Ancille, Shadowy Scrivener, Glyphed Forbidder, Thought Spoiler, Glyphed Aegis, Glyphed Warder, Gypsy Ambassador, Dark Sacrificer, Deathly Herald, Flouting Gargoyle, Ghastish Ancille, Shadowy Scribe, Ancille Cook, Spectral Ancille, Negotiator, Dark Ritualist, Deathly Harbinger, Vampire Oracle, Soul Seductress, Thought Corruptor, Shadowy Sage, Will Sapper, Will Pillager, Thought Defiler, Soul Inveigling, Ghostly Ancille, Vampiric Ancille, Flouting Gargoyle, Leering Gargoyle&lt;br /&gt;
|-&lt;br /&gt;
|''' Notable NPC's: '''&lt;br /&gt;
|[[an advisor]], [[an avenging caitiff]], [[Black Dire]], [[Butler Syncall]], [[a cloaked dhampyre]], [[a deathly usher]], Enynti, [[Garton Viswin]], [[a glyphed ghoul]], [[an imp familiar]], [[Lasna Cheroon]], [[Maid Issis]], '''Mayong Mistmoore''', [[Mynthi Davissi]], Princess Cherista, [[Ssynthi]], Xicotl&lt;br /&gt;
|-&lt;br /&gt;
|''' Unique Items: '''&lt;br /&gt;
|[[Advisor Robe]], [[Black Silk Gloves]], Blood of the Dhampyre, Blood Spirits, [[Bloodstone Eyepatch]], Butler Syncalls Fang, [[Cape of Midnight Mist]], [[Chestplate of the Dark Flame]], [[Crested Helm]], [[Crested Mistmoore Shield]], [[Crested Spaulders]], [[Diamondine Earring]], Gypsy Lute, [[Gem-Encrusted Scepter]], [[Glowing Iron Pike]], Heartstone Amulet, Hilt of Soulfire, [[Hooded Black Cloak]], [[Lute of the Gypsy Princess]], Maid Issis Fang, [[Mistmoore Battle Drums]], Mistmoore Granite, [[Nightshade Wreath]], [[Platinum Skull Ring]], [[Robe of the Keeper]], Rune of Fortune, [[Sacrificial Dagger]], Vial of Vampire Blood, Werewolf Talons&lt;br /&gt;
|-&lt;br /&gt;
|''' Related Quests: '''&lt;br /&gt;
|[[Solusek's Flower]], [[Vampire Teeth]], Lambent Breastplate, Lambent Greaves, Crafted Breastplate&lt;br /&gt;
|-&lt;br /&gt;
|''' Adjacent Zones: '''&lt;br /&gt;
|[[Lesser Faydark]]&lt;br /&gt;
|} 	&lt;br /&gt;
&lt;br /&gt;
== Map Location Key ==&lt;br /&gt;
1 &amp;quot;Graveyard&amp;quot; where [[an imp familiar]] spawns, who drops [[Sacrificial Dagger]] (Common) and [[Bloodstone Eyepatch]] (Rare), and [[a glyphed ghoul]], who drops Vial of Vampire Blood (Common) and [[Crested Mistmoore Shield]] (Rare)&lt;br /&gt;
&lt;br /&gt;
2 Tomb with Coffin, out back is [[Ssynthi]], an outcast Shadowed Man, drops [[Robe of the Keeper]], Secret Entrance leading one way to the Jail&lt;br /&gt;
&lt;br /&gt;
3 &amp;quot;The Pit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
4 &amp;quot;The Canyon&amp;quot; where Enynti spawns, drops Rune of Fortune and Black Dire&lt;br /&gt;
&lt;br /&gt;
5 &amp;quot;Jail&amp;quot; where [[a deathly usher]] spawns, who drops [[Black Silk Gloves]], secret door has trap that strips off invisibility spells, Stairs is where [[an avenging caitiff]] spawns who drops [[Crested Spaulders]] (Common) and [[Crested Helm]] (Rare), also Cleric Quest Item spawns here&lt;br /&gt;
&lt;br /&gt;
6 &amp;quot;Courtyard&amp;quot; where Hemo Enologists spawn, drop Blood Spirits&lt;br /&gt;
&lt;br /&gt;
7 Fountain where [[a cloaked dhampyre]] spawns, drops Blood of the Dhampyre (Common) and [[Hooded Black Cloak]] (Rare)&lt;br /&gt;
&lt;br /&gt;
8 Entry Hall&lt;br /&gt;
&lt;br /&gt;
9 &amp;quot;Piano&amp;quot;&lt;br /&gt;
&lt;br /&gt;
10 &amp;quot;Ballroom&amp;quot; where gypsies and [[Mynthi Davissi]] spawn, drops [[Lute of the Gypsy Princess]] (Common) and [[Mistmoore Battle Drums]] (Rare)&lt;br /&gt;
&lt;br /&gt;
11 &amp;quot;Ambassador Room&amp;quot; where Negotiator and Gypsy Ambassador spawn&lt;br /&gt;
&lt;br /&gt;
12 &amp;quot;The Corner&amp;quot;&lt;br /&gt;
&lt;br /&gt;
13 &amp;quot;The Tower&amp;quot; where [[Garton Viswin]] spawns, drops [[Glowing Iron Pike]] (Common) and [[Chestplate of the Dark Flame]] (Rare)&lt;br /&gt;
&lt;br /&gt;
14 Torture Chamber&lt;br /&gt;
&lt;br /&gt;
15 Mayong Mistmoore's Coffin Room&lt;br /&gt;
&lt;br /&gt;
16 Kitchen&lt;br /&gt;
&lt;br /&gt;
17 Servant Room where [[Maid Issis]] spawns, drops [[Nightshade Wreath]] (Common) and Maid Issis Fang (Rare)&lt;br /&gt;
&lt;br /&gt;
18 Servant Room where [[Butler Syncall]] spawns, drops [[Cape of Midnight Mist]] (Common) and Butler Syncalls Fang (Rare)&lt;br /&gt;
&lt;br /&gt;
19 Library, in room to south spawns [[an advisor]] who drops [[Advisor Robe]]&lt;br /&gt;
&lt;br /&gt;
20 Throne Room where Princess Cherista spawns&lt;br /&gt;
&lt;br /&gt;
21 &amp;quot;The Bath&amp;quot; where [[Lasna Cheroon]] spawns, who drops [[Diamondine Earring]] (Common) and [[Platinum Skull Ring]] (Rare), and Xicotl, who drops Hilt of Soulfire&lt;br /&gt;
&lt;br /&gt;
22 Bedroom&lt;br /&gt;
&lt;br /&gt;
== Dangers ==&lt;br /&gt;
Castle Mistmoore is filled from one end to the other with dark elves in thrall of their lord and undead raised and controlled by him. Since Mayong Mistmoore considers all to be his enemies, everyone who enters here will be attacked viciously and relentlessly by his followers. Dark elves and other creatures roam the castle during the day, and at night the undead rise to roam the castle, replacing many of the daytime creatures. Invisibility works on the daytime monsters, and invisibility vs. undead only on the undead creatures.&lt;br /&gt;
&lt;br /&gt;
This area is lethal for someone trying to solo, it simply is not possible. The monsters here are so tough and spawn so quickly and close together, that trying to pull one monster that you could gain experience from will eventually result in your death. As such, everyone must hunt in groups for safety in numbers.&lt;br /&gt;
&lt;br /&gt;
The worst danger in this zone is the trains. The biggest reason for this is that most of the trains come from areas farther in, like the castle itself, and on the way out every creature along the way will join in. All of these trains pass directly through the middle of the outer area between the tower and the lake on their way to the narrow corridor to the zone edge. The only ways to avoid these trains are to be either behind the lake or the tower, or to zone. Also, the zone shuts down after a large train since it is also lethal to pull from the line of returning monsters as they walk slowly back to the castle. The pathing is such that they run around a little, gathering friends before coming after you, invariably pulling in friends. I have never entered Castle Mistmoore with fewer than five bodies littering the entry hallway. These monsters will also hang around the entrance for some time before walking back, so it's safer at all times, if possible, to zone in invisible, because you never know who you'll meet on the other side.&lt;br /&gt;
&lt;br /&gt;
== Benefits ==&lt;br /&gt;
Although dangerous, this zone is arguably some of the best experience for any zone in the game, assuming you don't die frequently within. The spawn rates are fast and creatures of similar strength tend to spawn very near each other, so a group can pull a small area with good results without encountering more than they can handle. Loot is also good, as the dark elves often drop platinum, runes and words, and the gargoyles drop gargoyle eyes which are worth at least several platinum each.&lt;br /&gt;
&lt;br /&gt;
The other benefit of this zone is that nobody who hunts in the front need die. This may be a bold statement, but if a group is smart, everyone has Spirit of the Wolf on when hunting here, and whenever there is even a question that you may have more than you can handle, whether from a bad pull or some train, every person should simply zone. The zone edge is very near and, if nobody tries to be a hero, nobody should die. Accidents will happen, and deep castle trains can have monsters capable of dealing out 500 or more hit points of damage with one spell, but overall it is a safe place to hunt.&lt;br /&gt;
&lt;br /&gt;
== Travelling To and From ==&lt;br /&gt;
Castle Mistmoore is reached by traveling through [[Zone_Lesser_Faydark|Lesser Faydark]] to the western edge of its southern border. An ancient druid ring stands at the entrance leading into the zone. Most of Lesser Faydark can be traveled safely by those who are powerful enough to fight in Mistmoore, but care must be taken to avoid the Brownie camp to the north and the Shadowed Men camp to the east. Dark elves that are quite powerful have taken up residence in an abandoned camp along the southern edge now as well, so do not run along the southern edge as a way of finding the tunnel to the Castle.&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Monk_Headband_Quests</id>
		<title>Monk Headband Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Monk_Headband_Quests"/>
				<updated>2011-07-10T12:43:09Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Orange Headband */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Monk Headband quests take place in [[Qeynos]].&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| {{:White Headband}}&lt;br /&gt;
|-&lt;br /&gt;
| {{:Yellow Headband}}&lt;br /&gt;
|-&lt;br /&gt;
| {{:Orange Headband}}&lt;br /&gt;
|-&lt;br /&gt;
| {{:Red Headband}}&lt;br /&gt;
|-&lt;br /&gt;
| {{:Purple Headband}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== White Headband ==&lt;br /&gt;
&lt;br /&gt;
Turn these in to Phin Esrinap in the Silent Fist Clan House in Qeynos.&lt;br /&gt;
&lt;br /&gt;
* 4 - {{:Gnoll Pup Scalp}} - gnoll pups spawn outside the Qeynos gates, but only during the daytime.&lt;br /&gt;
&lt;br /&gt;
== Yellow Headband ==&lt;br /&gt;
&lt;br /&gt;
Turn these in to Phin Esrinap in the Silent Fist Clan House in Qeynos. &lt;br /&gt;
&lt;br /&gt;
* 3 {{:Putrid Rib Bone}} - These drop from the putrid skeletons at the haunted ruins of [[Qeynos Hills]] (the ruins are between Blackburrow and Surefall Glade)&lt;br /&gt;
*  [[White Headband]] - From Prior Quest&lt;br /&gt;
&lt;br /&gt;
== Orange Headband ==&lt;br /&gt;
&lt;br /&gt;
Turn these in to Phin Esrinap in the Silent Fist Clan House in Qeynos. &lt;br /&gt;
&lt;br /&gt;
* 2 - Blackburrow Gnoll Pelts - In the second level of Blackburrow you'll find elite guards, commanders, guardsmen, etc. Most of these gnolls have a chance to drop a pelt. Make sure you don't keep any ruined pelts, as they are useless to this quest.&lt;br /&gt;
* 1 - Blackburrow Gnoll Skin - These will sometimes drop off elite guards and commanders in Blackburrow. Fairly rare drop, I had to slaughter several spawn points of these types for about an hour before I saw one. The Gnoll Brewer also drops the skin, and has various spawn points.&lt;br /&gt;
* Yellow Headband - From prior Quest&lt;br /&gt;
&lt;br /&gt;
== Red Headband ==&lt;br /&gt;
&lt;br /&gt;
Turn these in to Togahn Sorast in the Silent Fist Clan House in Qeynos.&lt;br /&gt;
&lt;br /&gt;
* Skull of Brother Dareb - Dropped from High Shaman Phido in Southern Karana.&lt;br /&gt;
* Skull of Brother Shen - Dropped from High Shaman Grisok in Southern Karana.&lt;br /&gt;
* Head of Ghanex Drah - Dropped from Ghanex Drah at undead camp in Southern Karana.&lt;br /&gt;
* Orange Headband - From prior Quest&lt;br /&gt;
&lt;br /&gt;
== Purple Headband ==&lt;br /&gt;
&lt;br /&gt;
Turn these in to Togahn Sorast in the Silent Fist Clan House in Qeynos.&lt;br /&gt;
&lt;br /&gt;
* Skull of Jhen'Tra - Drops from a gnoll embalmer in Lake Rathetear.&lt;br /&gt;
* Marnek's Dagger - Drops from the thaumaturgist in the third level of Befallen (behind the secret door.&lt;br /&gt;
* Zaharn's Coronet - The &amp;quot;Coronet of Buried Blood&amp;quot; which drops from High Priest Zaharn in the Permafrost throne room. &lt;br /&gt;
* Red Headband - From prior Quest&lt;br /&gt;
&lt;br /&gt;
== Blue and Black Headband ==&lt;br /&gt;
&lt;br /&gt;
These items are not the result of any quests. They drop from Monk Guildmasters in Qeynos. The Purple Headband is the highest headband you need to obtain for the Robe of the Lost Circle. &lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Monk_Headband_Quests</id>
		<title>Monk Headband Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Monk_Headband_Quests"/>
				<updated>2011-07-10T12:42:36Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Orange Headband */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Monk Headband quests take place in [[Qeynos]].&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| {{:White Headband}}&lt;br /&gt;
|-&lt;br /&gt;
| {{:Yellow Headband}}&lt;br /&gt;
|-&lt;br /&gt;
| {{:Orange Headband}}&lt;br /&gt;
|-&lt;br /&gt;
| {{:Red Headband}}&lt;br /&gt;
|-&lt;br /&gt;
| {{:Purple Headband}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== White Headband ==&lt;br /&gt;
&lt;br /&gt;
Turn these in to Phin Esrinap in the Silent Fist Clan House in Qeynos.&lt;br /&gt;
&lt;br /&gt;
* 4 - {{:Gnoll Pup Scalp}} - gnoll pups spawn outside the Qeynos gates, but only during the daytime.&lt;br /&gt;
&lt;br /&gt;
== Yellow Headband ==&lt;br /&gt;
&lt;br /&gt;
Turn these in to Phin Esrinap in the Silent Fist Clan House in Qeynos. &lt;br /&gt;
&lt;br /&gt;
* 3 {{:Putrid Rib Bone}} - These drop from the putrid skeletons at the haunted ruins of [[Qeynos Hills]] (the ruins are between Blackburrow and Surefall Glade)&lt;br /&gt;
*  [[White Headband]] - From Prior Quest&lt;br /&gt;
&lt;br /&gt;
== Orange Headband ==&lt;br /&gt;
&lt;br /&gt;
Turn these in to Phin Esrinap in the Silent Fist Clan House in Qeynos. &lt;br /&gt;
&lt;br /&gt;
* 2 - Blackburrow Gnoll Pelts - In the second level of Blackburrow you'll find elite guards, commanders, guardsmen, etc. Most of these gnolls have a chance to drop a pelt. Make sure you don't keep any ruined pelts, as they are useless to this quest.&lt;br /&gt;
* 1 - Blackburrow Gnoll Skin - These will sometimes drop off elite guards and commanders in Blackburrow. Fairly rare drop, I had to slaughter several spawn points of these types for about an hour before I saw one. The Gnoll Brewer also drops the skin.&lt;br /&gt;
* Yellow Headband - From prior Quest&lt;br /&gt;
&lt;br /&gt;
== Red Headband ==&lt;br /&gt;
&lt;br /&gt;
Turn these in to Togahn Sorast in the Silent Fist Clan House in Qeynos.&lt;br /&gt;
&lt;br /&gt;
* Skull of Brother Dareb - Dropped from High Shaman Phido in Southern Karana.&lt;br /&gt;
* Skull of Brother Shen - Dropped from High Shaman Grisok in Southern Karana.&lt;br /&gt;
* Head of Ghanex Drah - Dropped from Ghanex Drah at undead camp in Southern Karana.&lt;br /&gt;
* Orange Headband - From prior Quest&lt;br /&gt;
&lt;br /&gt;
== Purple Headband ==&lt;br /&gt;
&lt;br /&gt;
Turn these in to Togahn Sorast in the Silent Fist Clan House in Qeynos.&lt;br /&gt;
&lt;br /&gt;
* Skull of Jhen'Tra - Drops from a gnoll embalmer in Lake Rathetear.&lt;br /&gt;
* Marnek's Dagger - Drops from the thaumaturgist in the third level of Befallen (behind the secret door.&lt;br /&gt;
* Zaharn's Coronet - The &amp;quot;Coronet of Buried Blood&amp;quot; which drops from High Priest Zaharn in the Permafrost throne room. &lt;br /&gt;
* Red Headband - From prior Quest&lt;br /&gt;
&lt;br /&gt;
== Blue and Black Headband ==&lt;br /&gt;
&lt;br /&gt;
These items are not the result of any quests. They drop from Monk Guildmasters in Qeynos. The Purple Headband is the highest headband you need to obtain for the Robe of the Lost Circle. &lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Ancient_Cyclops</id>
		<title>Ancient Cyclops</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Ancient_Cyclops"/>
				<updated>2011-07-10T01:30:23Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* P99 Sro Spawn Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Namedmobpage&lt;br /&gt;
&lt;br /&gt;
| imagefilename     = npc_ancient_cyclops.png&lt;br /&gt;
&lt;br /&gt;
| name              = an ancient cyclops&lt;br /&gt;
| race              = Giant/Cyclops&lt;br /&gt;
| class             = [[Warrior]]&lt;br /&gt;
| level             = 32 / 41&lt;br /&gt;
| agro_radius       = 70&lt;br /&gt;
| run_speed         = 1.65&lt;br /&gt;
&lt;br /&gt;
| zone              = [[Southern Ro]] / [[Ocean of Tears]]&lt;br /&gt;
| location          = ~8% @ Various / ~1% @ (1008, -8022)&lt;br /&gt;
&lt;br /&gt;
| AC                = 227 / 285&lt;br /&gt;
| HP                = 1344 / 3500&lt;br /&gt;
| HP_regen          = 2&lt;br /&gt;
| mana_regen        = 0&lt;br /&gt;
&lt;br /&gt;
| attacks_per_round = 2&lt;br /&gt;
| attack_speed      = 91%&lt;br /&gt;
| damage_per_hit    = 13  - 64 / 33 - 123&lt;br /&gt;
| special           = Unstunable, See Invis, See Hide&lt;br /&gt;
&lt;br /&gt;
| description = The elusive. Can also be found, extremely rarely, in the [[Eastern Plains of Karana]] / [[Southern Plains of Karana]].&lt;br /&gt;
&lt;br /&gt;
| known_loot = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  {{:Ring of the Ancients}}     &amp;lt;span class='drare'&amp;gt;(Always)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;[1] 1x 100% (100%)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; Mithril Amulet                &amp;lt;span class='drare'&amp;gt;(Common)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;[2] 1x 50% (100%)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| factions = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| related_quests = &lt;br /&gt;
&lt;br /&gt;
* [[Journeyman's Boots Quest]]&lt;br /&gt;
}}&lt;br /&gt;
== Classic Live Sro Spawn Table ==&lt;br /&gt;
&lt;br /&gt;
'''Note:''' This is unlikely to be precisely true on Project 1999.&lt;br /&gt;
&lt;br /&gt;
Truth is stranger than fiction:&lt;br /&gt;
&lt;br /&gt;
 ENCOUNTER_DESCRIPTION SROHusamAncientNightfall&lt;br /&gt;
 MONSTER_1_NAME a_desert_madman&lt;br /&gt;
 MONSTER_1_NIGHT_NAME an_ancient_cyclops&lt;br /&gt;
 MONSTER_1_PERCENT 10&lt;br /&gt;
 MONSTER_2_NAME a_sand_giant&lt;br /&gt;
 MONSTER_2_NIGHT_NAME a_mummy&lt;br /&gt;
 MONSTER_2_PERCENT 20&lt;br /&gt;
 MONSTER_3_NAME a_sand_giant&lt;br /&gt;
 MONSTER_3_PERCENT 10&lt;br /&gt;
 MONSTER_4_NAME a_dervish_cutthroat&lt;br /&gt;
 MONSTER_4_PERCENT 30&lt;br /&gt;
 MONSTER_5_NAME a_desert_madman&lt;br /&gt;
 MONSTER_5_PERCENT 30&lt;br /&gt;
&lt;br /&gt;
From [http://forums.station.sony.com/eq/posts/list.m?topic_id=143508 this thread].&lt;br /&gt;
&lt;br /&gt;
== P99 Sro Spawn Information ==&lt;br /&gt;
&lt;br /&gt;
In Sro there is a hill just north of the Undead Tower on the east side of the desert.  From this spot you can see three mobs that all spawn on the same spot and path in the exact same pattern.  They go north a ways, pause, then return to the spot they popped at.  These three mobs are on different respawn timers, a 6 minute, 20minute and 30.6 minute respawn timer.&lt;br /&gt;
&lt;br /&gt;
The three spawns share some similar spawns, all three can spawn Sand Giants, but they also have unique spawns.&lt;br /&gt;
* The 6 minute spawn can have tarantulas.&lt;br /&gt;
* The 20 minute spawn can have crypt mummys (only at night), Dervish can spawn on this cycle.&lt;br /&gt;
* The 30 minute spawn can have 'a mummy' and is also the PH for the AC. Dervishes and Madmen also spawn on this cycle.&lt;br /&gt;
&lt;br /&gt;
In P99 Night is from 9pm to 7am game time and an in-game hour is approximately 3 minutes.  This means if you kill the AC PH at 11am game time, it will spawn 10 in-game hours later (9pm).  If no AC pops, the PH should be killed immediately, allowing the AC another chance to pop at 7am game-time.&lt;br /&gt;
&lt;br /&gt;
Because the PH is actually a little over 30minutes long, it's best to kill it early within the 11am game-hour rather than waiting.  If the PH is a Sand Giant then it would be a good idea to get it down to low hit points at 10am and then kite/root it until 11am and then finish it off.&lt;br /&gt;
&lt;br /&gt;
There is a 10% chance of the AC spawning as long as the spawn comes at night.  With correct timing you have a 19% chance per Everquest Day ''(~72min)'' of seeing an Ancient Cyclops.&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Monk_Sash_Quests</id>
		<title>Monk Sash Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Monk_Sash_Quests"/>
				<updated>2011-07-07T05:19:57Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Monk Sash quests take place in [[Freeport]].&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; {{:White Training Sash}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Yellow Sash of Order}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Orange Sash of Order}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Red Sash of Order}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: It seems that Iksar Monks cannot do the turn ins for this quest. The NPC will not go through the dialog until the end, and will take the items you give him and not return anything. This is confirmed for both wolf for and sneak methods of doing a turn in. Your best bet as an iksar is to ask someone to do the turn in for you or to create an alternate human monk character, give the alt the items, do the turn in, and give the items back to the iksar monk (the item exchange can be done easily by dropping things on the group in a secluded place or by asking for someone to help you).&lt;br /&gt;
&lt;br /&gt;
== White Training Sash ==&lt;br /&gt;
&lt;br /&gt;
Turn the following items in to the Ashen Order in  West Freeport to Velan Torresk.&lt;br /&gt;
&lt;br /&gt;
*2 - Deathfist Pawn Scalps - from Deathfist Pawns wandering outside the west gate of Freeport. Do not zone out to east commons, as the &amp;quot;orc pawns&amp;quot; out there drop a different type of scalp.&lt;br /&gt;
*1 - Snake Fang - From the level 1 snakes also just outside the west gate of Freeport.&lt;br /&gt;
*1 - Bone Chips - Any skeleton in the game can drop these. The Decaying Skeletons in west freeport do just fine.&lt;br /&gt;
&lt;br /&gt;
== Yellow Sash of Order ==&lt;br /&gt;
&lt;br /&gt;
Turn the following items in to the Ashen Order in West Freeport to Velan Torresk. &lt;br /&gt;
&lt;br /&gt;
*1 - Deathfist Slashed Belt - The Deathfist Orcs can drop these. Only Centurions and stronger orcs have a chance to give you a belt, not pawns. There are two Deathfist orc camps in east commons (along the north wall, on either side of the &amp;quot;Hidden Inn&amp;quot;) where you can hunt or ask to buy one of these belts.&lt;br /&gt;
*1 - Giant Snake Rattle - These drop off the tougher snakes, darkweeds and above. Darkweed snakes in east commons are the quickest way to go - if you're still under level 10, bring a healer. This will be some of the strongest poison you have encountered.&lt;br /&gt;
*1 - Desert Tarantula Chitin - Dune Tarantulas in North Ro are where you'll find these. Make sure you loot the right item - &amp;quot;cracked&amp;quot; chitins are not useful for the quest.&lt;br /&gt;
*1 - White Training Sash - From the Prior Quest&lt;br /&gt;
&lt;br /&gt;
== Orange Sash of Order ==&lt;br /&gt;
&lt;br /&gt;
Turn the following items in to the Ashen Order in West Freeport to Reyia&lt;br /&gt;
&lt;br /&gt;
*1 - Legionnaire's Bracer - These drop off the Legionnaires of the Deathfist and Crushbone orcs. They're rather rare if you try to hunt legos in the Commonlands, the quickest way to get your bracer is to go to Crushbone (from Greater Faydark). There, they seem to drop like candy.&lt;br /&gt;
*1 - Greater Lightstone - Willowisp type mobs drop these. The GLS is semi-rare, but not too hard to get if you hunt the wisps for a half hour or so. Alternatively, just send out an auction in West Commons. There are always people buying and selling lightstones there for a few plat.&lt;br /&gt;
*1 - Dervish Cutthroat Ring - Any Dervish Cutthroat has a chance to drop one of these. There are three derv camps in North Ro, and one in West Commons.&lt;br /&gt;
Yellow Sash of Order - From Prior Quest&lt;br /&gt;
&lt;br /&gt;
== Red Sash of Order ==&lt;br /&gt;
&lt;br /&gt;
Turn the following items in to the Ashen Order in West Freeport to Reyia.&lt;br /&gt;
&lt;br /&gt;
*Sapphire of Souls - This can be found from an NPC named &amp;quot;Ekeros&amp;quot; in the Najena dungeon. Ekeros is a somewhat rare spawn, you can find him in the room just outside Rathyl's room. EQ Atlas provides a nice map of najena to get you where you're going. Note - in Najena you need a key to get to Ekeros' spawn point. You can either get the key from another player, or you'll have to go after them yourself. Najena has a sequence of keys that open up deeper and deeper parts of the dungeon to you. The Ogre Guards drop guard's keyring, the first one you'll need. Bonecracker drops another key, the ogre captain drops a third. These are the only keys you need to get into Rathyl's area (Rathyl himself drops another key that leads you further in towards Najena's room). When you kill Ekeros, the item you get is named &amp;quot;A Blackened Sapphire&amp;quot; - this is the Sapphire of Souls.&lt;br /&gt;
*Wand of Marnek - This drops from Priest Amiez on the bottom level of Befallen. It is named &amp;quot;a Blackened Wand&amp;quot;.&lt;br /&gt;
*Orange Sash of Order&lt;br /&gt;
&lt;br /&gt;
== Purple,  Blue and Black Sashes or Order ==&lt;br /&gt;
&lt;br /&gt;
These items are not the result of any quests. They drop from Monk Guildmasters in Freeport. The Red Sash is the highest sash you need to obtain for the [[Robe of the Lost Circle]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Class_Epic_Quest_List</id>
		<title>Class Epic Quest List</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Class_Epic_Quest_List"/>
				<updated>2011-07-01T14:42:34Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Druid */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Class epic quests were introduced shortly after Kunark, modeled after the Paladin [[The Fiery Avenger|Fiery Avenger Quest]]. The original announcement was:&lt;br /&gt;
&lt;br /&gt;
 *New Epic Quests*&lt;br /&gt;
 We are pleased to announce that we have implemented new &amp;quot;Fiery Avenger&amp;quot; &lt;br /&gt;
 style quests for every class in the game (including paladins). The &lt;br /&gt;
 ultimate reward for each quest boasts a custom model with unique &lt;br /&gt;
 particle effects. We think that you will be pleased.&lt;br /&gt;
 Good luck to everyone on your quest.&lt;br /&gt;
&lt;br /&gt;
== Class Epic Quests ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Class || Reward&lt;br /&gt;
|-&lt;br /&gt;
| [[Bard Epic Quest]]&lt;br /&gt;
| {{:Singing Short Sword}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleric Epic Quest]]&lt;br /&gt;
| {{:Water Sprinkler of Nem Ankh}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Druid Epic Quest]]&lt;br /&gt;
| {{:Nature Walkers Scimitar}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Enchanter Epic Quest]]&lt;br /&gt;
| {{:Staff of the Serpent}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Magician Epic Quest]]&lt;br /&gt;
| {{:Orb of Mastery}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Monk Epic Quest]]&lt;br /&gt;
| {{:Celestial Fists}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Necromancer Epic Quest]]&lt;br /&gt;
| {{:Scythe of the Shadowed Soul}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Paladin Epic Quest]]&lt;br /&gt;
| {{:Fiery Defender}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranger Epic Quest]]&lt;br /&gt;
| {{:Swiftwind}} and {{:Earthcaller}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue Epic Quest]]&lt;br /&gt;
| {{:Ragebringer}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Knight Epic Quest]]&lt;br /&gt;
| {{:Innoruuk's Curse}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaman Epic Quest]]&lt;br /&gt;
| {{:Spear of Fate}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior Epic Quest]]&lt;br /&gt;
| {{:Jagged Blade of War}} / {{:Blade of Strategy}} and {{:Blade of Tactics}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Wizard Epic Quest]]&lt;br /&gt;
| {{:Staff of the Four}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pre Epic Release Preparation ==&lt;br /&gt;
&lt;br /&gt;
This is a list of what one can do to get ahead as much as possible and prepare for their epic quest. Mainly, items that are obtainable NOW.&lt;br /&gt;
&lt;br /&gt;
=== Bard ===&lt;br /&gt;
