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		<id>https://wiki.project1999.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Maximum</id>
		<title>Project 1999 Wiki - User contributions [en]</title>
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		<updated>2026-05-05T08:03:04Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.43.0</generator>

	<entry>
		<id>//wiki.project1999.com/Ring_of_the_Mourner</id>
		<title>Ring of the Mourner</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Ring_of_the_Mourner"/>
				<updated>2025-11-03T13:03:24Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: item lore&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GM}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Ring of the Mourner]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Ring of the Mourner&lt;br /&gt;
|lucy_img_ID = 876&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM LORE ITEM NO DROP&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 0.0  Size: TINY&amp;lt;br&amp;gt;&lt;br /&gt;
Class: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|dropsfrom = Any mob (does not need to yield experience)&lt;br /&gt;
&lt;br /&gt;
Turn in [[Locket of the Mourner]] + [[Prayer Beads of the Mourner]] + Ring of the Mourner (together) to [[an aged chronicler]] near [[Toxxulia Forest]] druid ring for 2×[[Corrupted Body Part]]s (and a note).&lt;br /&gt;
|notes       = {{Item Lore|The ring is gold with a diamond in the middle - a womans wedding ring.}}&lt;br /&gt;
2025 Halloween Event item&lt;br /&gt;
|itemname    = Ring of the Mourner&lt;br /&gt;
|lucy_img_ID = 876&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM LORE ITEM NO DROP&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 0.0  Size: TINY&amp;lt;br&amp;gt;&lt;br /&gt;
Class: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Inventory Items]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Tergon%27s_Spellbook_Quest</id>
		<title>Tergon's Spellbook Quest</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Tergon%27s_Spellbook_Quest"/>
				<updated>2025-11-03T12:20:49Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: &amp;lt;div class='facblock'&amp;gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic Era}}[[File:npc_tergon_brenclog.png|frame|Tergon Brenclog]]&lt;br /&gt;
{| class=&amp;quot;questTopTable&amp;quot;&lt;br /&gt;
! ''' Start Zone: '''&lt;br /&gt;
| [[Ak'Anon]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Quest Giver: '''&lt;br /&gt;
| [[Tergon Brenclog]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Minimum Level: '''&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
! ''' Classes: '''&lt;br /&gt;
| [[Magician]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related Zones: '''&lt;br /&gt;
| [[Crushbone]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related NPCs: '''&lt;br /&gt;
| [[Dooly Jonkers]], [[The Prophet]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reward ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  [[Faction]], Experience, Magician Spells?&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
Tergon Brenclog, located in the library, wants his spellbook back.  &lt;br /&gt;
&lt;br /&gt;
He gives you a sealed note to deliver to his brother Retlon in Freeport who was working with Master Dooly Jonkers. &lt;br /&gt;
&lt;br /&gt;
Dooly tells you he's been kidnapped by the Orcs.  When you find him, you give him the letter and get your faction changes, but he tells you the spellbook has been taken by the Prophet in Crushbone.   &lt;br /&gt;
&lt;br /&gt;
The spellbook can be found in Crushbone on one of the high level orcs, or sometimes on D'Vinn.  &lt;br /&gt;
&lt;br /&gt;
Obtain:&lt;br /&gt;
*[[Tergon's Spellbook]]&lt;br /&gt;
&lt;br /&gt;
Returning the spellbook gives the following faction adjustments:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class='facblock'&amp;gt;&lt;br /&gt;
* Your faction standing with [[Eldritch Collective]] has gotten better.&lt;br /&gt;
* Your faction standing with [[Dark Reflection]] has gotten worse.&lt;br /&gt;
* Your faction standing with [[The Dead]] has gotten worse.&lt;br /&gt;
* Your faction standing with [[Gem Choppers]] has gotten better.&lt;br /&gt;
* Your faction standing with [[King AkAnon]] has gotten better.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You also get experience and an item, usually a scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Newer write-up from Sythik:&lt;br /&gt;
&lt;br /&gt;
After completing the Bugglegupp quest:&lt;br /&gt;
&lt;br /&gt;
Tergon Brenclog says 'So, you have survived. There is no doubt in my mind that you achieved this solely with your own powers. Only a dim one requires the assistance of others. Take this. May it help you in your pursuit of greatness. [Further tasks] may bring you to that point.'&lt;br /&gt;
&lt;br /&gt;
You say, 'What further tasks?'&lt;br /&gt;
&lt;br /&gt;
Tergon Brenclog says 'Not all experience is gained upon the battlefield. We magicians must heighten our minds to become formidable opponents. I see much promise in you, ___. I will require you to [travel abroad] toward Freeport.'&lt;br /&gt;
&lt;br /&gt;
You say, 'I will travel abroad toward Freeport.'&lt;br /&gt;
&lt;br /&gt;
Tergon Brenclog says 'You will go to Freeport and seek out the Academy of Arcane Science. There you shall find my brother Retlon. He has scribed some new spells in my [personal spellbook]. Hand him this note as proof of your alliance. He works closely with Master Dooly Jonkers.'&lt;br /&gt;
&lt;br /&gt;
Receive Sealed Letter from Tergon Brenclog.&lt;br /&gt;
Item Lore: Note to Retlon Brenclog.&lt;br /&gt;
&lt;br /&gt;
Dooly Jonkers is at location -44.40, -1057.72 in West Freeport.&lt;br /&gt;
&lt;br /&gt;
You say, 'Hail, Dooly Jonkers'&lt;br /&gt;
&lt;br /&gt;
Dooly Jonkers says 'Greetings, ____! Welcome to the Academy of Arcane Science. Nowhere on Norrath can you find a greater learning center.'&lt;br /&gt;
&lt;br /&gt;
You say, 'Where is Retlon?'&lt;br /&gt;
&lt;br /&gt;
Dooly Jonkers says 'Retlon Brenclog? I take it you have not heard the unfortunate news. Retlon left for Ak'Anon one week ago. I hear he has been captured by the Crushbone orcs and forced to toil in their pits.'&lt;br /&gt;
&lt;br /&gt;
Retlon Brenclog is at location 274.63, -137.54 in Crushbone.&lt;br /&gt;
&lt;br /&gt;
You say, 'Hail, Retlon Brenclog'&lt;br /&gt;
&lt;br /&gt;
Retlon Brenclog says 'Oh my word! A rescuer! Hurry! [Get me out] of these chains! Go find the [orc who has the keys]!'&lt;br /&gt;
&lt;br /&gt;
You say, 'get me out'&lt;br /&gt;
&lt;br /&gt;
Retlon Brenclog says 'I am from Ak'Anon! I must return a [spellbook] to the Eldritch Collective.'&lt;br /&gt;
&lt;br /&gt;
You say, 'what spellbook?'&lt;br /&gt;
&lt;br /&gt;
Retlon Brenclog says 'What?! I am stuck here and you are worried about a spellbook?! Forget that! Just get the keys to my shackles from one of the orcs! HURRY!'&lt;br /&gt;
&lt;br /&gt;
Hand Retlon Brenclog the Sealed Letter.&lt;br /&gt;
&lt;br /&gt;
Retlon Brenclog says 'Ah! A letter from my brother! Mmm... no... no I don't have Tergon's spellbook. The orc's prophet took it and then they locked me in chains! Now why don't you go do something useful and get me key number 15!!'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class='facblock'&amp;gt;&lt;br /&gt;
Your faction standing with Eldritch Collective got better.&lt;br /&gt;
Your faction standing with Dark Reflection got worse.&lt;br /&gt;
Your faction standing with The Dead got worse.&lt;br /&gt;
Your faction standing with Gem Choppers got better.&lt;br /&gt;
Your faction standing with King AkAnon got better.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You have slain The Prophet!&lt;br /&gt;
The Prophet's corpse says 'You shall have all the Crushbone orc legions on your tail for my death!'&lt;br /&gt;
&amp;lt;div class='facblock'&amp;gt;&lt;br /&gt;
Your faction standing with Crushbone Orcs could not possibly get any worse.&lt;br /&gt;
Your faction standing with Storm Guard could not possibly get any better.&lt;br /&gt;
Your faction standing with Faydarks Champions could not possibly get any better.&lt;br /&gt;
Your faction standing with Indigo Brotherhood could not possibly get any worse.&lt;br /&gt;
Your faction standing with Emerald Warriors could not possibly get any better.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
--You have looted a Tergon's Spellbook.--&lt;br /&gt;
Item Lore: Tergon's Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hand Tergon Brenclog Tergon's Spellbook.&lt;br /&gt;
&lt;br /&gt;
Tergon Brenclog says 'You have done well. I did not expect you for weeks. It is good to have my spellbook returned. It was a simple task. Now I have news of a larger matter. It has to do with a [defector].'&lt;br /&gt;
&amp;lt;div class='facblock'&amp;gt;&lt;br /&gt;
Your faction standing with Eldritch Collective got better.&lt;br /&gt;
Your faction standing with Dark Reflection got worse.&lt;br /&gt;
Your faction standing with The Dead got worse.&lt;br /&gt;
Your faction standing with Gem Choppers got better.&lt;br /&gt;
Your faction standing with King AkAnon got better.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Related Creatures:&lt;br /&gt;
[[Retlon Brenclog]]&lt;br /&gt;
&lt;br /&gt;
Quest Items:&lt;br /&gt;
[[Sealed Letter]] [Note To Retlon Brenclog]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Ak'Anon]]&lt;br /&gt;
[[Category:Magician Quests]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Connie_Link</id>
		<title>Connie Link</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Connie_Link"/>
				<updated>2025-01-20T16:11:05Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: {{Velious Era}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Epics Era}}&lt;br /&gt;
{{MerchantPage&lt;br /&gt;
&lt;br /&gt;
| imagefilename     = npc_connie_link.png&lt;br /&gt;
&lt;br /&gt;
| emu_id            = 2098&lt;br /&gt;
| illia_id          = 6844&lt;br /&gt;
&lt;br /&gt;
| name              = Connie Link&lt;br /&gt;
| race              = [[Human]]&lt;br /&gt;
| class             = ''Merchant''&lt;br /&gt;
| level             = 30[https://web.archive.org/web/20030915215322/http://eqbeastiary.allakhazam.com:80/search.shtml?id=6844]&lt;br /&gt;
| agro_radius       = 55&lt;br /&gt;
| run_speed         = 1.65&lt;br /&gt;
&lt;br /&gt;
| zone              = [[Qeynos|North Qeynos]]&lt;br /&gt;
| location          = (-24, 23)&lt;br /&gt;
&lt;br /&gt;
| AC                = 311&lt;br /&gt;
| HP                = 2475&lt;br /&gt;
| HP_regen          = 12&lt;br /&gt;
| mana_regen        = 12&lt;br /&gt;
&lt;br /&gt;
| attacks_per_round = 2&lt;br /&gt;
| attack_speed      = 90%&lt;br /&gt;
| damage_per_hit    = 36  - 135&lt;br /&gt;
| special           = None&lt;br /&gt;
&lt;br /&gt;
| description = See [https://project1999.com/forums/showthread.php?s=741e24946c6563b4aefef6095a1c1fc9&amp;amp;t=437137]&lt;br /&gt;
&lt;br /&gt;
| items_sold = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| factions = &lt;br /&gt;
&lt;br /&gt;
* [[Merchants of Qeynos]] &amp;lt;span class='profac'&amp;gt;(-30)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| opposing_factions = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| related_quests = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:North Qeynos]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Divine_Duty</id>
		<title>Divine Duty</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Divine_Duty"/>
				<updated>2022-12-27T22:43:01Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: fixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic Era}}&lt;br /&gt;
{| class=&amp;quot;questTopTable&amp;quot;&lt;br /&gt;
! ''' Start Zone: '''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! ''' Quest Giver: '''&lt;br /&gt;
| [[]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Minimum Level: '''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! ''' Classes: '''&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related Zones: '''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! ''' Related NPCs: '''&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reward ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  {{:UNKNOWN}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
{{expand}}&lt;br /&gt;
&lt;br /&gt;
Ulazia W`Selo offers healing as well as cures to those liked by the Priests of Innoruuk:&lt;br /&gt;
&lt;br /&gt;
You say, 'Hail, Ulazia W`Selo'&lt;br /&gt;
&lt;br /&gt;
Ulazia W`Selo says, &amp;quot;Welcome to the Spires of Innoruuk. May your destiny be paved with the Words of Innoruuk. What is it you seek?  [Healing]? [Curing of disease]? [Curing of poison]? That is my divine duty. So commands Master Zexus&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, 'Healing'&lt;br /&gt;
&lt;br /&gt;
Ulazia W`Selo says, &amp;quot;That is why we are here. Look for Master Ulazia W'Selo. He can be found among the hallways of the Spires of Innoruuk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, 'Disease'&lt;br /&gt;
&lt;br /&gt;
Ulazia W`Selo says, &amp;quot;Whatever the malady, I can surely rid you of it. First, you must donate 6 gold coins. The power of life is not easily acquired when you follow the unholy might of Innoruuk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Give her 6 gold coins and she will cure your disease:&lt;br /&gt;
&lt;br /&gt;
Ulazia W`Selo says, &amp;quot;May the breath of life pass through your failing body and cast its foes from you. Unngh... Praise Innoruuk!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, 'Poison'&lt;br /&gt;
&lt;br /&gt;
Ulazia W`Selo says, &amp;quot;So a toxic substance races to your heart? It is best we stop that at once! Ah... But, before I go on, you must pay the required donation of 8 gold coins.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Give her 8 gold coins and she will cure your poison.&lt;br /&gt;
&lt;br /&gt;
Ulazia W`Selo says,  &amp;quot;May the breath of life pass through your failing body and cast its foes from you. Unngh... Praise Innoruuk!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Other text:&lt;br /&gt;
&lt;br /&gt;
You say, 'Innoruuk?'&lt;br /&gt;
&lt;br /&gt;
Ulazia W`Selo says, &amp;quot;You speak the name of the prince of Hate. He is the higher power who set the Teir`Dal upon this land. All Teir`Dal pay homage to him. If they do not, they are surely [Heretics].  And, if they are heretics, they surely must die!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, 'Heretics?'&lt;br /&gt;
&lt;br /&gt;
Ulazia W`Selo says, &amp;quot;Speak not of Teir`Dal Heretics. Those Teir`Dal who do not follow Innoruuk shall be cut down! Master [[Kerton R`dev]] of the Spires of Innoruuk is seeing to that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, 'Teir`Dal?'&lt;br /&gt;
&lt;br /&gt;
Ulazia W`Selo says, &amp;quot;I see the ancient language of the elf kind has been neglected. We dark elves are the Teir`Dal, superior to all elves. The high elves are known as the Koada`Dal and the wood elves are the Fier`Dal. There was once another, but that race is now extinct.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Divine_Duty</id>
		<title>Divine Duty</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Divine_Duty"/>
				<updated>2022-12-27T22:41:43Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: pg create&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic Era}}&lt;br /&gt;
[[File:npc_.png|frame|]]&lt;br /&gt;
{| class=&amp;quot;questTopTable&amp;quot;&lt;br /&gt;
! ''' Start Zone: '''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! ''' Quest Giver: '''&lt;br /&gt;
| [[]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Minimum Level: '''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! ''' Classes: '''&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related Zones: '''&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! ''' Related NPCs: '''&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reward ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  {{:UNKNOWN}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
Ulazia W`Selo offers healing as well as cures to those liked by the Priests of Innoruuk:&lt;br /&gt;
&lt;br /&gt;
You say, 'Hail, Ulazia W`Selo'&lt;br /&gt;
&lt;br /&gt;
Ulazia W`Selo says, &amp;quot;Welcome to the Spires of Innoruuk. May your destiny be paved with the Words of Innoruuk. What is it you seek?  [Healing]? [Curing of disease]? [Curing of poison]?  That is my divine duty. So commands Master Zexus&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, 'Healing'&lt;br /&gt;
&lt;br /&gt;
Ulazia W`Selo says, &amp;quot;That is why we are here. Look for Master Ulazia W'Selo. He can be found among the hallways of the Spires of Innoruuk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, 'Disease'&lt;br /&gt;
&lt;br /&gt;
Ulazia W`Selo says, &amp;quot;Whatever the malady, I can surely rid you of it. First, you must donate 6 gold coins. The power of life is not easily acquired when you follow the unholy might of Innoruuk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Give her 6 gold coins and she will cure your disease:&lt;br /&gt;
&lt;br /&gt;
Ulazia W`Selo says, &amp;quot;May the breath of life pass through your failing body and cast its foes from you. Unngh... Praise Innoruuk!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, 'Poison'&lt;br /&gt;
&lt;br /&gt;
Ulazia W`Selo says, &amp;quot;So a toxic substance races to your heart? It is best we stop that at once! Ah... But, before I go on, you must pay the required donation of 8 gold coins.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Give her 8 gold coins and she will cure your poison.&lt;br /&gt;
&lt;br /&gt;
Ulazia W`Selo says,  &amp;quot;May the breath of life pass through your failing body and cast its foes from you. Unngh... Praise Innoruuk!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Other text:&lt;br /&gt;
&lt;br /&gt;
You say, 'Innoruuk?'&lt;br /&gt;
&lt;br /&gt;
Ulazia W`Selo says, &amp;quot;You speak the name of the prince of Hate. He is the higher power who set the Teirâ€™Dal upon this land. All Teirâ€™Dal pay homage to him. If they do not, they are surely [Heretics].  And, if they are heretics, they surely must die!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, 'Heretics?'&lt;br /&gt;
&lt;br /&gt;
Ulazia W`Selo says, &amp;quot;Speak not of Teirâ€™Dal Heretics. Those Teirâ€™Dal who do not follow Innoruuk shall be cut down! Master Kerton Râ€™dev of the Spires of Innoruuk is seeing to that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, 'Teir`Dal?'&lt;br /&gt;
&lt;br /&gt;
Ulazia W`Selo says, &amp;quot;I see the ancient language of the elf kind has been neglected. We dark elves are the Teirâ€™Dal, superior to all elves. The high elves are known as the Koadaâ€™Dal and the wood elves are the Fierâ€™Dal. There was once another, but that race is now extinct.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Ulazia_W%60Selo</id>
		<title>Ulazia W`Selo</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Ulazia_W%60Selo"/>
				<updated>2022-12-27T22:41:33Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: * Divine Duty&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic Era}}{{Namedmobpage&lt;br /&gt;
&lt;br /&gt;
| imagefilename     = npc_ulazia_w`selo.png&lt;br /&gt;
&lt;br /&gt;
| emu_id            = 42080&lt;br /&gt;
| illia_id          = &lt;br /&gt;
&lt;br /&gt;
| name              = Ulazia W`Selo&lt;br /&gt;
| race              = [[Dark Elf]]&lt;br /&gt;
| class             = GM [[Cleric]]&lt;br /&gt;
| level             = 61&lt;br /&gt;
| agro_radius       = 55&lt;br /&gt;
| run_speed         = 1.85&lt;br /&gt;
&lt;br /&gt;
