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		<id>https://wiki.project1999.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Verdir</id>
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		<updated>2026-06-28T22:00:20Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>//wiki.project1999.com/Magelo_Green:Revoir</id>
		<title>Magelo Green:Revoir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Magelo_Green:Revoir"/>
				<updated>2026-04-05T12:16:08Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;startMageloProfile&lt;br /&gt;
&lt;br /&gt;
* Name: Revoir&lt;br /&gt;
* Class: Rogue&lt;br /&gt;
* Race: Halfling&lt;br /&gt;
* Level: 60&lt;br /&gt;
* Guild: Castle&lt;br /&gt;
* Religion: Brell Serilis&lt;br /&gt;
* AltOrTestChar: No&lt;br /&gt;
&lt;br /&gt;
* BaseSTR: 85&lt;br /&gt;
* BaseSTA: 90&lt;br /&gt;
* BaseAGI: 105&lt;br /&gt;
* BaseDEX: 100&lt;br /&gt;
* BaseWIS: 80&lt;br /&gt;
* BaseINT: 67&lt;br /&gt;
* BaseCHA: 50&lt;br /&gt;
&lt;br /&gt;
* Neck: Derasinel's Talisman&lt;br /&gt;
* Head: Circlet of the Falinkan&lt;br /&gt;
* Ears1: Living Thunder Earring&lt;br /&gt;
* Ears2: Hammered Golden Loop&lt;br /&gt;
* Face: Mask of War&lt;br /&gt;
* Chest: Shadow Chestguard&lt;br /&gt;
* Arms: Crystal Chitin Armplates&lt;br /&gt;
* Back: Cloak of Confusion&lt;br /&gt;
* Waist: Thick Banded Belt&lt;br /&gt;
* Shoulders: Poison Washed Spaulders&lt;br /&gt;
* Wrists1: Bracer of Benevolence&lt;br /&gt;
* Wrists2: Bracer of Benevolence&lt;br /&gt;
* Legs: Black Ice Leggings&lt;br /&gt;
* Hands: Shadow Gauntlets&lt;br /&gt;
* Fingers1: Platinum Fire Wedding Ring&lt;br /&gt;
* Fingers2: Di'Zok Signet of Service&lt;br /&gt;
* Feet: Crystal Chitin Boots&lt;br /&gt;
&lt;br /&gt;
* Primary: Ragebringer&lt;br /&gt;
* Secondary: Winters Fury&lt;br /&gt;
* Range: Talisen, Bow of the Trailblazer&lt;br /&gt;
* Ammo: &lt;br /&gt;
&lt;br /&gt;
* Inv1: Large Soiled Bag&lt;br /&gt;
* Inv2: Bag of the Tinkerers&lt;br /&gt;
* Inv3: Bag of the Tinkerers&lt;br /&gt;
* Inv4: Journeyman's Boots&lt;br /&gt;
* Inv5: Bag of the Tinkerers&lt;br /&gt;
* Inv6: Bag of the Tinkerers&lt;br /&gt;
* Inv7: Bag of the Tinkerers&lt;br /&gt;
* Inv8: Bag of the Tinkerers&lt;br /&gt;
&lt;br /&gt;
endMageloProfile&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Magelo_Green:Revoir</id>
		<title>Magelo Green:Revoir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Magelo_Green:Revoir"/>
				<updated>2026-03-30T21:35:05Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;startMageloProfile&lt;br /&gt;
&lt;br /&gt;
* Name: Revoir&lt;br /&gt;
* Class: Rogue&lt;br /&gt;
* Race: Halfling&lt;br /&gt;
* Level: 60&lt;br /&gt;
* Guild: Castle&lt;br /&gt;
* Religion: Brell Serilis&lt;br /&gt;
* AltOrTestChar: No&lt;br /&gt;
&lt;br /&gt;
* BaseSTR: 85&lt;br /&gt;
* BaseSTA: 90&lt;br /&gt;
* BaseAGI: 105&lt;br /&gt;
* BaseDEX: 100&lt;br /&gt;
* BaseWIS: 80&lt;br /&gt;
* BaseINT: 67&lt;br /&gt;
* BaseCHA: 50&lt;br /&gt;
&lt;br /&gt;
* Neck: Derasinel's Talisman&lt;br /&gt;
* Head: Circlet of the Falinkan&lt;br /&gt;
* Ears1: Living Thunder Earring&lt;br /&gt;
* Ears2: Hammered Golden Loop&lt;br /&gt;
* Face: Mask of War&lt;br /&gt;
* Chest: Shadow Chestguard&lt;br /&gt;
* Arms: Crystal Chitin Armplates&lt;br /&gt;
* Back: Cloak of Confusion&lt;br /&gt;
* Waist: Thick Banded Belt&lt;br /&gt;
* Shoulders: Bloodstained Mantle&lt;br /&gt;
* Wrists1: Bracer of Benevolence&lt;br /&gt;
* Wrists2: Bracer of Benevolence&lt;br /&gt;
* Legs: Black Ice Leggings&lt;br /&gt;
* Hands: Shadow Gauntlets&lt;br /&gt;
* Fingers1: Platinum Fire Wedding Ring&lt;br /&gt;
* Fingers2: Di'Zok Signet of Service&lt;br /&gt;
* Feet: Crystal Chitin Boots&lt;br /&gt;
&lt;br /&gt;
* Primary: Ragebringer&lt;br /&gt;
* Secondary: Winters Fury&lt;br /&gt;
* Range: Talisen, Bow of the Trailblazer&lt;br /&gt;
* Ammo: &lt;br /&gt;
&lt;br /&gt;
* Inv1: Large Soiled Bag&lt;br /&gt;
* Inv2: Bag of the Tinkerers&lt;br /&gt;
* Inv3: Bag of the Tinkerers&lt;br /&gt;
* Inv4: Journeyman's Boots&lt;br /&gt;
* Inv5: Bag of the Tinkerers&lt;br /&gt;
* Inv6: Bag of the Tinkerers&lt;br /&gt;
* Inv7: Bag of the Tinkerers&lt;br /&gt;
* Inv8: Bag of the Tinkerers&lt;br /&gt;
&lt;br /&gt;
endMageloProfile&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Magelo_Green:Revoir</id>
		<title>Magelo Green:Revoir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Magelo_Green:Revoir"/>
				<updated>2026-03-30T21:31:01Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;startMageloProfile&lt;br /&gt;
&lt;br /&gt;
* Name: Revoir&lt;br /&gt;
* Class: Rogue&lt;br /&gt;
* Race: Halfling&lt;br /&gt;
* Level: 60&lt;br /&gt;
* Guild: Castle&lt;br /&gt;
* Religion: Brell Serilis&lt;br /&gt;
* AltOrTestChar: No&lt;br /&gt;
&lt;br /&gt;
* BaseSTR: 85&lt;br /&gt;
* BaseSTA: 90&lt;br /&gt;
* BaseAGI: 105&lt;br /&gt;
* BaseDEX: 100&lt;br /&gt;
* BaseWIS: 80&lt;br /&gt;
* BaseINT: 67&lt;br /&gt;
* BaseCHA: 50&lt;br /&gt;
&lt;br /&gt;
* Neck: Derasinel's Talisman&lt;br /&gt;
* Head: Circlet of the Falinkan&lt;br /&gt;
* Ears1: Living Thunder Earring&lt;br /&gt;
* Ears2: Hammered Golden Loop&lt;br /&gt;
* Face: Ravenscale Mask&lt;br /&gt;
* Chest: Shadow Chestguard&lt;br /&gt;
* Arms: Crystal Chitin Armplates&lt;br /&gt;
* Back: Cloak of Confusion&lt;br /&gt;
* Waist: Thick Banded Belt&lt;br /&gt;
* Shoulders: Bloodstained Mantle&lt;br /&gt;
* Wrists1: Bracer of Benevolence&lt;br /&gt;
* Wrists2: Bracer of Benevolence&lt;br /&gt;
* Legs: Black Ice Leggings&lt;br /&gt;
* Hands: Shadow Gauntlets&lt;br /&gt;
* Fingers1: Platinum Fire Wedding Ring&lt;br /&gt;
* Fingers2: Di'Zok Signet of Service&lt;br /&gt;
* Feet: Crystal Chitin Boots&lt;br /&gt;
&lt;br /&gt;
* Primary: Ragebringer&lt;br /&gt;
* Secondary: Winters Fury&lt;br /&gt;
* Range: Talisen, Bow of the Trailblazer&lt;br /&gt;
* Ammo: &lt;br /&gt;
&lt;br /&gt;
* Inv1: Large Soiled Bag&lt;br /&gt;
* Inv2: Bag of the Tinkerers&lt;br /&gt;
* Inv3: Bag of the Tinkerers&lt;br /&gt;
* Inv4: Journeyman's Boots&lt;br /&gt;
* Inv5: Bag of the Tinkerers&lt;br /&gt;
* Inv6: Bag of the Tinkerers&lt;br /&gt;
* Inv7: Bag of the Tinkerers&lt;br /&gt;
* Inv8: Bag of the Tinkerers&lt;br /&gt;
&lt;br /&gt;
endMageloProfile&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Magelo_Green:Revoir</id>
		<title>Magelo Green:Revoir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Magelo_Green:Revoir"/>
				<updated>2026-03-27T12:39:37Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;startMageloProfile&lt;br /&gt;
&lt;br /&gt;
* Name: Revoir&lt;br /&gt;
* Class: Rogue&lt;br /&gt;
* Race: Halfling&lt;br /&gt;
* Level: 60&lt;br /&gt;
* Guild: Castle&lt;br /&gt;
* Religion: Brell Serilis&lt;br /&gt;
* AltOrTestChar: No&lt;br /&gt;
&lt;br /&gt;
* BaseSTR: 85&lt;br /&gt;
* BaseSTA: 90&lt;br /&gt;
* BaseAGI: 105&lt;br /&gt;
* BaseDEX: 100&lt;br /&gt;
* BaseWIS: 80&lt;br /&gt;
* BaseINT: 67&lt;br /&gt;
* BaseCHA: 50&lt;br /&gt;
&lt;br /&gt;
* Neck: Derasinel's Talisman&lt;br /&gt;
* Head: Circlet of the Falinkan&lt;br /&gt;
* Ears1: Orc Fang Earring&lt;br /&gt;
* Ears2: Hammered Golden Loop&lt;br /&gt;
* Face: Ravenscale Mask&lt;br /&gt;
* Chest: Shadow Chestguard&lt;br /&gt;
* Arms: Crystal Chitin Armplates&lt;br /&gt;
* Back: Cloak of Confusion&lt;br /&gt;
* Waist: Thick Banded Belt&lt;br /&gt;
* Shoulders: Bloodstained Mantle&lt;br /&gt;
* Wrists1: Bracer of Benevolence&lt;br /&gt;
* Wrists2: Bracer of Benevolence&lt;br /&gt;
* Legs: Black Ice Leggings&lt;br /&gt;
* Hands: Shadow Gauntlets&lt;br /&gt;
* Fingers1: Platinum Fire Wedding Ring&lt;br /&gt;
* Fingers2: Di'Zok Signet of Service&lt;br /&gt;
* Feet: Crystal Chitin Boots&lt;br /&gt;
&lt;br /&gt;
* Primary: Ragebringer&lt;br /&gt;
* Secondary: Winters Fury&lt;br /&gt;
* Range: Talisen, Bow of the Trailblazer&lt;br /&gt;
* Ammo: &lt;br /&gt;
&lt;br /&gt;
* Inv1: Large Soiled Bag&lt;br /&gt;
* Inv2: Bag of the Tinkerers&lt;br /&gt;
* Inv3: Bag of the Tinkerers&lt;br /&gt;
* Inv4: Journeyman's Boots&lt;br /&gt;
* Inv5: Bag of the Tinkerers&lt;br /&gt;
* Inv6: Bag of the Tinkerers&lt;br /&gt;
* Inv7: Bag of the Tinkerers&lt;br /&gt;
* Inv8: Bag of the Tinkerers&lt;br /&gt;
&lt;br /&gt;
endMageloProfile&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Magelo_Green:Revoir</id>
		<title>Magelo Green:Revoir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Magelo_Green:Revoir"/>
				<updated>2026-03-26T11:36:51Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;startMageloProfile&lt;br /&gt;
&lt;br /&gt;
* Name: Revoir&lt;br /&gt;
* Class: Rogue&lt;br /&gt;
* Race: Halfling&lt;br /&gt;
* Level: 60&lt;br /&gt;
* Guild: Castle&lt;br /&gt;
* Religion: Brell Serilis&lt;br /&gt;
* AltOrTestChar: No&lt;br /&gt;
&lt;br /&gt;
* BaseSTR: 85&lt;br /&gt;
* BaseSTA: 90&lt;br /&gt;
* BaseAGI: 105&lt;br /&gt;
* BaseDEX: 100&lt;br /&gt;
* BaseWIS: 80&lt;br /&gt;
* BaseINT: 67&lt;br /&gt;
* BaseCHA: 50&lt;br /&gt;
&lt;br /&gt;
* Neck: Derasinel's Talisman&lt;br /&gt;
* Head: Circlet of the Falinkan&lt;br /&gt;
* Ears1: Orc Fang Earring&lt;br /&gt;
* Ears2: Hammered Golden Loop&lt;br /&gt;
* Face: Ravenscale Mask&lt;br /&gt;
* Chest: Fungus Covered Scale Tunic&lt;br /&gt;
* Arms: Crystal Chitin Armplates&lt;br /&gt;
* Back: Cloak of Confusion&lt;br /&gt;
* Waist: Thick Banded Belt&lt;br /&gt;
* Shoulders: Bloodstained Mantle&lt;br /&gt;
* Wrists1: Bracer of Benevolence&lt;br /&gt;
* Wrists2: Bracer of Benevolence&lt;br /&gt;
* Legs: Black Ice Leggings&lt;br /&gt;
* Hands: Shadow Gauntlets&lt;br /&gt;
* Fingers1: Platinum Fire Wedding Ring&lt;br /&gt;
* Fingers2: Di'Zok Signet of Service&lt;br /&gt;
* Feet: Crystal Chitin Boots&lt;br /&gt;
&lt;br /&gt;
* Primary: Ragebringer&lt;br /&gt;
* Secondary: Winters Fury&lt;br /&gt;
* Range: Talisen, Bow of the Trailblazer&lt;br /&gt;
* Ammo: &lt;br /&gt;
&lt;br /&gt;
* Inv1: Large Soiled Bag&lt;br /&gt;
* Inv2: Bag of the Tinkerers&lt;br /&gt;
* Inv3: Bag of the Tinkerers&lt;br /&gt;
* Inv4: Journeyman's Boots&lt;br /&gt;
* Inv5: Bag of the Tinkerers&lt;br /&gt;
* Inv6: Bag of the Tinkerers&lt;br /&gt;
* Inv7: Bag of the Tinkerers&lt;br /&gt;
* Inv8: Bag of the Tinkerers&lt;br /&gt;
&lt;br /&gt;
endMageloProfile&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Druid_Levelling_guide_by_Verdir</id>
		<title>Druid Levelling guide by Verdir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Druid_Levelling_guide_by_Verdir"/>
				<updated>2026-03-13T23:29:14Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Invisibility */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Leveling==&lt;br /&gt;
&lt;br /&gt;
I am keeping track of my progression and where I play.&lt;br /&gt;
&lt;br /&gt;
Here's my story.&lt;br /&gt;
&lt;br /&gt;
===Levels 1 to 3===&lt;br /&gt;
&lt;br /&gt;
Trash mobs in [[Greater Faydark]]: bats and decayed skeletons mostly. &lt;br /&gt;
&lt;br /&gt;
Keep the bat wings, it's a reagent for your [[Levitate]] spell. &lt;br /&gt;
&lt;br /&gt;
Keep also the bone chips for quests or to sell to higher level players.&lt;br /&gt;
&lt;br /&gt;
===Levels 4 to 8===&lt;br /&gt;
&lt;br /&gt;
Group: Orc Hill in [[Greater Faydark]].&lt;br /&gt;
&lt;br /&gt;
===Levels 9 to 16===&lt;br /&gt;
&lt;br /&gt;
I trained one point in [[Meditate]] with my guild master.&lt;br /&gt;
&lt;br /&gt;
Group and later solo: [[Crushbone]] gives amazing experience. Keep the Legionnaire Should Pad and the Crushbone Belts for xp quest in Kaladim.&lt;br /&gt;
&lt;br /&gt;
===Levels 17 to 19===&lt;br /&gt;
&lt;br /&gt;
Group: [[Unrest]], off [[Dagnor's Cauldron]], is a great place to play. &lt;br /&gt;
&lt;br /&gt;
Beware the trains who are frequent and deadly. Just make sure you don't stand anywhere near the path of trains.&lt;br /&gt;
You could soul bind yourself just outside the zone line of Unrest, in Dagnor's Cauldron. Expect to die often, especially at the beginning.&lt;br /&gt;
&lt;br /&gt;
=== Level 20 to 29===&lt;br /&gt;
&lt;br /&gt;
I trained one point in [[Tracking]] with my guild master. Note: On P1999 there is a display bug in the skills window and your level of tracking skill always shows a red '20'. Verify your tracking skill with any druid Guildmaster in the Train window.&lt;br /&gt;
&lt;br /&gt;
Solo: [[Lake of Ill Omen]] (LOIO), kitting mobs around the windmill while waiting for groups or breathe underwater and kill fishes in the tiny water body between the great lake and the zone line to [[Firiona Vie]].&lt;br /&gt;
&lt;br /&gt;
Group: Sarnak Fort, on the ledge, in [[Lake of Ill Omen]].&lt;br /&gt;
&lt;br /&gt;
=== Level 30 to 34 ===&lt;br /&gt;
&lt;br /&gt;
First hell level at 30! Don't worry, it's not so bad.&lt;br /&gt;
&lt;br /&gt;
Group: [[Dalnir]]&lt;br /&gt;
&lt;br /&gt;
Solo: [[Warsliks Woods]] Brutes just outside Dalnir.&lt;br /&gt;
&lt;br /&gt;
You could soul bind yourself just outside the zone line to Dalnir, it's safe, and pull the Brutes to that place.&lt;br /&gt;
&lt;br /&gt;
=== Level 35 to 43 ===&lt;br /&gt;
&lt;br /&gt;
Group: [[Temple of Droga]] [[Solusek B]]&lt;br /&gt;
&lt;br /&gt;
Solo: female dwarves in [[Butcherblock]], anything near the ledge to [[Frontier Mountains]] or [[Skyfire Mountains]] in [[Overthere]] or hidden basement of [[Unrest]] in [[Greater Wolf Form]], since mobs won't agro you when you are a wolf, unless they are close enough to you fighting one of them. Make sure they don't by carefully choosing your place and pulling away from others!&lt;br /&gt;
&lt;br /&gt;
=== Level 44 to 46 ===&lt;br /&gt;
&lt;br /&gt;
Group: [[Kedge Keep]]&lt;br /&gt;
&lt;br /&gt;
Solo: Drolvarg quad on the cliffs of [[Firiona Vie]]&lt;br /&gt;
&lt;br /&gt;
=== Level 47 to 52 ===&lt;br /&gt;
&lt;br /&gt;
Solo: Spiroc quad on the Ogre's island of [[Timorous Deep]] (buy and use a [[Luminescent Staff]])&lt;br /&gt;
&lt;br /&gt;
=== Level 53 to 54 ===&lt;br /&gt;
&lt;br /&gt;
Solo: Quad Wyverns in Cobalt Scar&lt;br /&gt;
&lt;br /&gt;
=== Level 55 to 57 ===&lt;br /&gt;
&lt;br /&gt;
Group: Sebilis, the Hole&lt;br /&gt;
&lt;br /&gt;
Solo: Quad the Goos in Wakening Land&lt;br /&gt;
&lt;br /&gt;
==Druid spells by tactic==&lt;br /&gt;
&lt;br /&gt;
===Quad===&lt;br /&gt;
&lt;br /&gt;
# Agro reduction AoE (Harmony)&lt;br /&gt;
# Magic AoE (Lightning Blast at lvl 49)&lt;br /&gt;
# Sow&lt;br /&gt;
# Heal&lt;br /&gt;
# Levitate&lt;br /&gt;
# Fire DD (Starfire at lvl 49)&lt;br /&gt;
# TP quick escape (Gate)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Snare/DD===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Regen, Self only DS, Skin buff, Wolf form, and finally keep DS on when fully buffed.&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Agro Kitting===&lt;br /&gt;
&lt;br /&gt;
The idea is to charm a weak enough animal that will do nice damage but is low level enough not to break charm for a good while. Slow any mob, agro it onto you with Flame Lick, then run in circle while the charmed animal is doing the dps. The aim of this technique is to use as little mana as possible.&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# [[Flame Lick]] no other spell will do, this one does the maximum amount of agro.&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Charm&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Fear kitting animals===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Fear Animal&lt;br /&gt;
# Heal&lt;br /&gt;
# Fire DD&lt;br /&gt;
# Switch between Buffs (including self only) and keep Regen when all buffs are done.&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Charm animals===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DD (the biggest one)&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Switch between Debuff Animal/Buff Animal/DS on others (not self only)&lt;br /&gt;
# Charm Animal&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Root/Rot===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# DS&lt;br /&gt;
# AoE Desagro&lt;br /&gt;
# TP quick escape (gate, evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Kit vs Spell casters===&lt;br /&gt;
&lt;br /&gt;
Never stay long enough in range for the spell caster to blast you. Instead, stay just long enough in range to cast a Dizzying Wind then start running again. Keep a magic dot on the mob at all times. Keep the [[Wolf Form]] on yourself.&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# [[Dizzying Wind]]&lt;br /&gt;
# Heal&lt;br /&gt;
# DS&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (gate, evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
==Druid spells by line==&lt;br /&gt;
&lt;br /&gt;
===Fire DOT===&lt;br /&gt;
&lt;br /&gt;
This DOT will stack with your Magic based DOT, so feel free to double DOT your mobs. It generates a lot of agro and requires a single fire beetle eye to be carried around in your bags but doesn't have to be equiped. The fire beetle eye isn't consumed when the spell is cast and is a very common drop from fire beetles in Antonica (none in Faydwer).&lt;br /&gt;
&lt;br /&gt;
# [[Flame Lick]]&lt;br /&gt;
# [[Immolate]]&lt;br /&gt;
# [[Breath of Ro]]&lt;br /&gt;
&lt;br /&gt;
===Magic DOT===&lt;br /&gt;
&lt;br /&gt;
Combine this Magic DOT with a Fire DOT to double DOT mobs. A mob that can't mob will go down quite fast.&lt;br /&gt;
&lt;br /&gt;
# [[Stinging Swarm]]&lt;br /&gt;
# [[Creeping Crud]]&lt;br /&gt;
# [[Drones of Doom]]&lt;br /&gt;
# [[Drifting Death]]&lt;br /&gt;
# [[Winged Death]]&lt;br /&gt;
&lt;br /&gt;
===Fire DD===&lt;br /&gt;
&lt;br /&gt;
One good blast of damage, but not very mana efficient. Watch out to make sure you have enough mana left to heal.&lt;br /&gt;
&lt;br /&gt;
# [[Burst of Flame]]&lt;br /&gt;
# [[Burst of Fire]]&lt;br /&gt;
# [[Ignite]]&lt;br /&gt;
# [[Combust]]&lt;br /&gt;
# [[Firestrike]]&lt;br /&gt;
# [[Calefaction]]&lt;br /&gt;
# [[Starfire]]&lt;br /&gt;
# [[Scoriae]]&lt;br /&gt;
# [[Wildfire]]&lt;br /&gt;
&lt;br /&gt;
===Cold DD===&lt;br /&gt;
&lt;br /&gt;
This single blast of cold damage will also lower the mob's resistance to fire. Useful to land first against mobs that resists the line of Fire DD.&lt;br /&gt;
&lt;br /&gt;
# [[Ice]]&lt;br /&gt;
# [[Frost]]&lt;br /&gt;
&lt;br /&gt;
===Magic DD===&lt;br /&gt;
&lt;br /&gt;
There is only one DD that is magic based, and it's useful when it's the biggest available DD until you get your Fire and later Cold based DD.&lt;br /&gt;
&lt;br /&gt;
# [[Careless Lightning]]&lt;br /&gt;
&lt;br /&gt;
===Root + DD===&lt;br /&gt;
&lt;br /&gt;