&lt;br /&gt;
* [[Amygdalan Tendril]] (Fear)&lt;br /&gt;
* Red Dragon Scales (Nag/Tal)&lt;br /&gt;
* White Dragon Scales (Vox/Gor)&lt;br /&gt;
* Chromodrac Gut (Eldrig the Old - [[Skyfire Mountains]])&lt;br /&gt;
&lt;br /&gt;
=== Cleric ===&lt;br /&gt;
&lt;br /&gt;
* Build up 1 week of vacation time.&lt;br /&gt;
* Buy nice office chair.&lt;br /&gt;
* Stock up on Ramen/Beer.&lt;br /&gt;
&lt;br /&gt;
=== Druid ===&lt;br /&gt;
&lt;br /&gt;
* [[Jade Reaver]] (City of Mist)&lt;br /&gt;
&lt;br /&gt;
'''Foraged:'''&lt;br /&gt;
&lt;br /&gt;
* Rose of Firiona in Firiona Vie&lt;br /&gt;
&lt;br /&gt;
=== Enchanter ===&lt;br /&gt;
&lt;br /&gt;
* [[Shining Metallic Robes]]&lt;br /&gt;
* Charm and Sacrifice Book (ground spawn, PoSky quest room)&lt;br /&gt;
&lt;br /&gt;
=== Magician ===&lt;br /&gt;
&lt;br /&gt;
* [[Shovel of Ponz]]&lt;br /&gt;
* [[Broom of Trilon]]&lt;br /&gt;
* [[Staff of Elemental Mastery: Earth]] (Inny)&lt;br /&gt;
* [[Staff of Elemental Mastery: Water]] (Phinny)&lt;br /&gt;
* [[Blazing Wand]] (Kedge)&lt;br /&gt;
* [[Pegasus Feather Cloak]] (S. Karana)&lt;br /&gt;
* [[Crown of Elemental Mastery]] (PoSky Island 7)&lt;br /&gt;
* Power of Wind/Fire/Water/Earth (Fire,Earth confirmed dropping now)&lt;br /&gt;
&lt;br /&gt;
=== Monk ===&lt;br /&gt;
&lt;br /&gt;
* [[Monk Sash Quests]] (Red)&lt;br /&gt;
* [[Robe of the Lost Circle]]&lt;br /&gt;
&lt;br /&gt;
=== Necromancer ===&lt;br /&gt;
&lt;br /&gt;
* [[Cloak of Spiroc Feathers]] (PoSky Island 4)&lt;br /&gt;
* [[Flowing Black Robe]]&lt;br /&gt;
* Head of Sir Edwin Motte&lt;br /&gt;
&lt;br /&gt;
=== Paladin ===&lt;br /&gt;
&lt;br /&gt;
* [[SoulFire]]&lt;br /&gt;
* [[Ghoulbane]]&lt;br /&gt;
* [[Fiery Avenger]]&lt;br /&gt;
&lt;br /&gt;
=== Ranger ===&lt;br /&gt;
&lt;br /&gt;
* [[Muffin for Pandos]] (Faction Work)&lt;br /&gt;
* [[Jade Reaver]] (CoM)&lt;br /&gt;
&lt;br /&gt;
'''Foraged:'''&lt;br /&gt;
&lt;br /&gt;
* Chilled Tundra Root in [[Everfrost Peaks]].&lt;br /&gt;
* Ripened Heartfruit in [[Greater Faydark]].&lt;br /&gt;
* Speckled Molded Mushroom in [[Innothule Swamp]].&lt;br /&gt;
* Sweetened Mudroot in [[Misty Thicket]].&lt;br /&gt;
* Rose of Firiona in [[Firiona Vie]]. (only ''confirmed'' one that can be foraged now)&lt;br /&gt;
&lt;br /&gt;
=== Rogue ===&lt;br /&gt;
&lt;br /&gt;
Famous in that it can nearly be completed before the quest is even introduced.&lt;br /&gt;
&lt;br /&gt;
Cazic Quill (General's rare drop)&lt;br /&gt;
* [[Robe of the Kedge]] (Phinny)&lt;br /&gt;
* [[Robe of the Ishva]] (Ishva Mal in [[Splitpaw Lair]]) - does this drop yet?&lt;br /&gt;
* [[Shining Metallic Robes]]&lt;br /&gt;
* [[Robe of the Oracle]]&lt;br /&gt;
&lt;br /&gt;
Stanos' Pouch (Save yourself a trip to Qeynos Catacombs?)&lt;br /&gt;
* [[Burning Rapier]]&lt;br /&gt;
* [[Martune Rapier]]&lt;br /&gt;
* [[Eyerazzia]]&lt;br /&gt;
* Well Balanced Rapier (Shady Swashbuckler)&lt;br /&gt;
&lt;br /&gt;
Jagged Diamond Dagger ('''Drops as part of the quest, no real point''')&lt;br /&gt;
* [[Fleshripper]] (solusek kobold king in [[Nagafen's Lair]])&lt;br /&gt;
* [[Painbringer]] (kobold champion in [[Nagafen's Lair]])&lt;br /&gt;
* [[Mithril Two-Handed Sword]] (Froglok King in [[Lower Guk]])&lt;br /&gt;
* [[Gigantic Zweihander]] (Karg Icebear in [[Everfrost Peaks]])&lt;br /&gt;
&lt;br /&gt;
=== Shadow Knight ===&lt;br /&gt;
&lt;br /&gt;
* [[Soul Leech, Dark Sword of Blood]] (CT)&lt;br /&gt;
* [[Blade of Abrogation]] (PoSky random)&lt;br /&gt;
* [[Ghoulbane]] (UGuk)&lt;br /&gt;
* [[Darkforge Helm]], [[Darkforge Breastplate]], [[Darkforge Greaves]] (maybe skippable)&lt;br /&gt;
&lt;br /&gt;
=== Shaman ===&lt;br /&gt;
&lt;br /&gt;
* Nothing?&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
&lt;br /&gt;
* [[Spiroc Wingblade]] (PoSky island 5)&lt;br /&gt;
* [[Rebreather]] ([[Tinkering]])&lt;br /&gt;
* Red Dragon Scales (Nag/Tal)&lt;br /&gt;
* Green Dragon Scales (Sev)&lt;br /&gt;
&lt;br /&gt;
=== Wizard ===&lt;br /&gt;
&lt;br /&gt;
* [[Gnarled Staff]] (VS)&lt;br /&gt;
* [[Blue Crystal Staff]] (Phinny)&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
&lt;br /&gt;
For each class epic quest there are three walkthroughs:&lt;br /&gt;
&lt;br /&gt;
* bare-bones checklist (1.0 from [http://eq.rusray.com/ Jilsis]) (mirror [http://www.vulak.org/forum/index.php?board=15.0 here])&lt;br /&gt;
* medium-length walkthrough (1.0 from [http://eqthieves.com/ eqthieves])&lt;br /&gt;
* long walkthrough with dialogue (1.0 from [http://everquest.allakhazam.com/ allakhazam])&lt;br /&gt;
&lt;br /&gt;
Some classes have more in-depth guides (with screenshots, full dialogue, etc) linked as additional resources.&lt;br /&gt;
&lt;br /&gt;
I would like to add a picture of the first epic of each class with its owner on p1999 to this page, when the time comes.&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Ancient_Cyclops</id>
		<title>Ancient Cyclops</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Ancient_Cyclops"/>
				<updated>2011-06-30T23:40:41Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* P99 Sro Spawn Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Namedmobpage&lt;br /&gt;
&lt;br /&gt;
| imagefilename     = npc_ancient_cyclops.png&lt;br /&gt;
&lt;br /&gt;
| name              = an ancient cyclops&lt;br /&gt;
| race              = Giant/Cyclops&lt;br /&gt;
| class             = [[Warrior]]&lt;br /&gt;
| level             = 32 / 41&lt;br /&gt;
| agro_radius       = 70&lt;br /&gt;
| run_speed         = 1.65&lt;br /&gt;
&lt;br /&gt;
| zone              = [[Southern Ro]] / [[Ocean of Tears]]&lt;br /&gt;
| location          = ~8% @ Various / ~1% @ (1008, -8022)&lt;br /&gt;
&lt;br /&gt;
| AC                = 227 / 285&lt;br /&gt;
| HP                = 1344 / 3500&lt;br /&gt;
| HP_regen          = 2&lt;br /&gt;
| mana_regen        = 0&lt;br /&gt;
&lt;br /&gt;
| attacks_per_round = 2&lt;br /&gt;
| attack_speed      = 91%&lt;br /&gt;
| damage_per_hit    = 13  - 64 / 33 - 123&lt;br /&gt;
| special           = Unstunable, See Invis, See Hide&lt;br /&gt;
&lt;br /&gt;
| description = The elusive. Can also be found, extremely rarely, in the [[Eastern Plains of Karana]] / [[Southern Plains of Karana]].&lt;br /&gt;
&lt;br /&gt;
| known_loot = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  {{:Ring of the Ancients}}     &amp;lt;span class='drare'&amp;gt;(Always)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;[1] 1x 100% (100%)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; Mithril Amulet                &amp;lt;span class='drare'&amp;gt;(Common)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;[2] 1x 50% (100%)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| factions = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| related_quests = &lt;br /&gt;
&lt;br /&gt;
* [[Journeyman's Boots Quest]]&lt;br /&gt;
}}&lt;br /&gt;
== Classic Live Sro Spawn Table ==&lt;br /&gt;
&lt;br /&gt;
'''Note:''' This is unlikely to be precisely true on Project 1999.&lt;br /&gt;
&lt;br /&gt;
Truth is stranger than fiction:&lt;br /&gt;
&lt;br /&gt;
 ENCOUNTER_DESCRIPTION SROHusamAncientNightfall&lt;br /&gt;
 MONSTER_1_NAME a_desert_madman&lt;br /&gt;
 MONSTER_1_NIGHT_NAME an_ancient_cyclops&lt;br /&gt;
 MONSTER_1_PERCENT 10&lt;br /&gt;
 MONSTER_2_NAME a_sand_giant&lt;br /&gt;
 MONSTER_2_NIGHT_NAME a_mummy&lt;br /&gt;
 MONSTER_2_PERCENT 20&lt;br /&gt;
 MONSTER_3_NAME a_sand_giant&lt;br /&gt;
 MONSTER_3_PERCENT 10&lt;br /&gt;
 MONSTER_4_NAME a_dervish_cutthroat&lt;br /&gt;
 MONSTER_4_PERCENT 30&lt;br /&gt;
 MONSTER_5_NAME a_desert_madman&lt;br /&gt;
 MONSTER_5_PERCENT 30&lt;br /&gt;
&lt;br /&gt;
From [http://forums.station.sony.com/eq/posts/list.m?topic_id=143508 this thread].&lt;br /&gt;
&lt;br /&gt;
== P99 Sro Spawn Information ==&lt;br /&gt;
&lt;br /&gt;
In Sro there is a hill just north of the Undead Tower on the east side of the desert.  From this spot you can see three mobs that all spawn on the same spot and path in the exact same pattern.  They go north a ways, pause, then return to the spot they popped at.  These three mobs are on different respawn timers, a 6 minute, 20minute and 30.6 minute respawn timer.&lt;br /&gt;
&lt;br /&gt;
The three spawns share some similar spawns, all three can spawn Sand Giants, but they also have unique spawns.&lt;br /&gt;
* The 6 minute spawn can have tarantulas.&lt;br /&gt;
* The 20 minute spawn can have crypt mummys (only at night)&lt;br /&gt;
* The 30 minute spawn can have 'a mummy' and is also the PH for the AC. Dervishes and Madmen also spawn on this cycle.&lt;br /&gt;
&lt;br /&gt;
In P99 Night is from 9pm to 7am game time and an in-game hour is approximately 3 minutes.  This means if you kill the AC PH at 11am game time, it will spawn 10 in-game hours later (9pm).  If no AC pops, the PH should be killed immediately, allowing the AC another chance to pop at 7am game-time.&lt;br /&gt;
&lt;br /&gt;
Because the PH is actually a little over 30minutes long, it's best to kill it early within the 11am game-hour rather than waiting.  If the PH is a Sand Giant then it would be a good idea to get it down to low hit points at 10am and then kite/root it until 11am and then finish it off.&lt;br /&gt;
&lt;br /&gt;
There is a 10% chance of the AC spawning as long as the spawn comes at night.  With correct timing you have a 19% chance per Everquest Day ''(~72min)'' of seeing an Ancient Cyclops.&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Bard</id>
		<title>Bard</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Bard"/>
				<updated>2011-06-29T15:20:32Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Songs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left;margin-right:20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
[[File:bard.gif|frame]]&lt;br /&gt;
&lt;br /&gt;
Bards are jack-of-all-trades adventurers who use music to create a wide variety of magical effects. Though they often use melee weapons, bards are primarily a magic-using class, with the ability to wear plate armor and wield many different types of weapons and instruments.&lt;br /&gt;
&lt;br /&gt;
Bards can do a little bit of everything. Their songs can regenerate health and mana, increase attack speed and accuracy, momentarily charm angry enemies, help friends resist many types of damage and even directly damage enemies. Bards are perhaps best known, however, for their ability to greatly increase the foot speed of their group.&lt;br /&gt;
&lt;br /&gt;
Bards have the unique ability to create multiple effects at once. By weaving different songs together, a bard can customize effects to any situation. This makes nimble fingers and quick thinking a must for those who want to play a bard.&lt;br /&gt;
&lt;br /&gt;
Bards do well both alone and in groups. With the right combination of songs, they can adapt to many different challenges. The bard is a great class for players who enjoy a wide variety of play options but are quick to adapt to a changing situation.&lt;br /&gt;
&lt;br /&gt;
=Creation Guide=&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
&lt;br /&gt;
'''Strength'''&lt;br /&gt;
&lt;br /&gt;
Strength determines how much you can carry.  It influences maximum and average damage and how quickly you learn many offensive skills.  Bards wear plate armour, which can weigh large amounts at upper levels.  Also they have a semi-melee role, which means they will get more damage done with their weaponry with higher strength.  Whilst a number of their songs do increase this stat, it is one which should also get a boost at creation.&lt;br /&gt;
&lt;br /&gt;
'''Stamina'''&lt;br /&gt;
&lt;br /&gt;
Stamina affects how many hit points you have, and how long you can hold your breath.  The number of hitpoints gained from increasing this statistic is very minimal and Bards have a song which replenishes stamina if needed.  No points should be assigned to this statistic at creation.&lt;br /&gt;
&lt;br /&gt;
'''Agility'''&lt;br /&gt;
&lt;br /&gt;
Agility affects how quickly you can learn some defensive skills, how difficult it is to hit you as well as how much damage you take when you are hit.  The true effect of Agility is often debated.  Since Bards can get hit a lot in combat, there is sound argument for putting points into this statistic.  However, it doesn't seem to make a noticeable difference, and there are quite a few Agility increasing items in the game.  Bards also increase Agility and AC with their songs.  Despite the fact it is a relevant statistic, it is recommended to put your bonus points into more important areas when starting out.&lt;br /&gt;
&lt;br /&gt;
'''Dexterity'''&lt;br /&gt;
&lt;br /&gt;
Dexterity affects how quickly you learn weapon skills, and how often weapons will do their special.  For Bards it also effects their chance of missing notes (fizzling) their spells.  This is a critical statistic for Bards and one which they should certainly raise with their extra points.&lt;br /&gt;
&lt;br /&gt;
'''Wisdom'''&lt;br /&gt;
&lt;br /&gt;
Wisdom affects the amount of mana the priest classes have, also rangers and paladins.   It also affects how quickly you can learn many skills if your wisdom is higher than your Intelligence.  This skill has absolutely no relevance for the Bard class and bonus points should not be put into it.&lt;br /&gt;
&lt;br /&gt;
'''Intelligence'''&lt;br /&gt;
&lt;br /&gt;
Intelligence directly affects how quickly you can learn most skills.  It affects the amount of mana for Bards and all pure casters, as well as shadow knights.  Mana for Bards is only used in a small number of songs, and they have no way to increase its regeneration rate.  It is much easier to get a few items which raise this stat for when you might need extra mana, than to increase it at the beginning.  Like Agility, whilst relevant, there are more important stats to raise with your bonus points. &lt;br /&gt;
&lt;br /&gt;
'''Charisma'''&lt;br /&gt;
&lt;br /&gt;
This affects amount you will be paid for goods by NPC merchants, and how much they will pay you.  It also affects the saving throw on certain Bard and Enchanter spells (charms in particular).  For Bards, Charisma is much more important than for other classes.  It not only effects their chance of songs being resisted, but also is part of the calculation for fizzled notes.  Points should definitely be spent increasing this statistic at creation.&lt;br /&gt;
&lt;br /&gt;
==Picking the Right Race==&lt;br /&gt;
&lt;br /&gt;
The first thing you have to pick then is your race.   Which race you pick will determine the foundation of you character for the rest of your life in Norrath so it is kind of important you pick one you like.  The majority of Bards tend to be [[Half Elf|Half-Elves]] since they have the highest overall melee stats.  [[Wood Elf|Wood Elves]] trade off their strength in damage for some extra agility in avoiding being hit.  [[Human]]s, like always, have consistent base stats.  &lt;br /&gt;
&lt;br /&gt;
Humans are the only race with no night vision abilities, and none of the races level any faster than another.  Since all Bards get the ability to hide and forage, the wood-elves natural abilities are not so important.&lt;br /&gt;
&lt;br /&gt;
[[File:bard-stats.png]]&lt;br /&gt;
&lt;br /&gt;
==Spending Your Bonus Points==&lt;br /&gt;
&lt;br /&gt;
Overall you have to keep in mind you will need to melee to do damage in most situations and your armor does get heavy.  With this in mind here are our suggested bonus point spendings:&lt;br /&gt;
&lt;br /&gt;
* Wood Elves: Add 10 Charisma, 10 Dexterity, 5 Strength.&lt;br /&gt;
* Half Elves: Add 10 Charisma, 10 Strength, 5 Dexterity.&lt;br /&gt;
* Humans: Add 10 Charisma, 10 Dexterity, 5 Strength.&lt;br /&gt;
&lt;br /&gt;
==Religion==&lt;br /&gt;
&lt;br /&gt;
Generally speaking being agnostic is a fairly safe bet in Everquest.  Religion serves only to get you into trouble in many situations.  The disadvantage to doing this is that some items and some quests can only be done by followers of certain religions.  Following a religion will at worst get you killed in some areas, but generally you can avoid these.  In the end it will not make an enormous difference to your character which Deity you choose.&lt;br /&gt;
&lt;br /&gt;
=Songs=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;90%&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellborder=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Level&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Song Name&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Instrument&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Song Description&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Locations&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;Era&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Chant of Battle]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Singing&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party:Increase AC, Str, Dex&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Freeport, Kelethin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Chords of Dissonance]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;String&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;AE: DoT&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Freeport, Kelethin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Jaxan's Jig o' Vigor]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Percussion&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Stamina Regeneration &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Freeport, Kelethin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Lyssa's Locating Lyric]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Singing&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Corpse Location Song &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Freeport, Kelethin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Selo's Accelerando]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Percussion&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Increased Movement Rate &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Freeport, Kelethin, Highkeep&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Hymn of Restoration]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;String&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Heal &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Freeport, Kelethin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Jonthan's Whistling Warsong]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Singing&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Self: Haste, Str, AC &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Freeport, Kelethin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Kelin's Lugubrious Lament]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;String&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Target: Lull &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Kelethin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;9&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Elemental Rhythms]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Percussion&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Increase MR, FR, CR, AC &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Kelethin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Anthem De Arms]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Singing&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Haste, Strength &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Freeport&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;11&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Cinda's Charismatic Carillon]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Wind&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Target: Improve Faction &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Kelethin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;12&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Brusco's Boastful Bellow]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Singing&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Target: Direct Damage &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Freeport&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;13&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Purifying Rhythms]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Percussion&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Increase MR, PR, DR, AC &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Kelethin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Lyssa's Cataloging Libretto]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Singing&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Target: Identify &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Erudin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Kelin's Lucid Lullaby]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;String&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Target: Mesmerise &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Kelethin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Tarew's Aquatic Ayre]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Wind&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Enduring Breath &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Highkeep&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;17&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Guardian Rhythms]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Percussion&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Increase MR, AC &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Kelethin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;18&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Denon's Disruptive Discord]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Brass&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;AE: DoT, Lower AC &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Freeport&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Shauri's Sonorous Clouding]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Wind (Required)&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Invisibility and See Invisibility &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Erudin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Largo's Melodic Binding]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Singing&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;AE: Slow, Lower AC &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Freeport&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Cassindra's Chant of Clarity]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Group Mana Regeneration Song &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Velious&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Melanie's Mellifluous Motion]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Wind&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Short Range Teleport &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Highkeep&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Alenia's Disenchanting Melody]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;String (Required)&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Cancel Magic &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Selo's Consonant Chain]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Unkown&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Target: Slow Movement, Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Highkeep&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Lyssa's Veracious Concord]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Wind&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: See Invis, Ultravision &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Erudin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Psalm of Warmth]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Singing&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Increase CR, Dmg Shield&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Kelethin, Eurdin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Angstlich's Appalling Screech]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Brass&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;AE: Fear &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Kelethin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;27&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Solon's Song of the Sirens]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Wind&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Target: Charm NPC &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Kelethin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;28&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Crission's Pixie Strike]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Wind&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Target: Mesmerise, Lower MR &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Kelethin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Psalm of Vitality]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Singing&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Increase DR, Dmg Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Kelethin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Fufil's Curtailing Chant]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Percussion&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Target: DoT, Reduce MR and AC &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Freeport&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;31&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Agilmente's Aria of Eagles]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Wind&amp;lt;/td&amp;gt; &lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Levitation &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Highkeep&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;32&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Cassindra's Chorus of Clarity]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Singing&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Mana Restoration &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Kelethin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Psalm of Cooling]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Singing&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Increase FR, Dmg Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Kelethin, Erudin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Cantata of Soothing]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Stringed&amp;lt;/td&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt;Party: Heal, Mana, and Stamina Regeneration &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Velious&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Lyssa's Solidarity of Vision]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Wind&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Target: Bind Sight &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Erudin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;35&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Denon's Dissension]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Brass&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Target: Mana Drain &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Freeport&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;36&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Vilia's Verses of Celerity]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Singing&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Haste, Agility &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Freeport&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;37&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Psalm of Purity]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Singing&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Increase PR, AC &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Kelethin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;38&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Tuyen's Chant of Flame]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Percussion&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Target: DoT, Lower FR &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Freeport&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;39&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Solon's Bewitching Bravura]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Wind&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Target: Charm &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Kelethin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Syvelian's Anti-Magic Aria]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Singing&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Target: Cancel Magic &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Kelethin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;41&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Psalm of Mystic Shielding]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Singing&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Increase Magic Resist, Hit Points, Armor Class &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Kelethin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[McVaxius' Berserker Crescendo]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Brass&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Haste, Strength &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Freeport&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;43&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Denon's Desperate Dirge]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Singing&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;AE: DD &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Freeport&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;44&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Cassindra's Elegy]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Singing&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Increase Wis, Int &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Erudin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Jonthan's Provocation]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Brass&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Self: Haste, Strength, Absorb Dmg Shield, ATK &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Freeport&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;46&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Tuyen's Chant of Frost]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Percussion&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Target: DoT, Lower CR &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos, Freeport&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Niv's Melody of Preservation]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;String&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Group: Increase Str and Atk, Heal, Absorb Spell Dmg &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Qeynos&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;48&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Selo's Chords of Cessation]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;String&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;AE: DoT, Slow &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Highkeep&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;49&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Shield of Songs]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;String&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Group Damage Absorption (Max: 20 per tick) &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Erudin&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Verses of Victory]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Singing&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Party: Haste, Str, Agi &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Freeport&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Classic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Melody of Ervaj]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Brass&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Party: Haste and AC&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Velious&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;51&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Selo's Song of Travel]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Party: Increase Movement Speed, Invisibility, See Invisible, Levitate &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Firiona Vie&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Kunark&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;51&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Largo's Absonant Binding]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Target: Decrease AC, Attack Speed, Movement, Agility &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Firiona Vie&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Kunark&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Nillipus' March of the Wee]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Party: AC, Agility, Absorb Damage &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Firiona Vie&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Kunark&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;53&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Song of Twilight]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Target: Mesmerize, Decrease MR &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Firiona Vie&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Kunark&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;53&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Song of Dawn]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Target: Lowers Agro List &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Firiona Vie&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Kunark&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Vilia's Chorus of Celerity]]&amp;lt;/td&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
       &amp;lt;td&amp;gt;Party: Haste &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Firiona Vie&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Kunark&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Selo's Assonant Strane]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;AE: Slow Movement, Attack &amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Firiona Vie&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;Kunark&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;55&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Brusco's Bombastic Bellow]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Target: Stun, Direct Damage &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Firiona Vie&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Kunark&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;55&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Occlusion of Sound]]&amp;lt;/td&amp;gt;&lt;br /&gt;
     &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Single Target Unresistable Resistance Debuffer &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Velious&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;56&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Song of Highsun]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Target: Stun, Cancel Magic, Shadow Step &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Firiona Vie&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Kunark&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;56&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Song of Midnight]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Target: Fear, Increase Movement, Direct Damage &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Firiona Vie&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Kunark&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;57&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[McVaxius' Rousing Rondo]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Haste, Strength, ATK, Damage Shield &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Firiona Vie&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Kunark&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;57&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Cassindra's Insipid Ditty]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
     &amp;lt;td&amp;gt;Target: Decrease Mana, Int, Wis &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Firiona Vie&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Kunark&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;58&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Niv's Harmonic]]&amp;lt;/td&amp;gt;&lt;br /&gt;
     &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: AC &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Firiona Vie&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Kunark&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;58&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Jonthan's Inspiration]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Self: Haste, Strength, Absorb Dmg Shield, ATK &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Firiona Vie&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Kunark&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;59&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Denon's Bereavement]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;AE: Poison, DD, Stun, Decrease MR &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Firiona Vie&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Kunark&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;59&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Solon's Charismatic Concord]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Charisma &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Firiona Vie&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Kunark&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Kazumi's Note of Preservation]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Divine Aura &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Firiona Vie&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Kunark&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Angstlich's Assonance]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Target: Decrease Attack Speed, DoT &amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Firiona Vie&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Kunark&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[Composition of Ervaj]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Brass&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Party: Haste and AC&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Unknown&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;Velious&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Skills=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Combat Skills==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='45%'&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Level&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Trained&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Skill&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Until 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Above 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;1 Hand Blunt&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;225&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;1 Hand Slashing&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;225&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Bind Wound&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Defense&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;252&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Hand to Hand&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Offense&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;225&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Piercing&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;225&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Dodge&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;155&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;17&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Dual Wield&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;210&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;210&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;26&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Instill Doubt&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;53&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Parry&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;58&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Riposte&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Musical Skills==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='45%'&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Level&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Trained&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Skill&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Until 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Above 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Singing&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Percussion&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;String&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;11&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Brass&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;14&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Wind&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;	&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Casting Skills==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='45%'&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Level&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Trained&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Skill&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Until 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Above 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Meditate&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&lt;br /&gt;
==Miscellaneous Skills==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='45%'&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Level&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Trained&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Skill&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Until 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Above 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Alcohol Tolerance&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Beg&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Fishing&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Sense Heading&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Swimming&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;12&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Forage&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;55&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;55&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;17&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Sneak&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Sense Traps&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Safe Fall&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Hide&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Disarm Traps&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;35&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Track&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Pick Lock&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Bard Song Merchants=&lt;br /&gt;
&lt;br /&gt;
====North Freeport====&lt;br /&gt;
* Lysric Loresinger - Song: Chant of Battle, Song: Chords of Dissonance, Song: Hymn of Restoration, Jaxan's Jig O' Vigor, Song: Jonathan's Whistling Warsong, Song: Lyssa's Locating Lyric, Song: Selo's Accelerando&lt;br /&gt;
* Inisis Trimpet - Song: Anthem de Arms, Song: Brusco's Boastful Bellow, Song: Chant of Battle, Song: Chords of Dissonance, Song: Denon's Desperate Dirge, Song: Denon's Disruptive Discord, Song: Denon's Dissension, Song: Fufil's Curtailing Chant, Song: Jonathan's Provocation, Song: Jonathan's Whistling Warsong, Song: Largo's Melodic Binding, McVaxius Berserker Crescendo, Song: Tuyen's Chant of Flame, Song: Tuyen's Chant of Frost, Song: Verses of Victory, Song: Vilia's Verses of Celerity&lt;br /&gt;
&lt;br /&gt;
====Kelethin====&lt;br /&gt;
&lt;br /&gt;
*Beleth Streamfoot - Song: Chords of Dissonance, Song: Hymn of Restoration, Song: Jaxan's Jig o' Vigor, Song: Jonthan's Whistling Warsong, Song: Lyssa's Locating Lyric, Song: Selo's Accelerando&lt;br /&gt;
*Astar Leafsinger - Song: Cassindra's Chorus of Clarity, Song: Hymn of Restoration,  Song: Purifying Rhythms, Song: Psalm of Warmth, Song: Psalm of Purity , Song: Psalm of Cooling, Song: Niv's Melody of Preservation, Song: Psalm of Mystic Shielding, Song: Elemental Rhythms, Song: Guardian Rhythms,  Song: Psalm of Vitality&lt;br /&gt;
*Serilia Whistlewind - Song: Angstlich's Appalling Screech, Song: Cinda's Charismatic Carillon, Song: Crission's Pixie Strike, Song: Kelin's Lucid Lullaby, Song: Kelin's Lugubrious Lament, Song: Solon's Bravura, Song: Solon's Song of the Sirens, Song: Syvelian's Anti-Magic Aria&lt;br /&gt;
&lt;br /&gt;
====South Qeynos====&lt;br /&gt;
&lt;br /&gt;
* Topala Xenem - Song: Alenia's Disenchanting Melody, Song: Cassindra's Chorus of Clarity, Song: Elemental Rhythms, Song: Guardian Rhythms, Song: Hymn of Restoration, Song: Niv's Melody of Preservation, Song: Psalm of Cooling, Song: Psalm of Mystic Shielding, Song: Psalm of Purity, Song: Psalm of Vitality, Song: Psalm of Warmth, Song: Purifying Rhythms&lt;br /&gt;
* Lysric Loresinger - Song: Chant of Battle, Song: Chords of Dissonance, Song: Hymn of Restoration, Jaxan's Jig O' Vigor, Song: Jonathan's Whistling Warsong, Song: Lyssa's Locating Lyric, Song: Selo's Accelerando&lt;br /&gt;
* Chalea Volesga - Song: Anthem de Arms, Song: Brusco's Boastful Bellow, Song: Chant of Battle, Song: Chords of Dissonance, Song: Denon's Desperate Dirge, Song: Denon's Disruptive Discord, Song: Denon's Dissension, Song: Fufil's Curtailing Chant, Song: Jonathan's Provocation, Song: Jonathan's Whistling Warsong, Song: Largo's Melodic Binding, McVaxius Berserker Crescendo, Song: Tuyen's Chant of Flame, Song: Tuyen's Chant of Frost, Song: Verses of Victory, Song: Vilia's Verses of Celerity&lt;br /&gt;
&lt;br /&gt;
====Erudin (Library)====&lt;br /&gt;
* Altrusan Belstince - Song: Cassindra's Elegy, Song: Lyssa's Cataloging Libretto, Song: Lyssa's Locating Lyric, Song: Lyssa's Solidarity of Vision, Song: Lyssa's Veracious Concord, Song: Psalm of Cooling, Song: Psalm of Warmth, Song: Shauri's Sonorous Clouding, Song: Shield of Song&lt;br /&gt;
&lt;br /&gt;
====Highkeep====&lt;br /&gt;
* Justin Rhymes - Song: Agilmente's Aria of Eagles, Song: Jaxan's Jig O' Vigor, Song: Melanie's Mellifluous Motion, Song: Selo's Accelerando, Song: Selo's Chords of Cessation, Song: Selo's Consonant Chain, Song: Tarew's Aquatic Ayre&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Instrument information marked with an (*) was pulled from an archive of EQ Casters Realm [http://web.archive.org/web/20010530044716/eq.castersrealm.com/spells/spells.asp?Class=Bard]. If you can confirm (or correct) this with in game information or experience, the help would be much appreciated.&lt;br /&gt;
&lt;br /&gt;
= Bard-Specific Quests =&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Class Race Quest List|Bard}}&lt;br /&gt;
&lt;br /&gt;
= Gearing =&lt;br /&gt;
&lt;br /&gt;
Class specific gear suggestions are cross listed on the [[Players:Gear|Gear Reference]] page.&lt;br /&gt;
&lt;br /&gt;
== Pre-Planar ==&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Players:Pre Planar Gear|[[Bard]]}}&lt;br /&gt;
&lt;br /&gt;
== Planar ==&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Players:Planar Gear|[[Bard]]}}&lt;br /&gt;
&lt;br /&gt;
== Kunark ==&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Players:Kunark Gear|[[Bard]]}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=FAQ=&lt;br /&gt;
&lt;br /&gt;
'''Q:	I've heard that Shauri's Sonorous Clouding eventually (at higher skill levels) acts as invisibility to undead as well. Is this true?'''&lt;br /&gt;
&lt;br /&gt;
A:	No, this is not necessarily true; however, it will work on some undead mobs, but these are few and far between. Shauri's Sonorous Clouding will never work as a reliable Invisibility to Undead.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Is there a way to hot key a bards instruments so you dont have to go into the Persona screen to switch them?'''&lt;br /&gt;
&lt;br /&gt;
A:	Yes. First, get three open inventory slots (With no bags on those slots). Have your weapons equipped, and put two instruments in the empty inventory slots. Leave one of the slots empty. Now, go to a free hotkey page. An easy way to do this is by pressing shift+6, which will take you to the sixth page. Move your mouse pointer to the &amp;quot;Melee 1&amp;quot; slot in your inventory screen. Click and hold over the slot until the button pops up and is on your cursor. Drag the cursor over to the first hotkey slot in the bottom left of your screen. Position the cursor so the top left of the button is in the middle of the hotkey slot, and click your mouse once to set that slot to Melee 1. Repeat this process for Melee 2, the two instrument inventory slots, and the empty inventory slot. You will now be able to switch easily between weapons and instruments, without going to the Persona screen.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Why can't I improve my brass skill with a Minotaur Horn?'''&lt;br /&gt;
&lt;br /&gt;
A:	The Minotaur Horn is actually a wind instrument.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	What is &amp;quot;Twisting&amp;quot; and how is it done?'''&lt;br /&gt;
&lt;br /&gt;
A:	Twisting, or Weaving, is the act of maintaining two or more song effects at one time. Here is how it is done: Start singing a song. After approximately 3 seconds, the song message will show, i.e. &amp;quot;Your feet move faster.&amp;quot; At this time, immediately stop the song, and start another one. After another three seconds, you will get that spell message. Then you stop that song, and either begin song one again, or if you are quick enough, start a third song before repeating the rotation. Using this method, you can three song effects on at all times, and with a near perfect connection, sometimes almost four songs. As you grow used to the timing, you will be able to stop your song even before the message for it pops up, and still get the effects from the song.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	At what levels do my songs get better?'''&lt;br /&gt;
&lt;br /&gt;
A:	Many bard songs get more powerful as you level. Exactly how often the song gets better is dependant on that particular song. For example, Hymn of Restoration gets better every sixth level, and Brusco's Boastful Bellow gets better every other level.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Some players claim that Jaxon's Jig of Vigor, the level 3 song, increases mana regeneration for casters grouped with the singing bard. Is this true?'''&lt;br /&gt;
&lt;br /&gt;
A:	No, this is not true. The song will, at times, cause it to appear that the caster is gaining additional mana, but this is actually a bug caused by a speed up in the client refresh rate.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
'''Q:	I have a very high charisma. What songs will this help with?'''&lt;br /&gt;
&lt;br /&gt;
A:	Charisma will help with the bard's mind affecting songs, specifically: Kellin's Lugubrious Lament, Cinda's Charismatic Carillion, Kellin's Lucid Lullaby, Angstilch's Apalling Screech, Solon's Song of the Sirens, Crission's Pixie Strike, Solon's Bewitching Bravura, Song of Twilight, and Song of Midnight.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Why are the effects of Singing Steel armor the same as or worse than abilities already granted to bards when other classes get useful effects or &amp;quot;new abilies&amp;quot; from theirs?'''&lt;br /&gt;
&lt;br /&gt;
A:	Part of the reason for this is the fact that bards can cast spells while running. This means that while casting a spell from an object, there is nothing that can interrupt the bard's casting. For this reason, many potentially useful spell effects could be overpowering for a bard.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	I have heard rumors that the bards charming song can charm pets. Are these rumors true?'''&lt;br /&gt;
&lt;br /&gt;
A:	In a duel with a pet caster they can, but otherwise no.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Does Selo's stack with J.Boots or Spirit of Wolf/Spirit of Scale?'''&lt;br /&gt;
&lt;br /&gt;
A:	No, Selo's will not stack with any other movement speed increases. You must first remove Spirit of Wolf or a similar spell for Selo's to take hold.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Does the Hymn of Restoration cause a druid's regen spell to wear off quicker? A druid told me that the Hymn's effects stacked with his regen spell but that when the song stopped playing his regen spell was taken off as well.'''&lt;br /&gt;
&lt;br /&gt;
A:	No, Hymn of Restoration will not decrease the duration of other regeneration spells, such as Regeneration/Chloroplast/Regrowth.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Looking at the Creation Guide for the Bard, I noticed that they get a lot of skills at Level 1. A lot of those skills are not available to me, particularly in the area of languages. How can I learn these?'''&lt;br /&gt;
&lt;br /&gt;
A:	You don't have all languages available to train at your guild at level 1. As you progress in levels, more languages become available to practice. But, you can also learn languages by grouping with someone with the specific language you want to learn, and has a high skill in it. If they talk they talk enough, your skill improves. You don't have to add a practice point in a language to be able to learn it.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Is it true the level 5 speed song gets faster every five levels?'''&lt;br /&gt;
&lt;br /&gt;
A:	Actually, Selo's Accelerando gets faster with every level.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Where can I find a wind instrument for some of my songs?'''&lt;br /&gt;
&lt;br /&gt;
A:	You should be able to buy a Flute and/or a Minotaur Horn at any standard bard guild. Both of these will work as a wind instrument.&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Players:Kunark_Gear</id>
		<title>Players:Kunark Gear</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Players:Kunark_Gear"/>
				<updated>2011-06-27T07:59:44Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Druid */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gear suggestions for each class for Kunark raiding (51+) characters. May include a short progression from &amp;quot;good&amp;quot; through &amp;quot;best&amp;quot; in slot, from items that could be acquired in a single group up through Kunark endgame items. For lower end raiding gear, check the [[Players:Planar Gear]] reference.&lt;br /&gt;
&lt;br /&gt;
