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		<id>https://wiki.project1999.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kay</id>
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		<updated>2026-05-11T07:21:05Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>//wiki.project1999.com/Talk:Varsoon_the_Undying</id>
		<title>Talk:Varsoon the Undying</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Talk:Varsoon_the_Undying"/>
				<updated>2013-09-19T20:33:10Z</updated>
		
		<summary type="html">&lt;p&gt;Kay: /* definitely more than one at a time */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I took a screenshot while i was exping on my ranger in Qeynos Hills..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I seen 3 Varsoon's on Track&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:varsoon_the_undying_spawns.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[User:Jado818|Jado818]] 01:53, 3 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== definitely more than one at a time ==&lt;br /&gt;
&lt;br /&gt;
I saw two at once, in the middle of the day:&lt;br /&gt;
&lt;br /&gt;
[[File:Varsoon_the_Undying_and_clone.jpg]]&lt;/div&gt;</summary>
		<author><name>Kay</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/File:Varsoon_the_Undying_and_clone.jpg</id>
		<title>File:Varsoon the Undying and clone.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/File:Varsoon_the_Undying_and_clone.jpg"/>
				<updated>2013-09-19T20:32:09Z</updated>
		
		<summary type="html">&lt;p&gt;Kay: multiple spawns of Varsoon the Undying&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;multiple spawns of Varsoon the Undying&lt;/div&gt;</summary>
		<author><name>Kay</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Medicine_Bag</id>
		<title>Medicine Bag</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Medicine_Bag"/>
				<updated>2013-09-19T18:10:29Z</updated>
		
		<summary type="html">&lt;p&gt;Kay: The North Qeynos vendor, Rendallen Ironforge, previously listed doesn't sell them.  (He may on live; EQ Traders lists him, also.)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Medicine Bag]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Medicine Bag&lt;br /&gt;
|lucy_img_ID = 739&lt;br /&gt;
|statsblock  = &lt;br /&gt;
WT: 0.4  Weight Reduction: 0%&amp;lt;br&amp;gt;&lt;br /&gt;
Capacity: 8  Size Capacity: LARGE&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|notes       = This is the container used for the shaman tradeskill [[Skill Alchemy|Alchemy]].&lt;br /&gt;
|itemname    = Medicine Bag&lt;br /&gt;
|lucy_img_ID = 739&lt;br /&gt;
|statsblock  = &lt;br /&gt;
WT: 0.4  Weight Reduction: 0%&amp;lt;br&amp;gt;&lt;br /&gt;
Capacity: 8  Size Capacity: LARGE&amp;lt;br&amp;gt;&lt;br /&gt;
|soldby = &lt;br /&gt;
&lt;br /&gt;
{{ItemWhereTable|&lt;br /&gt;
{{ItemWhereRow   | [[Ak'Anon]]                       | [[a clockwork weaponsmith]]   |               | (1313, -886) }}&lt;br /&gt;
{{ItemWhereRow   | [[Ak'Anon]]                       | [[a clockwork weaponsmith]]   |               | (1331, -707) }}&lt;br /&gt;
{{ItemWhereRow   | [[Ak'Anon]]                       | [[a clockwork weaponsmith]]   |               | (1324, -749) }}&lt;br /&gt;
{{ItemWhereRow   | [[Cabilis|East Cabilis]]          | [[Smithy Qag]]                |               | (-525, -7) }}&lt;br /&gt;
{{ItemWhereRow   | [[Cabilis|East Cabilis]]          | [[Smithy Ygen]]               |               | (-620, -28) }}&lt;br /&gt;
{{ItemWhereRow   | [[Cabilis|West Cabilis]]          | [[Jaxxtz]]                    |               | (-41, 513) }}&lt;br /&gt;
{{ItemWhereRow   | [[Cabilis|West Cabilis]]          | [[Klok Scaleroot]]            |               | (407, 511) }}&lt;br /&gt;
{{ItemWhereRow   | [[West Commonlands]]              | [[Parus the Strong]]          |               | (-279, 534) }}&lt;br /&gt;
{{ItemWhereRow   | [[Field of Bone]]                 | [[Klok Canip]]                |               | (-2261, 3304) }}&lt;br /&gt;
{{ItemWhereRow   | [[Firiona Vie]]                   | [[Marlyn McMerin]]            |               | (-3813, 1669) }}&lt;br /&gt;
{{ItemWhereRow   | [[Firiona Vie]]                   | [[Quizan Gaxx]]               |               | (-2873, 2733) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|East Freeport]]        | [[Klan Smith]]                |               | (-184, -164) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|East Freeport]]        | [[Gord Smith]]                |               | (-184, -138) }}&lt;br /&gt;
{{ItemWhereRow   | [[Greater Faydark]]               | [[Merchant Gerienae]]         |               | (-643, 364) }}&lt;br /&gt;
{{ItemWhereRow   | [[Grobb]]                         | [[Grabah]]                    |               | (413, -418) }}&lt;br /&gt;
{{ItemWhereRow   | [[Grobb]]                         | [[Hartok]]                    |               | (433, -201) }}&lt;br /&gt;
{{ItemWhereRow   | [[Grobb]]                         | [[Blergagg]]                  |               | (417, -427) }}&lt;br /&gt;
{{ItemWhereRow   | [[Grobb]]                         | [[Zumzal]]                    |               | (329, -495) }}&lt;br /&gt;
{{ItemWhereRow   | [[Halas]]                         | [[Dargon]]                    |               | (354, 356) }}&lt;br /&gt;
{{ItemWhereRow   | [[Halas]]                         | [[Spirita]]                   |               | (348, 343) }}&lt;br /&gt;
{{ItemWhereRow   | [[Halas]]                         | [[Holana Oleary]]             |               | (137, -337) }}&lt;br /&gt;
{{ItemWhereRow   | [[Highpass Hold]]                 | [[Mardon Smith]]              |               | (-378, -112) }}&lt;br /&gt;
{{ItemWhereRow   | [[Kaladim|South Kaladim]]         | [[Hindaek Stormhammer]]       |               | (139, 371) }}&lt;br /&gt;
{{ItemWhereRow   | [[Lake of Ill Omen]]              | [[Klok Sargin]]               |               | (6022, -6338) }}&lt;br /&gt;
{{ItemWhereRow   | [[Oggok]]                         | [[Cikoona]]                   |               | (446, 476) }}&lt;br /&gt;
{{ItemWhereRow   | [[Oggok]]                         | [[Garakbar]]                  |               | (287, -389) }}&lt;br /&gt;
{{ItemWhereRow   | [[Oggok]]                         | [[Rora Dirtstamp]]            |               | (212, -372) }}&lt;br /&gt;
{{ItemWhereRow   | [[Oggok]]                         | [[Pordopa]]                   |               | (281, -364) }}&lt;br /&gt;
{{ItemWhereRow   | [[Qeynos|South Qeynos]]           | [[Caleah Herblender]]         |               | (319, -558) }}&lt;br /&gt;
{{ItemWhereRow   | [[Swamp of No Hope]]              | [[Klok Bygle]]                |               | (2714, 2816) }}&lt;br /&gt;
{{ItemWhereRowVel| [[Thurgadin]]                     | [[Brynjar]]                   |               | (-302, 133) }}&lt;br /&gt;
{{ItemWhereRowVel| [[Thurgadin]]                     | [[Hulda]]                     |               | (-294, 133) }}&lt;br /&gt;
{{ItemWhereRow   | [[Warsliks Woods]]                | [[Klok Nogolin]]              |               | (-2419, -566) }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Inventory Items]]&lt;br /&gt;
[[Category:Vendor Sold]]&lt;/div&gt;</summary>
		<author><name>Kay</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Jenah_Wheelspinner</id>
		<title>Jenah Wheelspinner</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Jenah_Wheelspinner"/>
				<updated>2013-03-05T21:23:12Z</updated>
		
		<summary type="html">&lt;p&gt;Kay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MerchantPage&lt;br /&gt;
&lt;br /&gt;
| imagefilename     = npc_jenah_wheelspinner.png&lt;br /&gt;
&lt;br /&gt;