| zone              = [[Neriak|Neriak Third Gate]]&lt;br /&gt;
| location          = (414, -810)&lt;br /&gt;
&lt;br /&gt;
| AC                = 519&lt;br /&gt;
| HP                = 20000&lt;br /&gt;
| HP_regen          = 100&lt;br /&gt;
| mana_regen        = 100&lt;br /&gt;
&lt;br /&gt;
| attacks_per_round = 2&lt;br /&gt;
| attack_speed      = 81%&lt;br /&gt;
| damage_per_hit    = 143  - 283&lt;br /&gt;
| special           = None&lt;br /&gt;
&lt;br /&gt;
| description = Description needed.&lt;br /&gt;
&lt;br /&gt;
| known_loot = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  {{:Great Staff}}              &amp;lt;span class='drare'&amp;gt;(Uncommon)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;[1] 1x 25% (100%)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| factions = &lt;br /&gt;
&lt;br /&gt;
* [[King Naythox Thex]] &amp;lt;span class='profac'&amp;gt;(-30)&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Priests of Innoruuk]] &amp;lt;span class='profac'&amp;gt;(-30)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| opposing_factions = &lt;br /&gt;
&lt;br /&gt;
* [[Clerics of Tunare]] &amp;lt;span class='oppfac'&amp;gt;(10)&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Priests of Life]] &amp;lt;span class='oppfac'&amp;gt;(10)&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Priests of Marr]] &amp;lt;span class='oppfac'&amp;gt;(10)&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Primordial Malice]] &amp;lt;span class='oppfac'&amp;gt;(10)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| related_quests = &lt;br /&gt;
&lt;br /&gt;
* [[Divine Duty]]&lt;br /&gt;
* [[Innoruuk Symbol Quests|Innoruuk Initiate]]&lt;br /&gt;
* [[Innoruuk Recommendation]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Neriak Third Gate]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/An_Opal_Scythe</id>
		<title>An Opal Scythe</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/An_Opal_Scythe"/>
				<updated>2022-11-20T20:02:09Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: #redirect Pestilence Scythe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Pestilence Scythe]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Pestilence_Scythe</id>
		<title>Pestilence Scythe</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Pestilence_Scythe"/>
				<updated>2022-11-20T20:01:52Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: Called '''An Opal Scythe''' in the 1999 timeline.[https://www.project1999.com/forums/showthread.php?t=410915]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Pestilence Scythe]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Pestilence Scythe&lt;br /&gt;
|lucy_img_ID = 579&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM  NO DROP&amp;lt;br&amp;gt;&lt;br /&gt;
Slot: PRIMARY&amp;lt;br&amp;gt;&lt;br /&gt;
Charges: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Skill: 2H Slashing  Atk Delay: 48&amp;lt;br&amp;gt;&lt;br /&gt;
DMG: 16&amp;lt;br&amp;gt;&lt;br /&gt;
SV DISEASE: +10  SV POISON: +10&amp;lt;br&amp;gt;&lt;br /&gt;
Effect: [[Vampiric Curse]] (Any Slot, Casting Time: Instant)&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 12.0  Size: LARGE&amp;lt;br&amp;gt;&lt;br /&gt;
Class: WAR SHD NEC&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|notes       = Called '''An Opal Scythe''' in the 1999 [[timeline]].[https://www.project1999.com/forums/showthread.php?t=410915] See also [[Pestilence Scythe (droppable)]].&lt;br /&gt;
|itemname    = Pestilence Scythe&lt;br /&gt;
|lucy_img_ID = 579&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM LORE ITEM NO DROP&amp;lt;br&amp;gt;&lt;br /&gt;
Slot: PRIMARY&amp;lt;br&amp;gt;&lt;br /&gt;
Charges: 1&amp;lt;br&amp;gt;&lt;br /&gt;
Skill: 2H Slashing Atk Delay: 48&amp;lt;br&amp;gt;&lt;br /&gt;
DMG: 16&amp;lt;br&amp;gt;&lt;br /&gt;
SV DISEASE: +10 SV POISON: +10&amp;lt;br&amp;gt;&lt;br /&gt;
Effect: [[Vampiric Curse]] (Any Slot, Casting Time: Instant)&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 12.0 Size: LARGE&amp;lt;br&amp;gt;&lt;br /&gt;
Class: WAR SHD NEC&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
|dropsfrom = &lt;br /&gt;
&lt;br /&gt;
[[Southern Karana]]&lt;br /&gt;
&lt;br /&gt;
* [[Lord Grimrot]]&lt;br /&gt;
&lt;br /&gt;
|relatedquests = &lt;br /&gt;
&lt;br /&gt;
* [[Aegis of Life Quest]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Necromancer Equipment]]&lt;br /&gt;
[[Category:Shadow Knight Equipment]]&lt;br /&gt;
[[Category:Warrior Equipment]]&lt;br /&gt;
[[Category:Primary]]&lt;br /&gt;
[[Category:Southern Karana]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Bladed_Thulian_Claws</id>
		<title>Bladed Thulian Claws</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Bladed_Thulian_Claws"/>
				<updated>2022-11-20T19:59:53Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: Formerly named '''Demon Claws''' until July 1999 in the timeline.[https://www.project1999.com/forums/showthread.php?t=410915]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Bladed Thulian Claws]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Bladed Thulian Claws&lt;br /&gt;
|lucy_img_ID = 975&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM  &amp;lt;br&amp;gt;&lt;br /&gt;
Slot: PRIMARY&amp;lt;br&amp;gt;&lt;br /&gt;
Skill: 1H Slashing  Atk Delay: 19&amp;lt;br&amp;gt;&lt;br /&gt;
DMG: 5 &amp;lt;br&amp;gt;&lt;br /&gt;
WT: 2.5  Size: MEDIUM&amp;lt;br&amp;gt;&lt;br /&gt;
Class: WAR PAL RNG SHD BRD ROG&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|merchant_value = 3p&lt;br /&gt;
|notes       = A popular twink item for melee, these claws sport a very fast ratio for the pre-Kunark era. Formerly named '''Demon Claws''' until July 1999 in the [[timeline]].[https://www.project1999.com/forums/showthread.php?t=410915]&lt;br /&gt;
|itemname    = Bladed Thulian Claws&lt;br /&gt;
|lucy_img_ID = 975&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM  &amp;lt;br&amp;gt;&lt;br /&gt;
Slot: PRIMARY&amp;lt;br&amp;gt;&lt;br /&gt;
Skill: 1H Slashing  Atk Delay: 19&amp;lt;br&amp;gt;&lt;br /&gt;
DMG: 5 &amp;lt;br&amp;gt;&lt;br /&gt;
WT: 2.5  Size: MEDIUM&amp;lt;br&amp;gt;&lt;br /&gt;
Class: WAR PAL RNG SHD BRD ROG&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
|dropsfrom=&lt;br /&gt;
&lt;br /&gt;
[[Cazic Thule]]&lt;br /&gt;
&lt;br /&gt;
* [[Avatar of Fear]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bard Equipment]]&lt;br /&gt;
[[Category:Paladin Equipment]]&lt;br /&gt;
[[Category:Ranger Equipment]]&lt;br /&gt;
[[Category:Rogue Equipment]]&lt;br /&gt;
[[Category:Shadow Knight Equipment]]&lt;br /&gt;
[[Category:Warrior Equipment]]&lt;br /&gt;
[[Category:Primary]]&lt;br /&gt;
[[Category:1H Slashing]]&lt;br /&gt;
[[Category:Cazic Thule]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Demon_Claws</id>
		<title>Demon Claws</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Demon_Claws"/>
				<updated>2022-11-20T19:59:00Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: #redirect Bladed Thulian Claws&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Bladed Thulian Claws]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Talk:Ayillish</id>
		<title>Talk:Ayillish</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Talk:Ayillish"/>
				<updated>2022-03-15T21:41:06Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: {{talk}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{talk}}&lt;br /&gt;
&lt;br /&gt;
FYI : Went down from barely Ally to Kindly in 2 Ayilish kill. So faction hit is probably more like 200-300 per kill.&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Slick_Leather_Courier%60s_Cape</id>
		<title>Slick Leather Courier`s Cape</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Slick_Leather_Courier%60s_Cape"/>
				<updated>2022-02-18T14:54:11Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: {{Chardok Era}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Chardok Era}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Slick Leather Courier`s Cape]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Slick Leather Courier`s Cape&lt;br /&gt;
|lucy_img_ID = 659&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM  NO DROP&amp;lt;br&amp;gt;&lt;br /&gt;
Slot: BACK&amp;lt;br&amp;gt;&lt;br /&gt;
AC: 9&amp;lt;br&amp;gt;&lt;br /&gt;
STR: +5  STA: +8  INT: +5  AGI: +5  HP: +50&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 2.0  Size: MEDIUM&amp;lt;br&amp;gt;&lt;br /&gt;
Class: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|notes       = &lt;br /&gt;
|itemname    = Slick Leather Courier`s Cape&lt;br /&gt;
|lucy_img_ID = 659&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM  NO DROP&amp;lt;br&amp;gt;&lt;br /&gt;
Slot: BACK&amp;lt;br&amp;gt;&lt;br /&gt;
AC: 9&amp;lt;br&amp;gt;&lt;br /&gt;
STR: +5  STA: +8  INT: +5  AGI: +5  HP: +50&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 2.0  Size: MEDIUM&amp;lt;br&amp;gt;&lt;br /&gt;
Class: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
|dropsfrom = &lt;br /&gt;
&lt;br /&gt;
[[Chardok]]&lt;br /&gt;
&lt;br /&gt;
* [[Korucust`s Courier]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bard Equipment]]&lt;br /&gt;
[[Category:Cleric Equipment]]&lt;br /&gt;
[[Category:Druid Equipment]]&lt;br /&gt;
[[Category:Enchanter Equipment]]&lt;br /&gt;
[[Category:Magician Equipment]]&lt;br /&gt;
[[Category:Monk Equipment]]&lt;br /&gt;
[[Category:Necromancer Equipment]]&lt;br /&gt;
[[Category:Paladin Equipment]]&lt;br /&gt;
[[Category:Ranger Equipment]]&lt;br /&gt;
[[Category:Rogue Equipment]]&lt;br /&gt;
[[Category:Shaman Equipment]]&lt;br /&gt;
[[Category:Shadow Knight Equipment]]&lt;br /&gt;
[[Category:Warrior Equipment]]&lt;br /&gt;
[[Category:Wizard Equipment]]&lt;br /&gt;
[[Category:Back]]&lt;br /&gt;
[[Category:Chardok]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Summoned:_Heatstone</id>
		<title>Summoned: Heatstone</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Summoned:_Heatstone"/>
				<updated>2021-11-25T01:05:28Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: bug fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic Era}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Summoned: Heatstone]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Summoned: Heatstone&lt;br /&gt;
|lucy_img_ID = 1056&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  TEMPORARY&amp;lt;br&amp;gt;&lt;br /&gt;
Slot: NECK PRIMARY SECONDARY&amp;lt;br&amp;gt;&lt;br /&gt;
AC: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Effect:  [[Serpent Sight]] (Worn)&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 0.1  Size: TINY&amp;lt;br&amp;gt;&lt;br /&gt;
Class: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|notes       = Cast via [[Summon Heatstone]]. Can be equipped in the AMMO slot.[https://www.project1999.com/forums/showthread.php?t=394926][http://www.project1999.com/forums/showthread.php?t=94154] When equippable in the ammo slot, the AC stat does not transfer. Heatstone may be worn in the ammo slot. after patch November 20th, 2021&lt;br /&gt;
|itemname    = Summoned: Heatstone&lt;br /&gt;
|lucy_img_ID = 1056&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  TEMPORARY&amp;lt;br&amp;gt;&lt;br /&gt;
Slot: NECK PRIMARY SECONDARY&amp;lt;br&amp;gt;&lt;br /&gt;
AC: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Effect:  [[Serpent Sight]] (Worn)&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 0.1  Size: TINY&amp;lt;br&amp;gt;&lt;br /&gt;
Class: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bard Equipment]]&lt;br /&gt;
[[Category:Cleric Equipment]]&lt;br /&gt;
[[Category:Druid Equipment]]&lt;br /&gt;
[[Category:Enchanter Equipment]]&lt;br /&gt;
[[Category:Magician Equipment]]&lt;br /&gt;
[[Category:Monk Equipment]]&lt;br /&gt;
[[Category:Necromancer Equipment]]&lt;br /&gt;
[[Category:Paladin Equipment]]&lt;br /&gt;
[[Category:Ranger Equipment]]&lt;br /&gt;
[[Category:Rogue Equipment]]&lt;br /&gt;
[[Category:Shaman Equipment]]&lt;br /&gt;
[[Category:Shadow Knight Equipment]]&lt;br /&gt;
[[Category:Warrior Equipment]]&lt;br /&gt;
[[Category:Wizard Equipment]]&lt;br /&gt;
[[Category:Neck]]&lt;br /&gt;
[[Category:Primary]]&lt;br /&gt;
[[Category:Secondary]]&lt;br /&gt;
[[Category:Ammo]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Mug_of_Sea_Foam</id>
		<title>Mug of Sea Foam</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Mug_of_Sea_Foam"/>
				<updated>2021-05-08T23:49:42Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: * An isle goblin chieftan&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Epics Era}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Mug of Sea Foam]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Mug of Sea Foam&lt;br /&gt;
|lucy_img_ID = 829&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 0.1  Size: SMALL&amp;lt;br&amp;gt;&lt;br /&gt;
Class: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|notes       = &lt;br /&gt;
|itemname    = Mug of Sea Foam&lt;br /&gt;
|lucy_img_ID = 829&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 0.1  Size: SMALL&amp;lt;br&amp;gt;&lt;br /&gt;
Class: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|notes = Had one drop from one of the isle goblins at Oracle island, I forget which goblin though. This can be fished in Ocean of Tears and in Butcherblock. You get about one seaweed per stack of bait. &lt;br /&gt;
|dropsfrom = &lt;br /&gt;
&lt;br /&gt;
[[Ocean of Tears]]&lt;br /&gt;
&lt;br /&gt;
* [[a cyclops]]&lt;br /&gt;
* [[a seafury cyclops]]&lt;br /&gt;
* [[An isle goblin chieftan]] [https://www.project1999.com/forums/showthread.php?t=384214]&lt;br /&gt;
&lt;br /&gt;
|recipes = &lt;br /&gt;
&lt;br /&gt;
* [[Brewing]]&lt;br /&gt;
** [[Sea Temper]] (Trivial: 135) Used in Human Cultural Smithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Inventory Items]]&lt;br /&gt;
[[Category:Ocean of Tears]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Journal_of_Greater_Enchantment</id>
		<title>Journal of Greater Enchantment</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Journal_of_Greater_Enchantment"/>
				<updated>2021-03-05T20:11:42Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: Possibly non-Classic.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic Era}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Journal of Greater Enchantment]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Journal of Greater Enchantment&lt;br /&gt;
|lucy_img_ID = 778&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM  NO DROP&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 0.1  Size: TINY&amp;lt;br&amp;gt;&lt;br /&gt;
Class: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|notes       = Possibly non-Classic.&lt;br /&gt;
|itemname    = Journal of Greater Enchantment&lt;br /&gt;
|lucy_img_ID = 778&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM  NO DROP&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 0.1  Size: TINY&amp;lt;br&amp;gt;&lt;br /&gt;
Class: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
|dropsfrom = &lt;br /&gt;
&lt;br /&gt;
[[Splitpaw Lair]]&lt;br /&gt;
&lt;br /&gt;
* [[a Lteth Val Scribe]]&lt;br /&gt;
&lt;br /&gt;
|relatedquests = &lt;br /&gt;
&lt;br /&gt;
* [[The Gnoll Slayer]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Inventory Items]]&lt;br /&gt;
[[Category:Splitpaw Lair]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Djerr_Darkpaw</id>
		<title>Djerr Darkpaw</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Djerr_Darkpaw"/>
				<updated>2021-02-23T19:35:15Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: {{Classic Era}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic Era}}&lt;br /&gt;
{{Namedmobpage&lt;br /&gt;
&lt;br /&gt;
| imagefilename     = npc_djerr_darkpaw.png&lt;br /&gt;
&lt;br /&gt;
| emu_id            = 2107&lt;br /&gt;
| illia_id          = 2896&lt;br /&gt;
&lt;br /&gt;
| name              = Djerr Darkpaw&lt;br /&gt;
| race              = Gnoll&lt;br /&gt;
| class             = ''Warrior''&lt;br /&gt;
| level             = 4&lt;br /&gt;
| agro_radius       = 55&lt;br /&gt;
| run_speed         = 1.25&lt;br /&gt;
&lt;br /&gt;
| zone              = [[Qeynos|North Qeynos]]&lt;br /&gt;
| location          = 100% @ (1210, 480)&lt;br /&gt;
&lt;br /&gt;
| AC                = 45&lt;br /&gt;
| HP                = 56 - 57&lt;br /&gt;
| HP_regen          = 0&lt;br /&gt;
| mana_regen        = 0&lt;br /&gt;
&lt;br /&gt;
| attacks_per_round = 1&lt;br /&gt;
| attack_speed      = 100%&lt;br /&gt;
| damage_per_hit    = 1  - 8&lt;br /&gt;
| special           = None&lt;br /&gt;
&lt;br /&gt;
| description = Djerr Darkpaw will randomly spawn in place of Fippy Darkpaw in the newbie area in front of North Qeynos.&lt;br /&gt;
&lt;br /&gt;
He shouts a threat to the zone and then charges the Qeynos gate, only to be killed off by the guards outside.&lt;br /&gt;
&lt;br /&gt;
| known_loot = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  {{:Patch of Gnoll Fur}}       &amp;lt;span class='drare'&amp;gt;(Always)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;[1] 4x 55% (100%)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Rusty Scythe}}             &amp;lt;span class='drare'&amp;gt;(Rare)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;[2] 1x 25% (25%)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Rusty Rapier}}             &amp;lt;span class='drare'&amp;gt;(Rare)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;[2] 1x 25% (25%)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Rusty Mace}}               &amp;lt;span class='drare'&amp;gt;(Rare)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;[2] 1x 25% (25%)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Worn Great Staff}}         &amp;lt;span class='drare'&amp;gt;(Rare)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;[2] 1x 25% (25%)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Cracked Staff}}            &amp;lt;span class='drare'&amp;gt;(Rare)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;[2] 1x 25% (25%)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Gnoll Fang}}               &amp;lt;span class='drare'&amp;gt;(Rare)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;[3] 1x 35% (20%)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;MONEY DROPS&amp;lt;/b&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; 0 - 0 &amp;lt;span style=&amp;quot;color:#e5e4e2&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Platinums&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; 0 - 0 &amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Golds&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; 7 - 7 &amp;lt;span style=&amp;quot;color:silver&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Silvers&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; 8 - 8 &amp;lt;span style=&amp;quot;color:#CD7F32&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Coppers&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| factions = &lt;br /&gt;
&lt;br /&gt;
* [[Sabertooths of Blackburrow]] &amp;lt;span class='profac'&amp;gt;(-30)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| opposing_factions = &lt;br /&gt;
&lt;br /&gt;
* [[Guards of Qeynos]] &amp;lt;span class='oppfac'&amp;gt;(10)&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Jaggedpine Treefolk]] &amp;lt;span class='oppfac'&amp;gt;(10)&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Merchants of Qeynos]] &amp;lt;span class='oppfac'&amp;gt;(10)&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Silent Fist Clan]] &amp;lt;span class='oppfac'&amp;gt;(10)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| related_quests = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:North Qeynos]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Time</id>