== [[Bard]] ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''Ears'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Fingers'''   - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Neck'''      - {{:Necklace of Superiority}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Head'''      - {{:Singing Steel Helm}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Face'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Chest'''     - {{:Singing Steel Breastplate}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Arms'''      - {{:Singing Steel Vambraces}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Back'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Waist'''     - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Shoulders''' - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Wrists'''    - {{:Hardened Clay Bracelet}}, {{:Sarnak Bracer of Honor}}, {{:Singing Steel Bracer}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Legs'''      - {{:Singing Steel Greaves}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Hands'''     - {{:Gauntlets of Fiery Might}}, {{:Singing Steel Gauntlets}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Feet'''      - {{:Grey Suede Boots}}, {{:Singing Steel Boots}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Primary'''   - {{:Blued Flower Katana}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Secondary''' - {{:Singing Short Sword}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Range'''     - {{:Bronze Statue of Bathezid}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Instrument'''- {{:Lyran's Mystical Lute}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Cleric]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Forest Loop]], [[Ivandyr's Hoop]], [[Golden Black Sapphire Earring]], [[Blue Diamond Electrum Earring]], [[Truewind Earring]], [[Yunnb's Earring]]&lt;br /&gt;
*'''Fingers'''   - [[Moonstone Ring]], [[Band of Eternal Flame]], [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Sebilite Scale Neckguard]], [[Black Sapphire Platinum Necklace]], [[Abalone Gorget]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Jarsath Scale Helm]], [[Sebilite Scale Cap]], [[Donal's Helm of Mourning]], [[Crown of Rile]]&lt;br /&gt;
*'''Face'''      - [[Bone Mask of the Jarsath]], [[Sebilite Scale Mask]], [[Stained Cloth Mask]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Ethereal Mist Chestplate]], [[Donal's Chestplate of Mourning]]&lt;br /&gt;
*'''Arms'''      - [[Nathsar Vambraces]], [[Donal's Vambraces of Mourning]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]], [[Shroud of Veeshan]]&lt;br /&gt;
*'''Waist'''     - [[Belt of the Cenobite]], [[Mucilaginous Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]], [[Weight of the Gods]]&lt;br /&gt;
*'''Wrists'''    - [[Jarsath Scale Wrist Guards]], [[Donal's Bracer of Mourning]], [[Supple Scale Armband]]&lt;br /&gt;
*'''Legs'''      - [[Jarsath Scale Leggings]], [[Sebilite Scale Leggings]], [[Ethereal Mist Greaves]], [[Donal's Leggings of Mourning]]&lt;br /&gt;
*'''Hands'''     - [[Donal's Gauntlets of Mourning]], [[Kylong Gauntlets]], [[White Satin Gloves]], [[Vibrating Gauntlets of Infuse]]&lt;br /&gt;
*'''Feet'''      - [[Donal's Boots of Mourning]], [[Golden Efreeti Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Cone of the Mystics]], [[Rod of Oblations]], [[Left Eye of Xygoz]], [[Sprinkler of Suffering]], [[Water Sprinkler of Nem Ankh]] (pending release of epics)&lt;br /&gt;
*'''Secondary''' - [[Sarnak Battle Shield]], [[Book of Obulus]], [[Strathbone Shell Shield]], [[Shield of Elders]], [[Left Eye of Xygoz]]&lt;br /&gt;
*'''Range'''     -[[Medicine Totem]], [[Totem of the Wizened Spirits]]&lt;br /&gt;
&lt;br /&gt;
== [[Druid]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Forest Loop]], [[Earring of Woven Bark]], [[Earring of Twisted Leaves]]&lt;br /&gt;
*'''Fingers'''   - [[Golem Tear Ring]], [[Di`zok Begirding]]&lt;br /&gt;
*'''Neck'''      - [[Bone Amulet of Blade Turning]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Burynai Hide Cap]], [[Chieftain's Headress]], [[Elder Spiritist's Helm]]&lt;br /&gt;
*'''Face'''      - [[Bone Mask of the Jarsath]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Shroud of Nature]], [[Robe of Living Fungus]], [[Elder Spiritist's Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Elder Spiritist's Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Mucilaginous Girdle]], [[Girdle of Flayed Iksar]]&lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]]&lt;br /&gt;
*'''Wrists'''    - [[Elder Spiritist's Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Elder Spiritist's Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Elder Spiritist's Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Elder Spiritist's Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Luminescent Staff]]&lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]], [[Sarnak Battle Shield]]&lt;br /&gt;
*'''Range'''     - [[Totem of the Warrior Spirit]], [[Totem of the Wizened Spirits]]&lt;br /&gt;
&lt;br /&gt;
== [[Enchanter]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Earring of Blazing Energy]]&lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;br /&gt;
&lt;br /&gt;
== [[Magician]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;br /&gt;
&lt;br /&gt;
== [[Monk]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Sarnak Earring of Station]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - [[Sarnak-Hide Mask]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Robe of the Whistling Fists]], [[Fungus Covered Scale Tunic]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Siblisian Berserker Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Silken Cat-fur Girdle]], [[Golden Sash of Tranquility]]&lt;br /&gt;
*'''Shoulders''' - [[Drolvarg Mantle]], [[Meditative Blanket]], [[Tattered Mantle]]&lt;br /&gt;
*'''Wrists'''    - [[Hardened Clay Bracelet]]&lt;br /&gt;
*'''Legs'''      - [[Sarnak-hide Leggings]]&lt;br /&gt;
*'''Hands'''     - &lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Adamantite Club]], [[Jade Mace]], [[Runed Fighters Staff]], [[Tranquil Staff]]&lt;br /&gt;
*'''Secondary''' - [[Knuckle Dusters]], [[Stave of Shielding]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]], [[Totem of the Warrior Spirit]]&lt;br /&gt;
&lt;br /&gt;
== [[Necromancer]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Hammered Golden Hoop]]&lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Circlet of Shadow]] (util)&lt;br /&gt;
*'''Face'''      - [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]], [[Robe of Decay]]&lt;br /&gt;
*'''Arms'''      - [[Flayed Skin Sleeves]], [[Blighted Sleeves]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Cone of the Mystics]], [[Nightshade Scented Staff]], [[Gorgon Head Staff]]&lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]], [[Hand of the Reaper]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;br /&gt;
&lt;br /&gt;
== [[Paladin]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Deepwater Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Deepwater Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Deepwater Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - [[Deepwater Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Deepwater Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Deepwater Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Deepwater Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Ranger]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Tolan's Darkwood Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Tolan's Darkwood Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Tolan's Darkwood Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - [[Tolan's Darkwood Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Tolan's Darkwood Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Tolan's Darkwood Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Tolan's Darkwood Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Rogue]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Fingerbone Hoop]], [[Sarnak Earring of Station]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Wispy Choker of Vigor]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Mrylokar's Helm]]&lt;br /&gt;
*'''Face'''      - [[Crystal Mask]]&lt;br /&gt;
*'''Chest'''     - [[Mrylokar's Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Mrylokar's Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Siblisian Berserker Cloak]]&lt;br /&gt;
*'''Waist'''     - [[White Wolf-hide Girdle]], [[Runed Bolster Belt]]&lt;br /&gt;
*'''Shoulders''' - [[Griffon Wing Spauldors]]&lt;br /&gt;
*'''Wrists'''    - [[Hero Bracers]], [[Dragon Hero Bracer]], [[Mrylokar's Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Mrylokar's Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Mrylokar's Gauntlets]], [[Gauntlets of Potence]]&lt;br /&gt;
*'''Feet'''      - [[Mrylokar's Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Ragebringer]], [[Crystalline Spear]]&lt;br /&gt;
*'''Secondary''' - [[Blade of the Black Dragon Eye]], [[Green Jade Axe]], [[Blood Point]], [[Locustlure]], [[Sebilite Croaking Dirk]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Shadow Knight]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Blood Ember Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Blood Ember Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Blood Ember Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - [[Blood Ember Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Blood Ember Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Blood Ember Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Blood Ember Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Shaman]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Jaundiced Bone Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Jaundiced Bone Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Jaundiced Bone Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]]&lt;br /&gt;
*'''Wrists'''    - [[Jaundiced Bone Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Jaundiced Bone Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Jaundiced Bone Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Jaundiced Bone Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Warrior]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Sarnak Earring of Station]] &lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Cobalt Helm]]&lt;br /&gt;
*'''Face'''      - [[Gangrenous Beetle Mask]]&lt;br /&gt;
*'''Chest'''     - [[Cobalt Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Cobalt Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - [[Runebranded Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Poisoned Mantle]]&lt;br /&gt;
*'''Wrists'''    - [[Cobalt Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Cobalt Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Cobalt Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Cobalt Boots]], [[Incarnadine Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Blade of the Black Dragon Eye]], [[Ringed Mace of the Ykesha]], [[Sarnak Warhammer]]&lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]], [[Sarnak War Bow]]&lt;br /&gt;
&lt;br /&gt;
== [[Wizard]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Skill_Brewing</id>
		<title>Skill Brewing</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Skill_Brewing"/>
				<updated>2011-06-27T07:55:47Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Brewing Recipe List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Benefits Brewing by Aesop ==&lt;br /&gt;
&lt;br /&gt;
The one book on brewing is an excellent guide for learning the skill to near mastery levels. Unlike most skills, this one was one I didn't even bother to put one point into (not even to &amp;quot;prime&amp;quot; the skill!). The same it true for alcohol tolerance, but it would seem the this skill isn't as useful as I thought it might be for a magician-- a few drinks and I've got the intelligence of an ape (and a dumb one at that)! However, I recognize that there are a few very potent elixirs one can mix for warriors (who have little use for intelligence in the heat of battle!) who can benefit much from the bonuses alcohol can give to them at high tolerance levels!&lt;br /&gt;
&lt;br /&gt;
There is at least one recipe I know of for a brew that cannot be found in any tavern in Norrath (to the best of my knowledge!), and I know more will be found eventually. To date, it is not a very profitable skill to have, as the common brews one begins with can be had for far cheaper than they cost to make. This may change at a future date, and perhaps the harder-to-find or otherwise unfindable brews will make it a more profitable undertaking.&lt;br /&gt;
&lt;br /&gt;
== Basic Brewing Materials by Niami ==&lt;br /&gt;
&lt;br /&gt;
You're going to need to locate several things, before you try brewing. First, you need recipes. The book you can buy so far is the &amp;quot;Brewer's Limericks&amp;quot; book. The only location found so far for this is Kaladim. (There is a quest in Halas/Everfrost for more advanced brewing recipes.) Then, you need a brew barrel. These can be found in pretty much every town. They are that odd things that look like a barrel with a hose leading from it to a white trashcan.  Then you need containers for the finished product. Casks, bottles and the like can usually be found in inns and taverns. But wait, there's more. That's right - other ingredients. Some recipes will need ingredients that you can purchase at a few select shops in Norrath. Other recipes will requires foraged goodies, or creature loot (rat ears, snake scales and other such yummy stuff).&lt;br /&gt;
&lt;br /&gt;
Ok, you've located everything and are ready to try. Wade through those Brewer's Limericks, try to translate them into the ingredients needed, pop them into the brew barrel, and press combine. (You can also take the easy way out and visit the recipes section of this site for recipes if you don't want to chase books all over.) If you fail, you will get back the bottle/cask, but you will lose all the other ingredients. &lt;br /&gt;
&lt;br /&gt;
== Brewing Recipe List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable&amp;quot;&lt;br /&gt;
! Item            || Ingredients                                      || Container || Trivial&lt;br /&gt;
|-&lt;br /&gt;
| Bog juice 	  || water, snake scale 	                      || bottle    || 21&lt;br /&gt;
|-&lt;br /&gt;
| Short beer 	  || barley, hops, malt 	                      || cask 	   || 31&lt;br /&gt;
|-&lt;br /&gt;
| Khalish 	  || fruit, vegetables, water 	                      || bottle    || 31&lt;br /&gt;
|-&lt;br /&gt;
| Mead 	          || yeast, hops, malt 	                              || cask 	   || 40&lt;br /&gt;
|-&lt;br /&gt;
| Honey mead 	  || hops, malt, royal jelly, yeast 	              || cask      || 41&lt;br /&gt;
|-&lt;br /&gt;
| Heady kiola     || 2 kiola sap, water 	                      || bottle    || 46&lt;br /&gt;
|-&lt;br /&gt;
| Short ale 	  || barley, hops, water 	                      || cask 	   || 51&lt;br /&gt;
|-&lt;br /&gt;
| Ogre swill 	  || malt, yeast, froglok meat 	                      || cask 	   || 51&lt;br /&gt;
|-&lt;br /&gt;
| Fish wine 	  || water, grapes, fish 	                      || bottle    || 62&lt;br /&gt;
|-&lt;br /&gt;
| Gypsy wine 	  || grapes, wine yeast, fire beetle eye              || bottle    || 68&lt;br /&gt;
|-&lt;br /&gt;
| Ale 	          || barley, malt, water 	                      || cask 	   || 70&lt;br /&gt;
|-&lt;br /&gt;
| White wine 	  || grapes, wine yeast, foraged fruit                || bottle    || 82&lt;br /&gt;
|-&lt;br /&gt;
| Red wine 	  || grapes, wine yeast, foraged berries              || bottle    || 95&lt;br /&gt;
|-&lt;br /&gt;
| Gnomish spirits || rice, spider legs, rat ears 	              || bottle    || 101&lt;br /&gt;
|-&lt;br /&gt;
| Vodka 	  || 2 short beers, water, foraged vegetables         || bottle    || 124&lt;br /&gt;
|-&lt;br /&gt;
| Tumpy's tonic   || kiola nut, water 	                              || (none)    || 135 &lt;br /&gt;
|-&lt;br /&gt;
| Ol' Tumjim's Fierce Brew || barley, hops, yeast, malt               || cask 	   || 135&lt;br /&gt;
|-&lt;br /&gt;
| Hulgarsh 	  || 2 vodka, water, fishing bait (yields: 3 bottles) || cask      || 160 &lt;br /&gt;
|-&lt;br /&gt;
| Bleeding brain (yields 2) || vodka, spices, fire beetle eye 	      || shotglass || 168&lt;br /&gt;
|-&lt;br /&gt;
| Ginesh 	  || vegetables, water, short beer 	      || shotglass || 168&lt;br /&gt;
|-&lt;br /&gt;
| Elven wine 	  || morning dew, foraged berries, wine yeast 	      || bottle    || &amp;lt; 168&lt;br /&gt;
|-&lt;br /&gt;
| Faydwer Shaker? (untested on p99) 	  || Dwarven Ale, Elven Wine, Gnomish Spirits, Mead 	      || cask    || 188?&lt;br /&gt;
|-&lt;br /&gt;
| Minotaur Hero's Brew (yields 1 and 2 bottles) 	  || 3 Malt, 2 Short Beer, 2 Water Flask, Yeast 	      || cask    || &amp;gt; 200&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Players:Kunark_Gear</id>
		<title>Players:Kunark Gear</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Players:Kunark_Gear"/>
				<updated>2011-06-27T07:52:51Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Druid */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gear suggestions for each class for Kunark raiding (51+) characters. May include a short progression from &amp;quot;good&amp;quot; through &amp;quot;best&amp;quot; in slot, from items that could be acquired in a single group up through Kunark endgame items. For lower end raiding gear, check the [[Players:Planar Gear]] reference.&lt;br /&gt;
&lt;br /&gt;
== [[Bard]] ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''Ears'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Fingers'''   - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Neck'''      - {{:Necklace of Superiority}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Head'''      - {{:Singing Steel Helm}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Face'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Chest'''     - {{:Singing Steel Breastplate}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Arms'''      - {{:Singing Steel Vambraces}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Back'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Waist'''     - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Shoulders''' - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Wrists'''    - {{:Hardened Clay Bracelet}}, {{:Sarnak Bracer of Honor}}, {{:Singing Steel Bracer}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Legs'''      - {{:Singing Steel Greaves}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Hands'''     - {{:Gauntlets of Fiery Might}}, {{:Singing Steel Gauntlets}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Feet'''      - {{:Grey Suede Boots}}, {{:Singing Steel Boots}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Primary'''   - {{:Blued Flower Katana}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Secondary''' - {{:Singing Short Sword}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Range'''     - {{:Bronze Statue of Bathezid}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Instrument'''- {{:Lyran's Mystical Lute}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Cleric]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Forest Loop]], [[Ivandyr's Hoop]], [[Golden Black Sapphire Earring]], [[Blue Diamond Electrum Earring]], [[Truewind Earring]], [[Yunnb's Earring]]&lt;br /&gt;
*'''Fingers'''   - [[Moonstone Ring]], [[Band of Eternal Flame]], [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Sebilite Scale Neckguard]], [[Black Sapphire Platinum Necklace]], [[Abalone Gorget]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Jarsath Scale Helm]], [[Sebilite Scale Cap]], [[Donal's Helm of Mourning]], [[Crown of Rile]]&lt;br /&gt;
*'''Face'''      - [[Bone Mask of the Jarsath]], [[Sebilite Scale Mask]], [[Stained Cloth Mask]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Ethereal Mist Chestplate]], [[Donal's Chestplate of Mourning]]&lt;br /&gt;
*'''Arms'''      - [[Nathsar Vambraces]], [[Donal's Vambraces of Mourning]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]], [[Shroud of Veeshan]]&lt;br /&gt;
*'''Waist'''     - [[Belt of the Cenobite]], [[Mucilaginous Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]], [[Weight of the Gods]]&lt;br /&gt;
*'''Wrists'''    - [[Jarsath Scale Wrist Guards]], [[Donal's Bracer of Mourning]], [[Supple Scale Armband]]&lt;br /&gt;
*'''Legs'''      - [[Jarsath Scale Leggings]], [[Sebilite Scale Leggings]], [[Ethereal Mist Greaves]], [[Donal's Leggings of Mourning]]&lt;br /&gt;
*'''Hands'''     - [[Donal's Gauntlets of Mourning]], [[Kylong Gauntlets]], [[White Satin Gloves]], [[Vibrating Gauntlets of Infuse]]&lt;br /&gt;
*'''Feet'''      - [[Donal's Boots of Mourning]], [[Golden Efreeti Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Cone of the Mystics]], [[Rod of Oblations]], [[Left Eye of Xygoz]], [[Sprinkler of Suffering]], [[Water Sprinkler of Nem Ankh]] (pending release of epics)&lt;br /&gt;
*'''Secondary''' - [[Sarnak Battle Shield]], [[Book of Obulus]], [[Strathbone Shell Shield]], [[Shield of Elders]], [[Left Eye of Xygoz]]&lt;br /&gt;
*'''Range'''     -[[Medicine Totem]], [[Totem of the Wizened Spirits]]&lt;br /&gt;
&lt;br /&gt;
== [[Druid]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Forest Loop]], [[Earring of Woven Bark]], [[Earring of Twisted Leaves]]&lt;br /&gt;
*'''Fingers'''   - [[Golem Tear Ring]], [[Di`zok Begirding]]&lt;br /&gt;
*'''Neck'''      - [[Bone Amulet of Blade Turning]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Burynai Hide Cap]], [[Chieftain's Headress]], [[Elder Spiritist's Helm]]&lt;br /&gt;
*'''Face'''      - [[Bone Mask of the Jarsath]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Shroud of Nature]], [[Robe of Living Fungus]], [[Elder Spiritist's Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Elder Spiritist's Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]]&lt;br /&gt;
*'''Wrists'''    - [[Elder Spiritist's Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Elder Spiritist's Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Elder Spiritist's Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Elder Spiritist's Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Luminescent Staff]]&lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]], [[Sarnak Battle Shield]]&lt;br /&gt;
*'''Range'''     - [[Totem of the Warrior Spirit]], [[Totem of the Wizened Spirits]]&lt;br /&gt;
&lt;br /&gt;
== [[Enchanter]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Earring of Blazing Energy]]&lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;br /&gt;
&lt;br /&gt;
== [[Magician]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;br /&gt;
&lt;br /&gt;
== [[Monk]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Sarnak Earring of Station]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - [[Sarnak-Hide Mask]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Robe of the Whistling Fists]], [[Fungus Covered Scale Tunic]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Siblisian Berserker Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Silken Cat-fur Girdle]], [[Golden Sash of Tranquility]]&lt;br /&gt;
*'''Shoulders''' - [[Drolvarg Mantle]], [[Meditative Blanket]], [[Tattered Mantle]]&lt;br /&gt;
*'''Wrists'''    - [[Hardened Clay Bracelet]]&lt;br /&gt;
*'''Legs'''      - [[Sarnak-hide Leggings]]&lt;br /&gt;
*'''Hands'''     - &lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Adamantite Club]], [[Jade Mace]], [[Runed Fighters Staff]], [[Tranquil Staff]]&lt;br /&gt;
*'''Secondary''' - [[Knuckle Dusters]], [[Stave of Shielding]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]], [[Totem of the Warrior Spirit]]&lt;br /&gt;
&lt;br /&gt;
== [[Necromancer]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Hammered Golden Hoop]]&lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Circlet of Shadow]] (util)&lt;br /&gt;
*'''Face'''      - [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]], [[Robe of Decay]]&lt;br /&gt;
*'''Arms'''      - [[Flayed Skin Sleeves]], [[Blighted Sleeves]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Cone of the Mystics]], [[Nightshade Scented Staff]], [[Gorgon Head Staff]]&lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]], [[Hand of the Reaper]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;br /&gt;
&lt;br /&gt;
== [[Paladin]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Deepwater Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Deepwater Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Deepwater Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - [[Deepwater Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Deepwater Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Deepwater Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Deepwater Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Ranger]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Tolan's Darkwood Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Tolan's Darkwood Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Tolan's Darkwood Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - [[Tolan's Darkwood Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Tolan's Darkwood Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Tolan's Darkwood Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Tolan's Darkwood Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Rogue]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Fingerbone Hoop]], [[Sarnak Earring of Station]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Wispy Choker of Vigor]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Mrylokar's Helm]]&lt;br /&gt;
*'''Face'''      - [[Crystal Mask]]&lt;br /&gt;
*'''Chest'''     - [[Mrylokar's Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Mrylokar's Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Siblisian Berserker Cloak]]&lt;br /&gt;
*'''Waist'''     - [[White Wolf-hide Girdle]], [[Runed Bolster Belt]]&lt;br /&gt;
*'''Shoulders''' - [[Griffon Wing Spauldors]]&lt;br /&gt;
*'''Wrists'''    - [[Hero Bracers]], [[Dragon Hero Bracer]], [[Mrylokar's Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Mrylokar's Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Mrylokar's Gauntlets]], [[Gauntlets of Potence]]&lt;br /&gt;
*'''Feet'''      - [[Mrylokar's Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Ragebringer]], [[Crystalline Spear]]&lt;br /&gt;
*'''Secondary''' - [[Blade of the Black Dragon Eye]], [[Green Jade Axe]], [[Blood Point]], [[Locustlure]], [[Sebilite Croaking Dirk]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Shadow Knight]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Blood Ember Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Blood Ember Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Blood Ember Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - [[Blood Ember Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Blood Ember Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Blood Ember Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Blood Ember Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Shaman]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Jaundiced Bone Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Jaundiced Bone Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Jaundiced Bone Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]]&lt;br /&gt;
*'''Wrists'''    - [[Jaundiced Bone Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Jaundiced Bone Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Jaundiced Bone Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Jaundiced Bone Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Warrior]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Sarnak Earring of Station]] &lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Cobalt Helm]]&lt;br /&gt;