| emu_id            = 27019&lt;br /&gt;
| illia_id          = 1990&lt;br /&gt;
&lt;br /&gt;
| name              = Jenah Wheelspinner&lt;br /&gt;
| race              = Qeynos Citizen&lt;br /&gt;
| class             = [[Shopkeeper]]&lt;br /&gt;
| level             = 35&lt;br /&gt;
| agro_radius       = 55&lt;br /&gt;
| run_speed         = 1.55&lt;br /&gt;
&lt;br /&gt;
| zone              = [[Lavastorm Mountains]]&lt;br /&gt;
| location          = (-374, 922)&lt;br /&gt;
&lt;br /&gt;
| AC                = 246&lt;br /&gt;
| HP                = 1575&lt;br /&gt;
| HP_regen          = 8&lt;br /&gt;
| mana_regen        = 8&lt;br /&gt;
&lt;br /&gt;
| attacks_per_round = 2&lt;br /&gt;
| attack_speed      = 85%&lt;br /&gt;
| damage_per_hit    = 14  - 74&lt;br /&gt;
| special           = None&lt;br /&gt;
&lt;br /&gt;
| description = Description needed.&lt;br /&gt;
&lt;br /&gt;
| items_sold = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  {{:Bandages}}                           &amp;lt;span class='ddp'&amp;gt;(5sp 2cp)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Compass}}                            &amp;lt;span class='ddp'&amp;gt;(2pp 6gp 2sp 4cp)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Gator Gulp Ale}}                     &amp;lt;span class='ddp'&amp;gt;(1gp 1cp)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Gypsy Wine}}                         &amp;lt;span class='ddp'&amp;gt;(4sp 1cp)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Honey Mead}}                         &amp;lt;span class='ddp'&amp;gt;(1sp 5cp)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Iron Ration}}                        &amp;lt;span class='ddp'&amp;gt;(1gp 5sp 7cp)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Large Lantern}}                      &amp;lt;span class='ddp'&amp;gt;(2gp 6sp 2cp)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Lockpicks}}                          &amp;lt;span class='ddp'&amp;gt;(1pp 4sp 9cp)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Meat Pie}}                           &amp;lt;span class='ddp'&amp;gt;(2sp 6cp)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Ration}}                             &amp;lt;span class='ddp'&amp;gt;(2sp 6cp)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Small Lantern}}                      &amp;lt;span class='ddp'&amp;gt;(5sp 2cp)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Water Flask}}                        &amp;lt;span class='ddp'&amp;gt;(1sp)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| factions = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| related_quests = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lavastorm Mountains]]&lt;/div&gt;</summary>
		<author><name>Kay</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/The_froglok_shin_lord</id>
		<title>The froglok shin lord</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/The_froglok_shin_lord"/>
				<updated>2013-02-16T22:48:32Z</updated>
		
		<summary type="html">&lt;p&gt;Kay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Namedmobpage&lt;br /&gt;
&lt;br /&gt;
| imagefilename     = npc_the_froglok_shin_lord.png&lt;br /&gt;
&lt;br /&gt;
| emu_id            = 65128&lt;br /&gt;
| illia_id          = 3470&lt;br /&gt;
&lt;br /&gt;
| name              = the froglok shin lord&lt;br /&gt;
| race              = Old Froglok&lt;br /&gt;
| class             = [[Paladin]]&lt;br /&gt;
| level             = 30&lt;br /&gt;
| agro_radius       = 55&lt;br /&gt;
| run_speed         = 1.5&lt;br /&gt;
&lt;br /&gt;
| zone              = [[Upper Guk]]&lt;br /&gt;
| location          = 3%? @ (-5, 288)&lt;br /&gt;
&lt;br /&gt;
| AC                = 267&lt;br /&gt;
| HP                = 1200&lt;br /&gt;
| HP_regen          = 1&lt;br /&gt;
| mana_regen        = 0&lt;br /&gt;
&lt;br /&gt;
| attacks_per_round = 2&lt;br /&gt;
| attack_speed      = 93%&lt;br /&gt;
| damage_per_hit    = 12  - 60&lt;br /&gt;
| special           = None&lt;br /&gt;
&lt;br /&gt;
| description = The Shin Lord is a Paladin (a fact which many Paladins after Ghoulbane find a bit odd), he can lay hands and is without a doubt the toughest fight in Upper Guk.&lt;br /&gt;
&lt;br /&gt;
The sword is a rare drop. &lt;br /&gt;
&lt;br /&gt;
| known_loot = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  {{:Mesh Armor}}                     &amp;lt;span class='drare'&amp;gt;(Uncommon)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Silver-Plated Bracer}}          &amp;lt;span class='drare'&amp;gt;(Rare)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;[1] 1x 100% (20%)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Froglok Meat}}                  &amp;lt;span class='drare'&amp;gt;(Rare)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;[2] 1x 55% (16%)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Froglok Blood}}                 &amp;lt;span class='drare'&amp;gt;(Rare)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;[2] 1x 55% (16%)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Ghoulbane}}                     &amp;lt;span class='drare'&amp;gt;(Uncommon)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;[3] 1x 25% (100%)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| factions = &lt;br /&gt;
&lt;br /&gt;
* [[Frogloks of Guk]] &amp;lt;span class='profac'&amp;gt;(-30)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| opposing_factions = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| related_quests = &lt;br /&gt;
&lt;br /&gt;
* [[Shadow Knight Epic Quest]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Upper Guk]]&lt;/div&gt;</summary>
		<author><name>Kay</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/User_talk:Ravhin</id>
		<title>User talk:Ravhin</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/User_talk:Ravhin"/>
				<updated>2013-02-13T18:57:04Z</updated>
		
		<summary type="html">&lt;p&gt;Kay: /* Removing the Screenshot Needed tag after adding an image */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please sign your entries with the &amp;quot;Your signature with timestamp&amp;quot; button at the top of this box.&lt;br /&gt;
&lt;br /&gt;
For older archived discussions about the wiki see [[Help talk:Contents]].&lt;br /&gt;
&lt;br /&gt;
== Filters for the missing pages ==&lt;br /&gt;
&lt;br /&gt;
* If it's not too much trouble is there a way you can add filters or separate searches for missing pages by Era (Original, Kunark, Velious etc.) I'd like to be able to search for missing pages for stuff already on the server so I can actually confirm/screenshot etc from in game.&lt;br /&gt;
&lt;br /&gt;
: Unfortunately this isn't possible, since the &amp;quot;Era&amp;quot; is only known after the page is created. I would recommend just looking through the zone and faction pages for classic/kunark and filling in missing links found there. --[[User:Ravhin|Ravhin]] 17:54, 13 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Clockwork Merchants ==&lt;br /&gt;
&lt;br /&gt;
For the clockwork merchants I used the scraper for LG 2 through 17. I believe these ones are mostly correct as they are just the spells, no items. I removed all spells I saw that came up and had no page as I believe they are non classic spells. For 1, 18, and 19 these merchants had caster supplies on them. I had to cross check them with the game and added items manually they are consistent with p1999, although I think some of these p1999 items are NOT classic and the items included on them/their positions don't seem to be what I remember.&lt;br /&gt;
&lt;br /&gt;