		<title>Time</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Time"/>
				<updated>2021-02-23T12:59:54Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expand}}&lt;br /&gt;
Everquest has a system of Time with '''day''' and '''night''' cycles. The time of day affects many things, most notably certain NPCs pathing or Spawns based around in game time.&lt;br /&gt;
&lt;br /&gt;
There are also days, months, and year increments.&lt;br /&gt;
&lt;br /&gt;
== Time Scale examples ==&lt;br /&gt;
:''See also: [[Tick (mechanic)]]''&lt;br /&gt;
&lt;br /&gt;
* 6 Earth seconds = 1 EverQuest game &amp;quot;tick&amp;quot;&lt;br /&gt;
* 1 Earth minute = 20 Everquest game minutes&lt;br /&gt;
* 3 minutes = 1 game hour&lt;br /&gt;
* 72 minutes = 1 game day&lt;br /&gt;
* 1 real day = 20 game days&lt;br /&gt;
&lt;br /&gt;
== Day and Night ==&lt;br /&gt;
&lt;br /&gt;
Classic '''night''' begins at '''6 PM'''. Classic daytime begins at '''6 AM'''.[https://www.project1999.com/forums/showthread.php?t=370884]&lt;br /&gt;
&lt;br /&gt;
A non-Classic day/night cycle occurred at 8 AM / 8 PM, which existed on Project 1999 before the year 2020.&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Time</id>
		<title>Time</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Time"/>
				<updated>2021-02-23T12:58:58Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expand}}&lt;br /&gt;
Everquest has a system of Time with '''day''' and '''night''' cycles. The time of day affects many things, most notably certain NPCs pathing or Spawns based around in game time.&lt;br /&gt;
&lt;br /&gt;
There are also days, months, and year increments.&lt;br /&gt;
&lt;br /&gt;
== Time Scale examples ==&lt;br /&gt;
:''See also: [[Tick (mechanic)]]''&lt;br /&gt;
&lt;br /&gt;
* 6 Earth seconds = 1 EverQuest game &amp;quot;tick&amp;quot;&lt;br /&gt;
* 1 Earth minute = 20 Everquest game minutes&lt;br /&gt;
* 3 minutes = 1 game hour&lt;br /&gt;
* 72 minutes = 1 game day&lt;br /&gt;
* 1 real day = 20 game days&lt;br /&gt;
&lt;br /&gt;
== Day and Night ==&lt;br /&gt;
&lt;br /&gt;
Classic '''night''' begins at '''6 PM'''. Classic daytime begins at '''6 AM'''.[https://www.project1999.com/forums/showthread.php?t=370884]&lt;br /&gt;
&lt;br /&gt;
A non-Classic day/night cycle occurred at 8 AM / 8 PM.&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Time</id>
		<title>Time</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Time"/>
				<updated>2021-02-23T12:56:26Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expand}}&lt;br /&gt;
Everquest has a system of Time with '''day''' and '''night''' cycles. The time of day affects many things, most notably certain NPCs pathing or Spawns based around in game time.&lt;br /&gt;
&lt;br /&gt;
There are also days, months, and year increments.&lt;br /&gt;
&lt;br /&gt;
== Time Scale examples ==&lt;br /&gt;
:''See also: [[Tick (mechanic)]]''&lt;br /&gt;
&lt;br /&gt;
* 6 Earth seconds = 1 EverQuest game &amp;quot;tick&amp;quot;&lt;br /&gt;
* 1 Earth minute = 20 Everquest game minutes&lt;br /&gt;
* 3 minutes = 1 game hour&lt;br /&gt;
* 72 minutes = 1 game day&lt;br /&gt;
* 1 real day = 20 game days&lt;br /&gt;
&lt;br /&gt;
== Day &amp;amp; Night ==&lt;br /&gt;
&lt;br /&gt;
November 2020 Patch Notes: '''Telin:''' Updated sunrise and sunset times to a '''Classic 6 AM / 6 PM'''.[https://www.project1999.com/forums/showthread.php?t=370884]&lt;br /&gt;
&lt;br /&gt;
Formerly, day/night cycle occurred at 8 AM / 8 PM.&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Tick_(mechanic)</id>
		<title>Tick (mechanic)</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Tick_(mechanic)"/>
				<updated>2021-02-23T12:55:56Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''tick''' is a unit of [[time]] in EverQuest. A tick occurs every 6 seconds (server-side). At that instant, many different game mechanics can occur such as:&lt;br /&gt;
* Regeneration of HP, Mana, or Endurance is incrementally applied&lt;br /&gt;
* Damage over Time is similarly applied&lt;br /&gt;
* Spell effects like buffs and debuffs may expire if their duration has run out&lt;br /&gt;
* Spell effects with random duration or a chance of breaking early will roll that chance to break&lt;br /&gt;
* Initial aggro occurrence of Kill on Sight NPCs (but not social aggro). This is aligned to the aggroing player's ticks, not the aggressive NPC.&lt;br /&gt;
* Expiration of NPC-only special abilities such as Enrage&lt;br /&gt;
* Expiration of player disciplines&lt;br /&gt;
&lt;br /&gt;
====Advanced Tick Information====&lt;br /&gt;
:''See also: [[Skill Meditate|Meditate]], [[Character Races#Increased HP Regeneration|HP Regeneration]] and [[Aggro]]''&lt;br /&gt;
&lt;br /&gt;
Every entity (player/npc) has their own tick timer associated with them. The timer on the server side will run regardless of what is occurring.&lt;br /&gt;
&lt;br /&gt;
This means that if a buff lasts 3 ticks, it could really last anywhere from 12-18 seconds depending on the alignment of the tick timer and when the buff lands.&lt;br /&gt;
&lt;br /&gt;
Certain effects like charm breaking appear to only be possible when a tick occurs on that entity. An entity's tick timer can be identified by applying a DOT since DOTs will only apply on ticks.&lt;br /&gt;
&lt;br /&gt;
Ticks do not appear to be perfectly 6 seconds apart so when attempting to track a tick timer over time, your timer will need to be resync'ed often. Server lag can cause tick timers to become slightly out of sync.&lt;br /&gt;
&lt;br /&gt;
====Other notes====&lt;br /&gt;
&lt;br /&gt;
If a group buff is applied (ex. bard song), the tick timer used for all players who receive this buff will be based off of the player who casted the buff. This way, if a group buff is applied, all members should lose the buff at the same time. Entering a new zone and logging seem to reinitialize your player's tick timer.&lt;br /&gt;
&lt;br /&gt;
=== See also ===&lt;br /&gt;
* [[Time]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical]]&lt;br /&gt;
[[Category:Player Guides]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Time</id>
		<title>Time</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Time"/>
				<updated>2021-02-23T12:55:36Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: Category:Technical&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expand}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Everquest has a system of Time with '''day''' and '''night''' cycles. The time of day affects many things, most notably certain NPCs pathing or Spawns based around in game time.&lt;br /&gt;
&lt;br /&gt;
There are also days, months, and year increments.&lt;br /&gt;
&lt;br /&gt;
== Time Scale ==&lt;br /&gt;
:''See also: [[Tick (mechanic)]]''&lt;br /&gt;
&lt;br /&gt;
* 6 Earth seconds = 1 EverQuest game &amp;quot;tick&amp;quot;&lt;br /&gt;
* 1 Earth minute = 20 Everquest game minutes&lt;br /&gt;
* 3 minutes = 1 game hour&lt;br /&gt;
* 72 minutes = 1 game day&lt;br /&gt;
* 1 real day = 20 game days&lt;br /&gt;
&lt;br /&gt;
== Day &amp;amp; Night ==&lt;br /&gt;
&lt;br /&gt;
November 2020 Patch Notes: '''Telin:''' Updated sunrise and sunset times to a '''Classic 6 AM / 6 PM'''.[https://www.project1999.com/forums/showthread.php?t=370884]&lt;br /&gt;
&lt;br /&gt;
Formerly, day/night cycle occurred at 8 AM / 8 PM.&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Tick_(mechanic)</id>
		<title>Tick (mechanic)</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Tick_(mechanic)"/>
				<updated>2021-02-23T12:55:21Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''tick''' is a unit of time in EverQuest. A tick occurs every 6 seconds (server-side). At that instant, many different game mechanics can occur such as:&lt;br /&gt;
* Regeneration of HP, Mana, or Endurance is incrementally applied&lt;br /&gt;
* Damage over Time is similarly applied&lt;br /&gt;
* Spell effects like buffs and debuffs may expire if their duration has run out&lt;br /&gt;
* Spell effects with random duration or a chance of breaking early will roll that chance to break&lt;br /&gt;
* Initial aggro occurrence of Kill on Sight NPCs (but not social aggro). This is aligned to the aggroing player's ticks, not the aggressive NPC.&lt;br /&gt;
* Expiration of NPC-only special abilities such as Enrage&lt;br /&gt;
* Expiration of player disciplines&lt;br /&gt;
&lt;br /&gt;
====Advanced Tick Information====&lt;br /&gt;
:''See also: [[Skill Meditate|Meditate]], [[Character Races#Increased HP Regeneration|HP Regeneration]] and [[Aggro]]''&lt;br /&gt;
&lt;br /&gt;
Every entity (player/npc) has their own tick timer associated with them. The timer on the server side will run regardless of what is occurring.&lt;br /&gt;
&lt;br /&gt;
This means that if a buff lasts 3 ticks, it could really last anywhere from 12-18 seconds depending on the alignment of the tick timer and when the buff lands.&lt;br /&gt;
&lt;br /&gt;
Certain effects like charm breaking appear to only be possible when a tick occurs on that entity. An entity's tick timer can be identified by applying a DOT since DOTs will only apply on ticks.&lt;br /&gt;
&lt;br /&gt;
Ticks do not appear to be perfectly 6 seconds apart so when attempting to track a tick timer over time, your timer will need to be resync'ed often. Server lag can cause tick timers to become slightly out of sync.&lt;br /&gt;
&lt;br /&gt;
====Other notes====&lt;br /&gt;
&lt;br /&gt;
If a group buff is applied (ex. bard song), the tick timer used for all players who receive this buff will be based off of the player who casted the buff. This way, if a group buff is applied, all members should lose the buff at the same time. Entering a new zone and logging seem to reinitialize your player's tick timer.&lt;br /&gt;
&lt;br /&gt;
=== See also ===&lt;br /&gt;
* [[Time]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical]]&lt;br /&gt;
[[Category:Player Guides]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Tick_(mechanic)</id>
		<title>Tick (mechanic)</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Tick_(mechanic)"/>
				<updated>2021-02-23T12:55:07Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: === See also === * Time&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''tick''' is a unit of time in EverQuest. A tick occurs every 6 seconds (server-side). At that instant, many different game mechanics can occur such as:&lt;br /&gt;
* Regeneration of HP, Mana, or Endurance is incrementally applied&lt;br /&gt;
* Damage over Time is similarly applied&lt;br /&gt;
* Spell effects like buffs and debuffs may expire if their duration has run out&lt;br /&gt;
* Spell effects with random duration or a chance of breaking early will roll that chance to break&lt;br /&gt;
* Initial aggro occurrence of Kill on Sight NPCs (but not social aggro). This is aligned to the aggroing player's ticks, not the aggressive NPC.&lt;br /&gt;
* Expiration of NPC-only special abilities such as Enrage&lt;br /&gt;
* Expiration of player disciplines&lt;br /&gt;
&lt;br /&gt;
====Advanced Tick Information====&lt;br /&gt;
:''See also: [[Skill Meditate|Meditate]], [[Character Races#Increased HP Regeneration|HP Regeneration]] and [[Aggro]]''&lt;br /&gt;
&lt;br /&gt;
Every entity (player/npc) has their own tick timer associated with them. The timer on the server side will run regardless of what is occurring.&lt;br /&gt;
&lt;br /&gt;
This means that if a buff lasts 3 ticks, it could really last anywhere from 12-18 seconds depending on the alignment of the tick timer and when the buff lands.&lt;br /&gt;
&lt;br /&gt;
Certain effects like charm breaking appear to only be possible when a tick occurs on that entity. An entity's tick timer can be identified by applying a DOT since DOTs will only apply on ticks.&lt;br /&gt;
&lt;br /&gt;
Ticks do not appear to be perfectly 6 seconds apart so when attempting to track a tick timer over time, your timer will need to be resync'ed often. Server lag can cause tick timers to become slightly out of sync.&lt;br /&gt;
&lt;br /&gt;
====Other notes====&lt;br /&gt;
&lt;br /&gt;
If a group buff is applied (ex. bard song), the tick timer used for all players who receive this buff will be based off of the player who casted the buff. This way, if a group buff is applied, all members should lose the buff at the same time.&lt;br /&gt;
&lt;br /&gt;
=== See also ===&lt;br /&gt;
* [[Time]]&lt;br /&gt;
&lt;br /&gt;
Entering a new zone and logging seem to reinitialize your player's tick timer.&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical]]&lt;br /&gt;
[[Category:Player Guides]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Time</id>
		<title>Time</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Time"/>
				<updated>2021-02-23T12:54:39Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: eq&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expand}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Everquest has a system of Time with '''day''' and '''night''' cycles. The time of day affects many things, most notably certain NPCs pathing or Spawns based around in game time.&lt;br /&gt;
&lt;br /&gt;
There are also days, months, and year increments.&lt;br /&gt;
&lt;br /&gt;
== Time Scale ==&lt;br /&gt;
:''See also: [[Tick (mechanic)]]''&lt;br /&gt;
&lt;br /&gt;
* 6 Earth seconds = 1 EverQuest game &amp;quot;tick&amp;quot;&lt;br /&gt;
* 1 Earth minute = 20 Everquest game minutes&lt;br /&gt;
* 3 minutes = 1 game hour&lt;br /&gt;
* 72 minutes = 1 game day&lt;br /&gt;
* 1 real day = 20 game days&lt;br /&gt;
&lt;br /&gt;
== Day &amp;amp; Night ==&lt;br /&gt;
&lt;br /&gt;
November 2020 Patch Notes: '''Telin:''' Updated sunrise and sunset times to a '''Classic 6 AM / 6 PM'''.[https://www.project1999.com/forums/showthread.php?t=370884]&lt;br /&gt;
&lt;br /&gt;
Formerly, day/night cycle occurred at 8 AM / 8 PM.&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Time</id>
		<title>Time</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Time"/>
				<updated>2021-02-23T12:53:56Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: Tick (mechanic)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expand}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Everquest has a system of Time with '''day''' and '''night''' cycles. The time of day affects many things, most notably certain NPCs pathing or Spawns based around in game time.&lt;br /&gt;
&lt;br /&gt;
There are also days, months, and year increments.&lt;br /&gt;
&lt;br /&gt;
== Time Scale ==&lt;br /&gt;
:''See also: [[Tick (mechanic)]]''&lt;br /&gt;
&lt;br /&gt;
* 6 seconds = 1 game &amp;quot;tick&amp;quot;&lt;br /&gt;
* 1 real minute = 20 game minutes&lt;br /&gt;
* 3 real minutes = 1 game hour&lt;br /&gt;
* 72 real minutes = 1 game day&lt;br /&gt;
* 1 real day = 20 game days&lt;br /&gt;
&lt;br /&gt;
== Day &amp;amp; Night ==&lt;br /&gt;
&lt;br /&gt;
November 2020 Patch Notes: '''Telin:''' Updated sunrise and sunset times to a '''Classic 6 AM / 6 PM'''.[https://www.project1999.com/forums/showthread.php?t=370884]&lt;br /&gt;
&lt;br /&gt;
Formerly, day/night cycle occurred at 8 AM / 8 PM.&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Time</id>
		<title>Time</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Time"/>
				<updated>2021-02-23T12:52:56Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: 8 pm non-classic&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expand}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Everquest has a system of Time with '''day''' and '''night''' cycles. The time of day affects many things, most notably certain NPCs pathing or Spawns based around in game time.&lt;br /&gt;
&lt;br /&gt;
There are also days, months, and year increments.&lt;br /&gt;
&lt;br /&gt;
== Time Scale ==&lt;br /&gt;
Time in everquest passes faster than in real life.&lt;br /&gt;
&lt;br /&gt;
* 6 seconds = 1 game &amp;quot;tick&amp;quot;&lt;br /&gt;
* 1 real minute = 20 game minutes&lt;br /&gt;
* 3 real minutes = 1 game hour&lt;br /&gt;
* 72 real minutes = 1 game day&lt;br /&gt;
* 1 real day = 20 game days&lt;br /&gt;
&lt;br /&gt;
== Day &amp;amp; Night ==&lt;br /&gt;
&lt;br /&gt;
November 2020 Patch Notes: '''Telin:''' Updated sunrise and sunset times to a Classic 6 AM / 6 PM.[https://www.project1999.com/forums/showthread.php?t=370884]&lt;br /&gt;
&lt;br /&gt;
Formerly, day/night cycle occurred at 8 AM / 8 PM.&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Daytime</id>
		<title>Daytime</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Daytime"/>
				<updated>2021-02-23T12:52:02Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: #redirect Time&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Time]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Night</id>
		<title>Night</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Night"/>
				<updated>2021-02-23T12:51:49Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: #redirect Time&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Time]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Time</id>
		<title>Time</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Time"/>
				<updated>2021-02-23T12:51:37Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expand}}&lt;br /&gt;
== Description ==&lt;br /&gt;
Everquest has a system of Time with '''day''' and '''night''' cycles. The time of day affects many things, most notably certain NPCs pathing or Spawns based around in game time.&lt;br /&gt;
&lt;br /&gt;
There are also days, months, and year increments.&lt;br /&gt;
&lt;br /&gt;
== Time Scale ==&lt;br /&gt;
Time in everquest passes faster than in real life.&lt;br /&gt;
&lt;br /&gt;
* 6 seconds = 1 game &amp;quot;tick&amp;quot;&lt;br /&gt;
* 1 real minute = 20 game minutes&lt;br /&gt;
* 3 real minutes = 1 game hour&lt;br /&gt;
* 72 real minutes = 1 game day&lt;br /&gt;
* 1 real day = 20 game days&lt;br /&gt;
&lt;br /&gt;
== Day &amp;amp; Night ==&lt;br /&gt;
&lt;br /&gt;
'''Telin:''' Updated sunrise and sunset times to a Classic 6 AM / 6 PM.[https://www.project1999.com/forums/showthread.php?t=370884]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Talk:Time</id>
		<title>Talk:Time</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Talk:Time"/>
				<updated>2021-02-23T12:49:32Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: {{talk}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{talk}}&lt;br /&gt;
&lt;br /&gt;
Telin Nov 6, 2020 [https://www.project1999.com/forums/showpost.php?p=3206698&amp;amp;postcount=4]&lt;br /&gt;
&lt;br /&gt;
What was considered night and day for spells didn’t necessarily align with the sky box. The spells and npc spawn cycles seemed to be tied to dusk/dawn as opposed to sunrise/sunset.&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Dance_of_the_Fireflies</id>
		<title>Dance of the Fireflies</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Dance_of_the_Fireflies"/>
				<updated>2021-02-23T12:48:47Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: Can only be cast at night, outdoors.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{Classic Era}}&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Spellpagesmart|&lt;br /&gt;
&lt;br /&gt;
| spellname = Dance of the Fireflies&lt;br /&gt;
| spellicon = B&lt;br /&gt;
| description = Summons a swarm of mystic fireflies to your hands, providing light in dark areas. [[Summoned: Firefly Globe]], a light source. Can only be cast at [[night]], outdoors.&lt;br /&gt;
| Table = {{{Table|0}}}&lt;br /&gt;
| TableLevel = {{{TableLevel|}}}&lt;br /&gt;
&lt;br /&gt;
| classes = &lt;br /&gt;
&lt;br /&gt;
* [[Ranger]] - Level 15&lt;br /&gt;
* [[Druid]] - Level 1&lt;br /&gt;
&lt;br /&gt;
| items_with_effect = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; {{:Split Paw}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| slots = &lt;br /&gt;