*'''Face'''      - [[Gangrenous Beetle Mask]]&lt;br /&gt;
*'''Chest'''     - [[Cobalt Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Cobalt Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - [[Runebranded Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Poisoned Mantle]]&lt;br /&gt;
*'''Wrists'''    - [[Cobalt Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Cobalt Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Cobalt Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Cobalt Boots]], [[Incarnadine Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Blade of the Black Dragon Eye]], [[Ringed Mace of the Ykesha]], [[Sarnak Warhammer]]&lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]], [[Sarnak War Bow]]&lt;br /&gt;
&lt;br /&gt;
== [[Wizard]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Players:Pre_Planar_Gear</id>
		<title>Players:Pre Planar Gear</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Players:Pre_Planar_Gear"/>
				<updated>2011-06-27T07:48:18Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Druid */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gear suggestions for each class for pre-planar (non-raiding) characters. Will include items that could be reasonably purchased, camped, or acquired with a single group. May include a short progression from &amp;quot;good&amp;quot; through &amp;quot;best&amp;quot; in slot. For higher end gear, check class specific [[Players:Planar Gear|Planar Gear]] (46+) and [[Players:Kunark Gear|Kunark Gear]] (51+) reference lists.&lt;br /&gt;
&lt;br /&gt;
== [[Bard]] ==&lt;br /&gt;
&lt;br /&gt;
* '''Ears'''      - [[Opalline Earring]]&lt;br /&gt;
* '''Fingers'''   - [[Golden Star Ruby Ring]], [[Electrum Star Ruby Ring]], [[Platinum Fire Wedding Ring]]&lt;br /&gt;
* '''Neck'''      - [[Cape of Midnight Mist]], [[Gypsy Medallion]]&lt;br /&gt;
* '''Head'''      - [[Crested Helm]], [[Blackened Iron Coif]], [[Skull-shaped Barbute]], [[Executioners Hood]]&lt;br /&gt;
* '''Face'''      - [[Mask of Deception]], [[Leering Mask]], [[Dented Brass Mask]]&lt;br /&gt;
* '''Chest'''     - [[Lambent Breastplate]], [[Mithril Breastplate]]&lt;br /&gt;
* '''Arms'''      - [[Mithril Vambraces]], [[Lambent Vambraces]]&lt;br /&gt;
* '''Back'''      - [[Hooded Black Cloak]], [[Cloak of Shadows]]&lt;br /&gt;
* '''Waist'''     - [[Troll-Hide Belt]], [[Thick Banded Belt]], [[Flowing Black Silk Sash]]&lt;br /&gt;
* '''Shoulders''' - [[Gilded Cloth]], [[Crested Spaulders]], [[Carnal Pauldrons]]&lt;br /&gt;
* '''Wrists'''    - [[Hero Bracers]], [[Granite Bracer]], [[Runed Mithril Bracer]]&lt;br /&gt;
* '''Legs'''      - [[Drake-Hide Leggings]], [[Silver-Plated Leggings]]&lt;br /&gt;
* '''Hands'''     - [[Lambent Gauntlets]], [[Charred Gauntlets]], [[Dark Mail Gauntlets]], [[Elf-Hide Gloves]]&lt;br /&gt;
* '''Feet'''      - [[Kobold-Hide Boots]], [[Dwarven Work Boots]]&lt;br /&gt;
&lt;br /&gt;
* '''Primary'''   - [[Crystalline Blade]], [[Runed Falchion]], [[Shark Tooth]], [[Cat O' Nine Tails]], [[Enameled Black Mace]], [[Silvery War Axe]]&lt;br /&gt;
* '''Secondary''' - [[Enchanted Fine Steel Rapier]], [[Mistmoore Battle Drums]], [[Lute of the Gypsy Princess]]&lt;br /&gt;
* '''Range'''     - [[Dragoon Dirk]], [[Runed Bone Fork]]&lt;br /&gt;
&lt;br /&gt;
== [[Cleric]] ==&lt;br /&gt;
&lt;br /&gt;
* '''Ears'''      - [[Jasper Gold Earring]], [[Ivandyr's Hoop]]&lt;br /&gt;
* '''Fingers'''   - [[Silver Jasper Ring]], [[Platinum Jasper Ring]], [[Moonstone Ring]]&lt;br /&gt;
* '''Neck'''      - Deity Specific Symbol, [[Chrysoberyl Talisman]], [[Abalone Gorget]]&lt;br /&gt;
* '''Head'''      - [[Batfang Headband]], [[Runed Circlet]], [[Nightshade Wreath]]&lt;br /&gt;
* '''Face'''      - [[Platinum Ruby Veil]], [[Polished Mithril Mask]]&lt;br /&gt;
* '''Chest'''     - [[Bloodstained Tunic]], [[Foreman's Tunic]], [[Mithril-Runed Tunic]]&lt;br /&gt;
* '''Arms'''      - [[Hollowed Bone Bracers]], [[Platinum Armband]], [[Embroidered Black Sleeves]]&lt;br /&gt;
* '''Back'''      - [[Mammoth Hide Cloak]], [[Molten Cloak]]&lt;br /&gt;
* '''Waist'''     - [[Lizardscale Belt]], [[Reed Belt]], [[Girdle of the Diligent]]&lt;br /&gt;
* '''Shoulders''' - [[Adamantite Epaulets]]&lt;br /&gt;
* '''Wrists'''    - [[Chipped Bone Bracelet]], [[Runed Mithril Bracer]], [[Bracers of the Reverent]]&lt;br /&gt;
* '''Legs'''      - [[Black Chitin Leggings]], [[Gatorscale Leggings]]&lt;br /&gt;
* '''Hands'''     - [[Split Paw Hide Gloves]]&lt;br /&gt;
* '''Feet'''      - [[Wolf Fur Slippers]], [[Golden Efreeti Boots]]&lt;br /&gt;
&lt;br /&gt;
* '''Primary'''   - [[Paw of Opolla]], [[Tainted Battleworn Morning Star]]&lt;br /&gt;
* '''Secondary''' - [[Testament of Vanear]], [[Charred Guardian Shield]]&lt;br /&gt;
* '''Range'''     - [[Small Wisdom Deity]]&lt;br /&gt;
&lt;br /&gt;
== [[Druid]] ==&lt;br /&gt;
&lt;br /&gt;
* '''Head'''      - [[Savant's Cap]], [[Batfang Headband]], [[Runed Circlet]], [[Nightshade Wreath]]&lt;br /&gt;
* '''Chest'''     - [[Foreman's Tunic]], [[Mithril-Runed Tunic]]&lt;br /&gt;
* '''Arms'''      - [[Platinum Armband]]&lt;br /&gt;
* '''Wrists'''    - [[Runed Mithril Bracer]], [[Chipped Bone Bracelet]]&lt;br /&gt;
* '''Hands'''     - [[Split Paw Hide Gloves]]&lt;br /&gt;
* '''Legs'''      - [[Gatorscale Leggings]]&lt;br /&gt;
* '''Feet'''      - [[Golden Efreeti Boots]], [[Acolyte's Anklet]], [[Wolf Fur Slippers]]&lt;br /&gt;
* '''Back'''      - [[Mammoth Hide Cloak]], [[Molten Cloak]]&lt;br /&gt;
* '''Shoulders''' - [[Prayer Cloth of Tunare]], [[Braided Ivy Cords]], [[Lizardscale Mantle]], [[Prayer Shawl]]&lt;br /&gt;
* '''Waist'''     - [[Purity Belt]],  [[Reed Belt]]&lt;br /&gt;
* '''Face'''      - [[Platinum Ruby Veil]], [[Polished Mithril Mask]]&lt;br /&gt;
* '''Neck'''      - [[Chrysoberyl Talisman]]&lt;br /&gt;
* '''Ears'''      - [[Jasper Gold Earring]]&lt;br /&gt;
* '''Fingers'''   - [[Platinum Jasper Ring]]&lt;br /&gt;
&lt;br /&gt;
* '''Primary'''   - [[Paw of Opolla]], [[Tainted Battleworn Morning Star]]&lt;br /&gt;
* '''Secondary''' - [[Paw of Opolla]], [[Testament of Vanear]]&lt;br /&gt;
* '''Range'''     - [[Small Wisdom Deity]]&lt;br /&gt;
&lt;br /&gt;
== [[Enchanter]] ==&lt;br /&gt;
&lt;br /&gt;
* '''Ears'''      - [[Opalline Earring]]&lt;br /&gt;
* '''Fingers'''   - [[Golden Star Ruby Ring]]&lt;br /&gt;
* '''Neck'''      - [[Gypsy Medallion]], [[Cat Eye Platinum Necklace]], [[Split Paw Tooth Necklace]]&lt;br /&gt;
* '''Head'''      - [[Savant's Cap]], [[Runed Cowl]], [[Siryn Hair Hood]], [[Crown of King Tranix]]&lt;br /&gt;
* '''Mask'''      - [[Incandescent Mask]], [[Platinum Star Ruby Veil]]&lt;br /&gt;
* '''Chest'''     - [[Noble's Robes]], [[Robe of the Oracle]], [[Shining Metallic Robes]], [[Robe of the Ishva]]&lt;br /&gt;
* '''Arms'''      - [[Gatorscale Sleeves]], [[Embroidered Black Sleeves]], [[Hollowed Bone Bracers]]&lt;br /&gt;
* '''Back'''      - [[Mystic Cloak]], [[Molten Cloak]]&lt;br /&gt;
* '''Waist'''     - [[Braided Cinch Cord]]&lt;br /&gt;
* '''Shoulders''' - [[Embroidered Black Cape]], [[Gilded Cloth]]&lt;br /&gt;
* '''Wrists'''    - [[Golden Cat Eye Bracelet]]&lt;br /&gt;
* '''Legs'''      - [[Drake-Hide Leggings]]&lt;br /&gt;
* '''Hands'''     - [[Impskin Gloves]], [[Dusty Bloodstained Gloves]]&lt;br /&gt;
* '''Feet'''      - [[Golden Efreeti Boots]], [[Wolf Fur Slippers]]&lt;br /&gt;
&lt;br /&gt;
* '''Primary'''   - [[Rod of Insidious Glamour]], [[Stein of Moggok]], [[Glowing Black Stone]], [[Glowing Torch]]&lt;br /&gt;
* '''Secondary''' - [[Crude Stein]], [[Rokyls Channelling Crystal]], [[Stein of Moggok]], [[Glowing Black Stone]], [[Glowing Torch]]&lt;br /&gt;
* '''Range'''     - [[Dragoon Dirk]]&lt;br /&gt;
&lt;br /&gt;
== [[Magician]] ==&lt;br /&gt;
&lt;br /&gt;
* '''Ears'''      - [[Golden Sapphire Earring]], [[Obsidian Bead Hoop]], [[Batskull Earring]], [[Ivandyr's Hoop]]&lt;br /&gt;
* '''Fingers'''   - [[Ring of Goblin Lords]], [[Rose Platinum Engagement Ring]]&lt;br /&gt;
* '''Neck'''      - [[Sapphire Platinum Necklace]], [[Petrified Erudite Heart Amulet]]&lt;br /&gt;
* '''Helm'''      - [[Savant's Cap]], [[Zaharn's Coronet]], [[Runed Cowl]]&lt;br /&gt;
* '''Face'''      - [[Sheer Bone Mask]], [[Polished Mithril Mask]]&lt;br /&gt;
* '''Chest'''     - [[Robe of the Oracle]], [[Advisor Robe]], [[Shining Metallic Robes]]&lt;br /&gt;
* '''Arms'''      - [[Embroidered Black Sleeves]], [[Gatorscale Sleeves]]&lt;br /&gt;
* '''Back'''      - [[Mystic Cloak]], [[Molten Cloak]]&lt;br /&gt;
* '''Belt'''      - [[Braided Cinch Cord]], [[Giants Reminder String]]&lt;br /&gt;
* '''Shoulder'''  - [[Embroidered Black Cape]], [[Squallsurge Shawl]], [[Pegasus Feather Cloak]]&lt;br /&gt;
* '''Wrists'''    - [[Polished Bone Bracelet]], [[Bracelet of Woven Grass]], [[Golden Chitin Bracer]]&lt;br /&gt;
* '''Legs'''      - [[Lion-Skin Leggings]], [[Black Chitin Leggings]], [[Silversilk Leggings]]&lt;br /&gt;
* '''Hands'''     - [[Impskin Gloves]]&lt;br /&gt;
* '''Feet'''      - [[Wolf Fur Slippers]], [[Golden Efreeti Boots]]&lt;br /&gt;
&lt;br /&gt;
* '''Primary'''   - [[Stein of Moggok]], [[Black Tome with Silver Runes]], [[Sacrificial Dagger]], [[Glowing Black Stone]]&lt;br /&gt;
* '''Secondary''' - [[Stein of Moggok]], [[Rokyls Channelling Crystal]], [[Glowing Black Stone]]&lt;br /&gt;
* '''Range'''     - [[Dragoon Dirk]]&lt;br /&gt;
&lt;br /&gt;
== [[Monk]] ==&lt;br /&gt;
&lt;br /&gt;
* '''Ears'''     - [[Sapphire Electrum Earring]], [[Diamondine Earring]], [[Black Sapphire Electrum Earring]]&lt;br /&gt;
* '''Fingers'''  - [[Adamantite Band]], [[Platinum Fire Wedding Ring]], [[Djarn's Amethyst Ring]]&lt;br /&gt;
* '''Neck'''     - [[Collar of Undead Protection]], [[Collar of Neshika]], [[Runed Lava Pendant]], [[Glowing Bone Collar]]&lt;br /&gt;
* '''Helm'''     - [[Fine Silk Turban]], [[Executioners Hood]], [[Crown of the Froglok Kings]], [[Crown of King Tranix]]&lt;br /&gt;
* '''Face'''     - [[Carved Ivory Mask]], [[Dented Brass Mask]], [[Pearlescent Mask]]&lt;br /&gt;
* '''Chest'''    - [[Foreman's Tunic]], [[Lockjaw Hide Vest]],  [[Robe of the Lost Circle]]&lt;br /&gt;
* '''Arms'''     - [[Drake-hide Sleeves]], [[Azure Sleeves]]&lt;br /&gt;
* '''Back'''     - [[Werewolf Skin Cloak]],[[White Wolf-hide Cloak]], [[Cloak of Shadows]], [[Hooded Black Cloak]]&lt;br /&gt;
* '''Belt'''     - [[Purity Belt]], [[Thick Leather Apron]], [[Thick Banded Belt]], [[Flowing Black Silk Sash]]&lt;br /&gt;
* '''Shoulder''' - [[Wu's Fighting Mantle]]&lt;br /&gt;
* '''Wrists'''   - [[Symbol of Loyalty to Vox]], [[Granite Bracer]]&lt;br /&gt;
* '''Legs'''     - [[Wu's Fighting Pantaloons]], [[Gatorscale Leggings]]&lt;br /&gt;
* '''Hands'''    - [[Griffon Talon Gloves]], [[Gem Inlaid Gauntlets]], [[Treant Fists]]&lt;br /&gt;
* '''Feet'''     - [[Wu's Fighting Slippers]]&lt;br /&gt;
&lt;br /&gt;
* '''Primary'''   - [[Enameled Black Mace]], [[Sharkbone Warhammer]], [[Monk|Fists]]&lt;br /&gt;
* '''Secondary''' - [[Enameled Black Mace]], [[Sharkbone Warhammer]], [[Monk|Fists]]&lt;br /&gt;
* '''Range'''     - [[Kerran Toy]], [[Antonian Javelin]]&lt;br /&gt;
&lt;br /&gt;
== [[Necromancer]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Golden Sapphire Earring]], [[Batskull Earring]], [[Ivandyr's Hoop]]&lt;br /&gt;
*'''Fingers'''   - [[Rose Platinum Engagement Ring]]&lt;br /&gt;
*'''Neck'''      - [[Sapphire Platinum Necklace]]&lt;br /&gt;
*'''Head'''      - [[Dark Circlet]], [[Runed Cowl]]&lt;br /&gt;
*'''Face'''      - [[Sheer Bone Mask]]&lt;br /&gt;
*'''Chest'''     - [[Robe of the Oracle]], [[Shining Metallic Robes]]&lt;br /&gt;
*'''Arms'''      - [[Gatorscale Sleeves]]&lt;br /&gt;
*'''Back'''      - [[Molten Cloak]], [[Mystic Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Braided Cinch Cord]]&lt;br /&gt;
*'''Shoulders''' - [[Embroidered Black Cape]]&lt;br /&gt;
*'''Wrists'''    - [[Bracelet of Woven Grass]], [[Polished Bone Bracelet]]&lt;br /&gt;
*'''Legs'''      - [[Silversilk Leggings]]&lt;br /&gt;
*'''Hands'''     - [[Impskin Gloves]]&lt;br /&gt;
*'''Feet'''      - [[Wolf Fur Slippers]], [[Golden Efreeti Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Sacrificial Dagger]], [[Harvester]], [[Rokyls Channelling Crystal]]&lt;br /&gt;
*'''Secondary''' - [[Stein of Moggok]], [[Glowing Black Stone]]&lt;br /&gt;
*'''Range'''     - [[Dagger of Marnek]]&lt;br /&gt;
&lt;br /&gt;
See also the [[Detailed Necromancer Gear Guide]].&lt;br /&gt;
&lt;br /&gt;
== [[Paladin]] ==&lt;br /&gt;
&lt;br /&gt;
* '''Ears'''      - [[Black Sapphire Electrum Earring]], [[Diamondine Earring]]&lt;br /&gt;
* '''Fingers'''   - [[Adamantite Band]]&lt;br /&gt;
* '''Neck'''      - [[Polished Mithril Torque]]&lt;br /&gt;
* '''Head'''      - [[Executioners Hood]], [[Skull-shaped Barbute]]&lt;br /&gt;
* '''Face'''      - [[Platinum Ruby Veil]], [[Grotesque Mask]]&lt;br /&gt;
* '''Chest'''     - [[Mithril Breastplate]]&lt;br /&gt;
* '''Arms'''      - [[Mithril Vambraces]], [[Vambraces of Ro]]&lt;br /&gt;
* '''Back'''      - [[Hooded Black Cloak]]&lt;br /&gt;
* '''Waist'''     - [[Thick Banded Belt]], [[Flowing Black Silk Sash]]&lt;br /&gt;
* '''Shoulders''' - [[Crested Spaulders]], [[Carnal Pauldrons]]&lt;br /&gt;
* '''Wrists'''    - [[Granite Bracer]], [[Hero Bracers]], [[Runed Mithril Bracer]]&lt;br /&gt;
* '''Legs'''      - [[Mithril Greaves]], [[Greaves of Ro]]&lt;br /&gt;
* '''Hands'''     - [[Dark Mail Gauntlets]]&lt;br /&gt;
* '''Feet'''      - [[Dwarven Work Boots]], [[Boots of Ro]]&lt;br /&gt;
&lt;br /&gt;
* '''Primary'''   - [[Mithril Two-Handed Sword]], [[Ghoulbane]]&lt;br /&gt;
* '''Secondary''' - [[Aegis of Life]], [[Cracked Darkwood Shield]], [[Charred Guardian Shield]], [[Crested Mistmoore Shield]]&lt;br /&gt;
* '''Range'''     - [[Preserved Split Paw Eye]]&lt;br /&gt;
&lt;br /&gt;
== [[Ranger]] ==&lt;br /&gt;
&lt;br /&gt;
* '''Ears''':     -&lt;br /&gt;
* '''Fingers''':  - [[Jagged Band]], [[Fire Emerald Platinum Ring]], [[Djarn's Amethyst Ring]]&lt;br /&gt;
* '''Neck''':     - &lt;br /&gt;
* '''Head'''      - [[Executioners Hood]], [[Blackened Iron Coif]], [[Crested Helm]]&lt;br /&gt;
* '''Face'''      - [[Dented Brass Mask]]&lt;br /&gt;
* '''Chest'''     - [[Brigandine Tunic]], [[Mithril Breastplate]]&lt;br /&gt;
* '''Arms'''      - [[Mithril Vambraces]]&lt;br /&gt;
* '''Back'''      - [[Mammoth Hide Cloak]], [[Werewolf Skin Cloak]]&lt;br /&gt;
* '''Waist'''     - [[Thick Banded Belt]], [[Flowing Black Silk Sash]]&lt;br /&gt;
* '''Shoulders''' - [[Bloodstained Mantle]], [[Crested Spaulders]]&lt;br /&gt;
* '''Wrists'''    - [[Hero Bracers]]&lt;br /&gt;
* '''Legs'''      - [[Mithril Greaves]]&lt;br /&gt;
* '''Hands'''     -&lt;br /&gt;
* '''Feet'''      - [[Kobold-Hide Boots]], [[Dwarven Work Boots]]&lt;br /&gt;
&lt;br /&gt;
* '''Primary'''   - [[Orc Impaler]], [[Mithril Two-Handed Sword]], [[Short Sword of Morin]], [[Short Sword of the Ykesha]]&lt;br /&gt;
* '''Secondary''' - [[Ebony Bladed Sword]], [[Polished Granite Tomahawk]], [[Short Sword of the Ykesha]]&lt;br /&gt;
* '''Range'''     - [[Trueshot Longbow]], [[Runed Oak Bow]]&lt;br /&gt;
&lt;br /&gt;
== [[Rogue]] ==&lt;br /&gt;
&lt;br /&gt;
* '''Ears'''      - [[Golden Amber Earring]]&lt;br /&gt;
* '''Fingers'''   - [[Jagged Band]], [[Fire Emerald Platinum Ring]]&lt;br /&gt;
* '''Neck'''      - [[Sapphire Platinum Necklace]], [[Runed Lava Pendant]]&lt;br /&gt;
* '''Head'''      - [[Executioners Hood]], [[Crested Helm]]&lt;br /&gt;
* '''Face'''      - [[Dented Brass Mask]], [[Platinum Ruby Veil]]&lt;br /&gt;
* '''Chest'''     - [[Brigandine Tunic]], [[Mithril Breastplate]]&lt;br /&gt;
* '''Arms'''      - [[Platinum Armband]], [[Bone Armplates]], [[Mithril Vambraces]]&lt;br /&gt;
* '''Back'''      - [[Werewolf Skin Cloak]], [[Cloak of Shadows]], [[Hooded Black Cloak]]&lt;br /&gt;
* '''Waist'''     - [[Drakescale Belt]], [[Troll-Hide Belt]], [[Thick Banded Belt]], [[Flowing Black Silk Sash]]&lt;br /&gt;
* '''Shoulders''' - [[Bloodstained Mantle]]&lt;br /&gt;
* '''Wrists'''    - [[Fire Emerald Golden Bracelet]], [[Hero Bracers]]&lt;br /&gt;
* '''Legs'''      - [[Drake-Hide Leggings]], [[Silver-Plated Leggings]], [[Mithril Greaves]]&lt;br /&gt;
* '''Hands'''     - [[Elf-Hide Gloves]]&lt;br /&gt;
* '''Feet'''      - [[Kobold-Hide Boots]], [[Dwarven Work Boots]]&lt;br /&gt;
&lt;br /&gt;
* '''Primary'''   - [[Serrated Bone Dirk]] (under level 27 only), [[Gloomwater Harpoon]]&lt;br /&gt;
* '''Secondary''' - [[Stiletto of the Bloodclaw]], [[Obsidian Shard]], [[Gloomwater Harpoon]]&lt;br /&gt;
* '''Range'''     - Longbow, [[Dragoon Dirk]], [[Runed Bone Fork]]&lt;br /&gt;
&lt;br /&gt;
== [[Shadow Knight]] ==&lt;br /&gt;
&lt;br /&gt;
* '''Ears'''      - [[Golden Sapphire Earring]], [[Diamondine Earring]], [[Ivandyr's Hoop]], [[Black Sapphire Electrum Earring]]&lt;br /&gt;
* '''Fingers'''   - [[Platinum Fire Wedding Ring]]&lt;br /&gt;
* '''Neck'''      - Fine Plate Collar, [[Polished Mithril Torque]], [[Glowing Bone Collar]]&lt;br /&gt;
* '''Head'''      - [[Skull-shaped Barbute]], [[Darkforge Helm]]&lt;br /&gt;
* '''Face'''      - Fine Plate Visor, [[Carved Ivory Mask]]&lt;br /&gt;
* '''Chest'''     - [[Enameled Black Chestplate]], [[Darkforge Breastplate]]&lt;br /&gt;
* '''Arms'''      - [[Azure Sleeves]], [[Darkforge Vambraces]]&lt;br /&gt;
* '''Back'''      - [[Cloak of the Ice Bear]], [[Hooded Black Cloak]], [[Cloak of Shadows]]&lt;br /&gt;
* '''Waist'''     - [[Black Iron Girdle]], [[Thick Banded Belt]], [[Flowing Black Silk Sash]]&lt;br /&gt;
* '''Shoulders''' - [[Crested Spaulders]]&lt;br /&gt;
* '''Wrists'''    - [[Darkforge Bracer]], [[Hero Bracers]], [[Granite Bracer]]&lt;br /&gt;
* '''Legs'''      - [[Darkforge Greaves]]&lt;br /&gt;
* '''Hands'''     - [[Dark Mail Gauntlets]], [[Darkforge Gauntlets]]&lt;br /&gt;
* '''Feet'''      - [[Darkforge Boots]]&lt;br /&gt;
&lt;br /&gt;
* '''Primary'''   - [[Mithril Two-Handed Sword]], [[Dark Reaver]]&lt;br /&gt;
* '''Secondary''' - &lt;br /&gt;
* '''Range'''     - [[Runed Bone Fork]], [[Runed Oak Bow]]&lt;br /&gt;
&lt;br /&gt;
== [[Shaman]] ==&lt;br /&gt;
&lt;br /&gt;
* '''Ears'''      - [[Ivandyr's Hoop]], [[Jasper Gold Earring]]&lt;br /&gt;
* '''Fingers'''   - [[Platinum Jasper Ring]], [[Platinum Fire Wedding Ring]]&lt;br /&gt;
* '''Neck'''      - [[Regent Symbol of Innoruuk]], [[Chrysoberyl Talisman]]&lt;br /&gt;
* '''Head'''      - [[Batfang Headband]], [[Runed Circlet]], [[Nightshade Wreath]], [[Totemic Helm]]&lt;br /&gt;
* '''Face'''      - [[Platinum Ruby Veil]], [[Bloodstone Eyepatch]], [[Polished Mithril Mask]]&lt;br /&gt;
* '''Chest'''     - [[Bloodstained Tunic]], [[Foreman's Tunic]], [[Totemic Breastplate]]&lt;br /&gt;
* '''Arms'''      - [[Hollowed Bone Bracers]], [[Platinum Armband]], [[Totemic Vambraces]]&lt;br /&gt;
* '''Back'''      - [[Mammoth Hide Cloak]], [[Totemic Cloak]], [[Molten Cloak]]&lt;br /&gt;
* '''Waist'''     - [[Purity Belt]], [[Black Iron Girdle]], [[Flayed Turmoilskin Belt]], [[Reed Belt]]&lt;br /&gt;
* '''Shoulders''' - [[Prayer Shawl]], [[Lizardscale Mantle]]&lt;br /&gt;
* '''Wrists'''    - [[Chipped Bone Bracelet]], [[Runed Mithril Bracer]]&lt;br /&gt;
* '''Legs'''      - [[Gatorscale Leggings]]&lt;br /&gt;
* '''Hands'''     - [[Split Paw Hide Gloves]]&lt;br /&gt;
* '''Feet'''      - [[Wolf Fur Slippers]], [[Totemic Boots]], [[Golden Efreeti Boots]]&lt;br /&gt;
&lt;br /&gt;
* '''Primary'''   - [[Gloomwater Harpoon]], [[Sharkbone Warhammer]], [[Tainted Battleworn Morning Star]], [[Paw of Opolla]], [[Mortificator Staff]]&lt;br /&gt;
* '''Secondary''' - [[Testament of Vanear]], [[Charred Guardian Shield]]&lt;br /&gt;
* '''Range'''     - [[Darksea Harpoon]], [[Ebon War Spear]]&lt;br /&gt;
&lt;br /&gt;
== [[Warrior]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Diamondine Earring]]&lt;br /&gt;
*'''Fingers'''   - [[Platinum Fire Wedding Ring]], [[Djarn's Amethyst Ring]]&lt;br /&gt;
*'''Neck'''      - Gold/Black Pearl Choker, Fine Plate&lt;br /&gt;
*'''Head'''      - [[Skull-shaped Barbute]]&lt;br /&gt;
*'''Face'''      - [[Grotesque Mask]]&lt;br /&gt;
*'''Chest'''     - [[Crafted Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Crafted Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Cloak of Shadows]], [[Hooded Black Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Thick Leather Apron]], [[Thick Banded Belt]], [[Flowing Black Silk Sash]]&lt;br /&gt;
*'''Shoulders''' - [[Crested Spaulders]]&lt;br /&gt;
*'''Wrists'''    - [[Crafted Bracers]], [[Hero Bracers]], [[Granite Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Crafted Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Crafted Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Crafted Plate Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Obsidian Shard]], [[Short Sword of the Ykesha]]&lt;br /&gt;
*'''Secondary''' - [[Obsidian Shard]], [[Short Sword of the Ykesha]]&lt;br /&gt;
*'''Range'''     - [[Runed Bone Fork]]&lt;br /&gt;
&lt;br /&gt;
== [[Wizard]] ==&lt;br /&gt;
&lt;br /&gt;
* '''Ears''':     - [[Batskull Earring]], [[Ivandyr's Hoop]]&lt;br /&gt;
* '''Fingers''':  - [[Moonstone Ring]]&lt;br /&gt;
* '''Neck'''      - [[Sapphire Platinum Necklace]], [[Black Sapphire Platinum Necklace]]&lt;br /&gt;
* '''Head'''      - [[Runed Cowl]]&lt;br /&gt;
* '''Face'''      - [[Sheer Bone Mask]]&lt;br /&gt;
* '''Chest'''     - [[Flowing Black Robe]], [[Shining Metallic Robes]]&lt;br /&gt;
* '''Arms'''      - [[Embroidered Black Sleeves]]&lt;br /&gt;
* '''Back'''      - [[Mystic Cloak]]&lt;br /&gt;
* '''Waist'''     - [[Braided Cinch Cord]]&lt;br /&gt;
* '''Shoulders''' - [[Embroidered Black Cape]]&lt;br /&gt;
* '''Wrists'''    - [[Bracelet of Woven Grass]], [[Golden Chitin Bracer]]&lt;br /&gt;
* '''Legs'''      - [[Silversilk Leggings]], [[Black Chitin Leggings]]&lt;br /&gt;
* '''Hands'''     - [[Impskin Gloves]]&lt;br /&gt;
* '''Feet'''      - [[Golden Efreeti Boots]]&lt;br /&gt;
&lt;br /&gt;
* '''Primary'''   - [[Staff of the Wheel]]&lt;br /&gt;
* '''Secondary''' - [[Stein of Moggok]], [[Glowing Black Stone]]&lt;br /&gt;
* '''Range'''     - [[Dragoon Dirk]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Players:Kunark_Gear</id>
		<title>Players:Kunark Gear</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Players:Kunark_Gear"/>
				<updated>2011-06-27T07:46:25Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Druid */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gear suggestions for each class for Kunark raiding (51+) characters. May include a short progression from &amp;quot;good&amp;quot; through &amp;quot;best&amp;quot; in slot, from items that could be acquired in a single group up through Kunark endgame items. For lower end raiding gear, check the [[Players:Planar Gear]] reference.&lt;br /&gt;
&lt;br /&gt;
== [[Bard]] ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''Ears'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Fingers'''   - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Neck'''      - {{:Necklace of Superiority}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Head'''      - {{:Singing Steel Helm}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Face'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Chest'''     - {{:Singing Steel Breastplate}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Arms'''      - {{:Singing Steel Vambraces}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Back'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Waist'''     - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Shoulders''' - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Wrists'''    - {{:Hardened Clay Bracelet}}, {{:Sarnak Bracer of Honor}}, {{:Singing Steel Bracer}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Legs'''      - {{:Singing Steel Greaves}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Hands'''     - {{:Gauntlets of Fiery Might}}, {{:Singing Steel Gauntlets}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Feet'''      - {{:Grey Suede Boots}}, {{:Singing Steel Boots}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Primary'''   - {{:Blued Flower Katana}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Secondary''' - {{:Singing Short Sword}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Range'''     - {{:Bronze Statue of Bathezid}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Instrument'''- {{:Lyran's Mystical Lute}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Cleric]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Forest Loop]], [[Ivandyr's Hoop]], [[Golden Black Sapphire Earring]], [[Blue Diamond Electrum Earring]], [[Truewind Earring]], [[Yunnb's Earring]]&lt;br /&gt;
*'''Fingers'''   - [[Moonstone Ring]], [[Band of Eternal Flame]], [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Sebilite Scale Neckguard]], [[Black Sapphire Platinum Necklace]], [[Abalone Gorget]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Jarsath Scale Helm]], [[Sebilite Scale Cap]], [[Donal's Helm of Mourning]], [[Crown of Rile]]&lt;br /&gt;
*'''Face'''      - [[Bone Mask of the Jarsath]], [[Sebilite Scale Mask]], [[Stained Cloth Mask]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Ethereal Mist Chestplate]], [[Donal's Chestplate of Mourning]]&lt;br /&gt;
*'''Arms'''      - [[Nathsar Vambraces]], [[Donal's Vambraces of Mourning]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]], [[Shroud of Veeshan]]&lt;br /&gt;
*'''Waist'''     - [[Belt of the Cenobite]], [[Mucilaginous Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]], [[Weight of the Gods]]&lt;br /&gt;
*'''Wrists'''    - [[Jarsath Scale Wrist Guards]], [[Donal's Bracer of Mourning]], [[Supple Scale Armband]]&lt;br /&gt;
*'''Legs'''      - [[Jarsath Scale Leggings]], [[Sebilite Scale Leggings]], [[Ethereal Mist Greaves]], [[Donal's Leggings of Mourning]]&lt;br /&gt;
*'''Hands'''     - [[Donal's Gauntlets of Mourning]], [[Kylong Gauntlets]], [[White Satin Gloves]], [[Vibrating Gauntlets of Infuse]]&lt;br /&gt;
*'''Feet'''      - [[Donal's Boots of Mourning]], [[Golden Efreeti Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Cone of the Mystics]], [[Rod of Oblations]], [[Left Eye of Xygoz]], [[Sprinkler of Suffering]], [[Water Sprinkler of Nem Ankh]] (pending release of epics)&lt;br /&gt;
*'''Secondary''' - [[Sarnak Battle Shield]], [[Book of Obulus]], [[Strathbone Shell Shield]], [[Shield of Elders]], [[Left Eye of Xygoz]]&lt;br /&gt;
*'''Range'''     -[[Medicine Totem]], [[Totem of the Wizened Spirits]]&lt;br /&gt;
&lt;br /&gt;
== [[Druid]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Forest Loop]], [[Earring of Woven Bark]], [[Earring of Twisted Leaves]]&lt;br /&gt;
*'''Fingers'''   - [[Golem Tear Ring]], [[Di`zok Begirding]]&lt;br /&gt;
*'''Neck'''      - [[Bone Amulet of Blade Turning]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Burynai Hide Cap]], [[Chieftain's Headress]], [[Elder Spiritist's Helm]]&lt;br /&gt;
*'''Face'''      - [[Bone Mask of the Jarsath]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Shroud of Nature]], [[Robe of Living Fungus]], [[Elder Spiritist's Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Elder Spiritist's Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]]&lt;br /&gt;
*'''Wrists'''    - [[Elder Spiritist's Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Elder Spiritist's Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Elder Spiritist's Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Elder Spiritist's Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   -&lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]], [[Sarnak Battle Shield]]&lt;br /&gt;
*'''Range'''     - [[Totem of the Warrior Spirit]], [[Totem of the Wizened Spirits]]&lt;br /&gt;
&lt;br /&gt;
== [[Enchanter]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Earring of Blazing Energy]]&lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;br /&gt;
&lt;br /&gt;
== [[Magician]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;br /&gt;
&lt;br /&gt;