This line of spells both immobilizes a mob and deals a small amount of DD. This is useful in combination with DOTs since a mob that moves gets half the damage of a DOT per tick. This is the technique of root/roting a mob where you root it and then land your two DOTs on it. Keep the mob rooted again when it breaks or when the DOT has just run out. The root is always slighly longer than the DOT.&lt;br /&gt;
&lt;br /&gt;
# [[Grasping Roots]]&lt;br /&gt;
# [[Ensnaring Roots]]&lt;br /&gt;
# [[Enveloping Roots]]&lt;br /&gt;
# [[Engulfing Roots]]&lt;br /&gt;
# [[Engorging Roots]]&lt;br /&gt;
&lt;br /&gt;
===AoE Root + DD===&lt;br /&gt;
&lt;br /&gt;
# [[Entrapping Roots]]&lt;br /&gt;
&lt;br /&gt;
===AoE Magic DD===&lt;br /&gt;
&lt;br /&gt;
# [[Invoke Lightning]]&lt;br /&gt;
# [[Lightning Strike]]&lt;br /&gt;
# [[Lightning Blast]]&lt;br /&gt;
# [[Fist of Karana]]&lt;br /&gt;
&lt;br /&gt;
===AoE Fire DD===&lt;br /&gt;
&lt;br /&gt;
# [[Fire]]&lt;br /&gt;
&lt;br /&gt;
===AoE Cold Rain===&lt;br /&gt;
&lt;br /&gt;
This line works well if you have a group of mobs tanked in a given place, providing they don't move to make sure they get the full damage during the duration of the waves of DD falling on them. Useful in a group situation where the tank is taking on several mobs at once and keeps a good agro on them. You probably won't use these spells much outside this very specific situation.&lt;br /&gt;
&lt;br /&gt;
# [[Cascade of Hail]]&lt;br /&gt;
# [[Pogonip]]&lt;br /&gt;
# [[Avalanche]]&lt;br /&gt;
# [[Blizzard]]&lt;br /&gt;
&lt;br /&gt;
===AoE Snare===&lt;br /&gt;
&lt;br /&gt;
Great for quadding, i.e. taking on several mobs at once and kitting them with [[Fist of Karana]].&lt;br /&gt;
&lt;br /&gt;
# [[Bonds of Tunare]]&lt;br /&gt;
&lt;br /&gt;
===AoE Blindness===&lt;br /&gt;
&lt;br /&gt;
Rarely useful, this one spell will blind several mobs so they will start not knowing where to go and will hit anyone who's near enough. Don't really see the point of this spell (anyone?).&lt;br /&gt;
&lt;br /&gt;
# [[Sunbeam]]&lt;br /&gt;
&lt;br /&gt;
===AoE Agro Reduction===&lt;br /&gt;
&lt;br /&gt;
This is a very useful spell to single pull in outdoors areas. Certain dungeons like [[Unrest]] are considered to be outdoors too.&lt;br /&gt;
&lt;br /&gt;
# [[Harmony]]&lt;br /&gt;
&lt;br /&gt;
===PBAoE DD===&lt;br /&gt;
&lt;br /&gt;
# [[Tremor]]&lt;br /&gt;
# [[Earthquake]]&lt;br /&gt;
# [[Upheaval]]&lt;br /&gt;
&lt;br /&gt;
===DD + stun===&lt;br /&gt;
&lt;br /&gt;
This line is a must when agro kitting spell casting mobs. Stay out of range by running faster than them, and while they are still catching up, use this line of spells to prevent them from casting their own spell, while at the same time doing some damage and doubling the DOT damage during the stun.&lt;br /&gt;
&lt;br /&gt;
This could be also be useful if you are charm kitting; when the charm breaks and your former pet attacks you, you can stun him with this line of spells then re-charm him.&lt;br /&gt;
&lt;br /&gt;
# [[Whirling Wind]]&lt;br /&gt;
# [[Dizzying Wind]]&lt;br /&gt;
# [[Breath of Karana]]&lt;br /&gt;
&lt;br /&gt;
===DD vs Summoned===&lt;br /&gt;
&lt;br /&gt;
This line of spell does a good deal of damage against summoned mobs, like elementals for example. This could be good if you find the right place to play, where there are lots of this type of mobs. These spells are more mana efficient than the fire or the cold DD lines of spells&lt;br /&gt;
&lt;br /&gt;
# [[Ward Summoned]]&lt;br /&gt;
# [[Dismiss Summoned]]&lt;br /&gt;
# [[Expel Summoned]]&lt;br /&gt;
# [[Banish Summoned]]&lt;br /&gt;
# [[Exile Summoned]]&lt;br /&gt;
# [[Banishment]]&lt;br /&gt;
&lt;br /&gt;
===Vs Animals===&lt;br /&gt;
&lt;br /&gt;
There are quite a few spells meant to fight, reduce agro range or charm animals.&lt;br /&gt;
&lt;br /&gt;
====Reduce agro range of Animals====&lt;br /&gt;
&lt;br /&gt;
# [[Lull Animal]]&lt;br /&gt;
# [[Calm Animal]]&lt;br /&gt;
&lt;br /&gt;
====Fear Animals====&lt;br /&gt;
&lt;br /&gt;
Make an animal afraid while he's either snared or immobilised makes it easy to raise your weapon skill or to kill him with a charmed animal. It's safer to get the animal you want to kill feared and snared or immobilised in case your charmed animal breaks out of your charm. That way you only have to deal with one mob at a time.&lt;br /&gt;
&lt;br /&gt;
# [[Panic Animal]]&lt;br /&gt;
# [[Terrorize Animal]]&lt;br /&gt;
# [[Repulse Animal]]&lt;br /&gt;
&lt;br /&gt;
====Charm Animals====&lt;br /&gt;
&lt;br /&gt;
Your charisma makes no difference to how long your mob is charmed. This is random. Resist will be based on your level.&lt;br /&gt;
&lt;br /&gt;
# [[Befriend Animal]]&lt;br /&gt;
# [[Charm Animals]]&lt;br /&gt;
# [[Beguile Animals]]&lt;br /&gt;
# [[Allure of the Wild]]&lt;br /&gt;
# [[Call of Karana]]&lt;br /&gt;
# [[Tunare's Request]]&lt;br /&gt;
&lt;br /&gt;
====Debuff MR of Animals====&lt;br /&gt;
&lt;br /&gt;
Useful when trying to charm an animal, especially one that resists being charmed.&lt;br /&gt;
&lt;br /&gt;
# [[Glamour of Tunare]]&lt;br /&gt;
&lt;br /&gt;
====Animal utilities====&lt;br /&gt;
&lt;br /&gt;
# [[Sense Animals]]&lt;br /&gt;
# [[Invisibility versus Animals]]&lt;br /&gt;
&lt;br /&gt;
===Healing===&lt;br /&gt;
&lt;br /&gt;
# [[Minor Healing]]&lt;br /&gt;
# [[Light Healing]]&lt;br /&gt;
# [[Healing]]&lt;br /&gt;
# [[Greater Healing]]&lt;br /&gt;
# [[Superior Healing]]&lt;br /&gt;
# [[Chloroblast]]&lt;br /&gt;
# [[Nature's Touch]]&lt;br /&gt;
&lt;br /&gt;
===Regen over time===&lt;br /&gt;
&lt;br /&gt;
====Single====&lt;br /&gt;
&lt;br /&gt;
This type of healing is great over time but can't cope with a fast paced fight. Keep it for these long, mana efficient kitting sessions when you double DOT mobs and snare them. Regen yourself should be sufficient for the occasional hit you need to recover from while your mob is slowly going down.&lt;br /&gt;
&lt;br /&gt;
This regen acts like a buff that doesn't last too long but is well advised to cast before a pull if the idea is to DOT the mob slowly. Keep a fast heal memed, just in case. Once cast, the fast heal could replace the slot taken by the regen spell.&lt;br /&gt;
&lt;br /&gt;
# [[Regeneration]]&lt;br /&gt;
# [[Chloroplast]]&lt;br /&gt;
# [[Regrowth]]&lt;br /&gt;
&lt;br /&gt;
====Group====&lt;br /&gt;
&lt;br /&gt;
A group regen is appreciated when playing in a dungeon. This won't save someone being beaten up by a mob, but over time, it will help. This is especially useful after a tough fight to get everyone back to full health while recovering.&lt;br /&gt;
&lt;br /&gt;
# [[Pack Regeneration]]&lt;br /&gt;
# [[Pack Chloroplast]]&lt;br /&gt;
# [[Regrowth of the Grove]]&lt;br /&gt;
&lt;br /&gt;
===Buff HP and AC===&lt;br /&gt;
&lt;br /&gt;
Very useful buff, unless there is a Cleric since their buff doesn't stack with yours and happens to be better. Always keep it up on yourself, whether soloing or grouping.&lt;br /&gt;
&lt;br /&gt;
# [[Skin Like Wood]]&lt;br /&gt;
# [[Skin Like Rock]]&lt;br /&gt;
# [[Skin Like Steel]]&lt;br /&gt;
# [[Skin Like Diamond]]&lt;br /&gt;
# [[Skin Like Nature]] (+2HP regen)&lt;br /&gt;
# [[Natureskin]] (+4HP regen)&lt;br /&gt;
&lt;br /&gt;
===Buff Strength===&lt;br /&gt;
&lt;br /&gt;
Useful to raise your melee attack score and how much damage your deal with your melee weapon.&lt;br /&gt;
&lt;br /&gt;
# [[Strength of Earth]]&lt;br /&gt;
# [[Strength of Stone]]&lt;br /&gt;
# [[Storm Strength]]&lt;br /&gt;
# [[Girdle of Karana]]&lt;br /&gt;
&lt;br /&gt;
===Buff resistance===&lt;br /&gt;
&lt;br /&gt;
This is useful in raids, and sometimes when playing in a group that fights a lot of spell casters. When soloing, you would do well to fight warrior types, so this line of buffs isn't worth using when on your own.&lt;br /&gt;
&lt;br /&gt;
# [[Endure Fire]]&lt;br /&gt;
# [[Endure Cold]]&lt;br /&gt;
# [[Endure Disease]]&lt;br /&gt;
# [[Endure Poison]]&lt;br /&gt;
# [[Endure Magic]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# [[Resist Fire]]&lt;br /&gt;
# [[Resist Cold]]&lt;br /&gt;
# [[Resist Disease]]&lt;br /&gt;
# [[Resist Poison]]&lt;br /&gt;
# [[Resist Magic]]&lt;br /&gt;
&lt;br /&gt;
===Wolf Form===&lt;br /&gt;
&lt;br /&gt;
====Single====&lt;br /&gt;
&lt;br /&gt;
Turn yourself into a wolf, to buff your speed over a long period of time (but within the same zone) and to increase your melee. Useful when soloing.&lt;br /&gt;
&lt;br /&gt;
# [[Wolf Form]]&lt;br /&gt;
# [[Greater Wolf Form]]&lt;br /&gt;
# [[Form of the Great Wolf]]&lt;br /&gt;
# [[Form of the Howler]] (+2 mana/tick)&lt;br /&gt;
# [[Form of the Hunter]]&lt;br /&gt;
&lt;br /&gt;
====Group====&lt;br /&gt;
&lt;br /&gt;
If your group isn't confused to all look alike, this buff is great, especially if you have several melees in the group.&lt;br /&gt;
&lt;br /&gt;
# [[Share Wolf Form]]&lt;br /&gt;
&lt;br /&gt;
===Invisibility===&lt;br /&gt;
&lt;br /&gt;
# [[Camouflage]]&lt;br /&gt;
# [[See Invisible]]&lt;br /&gt;
# [[Superior Camouflage]]&lt;br /&gt;
# [[Improved Superior Camouflage]] (Self-Only / Fixed 10min Duration)&lt;br /&gt;
&lt;br /&gt;
[[Category: Player Guides]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Druid_Levelling_guide_by_Verdir</id>
		<title>Druid Levelling guide by Verdir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Druid_Levelling_guide_by_Verdir"/>
				<updated>2026-03-13T10:46:49Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Fire DOT */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Leveling==&lt;br /&gt;
&lt;br /&gt;
I am keeping track of my progression and where I play.&lt;br /&gt;
&lt;br /&gt;
Here's my story.&lt;br /&gt;
&lt;br /&gt;
===Levels 1 to 3===&lt;br /&gt;
&lt;br /&gt;
Trash mobs in [[Greater Faydark]]: bats and decayed skeletons mostly. &lt;br /&gt;
&lt;br /&gt;
Keep the bat wings, it's a reagent for your [[Levitate]] spell. &lt;br /&gt;
&lt;br /&gt;
Keep also the bone chips for quests or to sell to higher level players.&lt;br /&gt;
&lt;br /&gt;
===Levels 4 to 8===&lt;br /&gt;
&lt;br /&gt;
Group: Orc Hill in [[Greater Faydark]].&lt;br /&gt;
&lt;br /&gt;
===Levels 9 to 16===&lt;br /&gt;
&lt;br /&gt;
I trained one point in [[Meditate]] with my guild master.&lt;br /&gt;
&lt;br /&gt;
Group and later solo: [[Crushbone]] gives amazing experience. Keep the Legionnaire Should Pad and the Crushbone Belts for xp quest in Kaladim.&lt;br /&gt;
&lt;br /&gt;
===Levels 17 to 19===&lt;br /&gt;
&lt;br /&gt;
Group: [[Unrest]], off [[Dagnor's Cauldron]], is a great place to play. &lt;br /&gt;
&lt;br /&gt;
Beware the trains who are frequent and deadly. Just make sure you don't stand anywhere near the path of trains.&lt;br /&gt;
You could soul bind yourself just outside the zone line of Unrest, in Dagnor's Cauldron. Expect to die often, especially at the beginning.&lt;br /&gt;
&lt;br /&gt;
=== Level 20 to 29===&lt;br /&gt;
&lt;br /&gt;
I trained one point in [[Tracking]] with my guild master. Note: On P1999 there is a display bug in the skills window and your level of tracking skill always shows a red '20'. Verify your tracking skill with any druid Guildmaster in the Train window.&lt;br /&gt;
&lt;br /&gt;
Solo: [[Lake of Ill Omen]] (LOIO), kitting mobs around the windmill while waiting for groups or breathe underwater and kill fishes in the tiny water body between the great lake and the zone line to [[Firiona Vie]].&lt;br /&gt;
&lt;br /&gt;
Group: Sarnak Fort, on the ledge, in [[Lake of Ill Omen]].&lt;br /&gt;
&lt;br /&gt;
=== Level 30 to 34 ===&lt;br /&gt;
&lt;br /&gt;
First hell level at 30! Don't worry, it's not so bad.&lt;br /&gt;
&lt;br /&gt;
Group: [[Dalnir]]&lt;br /&gt;
&lt;br /&gt;
Solo: [[Warsliks Woods]] Brutes just outside Dalnir.&lt;br /&gt;
&lt;br /&gt;
You could soul bind yourself just outside the zone line to Dalnir, it's safe, and pull the Brutes to that place.&lt;br /&gt;
&lt;br /&gt;
=== Level 35 to 43 ===&lt;br /&gt;
&lt;br /&gt;
Group: [[Temple of Droga]] [[Solusek B]]&lt;br /&gt;
&lt;br /&gt;
Solo: female dwarves in [[Butcherblock]], anything near the ledge to [[Frontier Mountains]] or [[Skyfire Mountains]] in [[Overthere]] or hidden basement of [[Unrest]] in [[Greater Wolf Form]], since mobs won't agro you when you are a wolf, unless they are close enough to you fighting one of them. Make sure they don't by carefully choosing your place and pulling away from others!&lt;br /&gt;
&lt;br /&gt;
=== Level 44 to 46 ===&lt;br /&gt;
&lt;br /&gt;
Group: [[Kedge Keep]]&lt;br /&gt;
&lt;br /&gt;
Solo: Drolvarg quad on the cliffs of [[Firiona Vie]]&lt;br /&gt;
&lt;br /&gt;
=== Level 47 to 52 ===&lt;br /&gt;
&lt;br /&gt;
Solo: Spiroc quad on the Ogre's island of [[Timorous Deep]] (buy and use a [[Luminescent Staff]])&lt;br /&gt;
&lt;br /&gt;
=== Level 53 to 54 ===&lt;br /&gt;
&lt;br /&gt;
Solo: Quad Wyverns in Cobalt Scar&lt;br /&gt;
&lt;br /&gt;
=== Level 55 to 57 ===&lt;br /&gt;
&lt;br /&gt;
Group: Sebilis, the Hole&lt;br /&gt;
&lt;br /&gt;
Solo: Quad the Goos in Wakening Land&lt;br /&gt;
&lt;br /&gt;
==Druid spells by tactic==&lt;br /&gt;
&lt;br /&gt;
===Quad===&lt;br /&gt;
&lt;br /&gt;
# Agro reduction AoE (Harmony)&lt;br /&gt;
# Magic AoE (Lightning Blast at lvl 49)&lt;br /&gt;
# Sow&lt;br /&gt;
# Heal&lt;br /&gt;
# Levitate&lt;br /&gt;
# Fire DD (Starfire at lvl 49)&lt;br /&gt;
# TP quick escape (Gate)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Snare/DD===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Regen, Self only DS, Skin buff, Wolf form, and finally keep DS on when fully buffed.&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Agro Kitting===&lt;br /&gt;
&lt;br /&gt;
The idea is to charm a weak enough animal that will do nice damage but is low level enough not to break charm for a good while. Slow any mob, agro it onto you with Flame Lick, then run in circle while the charmed animal is doing the dps. The aim of this technique is to use as little mana as possible.&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# [[Flame Lick]] no other spell will do, this one does the maximum amount of agro.&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Charm&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Fear kitting animals===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Fear Animal&lt;br /&gt;
# Heal&lt;br /&gt;
# Fire DD&lt;br /&gt;
# Switch between Buffs (including self only) and keep Regen when all buffs are done.&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Charm animals===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DD (the biggest one)&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Switch between Debuff Animal/Buff Animal/DS on others (not self only)&lt;br /&gt;
# Charm Animal&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Root/Rot===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# DS&lt;br /&gt;
# AoE Desagro&lt;br /&gt;
# TP quick escape (gate, evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Kit vs Spell casters===&lt;br /&gt;
&lt;br /&gt;
Never stay long enough in range for the spell caster to blast you. Instead, stay just long enough in range to cast a Dizzying Wind then start running again. Keep a magic dot on the mob at all times. Keep the [[Wolf Form]] on yourself.&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# [[Dizzying Wind]]&lt;br /&gt;
# Heal&lt;br /&gt;
# DS&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (gate, evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
==Druid spells by line==&lt;br /&gt;
&lt;br /&gt;
===Fire DOT===&lt;br /&gt;
&lt;br /&gt;
This DOT will stack with your Magic based DOT, so feel free to double DOT your mobs. It generates a lot of agro and requires a single fire beetle eye to be carried around in your bags but doesn't have to be equiped. The fire beetle eye isn't consumed when the spell is cast and is a very common drop from fire beetles in Antonica (none in Faydwer).&lt;br /&gt;
&lt;br /&gt;
# [[Flame Lick]]&lt;br /&gt;
# [[Immolate]]&lt;br /&gt;
# [[Breath of Ro]]&lt;br /&gt;
&lt;br /&gt;
===Magic DOT===&lt;br /&gt;
&lt;br /&gt;
Combine this Magic DOT with a Fire DOT to double DOT mobs. A mob that can't mob will go down quite fast.&lt;br /&gt;
&lt;br /&gt;
# [[Stinging Swarm]]&lt;br /&gt;
# [[Creeping Crud]]&lt;br /&gt;
# [[Drones of Doom]]&lt;br /&gt;
# [[Drifting Death]]&lt;br /&gt;
# [[Winged Death]]&lt;br /&gt;
&lt;br /&gt;
===Fire DD===&lt;br /&gt;
&lt;br /&gt;
One good blast of damage, but not very mana efficient. Watch out to make sure you have enough mana left to heal.&lt;br /&gt;
&lt;br /&gt;
# [[Burst of Flame]]&lt;br /&gt;
# [[Burst of Fire]]&lt;br /&gt;
# [[Ignite]]&lt;br /&gt;
# [[Combust]]&lt;br /&gt;
# [[Firestrike]]&lt;br /&gt;
# [[Calefaction]]&lt;br /&gt;
# [[Starfire]]&lt;br /&gt;
# [[Scoriae]]&lt;br /&gt;
# [[Wildfire]]&lt;br /&gt;
&lt;br /&gt;
===Cold DD===&lt;br /&gt;
&lt;br /&gt;
This single blast of cold damage will also lower the mob's resistance to fire. Useful to land first against mobs that resists the line of Fire DD.&lt;br /&gt;
&lt;br /&gt;
# [[Ice]]&lt;br /&gt;
# [[Frost]]&lt;br /&gt;
&lt;br /&gt;
===Magic DD===&lt;br /&gt;
&lt;br /&gt;
There is only one DD that is magic based, and it's useful when it's the biggest available DD until you get your Fire and later Cold based DD.&lt;br /&gt;
&lt;br /&gt;
# [[Careless Lightning]]&lt;br /&gt;
&lt;br /&gt;
===Root + DD===&lt;br /&gt;
&lt;br /&gt;
This line of spells both immobilizes a mob and deals a small amount of DD. This is useful in combination with DOTs since a mob that moves gets half the damage of a DOT per tick. This is the technique of root/roting a mob where you root it and then land your two DOTs on it. Keep the mob rooted again when it breaks or when the DOT has just run out. The root is always slighly longer than the DOT.&lt;br /&gt;
&lt;br /&gt;
# [[Grasping Roots]]&lt;br /&gt;
# [[Ensnaring Roots]]&lt;br /&gt;
# [[Enveloping Roots]]&lt;br /&gt;
# [[Engulfing Roots]]&lt;br /&gt;
# [[Engorging Roots]]&lt;br /&gt;
&lt;br /&gt;
===AoE Root + DD===&lt;br /&gt;
&lt;br /&gt;
# [[Entrapping Roots]]&lt;br /&gt;
&lt;br /&gt;
===AoE Magic DD===&lt;br /&gt;
&lt;br /&gt;
# [[Invoke Lightning]]&lt;br /&gt;
# [[Lightning Strike]]&lt;br /&gt;
# [[Lightning Blast]]&lt;br /&gt;
# [[Fist of Karana]]&lt;br /&gt;
&lt;br /&gt;
===AoE Fire DD===&lt;br /&gt;
&lt;br /&gt;
# [[Fire]]&lt;br /&gt;
&lt;br /&gt;
===AoE Cold Rain===&lt;br /&gt;
&lt;br /&gt;
This line works well if you have a group of mobs tanked in a given place, providing they don't move to make sure they get the full damage during the duration of the waves of DD falling on them. Useful in a group situation where the tank is taking on several mobs at once and keeps a good agro on them. You probably won't use these spells much outside this very specific situation.&lt;br /&gt;