&lt;br /&gt;
{{SpellSlotRowSmart | 1 | Summon Item: [[Summoned: Firefly Globe]] | simple = {{#ifeq:{{{Table|0}}}|0|0|1}} }}&lt;br /&gt;
&lt;br /&gt;
| skill = [[Skill Conjuration | Conjuration]]&lt;br /&gt;
&lt;br /&gt;
| mana = 10&lt;br /&gt;
| range =  &lt;br /&gt;
| casting_time = 3.00&lt;br /&gt;
| fizzle_time = 2.25&lt;br /&gt;
| recast_time = 6.00&lt;br /&gt;
| duration = Instant&lt;br /&gt;
| target_type = Self&lt;br /&gt;
| spell_type = Beneficial&lt;br /&gt;
| resist = Unresistable&lt;br /&gt;
&lt;br /&gt;
| msg_cast_on_you = A swarm of fireflies shimmers around your hand.&lt;br /&gt;
| msg_cast_on_other = Someone 's hands flicker.&lt;br /&gt;
| msg_wears_off =  &lt;br /&gt;
&lt;br /&gt;
| where_to_obtain = &lt;br /&gt;
&lt;br /&gt;
{{SpellWhereTable|&lt;br /&gt;
{{SpellWhereRowB | [[Greater Faydark]] | [[Uleen Laughingwater]] | Kelethin Druid Guild | (-639,237) }}&lt;br /&gt;
{{SpellWhereRow  | [[Rivervale]] | [[Ilscent Tagglefoot]] | Druid Guild | (-31,-418) }}&lt;br /&gt;
{{SpellWhereRowB | [[Rivervale]] | [[Bumpy Quickfinger]] | Druid Guild | (-74,-403) }}&lt;br /&gt;
{{SpellWhereRow  | [[Surefall Glade]] | [[Qomber Roblen]] | Druid Guild | (-106,-260) }}&lt;br /&gt;
}}&lt;br /&gt;
| TableLocations = Kelethin&amp;lt;br/&amp;gt;Rivervale&amp;lt;br/&amp;gt;Surefall Glade&lt;br /&gt;
| TableEra = Classic&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/User_talk:Ravhin</id>
		<title>User talk:Ravhin</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/User_talk:Ravhin"/>
				<updated>2020-12-14T19:55:02Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: /* Hey back */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;margin: 10px; padding: 10px; border: 1px solid orange; font-size: x-large; display: inline-block;&amp;quot;&amp;gt;&lt;br /&gt;
Nowadays inactive ingame and on the wiki. Best of luck!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please sign your entries with the &amp;quot;Your signature with timestamp&amp;quot; button at the top of this box.&lt;br /&gt;
&lt;br /&gt;
For older archived discussions about the wiki see [[Help talk:Contents]].&lt;br /&gt;
&lt;br /&gt;
== Starting Stats ==&lt;br /&gt;
I'm thinking that the &amp;quot;Starting Stats&amp;quot; section under each race page is kind of pointless, since the stat tables under [[classes]] can actually be used to compare something.  Comparing different class stats for the same race serves no purpose in my mind.  On top of that, they just look ugly typed out how they are.  Just wanted to run this by somebody.  Thoughts?  --[[User:Sigle843|Sigle843]] ([[User talk:Sigle843|talk]]) 11:59, 8 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
: I agree they are not super useful, but I wouldn't delete them as long as they are correct. Feel free to re-format them though, in a table might be better? --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 00:46, 9 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Broken Hover Links ==&lt;br /&gt;
I made a page called Deity Specific Items, somebody pointed out that the Dwarven Plate under Brell Serillis lead to the wrong items, although the hover image is correct.  I can't figure it out.  They say (Enchanted Imbued) in the code but they won't show up that way.  Any ideas what's going on?  --[[User:Sigle843|Sigle843]] ([[User talk:Sigle843|talk]]) 21:16, 7 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
: I fixed these items, you can see the problem in the revisions. It is because the link that comes with the hover/transclusion is not automatically generated, but instead is actually a part of each item page, so for items where we change the names for some reason (like lots of the Cultural Armor with multiple items with the same ingame name) these can not match up correctly, which can be really confusing. Let me know if you see any other items like this. --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 15:32, 12 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Makes sense.  Thanks!  --[[User:Sigle843|Sigle843]] ([[User talk:Sigle843|talk]]) 10:57, 14 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Abscond Locations ==&lt;br /&gt;
Hey, have you seen the discussion [[User talk:Uteunayr|here]]? I really don't see why there need to be two separate lists, but he clearly doesn't agree. I don't know why. What would you do in this situation? --[[User:Estu|Estu]] ([[User talk:Estu|talk]]) 15:11, 5 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
: Hi, as you point out these are &amp;quot;safe point coordinates&amp;quot;, one set per zone, so all spells go to the same place. I've found it best practice to just let people do what they want on their pet projects, since they obviously care more/are more invested than us! So I would just recommend you let things develop as they will - once this alternative list becomes more complete we can just be the gracious party and (1) do a merge, (2) make some crosslinks, or (3) replace the existing list on Travel Guides with a transclusion to this list. Whatever makes the most sense at that time. --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 16:49, 6 October 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Auction Tracker ==&lt;br /&gt;
Hey, I've noticed that this feature has been down for a while. Just wondering what's going on with it - ahungry is nice but not the same. Thanks! --[[User:Estu|Estu]] ([[User talk:Estu|talk]]) 23:23, 9 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
: Hi, the problem is just the performance, need to optimize it a bit, as the load on the server was really high. Work in progress! --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 23:56, 9 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Database ==&lt;br /&gt;
I've been thinking and I really think we should maybe try and port all of this information to a community database to make it easily searchable and editable. A wiki is great to give people information about P99 for guides and such but an actual searchable database with a front end would do a world of good for the Classic EQ community. For example items, NPCs, zones, etc can all be tagged and searchable by era, stats, etc. I have never seen anything like Allakhazam for &amp;quot;classic&amp;quot; EQ. I believe porting over the information from this wiki would be a great start.&lt;br /&gt;
&lt;br /&gt;
Anyhow, just a thought and something I would love to see for the EQ community and contribute to someday. - Zomunk&lt;br /&gt;
&lt;br /&gt;
: Just wondering, what exactly would this allow people to do that they can't already do on the Wiki? If I'm interested in some monster or zone I can easily look it up on the Wiki. How many people are going to have the need and know-how to perform database queries, and what are they going to be querying? --[[User:Estu|Estu]] 14:18, 3 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Many, many things. In terms of the general community it would basically be a search engine of all things classic EQ. There are things that just work better with a database like searching for items by stats and era.&lt;br /&gt;
:: For example if one would like to know all resist items a list has to be created on the wiki whereas with a database the user has a front end to search for items with +magic resist. There's just over all a lot more upkeep required with a wiki in regards to this kind of thing.&lt;br /&gt;
:: On the development side of things a classic database that is admin'd by a group people but the entire community can supply updates, add items, etc would be of huge benefit to the entire community. The database would be available for developers projects like whomever wanted to make their own servers or even helping p99 become more accurate.&lt;br /&gt;
:: I just believe that having an open community project like this would benefit everyone who wishes to help preserve and promote classic EQ for the future. &lt;br /&gt;
:: --[[User:Zomunk|Zomunk]] 22:33, 3 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: I thought about this a lot when I first started working on the wiki, i.e. when writing the format of the item/mob pages I realized that perhaps this would all be better done with a DB/allakhazam type approach, instead of wiki pages. There are many examples of &amp;quot;allakhazam clones&amp;quot; based off the EQEmu DB, [http://69.168.254.243/AllaClone/index.php for example here]. Personally I don't find these too interesting, I think our wiki has a lot more potential and is more interesting. Of course if we had access to the p99 DB then I would never refuse the chance to make something along these lines, or at least integrate it with the wiki, but we don't, so you're talking about starting from scratch, i.e. the current information on the wiki, which is of course about 95% from classic/live EQ sources, and 5% corrections or p99 specific additions (hopefully this is perpetually getting better).&lt;br /&gt;
::: Would would have been smart from the beginning was to do a &amp;quot;semantic wiki&amp;quot;, but that wasn't the software that was installed, and at that point I didn't have any access to make that kind of change of direction. This would allow you to do more of what you're suggesting, i.e. detailed searches on certain fields, but I have to agree with Estu, I don't think many people actually care about this, e.g. &amp;quot;find all the Monk items with PR between 5 and 15 for either Back or Arms slots&amp;quot;. Perhaps you have examples of more realistic &amp;quot;complex searches&amp;quot;?&lt;br /&gt;
::: Note that doing such searches is entirely possible in the wiki, the &amp;quot;Equipment by Class/Slot&amp;quot; pages are a basic example of this, it just isn't &amp;quot;optimal.&amp;quot; So long as all the item/mob/spell/... pages stick very closely to the same format (which is part of the reason I review most changes), then they can still be parsed for this kind of information, while also allowing the wiki to be a bit more dynamic and less rigid than a &amp;quot;DB browser&amp;quot; type page. So this was my plan. If you think this complex, search by field ability would be useful, it is something I could work on, or you are definitely more than welcome to do it! Download the source of the extensions I've done from [http://www.destinati.com/project1999wiki/wikiUtils.php] and look at ClassSlotEquip and DynamicZoneList to get started.&lt;br /&gt;
::: --[[User:Ravhin|Ravhin]] 18:36, 13 July 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Evacuate Locations ==&lt;br /&gt;
&lt;br /&gt;
I was thinking of making a list of places that the Wizard spells [[Evacuate]] and [[Abscond]] take you to in zones. I had a few questions about this:&lt;br /&gt;
&lt;br /&gt;
1) Is there already such a list available?&lt;br /&gt;
&lt;br /&gt;
2) Where would be a good place to put this list on the wiki? I.e., would it be directly in the spell pages, or would it be linked from them?&lt;br /&gt;
&lt;br /&gt;
3) Do we know whether the Wizard and Druid spells take people to the same spots?&lt;br /&gt;
&lt;br /&gt;
--[[User:Estu|Estu]] 13:42, 5 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
: As far as I know these are the same as the &amp;quot;zone safe point&amp;quot; (&amp;quot;safe_xyz&amp;quot; fields [http://www.eqemulator.net/wiki/wikka.php?wakka=EQEmuDBSchemazone here]), where you are moved if you fall under the world for instance. So would be the same for Druid/Wiz. I suspect stock EQEmu/PEQ/PAX got these all right, so they would all be the same on p99. This would be nice to have, could make one list and put it in [[Travel Guide]], or add to every zone which would be a lot more work. You can pull them off a web interface to one of the DBs (like [http://nahunta.org/~tdayin/TRinfo/zonelist.php here] or [http://mqemulator.net/zones.php?listall here]) or download a DB (like [http://code.google.com/p/projecteqdb/source/browse/trunk/peqdatabase/peqdb_rev2506.sql.gz here]) and write a little SQL query to extract them and generate the list. --[[User:Ravhin|Ravhin]] 15:20, 5 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== AWOL? ==&lt;br /&gt;
&lt;br /&gt;
Hey dogg, I haven't seen you in the recent changes for a while. What's up? --[[User:Estu|Estu]] 12:54, 25 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Just on vacation, still around. Will look over the past few weeks of changes soonish. --[[User:Ravhin|Ravhin]] 14:59, 27 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Cool! Glad to see you're not gone for good. The wiki would go down in flames without you! --[[User:Estu|Estu]] 23:50, 27 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Administrators ==&lt;br /&gt;
&lt;br /&gt;
Hi, I noticed you made me an admin. I was wondering what exactly this means (I noticed I can now rollback edits (though I could have done this before) and protect pages; are there any other major privileges?), and what the orange exclamation points I see next to some edits in the recent changes page mean. Thanks! --[[User:Estu|Estu]] 19:22, 3 May 2013 (UTC)&lt;br /&gt;
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: Hi, unfortunately it doesn't mean much! You can edit the main page, and (maybe) delete pages. I'm not sure what the orange exclamation points are, perhaps related to patrolling edits (I don't use this feature), I've never seen them. Carry on, --[[User:Ravhin|Ravhin]] 00:09, 4 May 2013 (UTC)&lt;br /&gt;
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== 95% Confidence Intervals for Parsed Loot Tables ==&lt;br /&gt;
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Hey man, I just wanted to run this by you before I went editing a hundred pages. There was a discussion [http://www.project1999.org/forums/showthread.php?t=105864 here] of the issue I wanted to address. The short of it is I've coded in 95% confidence intervals (Wilson approximations) on the loot tables I generate using my parser, and I want to add them to every piece of loot I have listed. Here is what it would look like:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt; &amp;lt;li&amp;gt; {{:Bat Wing}} &amp;lt;span class='drare'&amp;gt;(38.2%)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;(29.4% - 47.9%) [p1999]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Bat Fur}} &amp;lt;span class='drare'&amp;gt;(25.5%)&amp;lt;/span&amp;gt; &amp;lt;span class='ddb'&amp;gt;(18% - 34.7%) [p1999]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The idea here would be to give the user some idea of how accurate the numbers are, so (for example) they don't go crazy farming a monster that seems to drop an item more often than another monster when statistically we aren't actually confident about it. Thoughts?&lt;br /&gt;
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--[[User:Estu|Estu]] 00:56, 19 April 2013 (UTC)&lt;br /&gt;
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: Hi, that sounds good. I read through the thread and see why you settled on the Wilson measure, but the asymmetric interval seems rather complicated for this setting. It's fine if you want to stick with that, personally I would probably just take the average of the upper/lower intervals and report it as a &amp;quot;X +/- Y&amp;quot;. But you are free to keep the full interval. Also, you can change the CSS formatting however you like, add new content to [[Mediawiki:Monobook.css]] if you like. &lt;br /&gt;
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: One additional possibility is to make a wiki template for this purpose. In particular, it could take two inputs (number of drops seen, total number of kills recorded) and output the percentage and confidence intervals. To do this you would have to be able to code the Wilson approach with [http://meta.wikimedia.org/wiki/Help:Calculation this]. The upside would be that other people could much more easily combine some results with your existing results (though, since this is rather unlikely to actually happen, ...). --[[User:Ravhin|Ravhin]] 16:43, 19 April 2013 (UTC)&lt;br /&gt;
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Cool, thanks for the quick response. Since I have very little experience dealing with wiki stuff or CSS formatting, I think I'll just stick with the form I'm using. I like the Wilson measure since it's much better at dealing with extreme values (like p = 1%), which we see a lot of. It also doesn't give us stupid things like confidence intervals that go into negative percentages. I'll update all the loot tables I've created.--[[User:Estu|Estu]] 17:02, 19 April 2013 (UTC)&lt;br /&gt;
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== Zone page redesign (or alternate design) ==&lt;br /&gt;
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When I browse zone pages the layout when you make the width smaller is unreadable. I am going to add a screenshot to show you what I mean.&lt;br /&gt;
Is there a way we can redesign this or have an optional design so that this doesn't happen on smaller widths? As you can see here: [http://i.imgur.com/GFR0pFv.jpg unreadable page] the unique monster list and item list will shrink to make room for the maps. Which can be especially annoying on zones with very large lists. Perhaps the maps should be on its own row and not take priority to shrink the lists? Just looking for ideas to make this page easily readable.&lt;br /&gt;
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Here is a mock-up I created for a potentially more readable zone page: [http://i.imgur.com/dcjujTh.jpg Mock up zone page]&lt;br /&gt;
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: Hi, I think this is a good idea. Several parts of the wiki don't work so well for narrow screen resolutions (I use 1920 and wouldn't try to support less than 1680), but where that can be improved that is great. The only important thing is, I think, that the map legends stay near the map (preferably on screen at the same time). Perhaps floating the maps on the right, but lower, with the legends? I've changed [[Karnor's Castle]] to that to see what it looks like. If you think purely linear works better, we can go with that... are you volunteering to change all the zone pages? --[[User:Ravhin|Ravhin]] 16:43, 19 April 2013 (UTC)&lt;br /&gt;
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: The karnor's page looks much better now. Is there is a way to set a minimum width for the &amp;quot;key&amp;quot; section of the map? That way the map doesn't squish it down so far that you are reading one word per line? Besides that it looks good. I could do some research into the way the code works to figure it out. Is the layout automatically done the same for each zone page? Or is the layout unique for every zone page?&lt;br /&gt;
--[[User:Zomunk|Zomunk]] 21:42, 20 April 2013 (UTC)&lt;br /&gt;
: I tried editing this in my page for Kithicor Forest. I added a table in so the image will not clip into other sections. I think this works better on zones where the map is larger than the key list. See [[User:Zomunk]] and let me know what you think?&lt;br /&gt;
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Looks good, but I don't see that there is any minimum size for the legend. It still gets really narrow for small screen widths [http://imgur.com/PIj90I3]. In terms of the zones pages, they just follow the same convention for their layout, but are all made individually, so they will all have to be changed individually. --[[User:Ravhin|Ravhin]] 14:27, 23 April 2013 (UTC)&lt;br /&gt;