== [[Monk]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Sarnak Earring of Station]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - [[Sarnak-Hide Mask]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Robe of the Whistling Fists]], [[Fungus Covered Scale Tunic]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Siblisian Berserker Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Silken Cat-fur Girdle]], [[Golden Sash of Tranquility]]&lt;br /&gt;
*'''Shoulders''' - [[Drolvarg Mantle]], [[Meditative Blanket]], [[Tattered Mantle]]&lt;br /&gt;
*'''Wrists'''    - [[Hardened Clay Bracelet]]&lt;br /&gt;
*'''Legs'''      - [[Sarnak-hide Leggings]]&lt;br /&gt;
*'''Hands'''     - &lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Adamantite Club]], [[Jade Mace]], [[Runed Fighters Staff]], [[Tranquil Staff]]&lt;br /&gt;
*'''Secondary''' - [[Knuckle Dusters]], [[Stave of Shielding]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]], [[Totem of the Warrior Spirit]]&lt;br /&gt;
&lt;br /&gt;
== [[Necromancer]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Hammered Golden Hoop]]&lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Circlet of Shadow]] (util)&lt;br /&gt;
*'''Face'''      - [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]], [[Robe of Decay]]&lt;br /&gt;
*'''Arms'''      - [[Flayed Skin Sleeves]], [[Blighted Sleeves]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Cone of the Mystics]], [[Nightshade Scented Staff]], [[Gorgon Head Staff]]&lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]], [[Hand of the Reaper]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;br /&gt;
&lt;br /&gt;
== [[Paladin]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Deepwater Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Deepwater Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Deepwater Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - [[Deepwater Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Deepwater Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Deepwater Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Deepwater Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Ranger]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Tolan's Darkwood Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Tolan's Darkwood Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Tolan's Darkwood Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - [[Tolan's Darkwood Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Tolan's Darkwood Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Tolan's Darkwood Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Tolan's Darkwood Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Rogue]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Fingerbone Hoop]], [[Sarnak Earring of Station]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Wispy Choker of Vigor]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Mrylokar's Helm]]&lt;br /&gt;
*'''Face'''      - [[Crystal Mask]]&lt;br /&gt;
*'''Chest'''     - [[Mrylokar's Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Mrylokar's Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Siblisian Berserker Cloak]]&lt;br /&gt;
*'''Waist'''     - [[White Wolf-hide Girdle]], [[Runed Bolster Belt]]&lt;br /&gt;
*'''Shoulders''' - [[Griffon Wing Spauldors]]&lt;br /&gt;
*'''Wrists'''    - [[Hero Bracers]], [[Dragon Hero Bracer]], [[Mrylokar's Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Mrylokar's Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Mrylokar's Gauntlets]], [[Gauntlets of Potence]]&lt;br /&gt;
*'''Feet'''      - [[Mrylokar's Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Ragebringer]], [[Crystalline Spear]]&lt;br /&gt;
*'''Secondary''' - [[Blade of the Black Dragon Eye]], [[Green Jade Axe]], [[Blood Point]], [[Locustlure]], [[Sebilite Croaking Dirk]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Shadow Knight]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Blood Ember Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Blood Ember Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Blood Ember Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - [[Blood Ember Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Blood Ember Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Blood Ember Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Blood Ember Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Shaman]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Jaundiced Bone Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Jaundiced Bone Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Jaundiced Bone Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]]&lt;br /&gt;
*'''Wrists'''    - [[Jaundiced Bone Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Jaundiced Bone Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Jaundiced Bone Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Jaundiced Bone Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Warrior]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Sarnak Earring of Station]] &lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Cobalt Helm]]&lt;br /&gt;
*'''Face'''      - [[Gangrenous Beetle Mask]]&lt;br /&gt;
*'''Chest'''     - [[Cobalt Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Cobalt Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - [[Runebranded Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Poisoned Mantle]]&lt;br /&gt;
*'''Wrists'''    - [[Cobalt Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Cobalt Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Cobalt Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Cobalt Boots]], [[Incarnadine Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Blade of the Black Dragon Eye]], [[Ringed Mace of the Ykesha]], [[Sarnak Warhammer]]&lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]], [[Sarnak War Bow]]&lt;br /&gt;
&lt;br /&gt;
== [[Wizard]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Players:Kunark_Gear</id>
		<title>Players:Kunark Gear</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Players:Kunark_Gear"/>
				<updated>2011-06-27T07:45:48Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Druid */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gear suggestions for each class for Kunark raiding (51+) characters. May include a short progression from &amp;quot;good&amp;quot; through &amp;quot;best&amp;quot; in slot, from items that could be acquired in a single group up through Kunark endgame items. For lower end raiding gear, check the [[Players:Planar Gear]] reference.&lt;br /&gt;
&lt;br /&gt;
== [[Bard]] ==&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''Ears'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Fingers'''   - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Neck'''      - {{:Necklace of Superiority}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Head'''      - {{:Singing Steel Helm}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Face'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Chest'''     - {{:Singing Steel Breastplate}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Arms'''      - {{:Singing Steel Vambraces}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Back'''      - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Waist'''     - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Shoulders''' - &lt;br /&gt;
&amp;lt;li&amp;gt;'''Wrists'''    - {{:Hardened Clay Bracelet}}, {{:Sarnak Bracer of Honor}}, {{:Singing Steel Bracer}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Legs'''      - {{:Singing Steel Greaves}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Hands'''     - {{:Gauntlets of Fiery Might}}, {{:Singing Steel Gauntlets}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Feet'''      - {{:Grey Suede Boots}}, {{:Singing Steel Boots}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Primary'''   - {{:Blued Flower Katana}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Secondary''' - {{:Singing Short Sword}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Range'''     - {{:Bronze Statue of Bathezid}}&lt;br /&gt;
&amp;lt;li&amp;gt;'''Instrument'''- {{:Lyran's Mystical Lute}}&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Cleric]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Forest Loop]], [[Ivandyr's Hoop]], [[Golden Black Sapphire Earring]], [[Blue Diamond Electrum Earring]], [[Truewind Earring]], [[Yunnb's Earring]]&lt;br /&gt;
*'''Fingers'''   - [[Moonstone Ring]], [[Band of Eternal Flame]], [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Sebilite Scale Neckguard]], [[Black Sapphire Platinum Necklace]], [[Abalone Gorget]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Jarsath Scale Helm]], [[Sebilite Scale Cap]], [[Donal's Helm of Mourning]], [[Crown of Rile]]&lt;br /&gt;
*'''Face'''      - [[Bone Mask of the Jarsath]], [[Sebilite Scale Mask]], [[Stained Cloth Mask]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Ethereal Mist Chestplate]], [[Donal's Chestplate of Mourning]]&lt;br /&gt;
*'''Arms'''      - [[Nathsar Vambraces]], [[Donal's Vambraces of Mourning]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]], [[Shroud of Veeshan]]&lt;br /&gt;
*'''Waist'''     - [[Belt of the Cenobite]], [[Mucilaginous Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]], [[Weight of the Gods]]&lt;br /&gt;
*'''Wrists'''    - [[Jarsath Scale Wrist Guards]], [[Donal's Bracer of Mourning]], [[Supple Scale Armband]]&lt;br /&gt;
*'''Legs'''      - [[Jarsath Scale Leggings]], [[Sebilite Scale Leggings]], [[Ethereal Mist Greaves]], [[Donal's Leggings of Mourning]]&lt;br /&gt;
*'''Hands'''     - [[Donal's Gauntlets of Mourning]], [[Kylong Gauntlets]], [[White Satin Gloves]], [[Vibrating Gauntlets of Infuse]]&lt;br /&gt;
*'''Feet'''      - [[Donal's Boots of Mourning]], [[Golden Efreeti Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Cone of the Mystics]], [[Rod of Oblations]], [[Left Eye of Xygoz]], [[Sprinkler of Suffering]], [[Water Sprinkler of Nem Ankh]] (pending release of epics)&lt;br /&gt;
*'''Secondary''' - [[Sarnak Battle Shield]], [[Book of Obulus]], [[Strathbone Shell Shield]], [[Shield of Elders]], [[Left Eye of Xygoz]]&lt;br /&gt;
*'''Range'''     -[[Medicine Totem]], [[Totem of the Wizened Spirits]]&lt;br /&gt;
&lt;br /&gt;
== [[Druid]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Forest Loop]], [[Earring of Woven Bark]], [[Earring of Twisted Leaves]]&lt;br /&gt;
*'''Fingers'''   - [[Golem Tear Ring]], [[Di`zok Begirding]]&lt;br /&gt;
*'''Neck'''      - [[Bone Amulet of Blade Turning]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Burynai Hide Cap]], [[Chieftain's Headress]], [[Elder Spiritist's Helm]]&lt;br /&gt;
*'''Face'''      - [[Bone Mask of the Jarsath]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Shroud of Nature]], [[Robe of Living Fungus]], [[Elder Spiritist's Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Elder Spiritist's Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]]&lt;br /&gt;
*'''Wrists'''    - [[Elder Spiritist's Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Elder Spiritist's Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Elder Spiritist's Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Elder Spiritist's Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   -&lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]], [[Sarnak Battle Shield]]&lt;br /&gt;
*'''Range'''     - [[Totem of the Warrior Spirit]]&lt;br /&gt;
&lt;br /&gt;
== [[Enchanter]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Earring of Blazing Energy]]&lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;br /&gt;
&lt;br /&gt;
== [[Magician]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;br /&gt;
&lt;br /&gt;
== [[Monk]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Sarnak Earring of Station]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - [[Sarnak-Hide Mask]], [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Robe of the Whistling Fists]], [[Fungus Covered Scale Tunic]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Siblisian Berserker Cloak]]&lt;br /&gt;
*'''Waist'''     - [[Silken Cat-fur Girdle]], [[Golden Sash of Tranquility]]&lt;br /&gt;
*'''Shoulders''' - [[Drolvarg Mantle]], [[Meditative Blanket]], [[Tattered Mantle]]&lt;br /&gt;
*'''Wrists'''    - [[Hardened Clay Bracelet]]&lt;br /&gt;
*'''Legs'''      - [[Sarnak-hide Leggings]]&lt;br /&gt;
*'''Hands'''     - &lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Adamantite Club]], [[Jade Mace]], [[Runed Fighters Staff]], [[Tranquil Staff]]&lt;br /&gt;
*'''Secondary''' - [[Knuckle Dusters]], [[Stave of Shielding]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]], [[Totem of the Warrior Spirit]]&lt;br /&gt;
&lt;br /&gt;
== [[Necromancer]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Hammered Golden Hoop]]&lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Circlet of Shadow]] (util)&lt;br /&gt;
*'''Face'''      - [[Enshrouded Veil]]&lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]], [[Robe of Decay]]&lt;br /&gt;
*'''Arms'''      - [[Flayed Skin Sleeves]], [[Blighted Sleeves]]&lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Cone of the Mystics]], [[Nightshade Scented Staff]], [[Gorgon Head Staff]]&lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]], [[Hand of the Reaper]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;br /&gt;
&lt;br /&gt;
== [[Paladin]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Deepwater Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Deepwater Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Deepwater Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - [[Deepwater Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Deepwater Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Deepwater Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Deepwater Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Ranger]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Tolan's Darkwood Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Tolan's Darkwood Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Tolan's Darkwood Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - [[Tolan's Darkwood Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Tolan's Darkwood Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Tolan's Darkwood Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Tolan's Darkwood Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Rogue]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Fingerbone Hoop]], [[Sarnak Earring of Station]]&lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Wispy Choker of Vigor]], [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Mrylokar's Helm]]&lt;br /&gt;
*'''Face'''      - [[Crystal Mask]]&lt;br /&gt;
*'''Chest'''     - [[Mrylokar's Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Mrylokar's Vambraces]]&lt;br /&gt;
*'''Back'''      - [[Siblisian Berserker Cloak]]&lt;br /&gt;
*'''Waist'''     - [[White Wolf-hide Girdle]], [[Runed Bolster Belt]]&lt;br /&gt;
*'''Shoulders''' - [[Griffon Wing Spauldors]]&lt;br /&gt;
*'''Wrists'''    - [[Hero Bracers]], [[Dragon Hero Bracer]], [[Mrylokar's Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Mrylokar's Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Mrylokar's Gauntlets]], [[Gauntlets of Potence]]&lt;br /&gt;
*'''Feet'''      - [[Mrylokar's Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Ragebringer]], [[Crystalline Spear]]&lt;br /&gt;
*'''Secondary''' - [[Blade of the Black Dragon Eye]], [[Green Jade Axe]], [[Blood Point]], [[Locustlure]], [[Sebilite Croaking Dirk]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Shadow Knight]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Blood Ember Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Blood Ember Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Blood Ember Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - [[Blood Ember Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Blood Ember Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Blood Ember Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Blood Ember Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Shaman]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - [[Golem Tear Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Jaundiced Bone Helm]]&lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Jaundiced Bone Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Jaundiced Bone Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - [[Obulus Death Shroud]]&lt;br /&gt;
*'''Wrists'''    - [[Jaundiced Bone Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Jaundiced Bone Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Jaundiced Bone Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Jaundiced Bone Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]]&lt;br /&gt;
&lt;br /&gt;
== [[Warrior]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - [[Sarnak Earring of Station]] &lt;br /&gt;
*'''Fingers'''   - [[Gem Encrusted Ring]]&lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - [[Cobalt Helm]]&lt;br /&gt;
*'''Face'''      - [[Gangrenous Beetle Mask]]&lt;br /&gt;
*'''Chest'''     - [[Cobalt Breastplate]]&lt;br /&gt;
*'''Arms'''      - [[Cobalt Vambraces]]&lt;br /&gt;
*'''Back'''      - &lt;br /&gt;
*'''Waist'''     - [[Runebranded Girdle]]&lt;br /&gt;
*'''Shoulders''' - [[Poisoned Mantle]]&lt;br /&gt;
*'''Wrists'''    - [[Cobalt Bracer]]&lt;br /&gt;
*'''Legs'''      - [[Cobalt Greaves]]&lt;br /&gt;
*'''Hands'''     - [[Cobalt Gauntlets]]&lt;br /&gt;
*'''Feet'''      - [[Cobalt Boots]], [[Incarnadine Boots]]&lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - [[Blade of the Black Dragon Eye]], [[Ringed Mace of the Ykesha]], [[Sarnak Warhammer]]&lt;br /&gt;
*'''Secondary''' - &lt;br /&gt;
*'''Range'''     - [[Idol of the Thorned]], [[Sarnak War Bow]]&lt;br /&gt;
&lt;br /&gt;
== [[Wizard]] ==&lt;br /&gt;
&lt;br /&gt;
*'''Ears'''      - &lt;br /&gt;
*'''Fingers'''   - &lt;br /&gt;
*'''Neck'''      - [[Necklace of Superiority]]&lt;br /&gt;
*'''Head'''      - &lt;br /&gt;
*'''Face'''      - &lt;br /&gt;
*'''Chest'''     - [[Froglok Bonecaster's Robe]], [[Tolapumj's Robe]], [[Loam Encrusted Robe]], [[Mana Robe]]&lt;br /&gt;
*'''Arms'''      - &lt;br /&gt;
*'''Back'''      - [[Hierophant's Cloak]]&lt;br /&gt;
*'''Waist'''     - &lt;br /&gt;
*'''Shoulders''' - &lt;br /&gt;
*'''Wrists'''    - &lt;br /&gt;
*'''Legs'''      - &lt;br /&gt;
*'''Hands'''     - [[Ancient Shissar Gauntlet]]&lt;br /&gt;
*'''Feet'''      - &lt;br /&gt;
&lt;br /&gt;
*'''Primary'''   - &lt;br /&gt;
*'''Secondary''' - [[Book of Obulus]]&lt;br /&gt;
*'''Range'''     - [[Crypt Master`s Conjuring Stone]]&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Druid</id>
		<title>Druid</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Druid"/>
				<updated>2011-06-27T07:43:10Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Miscellaneous Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:left;margin-right:20px;&amp;quot;&amp;gt;&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
[[File:druid.gif|frame]]&lt;br /&gt;
Druids are disciples of the wilds, following the teachings of the Norrathian gods of nature. Druids are primarily a magic-using class, with the ability to wear leather armor and wield blunt weapons and scimitars.&lt;br /&gt;
&lt;br /&gt;
Druidic magic takes many forms, allowing the druid to fill a wide variety of roles when in a group or adventuring alone. Druids possess excellent healing abilities, powerful mana and health regenerative spells, and valuable enhancements that improve the health and armor of their group.&lt;br /&gt;
&lt;br /&gt;
Offensively, druids are both powerful and versatile. They have access to fire and cold-based damage spells, a selection of disease and swarm spells that damage their enemies over time, and devastating banishment spells focused upon unnaturally summoned creatures. Druids also gain some of the best travel spells, including the ability to speed up their group's movement and teleport their group to distant regions.&lt;br /&gt;
&lt;br /&gt;
Druids are a well-rounded class, prospering in both solo and grouped situations. An experienced druid is able to adventure alone, but is equally at home in a group. The druid is an excellent class for players who enjoy a variety of play styles and options.&lt;br /&gt;
&lt;br /&gt;
= Creation Guide =&lt;br /&gt;
&lt;br /&gt;
== Statistics ==&lt;br /&gt;
&lt;br /&gt;
''' Strength '''&lt;br /&gt;
&lt;br /&gt;
Strength determines how much you can carry.  It influences maximum and average damage and how quickly you learn many offensive skills.  Since druids generally wear light armour, they often have plenty of carrying capacity.  They also have strength buffs to increase this if needed.  There is no real need to put bonus points into this stat.&lt;br /&gt;
&lt;br /&gt;
''' Stamina '''&lt;br /&gt;
&lt;br /&gt;
Stamina affects how many hit points you have, and how long you can hold your breath.  The amount of hit-points gained from increasing this at creation is very minimal, and there is no real benefit in doing so.&lt;br /&gt;
&lt;br /&gt;
''' Agility '''&lt;br /&gt;
&lt;br /&gt;
Agility affects how quickly you can learn some defensive skills, how difficult it is to hit you as well as how much damage you take when you are hit.  The true effect of Agility is often debated, however since druids are so lightly armoured, any chance of increasing AC should be taken.  You should put some bonus points into this area.&lt;br /&gt;
&lt;br /&gt;
'''Dexterity '''&lt;br /&gt;
&lt;br /&gt;
Dexterity affects how quickly you learn weapon skills, and how often weapons will do their special.  Druids rarely melee after level 25, and even then rarely with weapons which have a special proc.  There is no need to consider increasing your Dexterity when starting out.&lt;br /&gt;
&lt;br /&gt;
'''Wisdom '''&lt;br /&gt;
&lt;br /&gt;
Wisdom affects the amount of mana the priest classes have, also rangers and paladins.   It also affects how quickly you can learn many skills if your wisdom is higher than your Intelligence.  It is the core statistic for Druids and a good amount of your bonus points should be allocated here.  Whilst some people may say it is easy to reach the soft cap of 200 wisdom through the many bonus items in the game, this is one stat which you can never have enough of.  Once you reach 200 you can then free up slots for other stat enhancers such as for hit-points, direct mana, or AC.&lt;br /&gt;
&lt;br /&gt;
'''Intelligence '''&lt;br /&gt;
&lt;br /&gt;
Intelligence directly affects how quickly you can learn most skills.  It affects the amount of mana for bards and all pure casters, as well as shadow knights.  Since a Druid always has a higher wisdom, skill raising is based off that statistic.  Do not put bonus points into intelligence.&lt;br /&gt;
&lt;br /&gt;
'''Charisma '''&lt;br /&gt;
&lt;br /&gt;
This affects amount you will be paid for goods by NPC merchants, and how much they will pay you.  This is not a stat to worry about at creation.  Although vendor prices do add up for purchasing spell components, you can easily raise your charisma with in game items.&lt;br /&gt;
&lt;br /&gt;
== Picking the Right Race ==&lt;br /&gt;
&lt;br /&gt;
[[Wood Elf|Wood Elves]] are one of the two best classes for druids.  They lean towards being heavily mana based with good starting wisdom, and the best agility of all the classes.  They get infravision, and also a native ability to forage.  Wood elves also have the ability to hide, though it doesn't raise beyond a minimal level in skill. &lt;br /&gt;
&lt;br /&gt;
[[Half Elf|Half-Elves]] are more melee based.  They aren't strong stat wise and are probably the weakest race overall in the druid class.  Half-Elves also get infravision.&lt;br /&gt;
&lt;br /&gt;
[[Halfling]]s are the most popular druid race.  Halflings trade off their intelligence and charisma for higher strength and stamina.  Besides the added bonus of having hairy feet, Halflings also possess infravision and basic hiding and sneak skills.  Halflings level sightly faster than other druid races.&lt;br /&gt;
&lt;br /&gt;
The [[Human]] is the most well rounded character.   Human druids can be quite a competent and balanced character.  Their low agility and lack of night-sight however makes them a more burdensome character to play compared to other races.&lt;br /&gt;
&lt;br /&gt;
== Starting Statistics ==&lt;br /&gt;
&lt;br /&gt;
[[File:druid-stats.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spending Your Bonus Points ==&lt;br /&gt;
&lt;br /&gt;
Here are our suggested allocations of your bonus points at creation:&lt;br /&gt;
&lt;br /&gt;
* Wood Elf: Add 25 to Wisdom, 5 to Agility.&lt;br /&gt;
* Half Elf:  Add 25 to Wisdom, 5 to Agility.&lt;br /&gt;
* Halfling: Add 25 to Wisdom, 5 to Agility.&lt;br /&gt;
* Human: Add 25 to Wisdom, 5 to Agility.&lt;br /&gt;
&lt;br /&gt;
== Religion ==&lt;br /&gt;
&lt;br /&gt;
Religion does not play an overly important role to Druids.  There are a few which they can select from, and the only impact they will have is later in relation to religion only items released later in the game.&lt;br /&gt;
&lt;br /&gt;