Note: the clockwork merchants in the Necro and Cleric guild and all of the miscellaneous &amp;quot;a clockwork merchant&amp;quot; (tailor, cobbler, etc. included) are not showing up on allakhazam: [http://everquest.allakhazam.com/search.html?q=clockwork+merchant] So... either they have been renamed on live since then, don't exist, or zam is missing them. (the scraper will not pull when you only put a [http://mqemulator.net/fullsearch.php?iname=clockwork+merchant&amp;amp;x=0&amp;amp;y=16] id. Can the scraper be adjusted to let you do this? It would save a lot of time in adding all of these merchants.&lt;br /&gt;
&lt;br /&gt;
Also about the scraper why does it skip things? For example if you create the faction &amp;quot;Residents of Jaggedpine&amp;quot; it skips almost every mob and quest that changes the faction. Can this be fixed in the code or is it intentional?&lt;br /&gt;
&lt;br /&gt;
(Sorry the ocd in me is making me take a screen of all npc's =P)&lt;br /&gt;
&lt;br /&gt;
For the black line thing I'm not sure how I'm adding it is it placed automatically some how cause I wasn't intending to add it.&lt;br /&gt;
&lt;br /&gt;
The only problem I foresaw with the single page for multiple zones: how will you know which locs are for which zone. Shall we just leave those blank or list them individually by zone somewhere else on the page.&lt;br /&gt;
&lt;br /&gt;
--[[User:Zomunk|Zomunk]] 19:41, 10 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* I modified the scraper to accept just one ID (only really works given the EMU ID). Also, if you have strong evidence that some of the merchant lists are wrong on p99 (not unlikely) I would encourage you to submit a bug report on the p99 forums.&lt;br /&gt;
* In terms of skipping things, it skips based on the IDs being too high (basically), which indicates they were added late in real-time to allakhazam, and are therefore unlikely classic. In particular, Jaggedpine is post-Luclin launch and isn't going to ever exist on p99, which is why making a faction page related to that is hopeless and it will skip most all the NPCs, etc.&lt;br /&gt;
* If you really want to do all the screenshots, no problem!&lt;br /&gt;
* Not sure what black line you're talking about?&lt;br /&gt;
* Finally, the locs are really only useful for static spawns with one or a small number of spawn points. In this case, we can certainly include locs for different zones on one page, just make it clear which goes to which. Beyond this, for wandering mobs, or common mobs with dozens of spawn points, the &amp;quot;Location&amp;quot; field isn't really useful / doesn't serve a purpose. After someone added habitat images to a few pages ([[A scaled wolf pup]], this is from Magelo DB which I currently don't use in any way) I started thinking about adding a new wiki feature that would render ShowEQ style maps and then overlay all these spawn points. It would initially grab the data from Magelo, but also allow people to click to add/delete spawn points. I was thinking to store these spawn points in a separate database (not the wikitext), and there they would have to be separated out carefully by each zone. Anyways, maybe something for the future. For now I would just use the &amp;quot;Locations&amp;quot; field when you can. --[[User:Ravhin|Ravhin]] 22:24, 10 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== About Special Pages ==&lt;br /&gt;
&lt;br /&gt;
Is there any way for a user to create a special page for this wiki and how about would one do this? The reason being: I want to create a sort of guide that would be truly easy to do so I think with a special page. Also, where does the &amp;quot;DynamicZoneList&amp;quot; special page pull from as I noticed some where mobs are missing from them. I saw this question was asked below, but I don't see any answers to these questions. A real forum would be nice.&lt;br /&gt;
&lt;br /&gt;
--[[User:Zomunk|Zomunk]] 17:32, 26 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Hi, I usually answered back on other people's talk pages, which I realized doesn't make much sense. Now I will answer here. I saw your [[Classic Merchant Guide]] - yes you could try to do this automatically, i.e. make a list of all merchants in non-city zones. If you want to do this (and know PHP) I'll send you some source code to start from. But, to be honest, I think that this list would be more useful by hand (e.g. it could skip all Overthere merchants, or Dwarf merchants in Butcherblock, which are not generally accessible. --[[User:Ravhin|Ravhin]] 17:53, 26 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
What I originally tried to do was check the Category:Merchants to see if I could just sort by zone and I would just use that to find merchants near me, but it does not show any additional information just a long list of merchant names that was useless to me. So what I thought what I could do was create something similar to the DynamicZoneList, which I assumed just used some code to pull fields from a database. I know a bit of PHP and have coded in it before and I'm also very familiar with programming so I could research and learn whatever I needed to.&lt;br /&gt;
&lt;br /&gt;
But I have several questions now that I could not find answers to on here. Perhaps it would be better for me to ask you through email or some other method as I don't want to flood your page here. Let me know, thanks.&lt;br /&gt;
&lt;br /&gt;
--[[User:Zomunk|Zomunk]] 20:26, 26 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wiping Div Roster ==&lt;br /&gt;
&lt;br /&gt;
Hey Raviño. A Div officer may be contacting you about wiping your Guild Roster db for future use. We've got a lot of new faces and we're about to ramp up some new banking spreadsheets and member databases. Cya! [[User:Maximum|Maximum]] 20:15, 13 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Raid Calendar update plz ==&lt;br /&gt;
&lt;br /&gt;
Could you udpate Div Raid Cal? Trakanon = THREE day respawn; VS = SEVEN day respawn. I can't tell if this was done yet. Also Velious mobs will be needed soon (Lodi, Stormfeather, etc)[http://web.archive.org/web/20100226064508/http://everquest.allakhazam.com/wiki/EQ:Respawn_Timers]. Thanks for your time. [[User:Maximum|Maximum]] 17:40, 23 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How to edit certain parts of the wiki? ==&lt;br /&gt;
&lt;br /&gt;
I am trying edit tables and it shows this: &lt;br /&gt;
&amp;quot;{Special:DynamicZoneList/Halas}&amp;quot; (With additional { } on both sides)&lt;br /&gt;
&lt;br /&gt;
Also, some major inaccuracies, quests that don't (yet or may never) exist are present I would like to help but I do not have the experience or understanding to create an NPC page or a quest page. If you can explain or direct me to a guide that would allow me to better understand this that would be great. &lt;br /&gt;
&lt;br /&gt;
What I have done to edit so far is just read the code with trial and error.&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
--[[User:Nightkeep|Nightkeep]] 01:05, 25 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Additional Information/Quests that don't exist yet ==&lt;br /&gt;
&lt;br /&gt;
I do a lot of the quests that the majority of players completely ignore. Some of it is for faction; I would be the level 60 DE Necromancer killing Orc Pawns around Freeport or the level 60 that gained more experience from quests than creatures. Having said that, I have found some quests that additional information maybe invaluable to some. Particularly simple quests that increase or reduce faction. &lt;br /&gt;
&lt;br /&gt;
For instance,&lt;br /&gt;
&lt;br /&gt;