&lt;br /&gt;
# [[Cascade of Hail]]&lt;br /&gt;
# [[Pogonip]]&lt;br /&gt;
# [[Avalanche]]&lt;br /&gt;
# [[Blizzard]]&lt;br /&gt;
&lt;br /&gt;
===AoE Snare===&lt;br /&gt;
&lt;br /&gt;
Great for quadding, i.e. taking on several mobs at once and kitting them with [[Fist of Karana]].&lt;br /&gt;
&lt;br /&gt;
# [[Bonds of Tunare]]&lt;br /&gt;
&lt;br /&gt;
===AoE Blindness===&lt;br /&gt;
&lt;br /&gt;
Rarely useful, this one spell will blind several mobs so they will start not knowing where to go and will hit anyone who's near enough. Don't really see the point of this spell (anyone?).&lt;br /&gt;
&lt;br /&gt;
# [[Sunbeam]]&lt;br /&gt;
&lt;br /&gt;
===AoE Agro Reduction===&lt;br /&gt;
&lt;br /&gt;
This is a very useful spell to single pull in outdoors areas. Certain dungeons like [[Unrest]] are considered to be outdoors too.&lt;br /&gt;
&lt;br /&gt;
# [[Harmony]]&lt;br /&gt;
&lt;br /&gt;
===PBAoE DD===&lt;br /&gt;
&lt;br /&gt;
# [[Tremor]]&lt;br /&gt;
# [[Earthquake]]&lt;br /&gt;
# [[Upheaval]]&lt;br /&gt;
&lt;br /&gt;
===DD + stun===&lt;br /&gt;
&lt;br /&gt;
This line is a must when agro kitting spell casting mobs. Stay out of range by running faster than them, and while they are still catching up, use this line of spells to prevent them from casting their own spell, while at the same time doing some damage and doubling the DOT damage during the stun.&lt;br /&gt;
&lt;br /&gt;
This could be also be useful if you are charm kitting; when the charm breaks and your former pet attacks you, you can stun him with this line of spells then re-charm him.&lt;br /&gt;
&lt;br /&gt;
# [[Whirling Wind]]&lt;br /&gt;
# [[Dizzying Wind]]&lt;br /&gt;
# [[Breath of Karana]]&lt;br /&gt;
&lt;br /&gt;
===DD vs Summoned===&lt;br /&gt;
&lt;br /&gt;
This line of spell does a good deal of damage against summoned mobs, like elementals for example. This could be good if you find the right place to play, where there are lots of this type of mobs. These spells are more mana efficient than the fire or the cold DD lines of spells&lt;br /&gt;
&lt;br /&gt;
# [[Ward Summoned]]&lt;br /&gt;
# [[Dismiss Summoned]]&lt;br /&gt;
# [[Expel Summoned]]&lt;br /&gt;
# [[Banish Summoned]]&lt;br /&gt;
# [[Exile Summoned]]&lt;br /&gt;
# [[Banishment]]&lt;br /&gt;
&lt;br /&gt;
===Vs Animals===&lt;br /&gt;
&lt;br /&gt;
There are quite a few spells meant to fight, reduce agro range or charm animals.&lt;br /&gt;
&lt;br /&gt;
====Reduce agro range of Animals====&lt;br /&gt;
&lt;br /&gt;
# [[Lull Animal]]&lt;br /&gt;
# [[Calm Animal]]&lt;br /&gt;
&lt;br /&gt;
====Fear Animals====&lt;br /&gt;
&lt;br /&gt;
Make an animal afraid while he's either snared or immobilised makes it easy to raise your weapon skill or to kill him with a charmed animal. It's safer to get the animal you want to kill feared and snared or immobilised in case your charmed animal breaks out of your charm. That way you only have to deal with one mob at a time.&lt;br /&gt;
&lt;br /&gt;
# [[Panic Animal]]&lt;br /&gt;
# [[Terrorize Animal]]&lt;br /&gt;
# [[Repulse Animal]]&lt;br /&gt;
&lt;br /&gt;
====Charm Animals====&lt;br /&gt;
&lt;br /&gt;
Your charisma makes no difference to how long your mob is charmed. This is random. Resist will be based on your level.&lt;br /&gt;
&lt;br /&gt;
# [[Befriend Animal]]&lt;br /&gt;
# [[Charm Animals]]&lt;br /&gt;
# [[Beguile Animals]]&lt;br /&gt;
# [[Allure of the Wild]]&lt;br /&gt;
# [[Call of Karana]]&lt;br /&gt;
# [[Tunare's Request]]&lt;br /&gt;
&lt;br /&gt;
====Debuff MR of Animals====&lt;br /&gt;
&lt;br /&gt;
Useful when trying to charm an animal, especially one that resists being charmed.&lt;br /&gt;
&lt;br /&gt;
# [[Glamour of Tunare]]&lt;br /&gt;
&lt;br /&gt;
====Animal utilities====&lt;br /&gt;
&lt;br /&gt;
# [[Sense Animals]]&lt;br /&gt;
# [[Invisibility versus Animals]]&lt;br /&gt;
&lt;br /&gt;
===Healing===&lt;br /&gt;
&lt;br /&gt;
# [[Minor Healing]]&lt;br /&gt;
# [[Light Healing]]&lt;br /&gt;
# [[Healing]]&lt;br /&gt;
# [[Greater Healing]]&lt;br /&gt;
# [[Superior Healing]]&lt;br /&gt;
# [[Chloroblast]]&lt;br /&gt;
# [[Nature's Touch]]&lt;br /&gt;
&lt;br /&gt;
===Regen over time===&lt;br /&gt;
&lt;br /&gt;
====Single====&lt;br /&gt;
&lt;br /&gt;
This type of healing is great over time but can't cope with a fast paced fight. Keep it for these long, mana efficient kitting sessions when you double DOT mobs and snare them. Regen yourself should be sufficient for the occasional hit you need to recover from while your mob is slowly going down.&lt;br /&gt;
&lt;br /&gt;
This regen acts like a buff that doesn't last too long but is well advised to cast before a pull if the idea is to DOT the mob slowly. Keep a fast heal memed, just in case. Once cast, the fast heal could replace the slot taken by the regen spell.&lt;br /&gt;
&lt;br /&gt;
# [[Regeneration]]&lt;br /&gt;
# [[Chloroplast]]&lt;br /&gt;
# [[Regrowth]]&lt;br /&gt;
&lt;br /&gt;
====Group====&lt;br /&gt;
&lt;br /&gt;
A group regen is appreciated when playing in a dungeon. This won't save someone being beaten up by a mob, but over time, it will help. This is especially useful after a tough fight to get everyone back to full health while recovering.&lt;br /&gt;
&lt;br /&gt;
# [[Pack Regeneration]]&lt;br /&gt;
# [[Pack Chloroplast]]&lt;br /&gt;
# [[Regrowth of the Grove]]&lt;br /&gt;
&lt;br /&gt;
===Buff HP and AC===&lt;br /&gt;
&lt;br /&gt;
Very useful buff, unless there is a Cleric since their buff doesn't stack with yours and happens to be better. Always keep it up on yourself, whether soloing or grouping.&lt;br /&gt;
&lt;br /&gt;
# [[Skin Like Wood]]&lt;br /&gt;
# [[Skin Like Rock]]&lt;br /&gt;
# [[Skin Like Steel]]&lt;br /&gt;
# [[Skin Like Diamond]]&lt;br /&gt;
# [[Skin Like Nature]] (+2HP regen)&lt;br /&gt;
# [[Natureskin]] (+4HP regen)&lt;br /&gt;
&lt;br /&gt;
===Buff Strength===&lt;br /&gt;
&lt;br /&gt;
Useful to raise your melee attack score and how much damage your deal with your melee weapon.&lt;br /&gt;
&lt;br /&gt;
# [[Strength of Earth]]&lt;br /&gt;
# [[Strength of Stone]]&lt;br /&gt;
# [[Storm Strength]]&lt;br /&gt;
# [[Girdle of Karana]]&lt;br /&gt;
&lt;br /&gt;
===Buff resistance===&lt;br /&gt;
&lt;br /&gt;
This is useful in raids, and sometimes when playing in a group that fights a lot of spell casters. When soloing, you would do well to fight warrior types, so this line of buffs isn't worth using when on your own.&lt;br /&gt;
&lt;br /&gt;
# [[Endure Fire]]&lt;br /&gt;
# [[Endure Cold]]&lt;br /&gt;
# [[Endure Disease]]&lt;br /&gt;
# [[Endure Poison]]&lt;br /&gt;
# [[Endure Magic]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# [[Resist Fire]]&lt;br /&gt;
# [[Resist Cold]]&lt;br /&gt;
# [[Resist Disease]]&lt;br /&gt;
# [[Resist Poison]]&lt;br /&gt;
# [[Resist Magic]]&lt;br /&gt;
&lt;br /&gt;
===Wolf Form===&lt;br /&gt;
&lt;br /&gt;
====Single====&lt;br /&gt;
&lt;br /&gt;
Turn yourself into a wolf, to buff your speed over a long period of time (but within the same zone) and to increase your melee. Useful when soloing.&lt;br /&gt;
&lt;br /&gt;
# [[Wolf Form]]&lt;br /&gt;
# [[Greater Wolf Form]]&lt;br /&gt;
# [[Form of the Great Wolf]]&lt;br /&gt;
# [[Form of the Howler]] (+2 mana/tick)&lt;br /&gt;
# [[Form of the Hunter]]&lt;br /&gt;
&lt;br /&gt;
====Group====&lt;br /&gt;
&lt;br /&gt;
If your group isn't confused to all look alike, this buff is great, especially if you have several melees in the group.&lt;br /&gt;
&lt;br /&gt;
# [[Share Wolf Form]]&lt;br /&gt;
&lt;br /&gt;
===Invisibility===&lt;br /&gt;
&lt;br /&gt;
# [[Camouflage]]&lt;br /&gt;
# [[See Invisible]]&lt;br /&gt;
# [[Improved Superior Camouflage]] (Self-Only / Fixed 10min Duration)&lt;br /&gt;
&lt;br /&gt;
[[Category: Player Guides]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Magelo_Green:Revoir</id>
		<title>Magelo Green:Revoir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Magelo_Green:Revoir"/>
				<updated>2026-03-11T10:17:55Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;startMageloProfile&lt;br /&gt;
&lt;br /&gt;
* Name: Revoir&lt;br /&gt;
* Class: Rogue&lt;br /&gt;
* Race: Halfling&lt;br /&gt;
* Level: 60&lt;br /&gt;
* Guild: Castle&lt;br /&gt;
* Religion: Brell Serilis&lt;br /&gt;
* AltOrTestChar: No&lt;br /&gt;
&lt;br /&gt;
* BaseSTR: 85&lt;br /&gt;
* BaseSTA: 90&lt;br /&gt;
* BaseAGI: 105&lt;br /&gt;
* BaseDEX: 100&lt;br /&gt;
* BaseWIS: 80&lt;br /&gt;
* BaseINT: 67&lt;br /&gt;
* BaseCHA: 50&lt;br /&gt;
&lt;br /&gt;
* Neck: Derasinel's Talisman&lt;br /&gt;
* Head: Circlet of the Falinkan&lt;br /&gt;
* Ears1: Orc Fang Earring&lt;br /&gt;
* Ears2: Hammered Golden Loop&lt;br /&gt;
* Face: Ravenscale Mask&lt;br /&gt;
* Chest: Fungus Covered Scale Tunic&lt;br /&gt;
* Arms: Crystal Chitin Armplates&lt;br /&gt;
* Back: Cloak of Confusion&lt;br /&gt;
* Waist: Thick Banded Belt&lt;br /&gt;
* Shoulders: Bloodstained Mantle&lt;br /&gt;
* Wrists1: Bracer of Benevolence&lt;br /&gt;
* Wrists2: Ice Forged Shackles&lt;br /&gt;
* Legs: Black Ice Leggings&lt;br /&gt;
* Hands: Shadow Gauntlets&lt;br /&gt;
* Fingers1: Platinum Fire Wedding Ring&lt;br /&gt;
* Fingers2: Di'Zok Signet of Service&lt;br /&gt;
* Feet: Crystal Chitin Boots&lt;br /&gt;
&lt;br /&gt;
* Primary: Ragebringer&lt;br /&gt;
* Secondary: Winters Fury&lt;br /&gt;
* Range: Talisen, Bow of the Trailblazer&lt;br /&gt;
* Ammo: &lt;br /&gt;
&lt;br /&gt;
* Inv1: Large Soiled Bag&lt;br /&gt;
* Inv2: Bag of the Tinkerers&lt;br /&gt;
* Inv3: Bag of the Tinkerers&lt;br /&gt;
* Inv4: Journeyman's Boots&lt;br /&gt;
* Inv5: Bag of the Tinkerers&lt;br /&gt;
* Inv6: Bag of the Tinkerers&lt;br /&gt;
* Inv7: Bag of the Tinkerers&lt;br /&gt;
* Inv8: Bag of the Tinkerers&lt;br /&gt;
&lt;br /&gt;
endMageloProfile&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Magelo_Green:Revoir</id>
		<title>Magelo Green:Revoir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Magelo_Green:Revoir"/>
				<updated>2026-03-11T04:17:17Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;startMageloProfile&lt;br /&gt;
&lt;br /&gt;
* Name: Revoir&lt;br /&gt;
* Class: Rogue&lt;br /&gt;
* Race: Halfling&lt;br /&gt;
* Level: 60&lt;br /&gt;
* Guild: Castle&lt;br /&gt;
* Religion: Brell Serilis&lt;br /&gt;
* AltOrTestChar: No&lt;br /&gt;
&lt;br /&gt;
* BaseSTR: 85&lt;br /&gt;
* BaseSTA: 90&lt;br /&gt;
* BaseAGI: 105&lt;br /&gt;
* BaseDEX: 100&lt;br /&gt;
* BaseWIS: 80&lt;br /&gt;
* BaseINT: 67&lt;br /&gt;
* BaseCHA: 50&lt;br /&gt;
&lt;br /&gt;
* Neck: Derasinel's Talisman&lt;br /&gt;
* Head: Circlet of the Falinkan&lt;br /&gt;
* Ears1: Orc Fang Earring&lt;br /&gt;
* Ears2: Hammered Golden Loop&lt;br /&gt;
* Face: Ravenscale Mask&lt;br /&gt;
* Chest: Fungus Covered Scale Tunic&lt;br /&gt;
* Arms: Crystal Chitin Armplates&lt;br /&gt;
* Back: Cloak of Confusion&lt;br /&gt;
* Waist: Thick Banded Belt&lt;br /&gt;
* Shoulders: Bloodstained Mantle&lt;br /&gt;
* Wrists1: Woven Shadow Bracer&lt;br /&gt;
* Wrists2: Ice Forged Shackles&lt;br /&gt;
* Legs: Black Ice Leggings&lt;br /&gt;
* Hands: Shadow Gauntlets&lt;br /&gt;
* Fingers1: Platinum Fire Wedding Ring&lt;br /&gt;
* Fingers2: Di'Zok Signet of Service&lt;br /&gt;
* Feet: Crystal Chitin Boots&lt;br /&gt;
&lt;br /&gt;
* Primary: Ragebringer&lt;br /&gt;
* Secondary: Winters Fury&lt;br /&gt;
* Range: Talisen, Bow of the Trailblazer&lt;br /&gt;
* Ammo: &lt;br /&gt;
&lt;br /&gt;
* Inv1: Large Soiled Bag&lt;br /&gt;
* Inv2: Bag of the Tinkerers&lt;br /&gt;
* Inv3: Bag of the Tinkerers&lt;br /&gt;
* Inv4: Journeyman's Boots&lt;br /&gt;
* Inv5: Bag of the Tinkerers&lt;br /&gt;
* Inv6: Bag of the Tinkerers&lt;br /&gt;
* Inv7: Bag of the Tinkerers&lt;br /&gt;
* Inv8: Bag of the Tinkerers&lt;br /&gt;
&lt;br /&gt;
endMageloProfile&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Magelo_Green:Revoir</id>
		<title>Magelo Green:Revoir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Magelo_Green:Revoir"/>
				<updated>2026-03-11T04:16:51Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;startMageloProfile&lt;br /&gt;
&lt;br /&gt;
* Name: Revoir&lt;br /&gt;
* Class: Rogue&lt;br /&gt;
* Race: Halfling&lt;br /&gt;
* Level: 60&lt;br /&gt;
* Guild: Castle&lt;br /&gt;
* Religion: Brell Serilis&lt;br /&gt;
* AltOrTestChar: No&lt;br /&gt;
&lt;br /&gt;
* BaseSTR: 85&lt;br /&gt;
* BaseSTA: 90&lt;br /&gt;
* BaseAGI: 105&lt;br /&gt;
* BaseDEX: 100&lt;br /&gt;
* BaseWIS: 80&lt;br /&gt;
* BaseINT: 67&lt;br /&gt;
* BaseCHA: 50&lt;br /&gt;
&lt;br /&gt;
* Neck: Derasinel's Talisman&lt;br /&gt;
* Head: Circlet of the Falinkan&lt;br /&gt;
* Ears1: Orc Fang Earring&lt;br /&gt;
* Ears2: Hammered Golden Loop&lt;br /&gt;
* Face: Ravenscale Mask&lt;br /&gt;
* Chest: Fungus Covered Scale Tunic&lt;br /&gt;
* Arms: Crystal Chitin Armplates&lt;br /&gt;
* Back: Cloak of Confusion&lt;br /&gt;
* Waist: Thick Banded Belt&lt;br /&gt;
* Shoulders: Bloodstained Mantle&lt;br /&gt;
* Wrists1: Woven Shadow Bracer&lt;br /&gt;
* Wrists2: Ice Forged Shackles&lt;br /&gt;
* Legs: Black Ice Leggings&lt;br /&gt;
* Hands: Shadow Gauntlets&lt;br /&gt;
* Fingers1: Platinum Fire Wedding Ring&lt;br /&gt;
* Fingers2: Di'Zok Signet of Service&lt;br /&gt;
* Feet: Crystal Chitin Boots&lt;br /&gt;
&lt;br /&gt;
* Primary: Ragebringer&lt;br /&gt;
* Secondary: Winters Fury&lt;br /&gt;
* Range: Talisen, Bow of the Trailblazer&lt;br /&gt;
* Ammo: &lt;br /&gt;
&lt;br /&gt;
* Inv1: Large Soiled Bag&lt;br /&gt;
* Inv2: Bag of the Tinkerers&lt;br /&gt;
* Inv3: &lt;br /&gt;
* Inv4: Journeyman's Boots&lt;br /&gt;
* Inv5: &lt;br /&gt;
* Inv6: &lt;br /&gt;
* Inv7: &lt;br /&gt;
* Inv8: &lt;br /&gt;
&lt;br /&gt;
endMageloProfile&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Magelo_Green:Revoir</id>
		<title>Magelo Green:Revoir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Magelo_Green:Revoir"/>
				<updated>2026-03-11T04:15:42Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;startMageloProfile&lt;br /&gt;
&lt;br /&gt;
* Name: Revoir&lt;br /&gt;
* Class: Rogue&lt;br /&gt;
* Race: Halfling&lt;br /&gt;
* Level: 60&lt;br /&gt;
* Guild: Castle&lt;br /&gt;
* Religion: Brell Serilis&lt;br /&gt;
* AltOrTestChar: No&lt;br /&gt;
&lt;br /&gt;
* BaseSTR: 85&lt;br /&gt;
* BaseSTA: 90&lt;br /&gt;
* BaseAGI: 105&lt;br /&gt;
* BaseDEX: 100&lt;br /&gt;
* BaseWIS: 80&lt;br /&gt;
* BaseINT: 67&lt;br /&gt;
* BaseCHA: 50&lt;br /&gt;
&lt;br /&gt;
* Neck: Derasinel's Talisman&lt;br /&gt;
* Head: Circlet of the Falinkan&lt;br /&gt;
* Ears1: Orc Fang Earring&lt;br /&gt;
* Ears2: Hammered Golden Loop&lt;br /&gt;
* Face: Ravenscale Mask&lt;br /&gt;
* Chest: Fungus Covered Scale Tunic&lt;br /&gt;
* Arms: Crystal Chitin Armplates&lt;br /&gt;
* Back: Cloak of Confusion&lt;br /&gt;
* Waist: Thick Banded Belt&lt;br /&gt;
* Shoulders: Bloodstained Mantle&lt;br /&gt;
* Wrists1: Woven Shadow Bracer&lt;br /&gt;
* Wrists2: Ice Forged Shackles&lt;br /&gt;
* Legs: Black Ice Leggings&lt;br /&gt;
* Hands: Shadow Gauntlets&lt;br /&gt;
* Fingers1: Platinum Fire Wedding Ring&lt;br /&gt;
* Fingers2: Di'Zok Signet of Service&lt;br /&gt;
* Feet: Crystal Chitin Boots&lt;br /&gt;
&lt;br /&gt;
* Primary: Ragebringer&lt;br /&gt;
* Secondary: Winters Fury&lt;br /&gt;
* Range: Talisen, Bow of the Trailblazer&lt;br /&gt;
* Ammo: &lt;br /&gt;
&lt;br /&gt;
* Inv1: &lt;br /&gt;
* Inv2: &lt;br /&gt;
* Inv3: &lt;br /&gt;
* Inv4: &lt;br /&gt;
* Inv5: &lt;br /&gt;
* Inv6: &lt;br /&gt;
* Inv7: &lt;br /&gt;
* Inv8: &lt;br /&gt;
&lt;br /&gt;
endMageloProfile&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Magelo_Green:Revoir</id>
		<title>Magelo Green:Revoir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Magelo_Green:Revoir"/>
				<updated>2026-03-11T04:14:19Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;startMageloProfile&lt;br /&gt;
&lt;br /&gt;
* Name: Revoir&lt;br /&gt;
* Class: Rogue&lt;br /&gt;
* Race: Halfling&lt;br /&gt;
* Level: 60&lt;br /&gt;
* Guild: Castle&lt;br /&gt;
* Religion: Brell Serilis&lt;br /&gt;
* AltOrTestChar: No&lt;br /&gt;
&lt;br /&gt;
* BaseSTR: 85&lt;br /&gt;
* BaseSTA: 90&lt;br /&gt;
* BaseAGI: 105&lt;br /&gt;
* BaseDEX: 100&lt;br /&gt;
* BaseWIS: 80&lt;br /&gt;
* BaseINT: 67&lt;br /&gt;
* BaseCHA: 50&lt;br /&gt;
&lt;br /&gt;
* Neck: Derasinel's Talisman&lt;br /&gt;
* Head: Circlet of the Falinkan&lt;br /&gt;
* Ears1: Orc Fang Earring&lt;br /&gt;
* Ears2: Hammered Golden Loop&lt;br /&gt;
* Face: Ravenscale Mask&lt;br /&gt;
* Chest: Fungus Covered Scale Tunic&lt;br /&gt;
* Arms: Crystal Chitin Armplates&lt;br /&gt;
* Back: Cloak of Confusion&lt;br /&gt;
* Waist: Thick Banded Belt&lt;br /&gt;
* Shoulders: Bloodstained Mantle&lt;br /&gt;
* Wrists1: Woven Shadow Bracer&lt;br /&gt;
* Wrists2: Ice Forged Shackles&lt;br /&gt;
* Legs: Black Ice Leggings&lt;br /&gt;
* Hands: Shadow Gauntlets&lt;br /&gt;
* Fingers1: Platinum Fire Wedding Ring&lt;br /&gt;
* Fingers2: Di'Zok Signet of Service&lt;br /&gt;
* Feet: Crystal Chitin Boots&lt;br /&gt;
&lt;br /&gt;
* Primary: &lt;br /&gt;
* Secondary: &lt;br /&gt;
* Range: &lt;br /&gt;
* Ammo: &lt;br /&gt;
&lt;br /&gt;
* Inv1: &lt;br /&gt;
* Inv2: &lt;br /&gt;
* Inv3: &lt;br /&gt;
* Inv4: &lt;br /&gt;
* Inv5: &lt;br /&gt;
* Inv6: &lt;br /&gt;
* Inv7: &lt;br /&gt;
* Inv8: &lt;br /&gt;
&lt;br /&gt;
endMageloProfile&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Magelo_Green:Revoir</id>
		<title>Magelo Green:Revoir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Magelo_Green:Revoir"/>
				<updated>2026-03-11T04:11:28Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;startMageloProfile&lt;br /&gt;
&lt;br /&gt;
* Name: Revoir&lt;br /&gt;
* Class: Rogue&lt;br /&gt;
* Race: Halfling&lt;br /&gt;
* Level: 60&lt;br /&gt;
* Guild: Castle&lt;br /&gt;
* Religion: Brell Serilis&lt;br /&gt;
* AltOrTestChar: No&lt;br /&gt;
&lt;br /&gt;
* BaseSTR: 85&lt;br /&gt;
* BaseSTA: 90&lt;br /&gt;
* BaseAGI: 105&lt;br /&gt;
* BaseDEX: 100&lt;br /&gt;
* BaseWIS: 80&lt;br /&gt;
* BaseINT: 67&lt;br /&gt;
* BaseCHA: 50&lt;br /&gt;
&lt;br /&gt;
* Neck: Derasinels Talisman&lt;br /&gt;
* Head: Circlet of the Falikan&lt;br /&gt;
* Ears1: Orc Fang Earring&lt;br /&gt;
* Ears2: Hammered Golden Loop&lt;br /&gt;
* Face: Ravenscale Mask&lt;br /&gt;
* Chest: Fungus Covered Scale Tunic&lt;br /&gt;
* Arms: Crystal Chitin Armplates&lt;br /&gt;
* Back: Cloak of Confusion&lt;br /&gt;
* Waist: &lt;br /&gt;
* Shoulders: &lt;br /&gt;
* Wrists1: &lt;br /&gt;
* Wrists2: &lt;br /&gt;
* Legs: &lt;br /&gt;
* Hands: &lt;br /&gt;
* Fingers1: &lt;br /&gt;
* Fingers2: &lt;br /&gt;
* Feet: &lt;br /&gt;
&lt;br /&gt;
* Primary: &lt;br /&gt;