=Spells=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level 1==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Burst of Flame]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;7&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Dance of the Fireflies]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Summons a globe of light&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Endure Fire]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase resistance to Fire&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Flame Lick]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Damage over Time with Armor Class Debuff&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Lull Animal]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Decreases an animal's aggro range&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Minor Healing]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Heals damage done to the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Panic Animal]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Forces an animal to run away in terror&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Sense Animals]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Makes the caster face the closest Animal&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Div.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Skin Like Wood]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase targets hitpoints and AC&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Snare]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Slows the movement rate of target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;15&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 5==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Burst of Fire]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;15&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Camouflage]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns target player invisible&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Div.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;15&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Cure Disease]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Cures Disease&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Cure Poison]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Cures poison&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Gate]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports caster to their bind point&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;70&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Grasping Roots]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Root&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;35&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Harmony]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area effect Calm spell&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Invoke Lightning]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Effect Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;32&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ward Summoned]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage vs Summoned&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Whirling Wind]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Stun&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;24&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 9==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Endure Cold]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase resistance to Cold&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Enduring Breath]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Allows breathing underwater&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;35&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Firefist]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase ATK of caster&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ignite]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Invisibility versus Animals]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Target becomes invisible to Animals&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Div.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Light Healing]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Heals damage done to the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Shield of Thistles]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Gives the target a damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Starshine]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Summons a globe of light&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Strength of Earth]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase strength of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Thistlecoat]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self only Damage shield and AC&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Treeform]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns the caster into a tree&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 14==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Befriend Animal]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns animal into your pet (Temporary)&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;70&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Bind Affinity]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Binds target player character&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Cascade of Hail]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Cold based Area 'Rain' Spell&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;62&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Expulse Summoned]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage vs Summoned&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Halo of Light]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Summons a Headband lightsource&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Invigor]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase Stamina of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Levitate]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Levitates the target above the ground&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[See Invisible]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Allows the target to see invisible&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Div.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Skin Like Rock]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases targets hitpoints and AC&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Spirit of Wolf]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase movement rate of the target.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Stinging Swarm]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Magic based Damage over Time&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;65&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Summon Drink]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Summons a flask of water&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Summon Food]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Summons a loaf of bread&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 19==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Barbcoat]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only AC and Damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Calm Animal]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Decreases an animal's aggro range&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;45&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Cancel Magic]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Attempts to remove a buff or effect&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Careless Lightning]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Magic based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;N.Karana.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;70&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Dizzying Wind]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Stun&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;N.Karana.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;80&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Endure Disease]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase resistance to Disease&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Endure Poison]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase resistance to Poison&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Feral Spirit]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase pets attack speed and stats&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Healing]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Heals damage done to the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Butcher]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to Butcher Block&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Commons]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to West Commonlands&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Karana]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to North Karana&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Toxxulia]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to Toxxulia Forest&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Shield of Barbs]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Gives the target a damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;N.Karana.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Superior Camouflage]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Removes the target from visible sight.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Div.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Terrorize Animal]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Makes an animal run away in terror&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 24==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Charm Animals]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns an animal into the casters pet (Temporary)&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;120&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Creeping Crud]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Magic based Damage over Time&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;N.Karana.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Dismiss Summoned]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage vs Summoned&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;90&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ensnaring Roots]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Root&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Pogonip]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Effect Cold based Rain spell&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;N.Karana.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;125&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Resist Fire]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases resistance to Fire&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Feerrott]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to the Feerott&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Lavastorm]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to Lavastorm&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Ro]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to South Ro&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Steamfont]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to Steamfont&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of the Combines]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self only gate to Dreadlands.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Skin Like Steel]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase targets hitpoints and AC&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Spirit of Cheetah]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases the casters movement rate&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Sunbeam]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Effect Blindness&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Div.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;N.Karana.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Tremor]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area effect Point blank Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Wolf Form]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns the caster into a wolf&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 29==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Beguile Plants]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Charm a Plant&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;[[Beguile Plants Quest]].&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;170&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Bramblecoat]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only AC and Damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;75&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Butcher]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to Butcher Block&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Commons]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to West Commonlands&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Karana]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to North Karana&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Surefall Glade]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to Surefall Glade&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Toxxulia]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to Toxxulia Forest&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Combust]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Steamfont.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;110&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Counteract Disease]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Upgraded Cure Disease&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Counteract Poison]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Upgraded Poison Cure&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ensnare]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Reduces movement rate of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;35&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Extinguish Fatigue]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Full stamina restoration&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;35&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Greater Healing]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Heals damage to the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Imbue Emerald]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Imbue an Emerald&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Felwithe.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Imbue Plains Pebble]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Imbue a Forgaed Plains Pebble&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;N.Karana.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Immolate]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Damage over Time with Debuff&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;120&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Misty]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports you to Misty Thicket&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;W.Commons.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Scale of Wolf]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases movement rate of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Shield of Brambles]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Gives the target a damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;80&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Succor: East]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Evacuates the group to East Karana&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 34==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Beguile Animals]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns an animal into the casters pet&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;170&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Feerrott]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to the Feerott&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Iceclad]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Gate to Iceclad on Velious&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Lavastorm]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to Lavastorm&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Ro]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to South Ro&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Steamfont]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to Steamfont&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of the Combines]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to the Dreadlands&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Drones of Doom]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Magic based Damage over Time&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;141&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Earthquake]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Effect Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Steamfont.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;375&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Endure Magic]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase resistance to Magic&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Expel Summoned]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage vs Summoned&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;130&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Fury of Air]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Single Target Magic Based Direct Damage &amp;amp; Stun (Max: 250)&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Greater Wolf Form]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns the caster into a wolf&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;90&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Lightning Strike]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area effect Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Steamfont.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;149&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Regeneration]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases regeneration of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Steamfont.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Resist Cold]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase resistance to Cold&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Great Divide]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only Gate to Great Divide.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Kelethin.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Iceclad]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only Gate to Iceclad on Velious&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Strength of Stone]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase strength of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Steamfont.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;65&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Succor: Butcher]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Evacuates your group to Butcherblock&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 39==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Avalanche]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Cold based Area 'Rain' spell&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Great Divide]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Gate to Great Divide on Velious&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Wak. Lands.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Misty]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Teleports your group to Misty Thicket&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Enveloping Roots]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Root&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;80&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Firestrike]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;155&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Pack Regeneration]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase regeneration of the group&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Butcher.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Pack Spirit]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases movement rate of the group&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;120&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Cobalt Scar]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only Gate to Cobalt Scar.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Kelethin.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ring of Wakening Lands]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only Gate to the Wakening Lands.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Kelethin.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ro's Fiery Sundering]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Single Target AC &amp;amp;amp; Fire Resistance Debuff&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Share Wolf Form]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns your group into a pack of wolves&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;120&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Shield of Spikes]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Gives the target a damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Skin Like Diamond]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases targets hitpoints and AC&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Spikecoat]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only AC and Damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Butcher.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;110&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Succor: Ro]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Evacuates the group to South Ro&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Wind of the North]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Evacuates the group to Skyfire Mountains&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Wind of the South]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Evacuates the group to the Emerald Jungle&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 44==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Allure of the Wild]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns an animal into the casters pet.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;220&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Banish Summoned]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage vs Summoned&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;225&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Calefaction]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire Based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Chloroplast]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase targets hitpoint Regeneration&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Cobalt Scar]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Gate to Cobalt Scar on Velious&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Wak. Lands.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Wakening Lands]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Gate to Wakening Lands.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Drifting Death]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Magic based Damage over Time&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Butcher.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Fixation of Ro]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Single Target AC &amp;amp; ATK Debuff&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Form of the Great Wolf]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns the caster into a wolf&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;135&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Nullify Magic]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Single Target Magic Effect Debuffer&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Resist Disease]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases resistance to disease&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Resist Poison]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases resistance to Poison&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Savage Spirit]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases pets attack speed and stats&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Storm Strength]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases strength of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;85&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Succor: Lavastorm]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Evacuates the group to Lavastorm&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 49==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Engulfing Roots]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Root&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Fire]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;260&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Ice]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Cold based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Lightning Blast]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area effect Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;234&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Pack Chloroplast]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase regeneration of the group&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;400&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Resist Magic]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases resistance to Magic&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;85&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Shield of Thorns]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Gives the target a damage shield.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;120&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Skin Like Nature]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases targets hitpoints, AC and Regen&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Starfire]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Lavastorm.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Succor: North]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Evacuates the group to North Karana&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Toxxulia.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Thorncoat]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self only Damage shield and AC&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;175&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 50==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Improved Superior Camouflage]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only Fixed Duration Invisibility&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;75&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 51==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Winter]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Resist Fire&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Legacy of Spike]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Damage Shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Repulse Animal]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Makes an animal run away in terror&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Upheaval]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area effect Point blank Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;625&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 52==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Breath of Ro]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Damage over Time with Debuff&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Call of Karana]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns an animal into the casters pet&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;220&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Circle of Summer]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Resist Cold&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Egress]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Intra-Zone Teleport&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;500&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 53==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Glamour of Tunare]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Decrease Magic resistance of Animals&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Spirit of Scale]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase movement rate of the group&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Superior Healing]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Heals damage inflicted on the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Winged Death]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Magic based Damage over Time&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;350&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 54==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Blizzard]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Cold Based Area Rain Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;332&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Form of the Howler]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns the caster into a wolf&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Regrowth]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase regeneration of the target&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Scoriae]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 55==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Annul Magic]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Upgrade to Nullify Magic&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Vendor.