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:Take a look at the redesigned map format on Old Sebilis and Karnor's Castle, this is where I was testing out and decided on a good looking format for the map. The only problem is: loot windows are not taking priority over the map images that are outside of the table thus resulting in them being underneath the map and cut off at certain areas. Is this an option or setting with either the image or the code of the loot?&lt;br /&gt;
--[[User:Zomunk|Zomunk]] 05:41, 2 May 2013 (UTC)&lt;br /&gt;
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== Filters for the missing pages ==&lt;br /&gt;
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* If it's not too much trouble is there a way you can add filters or separate searches for missing pages by Era (Original, Kunark, Velious etc.) I'd like to be able to search for missing pages for stuff already on the server so I can actually confirm/screenshot etc from in game.&lt;br /&gt;
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: Unfortunately this isn't possible, since the &amp;quot;Era&amp;quot; is only known after the page is created. I would recommend just looking through the zone and faction pages for classic/kunark and filling in missing links found there. --[[User:Ravhin|Ravhin]] 17:54, 13 February 2013 (UTC)&lt;br /&gt;
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== Clockwork Merchants ==&lt;br /&gt;
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For the clockwork merchants I used the scraper for LG 2 through 17. I believe these ones are mostly correct as they are just the spells, no items. I removed all spells I saw that came up and had no page as I believe they are non classic spells. For 1, 18, and 19 these merchants had caster supplies on them. I had to cross check them with the game and added items manually they are consistent with p1999, although I think some of these p1999 items are NOT classic and the items included on them/their positions don't seem to be what I remember.&lt;br /&gt;
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Note: the clockwork merchants in the Necro and Cleric guild and all of the miscellaneous &amp;quot;a clockwork merchant&amp;quot; (tailor, cobbler, etc. included) are not showing up on allakhazam: [http://everquest.allakhazam.com/search.html?q=clockwork+merchant] So... either they have been renamed on live since then, don't exist, or zam is missing them. (the scraper will not pull when you only put a [http://mqemulator.net/fullsearch.php?iname=clockwork+merchant&amp;amp;x=0&amp;amp;y=16] id. Can the scraper be adjusted to let you do this? It would save a lot of time in adding all of these merchants.&lt;br /&gt;
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Also about the scraper why does it skip things? For example if you create the faction &amp;quot;Residents of Jaggedpine&amp;quot; it skips almost every mob and quest that changes the faction. Can this be fixed in the code or is it intentional?&lt;br /&gt;
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(Sorry the ocd in me is making me take a screen of all npc's =P)&lt;br /&gt;
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For the black line thing I'm not sure how I'm adding it is it placed automatically some how cause I wasn't intending to add it.&lt;br /&gt;
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The only problem I foresaw with the single page for multiple zones: how will you know which locs are for which zone. Shall we just leave those blank or list them individually by zone somewhere else on the page.&lt;br /&gt;
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--[[User:Zomunk|Zomunk]] 19:41, 10 February 2013 (UTC)&lt;br /&gt;
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* I modified the scraper to accept just one ID (only really works given the EMU ID). Also, if you have strong evidence that some of the merchant lists are wrong on p99 (not unlikely) I would encourage you to submit a bug report on the p99 forums.&lt;br /&gt;
* In terms of skipping things, it skips based on the IDs being too high (basically), which indicates they were added late in real-time to allakhazam, and are therefore unlikely classic. In particular, Jaggedpine is post-Luclin launch and isn't going to ever exist on p99, which is why making a faction page related to that is hopeless and it will skip most all the NPCs, etc.&lt;br /&gt;
* If you really want to do all the screenshots, no problem!&lt;br /&gt;
* Not sure what black line you're talking about?&lt;br /&gt;
* Finally, the locs are really only useful for static spawns with one or a small number of spawn points. In this case, we can certainly include locs for different zones on one page, just make it clear which goes to which. Beyond this, for wandering mobs, or common mobs with dozens of spawn points, the &amp;quot;Location&amp;quot; field isn't really useful / doesn't serve a purpose. After someone added habitat images to a few pages ([[A scaled wolf pup]], this is from Magelo DB which I currently don't use in any way) I started thinking about adding a new wiki feature that would render ShowEQ style maps and then overlay all these spawn points. It would initially grab the data from Magelo, but also allow people to click to add/delete spawn points. I was thinking to store these spawn points in a separate database (not the wikitext), and there they would have to be separated out carefully by each zone. Anyways, maybe something for the future. For now I would just use the &amp;quot;Locations&amp;quot; field when you can. --[[User:Ravhin|Ravhin]] 22:24, 10 February 2013 (UTC)&lt;br /&gt;
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== About Special Pages ==&lt;br /&gt;
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Is there any way for a user to create a special page for this wiki and how about would one do this? The reason being: I want to create a sort of guide that would be truly easy to do so I think with a special page. Also, where does the &amp;quot;DynamicZoneList&amp;quot; special page pull from as I noticed some where mobs are missing from them. I saw this question was asked below, but I don't see any answers to these questions. A real forum would be nice.&lt;br /&gt;
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--[[User:Zomunk|Zomunk]] 17:32, 26 January 2013 (UTC)&lt;br /&gt;
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: Hi, I usually answered back on other people's talk pages, which I realized doesn't make much sense. Now I will answer here. I saw your [[Classic Merchant Guide]] - yes you could try to do this automatically, i.e. make a list of all merchants in non-city zones. If you want to do this (and know PHP) I'll send you some source code to start from. But, to be honest, I think that this list would be more useful by hand (e.g. it could skip all Overthere merchants, or Dwarf merchants in Butcherblock, which are not generally accessible. --[[User:Ravhin|Ravhin]] 17:53, 26 January 2013 (UTC)&lt;br /&gt;
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What I originally tried to do was check the Category:Merchants to see if I could just sort by zone and I would just use that to find merchants near me, but it does not show any additional information just a long list of merchant names that was useless to me. So what I thought what I could do was create something similar to the DynamicZoneList, which I assumed just used some code to pull fields from a database. I know a bit of PHP and have coded in it before and I'm also very familiar with programming so I could research and learn whatever I needed to.&lt;br /&gt;
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But I have several questions now that I could not find answers to on here. Perhaps it would be better for me to ask you through email or some other method as I don't want to flood your page here. Let me know, thanks.&lt;br /&gt;
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--[[User:Zomunk|Zomunk]] 20:26, 26 January 2013 (UTC)&lt;br /&gt;
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== Wiping Div Roster ==&lt;br /&gt;
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Hey Raviño. A Div officer may be contacting you about wiping your Guild Roster db for future use. We've got a lot of new faces and we're about to ramp up some new banking spreadsheets and member databases. Cya! [[User:Maximum|Maximum]] 20:15, 13 July 2012 (UTC)&lt;br /&gt;
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== Raid Calendar update plz ==&lt;br /&gt;
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Could you udpate Div Raid Cal? Trakanon = THREE day respawn; VS = SEVEN day respawn. I can't tell if this was done yet. Also Velious mobs will be needed soon (Lodi, Stormfeather, etc)[http://web.archive.org/web/20100226064508/http://everquest.allakhazam.com/wiki/EQ:Respawn_Timers]. Thanks for your time. [[User:Maximum|Maximum]] 17:40, 23 August 2012 (UTC)&lt;br /&gt;
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== How to edit certain parts of the wiki? ==&lt;br /&gt;
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I am trying edit tables and it shows this: &lt;br /&gt;
&amp;quot;{Special:DynamicZoneList/Halas}&amp;quot; (With additional { } on both sides)&lt;br /&gt;
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Also, some major inaccuracies, quests that don't (yet or may never) exist are present I would like to help but I do not have the experience or understanding to create an NPC page or a quest page. If you can explain or direct me to a guide that would allow me to better understand this that would be great. &lt;br /&gt;
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What I have done to edit so far is just read the code with trial and error.&lt;br /&gt;
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Thanks,&lt;br /&gt;
--[[User:Nightkeep|Nightkeep]] 01:05, 25 November 2012 (UTC)&lt;br /&gt;
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== Additional Information/Quests that don't exist yet ==&lt;br /&gt;
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I do a lot of the quests that the majority of players completely ignore. Some of it is for faction; I would be the level 60 DE Necromancer killing Orc Pawns around Freeport or the level 60 that gained more experience from quests than creatures. Having said that, I have found some quests that additional information maybe invaluable to some. Particularly simple quests that increase or reduce faction. &lt;br /&gt;
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For instance,&lt;br /&gt;
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A GM Rogue from the [[Circle Of Unseen Hands]] gives the quest [[Package from Lomarc]]. During the quest it requires you to kill [[Lomarc]], a member from the same faction. I had just increased my faction with the [[Corrupt Qeynos Guards]] from dubious to apprehensive. I had just slain [[Lomarc]] and I had noticed I was now dubious to the [[Corrupt Qeynos Guards]] again. Out of curiosity, I wondered, does the quest give equal, less, or more faction to the [[Corrupt Qeynos Guards]] than it takes from killing Lomarc? When I turned the [[A Kerran Doll]] back into the GM Rogue, my faction increased back to apprehensive. I repeated the quest only one more time and my faction did not return back into apprehensive again, it was still dubiously. The quest actually '''reduces''' the faction standing with the Corrupt Qeynos Guards(as I would assume it would do so even to it's own guild..). Someone may do this quest thinking to increase faction when they are in reality losing faction, causing them to become KoS with the corrupt guards or possibly their own guild! (Also, it sounds like a bug} --[[User:Nightkeep|Nightkeep]] 03:57, 27 November 2012 (UTC)&lt;br /&gt;
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Also, I have information about primary factions(those that will cause them to be KoS or ally) that are not as they would seem.&lt;br /&gt;
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== Primary Faction ==&lt;br /&gt;
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I want to list what I will call the &amp;quot;primary faction&amp;quot;. This is the specific faction that determines how that particular individual will react to you based on your standings, since they may change multiple factions when being killed or questing. I think it is important for faction gaining quests so the player will have an idea if they are KoS with that individual and don't waste effort attempting to do it. &lt;br /&gt;
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I tried to add it like so:&lt;br /&gt;
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http://wiki.project1999.org/Rohand%27s_Brandy&lt;br /&gt;
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If you do not want me to list it, I won't. It is just an idea.&lt;br /&gt;
--[[User:Nightkeep|Nightkeep]] 03:37, 5 December 2012 (UTC)&lt;br /&gt;
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The quests in Qeynos allow you to change each individual faction that a character is apart of. If you kill the person(sometimes over and over) and they have a change in consideration of you than you already know that his primary faction has to be tied to one of the factions that he is currently connected with. Additionally, since his faction fluctuates with only the several factions that I had been changing and his standings are identical(consistently too) to that of the merchants of qeynos, than it becomes clear. An easier way to find out is to make a lower level to take the faction hits, so not to reduce your own to ashes.&lt;br /&gt;
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I will give you a good example, I was camping a bard in WK, Misty Storyswapper. I killed her over and over again with no notice in faction change in the qeynos guard stationed near her, Guard Gregor(She reduces faction with Qeynos Guards when killed but NOT Antonius Bayle). The XP was beginning to slow down so I began killing the guard. My faction with him began dropping, to around apprehensive, which was the point where it felt like a good choice to stop in case I made any wrong moves faction-wise and became KoS. When I returned to Qeynos, however, all the guards were lower in faction but not apprehensive, they were amiable from kindly(or warmly, one of the two). Either way, I found out the Guards of Qeynos faction generally means the guards within or around Qeynos's walls. The guards(that aren't corrupt) in the Karanas are on the Antonius Bayle faction(which I think it is classically inaccurate but I am unsure of this) and not on the Qeynos Guards faction. &lt;br /&gt;
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Here is a direct example w/ evidence: Sometimes a NK Qeynos Guard paths from WK to NQ in QHs, Guard Westyn.&lt;br /&gt;
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[[File:Primaryfaction.JPG]]&lt;br /&gt;
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You can see that Guard Leopold (Qeynos Guard Faction is warmly like all other Qeynos guards) while the guards in the Karana are not. By killing them you will find their faction goes down, they do not carry the same faction of the Merchants of Qeynos(and clearly not Guards of Qeynos) and thus leaves them as Antonius Bayle. This is important information for someone wanting to raise faction with the Karana's Qeynos guards rather than the Guards in Qeynos. Otherwise, it would be a lot of time wasted. Keep in mind, it is easy to raise faction with the Guards of Qeynos but it is difficult(without destroying other possibly ties) to raise Antonius Bayle.&lt;br /&gt;
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I only post the primary faction if I know what it is.&lt;br /&gt;
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I do a lot of different faction guests, allowing me to quickly pick up on who is on what. Additionally, where inconsistencies with classic reside(because people that beat the hell out of me shouldn't, etc). --[[User:Nightkeep|Nightkeep]] 00:48, 6 December 2012 (UTC)&lt;br /&gt;
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Keep in mind, my information(that I am posting here) is purely based on project1999's faction, so it may be &amp;quot;classically&amp;quot; inaccurate but project1999 accurate. I also take screenshots of a lot of different things, so I can show some of what I have done. (Like the above)&lt;br /&gt;
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Also, looks great. It would probably be a good idea to give primary factions for anyone when sufficient information arises, if you tell me how to edit NPC tables, I can add some information. I think I can edit the quests ones now that I see your code.&lt;br /&gt;
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The way you did it on Rohand was fine for me.&lt;br /&gt;
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== Merchant Ueaas ==&lt;br /&gt;
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http://wiki.project1999.org/Merchant_Ueaas&lt;br /&gt;
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This vendor is only offering half the amount of gold that other vendors do. I am not sure if this is listed anywhere to warn players? He just ripped me off. :( He is conveniently outside of the Keleth bank too.&lt;br /&gt;
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Also, I wasn't sure what your conclusion was about the &amp;quot;primary&amp;quot; faction on all NPC's or quest NPC or nay? --[[User:Nightkeep|Nightkeep]] 17:34, 12 December 2012 (UTC)&lt;br /&gt;
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== Price Tracker ==&lt;br /&gt;
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As far as the auction tracker, is there some way I can get it to confirm abnormal prices somehow?  Currently on some items (Ceremonial Iksar Chestplate comes to mind, site has the prices in the high 20k's, real price is in the lower to mid 10k's) the current prices are so far off from the norm, it flags them as inappropriate and asks to remove them, so they inevitably get removed and the real pricing data never gets entered.  Is there some way to fix this?&lt;br /&gt;
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Also, many item pages have no auction tracker for some reason, how do I go about adding it, or should it be adding automatically?&lt;br /&gt;
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--[[User:Collaborator|Collaborator]] 18:30, 8 February 2013 (UTC)&lt;br /&gt;
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: Hey, I see the problem with [[Ceremonial Iksar Chestplate]]. I tweaked the outlier algorithm and added some lower prices on that item to get things rolling. Now the outlier process only considers a short (3 month) time window back from the current date (previously it was over all time), so that price changes can be tolerated more naturally. In terms of items with missing auction tracker, it is added automatically, but occasionally an item gets excluded for some reason. If you give me a few examples of items I'll narrow it down. --[[User:Ravhin|Ravhin]] 18:11, 9 February 2013 (UTC)&lt;br /&gt;
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Crested Helm and Crested Spaulders are two examples.  They sell all the time, barely an hour goes by in the tunnel where someone isn't selling one or the other.  I know I've seen quite a few more recently, but I forgot to note them, i'll keep updating this as I come across them.&lt;br /&gt;
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--[[User:Collaborator|Collaborator]] 01:59, 17 February 2013 (UTC)&lt;br /&gt;
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: I've fixed this case (all items with &amp;quot;res&amp;quot; in their name were being excluded). Let me know if you find any others! --[[User:Ravhin|Ravhin]] 03:20, 20 February 2013 (UTC)&lt;br /&gt;