A GM Rogue from the [[Circle Of Unseen Hands]] gives the quest [[Package from Lomarc]]. During the quest it requires you to kill [[Lomarc]], a member from the same faction. I had just increased my faction with the [[Corrupt Qeynos Guards]] from dubious to apprehensive. I had just slain [[Lomarc]] and I had noticed I was now dubious to the [[Corrupt Qeynos Guards]] again. Out of curiosity, I wondered, does the quest give equal, less, or more faction to the [[Corrupt Qeynos Guards]] than it takes from killing Lomarc? When I turned the [[A Kerran Doll]] back into the GM Rogue, my faction increased back to apprehensive. I repeated the quest only one more time and my faction did not return back into apprehensive again, it was still dubiously. The quest actually '''reduces''' the faction standing with the Corrupt Qeynos Guards(as I would assume it would do so even to it's own guild..). Someone may do this quest thinking to increase faction when they are in reality losing faction, causing them to become KoS with the corrupt guards or possibly their own guild! (Also, it sounds like a bug} --[[User:Nightkeep|Nightkeep]] 03:57, 27 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also, I have information about primary factions(those that will cause them to be KoS or ally) that are not as they would seem.&lt;br /&gt;
&lt;br /&gt;
== Primary Faction ==&lt;br /&gt;
&lt;br /&gt;
I want to list what I will call the &amp;quot;primary faction&amp;quot;. This is the specific faction that determines how that particular individual will react to you based on your standings, since they may change multiple factions when being killed or questing. I think it is important for faction gaining quests so the player will have an idea if they are KoS with that individual and don't waste effort attempting to do it. &lt;br /&gt;
&lt;br /&gt;
I tried to add it like so:&lt;br /&gt;
&lt;br /&gt;
http://wiki.project1999.org/Rohand%27s_Brandy&lt;br /&gt;
&lt;br /&gt;
If you do not want me to list it, I won't. It is just an idea.&lt;br /&gt;
--[[User:Nightkeep|Nightkeep]] 03:37, 5 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The quests in Qeynos allow you to change each individual faction that a character is apart of. If you kill the person(sometimes over and over) and they have a change in consideration of you than you already know that his primary faction has to be tied to one of the factions that he is currently connected with. Additionally, since his faction fluctuates with only the several factions that I had been changing and his standings are identical(consistently too) to that of the merchants of qeynos, than it becomes clear. An easier way to find out is to make a lower level to take the faction hits, so not to reduce your own to ashes.&lt;br /&gt;
&lt;br /&gt;
I will give you a good example, I was camping a bard in WK, Misty Storyswapper. I killed her over and over again with no notice in faction change in the qeynos guard stationed near her, Guard Gregor(She reduces faction with Qeynos Guards when killed but NOT Antonius Bayle). The XP was beginning to slow down so I began killing the guard. My faction with him began dropping, to around apprehensive, which was the point where it felt like a good choice to stop in case I made any wrong moves faction-wise and became KoS. When I returned to Qeynos, however, all the guards were lower in faction but not apprehensive, they were amiable from kindly(or warmly, one of the two). Either way, I found out the Guards of Qeynos faction generally means the guards within or around Qeynos's walls. The guards(that aren't corrupt) in the Karanas are on the Antonius Bayle faction(which I think it is classically inaccurate but I am unsure of this) and not on the Qeynos Guards faction. &lt;br /&gt;
&lt;br /&gt;
Here is a direct example w/ evidence: Sometimes a NK Qeynos Guard paths from WK to NQ in QHs, Guard Westyn.&lt;br /&gt;
&lt;br /&gt;
[[File:Primaryfaction.JPG]]&lt;br /&gt;
&lt;br /&gt;
You can see that Guard Leopold (Qeynos Guard Faction is warmly like all other Qeynos guards) while the guards in the Karana are not. By killing them you will find their faction goes down, they do not carry the same faction of the Merchants of Qeynos(and clearly not Guards of Qeynos) and thus leaves them as Antonius Bayle. This is important information for someone wanting to raise faction with the Karana's Qeynos guards rather than the Guards in Qeynos. Otherwise, it would be a lot of time wasted. Keep in mind, it is easy to raise faction with the Guards of Qeynos but it is difficult(without destroying other possibly ties) to raise Antonius Bayle.&lt;br /&gt;
&lt;br /&gt;
I only post the primary faction if I know what it is.&lt;br /&gt;
&lt;br /&gt;
I do a lot of different faction guests, allowing me to quickly pick up on who is on what. Additionally, where inconsistencies with classic reside(because people that beat the hell out of me shouldn't, etc). --[[User:Nightkeep|Nightkeep]] 00:48, 6 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Keep in mind, my information(that I am posting here) is purely based on project1999's faction, so it may be &amp;quot;classically&amp;quot; inaccurate but project1999 accurate. I also take screenshots of a lot of different things, so I can show some of what I have done. (Like the above)&lt;br /&gt;
&lt;br /&gt;
Also, looks great. It would probably be a good idea to give primary factions for anyone when sufficient information arises, if you tell me how to edit NPC tables, I can add some information. I think I can edit the quests ones now that I see your code.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The way you did it on Rohand was fine for me.&lt;br /&gt;
&lt;br /&gt;
== Merchant Ueaas ==&lt;br /&gt;
&lt;br /&gt;
http://wiki.project1999.org/Merchant_Ueaas&lt;br /&gt;
&lt;br /&gt;
This vendor is only offering half the amount of gold that other vendors do. I am not sure if this is listed anywhere to warn players? He just ripped me off. :( He is conveniently outside of the Keleth bank too.&lt;br /&gt;
&lt;br /&gt;
Also, I wasn't sure what your conclusion was about the &amp;quot;primary&amp;quot; faction on all NPC's or quest NPC or nay? --[[User:Nightkeep|Nightkeep]] 17:34, 12 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Price Tracker ==&lt;br /&gt;
&lt;br /&gt;
As far as the auction tracker, is there some way I can get it to confirm abnormal prices somehow?  Currently on some items (Ceremonial Iksar Chestplate comes to mind, site has the prices in the high 20k's, real price is in the lower to mid 10k's) the current prices are so far off from the norm, it flags them as inappropriate and asks to remove them, so they inevitably get removed and the real pricing data never gets entered.  Is there some way to fix this?&lt;br /&gt;
&lt;br /&gt;
Also, many item pages have no auction tracker for some reason, how do I go about adding it, or should it be adding automatically?&lt;br /&gt;
&lt;br /&gt;
--[[User:Collaborator|Collaborator]] 18:30, 8 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Hey, I see the problem with [[Ceremonial Iksar Chestplate]]. I tweaked the outlier algorithm and added some lower prices on that item to get things rolling. Now the outlier process only considers a short (3 month) time window back from the current date (previously it was over all time), so that price changes can be tolerated more naturally. In terms of items with missing auction tracker, it is added automatically, but occasionally an item gets excluded for some reason. If you give me a few examples of items I'll narrow it down. --[[User:Ravhin|Ravhin]] 18:11, 9 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
My uploaded files don't seem to work as far as my EC trader Yoozdgear.  Can you tell me what's wrong with the /auc format?&lt;br /&gt;
&lt;br /&gt;
I never see any of my prices on wiki.&lt;br /&gt;
&lt;br /&gt;
== Naming convention for item pages Nerfed Version vs. Prenerf Version ==&lt;br /&gt;