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;75&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Chloroblast]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Single Target Heal Spell (Max: 428)&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;E. Com.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;175&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Exile Summoned]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage vs Summoned&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Girdle of Karana]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase Strength&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;105&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Nature Walkers Behest]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Summon Bear Pet&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;600&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Tunare's Request]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns an animal into the casters pet&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;350&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 56==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Bladecoat]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Self Only AC and Damage Shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;235&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Breath of Karana]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Stun&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Con.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Engorging Roots]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage with Root&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;75&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Wake of Karana]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Stop Rain in Zone&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;400&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 57==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Bonds of Tunare]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Effect Snare&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;115&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Frost]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Cold based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;250&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Natureskin]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase target Hitpoint, AC and Regen&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;400&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Succor]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Intra-Zone Evacuation&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;300&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 58==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Fist of Karana]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Effect Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;357&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Regrowth of the Grove]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increase regeneration of the group&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;600&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Shield of Blades]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Gives the target a damage shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 59==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Legacy of Thorn]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group Damage Shield&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;350&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Spirit of Oak]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns the caster into a tree&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Wildfire]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Fire based Direct Damage&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;Firiona Vie.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;320&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Level 60==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='92%'&amp;gt;&lt;br /&gt;
   &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&amp;lt;td width='22%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Name&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='52%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Spell Description&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Era&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Class&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='8%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td width='5%' valign='top'&amp;gt;&amp;lt;b&amp;gt;Mana&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Banishment]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Direct Damage vs Summoned&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Evo.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;500&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Entrapping Roots]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Area Direct Damage with Root&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Form of the Hunter]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Turns the caster into a wolf&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;150&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Mask of the Hunter]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Increases casters ability to see&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;100&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td width='22%'&amp;gt;[[Nature's Touch]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Single Target Healing Spell (Max: 978)&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Kun.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Alt.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;E. Com.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;400&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr class=&amp;quot;grayout&amp;quot; &amp;gt;&amp;lt;td width='22%'&amp;gt;[[Protection of the Glades]]&amp;lt;/td&amp;gt;&amp;lt;td width='52%'&amp;gt;Group AC, HP, Mana Regeneration Buff&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Vel.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;Abj.&amp;lt;/td&amp;gt;&amp;lt;td width='8%'&amp;gt;NPC Drop.&amp;lt;/td&amp;gt;&amp;lt;td width='5%'&amp;gt;1200&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&lt;br /&gt;
== Specialization ==&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Skill Specialization|Druid}}&lt;br /&gt;
&lt;br /&gt;
==Casting Skills==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='45%'&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Level&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Trained&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Skill&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Until 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Above 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Abjuration&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Alteration&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Conjuration&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Divination&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Evocation&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Channelling&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;220&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Meditate&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;252&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Specialization&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Combat Skills==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='45%'&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Level&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Trained&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Skill&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Until 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Above 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;1 Hand Blunt&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;1 Hand Slashing&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;2 Hand Blunt&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Bind Wound&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Defense&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Hand to Hand&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Offense&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Dodge&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Skills==&lt;br /&gt;
&amp;lt;table cellpadding='5' cellborder='0' cellspacing='0' width='45%'&amp;gt;&lt;br /&gt;
    &amp;lt;tr bgcolor=&amp;quot;#cccccc&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Level&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Trained&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;&amp;lt;b&amp;gt;Skill&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Until 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Cap Above 50&amp;lt;/b&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Alcohol Tolerance&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Beg&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Fishing&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;No&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td&amp;gt;Sense Heading&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Swimming&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200?&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200?&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr bgcolor=&amp;quot;#efefef&amp;quot;&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Forage&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;tr&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;Yes&amp;lt;/td&amp;gt;  &lt;br /&gt;
		&amp;lt;td&amp;gt;Tracking&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
		&amp;lt;td align=&amp;quot;center&amp;quot; width=&amp;quot;25%&amp;quot;&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Druid-Specific Quests =&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Class Race Quest List|Druid}}&lt;br /&gt;
&lt;br /&gt;
= Gearing =&lt;br /&gt;
&lt;br /&gt;
Class specific gear suggestions are cross listed on the [[Players:Gear|Gear Reference]] page.&lt;br /&gt;
&lt;br /&gt;
== Pre-Planar ==&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Players:Pre Planar Gear|[[Druid]]}}&lt;br /&gt;
&lt;br /&gt;
== Planar ==&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Players:Planar Gear|[[Druid]]}}&lt;br /&gt;
&lt;br /&gt;
== Kunark ==&lt;br /&gt;
&lt;br /&gt;
{{#lsth:Players:Kunark Gear|[[Druid]]}}&lt;br /&gt;
&lt;br /&gt;
= FAQ =&lt;br /&gt;
&lt;br /&gt;
'''Q:	Will the gods be creating a port to the new island of Kunark in the near future?'''&lt;br /&gt;
&lt;br /&gt;
A:	Aye. The gods have given us 3 ports to Kunark, all group based. The first is recieved at level 34, Circle of the Combines, which ports the party to the Dreadlands. The last two come together at level 39, Wind of the North, and Wind of the South, which port the party to Skyfire Mountains, and the Emerald Jungle, respectively.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	What should I use at lower levels for a weapon? 1HS, 1HB or 2HB?'''&lt;br /&gt;
&lt;br /&gt;
A:	1H* is definitely the way to go. Slash or blunt is a preference,(I use blunt personally), but you generally want to stick with the 1H weapons, to keep your other hand free for a +WIS held item, such as; [[Testament of Vanear]] [+10WIS], [[Charred Guardian Shield]] [+9WIS], or [[Paw of Opolla]] [+9WIS].&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	At what level do druids learn their teleporting spells?'''&lt;br /&gt;
&lt;br /&gt;
A:	The Self-Only teleport spells, or &amp;quot;rings&amp;quot;, Are first gained at level 19. The first set allow you to port to : North Karana, West Commonlands, Tox. Forest, Butcherblock Mountains. At level 24, you recieve self only ports to: Steamfont Mountains, Lavastorm Mountains, The Feerrott, South Ro Desert. At Level 29, you recieve the last self only port, to Misty Thicket. The group teleport spells, or &amp;quot;circles&amp;quot;, are first gained at level 29. You recieve them in the same order as the self only ports,&lt;br /&gt;
with the addition of Circle of the Combines, (Dreadlands) at 34, and Wind of the North(Skyfire Mountains) at 39, along with Wind of the South(Emerald Jungle), also at 39.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	What am I? What role do I play? I don't know if we are casters with good ATK and AC or casting tanks with low AC and poor attack, and no disciplines.'''&lt;br /&gt;
&lt;br /&gt;
A:	A druid is a caster who at low level (under 20) can melee decently.&lt;br /&gt;
&lt;br /&gt;
The AC is good but the ATK power never gets anywhere near a Tank/Hybrid's. All the melee types get double attack and/or dual wield, whereas we, don't. After level 20 you are a caster. Use your Damage over Time spells, Direct Damage spells, Healing, Snare, and Damage Shields. You are a utility caster who can do almost anything average but nothing very good. That is the boon of the druid, but hey druids get teleports too.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Druids get Circle of the Combines at L34, which is a group teleport. Do they (by quest or vendor) get any self-only Kunark 'Ring' spells?'''&lt;br /&gt;
&lt;br /&gt;
A:	There are no self-teleportation spells to Kunark as of right now, but you never know if a quest will be implemented for one.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Druids get Meditate right? What level?'''&lt;br /&gt;
&lt;br /&gt;
A:	Druids learn the meditate skill at level 8, along with all the other priest classes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:	In the guide you state that most of a druids best spells are restricted to outdoor areas. Does this mean druids are not wanted in high level dungeon groups? or are worthless in any indoor area?'''&lt;br /&gt;
&lt;br /&gt;
A:	Not at all! Druids can be, and are a valuable part of any dungeon group, especially at higher levels.&lt;br /&gt;
&lt;br /&gt;
At level 39, you really come into your own, as you get your first &amp;quot;pack&amp;quot; spells.(Regen, SoW, Wolf Form). You also get a great damage shield, which hits for 15 points to start, and Skin like Diamond, a great HP/AC buff. While, it is true that our powers are somewhat watered down indoors, we still play a valuable backup healer, buffer, and have those nifty Evac spells everyone just loves.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Do druids begin the game with any spells? If so, which?'''&lt;br /&gt;
&lt;br /&gt;
A:	Druids begin the game with a club and two spells; Skin Like Wood and Minor Healing. There are several other level 1 spells which can be bought seperately, and are viewable here.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	What do I do with no drop items that I forage or items that appear not to be edible that I forage?'''&lt;br /&gt;
&lt;br /&gt;
A:	Not all nodrop foraged items have quests etc related to them at this point, although there are many that are said to belong to quests. You can save them in case a quest is discovered or destroy them.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Is druid a pure caster?'''&lt;br /&gt;
&lt;br /&gt;
A:	No. A druid is part of the &amp;quot;Priest&amp;quot; line of classes. Our brethren are Shaman and Clerics. We use WIS as our mana base, are able to don better armor. The only downfall to this, is that we learn skills at a later level than the pure casters, and our magic is generally more of a &amp;quot;utility&amp;quot; base.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q:	Where are the druid guild halls located?'''&lt;br /&gt;
&lt;br /&gt;
A:	We have 3 guild halls availible to us. They are located in : [[Surefall Glade]], [[Kelethin]], and [[Rivervale]].&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Skill_Brewing</id>
		<title>Skill Brewing</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Skill_Brewing"/>
				<updated>2011-06-27T07:41:39Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Brewing Recipe List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Benefits Brewing by Aesop ==&lt;br /&gt;
&lt;br /&gt;
The one book on brewing is an excellent guide for learning the skill to near mastery levels. Unlike most skills, this one was one I didn't even bother to put one point into (not even to &amp;quot;prime&amp;quot; the skill!). The same it true for alcohol tolerance, but it would seem the this skill isn't as useful as I thought it might be for a magician-- a few drinks and I've got the intelligence of an ape (and a dumb one at that)! However, I recognize that there are a few very potent elixirs one can mix for warriors (who have little use for intelligence in the heat of battle!) who can benefit much from the bonuses alcohol can give to them at high tolerance levels!&lt;br /&gt;
&lt;br /&gt;
There is at least one recipe I know of for a brew that cannot be found in any tavern in Norrath (to the best of my knowledge!), and I know more will be found eventually. To date, it is not a very profitable skill to have, as the common brews one begins with can be had for far cheaper than they cost to make. This may change at a future date, and perhaps the harder-to-find or otherwise unfindable brews will make it a more profitable undertaking.&lt;br /&gt;
&lt;br /&gt;
== Basic Brewing Materials by Niami ==&lt;br /&gt;
&lt;br /&gt;
You're going to need to locate several things, before you try brewing. First, you need recipes. The book you can buy so far is the &amp;quot;Brewer's Limericks&amp;quot; book. The only location found so far for this is Kaladim. (There is a quest in Halas/Everfrost for more advanced brewing recipes.) Then, you need a brew barrel. These can be found in pretty much every town. They are that odd things that look like a barrel with a hose leading from it to a white trashcan.  Then you need containers for the finished product. Casks, bottles and the like can usually be found in inns and taverns. But wait, there's more. That's right - other ingredients. Some recipes will need ingredients that you can purchase at a few select shops in Norrath. Other recipes will requires foraged goodies, or creature loot (rat ears, snake scales and other such yummy stuff).&lt;br /&gt;
&lt;br /&gt;
Ok, you've located everything and are ready to try. Wade through those Brewer's Limericks, try to translate them into the ingredients needed, pop them into the brew barrel, and press combine. (You can also take the easy way out and visit the recipes section of this site for recipes if you don't want to chase books all over.) If you fail, you will get back the bottle/cask, but you will lose all the other ingredients. &lt;br /&gt;
&lt;br /&gt;
== Brewing Recipe List ==&lt;br /&gt;
&lt;br /&gt;
Recipes and trivial levels could use verification on p1999.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable&amp;quot;&lt;br /&gt;
! Item            || Ingredients                                      || Container || Trivial&lt;br /&gt;
|-&lt;br /&gt;
| Bog juice 	  || water, snake scale 	                      || bottle    || 21&lt;br /&gt;
|-&lt;br /&gt;
| Short beer 	  || barley, hops, malt 	                      || cask 	   || 31&lt;br /&gt;
|-&lt;br /&gt;
| Khalish 	  || fruit, vegetables, water 	                      || bottle    || 31&lt;br /&gt;
|-&lt;br /&gt;
| Mead 	          || yeast, hops, malt 	                              || cask 	   || 40&lt;br /&gt;
|-&lt;br /&gt;
| Honey mead 	  || hops, malt, royal jelly, yeast 	              || cask      || 41&lt;br /&gt;
|-&lt;br /&gt;
| Heady kiola     || 2 kiola sap, water 	                      || bottle    || 46&lt;br /&gt;
|-&lt;br /&gt;
| Short ale 	  || barley, hops, water 	                      || cask 	   || 51&lt;br /&gt;
|-&lt;br /&gt;
| Ogre swill 	  || malt, yeast, froglok meat 	                      || cask 	   || 51&lt;br /&gt;
|-&lt;br /&gt;
| Fish wine 	  || water, grapes, fish 	                      || bottle    || 62&lt;br /&gt;
|-&lt;br /&gt;
| Gypsy wine 	  || grapes, wine yeast, fire beetle eye              || bottle    || 68&lt;br /&gt;
|-&lt;br /&gt;
| Ale 	          || barley, malt, water 	                      || cask 	   || 70&lt;br /&gt;
|-&lt;br /&gt;
| White wine 	  || grapes, wine yeast, foraged fruit                || bottle    || 82&lt;br /&gt;
|-&lt;br /&gt;
| Red wine 	  || grapes, wine yeast, foraged berries              || bottle    || 95&lt;br /&gt;
|-&lt;br /&gt;
| Gnomish spirits || rice, spider legs, rat ears 	              || bottle    || 101&lt;br /&gt;
|-&lt;br /&gt;
| Vodka 	  || 2 short beers, water, foraged vegetables         || bottle    || 124&lt;br /&gt;
|-&lt;br /&gt;
| Tumpy's tonic   || kiola nut, water 	                              || (none)    || 135 &lt;br /&gt;
|-&lt;br /&gt;
| Ol' Tumjim's Fierce Brew || barley, hops, yeast, malt               || cask 	   || 135&lt;br /&gt;
|-&lt;br /&gt;
| Hulgarsh 	  || 2 vodka, water, fishing bait (yields: 3 bottles) || cask      || 160 &lt;br /&gt;
|-&lt;br /&gt;
| Bleeding brain (yields 2) || vodka, spices, fire beetle eye 	      || shotglass || 168&lt;br /&gt;
|-&lt;br /&gt;
| Ginesh 	  || vegetables, water, short beer (ale?) 	      || shotglass || 168&lt;br /&gt;
|-&lt;br /&gt;
| Elven wine 	  || morning dew, foraged berries, wine yeast 	      || bottle    || &amp;lt; 168&lt;br /&gt;
|-&lt;br /&gt;
| Faydwer Shaker? (untested on p99) 	  || Dwarven Ale, Elven Wine, Gnomish Spirits, Mead 	      || cask    || 188?&lt;br /&gt;
|-&lt;br /&gt;
| Minotaur Hero's Brew (yields 1 and 2 bottles) 	  || Cask, Malt(3), Short Beer(2), Water Flask(2), Yeast 	      || cask    || &amp;gt; 200&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Skill_Brewing</id>
		<title>Skill Brewing</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Skill_Brewing"/>
				<updated>2011-06-27T07:40:00Z</updated>
		
		<summary type="html">&lt;p&gt;Handull: /* Brewing Recipe List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Benefits Brewing by Aesop ==&lt;br /&gt;
&lt;br /&gt;
The one book on brewing is an excellent guide for learning the skill to near mastery levels. Unlike most skills, this one was one I didn't even bother to put one point into (not even to &amp;quot;prime&amp;quot; the skill!). The same it true for alcohol tolerance, but it would seem the this skill isn't as useful as I thought it might be for a magician-- a few drinks and I've got the intelligence of an ape (and a dumb one at that)! However, I recognize that there are a few very potent elixirs one can mix for warriors (who have little use for intelligence in the heat of battle!) who can benefit much from the bonuses alcohol can give to them at high tolerance levels!&lt;br /&gt;
&lt;br /&gt;
There is at least one recipe I know of for a brew that cannot be found in any tavern in Norrath (to the best of my knowledge!), and I know more will be found eventually. To date, it is not a very profitable skill to have, as the common brews one begins with can be had for far cheaper than they cost to make. This may change at a future date, and perhaps the harder-to-find or otherwise unfindable brews will make it a more profitable undertaking.&lt;br /&gt;
&lt;br /&gt;
== Basic Brewing Materials by Niami ==&lt;br /&gt;
&lt;br /&gt;
You're going to need to locate several things, before you try brewing. First, you need recipes. The book you can buy so far is the &amp;quot;Brewer's Limericks&amp;quot; book. The only location found so far for this is Kaladim. (There is a quest in Halas/Everfrost for more advanced brewing recipes.) Then, you need a brew barrel. These can be found in pretty much every town. They are that odd things that look like a barrel with a hose leading from it to a white trashcan.  Then you need containers for the finished product. Casks, bottles and the like can usually be found in inns and taverns. But wait, there's more. That's right - other ingredients. Some recipes will need ingredients that you can purchase at a few select shops in Norrath. Other recipes will requires foraged goodies, or creature loot (rat ears, snake scales and other such yummy stuff).&lt;br /&gt;
&lt;br /&gt;
Ok, you've located everything and are ready to try. Wade through those Brewer's Limericks, try to translate them into the ingredients needed, pop them into the brew barrel, and press combine. (You can also take the easy way out and visit the recipes section of this site for recipes if you don't want to chase books all over.) If you fail, you will get back the bottle/cask, but you will lose all the other ingredients. &lt;br /&gt;
&lt;br /&gt;
== Brewing Recipe List ==&lt;br /&gt;
&lt;br /&gt;
Recipes and trivial levels could use verification on p1999.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable&amp;quot;&lt;br /&gt;
! Item            || Ingredients                                      || Container || Trivial&lt;br /&gt;
|-&lt;br /&gt;
| Bog juice 	  || water, snake scale 	                      || bottle    || 21&lt;br /&gt;
|-&lt;br /&gt;
| Short beer 	  || barley, hops, malt 	                      || cask 	   || 31&lt;br /&gt;
|-&lt;br /&gt;
| Khalish 	  || fruit, vegetables, water 	                      || bottle    || 31&lt;br /&gt;
|-&lt;br /&gt;
| Mead 	          || yeast, hops, malt 	                              || cask 	   || 40&lt;br /&gt;
|-&lt;br /&gt;
| Honey mead 	  || hops, malt, royal jelly, yeast 	              || cask      || 41&lt;br /&gt;
|-&lt;br /&gt;
| Heady kiola     || 2 kiola sap, water 	                      || bottle    || 46&lt;br /&gt;
|-&lt;br /&gt;
| Short ale 	  || barley, hops, water 	                      || cask 	   || 51&lt;br /&gt;
|-&lt;br /&gt;
| Ogre swill 	  || malt, yeast, froglok meat 	                      || cask 	   || 51&lt;br /&gt;
|-&lt;br /&gt;
| Fish wine 	  || water, grapes, fish 	                      || bottle    || 62&lt;br /&gt;
|-&lt;br /&gt;
| Gypsy wine 	  || grapes, wine yeast, fire beetle eye              || bottle    || 68&lt;br /&gt;
|-&lt;br /&gt;
| Ale 	          || barley, malt, water 	                      || cask 	   || 70&lt;br /&gt;
|-&lt;br /&gt;
| White wine 	  || grapes, wine yeast, foraged fruit                || bottle    || 82&lt;br /&gt;
|-&lt;br /&gt;
| Red wine 	  || grapes, wine yeast, foraged berries              || bottle    || 95&lt;br /&gt;
|-&lt;br /&gt;
| Gnomish spirits || rice, spider legs, rat ears 	              || bottle    || 101&lt;br /&gt;
|-&lt;br /&gt;
| Vodka 	  || 2 short beers, water, foraged vegetables         || bottle    || 124&lt;br /&gt;
|-&lt;br /&gt;
| Tumpy's tonic   || kiola nut, water 	                              || (none)    || 135 &lt;br /&gt;
|-&lt;br /&gt;
| Ol' Tumjim's Fierce Brew || barley, hops, yeast, malt               || cask 	   || 135&lt;br /&gt;
|-&lt;br /&gt;
| Hulgarsh 	  || 2 vodka, water, fishing bait (yields: 3 bottles) || cask      || 160 &lt;br /&gt;
|-&lt;br /&gt;
| Bleeding brain (yields 2) || vodka, spices, fire beetle eye 	      || shotglass || 168&lt;br /&gt;
|-&lt;br /&gt;
| Ginesh 	  || vegetables, water, short beer (ale?) 	      || shotglass || 168&lt;br /&gt;
|-&lt;br /&gt;
| Elven wine 	  || morning dew, foraged berries, wine yeast 	      || bottle    || &amp;lt; 168&lt;br /&gt;
|-&lt;br /&gt;
| Minotaur Hero's Brew (yields 1 and 2 bottles) 	  || Cask, Malt(3), Short Beer(2), Water Flask(2), Yeast 	      || cask    || &amp;gt; 200&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Handull</name></author>	</entry>

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