* Secondary: &lt;br /&gt;
* Range: &lt;br /&gt;
* Ammo: &lt;br /&gt;
&lt;br /&gt;
* Inv1: &lt;br /&gt;
* Inv2: &lt;br /&gt;
* Inv3: &lt;br /&gt;
* Inv4: &lt;br /&gt;
* Inv5: &lt;br /&gt;
* Inv6: &lt;br /&gt;
* Inv7: &lt;br /&gt;
* Inv8: &lt;br /&gt;
&lt;br /&gt;
endMageloProfile&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Magelo_Green:Revoir</id>
		<title>Magelo Green:Revoir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Magelo_Green:Revoir"/>
				<updated>2026-03-11T04:10:40Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;startMageloProfile&lt;br /&gt;
&lt;br /&gt;
* Name: Revoir&lt;br /&gt;
* Class: Rogue&lt;br /&gt;
* Race: Halfling&lt;br /&gt;
* Level: 60&lt;br /&gt;
* Guild: Castle&lt;br /&gt;
* Religion: Brell Serilis&lt;br /&gt;
* AltOrTestChar: No&lt;br /&gt;
&lt;br /&gt;
* BaseSTR: 85&lt;br /&gt;
* BaseSTA: 90&lt;br /&gt;
* BaseAGI: 105&lt;br /&gt;
* BaseDEX: 100&lt;br /&gt;
* BaseWIS: 80&lt;br /&gt;
* BaseINT: 67&lt;br /&gt;
* BaseCHA: 50&lt;br /&gt;
&lt;br /&gt;
* Neck: Derasinel's Talisman&lt;br /&gt;
* Head: Circlet of the Falikan&lt;br /&gt;
* Ears1: Orc Fang Earring&lt;br /&gt;
* Ears2: Hammered Golden Loop&lt;br /&gt;
* Face: Ravenscale Mask&lt;br /&gt;
* Chest: Fungus Covered Scale Tunic&lt;br /&gt;
* Arms: Crystal Chitin Armplates&lt;br /&gt;
* Back: Cloak of Confusion&lt;br /&gt;
* Waist: &lt;br /&gt;
* Shoulders: &lt;br /&gt;
* Wrists1: &lt;br /&gt;
* Wrists2: &lt;br /&gt;
* Legs: &lt;br /&gt;
* Hands: &lt;br /&gt;
* Fingers1: &lt;br /&gt;
* Fingers2: &lt;br /&gt;
* Feet: &lt;br /&gt;
&lt;br /&gt;
* Primary: &lt;br /&gt;
* Secondary: &lt;br /&gt;
* Range: &lt;br /&gt;
* Ammo: &lt;br /&gt;
&lt;br /&gt;
* Inv1: &lt;br /&gt;
* Inv2: &lt;br /&gt;
* Inv3: &lt;br /&gt;
* Inv4: &lt;br /&gt;
* Inv5: &lt;br /&gt;
* Inv6: &lt;br /&gt;
* Inv7: &lt;br /&gt;
* Inv8: &lt;br /&gt;
&lt;br /&gt;
endMageloProfile&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Magelo_Green:Revoir</id>
		<title>Magelo Green:Revoir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Magelo_Green:Revoir"/>
				<updated>2026-03-11T04:08:57Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;startMageloProfile&lt;br /&gt;
&lt;br /&gt;
* Name: Revoir&lt;br /&gt;
* Class: Rogue&lt;br /&gt;
* Race: Halfling&lt;br /&gt;
* Level: 60&lt;br /&gt;
* Guild: Castle&lt;br /&gt;
* Religion: Brell Serilis&lt;br /&gt;
* AltOrTestChar: No&lt;br /&gt;
&lt;br /&gt;
* BaseSTR: 85&lt;br /&gt;
* BaseSTA: 90&lt;br /&gt;
* BaseAGI: 105&lt;br /&gt;
* BaseDEX: 100&lt;br /&gt;
* BaseWIS: 80&lt;br /&gt;
* BaseINT: 67&lt;br /&gt;
* BaseCHA: 50&lt;br /&gt;
&lt;br /&gt;
* Neck: Derasinel's Talisman&lt;br /&gt;
* Head: &lt;br /&gt;
* Ears1: &lt;br /&gt;
* Ears2: &lt;br /&gt;
* Face: &lt;br /&gt;
* Chest: &lt;br /&gt;
* Arms: &lt;br /&gt;
* Back: &lt;br /&gt;
* Waist: &lt;br /&gt;
* Shoulders: &lt;br /&gt;
* Wrists1: &lt;br /&gt;
* Wrists2: &lt;br /&gt;
* Legs: &lt;br /&gt;
* Hands: &lt;br /&gt;
* Fingers1: &lt;br /&gt;
* Fingers2: &lt;br /&gt;
* Feet: &lt;br /&gt;
&lt;br /&gt;
* Primary: &lt;br /&gt;
* Secondary: &lt;br /&gt;
* Range: &lt;br /&gt;
* Ammo: &lt;br /&gt;
&lt;br /&gt;
* Inv1: &lt;br /&gt;
* Inv2: &lt;br /&gt;
* Inv3: &lt;br /&gt;
* Inv4: &lt;br /&gt;
* Inv5: &lt;br /&gt;
* Inv6: &lt;br /&gt;
* Inv7: &lt;br /&gt;
* Inv8: &lt;br /&gt;
&lt;br /&gt;
endMageloProfile&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Magelo_Green:Revoir</id>
		<title>Magelo Green:Revoir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Magelo_Green:Revoir"/>
				<updated>2026-03-11T04:07:01Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;startMageloProfile&lt;br /&gt;
&lt;br /&gt;
* Name: Revoir&lt;br /&gt;
* Class: Rogue&lt;br /&gt;
* Race: Halfling&lt;br /&gt;
* Level: 60&lt;br /&gt;
* Guild: Castle&lt;br /&gt;
* Religion: Brell Serilis&lt;br /&gt;
* AltOrTestChar: No&lt;br /&gt;
&lt;br /&gt;
* BaseSTR: 85&lt;br /&gt;
* BaseSTA: 90&lt;br /&gt;
* BaseAGI: 105&lt;br /&gt;
* BaseDEX: 100&lt;br /&gt;
* BaseWIS: 80&lt;br /&gt;
* BaseINT: 67&lt;br /&gt;
* BaseCHA: 50&lt;br /&gt;
&lt;br /&gt;
* Neck: &lt;br /&gt;
* Head: &lt;br /&gt;
* Ears1: &lt;br /&gt;
* Ears2: &lt;br /&gt;
* Face: &lt;br /&gt;
* Chest: &lt;br /&gt;
* Arms: &lt;br /&gt;
* Back: &lt;br /&gt;
* Waist: &lt;br /&gt;
* Shoulders: &lt;br /&gt;
* Wrists1: &lt;br /&gt;
* Wrists2: &lt;br /&gt;
* Legs: &lt;br /&gt;
* Hands: &lt;br /&gt;
* Fingers1: &lt;br /&gt;
* Fingers2: &lt;br /&gt;
* Feet: &lt;br /&gt;
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* Primary: &lt;br /&gt;
* Secondary: &lt;br /&gt;
* Range: &lt;br /&gt;
* Ammo: &lt;br /&gt;
&lt;br /&gt;
* Inv1: &lt;br /&gt;
* Inv2: &lt;br /&gt;
* Inv3: &lt;br /&gt;
* Inv4: &lt;br /&gt;
* Inv5: &lt;br /&gt;
* Inv6: &lt;br /&gt;
* Inv7: &lt;br /&gt;
* Inv8: &lt;br /&gt;
&lt;br /&gt;
endMageloProfile&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Magelo_Green:Revoir</id>
		<title>Magelo Green:Revoir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Magelo_Green:Revoir"/>
				<updated>2026-03-06T12:33:24Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: Created page with &amp;quot;startMageloProfile  * Name: Revoir * Class: Rogue * Race: Halfling * Level: 60 * Guild: Castle * Religion: Brell Serilis * AltOrTestChar: No  * BaseSTR:  * BaseSTA:  * BaseAGI...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;startMageloProfile&lt;br /&gt;
&lt;br /&gt;
* Name: Revoir&lt;br /&gt;
* Class: Rogue&lt;br /&gt;
* Race: Halfling&lt;br /&gt;
* Level: 60&lt;br /&gt;
* Guild: Castle&lt;br /&gt;
* Religion: Brell Serilis&lt;br /&gt;
* AltOrTestChar: No&lt;br /&gt;
&lt;br /&gt;
* BaseSTR: &lt;br /&gt;
* BaseSTA: &lt;br /&gt;
* BaseAGI: &lt;br /&gt;
* BaseDEX: &lt;br /&gt;
* BaseWIS: &lt;br /&gt;
* BaseINT: &lt;br /&gt;
* BaseCHA: &lt;br /&gt;
&lt;br /&gt;
* Neck: &lt;br /&gt;
* Head: &lt;br /&gt;
* Ears1: &lt;br /&gt;
* Ears2: &lt;br /&gt;
* Face: &lt;br /&gt;
* Chest: &lt;br /&gt;
* Arms: &lt;br /&gt;
* Back: &lt;br /&gt;
* Waist: &lt;br /&gt;
* Shoulders: &lt;br /&gt;
* Wrists1: &lt;br /&gt;
* Wrists2: &lt;br /&gt;
* Legs: &lt;br /&gt;
* Hands: &lt;br /&gt;
* Fingers1: &lt;br /&gt;
* Fingers2: &lt;br /&gt;
* Feet: &lt;br /&gt;
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* Primary: &lt;br /&gt;
* Secondary: &lt;br /&gt;
* Range: &lt;br /&gt;
* Ammo: &lt;br /&gt;
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* Inv1: &lt;br /&gt;
* Inv2: &lt;br /&gt;
* Inv3: &lt;br /&gt;
* Inv4: &lt;br /&gt;
* Inv5: &lt;br /&gt;
* Inv6: &lt;br /&gt;
* Inv7: &lt;br /&gt;
* Inv8: &lt;br /&gt;
&lt;br /&gt;
endMageloProfile&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Druid_Levelling_guide_by_Verdir</id>
		<title>Druid Levelling guide by Verdir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Druid_Levelling_guide_by_Verdir"/>
				<updated>2026-01-13T11:42:25Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Level 53 to 54 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Leveling==&lt;br /&gt;
&lt;br /&gt;
I am keeping track of my progression and where I play.&lt;br /&gt;
&lt;br /&gt;
Here's my story.&lt;br /&gt;
&lt;br /&gt;
===Levels 1 to 3===&lt;br /&gt;
&lt;br /&gt;
Trash mobs in [[Greater Faydark]]: bats and decayed skeletons mostly. &lt;br /&gt;
&lt;br /&gt;
Keep the bat wings, it's a reagent for your [[Levitate]] spell. &lt;br /&gt;
&lt;br /&gt;
Keep also the bone chips for quests or to sell to higher level players.&lt;br /&gt;
&lt;br /&gt;
===Levels 4 to 8===&lt;br /&gt;
&lt;br /&gt;
Group: Orc Hill in [[Greater Faydark]].&lt;br /&gt;
&lt;br /&gt;
===Levels 9 to 16===&lt;br /&gt;
&lt;br /&gt;
I trained one point in [[Meditate]] with my guild master.&lt;br /&gt;
&lt;br /&gt;
Group and later solo: [[Crushbone]] gives amazing experience. Keep the Legionnaire Should Pad and the Crushbone Belts for xp quest in Kaladim.&lt;br /&gt;
&lt;br /&gt;
===Levels 17 to 19===&lt;br /&gt;
&lt;br /&gt;
Group: [[Unrest]], off [[Dagnor's Cauldron]], is a great place to play. &lt;br /&gt;
&lt;br /&gt;
Beware the trains who are frequent and deadly. Just make sure you don't stand anywhere near the path of trains.&lt;br /&gt;
You could soul bind yourself just outside the zone line of Unrest, in Dagnor's Cauldron. Expect to die often, especially at the beginning.&lt;br /&gt;
&lt;br /&gt;
=== Level 20 to 29===&lt;br /&gt;
&lt;br /&gt;
I trained one point in [[Tracking]] with my guild master. Note: On P1999 there is a display bug in the skills window and your level of tracking skill always shows a red '20'. Verify your tracking skill with any druid Guildmaster in the Train window.&lt;br /&gt;
&lt;br /&gt;
Solo: [[Lake of Ill Omen]] (LOIO), kitting mobs around the windmill while waiting for groups or breathe underwater and kill fishes in the tiny water body between the great lake and the zone line to [[Firiona Vie]].&lt;br /&gt;
&lt;br /&gt;
Group: Sarnak Fort, on the ledge, in [[Lake of Ill Omen]].&lt;br /&gt;
&lt;br /&gt;
=== Level 30 to 34 ===&lt;br /&gt;
&lt;br /&gt;
First hell level at 30! Don't worry, it's not so bad.&lt;br /&gt;
&lt;br /&gt;
Group: [[Dalnir]]&lt;br /&gt;
&lt;br /&gt;
Solo: [[Warsliks Woods]] Brutes just outside Dalnir.&lt;br /&gt;
&lt;br /&gt;
You could soul bind yourself just outside the zone line to Dalnir, it's safe, and pull the Brutes to that place.&lt;br /&gt;
&lt;br /&gt;
=== Level 35 to 43 ===&lt;br /&gt;
&lt;br /&gt;
Group: [[Temple of Droga]] [[Solusek B]]&lt;br /&gt;
&lt;br /&gt;
Solo: female dwarves in [[Butcherblock]], anything near the ledge to [[Frontier Mountains]] or [[Skyfire Mountains]] in [[Overthere]] or hidden basement of [[Unrest]] in [[Greater Wolf Form]], since mobs won't agro you when you are a wolf, unless they are close enough to you fighting one of them. Make sure they don't by carefully choosing your place and pulling away from others!&lt;br /&gt;
&lt;br /&gt;
=== Level 44 to 46 ===&lt;br /&gt;
&lt;br /&gt;
Group: [[Kedge Keep]]&lt;br /&gt;
&lt;br /&gt;
Solo: Drolvarg quad on the cliffs of [[Firiona Vie]]&lt;br /&gt;
&lt;br /&gt;
=== Level 47 to 52 ===&lt;br /&gt;
&lt;br /&gt;
Solo: Spiroc quad on the Ogre's island of [[Timorous Deep]] (buy and use a [[Luminescent Staff]])&lt;br /&gt;
&lt;br /&gt;
=== Level 53 to 54 ===&lt;br /&gt;
&lt;br /&gt;
Solo: Quad Wyverns in Cobalt Scar&lt;br /&gt;
&lt;br /&gt;
=== Level 55 to 57 ===&lt;br /&gt;
&lt;br /&gt;
Group: Sebilis, the Hole&lt;br /&gt;
&lt;br /&gt;
Solo: Quad the Goos in Wakening Land&lt;br /&gt;
&lt;br /&gt;
==Druid spells by tactic==&lt;br /&gt;
&lt;br /&gt;
===Quad===&lt;br /&gt;
&lt;br /&gt;
# Agro reduction AoE (Harmony)&lt;br /&gt;
# Magic AoE (Lightning Blast at lvl 49)&lt;br /&gt;
# Sow&lt;br /&gt;
# Heal&lt;br /&gt;
# Levitate&lt;br /&gt;
# Fire DD (Starfire at lvl 49)&lt;br /&gt;
# TP quick escape (Gate)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Snare/DD===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Regen, Self only DS, Skin buff, Wolf form, and finally keep DS on when fully buffed.&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Agro Kitting===&lt;br /&gt;
&lt;br /&gt;
The idea is to charm a weak enough animal that will do nice damage but is low level enough not to break charm for a good while. Slow any mob, agro it onto you with Flame Lick, then run in circle while the charmed animal is doing the dps. The aim of this technique is to use as little mana as possible.&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# [[Flame Lick]] no other spell will do, this one does the maximum amount of agro.&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Charm&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Fear kitting animals===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Fear Animal&lt;br /&gt;
# Heal&lt;br /&gt;
# Fire DD&lt;br /&gt;
# Switch between Buffs (including self only) and keep Regen when all buffs are done.&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Charm animals===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DD (the biggest one)&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Switch between Debuff Animal/Buff Animal/DS on others (not self only)&lt;br /&gt;
# Charm Animal&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Root/Rot===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# DS&lt;br /&gt;
# AoE Desagro&lt;br /&gt;
# TP quick escape (gate, evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Kit vs Spell casters===&lt;br /&gt;
&lt;br /&gt;
Never stay long enough in range for the spell caster to blast you. Instead, stay just long enough in range to cast a Dizzying Wind then start running again. Keep a magic dot on the mob at all times. Keep the [[Wolf Form]] on yourself.&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# [[Dizzying Wind]]&lt;br /&gt;
# Heal&lt;br /&gt;
# DS&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (gate, evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
==Druid spells by line==&lt;br /&gt;
&lt;br /&gt;
===Fire DOT===&lt;br /&gt;
&lt;br /&gt;
This DOT will stack with your Magic based DOT, so feel free to double DOT your mobs. It generates a lot of agro and requires a single fire beetle eye to be carried around in your bags but doesn't have to be equiped. The fire beetle eye isn't consumed when the spell is cast and is a very common drop from fire beetles in Antonica (none in Faydwer?).&lt;br /&gt;
&lt;br /&gt;
# [[Flame Lick]]&lt;br /&gt;
# [[Immolate]]&lt;br /&gt;
# [[Breath of Ro]]&lt;br /&gt;
&lt;br /&gt;
===Magic DOT===&lt;br /&gt;
&lt;br /&gt;
Combine this Magic DOT with a Fire DOT to double DOT mobs. A mob that can't mob will go down quite fast.&lt;br /&gt;
&lt;br /&gt;
# [[Stinging Swarm]]&lt;br /&gt;
# [[Creeping Crud]]&lt;br /&gt;
# [[Drones of Doom]]&lt;br /&gt;
# [[Drifting Death]]&lt;br /&gt;
# [[Winged Death]]&lt;br /&gt;
&lt;br /&gt;
===Fire DD===&lt;br /&gt;
&lt;br /&gt;
One good blast of damage, but not very mana efficient. Watch out to make sure you have enough mana left to heal.&lt;br /&gt;
&lt;br /&gt;
# [[Burst of Flame]]&lt;br /&gt;
# [[Burst of Fire]]&lt;br /&gt;
# [[Ignite]]&lt;br /&gt;
# [[Combust]]&lt;br /&gt;
# [[Firestrike]]&lt;br /&gt;
# [[Calefaction]]&lt;br /&gt;
# [[Starfire]]&lt;br /&gt;
# [[Scoriae]]&lt;br /&gt;
# [[Wildfire]]&lt;br /&gt;
&lt;br /&gt;
===Cold DD===&lt;br /&gt;
&lt;br /&gt;
This single blast of cold damage will also lower the mob's resistance to fire. Useful to land first against mobs that resists the line of Fire DD.&lt;br /&gt;
&lt;br /&gt;
# [[Ice]]&lt;br /&gt;
# [[Frost]]&lt;br /&gt;
&lt;br /&gt;
===Magic DD===&lt;br /&gt;
&lt;br /&gt;
There is only one DD that is magic based, and it's useful when it's the biggest available DD until you get your Fire and later Cold based DD.&lt;br /&gt;
&lt;br /&gt;
# [[Careless Lightning]]&lt;br /&gt;
&lt;br /&gt;
===Root + DD===&lt;br /&gt;
&lt;br /&gt;
This line of spells both immobilizes a mob and deals a small amount of DD. This is useful in combination with DOTs since a mob that moves gets half the damage of a DOT per tick. This is the technique of root/roting a mob where you root it and then land your two DOTs on it. Keep the mob rooted again when it breaks or when the DOT has just run out. The root is always slighly longer than the DOT.&lt;br /&gt;
&lt;br /&gt;
# [[Grasping Roots]]&lt;br /&gt;
# [[Ensnaring Roots]]&lt;br /&gt;
# [[Enveloping Roots]]&lt;br /&gt;
# [[Engulfing Roots]]&lt;br /&gt;
# [[Engorging Roots]]&lt;br /&gt;
&lt;br /&gt;
===AoE Root + DD===&lt;br /&gt;
&lt;br /&gt;
# [[Entrapping Roots]]&lt;br /&gt;
&lt;br /&gt;
===AoE Magic DD===&lt;br /&gt;
&lt;br /&gt;
# [[Invoke Lightning]]&lt;br /&gt;
# [[Lightning Strike]]&lt;br /&gt;
# [[Lightning Blast]]&lt;br /&gt;
# [[Fist of Karana]]&lt;br /&gt;
&lt;br /&gt;
===AoE Fire DD===&lt;br /&gt;
&lt;br /&gt;
# [[Fire]]&lt;br /&gt;
&lt;br /&gt;
===AoE Cold Rain===&lt;br /&gt;
&lt;br /&gt;
This line works well if you have a group of mobs tanked in a given place, providing they don't move to make sure they get the full damage during the duration of the waves of DD falling on them. Useful in a group situation where the tank is taking on several mobs at once and keeps a good agro on them. You probably won't use these spells much outside this very specific situation.&lt;br /&gt;
&lt;br /&gt;
# [[Cascade of Hail]]&lt;br /&gt;
# [[Pogonip]]&lt;br /&gt;
# [[Avalanche]]&lt;br /&gt;
# [[Blizzard]]&lt;br /&gt;
&lt;br /&gt;
===AoE Snare===&lt;br /&gt;
&lt;br /&gt;
Great for quadding, i.e. taking on several mobs at once and kitting them with [[Fist of Karana]].&lt;br /&gt;
&lt;br /&gt;
# [[Bonds of Tunare]]&lt;br /&gt;
&lt;br /&gt;
===AoE Blindness===&lt;br /&gt;
&lt;br /&gt;
Rarely useful, this one spell will blind several mobs so they will start not knowing where to go and will hit anyone who's near enough. Don't really see the point of this spell (anyone?).&lt;br /&gt;
&lt;br /&gt;
# [[Sunbeam]]&lt;br /&gt;
&lt;br /&gt;
===AoE Agro Reduction===&lt;br /&gt;
&lt;br /&gt;
This is a very useful spell to single pull in outdoors areas. Certain dungeons like [[Unrest]] are considered to be outdoors too.&lt;br /&gt;
&lt;br /&gt;
# [[Harmony]]&lt;br /&gt;
&lt;br /&gt;
===PBAoE DD===&lt;br /&gt;
&lt;br /&gt;
# [[Tremor]]&lt;br /&gt;
# [[Earthquake]]&lt;br /&gt;
# [[Upheaval]]&lt;br /&gt;
&lt;br /&gt;
===DD + stun===&lt;br /&gt;
&lt;br /&gt;
This line is a must when agro kitting spell casting mobs. Stay out of range by running faster than them, and while they are still catching up, use this line of spells to prevent them from casting their own spell, while at the same time doing some damage and doubling the DOT damage during the stun.&lt;br /&gt;
&lt;br /&gt;
This could be also be useful if you are charm kitting; when the charm breaks and your former pet attacks you, you can stun him with this line of spells then re-charm him.&lt;br /&gt;
&lt;br /&gt;
# [[Whirling Wind]]&lt;br /&gt;
# [[Dizzying Wind]]&lt;br /&gt;
# [[Breath of Karana]]&lt;br /&gt;
&lt;br /&gt;
===DD vs Summoned===&lt;br /&gt;
&lt;br /&gt;
This line of spell does a good deal of damage against summoned mobs, like elementals for example. This could be good if you find the right place to play, where there are lots of this type of mobs. These spells are more mana efficient than the fire or the cold DD lines of spells&lt;br /&gt;
&lt;br /&gt;
# [[Ward Summoned]]&lt;br /&gt;
# [[Dismiss Summoned]]&lt;br /&gt;
# [[Expel Summoned]]&lt;br /&gt;
# [[Banish Summoned]]&lt;br /&gt;
# [[Exile Summoned]]&lt;br /&gt;
# [[Banishment]]&lt;br /&gt;
&lt;br /&gt;
===Vs Animals===&lt;br /&gt;
&lt;br /&gt;