&lt;br /&gt;
Hey dood. I just created [[Pestilence Scythe (droppable)]] based on [https://www.project1999.org/forums/showthread.php?t=95474 this post]. There are very few items like this, but is there a naming convention better than &amp;quot;(droppable)&amp;quot;. Maybe something like &amp;quot;(post-nerf)&amp;quot;. Not sure here. Any thoughts? [[User:Maximum|Maximum]] 18:09, 24 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Hey, there is no convention for post/prenerf items. I like the idea of some additional info in parenthesis, and thats enough. This is mostly for either items or NPCs with the same name. But, I see I already broke my own rule with [[Shark Skin]] and [[Heretic Shark Skin]]. But it works ok to separate two different kinds of pages with the same name like [[Tektite]] and [[Tektite (Item)]]. And I did do it like I had originally thought with [[Large Ruby]] (identify text in parenthesis). All in all I think it works ok since duplicate names are rare, particularly when links link to the right page and/or disambiguation links are included. Do you think we should make it more standardized? --[[User:Ravhin|Ravhin]] 02:38, 25 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Removing the Screenshot Needed tag after adding an image ==&lt;br /&gt;
&lt;br /&gt;
I edited [[The Lost Pet]] and associated pages, and uploaded images for them.  The quest page still says it needs a screenshot, though.  Is there anyway to remove that tag at the top?  --[[User:Kay|Kay]] 10:08, 13 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Hi, you just delete &amp;quot;{{Screenshot Needed}}&amp;quot; from the top of the page. I did this already on that page. --[[User:Ravhin|Ravhin]] 17:54, 13 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh, with the tiny edit button at the very top of the page, not the first section.  I shouldn't try doing new things in the middle of the night, lol.  Thanks, Rahvin.  :)  --[[User:Kay|Kay]] 18:57, 13 February 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Kay</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/User_talk:Ravhin</id>
		<title>User talk:Ravhin</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/User_talk:Ravhin"/>
				<updated>2013-02-13T10:08:34Z</updated>
		
		<summary type="html">&lt;p&gt;Kay: /* Removing the Screenshot Needed tag after adding an image */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please sign your entries with the &amp;quot;Your signature with timestamp&amp;quot; button at the top of this box.&lt;br /&gt;
&lt;br /&gt;
For older archived discussions about the wiki see [[Help talk:Contents]].&lt;br /&gt;
&lt;br /&gt;
== Filters for the missing pages ==&lt;br /&gt;
* If it's not too much trouble is there a way you can add filters or separate searches for missing pages by Era (Original, Kunark, Velious etc.) I'd like to be able to search for missing pages for stuff already on the server so I can actually confirm/screenshot etc from in game.&lt;br /&gt;
&lt;br /&gt;
== Clockwork Merchants ==&lt;br /&gt;
&lt;br /&gt;
For the clockwork merchants I used the scraper for LG 2 through 17. I believe these ones are mostly correct as they are just the spells, no items. I removed all spells I saw that came up and had no page as I believe they are non classic spells. For 1, 18, and 19 these merchants had caster supplies on them. I had to cross check them with the game and added items manually they are consistent with p1999, although I think some of these p1999 items are NOT classic and the items included on them/their positions don't seem to be what I remember.&lt;br /&gt;
&lt;br /&gt;
Note: the clockwork merchants in the Necro and Cleric guild and all of the miscellaneous &amp;quot;a clockwork merchant&amp;quot; (tailor, cobbler, etc. included) are not showing up on allakhazam: [http://everquest.allakhazam.com/search.html?q=clockwork+merchant] So... either they have been renamed on live since then, don't exist, or zam is missing them. (the scraper will not pull when you only put a [http://mqemulator.net/fullsearch.php?iname=clockwork+merchant&amp;amp;x=0&amp;amp;y=16] id. Can the scraper be adjusted to let you do this? It would save a lot of time in adding all of these merchants.&lt;br /&gt;
&lt;br /&gt;
Also about the scraper why does it skip things? For example if you create the faction &amp;quot;Residents of Jaggedpine&amp;quot; it skips almost every mob and quest that changes the faction. Can this be fixed in the code or is it intentional?&lt;br /&gt;
&lt;br /&gt;
(Sorry the ocd in me is making me take a screen of all npc's =P)&lt;br /&gt;
&lt;br /&gt;
For the black line thing I'm not sure how I'm adding it is it placed automatically some how cause I wasn't intending to add it.&lt;br /&gt;
&lt;br /&gt;
The only problem I foresaw with the single page for multiple zones: how will you know which locs are for which zone. Shall we just leave those blank or list them individually by zone somewhere else on the page.&lt;br /&gt;
&lt;br /&gt;
--[[User:Zomunk|Zomunk]] 19:41, 10 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
* I modified the scraper to accept just one ID (only really works given the EMU ID). Also, if you have strong evidence that some of the merchant lists are wrong on p99 (not unlikely) I would encourage you to submit a bug report on the p99 forums.&lt;br /&gt;
* In terms of skipping things, it skips based on the IDs being too high (basically), which indicates they were added late in real-time to allakhazam, and are therefore unlikely classic. In particular, Jaggedpine is post-Luclin launch and isn't going to ever exist on p99, which is why making a faction page related to that is hopeless and it will skip most all the NPCs, etc.&lt;br /&gt;
* If you really want to do all the screenshots, no problem!&lt;br /&gt;
* Not sure what black line you're talking about?&lt;br /&gt;
* Finally, the locs are really only useful for static spawns with one or a small number of spawn points. In this case, we can certainly include locs for different zones on one page, just make it clear which goes to which. Beyond this, for wandering mobs, or common mobs with dozens of spawn points, the &amp;quot;Location&amp;quot; field isn't really useful / doesn't serve a purpose. After someone added habitat images to a few pages ([[A scaled wolf pup]], this is from Magelo DB which I currently don't use in any way) I started thinking about adding a new wiki feature that would render ShowEQ style maps and then overlay all these spawn points. It would initially grab the data from Magelo, but also allow people to click to add/delete spawn points. I was thinking to store these spawn points in a separate database (not the wikitext), and there they would have to be separated out carefully by each zone. Anyways, maybe something for the future. For now I would just use the &amp;quot;Locations&amp;quot; field when you can. --[[User:Ravhin|Ravhin]] 22:24, 10 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== About Special Pages ==&lt;br /&gt;
&lt;br /&gt;
Is there any way for a user to create a special page for this wiki and how about would one do this? The reason being: I want to create a sort of guide that would be truly easy to do so I think with a special page. Also, where does the &amp;quot;DynamicZoneList&amp;quot; special page pull from as I noticed some where mobs are missing from them. I saw this question was asked below, but I don't see any answers to these questions. A real forum would be nice.&lt;br /&gt;
&lt;br /&gt;