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My uploaded files don't seem to work as far as my EC trader Yoozdgear.  Can you tell me what's wrong with the /auc format?&lt;br /&gt;
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I never see any of my prices on wiki.&lt;br /&gt;
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== Naming convention for item pages Nerfed Version vs. Prenerf Version ==&lt;br /&gt;
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Hey dood. I just created [[Pestilence Scythe (droppable)]] based on [https://www.project1999.org/forums/showthread.php?t=95474 this post]. There are very few items like this, but is there a naming convention better than &amp;quot;(droppable)&amp;quot;. Maybe something like &amp;quot;(post-nerf)&amp;quot;. Not sure here. Any thoughts? [[User:Maximum|Maximum]] 18:09, 24 January 2013 (UTC)&lt;br /&gt;
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: Hey, there is no convention for post/prenerf items. I like the idea of some additional info in parenthesis, and thats enough. This is mostly for either items or NPCs with the same name. But, I see I already broke my own rule with [[Shark Skin]] and [[Heretic Shark Skin]]. But it works ok to separate two different kinds of pages with the same name like [[Tektite]] and [[Tektite (Item)]]. And I did do it like I had originally thought with [[Large Ruby]] (identify text in parenthesis). All in all I think it works ok since duplicate names are rare, particularly when links link to the right page and/or disambiguation links are included. Do you think we should make it more standardized? --[[User:Ravhin|Ravhin]] 02:38, 25 January 2013 (UTC)&lt;br /&gt;
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== Removing the Screenshot Needed tag after adding an image ==&lt;br /&gt;
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I edited [[The Lost Pet]] and associated pages, and uploaded images for them.  The quest page still says it needs a screenshot, though.  Is there anyway to remove that tag at the top?  --[[User:Kay|Kay]] 10:08, 13 February 2013 (UTC)&lt;br /&gt;
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: Hi, you just delete &amp;quot;Screenshot Needed&amp;quot; from the top of the page. I did this already on that page. --[[User:Ravhin|Ravhin]] 17:54, 13 February 2013 (UTC)&lt;br /&gt;
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Oh, with the tiny edit button at the very top of the page, not the first section.  I shouldn't try doing new things in the middle of the night, lol.  Thanks, Rahvin.  :)  --[[User:Kay|Kay]] 18:57, 13 February 2013 (UTC)&lt;br /&gt;
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== Formats for item pages ==&lt;br /&gt;
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Couple questions:&lt;br /&gt;
&lt;br /&gt;
1) Is there a template or preferred format for adding screenshots of visible armor? I mean the way the item looks when worn, not the icon graphic (those already exist). I'd like to add the in-game graphic for some armor, especially robes. (This template would apply to weapon graphics too, I suppose).&lt;br /&gt;
&lt;br /&gt;
2) Is there a template or preferred format for adding the vendor prices of items? I'd like to add some of those, especially for common tradeskill items.&lt;br /&gt;
&lt;br /&gt;
Thanks! --[[User:Captain Faceplant|Captain Faceplant]] 16:38, 26 March 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Hi, I will add fields for both. For merchant prices, do like [[Giant Foreman's Tunic]] for now (use &amp;quot;About XXpp&amp;quot; or &amp;quot;~XXpp&amp;quot; or &amp;quot;XX pp XX gp XX sp XX cp&amp;quot; for example). A question, are the prices on Allakhazam correct? If so I will add a specific field for &amp;quot;Merchant Value&amp;quot; (is this both to buy and to sell, or just to sell?) and add it to the scraper. So don't go too crazy with this, since it might be automatic soon. For screenshots of how armor/robes look when worn, you should give a try adding them to [[Players:Fashion]] (which is a new page still). You can see the format I was going for, with image names starting with &amp;quot;fashion_item_name_here_race.jpg&amp;quot; for example. And I will add a &amp;quot;second_image&amp;quot; field to items so that it can be included on individual item pages. I did [[Robe of the Oracle]] for an example. Let me know any changes you think would make it better. --[[User:Ravhin|Ravhin]] 14:52, 27 March 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hi! I'm not sure about the Allakhazam prices; I usually get my prices from eqtraders, and I'm 99.99% sure that those are correct. Actually, if I was going to spot check Alla's for correctness, I'd probably use eqtraders. Maybe I will do that, and share the results. Thanks! --[[User:Captain Faceplant|Captain Faceplant]] 20:35, 27 March 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unreadable Lines ==&lt;br /&gt;
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Hi, I'm just adding pages to studded armor sets. The page includes AC info to the armor pieces. The lines with missing pages are correct. As soon as a link to the item exists, the AC info moves left and the lines become nearly undreadable. Using IE8. [[User:Duvinya|Duvinya]] ([[User talk:Duvinya|talk]]) 07:27, 12 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
: Perhaps you can make a screenshot of what it looks like? I don't see any problems like this in IE10 etc. This is likely not something I can/will fix though, e.g. IE8 is no longer supported by Google, etc.&lt;br /&gt;
&lt;br /&gt;
Give me a hint please how to send the screenshot. Thank you [[User:Duvinya|Duvinya]] ([[User talk:Duvinya|talk]]) 06:21, 13 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
: You can upload to imgur.com or similar and just paste the link here. --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 11:23, 14 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== You locked my Magelo, give me access back ==&lt;br /&gt;
&lt;br /&gt;
Title - Incubo&lt;br /&gt;
&lt;br /&gt;
: Should be fixed, let me know. --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 13:23, 22 September 2013 (EDT)&lt;br /&gt;
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Duress magelo creator doesnt own Duress. Would like to make edits - Dubee&lt;br /&gt;
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Saekora Magelo creator does not own Saekora, they were &amp;quot;testing&amp;quot; it for me when I said I was having trouble. And then created it. So now I can't make it - Veranish&lt;br /&gt;
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== Race Edits ==&lt;br /&gt;
&lt;br /&gt;
Thanks for moving regen and faction alignment/ogre lore. Wasn't sure how to anchor links so I just made new pages. --[[User:Sigle843|Sigle843]] ([[User talk:Sigle843|talk]]) 12:01, 5 October 2013 (EDT)&lt;br /&gt;
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== Browsing alt/test characters in the Magelo pages ==&lt;br /&gt;
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Could you add an option to enable displaying of alt/test characters in the list of Magelo pages? I can see why you'd want to differentiate them, but I'm nosy.&lt;br /&gt;
--[[User:Phobus|Phobus]] ([[User talk:Phobus|talk]]) 10:36, 18 November 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
: Hey I added this, you can access the list at [[Special:Magelo/FullMageloBlueAlts]]. --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 18:11, 24 November 2013 (EST)&lt;br /&gt;
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== Think I deleted my extra Magelo page...? ==&lt;br /&gt;
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Hey, Ravhin,&lt;br /&gt;
&lt;br /&gt;
Thanks for letting me know about duplicate profiles. I believe I erased the superfluous one. Much obliged!&lt;br /&gt;
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--[[User:Kalzyx|Kalzyx]] ([[User talk:Kalzyx|talk]]) 16:31, 19 December 2013 (UTC)&lt;br /&gt;
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== Auction Price Tracker ==&lt;br /&gt;
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Yo sir! The Auction Price tracker doesn't appear to be functioning. I am trying to upload 1 MB txt file in Firefox 26. [[User:Maximum|Maximum]] ([[User talk:Maximum|talk]]) 19:44, 24 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Seems to have fixed itself - I didn't do anything. --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 21:14, 4 January 2014 (UTC)&lt;br /&gt;
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=== Missing Prices ===&lt;br /&gt;
&lt;br /&gt;
:: Another note: [[Targishin's Bone Mask]] does not seem to be getting its data. [[User:Maximum|Maximum]] ([[User talk:Maximum|talk]]) 02:10, 26 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Is all items with a single quote in the name, or just that one? Can't see why it won't show up. --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 00:50, 27 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Me neither. Looks correct, it's an apostrophe (') on Alla, and not &amp;quot;EQ apostrophe&amp;quot; (`). Also having the same auction tracker trouble with [[A Glowing Black Stone]]. [[User:Maximum|Maximum]] ([[User talk:Maximum|talk]]) 17:46, 22 February 2014 (UTC)&lt;br /&gt;
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:::Same with [[Bone Chips]]. [[User:Maximum|Maximum]] ([[User talk:Maximum|talk]]) 14:28, 28 February 2014 (UTC)&lt;br /&gt;
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== Found Large Ringmail Visor ==&lt;br /&gt;
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Pexar here&lt;br /&gt;
&lt;br /&gt;
I found those Large Ringmail Visor and went to add them , And to find out the ID doesn't show up so ya let me know how to add the item without the ID or not showing a match . Thanks&lt;br /&gt;
&lt;br /&gt;
Found on the Gnoll's from High Pass btw I have the stats and info here .&lt;br /&gt;
&lt;br /&gt;
Large Ringmail Visor&lt;br /&gt;
Slot : Face&lt;br /&gt;
AC: 3&lt;br /&gt;
WT: 1.7 Size SMALL&lt;br /&gt;
Class: WAR CLR PAL RNG SHD BRD ROG SHM&lt;br /&gt;
Race: BAR TRL ORG&lt;br /&gt;
&lt;br /&gt;
Found on 5/25/2014 5:34pm PST&lt;br /&gt;
&lt;br /&gt;
: Thanks, I added it at [[Large Ringmail Visor]]. --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 02:10, 17 June 2014 (UTC)&lt;br /&gt;
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== DynamicZoneList ==&lt;br /&gt;
&lt;br /&gt;
Is the DynamicZoneList cached or updated on the fly? I added [[a swampwater crocodile]], but haven't seen it in the list for Upper Guk yet, so I'm wondering if I did something wrong, or if it only updates once per day or something. &lt;br /&gt;
&lt;br /&gt;
--[[User:Stormlight|Stormlight]] ([[User talk:Stormlight|talk]]) 15:06, 26 August 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Hi, you're right, it is cached (up to a week), so it will eventually appear. Thanks! --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 16:24, 26 August 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sorting numbers in tables ==&lt;br /&gt;
&lt;br /&gt;
Take the page for EK for example:&lt;br /&gt;
&lt;br /&gt;
http://wiki.project1999.com/East_Karana#What.27s_in_this_zone.3F&lt;br /&gt;
&lt;br /&gt;
When sorting the NPCs table by the Level column, it messes up the sorting due to low level mobs (&amp;lt;10) being part of the data. Do you have a good idea how this could be fixed? HTML/CSS-wise, I know that an easy way of providing custom sorting is to prefix the cell data with something that makes it sort correctly, and making it hidden. In this case, it should be as simple as prefixing a hidden &amp;quot;0&amp;quot; to cells where the first number is &amp;gt;= 1 and &amp;lt; 10. I don't quite know how the Special: pages work (the Special:DynamicZoneList), but here a rough example HTML/CSS of how a level 5 mob data could be put in:&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;nowiki&amp;gt;&amp;lt;td&amp;gt;&amp;lt;span style=&amp;quot;display: none&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;5&amp;lt;/td&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
--[[User:Zliz|Zliz]] ([[User talk:Zliz|talk]]) 11:54, 3 October 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Some Dynamic equip pages failing to load ==&lt;br /&gt;
The [[Special:ClassSlotEquip/Bard/Secondary]] page is broken. It is loading html with an empty head and body. A couple others are also broken e.g. Warrior's Secondary page, [[Special:ClassSlotEquip/Warrior/Secondary]]. IIRC, these pages were working fine around Dec 2014. These pages are probably written in php, so Ravhin (or some other admin) would probably need to have a look-see.&lt;br /&gt;
&lt;br /&gt;
[[User:Tyrir|Tyrir]] ([[User talk:Tyrir|talk]]) 09:12, 1 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
I suspect this is because the page has hit some MaximumIncludes server setting.&lt;br /&gt;
I've had a similar problem trying to save the bard songs list when changing the template system used; I had to reduce the number of templates used on the bard page to even get it to save, let alone display.&lt;br /&gt;
--[[User:Ezri|Ezri]] ([[User talk:Ezri|talk]]) 10:56, 29 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reducing Template Weight ==&lt;br /&gt;
I've recently reformatted the bard songs with two aims in mind: #1 make them look pretty #2 remove duplicated data from the /Bard page (also see /Bard/Songs)&lt;br /&gt;
So I have done this, however the template cost has gone up dramatically and sections at the bottom of the page are now not loading (quests/equipment).&lt;br /&gt;
Can anyone help me with reducing the number of template includes? on the wikimedia, they have a magic word called ! but that doesn't seem to be available on this wiki; the original solution was to add in a &amp;lt;nowiki&amp;gt;template {{!}}&amp;lt;/nowiki&amp;gt; however that would vastly increase the number of templates used rather than reduce them.&lt;br /&gt;
Is there any way we can get this ! magic word? thanks.&lt;br /&gt;
ps, once this is sorted out: my plan is to roll these changes across all classes. Thanks.&lt;br /&gt;
&lt;br /&gt;
== Need page deleted ==&lt;br /&gt;
&lt;br /&gt;
Per [https://www.reddit.com/r/project1999/comments/3jds1y/on_wiki_cant_submit_a_magelo_link/curwzg1?context=3 this conversation] can you delete [[Magelo Blue:Saekora]] please? --[[User:Donkdonk|Donkdonk]] ([[User talk:Donkdonk|talk]]) 22:59, 5 September 2015 (UTC)&lt;br /&gt;
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: Deleted. --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 00:02, 6 September 2015 (UTC)&lt;br /&gt;
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== Inappropriate Auction Tracker on Item ==&lt;br /&gt;
&lt;br /&gt;
The auction tracker on this page: http://wiki.project1999.com/Black_Fur_Boots &lt;br /&gt;
Needs to be removed, the item is No Drop and the auction tracker lists the same person listing the same price for it.&lt;br /&gt;
Thanks&lt;br /&gt;
--[[User:Baler|Baler]] ([[User talk:Baler|talk]]) 18:31, 7 October 2015 (UTC)&lt;br /&gt;
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== Hate 2.0 loot on Innoruuk can't be added ==&lt;br /&gt;
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Pexar here , I have tried and still updated Hate 2.0 on all the mobs in Plane of Hate , But I can't due to some of the pages have locks on them . If you can let us fix pages like those or pages to add mobs like Thurg main page , It would help alot so I can keep updating stuff . Thanks !&lt;br /&gt;
--[[User:Fouts85|Fouts85]]  ([[User talk:Fouts85|talk]]) 22:16, 23 March 2016 (UTC)&lt;br /&gt;
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== Needing to add a new NPC to Kael ==&lt;br /&gt;
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Pexar here , I found a new NPC that can't be added with the tool , Icecrafter Leyreon from Plate Cycle in Keal . If you can made a page for him it would be great . Thanks!!&lt;br /&gt;
--[[User:Fouts85|Fouts85]]  ([[User talk:Fouts85|talk]]) 05:29 , 5 April 2016 (UTC)&lt;br /&gt;
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== Any chance of new Administrators for the Wiki ? ==&lt;br /&gt;
&lt;br /&gt;
Pexar here , I was wondering if we could get a new one that's active on P99 , I keep getting asked on my guild to edit changes on locked pages and well I can't do that . And would LOVE to update and put info into those pages , Hope to hear back from you soon about it .&lt;br /&gt;
--[[User:Fouts85|Fouts85]]  ([[User talk:Fouts85|talk]]) 16:47 , 18 June 2016 (UTC)&lt;br /&gt;
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Also wondering if we could get a new active mod.  I would love to be that mod if possible.  [[User:Zosymandias|Zosymandias]] ([[User talk:Zosymandias|talk]]) 18:16, 18 July 2017 (UTC)&lt;br /&gt;
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== Need some help unlocked Hate 2.0 loot to the Wiki ==&lt;br /&gt;
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Pexar here , I been getting reports and screenshots of the Hate 2.0 loot in the game , But everytime I tend to update the mobs with the loot it claims &amp;quot; None &amp;quot; on the preview etc . Is there a way to start merging the NPC's in the wiki for this change , I been looking up how to do this and seem to be at wits end . Please help when you can &lt;br /&gt;
--[[User:Fouts85|Fouts85]]  ([[User talk:Fouts85|talk]]) 6:09  , 21 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Hi, I don't think there is actually a problem here. You cannot click &amp;quot;Edit&amp;quot; next to a section (e.g. &amp;quot;Known Loot&amp;quot;), because this tries to edit the NamedMobPage template, for which there is no need.&lt;br /&gt;
&lt;br /&gt;
: If you just click &amp;quot;Edit&amp;quot; at the very top of the page (for any mob), you can edit it fine. --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 11:19, 21 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Articles for Deletion in need of some attention ==&lt;br /&gt;
&lt;br /&gt;
There are quite a few pages that are in need of deletion, including numerous non-classic items and old magelos. I saw that you are inactive right now, but would you have a moment to go through these, Ravhin? Any help would be greatly appreciated. --[[User:Roguebis|Roguebis]] ([[User talk:Roguebis|talk]]) 03:53, 24 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Hi, I would encourage you to remove the &amp;quot;in need of deletion&amp;quot; and replace it with [[Does Not Exist]], which many many pages already use, and it's more informative than actually deleting the page. --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 13:21, 2 September 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Thank you, Ravhin. Do you have any recommendations on how to delete my old magelos? I had a little too much fun and made a number of them to test builds awhile back; I would like to delete most of mine. --[[User:Roguebis|Roguebis]] ([[User talk:Roguebis|talk]]) 19:31, 4 September 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Hi, I made you an Administrator so that you should now be able to delete pages that need it, thanks! --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 08:54, 5 September 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Hi Ravhin. We have some articles containing non-P99 content which I'd like to remove if possible. Could I also request administrator access please? [[User:Nyclin|Nyclin]] ([[User talk:Nyclin|talk]]) 23:59, 6 September 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ravhin, Is it kosher to flag something with the [[Does Not Exist]] tag and then remove the Category tag?  My goal is to get mobs and equipment that doesn't exist in p99 timeline to disappear from the DynamicZoneList.  I don't know if the category tag or the 'zone' the mob is in populates this list actually.  I don't want to do that if that is something you would like left to the admins to manage.  Currently the Hole has a TON of inaccurate info in the dynamic lists that are from the Luclin era revamp that I want to remove from there ASAP as it confuses people looking at the zone info on the wiki.  [[User:Wedar|Wedar]] ([[User talk:Wedar|talk]]) 10:37, 28 November 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sup bud ==&lt;br /&gt;