There are quite a few spells meant to fight, reduce agro range or charm animals.&lt;br /&gt;
&lt;br /&gt;
====Reduce agro range of Animals====&lt;br /&gt;
&lt;br /&gt;
# [[Lull Animal]]&lt;br /&gt;
# [[Calm Animal]]&lt;br /&gt;
&lt;br /&gt;
====Fear Animals====&lt;br /&gt;
&lt;br /&gt;
Make an animal afraid while he's either snared or immobilised makes it easy to raise your weapon skill or to kill him with a charmed animal. It's safer to get the animal you want to kill feared and snared or immobilised in case your charmed animal breaks out of your charm. That way you only have to deal with one mob at a time.&lt;br /&gt;
&lt;br /&gt;
# [[Panic Animal]]&lt;br /&gt;
# [[Terrorize Animal]]&lt;br /&gt;
# [[Repulse Animal]]&lt;br /&gt;
&lt;br /&gt;
====Charm Animals====&lt;br /&gt;
&lt;br /&gt;
Your charisma makes no difference to how long your mob is charmed. This is random. Resist will be based on your level.&lt;br /&gt;
&lt;br /&gt;
# [[Befriend Animal]]&lt;br /&gt;
# [[Charm Animals]]&lt;br /&gt;
# [[Beguile Animals]]&lt;br /&gt;
# [[Allure of the Wild]]&lt;br /&gt;
# [[Call of Karana]]&lt;br /&gt;
# [[Tunare's Request]]&lt;br /&gt;
&lt;br /&gt;
====Debuff MR of Animals====&lt;br /&gt;
&lt;br /&gt;
Useful when trying to charm an animal, especially one that resists being charmed.&lt;br /&gt;
&lt;br /&gt;
# [[Glamour of Tunare]]&lt;br /&gt;
&lt;br /&gt;
====Animal utilities====&lt;br /&gt;
&lt;br /&gt;
# [[Sense Animals]]&lt;br /&gt;
# [[Invisibility versus Animals]]&lt;br /&gt;
&lt;br /&gt;
===Healing===&lt;br /&gt;
&lt;br /&gt;
# [[Minor Healing]]&lt;br /&gt;
# [[Light Healing]]&lt;br /&gt;
# [[Healing]]&lt;br /&gt;
# [[Greater Healing]]&lt;br /&gt;
# [[Superior Healing]]&lt;br /&gt;
# [[Chloroblast]]&lt;br /&gt;
# [[Nature's Touch]]&lt;br /&gt;
&lt;br /&gt;
===Regen over time===&lt;br /&gt;
&lt;br /&gt;
====Single====&lt;br /&gt;
&lt;br /&gt;
This type of healing is great over time but can't cope with a fast paced fight. Keep it for these long, mana efficient kitting sessions when you double DOT mobs and snare them. Regen yourself should be sufficient for the occasional hit you need to recover from while your mob is slowly going down.&lt;br /&gt;
&lt;br /&gt;
This regen acts like a buff that doesn't last too long but is well advised to cast before a pull if the idea is to DOT the mob slowly. Keep a fast heal memed, just in case. Once cast, the fast heal could replace the slot taken by the regen spell.&lt;br /&gt;
&lt;br /&gt;
# [[Regeneration]]&lt;br /&gt;
# [[Chloroplast]]&lt;br /&gt;
# [[Regrowth]]&lt;br /&gt;
&lt;br /&gt;
====Group====&lt;br /&gt;
&lt;br /&gt;
A group regen is appreciated when playing in a dungeon. This won't save someone being beaten up by a mob, but over time, it will help. This is especially useful after a tough fight to get everyone back to full health while recovering.&lt;br /&gt;
&lt;br /&gt;
# [[Pack Regeneration]]&lt;br /&gt;
# [[Pack Chloroplast]]&lt;br /&gt;
# [[Regrowth of the Grove]]&lt;br /&gt;
&lt;br /&gt;
===Buff HP and AC===&lt;br /&gt;
&lt;br /&gt;
Very useful buff, unless there is a Cleric since their buff doesn't stack with yours and happens to be better. Always keep it up on yourself, whether soloing or grouping.&lt;br /&gt;
&lt;br /&gt;
# [[Skin Like Wood]]&lt;br /&gt;
# [[Skin Like Rock]]&lt;br /&gt;
# [[Skin Like Steel]]&lt;br /&gt;
# [[Skin Like Diamond]]&lt;br /&gt;
# [[Skin Like Nature]] (+2HP regen)&lt;br /&gt;
# [[Natureskin]] (+4HP regen)&lt;br /&gt;
&lt;br /&gt;
===Buff Strength===&lt;br /&gt;
&lt;br /&gt;
Useful to raise your melee attack score and how much damage your deal with your melee weapon.&lt;br /&gt;
&lt;br /&gt;
# [[Strength of Earth]]&lt;br /&gt;
# [[Strength of Stone]]&lt;br /&gt;
# [[Storm Strength]]&lt;br /&gt;
# [[Girdle of Karana]]&lt;br /&gt;
&lt;br /&gt;
===Buff resistance===&lt;br /&gt;
&lt;br /&gt;
This is useful in raids, and sometimes when playing in a group that fights a lot of spell casters. When soloing, you would do well to fight warrior types, so this line of buffs isn't worth using when on your own.&lt;br /&gt;
&lt;br /&gt;
# [[Endure Fire]]&lt;br /&gt;
# [[Endure Cold]]&lt;br /&gt;
# [[Endure Disease]]&lt;br /&gt;
# [[Endure Poison]]&lt;br /&gt;
# [[Endure Magic]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# [[Resist Fire]]&lt;br /&gt;
# [[Resist Cold]]&lt;br /&gt;
# [[Resist Disease]]&lt;br /&gt;
# [[Resist Poison]]&lt;br /&gt;
# [[Resist Magic]]&lt;br /&gt;
&lt;br /&gt;
===Wolf Form===&lt;br /&gt;
&lt;br /&gt;
====Single====&lt;br /&gt;
&lt;br /&gt;
Turn yourself into a wolf, to buff your speed over a long period of time (but within the same zone) and to increase your melee. Useful when soloing.&lt;br /&gt;
&lt;br /&gt;
# [[Wolf Form]]&lt;br /&gt;
# [[Greater Wolf Form]]&lt;br /&gt;
# [[Form of the Great Wolf]]&lt;br /&gt;
# [[Form of the Howler]] (+2 mana/tick)&lt;br /&gt;
# [[Form of the Hunter]]&lt;br /&gt;
&lt;br /&gt;
====Group====&lt;br /&gt;
&lt;br /&gt;
If your group isn't confused to all look alike, this buff is great, especially if you have several melees in the group.&lt;br /&gt;
&lt;br /&gt;
# [[Share Wolf Form]]&lt;br /&gt;
&lt;br /&gt;
===Invisibility===&lt;br /&gt;
&lt;br /&gt;
# [[Camouflage]]&lt;br /&gt;
# [[See Invisible]]&lt;br /&gt;
# [[Improved Superior Camouflage]] (Self-Only / Fixed 10min Duration)&lt;br /&gt;
&lt;br /&gt;
[[Category: Player Guides]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Gnoll_Fur</id>
		<title>Gnoll Fur</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Gnoll_Fur"/>
				<updated>2025-10-16T12:01:12Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic Era}}&lt;br /&gt;
[[File:npc_ysanna_macgibbon.png|frame|Ysanna MacGibbon]]&lt;br /&gt;
{| class=&amp;quot;questTopTable&amp;quot;&lt;br /&gt;
! ''' Start Zone: '''&lt;br /&gt;
| [[Halas]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Quest Giver: '''&lt;br /&gt;
| [[Ysanna MacGibbon]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Minimum Level: '''&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! ''' Classes: '''&lt;br /&gt;
| [[Rogue]], [[Shaman]], [[Warrior]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related Zones: '''&lt;br /&gt;
| [[Everfrost Peaks]], [[Blackburrow]], [[Qeynos Hills]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related NPCs: '''&lt;br /&gt;
| [[a burly gnoll]] &lt;br /&gt;
[[a gnoll]]&lt;br /&gt;
[[a gnoll brewer]] &lt;br /&gt;
[[a gnoll commander]] &lt;br /&gt;
[[a gnoll guardsman]] &lt;br /&gt;
[[a gnoll pup]] &lt;br /&gt;
[[a gnoll scout]] &lt;br /&gt;
[[a gnoll shaman]] &lt;br /&gt;
[[a gnoll tactician]] &lt;br /&gt;
[[a patrolling gnoll]] &lt;br /&gt;
[[a scrawny gnoll]] &lt;br /&gt;
[[an elite gnoll guard]] &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reward ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  {{:Fang of the Wolf}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Patched Gnoll Fur Bundle}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
In the Halas bank on the second floor you will find [[Cappi McTarnigal]]. Hail him and he will ask if you are a member of the white rose. When you tell him you are he asks you for mammoth calf hides but at the same time his fellow trainer, [[Ysanna MacGibbon]], mentions gnoll fur. When you ask her what gnoll fur she tells you to take four patches of gnoll fur and sew them together then take four of this product and sew them together and finally take four of that and sew them together. What you end up with is a {{:Patched Gnoll Fur Bundle}}. You can keep it or return it to her for the fang of the wolf.&lt;br /&gt;
&lt;br /&gt;
Tried it with [[Tailoring]] (13) and failed.&lt;br /&gt;
&lt;br /&gt;
Combine 4 [[Patch of Gnoll Fur]] to yield {{:Gnoll Fur Patch}}, then combine four patches to create {{:Gnoll Fur Patch Quarter}}, then combine four quarters to produce {{:Patched Gnoll Fur Bundle }}.&lt;br /&gt;
&lt;br /&gt;
In total you will need 64 Patch of Gnoll Fur to complete this quest, but likely more in the case of combine failures.&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
&lt;br /&gt;
;At apprehensive faction&lt;br /&gt;
&lt;br /&gt;
[[Ysanna MacGibbon]] looks your way apprehensively -- she appears to be quite formidable. &lt;br /&gt;
&lt;br /&gt;
You say, 'Hail, Ysanna MacGibbon' &lt;br /&gt;
&lt;br /&gt;
You say, 'Hail, Cappi McTarnigal' &lt;br /&gt;
&lt;br /&gt;
[[Cappi McTarnigal]] says 'Hail there, Kincar! If you are not a [member of the White Rose], then it be best that you stay on the lower level. This here floor is for honest ...ermm respectable rogues only.' &lt;br /&gt;
&lt;br /&gt;
You say, 'member of the White Rose' &lt;br /&gt;
&lt;br /&gt;
Cappi McTarnigal says 'I will take these as a donation for I can only reward those who are 'respectable.'' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;at indifferent (or better) faction&lt;br /&gt;
&lt;br /&gt;
You say, 'Hail, Cappi McTarnigal' &lt;br /&gt;
&lt;br /&gt;
[[Cappi McTarnigal]] says 'Hail there, Necklace! If you are not a [member of the White Rose], then it be best that you stay on the lower level. This here floor is for honest ...ermm respectable rogues only.' &lt;br /&gt;
&lt;br /&gt;
You say, 'member of the White Rose' &lt;br /&gt;
&lt;br /&gt;
Cappi McTarnigal says 'I hope that you are indeed respectable, and loyal to Halas and the Rogues of the White Rose. To do otherwise would bring the wrath of the Six Hammers down on you. But enough with talk! Our caravan to the frigid north leaves in less than two days, and we are short on mammoth calf hides. Return four of them and you will be given items that show your loyalty to our Clan.' &lt;br /&gt;
&lt;br /&gt;
[[Ysanna MacGibbon]] says 'The mammoth calf hides are used to shield our beasts of burden from the icy wind. You are probably now asking what shields us Northmen from that same icy wind eh? Well, along with many other furs and leathers, we have come to find that [Gnoll Fur] of all things is a good insulator against the cold. Look at their tiny bodies and it's obvious their fur does something good.' &lt;br /&gt;
&lt;br /&gt;
You say, 'Hail, Ysanna MacGibbon'&lt;br /&gt;
&lt;br /&gt;
You say, 'gnoll fur'&lt;br /&gt;
&lt;br /&gt;
Ysanna MacGibbon says 'You should not be asking where or what a gnoll is, but asking how I make use of that patch fur I find on their corpse. It is quite simple, take four pieces of gnoll fur and sew them together. Take the result and sew four of them together. And again with that product. In the end you will have a bundle of tailored gnoll fur. You can either return it to me or keep it for yourself.' &lt;br /&gt;
&lt;br /&gt;
''Loot [[Patch of Gnoll Fur]] from various gnolls and craft it (via Tailoring) into different progression pieces, eventually yielding a [[Patched Gnoll Fur Bundle]] (trivial at ~31).&lt;br /&gt;
&lt;br /&gt;
Give Ysanna the [[Patched Gnoll Fur Bundle]]. &lt;br /&gt;
&lt;br /&gt;
[[Ysanna MacGibbon]] says 'You have done well. Here is a small reward for your effort.' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;facblock&amp;quot;&amp;gt;&lt;br /&gt;
* Your faction standing with [[Rogues of the White Rose]] increased by 5. &lt;br /&gt;
{{exp}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You receive ~1 platinum, 3 silver from Ysanna MacGibbon. &lt;br /&gt;
&lt;br /&gt;
Reward is: [[Fang of the Wolf]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Halas]]&lt;br /&gt;
[[Category:Rogue Quests]]&lt;br /&gt;
[[Category:Shaman Quests]]&lt;br /&gt;
[[Category:Warrior Quests]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Gnoll_Fur</id>
		<title>Gnoll Fur</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Gnoll_Fur"/>
				<updated>2025-10-16T11:54:58Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Dialogue */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic Era}}&lt;br /&gt;
[[File:npc_ysanna_macgibbon.png|frame|Ysanna MacGibbon]]&lt;br /&gt;
{| class=&amp;quot;questTopTable&amp;quot;&lt;br /&gt;
! ''' Start Zone: '''&lt;br /&gt;
| [[Halas]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Quest Giver: '''&lt;br /&gt;
| [[Ysanna MacGibbon]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Minimum Level: '''&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! ''' Classes: '''&lt;br /&gt;
| [[Rogue]], [[Shaman]], [[Warrior]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related Zones: '''&lt;br /&gt;
| [[Everfrost Peaks]], [[Blackburrow]], [[Qeynos Hills]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related NPCs: '''&lt;br /&gt;
| [[a burly gnoll]] &lt;br /&gt;
[[a gnoll]]&lt;br /&gt;
[[a gnoll brewer]] &lt;br /&gt;
[[a gnoll commander]] &lt;br /&gt;
[[a gnoll guardsman]] &lt;br /&gt;
[[a gnoll pup]] &lt;br /&gt;
[[a gnoll scout]] &lt;br /&gt;
[[a gnoll shaman]] &lt;br /&gt;
[[a gnoll tactician]] &lt;br /&gt;
[[a patrolling gnoll]] &lt;br /&gt;
[[a scrawny gnoll]] &lt;br /&gt;
[[an elite gnoll guard]] &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reward ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  {{:Fang of the Wolf}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Patched Gnoll Fur Bundle}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
In the Halas bank on the second floor you will find [[Cappi McTarnigal]]. Hail him and he will ask if you are a member of the white rose. When you tell him you are he asks you for mammoth calf hides but at the same time his fellow trainer, [[Ysanna MacGibbon]], mentions gnoll fur. When you ask her what gnoll fur she tells you to take four patches of gnoll fur and sew them together then take four of this product and sew them together and finally take four of that and sew them together. What you end up with is a {{:Patched Gnoll Fur Bundle}}. You can keep it or return it to her for the fang of the wolf.&lt;br /&gt;
&lt;br /&gt;
Tried it with [[Tailoring]] (13) and failed.&lt;br /&gt;
&lt;br /&gt;
Combine 4 [[Patch of Gnoll Fur]] to yield {{:Gnoll Fur Patch}}, then combine four patches to create {{:Gnoll Fur Patch Quarter}}, then combine four quarters to produce {{:Patched Gnoll Fur Bundle }}.&lt;br /&gt;
&lt;br /&gt;
In total you will need 64 Patch of Gnoll Fur to complete this quest, but likely more in the case of combine failures.&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
&lt;br /&gt;
;At apprehensive faction&lt;br /&gt;
&lt;br /&gt;
[[Ysanna MacGibbon]] looks your way apprehensively -- she appears to be quite formidable. &lt;br /&gt;
&lt;br /&gt;
You say, 'Hail, Ysanna MacGibbon' &lt;br /&gt;
&lt;br /&gt;
You say, 'Hail, Cappi McTarnigal' &lt;br /&gt;
&lt;br /&gt;
[[Cappi McTarnigal]] says 'Hail there, Kincar! If you are not a [member of the White Rose], then it be best that you stay on the lower level. This here floor is for honest ...ermm respectable rogues only.' &lt;br /&gt;
&lt;br /&gt;
You say, 'member of the White Rose' &lt;br /&gt;
&lt;br /&gt;
Cappi McTarnigal says 'I will take these as a donation for I can only reward those who are 'respectable.'' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;at indifferent (or better) faction&lt;br /&gt;
&lt;br /&gt;
You say, 'Hail, Cappi McTarnigal' &lt;br /&gt;
&lt;br /&gt;
[[Cappi McTarnigal]] says 'Hail there, Necklace! If you are not a [member of the White Rose], then it be best that you stay on the lower level. This here floor is for honest ...ermm respectable rogues only.' &lt;br /&gt;
&lt;br /&gt;
You say, 'member of the White Rose' &lt;br /&gt;
&lt;br /&gt;
Cappi McTarnigal says 'I hope that you are indeed respectable, and loyal to Halas and the Rogues of the White Rose. To do otherwise would bring the wrath of the Six Hammers down on you. But enough with talk! Our caravan to the frigid north leaves in less than two days, and we are short on mammoth calf hides. Return four of them and you will be given items that show your loyalty to our Clan.' &lt;br /&gt;
&lt;br /&gt;
[[Ysanna MacGibbon]] says 'The mammoth calf hides are used to shield our beasts of burden from the icy wind. You are probably now asking what shields us Northmen from that same icy wind eh? Well, along with many other furs and leathers, we have come to find that [Gnoll Fur] of all things is a good insulator against the cold. Look at their tiny bodies and it's obvious their fur does something good.' &lt;br /&gt;
&lt;br /&gt;
You say, 'Hail, Ysanna MacGibbon'&lt;br /&gt;
&lt;br /&gt;
You say, 'gnoll fur'&lt;br /&gt;
&lt;br /&gt;
Ysanna MacGibbon says 'You should not be asking where or what a gnoll is, but asking how I make use of that patch fur I find on their corpse. It is quite simple, take four pieces of gnoll fur and sew them together. Take the result and sew four of them together. And again with that product. In the end you will have a bundle of tailored gnoll fur. You can either return it to me or keep it for yourself.' &lt;br /&gt;
&lt;br /&gt;
''Loot [[Patch of Gnoll Fur]] from various gnolls and craft it (via Tailoring) into different progression pieces, eventually yielding a [[Patched Gnoll Fur Bundle]] (trivial at ~31).&lt;br /&gt;
&lt;br /&gt;
Give Ysanna the [[Patched Gnoll Fur Bundle]]. &lt;br /&gt;
&lt;br /&gt;
[[Ysanna MacGibbon]] says 'You have done well. Here is a small reward for your effort.' &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;facblock&amp;quot;&amp;gt;&lt;br /&gt;
* Your faction standing with [[Rogues of the White Rose]] increased by 5. &lt;br /&gt;
{{exp}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You receive ~1 platinum, 3 silver from Ysanna MacGibbon. &lt;br /&gt;
&lt;br /&gt;
Reward is: [[Fang of the Wolf]]&lt;br /&gt;
&lt;br /&gt;
Note: on Green server, Indifferent wasn't enough to get the reward.&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Halas]]&lt;br /&gt;
[[Category:Rogue Quests]]&lt;br /&gt;
[[Category:Shaman Quests]]&lt;br /&gt;
[[Category:Warrior Quests]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/User:Fizl</id>
		<title>User:Fizl</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/User:Fizl"/>
				<updated>2024-08-13T10:59:20Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Things to do for Liefling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Magelo: https://wiki.project1999.com/Magelo_Blue:Fizl&lt;br /&gt;
&lt;br /&gt;
== Useful links ==&lt;br /&gt;
* https://wiki.project1999.com/Pet_Guide&lt;br /&gt;
* https://wiki.project1999.com/Magician&lt;br /&gt;
* https://wiki.project1999.com/Magician_Plane_of_Sky_Tests&lt;br /&gt;
* [https://www.youtube.com/watch?v=C62Q6avUbfY Kedge Keep nameds]&lt;br /&gt;