--[[User:Zomunk|Zomunk]] 17:32, 26 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Hi, I usually answered back on other people's talk pages, which I realized doesn't make much sense. Now I will answer here. I saw your [[Classic Merchant Guide]] - yes you could try to do this automatically, i.e. make a list of all merchants in non-city zones. If you want to do this (and know PHP) I'll send you some source code to start from. But, to be honest, I think that this list would be more useful by hand (e.g. it could skip all Overthere merchants, or Dwarf merchants in Butcherblock, which are not generally accessible. --[[User:Ravhin|Ravhin]] 17:53, 26 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
What I originally tried to do was check the Category:Merchants to see if I could just sort by zone and I would just use that to find merchants near me, but it does not show any additional information just a long list of merchant names that was useless to me. So what I thought what I could do was create something similar to the DynamicZoneList, which I assumed just used some code to pull fields from a database. I know a bit of PHP and have coded in it before and I'm also very familiar with programming so I could research and learn whatever I needed to.&lt;br /&gt;
&lt;br /&gt;
But I have several questions now that I could not find answers to on here. Perhaps it would be better for me to ask you through email or some other method as I don't want to flood your page here. Let me know, thanks.&lt;br /&gt;
&lt;br /&gt;
--[[User:Zomunk|Zomunk]] 20:26, 26 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wiping Div Roster ==&lt;br /&gt;
&lt;br /&gt;
Hey Raviño. A Div officer may be contacting you about wiping your Guild Roster db for future use. We've got a lot of new faces and we're about to ramp up some new banking spreadsheets and member databases. Cya! [[User:Maximum|Maximum]] 20:15, 13 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Raid Calendar update plz ==&lt;br /&gt;
&lt;br /&gt;
Could you udpate Div Raid Cal? Trakanon = THREE day respawn; VS = SEVEN day respawn. I can't tell if this was done yet. Also Velious mobs will be needed soon (Lodi, Stormfeather, etc)[http://web.archive.org/web/20100226064508/http://everquest.allakhazam.com/wiki/EQ:Respawn_Timers]. Thanks for your time. [[User:Maximum|Maximum]] 17:40, 23 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How to edit certain parts of the wiki? ==&lt;br /&gt;
&lt;br /&gt;
I am trying edit tables and it shows this: &lt;br /&gt;
&amp;quot;{Special:DynamicZoneList/Halas}&amp;quot; (With additional { } on both sides)&lt;br /&gt;
&lt;br /&gt;
Also, some major inaccuracies, quests that don't (yet or may never) exist are present I would like to help but I do not have the experience or understanding to create an NPC page or a quest page. If you can explain or direct me to a guide that would allow me to better understand this that would be great. &lt;br /&gt;
&lt;br /&gt;
What I have done to edit so far is just read the code with trial and error.&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
--[[User:Nightkeep|Nightkeep]] 01:05, 25 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Additional Information/Quests that don't exist yet ==&lt;br /&gt;
&lt;br /&gt;
I do a lot of the quests that the majority of players completely ignore. Some of it is for faction; I would be the level 60 DE Necromancer killing Orc Pawns around Freeport or the level 60 that gained more experience from quests than creatures. Having said that, I have found some quests that additional information maybe invaluable to some. Particularly simple quests that increase or reduce faction. &lt;br /&gt;
&lt;br /&gt;
For instance,&lt;br /&gt;
&lt;br /&gt;
A GM Rogue from the [[Circle Of Unseen Hands]] gives the quest [[Package from Lomarc]]. During the quest it requires you to kill [[Lomarc]], a member from the same faction. I had just increased my faction with the [[Corrupt Qeynos Guards]] from dubious to apprehensive. I had just slain [[Lomarc]] and I had noticed I was now dubious to the [[Corrupt Qeynos Guards]] again. Out of curiosity, I wondered, does the quest give equal, less, or more faction to the [[Corrupt Qeynos Guards]] than it takes from killing Lomarc? When I turned the [[A Kerran Doll]] back into the GM Rogue, my faction increased back to apprehensive. I repeated the quest only one more time and my faction did not return back into apprehensive again, it was still dubiously. The quest actually '''reduces''' the faction standing with the Corrupt Qeynos Guards(as I would assume it would do so even to it's own guild..). Someone may do this quest thinking to increase faction when they are in reality losing faction, causing them to become KoS with the corrupt guards or possibly their own guild! (Also, it sounds like a bug} --[[User:Nightkeep|Nightkeep]] 03:57, 27 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also, I have information about primary factions(those that will cause them to be KoS or ally) that are not as they would seem.&lt;br /&gt;
&lt;br /&gt;
== Primary Faction ==&lt;br /&gt;
&lt;br /&gt;
I want to list what I will call the &amp;quot;primary faction&amp;quot;. This is the specific faction that determines how that particular individual will react to you based on your standings, since they may change multiple factions when being killed or questing. I think it is important for faction gaining quests so the player will have an idea if they are KoS with that individual and don't waste effort attempting to do it. &lt;br /&gt;
&lt;br /&gt;
I tried to add it like so:&lt;br /&gt;
&lt;br /&gt;
http://wiki.project1999.org/Rohand%27s_Brandy&lt;br /&gt;
&lt;br /&gt;
If you do not want me to list it, I won't. It is just an idea.&lt;br /&gt;
--[[User:Nightkeep|Nightkeep]] 03:37, 5 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The quests in Qeynos allow you to change each individual faction that a character is apart of. If you kill the person(sometimes over and over) and they have a change in consideration of you than you already know that his primary faction has to be tied to one of the factions that he is currently connected with. Additionally, since his faction fluctuates with only the several factions that I had been changing and his standings are identical(consistently too) to that of the merchants of qeynos, than it becomes clear. An easier way to find out is to make a lower level to take the faction hits, so not to reduce your own to ashes.&lt;br /&gt;
&lt;br /&gt;
I will give you a good example, I was camping a bard in WK, Misty Storyswapper. I killed her over and over again with no notice in faction change in the qeynos guard stationed near her, Guard Gregor(She reduces faction with Qeynos Guards when killed but NOT Antonius Bayle). The XP was beginning to slow down so I began killing the guard. My faction with him began dropping, to around apprehensive, which was the point where it felt like a good choice to stop in case I made any wrong moves faction-wise and became KoS. When I returned to Qeynos, however, all the guards were lower in faction but not apprehensive, they were amiable from kindly(or warmly, one of the two). Either way, I found out the Guards of Qeynos faction generally means the guards within or around Qeynos's walls. The guards(that aren't corrupt) in the Karanas are on the Antonius Bayle faction(which I think it is classically inaccurate but I am unsure of this) and not on the Qeynos Guards faction. &lt;br /&gt;
&lt;br /&gt;
Here is a direct example w/ evidence: Sometimes a NK Qeynos Guard paths from WK to NQ in QHs, Guard Westyn.&lt;br /&gt;
&lt;br /&gt;
[[File:Primaryfaction.JPG]]&lt;br /&gt;
&lt;br /&gt;