&lt;br /&gt;
[[User:Maximum|Maximum]] ([[User talk:Maximum|talk]]) 21:03, 11 January 2017 (UTC)&lt;br /&gt;
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:: Sup again! [[User:Maximum|Maximum]] ([[User talk:Maximum|talk]]) 17:23, 25 October 2019 (UTC)&lt;br /&gt;
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== Search function ==&lt;br /&gt;
&lt;br /&gt;
is there any chance we can change the search functionality to return pages regardless of capitalization? &lt;br /&gt;
[[User:Zosymandias|Zosymandias]] ([[User talk:Zosymandias|talk]]) 4:44 PM, 6/28/2017 (EST)&lt;br /&gt;
&lt;br /&gt;
: Hey, the search box (on the left) does seem to work for me, case-insensitive. Maybe you mean something else? --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 20:58, 28 June 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
Talking specifically about the drop down list.  The first letter is case-insensitive but any follow up letter needs to be correctly capitalized, ex &amp;quot;coldain Prayer&amp;quot; and &amp;quot;Coldain Prayer&amp;quot; will bring up the Coldain Prayer Shawl Quests for auto correction, yet &amp;quot;coldain prayer&amp;quot; will not. [[User:Zosymandias|Zosymandias]] ([[User talk:Zosymandias|talk]]) 20:49, 29 June 2017 (UTC)&lt;br /&gt;
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== Pages w/ Missing Auction Tracker Boxes ==&lt;br /&gt;
&lt;br /&gt;
I've been trying to log and upload to keep the price tracker up and running but finding items that don't have the price tracker box on them ([[http://wiki.project1999.com/Celestial_Healing]] Happy to update them as I find them I'm just not sure what to edit to get it to pop up!&lt;br /&gt;
&lt;br /&gt;
--[[User:Helpr|Helpr]] ([[User talk:Helpr|talk]]) 17:55, 17 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Should be working now for [[Celestial Healing]], thanks for reporting. --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 11:47, 21 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
Is there a way for me to make this change myself as I find them or should I just reply to this section with new items missing a price box?&lt;br /&gt;
&lt;br /&gt;
Some more examples (items that are MQ'd this time):&lt;br /&gt;
http://wiki.project1999.com/A_Metal_Pipe  (though this would need to be split into the KC and Chardok version since prices are very different)&lt;br /&gt;
http://wiki.project1999.com/Swirling_Sphere_of_Color&lt;br /&gt;
--[[User:Helpr|Helpr]] ([[User talk:Helpr|talk]]) 17:49, 22 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
: This is something I have to work on for each missing item, but for some of these difficult ones it is going to be tough. --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 10:01, 23 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ok I'll just start and maintain a list here as I see things that need the pricing information attached to it. --[[User:Helpr|Helpr]] ([[User talk:Helpr|talk]]) 22:58, 23 August 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
'''List of Pages that need price info on them:'''&amp;lt;br&amp;gt;&lt;br /&gt;
1) http://wiki.project1999.com/Swirling_Sphere_of_Color &amp;lt;br&amp;gt;&lt;br /&gt;
2) http://wiki.project1999.com/Zumaik%60s_Animation &amp;lt;br&amp;gt;&lt;br /&gt;
3) http://wiki.project1999.com/Velium_Jasper_Ring &amp;lt;br&amp;gt;&lt;br /&gt;
4) http://wiki.project1999.com/Silvery_Belt_of_Contention&lt;br /&gt;
&lt;br /&gt;
--[[User:Helpr|Helpr]] ([[User talk:Helpr|talk]]) 20:52, 25 August 2017 (UTC)&lt;br /&gt;
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&lt;br /&gt;
All the Netted Kelp Armor pages are missing their tracker boxes btw.&lt;br /&gt;
http://wiki.project1999.com/Netted_Kelp_Armor&lt;br /&gt;
--[[User:Feydain|Feydain]] ([[User talk:Feydain|talk]]) 01:17, 20 March 2018 (UTC)&lt;br /&gt;
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== Admin? ==&lt;br /&gt;
&lt;br /&gt;
There's no info on the main page, but based on the edit history I'm assuming you're an admin on the wiki.&lt;br /&gt;
&lt;br /&gt;
Is there a way to remove the out of bound item prices. I've recently started uploading auction data but notice a lot of items have 0 values or really high values skewing the graphs.&lt;br /&gt;
&lt;br /&gt;
Is there a delay or approval process to when characters are linked to their guild in the magelo tracker main page, I made a page for my character but he doesn't show up under the guild or class page.&lt;br /&gt;
&lt;br /&gt;
Also is there a way to delete erroneously made magelo characters, I made a duplicate by mistake.&lt;br /&gt;
&lt;br /&gt;
--[[User:Feydain|Feydain]] ([[User talk:Feydain|talk]]) 20:11, 16 January 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Hi Feydain. Briefly: I've run a cleaning on prices, but in general this functionality isn't available, for many reasons. For delays, yes there is a (up to) 7 day cache, this is important for performance reasons. And as for deleting Magelo pages, any admin can help out, including [[User:Loramin]] (maybe active most now on the wiki), we just need a list. --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 20:44, 16 January 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thanks for the info, I'll try to make a list of empty Magelo profiles.&lt;br /&gt;
&lt;br /&gt;
Could you look at the item &amp;quot;Talisen, Bow of the Trailblazer&amp;quot; it has no auction box, not sure if this is because of the comma in the name being a special character and messing up the log parsing or not.&lt;br /&gt;
--[[User:Feydain|Feydain]] ([[User talk:Feydain|talk]]) 19:13, 23 January 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: I added a special case for this, should work now (if you can upload a log with a price in it). --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 10:09, 24 January 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thanks for the fixes, found a few more broke auction items, Club of the Ice Ocean, and Knotted Turtle Bone Ring, and Kobold Bone Gauntlets &lt;br /&gt;
--[[User:Feydain|Feydain]] ([[User talk:Feydain|talk]]) 16:24, 27 January 2018 (UTC)&lt;br /&gt;
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&lt;br /&gt;
== MARCH 2018 updated Pages w/ Missing Auction Tracker Boxes ==&lt;br /&gt;
Hey Ravhin -- Is there anyone else I should be pinging about these missing auction tracker boxes? All the other auction tracking mechanisms don't ever last very long so the wiki parsing tool is probably the best we got... If it's something that you can show me how to do, I'm happy to take point on fixing any pages that are missing them.&lt;br /&gt;
&lt;br /&gt;
'''List of Pages that need price info on them:'''&amp;lt;br&amp;gt;&lt;br /&gt;
1) http://wiki.project1999.com/Swirling_Sphere_of_Color &amp;lt;br&amp;gt;&lt;br /&gt;
2) http://wiki.project1999.com/Zumaik%60s_Animation &amp;lt;br&amp;gt;&lt;br /&gt;
3) http://wiki.project1999.com/Velium_Jasper_Ring &amp;lt;br&amp;gt;&lt;br /&gt;
4) http://wiki.project1999.com/Silvery_Belt_of_Contention &amp;lt;br&amp;gt;&lt;br /&gt;
5) https://wiki.project1999.com/Call_of_Sky &amp;lt;br&amp;gt;&lt;br /&gt;
6) https://wiki.project1999.com/Club_of_the_Ice_Ocean &amp;lt;br&amp;gt;&lt;br /&gt;
7) http://wiki.project1999.com/Knotted_Turtlebone_Ring &amp;lt;br&amp;gt;&lt;br /&gt;
8) http://wiki.project1999.com/Kobold_Bone_Gauntlets &amp;lt;br&amp;gt;&lt;br /&gt;
9) http://wiki.project1999.com/Shroud_of_Hate &amp;lt;br&amp;gt;&lt;br /&gt;
10) http://wiki.project1999.com/Mt._Death_Mineral_Salts &amp;lt;br&amp;gt;&lt;br /&gt;
11) http://wiki.project1999.com/Sabertooth_Tiger_Hide &amp;lt;br&amp;gt;&lt;br /&gt;
12) http://wiki.project1999.com/Mask_of_War &amp;lt;br&amp;gt;&lt;br /&gt;
13) http://wiki.project1999.com/Ulthork_Hide_Collar &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
--[[User:Helpr|Helpr]] ([[User talk:Helpr|talk]]) 21:37, 12 March 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Scraping Utility ==&lt;br /&gt;
&lt;br /&gt;
The item creation part of the Scraping Utility has broken in some way, creates pages without stats block info.  [[User:Zosymandias|Zosymandias]] ([[User talk:Zosymandias|talk]]) 13:10, 29 October 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Hey, yes it was always inevitable - all the scrapers pull stuff from all kinds of websites, I'm actually amazed they have all stayed online since I made these years ago. I had hoped that we would be essentially done/'complete' before it happened. I will take a look and see if perhaps it is just a minor modification to one of the data sources, but eventually (once all EQ websites other than p99 are dead) we'll have to make all additions manually. --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 13:15, 29 October 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Easy fix for this. --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 21:07, 29 October 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Item Stats missing in  Class &amp;gt; By slot equipment lists==&lt;br /&gt;
&lt;br /&gt;
Been looking into this for a day or 2 and can't seem to figure out why some items stats just don't import into those tables.&lt;br /&gt;
&lt;br /&gt;
For example the [[Rune Etched Wedding Band]] does not list any stats on the Rogue finger slot table.&lt;br /&gt;
&lt;br /&gt;
Any thoughts on why this might be? Any fixes others can complete to get these items to show properly?--[[User:Vanifac|Vanifac]] ([[User talk:Vanifac|talk]]) 01:56, 22 October 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Fixed the problem here, and also added a &amp;quot;pre-Kunark&amp;quot; filter (for Green). --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 10:45, 22 October 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
Issue is still pretty common across a lot of the class/slot pages. Pretty easy to spot a few if you sort by WT on these pages. Shadowknight/Primary is a good example.--[[User:Vanifac|Vanifac]] ([[User talk:Vanifac|talk]]) 02:50, 25 October 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Hi, this is just percolating through the cache - will take another 5 days to fix all pages. --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 12:43, 25 October 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Auction Tracker Price Manipulation ==&lt;br /&gt;
&lt;br /&gt;
There are a few people that try to manipulate average prices on the P99 Wiki by selling items for way above the price people are willing to pay. This alters the average enough that eventually, it doesn't seem too extreme and they can make money off of the average change they forced. Is this something we want to try to remove/discourage or allow it to happen as an acceptable form of making money off of EC tunnel? An example is Caros (and recently created Anticaros to try to counter his manipulation).&lt;br /&gt;
&lt;br /&gt;
: Do you mean by excluding certain character names? I hadn't thought of that, but can do it easily if you make me a list. Filtering numbers based on being statistical outliers is harder, involves too much load/queries on the server when people submit a log. --[[User:Ravhin|Ravhin]] ([[User talk:Ravhin|talk]]) 19:08, 9 October 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
Just excluding character names. The only one that I am aware of that constantly does it is Caros. If you look at most popular high-priced items you'll see he posts daily in amounts that are normally 10-20% higher than average to bring up the average. Most people I know have him on ignore, but it still populates the wiki. Anticaros would probably disappear if Caros were to be omitted. -- [[User:Kaejer|Kaejer]] ([[User talk:Kaejer|talk]]) 19:10, 9 October 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
I don't know if you're still considering this or not, but there appears to be another person trying to manipulate prices at an even more extreme to Caros. His name is Dabbo and sells items for roughly double average price. -- [[User:Kaejer|Kaejer]] ([[User talk:Kaejer|talk]]) 3:55, 3 November 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hey back ==&lt;br /&gt;
&lt;br /&gt;
It's been about 1.5 years since I played Blue. I have some characters on Green, but they're like level 10 (I played on launch weekend but stopped). I am busy with IRL mostly. I also am editing Wikipedia EN these days. I'll come out of hibernation someday! [[User:Maximum|Maximum]] ([[User talk:Maximum|talk]]) 19:55, 14 December 2020 (UTC)&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Goblin_Sticker</id>
		<title>Goblin Sticker</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Goblin_Sticker"/>
				<updated>2020-11-06T12:07:40Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: Reverted edits by Maximum (talk) to last revision by RavhinBot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Goblin Sticker]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Goblin Sticker&lt;br /&gt;
|lucy_img_ID = 776&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM  NO DROP&amp;lt;br&amp;gt;&lt;br /&gt;
Slot: PRIMARY&amp;lt;br&amp;gt;&lt;br /&gt;
Skill: Piercing  Atk Delay: 30&amp;lt;br&amp;gt;&lt;br /&gt;
DMG: 6 &amp;lt;br&amp;gt;&lt;br /&gt;
STA: +1  WIS: +1&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 7.0  Size: LARGE&amp;lt;br&amp;gt;&lt;br /&gt;
Class: SHM&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL except&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|notes       = &lt;br /&gt;
|itemname    = Goblin Sticker&lt;br /&gt;
|lucy_img_ID = 776&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM  NO DROP&amp;lt;br&amp;gt;&lt;br /&gt;
Slot: PRIMARY&amp;lt;br&amp;gt;&lt;br /&gt;
Skill: Piercing  Atk Delay: 30&amp;lt;br&amp;gt;&lt;br /&gt;
DMG: 6 &amp;lt;br&amp;gt;&lt;br /&gt;
STA: +1  WIS: +1&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 7.0  Size: LARGE&amp;lt;br&amp;gt;&lt;br /&gt;
Class: SHM&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL except&amp;lt;br&amp;gt;&lt;br /&gt;
|dropsfrom = &lt;br /&gt;
&lt;br /&gt;
[[Clan Runnyeye]]&lt;br /&gt;
&lt;br /&gt;
* ?&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shaman Equipment]]&lt;br /&gt;
[[Category:Primary]]&lt;br /&gt;
[[Category:Piercing]]&lt;br /&gt;
[[Category:Clan Runnyeye]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Goblin_Sticker</id>
		<title>Goblin Sticker</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Goblin_Sticker"/>
				<updated>2020-11-06T12:06:29Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: drop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic Era}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Goblin Sticker]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Goblin Sticker&lt;br /&gt;
|lucy_img_ID = 776&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM  NO DROP&amp;lt;br&amp;gt;&lt;br /&gt;
Slot: PRIMARY&amp;lt;br&amp;gt;&lt;br /&gt;
Skill: Piercing  Atk Delay: 30&amp;lt;br&amp;gt;&lt;br /&gt;
DMG: 6 &amp;lt;br&amp;gt;&lt;br /&gt;
STA: +1  WIS: +1&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 7.0  Size: LARGE&amp;lt;br&amp;gt;&lt;br /&gt;
Class: SHM&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL except&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|notes       = &lt;br /&gt;
|itemname    = Goblin Sticker&lt;br /&gt;
|lucy_img_ID = 776&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM  NO DROP&amp;lt;br&amp;gt;&lt;br /&gt;
Slot: PRIMARY&amp;lt;br&amp;gt;&lt;br /&gt;
Skill: Piercing  Atk Delay: 30&amp;lt;br&amp;gt;&lt;br /&gt;
DMG: 6 &amp;lt;br&amp;gt;&lt;br /&gt;
STA: +1  WIS: +1&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 7.0  Size: LARGE&amp;lt;br&amp;gt;&lt;br /&gt;
Class: SHM&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL except&amp;lt;br&amp;gt;&lt;br /&gt;
|dropsfrom = &lt;br /&gt;
&lt;br /&gt;
[[Clan Runnyeye]]&lt;br /&gt;
&lt;br /&gt;
* [[goblin javelineer]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shaman Equipment]]&lt;br /&gt;
[[Category:Primary]]&lt;br /&gt;
[[Category:Piercing]]&lt;br /&gt;
[[Category:Clan Runnyeye]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Goblin_javelineer</id>
		<title>Goblin javelineer</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Goblin_javelineer"/>
				<updated>2020-11-06T12:06:08Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: +&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{expand}}&lt;br /&gt;
&lt;br /&gt;
Pre-revamp [[Runnyeye]] spawn.[https://eq.magelo.com/npc/479393]. Can drop [[Goblin Sticker]], maybe [[Raw Fine Hide]]?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Telin: Added chance for goblin javelineer to spawn in pre-revamped Runnyeye.&amp;quot;[https://www.project1999.com/forums/showthread.php?t=370884]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Cromil%27s_Remains</id>
		<title>Cromil's Remains</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Cromil%27s_Remains"/>
				<updated>2020-11-06T11:58:53Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expand}}&lt;br /&gt;
[[File:npc_gunlok_jure.png|frame|Gunlok Jure]]&lt;br /&gt;
{| class=&amp;quot;questTopTable&amp;quot;&lt;br /&gt;
! ''' Start Zone: '''&lt;br /&gt;
| [[Kaladim|North Kaladim]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Quest Giver: '''&lt;br /&gt;
| [[Gunlok Jure]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Minimum Level: '''&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
! ''' Classes: '''&lt;br /&gt;
| All (Paladin?)&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related Zones: '''&lt;br /&gt;
| [[Southern Karana]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related NPCs: '''&lt;br /&gt;
| [[a dwarf skeleton]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reward ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; Spell: [[Hammer of Wrath]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
This quest is sometimes given to you after you return 4 [[Bone Chips]] to [[Gunlok Jure]] in the paladin guild hall in North Kaladim, if you have a high enough faction (amiable). He will ask you to find the remains of his brother Cromil.  Supposedly he is now undead and is with an undead army located somewhere in the Plains of Karana.  You can find these remains in the Southern Karana. &lt;br /&gt;
&lt;br /&gt;
Cromil is not actually a creature that is listed. It turns out that after you kill [[a dwarf skeleton]] (rare spawn) in the camp where Lord Grimrot hangs out, one of them might have a set of [[Dwarf Bones]]. These are in fact Cromil's remains.  The spawn point is one of the skeletons, usually a putrid skeleton, very near the Gnoll mob that is in camp.&lt;br /&gt;
&lt;br /&gt;
Be warned that the location is very dangerous, as many of the creatures there are well into the upper teens in level.  Especially beware of the roaming cyclops and Lord Grimrot, who is in fact the subject of another quest.&lt;br /&gt;