* [https://www.youtube.com/watch?v=RBWXgcO0izY Run through Skyshrine to quest npcs]&lt;br /&gt;
&lt;br /&gt;
== Plane of Mischief ==&lt;br /&gt;
&lt;br /&gt;
=== Cards on Mulatrax (Blad/EC) ===&lt;br /&gt;
&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
==== Squires ====&lt;br /&gt;
* [[White Squire]]&lt;br /&gt;
* [[Black Squire]]&lt;br /&gt;
* [[Red Squire]]&lt;br /&gt;
* [[Blue Squire]]&lt;br /&gt;
&lt;br /&gt;
==== Knights ====&lt;br /&gt;
* [[White Knight]]&lt;br /&gt;
* [[Black Knight]]&lt;br /&gt;
* [[Red Knight]]&lt;br /&gt;
* [[Blue Knight]]&lt;br /&gt;
&lt;br /&gt;
==== Crowns ====&lt;br /&gt;
* [[White Crown]]&lt;br /&gt;
* [[Black Crown]]&lt;br /&gt;
* [[Red Crown]]&lt;br /&gt;
* [[Blue Crown]]&lt;br /&gt;
&lt;br /&gt;
==== Thrones ====&lt;br /&gt;
* [[White Throne]]&lt;br /&gt;
* [[Black Throne]]&lt;br /&gt;
* [[Red Throne]]&lt;br /&gt;
* [[Blue Throne]]&lt;br /&gt;
&lt;br /&gt;
==== Library card ====&lt;br /&gt;
* [[Library Card]]&lt;br /&gt;
{{ End }}&lt;br /&gt;
&lt;br /&gt;
[[Words of Wealth]]: 0&lt;br /&gt;
&lt;br /&gt;
=== Cards on Mulatrex (Blad/EC) ===&lt;br /&gt;
&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
==== Squires ====&lt;br /&gt;
* [[White Squire]]&lt;br /&gt;
* [[Black Squire]]&lt;br /&gt;
* [[Red Squire]]&lt;br /&gt;
* [[Blue Squire]]&lt;br /&gt;
&lt;br /&gt;
==== Knights ====&lt;br /&gt;
* [[White Knight]]&lt;br /&gt;
* [[Black Knight]]&lt;br /&gt;
* [[Red Knight]]&lt;br /&gt;
* [[Blue Knight]]&lt;br /&gt;
&lt;br /&gt;
==== Crowns ====&lt;br /&gt;
* [[White Crown]]&lt;br /&gt;
* [[Black Crown]]&lt;br /&gt;
* [[Red Crown]]&lt;br /&gt;
* [[Blue Crown]]&lt;br /&gt;
&lt;br /&gt;
==== Thrones ====&lt;br /&gt;
* [[White Throne]]&lt;br /&gt;
* [[Black Throne]]&lt;br /&gt;
* [[Red Throne]]&lt;br /&gt;
* [[Blue Throne]]&lt;br /&gt;
&lt;br /&gt;
==== Library card ====&lt;br /&gt;
* [[Library Card]]&lt;br /&gt;
{{ End }}&lt;br /&gt;
&lt;br /&gt;
[[Words of Wealth]]: 0&lt;br /&gt;
&lt;br /&gt;
=== Cards on Lynvellio (Fizl/EC) ===&lt;br /&gt;
&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
==== Squires ====&lt;br /&gt;
* [[White Squire]]&lt;br /&gt;
* [[Black Squire]]&lt;br /&gt;
* [[Red Squire]]&lt;br /&gt;
* [[Blue Squire]]&lt;br /&gt;
&lt;br /&gt;
==== Knights ====&lt;br /&gt;
* [[White Knight]]&lt;br /&gt;
* [[Black Knight]]&lt;br /&gt;
* [[Red Knight]]&lt;br /&gt;
* [[Blue Knight]]&lt;br /&gt;
&lt;br /&gt;
==== Crowns ====&lt;br /&gt;
* [[White Crown]]&lt;br /&gt;
* [[Black Crown]]&lt;br /&gt;
* [[Red Crown]]&lt;br /&gt;
* [[Blue Crown]]&lt;br /&gt;
&lt;br /&gt;
==== Thrones ====&lt;br /&gt;
* [[White Throne]]&lt;br /&gt;
* [[Black Throne]]&lt;br /&gt;
* [[Red Throne]]&lt;br /&gt;
* [[Blue Throne]]&lt;br /&gt;
&lt;br /&gt;
==== Library card ====&lt;br /&gt;
* [[Library Card]]&lt;br /&gt;
{{ End }}&lt;br /&gt;
&lt;br /&gt;
[[Words of Wealth]]: 4&lt;br /&gt;
&lt;br /&gt;
=== Cards on Xalkal (Fizl/EC) ===&lt;br /&gt;
&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
==== Squires ====&lt;br /&gt;
* [[White Squire]]&lt;br /&gt;
* [[Black Squire]]&lt;br /&gt;
* [[Red Squire]]&lt;br /&gt;
* [[Blue Squire]]&lt;br /&gt;
&lt;br /&gt;
==== Knights ====&lt;br /&gt;
* [[White Knight]]&lt;br /&gt;
* [[Black Knight]]&lt;br /&gt;
* [[Red Knight]]&lt;br /&gt;
* [[Blue Knight]]&lt;br /&gt;
&lt;br /&gt;
==== Crowns ====&lt;br /&gt;
* [[White Crown]]&lt;br /&gt;
* [[Black Crown]]&lt;br /&gt;
* [[Red Crown]]&lt;br /&gt;
* [[Blue Crown]]&lt;br /&gt;
&lt;br /&gt;
==== Thrones ====&lt;br /&gt;
* [[White Throne]]&lt;br /&gt;
* [[Black Throne]]&lt;br /&gt;
* [[Red Throne]]&lt;br /&gt;
* [[Blue Throne]]&lt;br /&gt;
&lt;br /&gt;
==== Library card ====&lt;br /&gt;
* [[Library Card]]&lt;br /&gt;
{{ End }}&lt;br /&gt;
&lt;br /&gt;
[[Words of Wealth]]: 0&lt;br /&gt;
&lt;br /&gt;
=== Cards on Xalrax (Fizl/Neriak) ===&lt;br /&gt;
&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
==== Squires ====&lt;br /&gt;
* [[White Squire]]&lt;br /&gt;
* [[Black Squire]]&lt;br /&gt;
* [[Red Squire]]&lt;br /&gt;
* [[Blue Squire]]&lt;br /&gt;
&lt;br /&gt;
==== Knights ====&lt;br /&gt;
* [[White Knight]]&lt;br /&gt;
* [[Black Knight]]&lt;br /&gt;
* [[Red Knight]]&lt;br /&gt;
* [[Blue Knight]]&lt;br /&gt;
&lt;br /&gt;
==== Crowns ====&lt;br /&gt;
* [[White Crown]]&lt;br /&gt;
* [[Black Crown]]&lt;br /&gt;
* [[Red Crown]]&lt;br /&gt;
* [[Blue Crown]]&lt;br /&gt;
&lt;br /&gt;
==== Thrones ====&lt;br /&gt;
* [[White Throne]]&lt;br /&gt;
* [[Black Throne]]&lt;br /&gt;
* [[Red Throne]]&lt;br /&gt;
* [[Blue Throne]]&lt;br /&gt;
&lt;br /&gt;
==== Library card ====&lt;br /&gt;
* [[Library Card]]&lt;br /&gt;
{{ End }}&lt;br /&gt;
&lt;br /&gt;
[[Words of Wealth]]: 0&lt;br /&gt;
&lt;br /&gt;
=== Cards on Blad ===&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
==== Squires ====&lt;br /&gt;
* [[White Squire]]&lt;br /&gt;
* [[Black Squire]]&lt;br /&gt;
* [[Red Squire]]&lt;br /&gt;
* [[Blue Squire]]&lt;br /&gt;
&lt;br /&gt;
==== Knights ====&lt;br /&gt;
* [[White Knight]]&lt;br /&gt;
* [[Black Knight]] &lt;br /&gt;
* [[Red Knight]] &lt;br /&gt;
* [[Blue Knight]]&lt;br /&gt;
&lt;br /&gt;
==== Crowns ====&lt;br /&gt;
* [[White Crown]]&lt;br /&gt;
* [[Black Crown]]&lt;br /&gt;
* [[Red Crown]]&lt;br /&gt;
* [[Blue Crown]]&lt;br /&gt;
&lt;br /&gt;
==== Thrones ====&lt;br /&gt;
* [[White Throne]]&lt;br /&gt;
* [[Black Throne]]&lt;br /&gt;
* [[Red Throne]]&lt;br /&gt;
* [[Blue Throne]]&lt;br /&gt;
&lt;br /&gt;
==== Library Card ====&lt;br /&gt;
* [[Library Card]]&lt;br /&gt;
{{End}}&lt;br /&gt;
[[Words of Wealth]]: 2&lt;br /&gt;
&lt;br /&gt;
=== Cards on Fizl ===&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
==== Squires ====&lt;br /&gt;
* [[White Squire]]&lt;br /&gt;
* [[Black Squire]]&lt;br /&gt;
* [[Red Squire]]&lt;br /&gt;
* [[Blue Squire]]&lt;br /&gt;
&lt;br /&gt;
==== Knights ====&lt;br /&gt;
* [[White Knight]]&lt;br /&gt;
* [[Black Knight]] &lt;br /&gt;
* [[Red Knight]] &lt;br /&gt;
* [[Blue Knight]]&lt;br /&gt;
&lt;br /&gt;
==== Crowns ====&lt;br /&gt;
* [[White Crown]]&lt;br /&gt;
* [[Black Crown]]&lt;br /&gt;
* [[Red Crown]]&lt;br /&gt;
* [[Blue Crown]]&lt;br /&gt;
&lt;br /&gt;
==== Thrones ====&lt;br /&gt;
* [[White Throne]]&lt;br /&gt;
* [[Black Throne]]&lt;br /&gt;
* [[Red Throne]]&lt;br /&gt;
* [[Blue Throne]]&lt;br /&gt;
&lt;br /&gt;
==== Library Card ====&lt;br /&gt;
* [[Library Card]]&lt;br /&gt;
{{End}}&lt;br /&gt;
[[Words of Wealth]]: 0&lt;br /&gt;
&lt;br /&gt;
== Sky items for Elshaitana ==&lt;br /&gt;
&lt;br /&gt;
=== Wizard Test of Meditation ===&lt;br /&gt;
'''Reward:''' {{:Raiment of Thunder}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Hyaline Globe]] || [[a crystalline cloud]], [[a shimmering meteor]], [[a gust of wind]] || Island 3&lt;br /&gt;
|-&lt;br /&gt;
| 1 (Liefling but try to get on Blad instead) [[Sky Topaz]] || [[a soul carrier]], [[an essence carrier]], [[a soul tamer]], [[an essence tamer]] || Island 4&lt;br /&gt;
|-&lt;br /&gt;
| 1 (Blad) [[High Quality Raiment]] (10) || [[The Spiroc Lord]] || Island 5 Boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wizard Test of Conception ===&lt;br /&gt;
'''Reward:''' {{:Solidate Mithril Ring}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Efreeti Statuette]] || [[a soul harvester]], [[an essence harvester]] || Island 4&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Mithril Air Ring]] || [[a spiroc expulser]], [[a spiroc revolter]], [[a spiroc walker]], [[Spiroc Guardian]] || Island 5&lt;br /&gt;
|-&lt;br /&gt;
| 0 [[Box of Winds]] (25) || [[Bazzt Zzzt]] || Island 6 Boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sky items for Blad ==&lt;br /&gt;
&lt;br /&gt;
=== Cleric Test of Resolution ===&lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Necklace of Resolution}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Spiroc Statuette]] || [[a soul harvester]], [[an essence harvester]] || Island 4&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Spiroc Healing Totem]] || [[a spiroc expulser]], [[a spiroc revolter]], [[a spiroc walker]], [[Spiroc Guardian]] || Island 5&lt;br /&gt;
|-&lt;br /&gt;
| '''0 [[Silvered Spiroc Necklace]]''' 340!!! || [[Bazzt Zzzt]] (boss) || Island 6 boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cleric Test of Theurgy ===&lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Theurgist's Star}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Saffron Spiroc Feather]] || [[a spiroc arbiter]], [[a spiroc banisher]], [[a spiroc caller]] || Island 5&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Glowing Sapphire]] || [[Bazzzazzt]], [[Bzzzt]], [[Bazzt Zzzt]] || Island 6&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Djinni Aura]] || [[Sister of the Spire]] || Island 7 boss&lt;br /&gt;
|-&lt;br /&gt;
| '''0 [[Efreeti Mace]]''' 25 || [[Noble Dojorn]], [[Overseer of Air]], [[the Hand of Veeshan]] || Islands 1.5, 4, 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cleric Test of The Weak ===&lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Truwian Baton}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Manna Nectar]] || [[bzzazzt]] || Island 6&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Shimmering Topaz]] || [[a fatestealer drake]], [[heartsbane drake]], [[a windrider drake]], [[a greater sphinx]], [[undine spirit]] || Island 7&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Mithril Bands]] || [[Eye of Veeshan]] (boss) || Island 8 boss&lt;br /&gt;
|-&lt;br /&gt;
| '''0 [[Efreeti Standard]]''' 20 || [[Noble Dojorn]], [[Overseer of Air]], [[the Hand of Veeshan]] || Islands 1.5, 4, 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Plane of Sky]]&lt;br /&gt;
[[Category:Cleric Quests]]&lt;br /&gt;
&lt;br /&gt;
== Fizl epic ==&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
==== The Beginning ====&lt;br /&gt;
* Go find [[Rykas]] in [[Lake Rathetear]]. Receive Token of Mastery.&lt;br /&gt;
* Take the Token to [[Jahsohn Aksot]] in [[West Commonlands]].&lt;br /&gt;
&lt;br /&gt;
==== Words of Magi'Kot ====&lt;br /&gt;
* Kill an [[enraged dread wolf]] in Kithicor Forest. Loot [[Torn Page of Magi`kot pg. 1]].&lt;br /&gt;
* Kill [[a tentacle terror (Unrest)|Tentacle Terrors]] in the Estate of [[Unrest]]. Loot [[Torn Page of Magi`kot pg. 2]].&lt;br /&gt;
* Kill [[a bloodthirsty ghoul]] in [[Lower Guk]]. Loot [[Torn Page of Magi`kot pg. 3]].&lt;br /&gt;
* Take them to [[Jahsohn Aksot]] in [[West Commonlands]]. Receive [[Words of Magi`kot]].&lt;br /&gt;
&lt;br /&gt;
==== Power of the Elements ====&lt;br /&gt;
* Kill [[a gypsy dancer]] in [[Mistmoore]]. Loot the [[Power of Wind]].&lt;br /&gt;
* Kill [[Lava elemental]] or [[Blazing Elemental]] in [[Solusek's Eye]]. Loot the [[Power of Fire]].&lt;br /&gt;
* Kill [[famished ravener]]/[[Hungered Ravener]]/[[Gorged Ravener]] in [[Kaesora]]. Loot the [[Power of Water]].&lt;br /&gt;
* Kill [[A Fairy Guard]]/[[a faerie guard]] in [[Lesser Faydark]]. Loot [[Power of Earth]].&lt;br /&gt;
* Give these to [[Walnan]] in the [[Butcherblock Mountains]]. Receive the [[Power of the Elements]].&lt;br /&gt;
&lt;br /&gt;
==== Words of Mastery ====&lt;br /&gt;
* Kill [[A Magician]] and [[A Goblin Magician]] in [[Najena]] or [[an alligator]] in [[Cazic Thule]] (or possibly [[The Feerrott]]?) until you have the:&lt;br /&gt;
** [[Torn Page of Mastery Earth]]&lt;br /&gt;
** [[Torn Page of Mastery Fire]]&lt;br /&gt;
** [[Torn Page of Mastery Water]]&lt;br /&gt;
** [[Torn Page of Mastery Wind]].&lt;br /&gt;
* Give the words to [[Akksstaff]] in Najena. Receive the [[Words of Mastery]].&lt;br /&gt;
&lt;br /&gt;
==== Power of the Orb ====&lt;br /&gt;
* Go back to [[Rykas]] in Lake Rathetear. Give him the [[Words of Magi`kot]], the [[Power of the Elements]], and the [[Words of Mastery]]. Receive the [[Power of the Orb]].&lt;br /&gt;
&lt;br /&gt;
==== Element of Fire ====&lt;br /&gt;
* Kill [[Neh'Ashiir]] in the City of Mist. Loot the [[Torch of the Elements]]. (Shirie offered to MQ if in bank, but I looted it with LH group)&lt;br /&gt;
* '''Kill''' (in order of difficulty) [[Gylton]] [[Phurzikon]], or [[Nezekezena]] in the Burning Woods until one drops a [[Burning Embers]]. (Icedout and Dawnwillow have offered to help get this)&lt;br /&gt;
* '''Kill''' [[Undertow]] in Kedge Keep. Loot the [[Blazing Wand]]. (Waelyn has one to MQ)&lt;br /&gt;
* '''Take''' [[Power of the Orb]] and these items to [[Jennus Lyklobar]] in [[Skyfire Mountains]]. Receive the [[Element of Fire]].&lt;br /&gt;
&lt;br /&gt;
==== Element of Earth ====&lt;br /&gt;
* Kill [[Innoruuk]]//[[Magi P`Tasa]] (depending on timeline) in the [[Plane of Hate]]. Loot the [[Staff of Elemental Mastery: Earth]].&lt;br /&gt;
* Kill [[Slixin Klex]] in the [[Burning Wood]]. Loot [[Dirt of Underfoot]].&lt;br /&gt;
* Quest for [[Shovel of Ponz]].&lt;br /&gt;
* Quest for [[Broom of Trilon]].&lt;br /&gt;
* Bring these all to [[Tiblner Milnik]] in [[Firiona Vie]]. Receive [[Element of Earth]].&lt;br /&gt;
&lt;br /&gt;
==== Element of Water ====&lt;br /&gt;
* '''Kill''' [[Phinigel Autropos]] in [[Kedge Keep]]. Loot [[Staff of Elemental Mastery: Water]].&lt;br /&gt;
* '''Kill''' [[Captain Rottgrime]] in [[The Overthere]]. Loot [[Tears of Erollisi]].&lt;br /&gt;
* Kill [[Tarbul Earthstrider]] in [[East Karana]]. Loot [[Rain of Karana]].&lt;br /&gt;
* '''Takes''' the three items to [[Jinalis Andir]] in [[Dagnor's Cauldron]] and receive the [[Element of Water]].&lt;br /&gt;
&lt;br /&gt;
==== Element of Wind ====&lt;br /&gt;
* Kill mobs on the 7th island on the Plane of Air. Loot the [[Crown of Elemental Mastery]].&lt;br /&gt;
* Kill mobs in the Hole. Loot the [[Elemental Binder]].&lt;br /&gt;
* Kill [[Quillmane]] in South Karana. Loot the [[Pegasus Feather Cloak]]. (MQ from Waelyn)&lt;br /&gt;
* Give these items to Kihun Solstin in the Plane of Air and receive the [[Element of Wind]].&lt;br /&gt;
&lt;br /&gt;
==== Spell Summon Orb ====&lt;br /&gt;
* Go to the [[Master of Elements]] and give him the four Elements. Receive Spell: [[Summon Orb]].&lt;br /&gt;
::(If Master of Elements isn't spawned, Hail [[Kihun Solstin]] and say &amp;quot;I want to see the master.&amp;quot;)&lt;br /&gt;
* Scribe your spell and summon the [[Orb of Mastery]]!&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Elshaitana, Dark Elf Wizard from 1 to 60 ==&lt;br /&gt;
&lt;br /&gt;
=== 1 to 5 ===&lt;br /&gt;
Trash outside Neriak&lt;br /&gt;
&lt;br /&gt;
=== 5 to 12 ===&lt;br /&gt;
The 3 undeads camp in Nektulos, near the zoneline to East Commons&lt;br /&gt;
&lt;br /&gt;
=== 12 to 17 ===&lt;br /&gt;
[[Najena]]&lt;br /&gt;
&lt;br /&gt;
Entrance skeletons&lt;br /&gt;
&lt;br /&gt;
=== 17 to 20 ===&lt;br /&gt;
[[Najena]]&lt;br /&gt;
&lt;br /&gt;
Pool by the wall, just before the lone Goblin Warrior. Avoid the skeletons and pull both the Goblin Warrior and the lone Ogre.&lt;br /&gt;
&lt;br /&gt;
Orc camp furthest west in West Commons, and turning in belts to the corrupt Freeport guards.&lt;br /&gt;
&lt;br /&gt;
=== 20 to 24 ===&lt;br /&gt;
[[Upper Guk]]&lt;br /&gt;
&lt;br /&gt;
Scryer's room, grouped&lt;br /&gt;
&lt;br /&gt;
=== 24 to 25 ===&lt;br /&gt;
[[Oasis of Marr]]&lt;br /&gt;
&lt;br /&gt;
Crocs by the beach&lt;br /&gt;
&lt;br /&gt;
Should group in Sol A to get runes for the Cast Force research-only spell.&lt;br /&gt;
&lt;br /&gt;
=== 25 to 30 ===&lt;br /&gt;
[[Najena]]&lt;br /&gt;
&lt;br /&gt;
Pool by the wall, just before the lone Goblin Warrior. Pull the skeletons. There are 3 of them, single pulls, various spots near the pools. Root and nuke them. The repop every 6 minutes instead of the dungeon repop timer of 19 minutes.&lt;br /&gt;
&lt;br /&gt;
=== 30 to 34 ===&lt;br /&gt;
[[Warslisk Woods]]&lt;br /&gt;
&lt;br /&gt;
[[A skulking brute]] just outside Dalnir. Fast repops, no social agro, very easy xp and they drop gems.&lt;br /&gt;
Save the hides, they are used in cultural crafting for halflings.&lt;br /&gt;
&lt;br /&gt;
=== 34 to 40 ===&lt;br /&gt;
Try to do the [[Tesch Val Scrolls]] quest for more xp and faction.&lt;br /&gt;
&lt;br /&gt;
[[South Karana]]&lt;br /&gt;
&lt;br /&gt;
Quadding gnolls outside&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Paw]]&lt;br /&gt;
&lt;br /&gt;
Get faction gain inside - skip the Mal gnolls, solo (root/nuke) the [[a Tesch Mas Gnoll]]&lt;br /&gt;
&lt;br /&gt;
or group to go further to Executor camp or even deeper depending on levels and group.&lt;br /&gt;
&lt;br /&gt;
=== 40 ===&lt;br /&gt;
[[Ocean of Tears]]&lt;br /&gt;
&lt;br /&gt;
[[Gornit]] - take his [[Pirate's Earring]] and turn in to [[Styria Fearnon]] on Sister's island. Make sure to pull Gornit off the water or it will be tricky to cast on him. Root and nuke. Don't go higher than the edge of the water, to avoid agroing the seafuries, especially if the named ones are up - they are level 50+, can summon, and the bard seafurry can pump all your mana. If you agro them just gate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Burning Woods]]&lt;br /&gt;
&lt;br /&gt;
Just to the left (pos 1036, pos 1401, neg 253) of the giant's fort, there is a spot safe from roamers, where giants can be pulled to. Duo with a Necro (Reduit).&lt;br /&gt;
&lt;br /&gt;
=== 40 to 44 ===&lt;br /&gt;
[[Overthere]]&lt;br /&gt;
&lt;br /&gt;
Turn in 4 [[Sarnak War Braid]] at a time to [[Captain Rottgrime]] for faction at OT outpost. I could start doing this at Apprehensive.&lt;br /&gt;
&lt;br /&gt;
Get the [[Worker Sledgemallet]] once your faction is high enough (Amiable).&lt;br /&gt;
&lt;br /&gt;
Med up on the hillside at pos 1560, pos 3752. Facing the pilars in the distance, you can't miss the spawn point of [[a sarnak berzerker]] - he will pop there every 6 minutes or so. If not he starts roaming and suicides to the guards at the Outpost. Sometimes [[a sarnak knight]] will pop - nuke it anways.&lt;br /&gt;
&lt;br /&gt;
[[File:Sarnark-spawn-point.jpg|400px|Facing the spawn point of a sarnak berzerker]]&lt;br /&gt;
&lt;br /&gt;
The sarnak berzerker can rarely drop a [[Rune of Rallos Zek]]&lt;br /&gt;
&lt;br /&gt;
=== 44 to 47 ===&lt;br /&gt;
[[Iceclad Ocean]]&lt;br /&gt;
&lt;br /&gt;
Med up at the safe spot with no roamer, near the bridge, at neg 4875, pos 8910. When [[a frost giant elite]] pops, root and nuke it with [[Conflagration]] a couple of times, and a smaller nuke to finish him off. Re-root if the mob moves. This will improve your [[Coldain]] faction. You don't need to waste mana pulling to a safe spot, where these two giants pop is safe and they are not within agro range of each other.&lt;br /&gt;
&lt;br /&gt;
=== 47 to 51 ===&lt;br /&gt;