You can see that Guard Leopold (Qeynos Guard Faction is warmly like all other Qeynos guards) while the guards in the Karana are not. By killing them you will find their faction goes down, they do not carry the same faction of the Merchants of Qeynos(and clearly not Guards of Qeynos) and thus leaves them as Antonius Bayle. This is important information for someone wanting to raise faction with the Karana's Qeynos guards rather than the Guards in Qeynos. Otherwise, it would be a lot of time wasted. Keep in mind, it is easy to raise faction with the Guards of Qeynos but it is difficult(without destroying other possibly ties) to raise Antonius Bayle.&lt;br /&gt;
&lt;br /&gt;
I only post the primary faction if I know what it is.&lt;br /&gt;
&lt;br /&gt;
I do a lot of different faction guests, allowing me to quickly pick up on who is on what. Additionally, where inconsistencies with classic reside(because people that beat the hell out of me shouldn't, etc). --[[User:Nightkeep|Nightkeep]] 00:48, 6 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Keep in mind, my information(that I am posting here) is purely based on project1999's faction, so it may be &amp;quot;classically&amp;quot; inaccurate but project1999 accurate. I also take screenshots of a lot of different things, so I can show some of what I have done. (Like the above)&lt;br /&gt;
&lt;br /&gt;
Also, looks great. It would probably be a good idea to give primary factions for anyone when sufficient information arises, if you tell me how to edit NPC tables, I can add some information. I think I can edit the quests ones now that I see your code.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The way you did it on Rohand was fine for me.&lt;br /&gt;
&lt;br /&gt;
== Merchant Ueaas ==&lt;br /&gt;
&lt;br /&gt;
http://wiki.project1999.org/Merchant_Ueaas&lt;br /&gt;
&lt;br /&gt;
This vendor is only offering half the amount of gold that other vendors do. I am not sure if this is listed anywhere to warn players? He just ripped me off. :( He is conveniently outside of the Keleth bank too.&lt;br /&gt;
&lt;br /&gt;
Also, I wasn't sure what your conclusion was about the &amp;quot;primary&amp;quot; faction on all NPC's or quest NPC or nay? --[[User:Nightkeep|Nightkeep]] 17:34, 12 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Price Tracker ==&lt;br /&gt;
&lt;br /&gt;
As far as the auction tracker, is there some way I can get it to confirm abnormal prices somehow?  Currently on some items (Ceremonial Iksar Chestplate comes to mind, site has the prices in the high 20k's, real price is in the lower to mid 10k's) the current prices are so far off from the norm, it flags them as inappropriate and asks to remove them, so they inevitably get removed and the real pricing data never gets entered.  Is there some way to fix this?&lt;br /&gt;
&lt;br /&gt;
Also, many item pages have no auction tracker for some reason, how do I go about adding it, or should it be adding automatically?&lt;br /&gt;
&lt;br /&gt;
--[[User:Collaborator|Collaborator]] 18:30, 8 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Hey, I see the problem with [[Ceremonial Iksar Chestplate]]. I tweaked the outlier algorithm and added some lower prices on that item to get things rolling. Now the outlier process only considers a short (3 month) time window back from the current date (previously it was over all time), so that price changes can be tolerated more naturally. In terms of items with missing auction tracker, it is added automatically, but occasionally an item gets excluded for some reason. If you give me a few examples of items I'll narrow it down. --[[User:Ravhin|Ravhin]] 18:11, 9 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
My uploaded files don't seem to work as far as my EC trader Yoozdgear.  Can you tell me what's wrong with the /auc format?&lt;br /&gt;
&lt;br /&gt;
I never see any of my prices on wiki.&lt;br /&gt;
&lt;br /&gt;
== Naming convention for item pages Nerfed Version vs. Prenerf Version ==&lt;br /&gt;
&lt;br /&gt;
Hey dood. I just created [[Pestilence Scythe (droppable)]] based on [https://www.project1999.org/forums/showthread.php?t=95474 this post]. There are very few items like this, but is there a naming convention better than &amp;quot;(droppable)&amp;quot;. Maybe something like &amp;quot;(post-nerf)&amp;quot;. Not sure here. Any thoughts? [[User:Maximum|Maximum]] 18:09, 24 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Hey, there is no convention for post/prenerf items. I like the idea of some additional info in parenthesis, and thats enough. This is mostly for either items or NPCs with the same name. But, I see I already broke my own rule with [[Shark Skin]] and [[Heretic Shark Skin]]. But it works ok to separate two different kinds of pages with the same name like [[Tektite]] and [[Tektite (Item)]]. And I did do it like I had originally thought with [[Large Ruby]] (identify text in parenthesis). All in all I think it works ok since duplicate names are rare, particularly when links link to the right page and/or disambiguation links are included. Do you think we should make it more standardized? --[[User:Ravhin|Ravhin]] 02:38, 25 January 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Removing the Screenshot Needed tag after adding an image ==&lt;br /&gt;
&lt;br /&gt;
I edited [[The Lost Pet]] and associated pages, and uploaded images for them.  The quest page still says it needs a screenshot, though.  Is there anyway to remove that tag at the top?  --[[User:Kay|Kay]] 10:08, 13 February 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Kay</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/The_Lost_Pet</id>
		<title>The Lost Pet</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/The_Lost_Pet"/>
				<updated>2013-02-13T09:42:24Z</updated>
		
		<summary type="html">&lt;p&gt;Kay: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Screenshot Needed}}&lt;br /&gt;
[[File:npc_noclin_saah.png|frame|Noclin Saah]]&lt;br /&gt;
{| class=&amp;quot;questTopTable&amp;quot;&lt;br /&gt;
! ''' Start Zone: '''&lt;br /&gt;
| [[Paineel]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Quest Giver: '''&lt;br /&gt;
| [[Noclin Saah]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Minimum Level: '''&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! ''' Classes: '''&lt;br /&gt;
| [[Necromancer]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related Zones: '''&lt;br /&gt;
| Paineel&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related NPCs: '''&lt;br /&gt;
| [[Noclin`s Pet]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reward ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  {{:Noclin's Femur}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
Noclin Saah may be found at 981.29, -101.52, just to the left as you enter the Paineel newbie yard.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You say, 'Hail, Noclin Saah'&lt;br /&gt;
&lt;br /&gt;
: Noclin Saah says, 'Hail to yourself fool. Leave me be. I have '''[matters of importance]''' to ponder.'&lt;br /&gt;
&lt;br /&gt;
You say, 'What matters of importance?'&lt;br /&gt;
&lt;br /&gt;
: Noclin Saah says, 'If you are so greatly interested in my affairs then so be it. I have lost my skeleten [sic] servant. He now wanders the yard, taking his pain out on the new apprentices of our guild. I cannot return to my guild without ridding the yard of that menace for my mistake will cost me dearly if it is brought to the attention of my masters. Hrm. Perhaps you could destroy my pet for me and bring me proof of his removal. If you do I may even grace you with a '''[reward]'''.'&lt;br /&gt;
&lt;br /&gt;
You say, 'What reward?'&lt;br /&gt;
&lt;br /&gt;
: Noclin Saah says, 'Speak not of reward when you have not even finished this simple task! Now leave me be.'&lt;br /&gt;
&lt;br /&gt;