&lt;br /&gt;
While the above warning is true about the named wanderers, I fought there for hours and the camp itself was green to blue to me at 15.  The non-agro mobs nearby were light blue to white.  I will update the reward section when I get it finished, but if it is a level 15 spell as I suspect, you probably want to come here before 15.&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:North Kaladim]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Cromil%27s_Remains</id>
		<title>Cromil's Remains</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Cromil%27s_Remains"/>
				<updated>2020-11-06T11:58:30Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Expand}}&lt;br /&gt;
[[File:npc_gunlok_jure.png|frame|Gunlok Jure]]&lt;br /&gt;
{| class=&amp;quot;questTopTable&amp;quot;&lt;br /&gt;
! ''' Start Zone: '''&lt;br /&gt;
| [[Kaladim|North Kaladim]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Quest Giver: '''&lt;br /&gt;
| [[Gunlok Jure]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Minimum Level: '''&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
! ''' Classes: '''&lt;br /&gt;
| All (Paladin?)&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related Zones: '''&lt;br /&gt;
| [[Southern Karana]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related NPCs: '''&lt;br /&gt;
| [[a dwarf skeleton]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reward ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt; [[Spell:Hammer of Wrath]]?&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
This quest is sometimes given to you after you return 4 [[Bone Chips]] to [[Gunlok Jure]] in the paladin guild hall in North Kaladim, if you have a high enough faction (amiable). He will ask you to find the remains of his brother Cromil.  Supposedly he is now undead and is with an undead army located somewhere in the Plains of Karana.  You can find these remains in the Southern Karana. &lt;br /&gt;
&lt;br /&gt;
Cromil is not actually a creature that is listed. It turns out that after you kill [[a dwarf skeleton]] (rare spawn) in the camp where Lord Grimrot hangs out, one of them might have a set of [[Dwarf Bones]]. These are in fact Cromil's remains.  The spawn point is one of the skeletons, usually a putrid skeleton, very near the Gnoll mob that is in camp.&lt;br /&gt;
&lt;br /&gt;
Be warned that the location is very dangerous, as many of the creatures there are well into the upper teens in level.  Especially beware of the roaming cyclops and Lord Grimrot, who is in fact the subject of another quest.&lt;br /&gt;
&lt;br /&gt;
While the above warning is true about the named wanderers, I fought there for hours and the camp itself was green to blue to me at 15.  The non-agro mobs nearby were light blue to white.  I will update the reward section when I get it finished, but if it is a level 15 spell as I suspect, you probably want to come here before 15.&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:North Kaladim]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Goblin_javelineer</id>
		<title>Goblin javelineer</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Goblin_javelineer"/>
				<updated>2020-11-06T11:56:22Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{expand}}&lt;br /&gt;
&lt;br /&gt;
Pre-revamp [[Runnyeye]] spawn.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Telin: Added chance for goblin javelineer to spawn in pre-revamped Runnyeye.&amp;quot;[https://www.project1999.com/forums/showthread.php?t=370884]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Goblin_javelineer</id>
		<title>Goblin javelineer</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Goblin_javelineer"/>
				<updated>2020-11-06T11:56:03Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: pg create&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{expand}}&lt;br /&gt;
&lt;br /&gt;
Pre-revamp Runneye spawn.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Telin: Added chance for goblin javelineer to spawn in pre-revamped Runnyeye.&amp;quot;[https://www.project1999.com/forums/showthread.php?t=370884]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Baton_of_Flame</id>
		<title>Baton of Flame</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Baton_of_Flame"/>
				<updated>2020-05-03T13:06:35Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Velious Era}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Baton of Flame]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Baton of Flame&lt;br /&gt;
|lucy_img_ID = 822&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM  NO DROP  &amp;lt;br&amp;gt;&lt;br /&gt;
Slot: PRIMARY SECONDARY&amp;lt;br&amp;gt;&lt;br /&gt;
Skill: 1H Blunt  Atk Delay: 17&amp;lt;br&amp;gt;&lt;br /&gt;
DMG: 13 &amp;lt;br&amp;gt;&lt;br /&gt;
SV FIRE: +20 &amp;lt;br&amp;gt;&lt;br /&gt;
Effect: [[Flame of the Efreeti]] (Combat, Casting Time: Instant)&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 1.5  Size: TINY&amp;lt;br&amp;gt;&lt;br /&gt;
Class: RNG MNK BRD&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|notes       = Appears to have been upgraded in the Velious timeline. &amp;quot;Baton of Flame has been reverted to its classic version.&amp;quot;[https://www.project1999.com/forums/showthread.php?t=357532]&lt;br /&gt;
|itemname    = Baton of Flame&lt;br /&gt;
|lucy_img_ID = 822&lt;br /&gt;
|second_image=Baton_of_Flame.png&lt;br /&gt;
|second_imagetext= This item was nerfed after Crowns became too powerful for P99.&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM  NO DROP  &amp;lt;br&amp;gt;&lt;br /&gt;
Slot: PRIMARY SECONDARY&amp;lt;br&amp;gt;&lt;br /&gt;
Skill: 1H Blunt  Atk Delay: 17&amp;lt;br&amp;gt;&lt;br /&gt;
DMG: 13 &amp;lt;br&amp;gt;&lt;br /&gt;
SV FIRE: +20 &amp;lt;br&amp;gt;&lt;br /&gt;
Effect: [[Flame of the Efreeti]] (Combat, Casting Time: Instant)&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 1.5  Size: TINY&amp;lt;br&amp;gt;&lt;br /&gt;
Class: RNG MNK BRD&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
|dropsfrom = &lt;br /&gt;
&lt;br /&gt;
[[Temple of Veeshan]]&lt;br /&gt;
&lt;br /&gt;
* [[Zlexak]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bard Equipment]]&lt;br /&gt;
[[Category:Monk Equipment]]&lt;br /&gt;
[[Category:Ranger Equipment]]&lt;br /&gt;
[[Category:Primary]]&lt;br /&gt;
[[Category:Secondary]]&lt;br /&gt;
[[Category:1H Blunt]]&lt;br /&gt;
[[Category:Temple of Veeshan]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Talk:Lynuga%27s_Gem_Collection</id>
		<title>Talk:Lynuga's Gem Collection</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Talk:Lynuga%27s_Gem_Collection"/>
				<updated>2020-04-21T18:25:51Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: {{talk}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{talk}}&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Turn ins: 11&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Brutechopper]]: 8&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Midnight Mallet]]: 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ivandyr's Hoop]]: 0&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Template:Nerfed</id>
		<title>Template:Nerfed</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Template:Nerfed"/>
				<updated>2020-04-21T18:25:08Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: text-align: center;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #FFD800; width: 14em; float: right; margin: -42px 10px 0 0; text-align: center;&amp;quot;&amp;gt;[[File:Spellicon D.png|20px]] '''NERF ALERT''' &amp;lt;small&amp;gt;(see notes)&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;==Documentation==&lt;br /&gt;
To use this template on an altered or removed item from Project 1999, type &amp;lt;nowiki&amp;gt;{{Nerfed}}&amp;lt;/nowiki&amp;gt; at the top of the article.[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Template:Nerfed</id>
		<title>Template:Nerfed</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Template:Nerfed"/>
				<updated>2020-04-21T18:24:36Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: edit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #FFD800; width: 14em; float: right; margin: -42px 10px 0 0; text-align: left;&amp;quot;&amp;gt;[[File:Spellicon D.png|20px]] '''NERF ALERT''' &amp;lt;small&amp;gt;(see notes)&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;==Documentation==&lt;br /&gt;
To use this template on an altered or removed item from Project 1999, type &amp;lt;nowiki&amp;gt;{{Nerfed}}&amp;lt;/nowiki&amp;gt; at the top of the article.[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Template:Nerfed</id>
		<title>Template:Nerfed</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Template:Nerfed"/>
				<updated>2020-04-21T18:24:08Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #FFD800; width: 14em; float: right; margin: -42px 10px 0 0; text-align: right;&amp;quot;&amp;gt;[[File:Spellicon D.png|20px]] '''NERF ALERT''' &amp;lt;small&amp;gt;(see notes)&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;==Documentation==&lt;br /&gt;
To use this template on an altered or removed item from Project 1999, type &amp;lt;nowiki&amp;gt;{{Nerfed}}&amp;lt;/nowiki&amp;gt; at the top of the article.[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Template:Nerfed</id>
		<title>Template:Nerfed</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Template:Nerfed"/>
				<updated>2020-04-21T18:23:27Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: Undo revision 269697 by Maximum (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background: #FFD800; width: 13em; float: right; margin: -42px 10px 0 0; text-align: center;&amp;quot;&amp;gt;[[File:Spellicon D.png|20px]] '''NERF ALERT''' &amp;lt;small&amp;gt;(see notes)&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;==Documentation==&lt;br /&gt;
To use this template on an altered or removed item from Project 1999, type &amp;lt;nowiki&amp;gt;{{Nerfed}}&amp;lt;/nowiki&amp;gt; at the top of the article.[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Template:Nerfed</id>
		<title>Template:Nerfed</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Template:Nerfed"/>
				<updated>2020-04-21T18:22:56Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: -&amp;lt;br&amp;gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;div style=&amp;quot;background: #FFD800; width: 13em; float: right; margin: -42px 10px 0 0; text-align: center;&amp;quot;&amp;gt;[[File:Spellicon D.png|20px]] '''NERF ALERT''' &amp;lt;small&amp;gt;(see notes)&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;==Documentation==&lt;br /&gt;
To use this template on an altered or removed item from Project 1999, type &amp;lt;nowiki&amp;gt;{{Nerfed}}&amp;lt;/nowiki&amp;gt; at the top of the article.[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Template:Nerfed</id>
		<title>Template:Nerfed</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Template:Nerfed"/>
				<updated>2020-04-21T18:22:12Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: Protected &amp;quot;Template:Nerfed&amp;quot;: High traffic page ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;br&amp;gt;&amp;lt;div style=&amp;quot;background: #FFD800; width: 13em; float: right; margin: -42px 10px 0 0; text-align: center;&amp;quot;&amp;gt;[[File:Spellicon D.png|20px]] '''NERF ALERT''' &amp;lt;small&amp;gt;(see notes)&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;==Documentation==&lt;br /&gt;
To use this template on an altered or removed item from Project 1999, type &amp;lt;nowiki&amp;gt;{{Nerfed}}&amp;lt;/nowiki&amp;gt; at the top of the article.[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/SoulFire</id>
		<title>SoulFire</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/SoulFire"/>
				<updated>2020-04-19T21:58:10Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: {{Classic Era}} {{nerfed}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic Era}}&lt;br /&gt;
{{nerfed}}&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[SoulFire]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = SoulFire&lt;br /&gt;
|lucy_img_ID = 519&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM  NO DROP&amp;lt;br&amp;gt;&lt;br /&gt;
Slot: PRIMARY&amp;lt;br&amp;gt;&lt;br /&gt;
Charges: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Skill: 2H Slashing  Atk Delay: 45&amp;lt;br&amp;gt;&lt;br /&gt;
DMG: 23 &amp;lt;br&amp;gt;&lt;br /&gt;
STR: +7  WIS: +7&amp;lt;br&amp;gt;&lt;br /&gt;
Effect:  [[Complete Heal]] (Any Slot/Can Equip, Casting Time: Instant) at Level 40&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 5.0  Size: LARGE&amp;lt;br&amp;gt;&lt;br /&gt;
Class: PAL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: HUM ERU HIE HEF DWF HFL GNM&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|notes       = &lt;br /&gt;
|itemname    = SoulFire&lt;br /&gt;
|lucy_img_ID = 519&lt;br /&gt;
|second_image= HeroBracers.png&lt;br /&gt;
|statsblock  = &lt;br /&gt;
MAGIC ITEM  LORE ITEM  NO DROP&amp;lt;br&amp;gt;&lt;br /&gt;
Slot: PRIMARY&amp;lt;br&amp;gt;&lt;br /&gt;
Charges: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Skill: 2H Slashing  Atk Delay: 45&amp;lt;br&amp;gt;&lt;br /&gt;
DMG: 23 &amp;lt;br&amp;gt;&lt;br /&gt;
STR: +7  WIS: +7&amp;lt;br&amp;gt;&lt;br /&gt;
Effect:  [[Complete Heal]] (Any Slot/Can Equip, Casting Time: Instant) at Level 40&amp;lt;br&amp;gt;&lt;br /&gt;
WT: 5.0  Size: LARGE&amp;lt;br&amp;gt;&lt;br /&gt;
Class: PAL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: HUM ERU HIE HEF DWF HFL GNM&amp;lt;br&amp;gt;&lt;br /&gt;
|notes       = Anyone completing the SoulFire quest who is NOT a Paladin will recieve a SoulFire with 0 charges. [https://www.project1999.com/forums/showthread.php?t=356056] [[Non-Classic Compendium#Developer_Fiat]]&lt;br /&gt;
|relatedquests = &lt;br /&gt;
&lt;br /&gt;
* [[The Fiery Avenger]]&lt;br /&gt;
* [[Zimel's Blades (SoulFire)]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Paladin Equipment]]&lt;br /&gt;
[[Category:Primary]]&lt;br /&gt;
[[Category:2H Slashing]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Ring_8_Player_Agreement</id>
		<title>Ring 8 Player Agreement</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Ring_8_Player_Agreement"/>
				<updated>2020-04-17T18:34:09Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: Velium Coldain Insignia Ring&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Coldain Ring 8 Roll Player Agreement on P99 Blue ===&lt;br /&gt;
&lt;br /&gt;
The quest to acquire the eighth Coldain ring ([[Velium Coldain Insignia Ring]]) involves a significant scaling bottleneck wherein one player must trigger (and succeed at winning) an event, enabling the next step in the quest. The respawn timer for the triggering mob is 24 hours, essentially meaning one player may attempt this step in the quest each day. Due to this bottleneck, a roll has been established at which interested players will roll and the winner of the roll is the player that gets to make the attempt. Hence: the ring 8 roll. Below are details of the player-made agreement governing the roll and event attempt.&lt;br /&gt;
&lt;br /&gt;
Since the encounter can be difficult, the roll happens earlier than the triggering spawn appears in order for the winning player to recruit help and for that help to arrive. The winning player should turn in to the triggering mob immediately upon spawning, otherwise the roll time will shift later and later.&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;u&amp;gt;Current ring 8 roll time:&amp;lt;/u&amp;gt;''' 16:15 US central time&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;u&amp;gt;Current Gloradin spawn time:&amp;lt;/u&amp;gt;''' 16:48 US central time&lt;br /&gt;
&lt;br /&gt;
==== Agreement Details ====&lt;br /&gt;
[[File:ShadyGoblin GM enforce.PNG|right|frame|320px]]&lt;br /&gt;
&lt;br /&gt;
* The ring 8 roll time will be established the day after an earthquake by those present, approximately a half hour before the time of the quake. The roll will remain at that time until the next earthquake.&lt;br /&gt;
* Players will /random 1000 and the highest dice number roll wins.&lt;br /&gt;
* Time limit to roll is '''30 seconds''' from the first player roll, to prevent players from having the opportunity to switch to a second character and roll again.&lt;br /&gt;
* Players must honor their roll and turn in themselves, within 2 minutes of Gloradin spawning. After that point any player present may turn in to trigger the encounter.&lt;br /&gt;
* The player who wins the roll must also loot Chief Ry`Gorr's Head. Winning the roll to sell ring 8 MQ is against this agreement.&lt;br /&gt;
* Turning in, or looting Chief Ry`Gorr's Head if NOT roll winner will be petitioned, as per the current player agreement (to be handled by GMs)&lt;br /&gt;
* Attacking, casting on, or agroing Gloradin will be petitioned, as per the current player agreement (to be handled by GMs)&lt;br /&gt;
* In the case of tie winning rolls, the involved players will /random 1000 again, until a winner is decided.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Guides]]&lt;br /&gt;
[[Category:Player Agreement]]&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Template:Bug</id>
		<title>Template:Bug</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Template:Bug"/>
				<updated>2020-04-17T18:32:13Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: Protected &amp;quot;Template:Bug&amp;quot;: Excessive vandalism ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;margin: 0 10% 0.8em 10%; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background: #FF7F92; border: 1px solid #999; padding: 0.1em; margin: 0.5em auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;padding: 0.8em&amp;quot; | [[File:Spellicon T.png]]&lt;br /&gt;
| style=&amp;quot;padding: 0.1em&amp;quot; | &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Contents of this page has been identified as part of a '''[https://www.project1999.com/forums/forumdisplay.php?f=6| current Server Issue] (a &amp;quot;bug&amp;quot;) on Project 1999 server(s).'''&amp;lt;br&amp;gt;Remove this message when the active issue is resolved.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
===Documentation===&lt;br /&gt;
* Use '''&amp;lt;nowiki&amp;gt;{{bug}}&amp;lt;/nowiki&amp;gt;''' near any page that has an active server issue. Also link the actual bug forum post.&lt;br /&gt;
[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Template:Bug</id>
		<title>Template:Bug</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Template:Bug"/>
				<updated>2020-04-05T21:48:18Z</updated>
		
		<summary type="html">&lt;p&gt;Maximum: Reverted edits by Lavendel (talk) to last revision by Maximum&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;margin: 0 10% 0.8em 10%; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background: #FF7F92; border: 1px solid #999; padding: 0.1em; margin: 0.5em auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;padding: 0.8em&amp;quot; | [[File:Spellicon T.png]]&lt;br /&gt;
| style=&amp;quot;padding: 0.1em&amp;quot; | &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Contents of this page has been identified as part of a '''[https://www.project1999.com/forums/forumdisplay.php?f=6| current Server Issue] (a &amp;quot;bug&amp;quot;) on Project 1999 server(s).'''&amp;lt;br&amp;gt;Remove this message when the active issue is resolved.&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
===Documentation===&lt;br /&gt;
* Use '''&amp;lt;nowiki&amp;gt;{{bug}}&amp;lt;/nowiki&amp;gt;''' near any page that has an active server issue. Also link the actual bug forum post.&lt;br /&gt;
[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maximum</name></author>	</entry>

	</feed>