[[Lake Rathetear]]&lt;br /&gt;
&lt;br /&gt;
[[Taia Lyfol]] (paladin, harder target) or [[Kanthurn]] (rogue, easy target) - Root, Snare, then nuke 3 times with [[Conflagration]]. At level 49, open with [[Ice Comet]] followed by [[Rend]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Eastern Wastes]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Quad&amp;quot; (there are 3 mobs) [[An ogre mercenary]] at the prison camp. Turn in the [[Mercenary Assignments]] to [[Sentry Kcor]] for Yelinak and CoV faction.&lt;br /&gt;
&lt;br /&gt;
=== 51 to 54 ===&lt;br /&gt;
[[Cobalt Scar]]&lt;br /&gt;
&lt;br /&gt;
Quad the wurms on the beach or away from the named mobs, keep levitation up.&lt;br /&gt;
&lt;br /&gt;
== Fizl, Magician from 1 to 60 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 1 to 4 ===&lt;br /&gt;
Any newbie trash&lt;br /&gt;
&lt;br /&gt;
=== 4 to 20 ===&lt;br /&gt;
[[Crushbone]]&lt;br /&gt;
&lt;br /&gt;
Turn in [[Crushbone Belt]] and pairs of [[Legionnaire Shoulderpads]] to [[Canloe Nusback]] in [[South Kaladim]]&lt;br /&gt;
&lt;br /&gt;
=== 20 to 29 ===&lt;br /&gt;
[[Najena]]&lt;br /&gt;
&lt;br /&gt;
Do the [[Magician Focus Items]] quests&lt;br /&gt;
&lt;br /&gt;
Obtain the [[Words of Mastery]] from collecting the [[Torn Page of Mastery Earth]], [[Torn Page of Mastery Water]], [[Torn Page of Mastery Wind]], and [[Torn Page of Mastery Fire]] for the [[Magician Epic Quest]]&lt;br /&gt;
&lt;br /&gt;
=== 29 to 31 ===&lt;br /&gt;
[[High Keep]]&lt;br /&gt;
&lt;br /&gt;
Turn in [[Left Goblin Ear]] to [[Captain Bosec]]&lt;br /&gt;
&lt;br /&gt;
=== 31 to 39 ===&lt;br /&gt;
[[Paw]]: solo before the double doors, group beyond&lt;br /&gt;
&lt;br /&gt;
Turn in the [[Tanned Split Paw Skin (lore)]] to [[Edvard Tommels]] in [[South Qeynos]]&lt;br /&gt;
&lt;br /&gt;
Collect and sell Fine Steel weapons&lt;br /&gt;
&lt;br /&gt;
=== 39 to 49 ===&lt;br /&gt;
[[Overthere]]&lt;br /&gt;
&lt;br /&gt;
Turn in [[Sarnak War Braid]] to [[Captain Rottgrime]] for faction at OT outpost&lt;br /&gt;
&lt;br /&gt;
Get the [[Worker Sledgemallet]] once your faction is high enough.&lt;br /&gt;
&lt;br /&gt;
=== 49 to 58 ===&lt;br /&gt;
[[Neriak]] Third Gate library&lt;br /&gt;
&lt;br /&gt;
[[Nallar Q`Tentu]], sandwich him between you and your Earth Pet&lt;br /&gt;
&lt;br /&gt;
=== 58+ ===&lt;br /&gt;
[[Neriak]] Foreign Quarter&lt;br /&gt;
&lt;br /&gt;
[[Jacker]] - warning: this will trash your faction with some of the ogres in Neriak Foreign Quarter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Plane of Mischief]]&lt;br /&gt;
&lt;br /&gt;
Rats in the Rats maze. Be careful with the [https://wiki.project1999.com/File:PoM_Rat_Maze.jpg pathing of the rats].&lt;br /&gt;
&lt;br /&gt;
== Various quests ==&lt;br /&gt;
&lt;br /&gt;
=== Wurmslayer (on Fizl) ===&lt;br /&gt;
For more info, see the [[Dragon Scales Quest]]&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
* Get a [[Peridot]]&lt;br /&gt;
::Either purchase from vendor or loot from a slain high level mob&lt;br /&gt;
* Get [[Tektite (Item)]]&lt;br /&gt;
::Either kill [[Tektite]] or hand him two [[Carnelian]]s&lt;br /&gt;
* Turn in [[Peridot]] &amp;amp; [[Tektite (Item)]] to [[Lord Lyfyx of Burwood]] to receive [[Dragon Scales]] (Xyfyl)&lt;br /&gt;
* Get [[Azdalin]]'s Scales&lt;br /&gt;
* Get [[Gylton]]'s Scales (Fizl)&lt;br /&gt;
* Turn in in all three Scales to [[Squire Fuzzmin]] to receive [[Wurmslayer]]&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
===Liefling Kael Armor===&lt;br /&gt;
Turn-ins to [[Loremaster Dorinan]] in [[Thurgadin]].{{CheckboxList}}&lt;br /&gt;
*[[Crown of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Helmet]]&lt;br /&gt;
:*3x [[Crushed Onyx Sapphire]]&lt;br /&gt;
*[[Breastplate of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Breastplate]]&lt;br /&gt;
:*3x [[Black Marble]]&lt;br /&gt;
*[[Vambraces of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Vambraces]]&lt;br /&gt;
:*3x [[Jaundice Gem]]&lt;br /&gt;
*[[Bracers of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Bracer]]&lt;br /&gt;
:*3x [[Crushed Opal]]&lt;br /&gt;
*[[Gauntlets of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Gauntlets]]&lt;br /&gt;
:*3x [[Crushed Lava Ruby]]&lt;br /&gt;
*[[Greaves of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Greaves]]&lt;br /&gt;
:*3x [[Chipped Onyx Sapphire]]&lt;br /&gt;
*[[Boots of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Boots]]&lt;br /&gt;
:*3x [[Crushed Flame Emerald]]&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Things to do for Elshaitana ===&lt;br /&gt;
&lt;br /&gt;
* https://wiki.project1999.com/Glumf%27s_Spectacular_Faction_Guide#Halfthings&lt;br /&gt;
* https://wiki.project1999.com/Imbue_Fire_Opal&lt;br /&gt;
&lt;br /&gt;
=== TofS Fizl, Blad, and Elshaitana keys ===&lt;br /&gt;
&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
* 1st floor: No key required. Click in from Iceclad.&lt;br /&gt;
* 2nd floor key: [[Crystal Key]] - dropped by a large undead gnoll on the 1st floor&lt;br /&gt;
*  3rd floor key: [[Three Toothed Key]] - dropped by an angry librarian on the 2nd floor&lt;br /&gt;
*  4th floor key: [[Frosty key]] - dropped by an enraged shadow beast on the 3rd floor&lt;br /&gt;
*  5th floor key: [[Small rusty key]] - dropped by Cara Omica on the 4th floor&lt;br /&gt;
*  6th floor key: [[Bone finger key]] - dropped by an enraged relative on the 5th floor&lt;br /&gt;
*  7th floor key: [[Large metal key]] - dropped by VhalSera on the 6th floor. This key is also the only way to unlock the door outside the mirror room (aside from rogue lock picking).&lt;br /&gt;
*  1st foor to 7th floor mirror room:  [[Tserrina's Key]] - dropped by Tserrina Syl`Tor on the 7th floor -- Contrary to popular belief, Tserrina's Key does NOT grant master key access to all floors. However, once in the mirror room, you can instantly travel to any floor by using that floor's key on the mirrors, starting from the second mirror on the right. The mirror room's mirrors are self only, and unless every member is keyed to your target floor you will have to clear and click up as normal.&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
You will need the [[Large metal key]] from [[VhalSera]] to unlock the door leading out of the 7th floor mirror room.&lt;br /&gt;
&lt;br /&gt;
=== Elshaitana spell research ===&lt;br /&gt;
&lt;br /&gt;
Check for missing spells: https://www.cs.mun.ca/~dchurchill/html5/p99spells/&lt;br /&gt;
&lt;br /&gt;
Organise wizard spells by line: https://wiki.project1999.com/Wizard/Spell_Lines&lt;br /&gt;
&lt;br /&gt;
==== Runes on Elshaitana ====&lt;br /&gt;
&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
* [[Rune of Nagafen]]&lt;br /&gt;
* [[Rune of Proximity]]&lt;br /&gt;
* [[Rune of Fulguration]]&lt;br /&gt;
* [[Rune of Periphery]]&lt;br /&gt;
* [[Rune of Al'Kabor]]&lt;br /&gt;
* [[Rune of Velious]]&lt;br /&gt;
* [[Rune of Disassociation]]&lt;br /&gt;
* [[Rune of Presence]]&lt;br /&gt;
* [[Rune of Trauma]]&lt;br /&gt;
* [[Rune of Xegony]]&lt;br /&gt;
* [[Rune of Karana]]&lt;br /&gt;
* [[Rune of The Helix]]&lt;br /&gt;
* [[Rune of Rallos Zek]]&lt;br /&gt;
* [[Rune of Banding]]&lt;br /&gt;
* [[Rune of the Catalyst]]&lt;br /&gt;
* [[Rune of Concussion]]&lt;br /&gt;
* [[Rune of The Cyclone]]&lt;br /&gt;
* [[Rune of Solusek Ro]]&lt;br /&gt;
* [[Rune of Conception]]&lt;br /&gt;
* [[Rune of Contortion]]&lt;br /&gt;
* [[Rune of Howling]]&lt;br /&gt;
* [[Rune of Infraction]]&lt;br /&gt;
* [[Rune of Attraction]] (two versions exist)&lt;br /&gt;
* [[Rune of The Inverse]]&lt;br /&gt;
* [[Rune of Rathe]]&lt;br /&gt;
* [[Rune of The Astral]]&lt;br /&gt;
* [[Rune of Frost]]&lt;br /&gt;
* [[Rune of Impetus]]&lt;br /&gt;
* [[Rune of Ap'Sagor]]&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
==== Research-only spells ====&lt;br /&gt;
Spells marked with a &amp;quot;0&amp;quot; have already been scribed by Elshaitana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable3 sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
	&amp;lt;th&amp;gt;Level&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th&amp;gt;Spell&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th&amp;gt;Trivial&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th&amp;gt;Vendor Sold&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th&amp;gt;Component 1&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th&amp;gt;Component 2&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th&amp;gt;Component 3&amp;lt;/th&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Pillar_of_Fire&amp;quot;&amp;gt;[[Pillar of Fire]]&amp;lt;/span&amp;gt; recommended AoE for quadding&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Nagafen]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Proximity]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;    &lt;br /&gt;
&amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Project_Lightning&amp;quot;&amp;gt;[[Project Lightning]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Fulguration]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Periphery]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Fire_Spiral_of_Al'Kabor&amp;quot;&amp;gt;[[Fire Spiral of Al'Kabor]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;41&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Al'Kabor]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Velious]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Cast_Force&amp;quot;&amp;gt;[[Cast Force]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;62 or less&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Disassociation]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Presence]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Column_of_Lightning&amp;quot;&amp;gt;[[Column of Lightning]] recommended AoE for quadding&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;62 or less&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Trauma]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Xegony]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Lightning_Storm&amp;quot;&amp;gt;[[Lightning Storm]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;62&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Karana]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Xegony]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Energy_Storm&amp;quot;&amp;gt;[[Energy Storm]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;96&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Fulguration]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Karana]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Xegony]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Shock_Spiral_of_Al'Kabor&amp;quot;&amp;gt;[[Shock Spiral of Al'Kabor]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;95&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Al'Kabor]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Helix]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Rallos Zek]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Circle_of_Force&amp;quot;&amp;gt;[[Circle of Force]]&amp;lt;/span&amp;gt; recommended AoE for quadding&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Banding]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of the Catalyst]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Concussion]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Lava Storm&amp;quot;&amp;gt;[[Lava Storm]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Concussion]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Cyclone]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Solusek Ro]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Thunderclap&amp;quot;&amp;gt;[[Thunderclap]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Conception]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Contortion]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Howling]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;39&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Force_Spiral_of_Al'Kabor&amp;quot;&amp;gt;[[Force Spiral of Al'Kabor]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Al'Kabor]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Helix]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Infraction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;44&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Gravity_Flux&amp;quot;&amp;gt;[[Gravity Flux]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;162&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Attraction]] (two versions exist) &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Inverse]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Rathe]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;49&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Ice_Comet&amp;quot;&amp;gt;[[Ice Comet]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;184&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False*&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Astral]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Frost]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;49&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Supernova&amp;quot;&amp;gt;[[Supernova]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;184&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Astral]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Impetus]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;49&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Wrath_of_Al'Kabor&amp;quot;&amp;gt;[[Wrath of Al'Kabor]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;184&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Ap'Sagor]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Concussion]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Note* also drops from Lady Vox&lt;br /&gt;
&lt;br /&gt;
=== Drop only spells for Elshaitana ===&lt;br /&gt;
&lt;br /&gt;
Already have:&lt;br /&gt;
&lt;br /&gt;
* [[Translocate]]&lt;br /&gt;
* [[Atol's Spectral Shackles]]&lt;br /&gt;
* [[Pillar of Frost]]&lt;br /&gt;
* [[Tishan's Discord]]&lt;br /&gt;
* [[Abscond]]&lt;br /&gt;
* [[Tears of Druzzil]]&lt;br /&gt;
* [[Translocate: Group]]&lt;br /&gt;
* [[Inferno of Al'Kabor]]&lt;br /&gt;
* [[Draught of Jiva]]&lt;br /&gt;
* [[Pillar of Lightning]]&lt;br /&gt;
* [[Thunderbold]]&lt;br /&gt;
* [[Evacuate]]&lt;br /&gt;
* [[Manasink]]&lt;br /&gt;
* [[Disintegrate]]&lt;br /&gt;
* [[Ice Spear of Solist]]&lt;br /&gt;
* [[Winds of Gelid]]&lt;br /&gt;
* [[Improved Invisibility]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Still missing:&lt;br /&gt;
&lt;br /&gt;
* [[Imbue Fire Opal]]&lt;br /&gt;
* [[Plainsight]]&lt;br /&gt;
* [[Tears of Solusek]]&lt;br /&gt;
* [[Markar's Discord]]&lt;br /&gt;
* [[Retribution of Al'Kabor]]&lt;br /&gt;
* [[Eye of Tallon]]&lt;br /&gt;
* [[Pillar of Flame]]&lt;br /&gt;
* [[Spell:Tears of Prexus]]&lt;br /&gt;
* [[Flaming Sword of Xuzl]]&lt;br /&gt;
* [[Invert Gravity]]&lt;br /&gt;
* [[Vengeance of Al'Kabor]]&lt;br /&gt;
* [[Hsagra's Wrath]]&lt;br /&gt;
* [[Lure of Ice]]&lt;br /&gt;
* [[Porlos' Fury]]&lt;br /&gt;
* [[Sunstrike]]&lt;br /&gt;
&lt;br /&gt;
=== Blad mising spells ===&lt;br /&gt;
&lt;br /&gt;
To be confirmed on Blad:&lt;br /&gt;
&lt;br /&gt;
* [[Turning of the Unnatural]]&lt;br /&gt;
* [[Celestial Healing]] (Sacredlight)&lt;br /&gt;
* [[Improved Invis to Undead]] (Sacredlight)&lt;br /&gt;
* [[Death Pact]] (Sacredlight)&lt;br /&gt;
* [[Sunskin]] (Sacredlight)&lt;br /&gt;
* [[Word of Vigor]]&lt;br /&gt;
* [[Unswerving Hammer]] (Sacredlight)&lt;br /&gt;
* [[Fortitude]] (Spellicious)&lt;br /&gt;
* [[Word of Restoration]]&lt;br /&gt;
* [[Enforced Reverence]] (Sacredlight)&lt;br /&gt;
* [[Naltron's Mark]] (Sacredlight)&lt;br /&gt;
* [[Banishment of Shadows]]&lt;br /&gt;
* [[Word of Redemption]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Raid items inventory for Fizl ==&lt;br /&gt;
&lt;br /&gt;
=== Required raid items ===&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
* Magic Resist of at least 150 unbuffed. Completely unbuffed means self buffs don't count: no buffs at all.&lt;br /&gt;
* [[Leatherfoot Raider Skullcap]]&lt;br /&gt;
* 2x 10 Dose [[Potion of Stinging Wort]] (Do not use the last charge as they are rechargeable, as long as they have 1 charge left. They poof after that! Click in 3s as the pros would say!)&lt;br /&gt;
* [[Worker Sledgemallet]] (OT Hammer)&lt;br /&gt;
* 10 Dose [[Greater Null Potion]] (+25 MR, 25 Dex and 15 AGI - Does NOT stack with SOS or Vog!)&lt;br /&gt;
* [[Vial of Velium Vapors]] (Thurg Pot) The guild has a mule for matts if needed!&lt;br /&gt;
* [[Forlorn Totem of Rolfron Zek]] (aka stun totem)&lt;br /&gt;
* 2x + [[Thin Boned Wand]] (for instant agro)&lt;br /&gt;
* All casters must have a GCD (Gobal Cooldown Reset) -- We suggest [[Star of Eyes]], [[Shrunken Goblin Skull Earring]], Tunare Belt, reaper ring, etc. all work!&lt;br /&gt;
* Have the ability to increase run speed ([[Journeyman's Boots]], 10 Dose Blood of the Wolf  or self cast spell/song acceptable)&lt;br /&gt;
* Have the ability to levitate&lt;br /&gt;
* Have the ability to instantly invis ([[Ring of Shadows]] † , Circlet of Shadow ect...)&lt;br /&gt;
* Have at least one clickable instant junk buff, usable indoors and out ([[Shrunken Goblin Skull Earring]],  [[Kromzek Surveyor Scope]], etc...) &lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
* n/a Have the ability to shrink (Ant Potion † or spell is acceptable) This does not apply to Gnome or Halflings.&lt;br /&gt;
* n/a Crystallized Pumice or other means to dispell (Spell casters can use cancel magic ect.. This is vendor purchasable!)&lt;br /&gt;
&lt;br /&gt;
=== Highly suggested raid items ===&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
* Bracer of the Hidden (the use of this item is two-fold. If works as a clickable instant buff, but is also an invaluable tool to get secondary agro on someone who is pulling or tagging.)&lt;br /&gt;
* Black Flower of Functionality&lt;br /&gt;
* Green Flower of Functionality&lt;br /&gt;
* Star of Eyes (Good GCD usable by all classes and clickable from inventory - also works as a secondary agro item!)&lt;br /&gt;
* 1 Stack of Peridots &lt;br /&gt;
* 1 Stack of Pearls&lt;br /&gt;
* 2x + [[Stalking Probe]]&lt;br /&gt;
* 1 Stack of Batwings for classes that can cast levitate.&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
== Raid items inventory for Elshaitana ==&lt;br /&gt;
&lt;br /&gt;
=== Required raid items ===&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