Kill [[Noclin`s Pet]] and loot his {{:Rotting Femur}}.  Give the Rotting Femur to Noclin Saah.&lt;br /&gt;
&lt;br /&gt;
: Noclin Saah says, 'Ah! You found him and obviously removed his presence from the yard. You have my thanks, small as it is for such a menial task. Here. Keep this worthless bit of bone for your labors.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;facblock&amp;quot;&amp;gt;&lt;br /&gt;
* Your faction standing with [[Heretics]] got better.&lt;br /&gt;
* Your faction standing with [[Deepwater Knights]] got worse.&lt;br /&gt;
* Your faction standing with [[Gate Callers]] got worse.&lt;br /&gt;
* Your faction standing with [[Craftkeepers]] got worse.&lt;br /&gt;
* Your faction standing with [[Crimson Hands]] got worse.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You receive {{:Noclin's Femur}}!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Paineel]]&lt;br /&gt;
[[Category:Necromancer Quests]]&lt;/div&gt;</summary>
		<author><name>Kay</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Rotting_Femur</id>
		<title>Rotting Femur</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Rotting_Femur"/>
				<updated>2013-02-13T07:56:10Z</updated>
		
		<summary type="html">&lt;p&gt;Kay: Created page with '{{Classic Era}} &amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;Rotting Femur&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox |itemname    = Rotting Femur |lucy_img_ID = 905 |statsblock  =  LORE ITEM…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic Era}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Rotting Femur]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Rotting Femur&lt;br /&gt;
|lucy_img_ID = 905&lt;br /&gt;
|statsblock  = &lt;br /&gt;
LORE ITEM  NO DROP&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 4.0  Size: MEDIUM&amp;lt;br&amp;gt;&lt;br /&gt;
Class: NONE&amp;lt;br&amp;gt;&lt;br /&gt;
Race: NONE&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|notes       = &lt;br /&gt;
|itemname    = Rotting Femur&lt;br /&gt;
|lucy_img_ID = 905&lt;br /&gt;
|statsblock  = &lt;br /&gt;
LORE ITEM  NO DROP&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 4.0  Size: MEDIUM&amp;lt;br&amp;gt;&lt;br /&gt;
Class: NONE&amp;lt;br&amp;gt;&lt;br /&gt;
Race: NONE&amp;lt;br&amp;gt;&lt;br /&gt;
|dropsfrom = &lt;br /&gt;
&lt;br /&gt;
[[Paineel]]&lt;br /&gt;
&lt;br /&gt;
* [[Noclin`s Pet]]&lt;br /&gt;
&lt;br /&gt;
|relatedquests = &lt;br /&gt;
&lt;br /&gt;
* [[The Lost Pet]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Inventory Items]]&lt;br /&gt;
[[Category:Paineel]]&lt;/div&gt;</summary>
		<author><name>Kay</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/File:Npc_noclin%60s_pet.png</id>
		<title>File:Npc noclin`s pet.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/File:Npc_noclin%60s_pet.png"/>
				<updated>2013-02-13T07:53:10Z</updated>
		
		<summary type="html">&lt;p&gt;Kay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Noclin%60s_Pet</id>
		<title>Noclin`s Pet</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Noclin%60s_Pet"/>
				<updated>2013-02-13T07:50:26Z</updated>
		
		<summary type="html">&lt;p&gt;Kay: Created page with '{{Classic Era}} {{Namedmobpage  | imagefilename     = npc_noclin`s_pet.png  | emu_id            = 75159 | illia_id          = 3563  | name              = Noclin`s Pet | race     …'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic Era}}&lt;br /&gt;
{{Namedmobpage&lt;br /&gt;
&lt;br /&gt;
| imagefilename     = npc_noclin`s_pet.png&lt;br /&gt;
&lt;br /&gt;
| emu_id            = 75159&lt;br /&gt;
| illia_id          = 3563&lt;br /&gt;
&lt;br /&gt;
| name              = Noclin`s Pet&lt;br /&gt;
| race              = Skeleton New&lt;br /&gt;
| class             = [[Warrior]]&lt;br /&gt;
| level             = 1&lt;br /&gt;
| agro_radius       = 55&lt;br /&gt;
| run_speed         = 1.25&lt;br /&gt;
&lt;br /&gt;
| zone              = [[Paineel]]&lt;br /&gt;
| location          = 100% @ 869.30, -121.11&lt;br /&gt;
&lt;br /&gt;
| AC                = 51&lt;br /&gt;
| HP                = 75&lt;br /&gt;
| HP_regen          = 0&lt;br /&gt;
| mana_regen        = 0&lt;br /&gt;
&lt;br /&gt;
| attacks_per_round = 1&lt;br /&gt;
| attack_speed      = 100%&lt;br /&gt;
| damage_per_hit    = 1  - 10&lt;br /&gt;
| special           = Immune to Flee, See Invis&lt;br /&gt;
&lt;br /&gt;
| description = Immediately before entering the newbie yard, there is a door to the right.  At the top of the stairs it opens on will be another door.  Noclin's Pet stands facing away from you at the back wall of this room, occasionally replaced by a decaying skeleton placeholder.&lt;br /&gt;
&lt;br /&gt;
| known_loot = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  {{:Rotting Femur}}                 &amp;lt;span class='drare'&amp;gt;(Always)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;[Overall: 100.0%]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| factions = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| opposing_factions = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| related_quests = &lt;br /&gt;
&lt;br /&gt;
* [[The Lost Pet]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Paineel]]&lt;/div&gt;</summary>
		<author><name>Kay</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Noclin_Saah</id>
		<title>Noclin Saah</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Noclin_Saah"/>
				<updated>2013-02-13T07:20:41Z</updated>
		
		<summary type="html">&lt;p&gt;Kay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Namedmobpage&lt;br /&gt;
&lt;br /&gt;
| imagefilename     = Npc_noclin_saah.png&lt;br /&gt;
&lt;br /&gt;
| emu_id            = 75000&lt;br /&gt;
| illia_id          = 4888&lt;br /&gt;
&lt;br /&gt;
| name              = Noclin Saah&lt;br /&gt;
| race              = [[Erudite]]&lt;br /&gt;
| class             = [[Warrior]]&lt;br /&gt;
| level             = 15&lt;br /&gt;
| agro_radius       = 55&lt;br /&gt;
| run_speed         = 1.35&lt;br /&gt;
&lt;br /&gt;
| zone              = [[Paineel]]&lt;br /&gt;
| location          = 50% @ (983, -101)&lt;br /&gt;
&lt;br /&gt;
| AC                = 116&lt;br /&gt;
| HP                = 375&lt;br /&gt;
| HP_regen          = 0&lt;br /&gt;
| mana_regen        = 0&lt;br /&gt;
&lt;br /&gt;
| attacks_per_round = 1&lt;br /&gt;
| attack_speed      = 100%&lt;br /&gt;
| damage_per_hit    = 1  - 30&lt;br /&gt;
| special           = Immune to Flee&lt;br /&gt;
&lt;br /&gt;
| description = Description needed.&lt;br /&gt;
&lt;br /&gt;
| known_loot = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| factions = &lt;br /&gt;
&lt;br /&gt;
* [[Heretics]] &amp;lt;span class='profac'&amp;gt;(-30)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| opposing_factions = &lt;br /&gt;
&lt;br /&gt;
* [[Craftkeepers]] &amp;lt;span class='oppfac'&amp;gt;(10)&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Crimson Hands]] &amp;lt;span class='oppfac'&amp;gt;(10)&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Deepwater Knights]] &amp;lt;span class='oppfac'&amp;gt;(10)&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Gate Callers]] &amp;lt;span class='oppfac'&amp;gt;(10)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| related_quests = &lt;br /&gt;
&lt;br /&gt;
* [[The Lost Pet]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Paineel]]&lt;/div&gt;</summary>
		<author><name>Kay</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/File:Npc_noclin_saah.png</id>
		<title>File:Npc noclin saah.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/File:Npc_noclin_saah.png"/>
				<updated>2013-02-13T06:23:37Z</updated>
		
		<summary type="html">&lt;p&gt;Kay: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Kay</name></author>	</entry>

	</feed>