* Magic Resist of at least 150 unbuffed. Completely unbuffed means self buffs don't count: no buffs at all.&lt;br /&gt;
* [[Leatherfoot Raider Skullcap]]&lt;br /&gt;
* 2x 10 Dose [[Potion of Stinging Wort]] (Do not use the last charge as they are rechargeable, as long as they have 1 charge left. They poof after that! Click in 3s as the pros would say!)&lt;br /&gt;
* [[Worker Sledgemallet]] (OT Hammer)&lt;br /&gt;
* 10 Dose [[Greater Null Potion]] (+25 MR, 25 Dex and 15 AGI - Does NOT stack with SOS or Vog!)&lt;br /&gt;
* [[Vial of Velium Vapors]] (Thurg Pot) The guild has a mule for matts if needed!&lt;br /&gt;
* [[Forlorn Totem of Rolfron Zek]] (aka stun totem)&lt;br /&gt;
* 2x + [[Thin Boned Wand]] (for instant agro)&lt;br /&gt;
* All casters must have a GCD (Gobal Cooldown Reset) -- We suggest [[Star of Eyes]], [[Shrunken Goblin Skull Earring]], Tunare Belt, reaper ring, etc. all work!&lt;br /&gt;
* Have the ability to increase run speed ([[Journeyman's Boots]], 10 Dose Blood of the Wolf  or self cast spell/song acceptable)&lt;br /&gt;
* Have the ability to levitate&lt;br /&gt;
* Have the ability to instantly invis ([[Ring of Shadows]] † , Circlet of Shadow ect...)&lt;br /&gt;
* Have at least one clickable instant junk buff, usable indoors and out ([[Shrunken Goblin Skull Earring]],  [[Kromzek Surveyor Scope]], etc...) &lt;br /&gt;
* Have the ability to shrink (Ant Potion † or spell is acceptable) This does not apply to Gnome or Halflings.&lt;br /&gt;
* Crystallized Pumice or other means to dispell (Spell casters can use cancel magic ect.. This is vendor purchasable!)&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
=== Highly suggested raid items ===&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
* Bracer of the Hidden (the use of this item is two-fold. If works as a clickable instant buff, but is also an invaluable tool to get secondary agro on someone who is pulling or tagging.)&lt;br /&gt;
* Black Flower of Functionality&lt;br /&gt;
* Green Flower of Functionality&lt;br /&gt;
* Star of Eyes (Good GCD usable by all classes and clickable from inventory - also works as a secondary agro item!)&lt;br /&gt;
* 1 Stack of Peridots &lt;br /&gt;
* 1 Stack of Pearls&lt;br /&gt;
* 2x + [[Stalking Probe]]&lt;br /&gt;
* 1 Stack of Batwings for classes that can cast levitate.&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
== Things to do for Elshaitana ==&lt;br /&gt;
* Green Flower of Functionality&lt;br /&gt;
* Grind xp in Neriak third gate until 58 - or Paineel guards?&lt;br /&gt;
* Acquire missing spells&lt;br /&gt;
** Quest for spells vs Dragons: [[Porlos%27_Fury]]&lt;br /&gt;
* Faction for Chardok&lt;br /&gt;
** The Goblins of [[Temple of Droga]] are great for building a faction in [[Chardok]] and getting their ring.&lt;br /&gt;
* Get raid items&lt;br /&gt;
* Max the TrueSpirit faction&lt;br /&gt;
* Max swimming&lt;br /&gt;
* Camp jboots from [[An_ancient_cyclops_(Ocean_of_Tears)]]&lt;br /&gt;
* Quest for the [[Key of Veeshan]] with [[Rune_of_Scale_Quest]]&lt;br /&gt;
* Increase faction with Venril Sathir Outpost&lt;br /&gt;
** Turn in Berzerkers for faction in OT&lt;br /&gt;
** Kill Kunark dragons&lt;br /&gt;
* Faction with Firiona Vie&lt;br /&gt;
* Faction with the Butcherblock dwarves&lt;br /&gt;
* Faction with the bards&lt;br /&gt;
* Go to Recharge session and ask for plats to buy Sky and Hate stones (and once 60, I can ask for peridots for the bane nukes)&lt;br /&gt;
* Complete the [[Solidate Mithril Ring]] in Plane of Sky, only missing the [[Box of Winds]]&lt;br /&gt;
&lt;br /&gt;
== Things to do for Fizl ==&lt;br /&gt;
* Get the Earth Staff to complete the epic&lt;br /&gt;
* Camp stuff for my alts&lt;br /&gt;
&lt;br /&gt;
== Things to do for Liefling ==&lt;br /&gt;
* Complete the Cleric epic (need Chardok)&lt;br /&gt;
* Transfer from Fizl to Liefling the [[Jade Chokidai Prod]] to get the Charasis key (already has the Xalgoz fang)&lt;br /&gt;
&lt;br /&gt;
== Elshaitana spell lineup vs a single caster ==&lt;br /&gt;
&lt;br /&gt;
Against [[Nallar Q`Tentu]]&lt;br /&gt;
&lt;br /&gt;
* [[Tishan's Clash]] 5 seconds stun / or [[Annul Magic]] for the initial pull if Nallar is buffed&lt;br /&gt;
* [[Draught of Fire]] fast and mana efficient nuke (3.2 DPM)&lt;br /&gt;
* [[Root]]&lt;br /&gt;
* [[Draught of Jiva]] / [[Staff of the Four]] Damage (2 DPM) and Interrupt (no stun length)&lt;br /&gt;
* [[Abscond]] / [[Mana Robe]]&lt;br /&gt;
* [[Markar's Clash]] 8 seconds long stun, can't be recast for 24 even if spell gem is available&lt;br /&gt;
* [[Nek Gate]] / [[Journeyman's Boots]]&lt;br /&gt;
* [[Harvest]]&lt;br /&gt;
&lt;br /&gt;
== Elshaitana spells still missing ==&lt;br /&gt;
* 57	[[Pillar of Flame]]	Fire Based Area Effect Direct Damage (952 max)	Kunark	Evo	NPC Drop	364&lt;br /&gt;
* 60	[[Porlos' Fury]]	Dragon Only Unresistable Direct Damage (Max: 2000 333.3 DPS)	Velious	Evo	Quest	450&lt;br /&gt;
&lt;br /&gt;
== What to bid on for Elshaitana ==&lt;br /&gt;
* [[King Tormax's Head]] -&amp;gt; turned to Yelinak for boots - FT2 - 1200 DKP (Elshaitana)&lt;br /&gt;
* [[Brain of Cazic Thule]] - FT1 - 1200 DKP (Elshaitana)&lt;br /&gt;
* [[Essence_of_Nature]] - FT3 - 3000 DKP (Elshaitana)&lt;br /&gt;
* [[Staff_of_Elemental_Mastery:_Earth]] - 1400 DKP (Fizl)&lt;br /&gt;
* [[Mana Robe]] (Elshaitana)&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/User:Fizl</id>
		<title>User:Fizl</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/User:Fizl"/>
				<updated>2024-08-13T10:59:01Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Things to do for Fizl */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Magelo: https://wiki.project1999.com/Magelo_Blue:Fizl&lt;br /&gt;
&lt;br /&gt;
== Useful links ==&lt;br /&gt;
* https://wiki.project1999.com/Pet_Guide&lt;br /&gt;
* https://wiki.project1999.com/Magician&lt;br /&gt;
* https://wiki.project1999.com/Magician_Plane_of_Sky_Tests&lt;br /&gt;
* [https://www.youtube.com/watch?v=C62Q6avUbfY Kedge Keep nameds]&lt;br /&gt;
* [https://www.youtube.com/watch?v=RBWXgcO0izY Run through Skyshrine to quest npcs]&lt;br /&gt;
&lt;br /&gt;
== Plane of Mischief ==&lt;br /&gt;
&lt;br /&gt;
=== Cards on Mulatrax (Blad/EC) ===&lt;br /&gt;
&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
==== Squires ====&lt;br /&gt;
* [[White Squire]]&lt;br /&gt;
* [[Black Squire]]&lt;br /&gt;
* [[Red Squire]]&lt;br /&gt;
* [[Blue Squire]]&lt;br /&gt;
&lt;br /&gt;
==== Knights ====&lt;br /&gt;
* [[White Knight]]&lt;br /&gt;
* [[Black Knight]]&lt;br /&gt;
* [[Red Knight]]&lt;br /&gt;
* [[Blue Knight]]&lt;br /&gt;
&lt;br /&gt;
==== Crowns ====&lt;br /&gt;
* [[White Crown]]&lt;br /&gt;
* [[Black Crown]]&lt;br /&gt;
* [[Red Crown]]&lt;br /&gt;
* [[Blue Crown]]&lt;br /&gt;
&lt;br /&gt;
==== Thrones ====&lt;br /&gt;
* [[White Throne]]&lt;br /&gt;
* [[Black Throne]]&lt;br /&gt;
* [[Red Throne]]&lt;br /&gt;
* [[Blue Throne]]&lt;br /&gt;
&lt;br /&gt;
==== Library card ====&lt;br /&gt;
* [[Library Card]]&lt;br /&gt;
{{ End }}&lt;br /&gt;
&lt;br /&gt;
[[Words of Wealth]]: 0&lt;br /&gt;
&lt;br /&gt;
=== Cards on Mulatrex (Blad/EC) ===&lt;br /&gt;
&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
==== Squires ====&lt;br /&gt;
* [[White Squire]]&lt;br /&gt;
* [[Black Squire]]&lt;br /&gt;
* [[Red Squire]]&lt;br /&gt;
* [[Blue Squire]]&lt;br /&gt;
&lt;br /&gt;
==== Knights ====&lt;br /&gt;
* [[White Knight]]&lt;br /&gt;
* [[Black Knight]]&lt;br /&gt;
* [[Red Knight]]&lt;br /&gt;
* [[Blue Knight]]&lt;br /&gt;
&lt;br /&gt;
==== Crowns ====&lt;br /&gt;
* [[White Crown]]&lt;br /&gt;
* [[Black Crown]]&lt;br /&gt;
* [[Red Crown]]&lt;br /&gt;
* [[Blue Crown]]&lt;br /&gt;
&lt;br /&gt;
==== Thrones ====&lt;br /&gt;
* [[White Throne]]&lt;br /&gt;
* [[Black Throne]]&lt;br /&gt;
* [[Red Throne]]&lt;br /&gt;
* [[Blue Throne]]&lt;br /&gt;
&lt;br /&gt;
==== Library card ====&lt;br /&gt;
* [[Library Card]]&lt;br /&gt;
{{ End }}&lt;br /&gt;
&lt;br /&gt;
[[Words of Wealth]]: 0&lt;br /&gt;
&lt;br /&gt;
=== Cards on Lynvellio (Fizl/EC) ===&lt;br /&gt;
&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
==== Squires ====&lt;br /&gt;
* [[White Squire]]&lt;br /&gt;
* [[Black Squire]]&lt;br /&gt;
* [[Red Squire]]&lt;br /&gt;
* [[Blue Squire]]&lt;br /&gt;
&lt;br /&gt;
==== Knights ====&lt;br /&gt;
* [[White Knight]]&lt;br /&gt;
* [[Black Knight]]&lt;br /&gt;
* [[Red Knight]]&lt;br /&gt;
* [[Blue Knight]]&lt;br /&gt;
&lt;br /&gt;
==== Crowns ====&lt;br /&gt;
* [[White Crown]]&lt;br /&gt;
* [[Black Crown]]&lt;br /&gt;
* [[Red Crown]]&lt;br /&gt;
* [[Blue Crown]]&lt;br /&gt;
&lt;br /&gt;
==== Thrones ====&lt;br /&gt;
* [[White Throne]]&lt;br /&gt;
* [[Black Throne]]&lt;br /&gt;
* [[Red Throne]]&lt;br /&gt;
* [[Blue Throne]]&lt;br /&gt;
&lt;br /&gt;
==== Library card ====&lt;br /&gt;
* [[Library Card]]&lt;br /&gt;
{{ End }}&lt;br /&gt;
&lt;br /&gt;
[[Words of Wealth]]: 4&lt;br /&gt;
&lt;br /&gt;
=== Cards on Xalkal (Fizl/EC) ===&lt;br /&gt;
&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
==== Squires ====&lt;br /&gt;
* [[White Squire]]&lt;br /&gt;
* [[Black Squire]]&lt;br /&gt;
* [[Red Squire]]&lt;br /&gt;
* [[Blue Squire]]&lt;br /&gt;
&lt;br /&gt;
==== Knights ====&lt;br /&gt;
* [[White Knight]]&lt;br /&gt;
* [[Black Knight]]&lt;br /&gt;
* [[Red Knight]]&lt;br /&gt;
* [[Blue Knight]]&lt;br /&gt;
&lt;br /&gt;
==== Crowns ====&lt;br /&gt;
* [[White Crown]]&lt;br /&gt;
* [[Black Crown]]&lt;br /&gt;
* [[Red Crown]]&lt;br /&gt;
* [[Blue Crown]]&lt;br /&gt;
&lt;br /&gt;
==== Thrones ====&lt;br /&gt;
* [[White Throne]]&lt;br /&gt;
* [[Black Throne]]&lt;br /&gt;
* [[Red Throne]]&lt;br /&gt;
* [[Blue Throne]]&lt;br /&gt;
&lt;br /&gt;
==== Library card ====&lt;br /&gt;
* [[Library Card]]&lt;br /&gt;
{{ End }}&lt;br /&gt;
&lt;br /&gt;
[[Words of Wealth]]: 0&lt;br /&gt;
&lt;br /&gt;
=== Cards on Xalrax (Fizl/Neriak) ===&lt;br /&gt;
&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
==== Squires ====&lt;br /&gt;
* [[White Squire]]&lt;br /&gt;
* [[Black Squire]]&lt;br /&gt;
* [[Red Squire]]&lt;br /&gt;
* [[Blue Squire]]&lt;br /&gt;
&lt;br /&gt;
==== Knights ====&lt;br /&gt;
* [[White Knight]]&lt;br /&gt;
* [[Black Knight]]&lt;br /&gt;
* [[Red Knight]]&lt;br /&gt;
* [[Blue Knight]]&lt;br /&gt;
&lt;br /&gt;
==== Crowns ====&lt;br /&gt;
* [[White Crown]]&lt;br /&gt;
* [[Black Crown]]&lt;br /&gt;
* [[Red Crown]]&lt;br /&gt;
* [[Blue Crown]]&lt;br /&gt;
&lt;br /&gt;
==== Thrones ====&lt;br /&gt;
* [[White Throne]]&lt;br /&gt;
* [[Black Throne]]&lt;br /&gt;
* [[Red Throne]]&lt;br /&gt;
* [[Blue Throne]]&lt;br /&gt;
&lt;br /&gt;
==== Library card ====&lt;br /&gt;
* [[Library Card]]&lt;br /&gt;
{{ End }}&lt;br /&gt;
&lt;br /&gt;
[[Words of Wealth]]: 0&lt;br /&gt;
&lt;br /&gt;
=== Cards on Blad ===&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
==== Squires ====&lt;br /&gt;
* [[White Squire]]&lt;br /&gt;
* [[Black Squire]]&lt;br /&gt;
* [[Red Squire]]&lt;br /&gt;
* [[Blue Squire]]&lt;br /&gt;
&lt;br /&gt;
==== Knights ====&lt;br /&gt;
* [[White Knight]]&lt;br /&gt;
* [[Black Knight]] &lt;br /&gt;
* [[Red Knight]] &lt;br /&gt;
* [[Blue Knight]]&lt;br /&gt;
&lt;br /&gt;
==== Crowns ====&lt;br /&gt;
* [[White Crown]]&lt;br /&gt;
* [[Black Crown]]&lt;br /&gt;
* [[Red Crown]]&lt;br /&gt;
* [[Blue Crown]]&lt;br /&gt;
&lt;br /&gt;
==== Thrones ====&lt;br /&gt;
* [[White Throne]]&lt;br /&gt;
* [[Black Throne]]&lt;br /&gt;
* [[Red Throne]]&lt;br /&gt;
* [[Blue Throne]]&lt;br /&gt;
&lt;br /&gt;
==== Library Card ====&lt;br /&gt;
* [[Library Card]]&lt;br /&gt;
{{End}}&lt;br /&gt;
[[Words of Wealth]]: 2&lt;br /&gt;
&lt;br /&gt;
=== Cards on Fizl ===&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
==== Squires ====&lt;br /&gt;
* [[White Squire]]&lt;br /&gt;
* [[Black Squire]]&lt;br /&gt;
* [[Red Squire]]&lt;br /&gt;
* [[Blue Squire]]&lt;br /&gt;
&lt;br /&gt;
==== Knights ====&lt;br /&gt;
* [[White Knight]]&lt;br /&gt;
* [[Black Knight]] &lt;br /&gt;
* [[Red Knight]] &lt;br /&gt;
* [[Blue Knight]]&lt;br /&gt;
&lt;br /&gt;
==== Crowns ====&lt;br /&gt;
* [[White Crown]]&lt;br /&gt;
* [[Black Crown]]&lt;br /&gt;
* [[Red Crown]]&lt;br /&gt;
* [[Blue Crown]]&lt;br /&gt;
&lt;br /&gt;
==== Thrones ====&lt;br /&gt;
* [[White Throne]]&lt;br /&gt;
* [[Black Throne]]&lt;br /&gt;
* [[Red Throne]]&lt;br /&gt;
* [[Blue Throne]]&lt;br /&gt;
&lt;br /&gt;
==== Library Card ====&lt;br /&gt;
* [[Library Card]]&lt;br /&gt;
{{End}}&lt;br /&gt;
[[Words of Wealth]]: 0&lt;br /&gt;
&lt;br /&gt;
== Sky items for Elshaitana ==&lt;br /&gt;
&lt;br /&gt;
=== Wizard Test of Meditation ===&lt;br /&gt;
'''Reward:''' {{:Raiment of Thunder}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Hyaline Globe]] || [[a crystalline cloud]], [[a shimmering meteor]], [[a gust of wind]] || Island 3&lt;br /&gt;
|-&lt;br /&gt;
| 1 (Liefling but try to get on Blad instead) [[Sky Topaz]] || [[a soul carrier]], [[an essence carrier]], [[a soul tamer]], [[an essence tamer]] || Island 4&lt;br /&gt;
|-&lt;br /&gt;
| 1 (Blad) [[High Quality Raiment]] (10) || [[The Spiroc Lord]] || Island 5 Boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wizard Test of Conception ===&lt;br /&gt;
'''Reward:''' {{:Solidate Mithril Ring}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Efreeti Statuette]] || [[a soul harvester]], [[an essence harvester]] || Island 4&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Mithril Air Ring]] || [[a spiroc expulser]], [[a spiroc revolter]], [[a spiroc walker]], [[Spiroc Guardian]] || Island 5&lt;br /&gt;
|-&lt;br /&gt;
| 0 [[Box of Winds]] (25) || [[Bazzt Zzzt]] || Island 6 Boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sky items for Blad ==&lt;br /&gt;
&lt;br /&gt;
=== Cleric Test of Resolution ===&lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Necklace of Resolution}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Spiroc Statuette]] || [[a soul harvester]], [[an essence harvester]] || Island 4&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Spiroc Healing Totem]] || [[a spiroc expulser]], [[a spiroc revolter]], [[a spiroc walker]], [[Spiroc Guardian]] || Island 5&lt;br /&gt;
|-&lt;br /&gt;
| '''0 [[Silvered Spiroc Necklace]]''' 340!!! || [[Bazzt Zzzt]] (boss) || Island 6 boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cleric Test of Theurgy ===&lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Theurgist's Star}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Saffron Spiroc Feather]] || [[a spiroc arbiter]], [[a spiroc banisher]], [[a spiroc caller]] || Island 5&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Glowing Sapphire]] || [[Bazzzazzt]], [[Bzzzt]], [[Bazzt Zzzt]] || Island 6&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Djinni Aura]] || [[Sister of the Spire]] || Island 7 boss&lt;br /&gt;
|-&lt;br /&gt;
| '''0 [[Efreeti Mace]]''' 25 || [[Noble Dojorn]], [[Overseer of Air]], [[the Hand of Veeshan]] || Islands 1.5, 4, 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cleric Test of The Weak ===&lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Truwian Baton}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Manna Nectar]] || [[bzzazzt]] || Island 6&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Shimmering Topaz]] || [[a fatestealer drake]], [[heartsbane drake]], [[a windrider drake]], [[a greater sphinx]], [[undine spirit]] || Island 7&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Mithril Bands]] || [[Eye of Veeshan]] (boss) || Island 8 boss&lt;br /&gt;
|-&lt;br /&gt;
| '''0 [[Efreeti Standard]]''' 20 || [[Noble Dojorn]], [[Overseer of Air]], [[the Hand of Veeshan]] || Islands 1.5, 4, 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Plane of Sky]]&lt;br /&gt;
[[Category:Cleric Quests]]&lt;br /&gt;
&lt;br /&gt;
== Fizl epic ==&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
==== The Beginning ====&lt;br /&gt;
* Go find [[Rykas]] in [[Lake Rathetear]]. Receive Token of Mastery.&lt;br /&gt;
* Take the Token to [[Jahsohn Aksot]] in [[West Commonlands]].&lt;br /&gt;
&lt;br /&gt;
==== Words of Magi'Kot ====&lt;br /&gt;
* Kill an [[enraged dread wolf]] in Kithicor Forest. Loot [[Torn Page of Magi`kot pg. 1]].&lt;br /&gt;
* Kill [[a tentacle terror (Unrest)|Tentacle Terrors]] in the Estate of [[Unrest]]. Loot [[Torn Page of Magi`kot pg. 2]].&lt;br /&gt;
* Kill [[a bloodthirsty ghoul]] in [[Lower Guk]]. Loot [[Torn Page of Magi`kot pg. 3]].&lt;br /&gt;
* Take them to [[Jahsohn Aksot]] in [[West Commonlands]]. Receive [[Words of Magi`kot]].&lt;br /&gt;
&lt;br /&gt;
==== Power of the Elements ====&lt;br /&gt;
* Kill [[a gypsy dancer]] in [[Mistmoore]]. Loot the [[Power of Wind]].&lt;br /&gt;
* Kill [[Lava elemental]] or [[Blazing Elemental]] in [[Solusek's Eye]]. Loot the [[Power of Fire]].&lt;br /&gt;
* Kill [[famished ravener]]/[[Hungered Ravener]]/[[Gorged Ravener]] in [[Kaesora]]. Loot the [[Power of Water]].&lt;br /&gt;
* Kill [[A Fairy Guard]]/[[a faerie guard]] in [[Lesser Faydark]]. Loot [[Power of Earth]].&lt;br /&gt;
* Give these to [[Walnan]] in the [[Butcherblock Mountains]]. Receive the [[Power of the Elements]].&lt;br /&gt;
&lt;br /&gt;
==== Words of Mastery ====&lt;br /&gt;
* Kill [[A Magician]] and [[A Goblin Magician]] in [[Najena]] or [[an alligator]] in [[Cazic Thule]] (or possibly [[The Feerrott]]?) until you have the:&lt;br /&gt;
** [[Torn Page of Mastery Earth]]&lt;br /&gt;
** [[Torn Page of Mastery Fire]]&lt;br /&gt;
** [[Torn Page of Mastery Water]]&lt;br /&gt;
** [[Torn Page of Mastery Wind]].&lt;br /&gt;
* Give the words to [[Akksstaff]] in Najena. Receive the [[Words of Mastery]].&lt;br /&gt;
&lt;br /&gt;
==== Power of the Orb ====&lt;br /&gt;
* Go back to [[Rykas]] in Lake Rathetear. Give him the [[Words of Magi`kot]], the [[Power of the Elements]], and the [[Words of Mastery]]. Receive the [[Power of the Orb]].&lt;br /&gt;
&lt;br /&gt;
==== Element of Fire ====&lt;br /&gt;
* Kill [[Neh'Ashiir]] in the City of Mist. Loot the [[Torch of the Elements]]. (Shirie offered to MQ if in bank, but I looted it with LH group)&lt;br /&gt;
* '''Kill''' (in order of difficulty) [[Gylton]] [[Phurzikon]], or [[Nezekezena]] in the Burning Woods until one drops a [[Burning Embers]]. (Icedout and Dawnwillow have offered to help get this)&lt;br /&gt;
* '''Kill''' [[Undertow]] in Kedge Keep. Loot the [[Blazing Wand]]. (Waelyn has one to MQ)&lt;br /&gt;
* '''Take''' [[Power of the Orb]] and these items to [[Jennus Lyklobar]] in [[Skyfire Mountains]]. Receive the [[Element of Fire]].&lt;br /&gt;
&lt;br /&gt;
==== Element of Earth ====&lt;br /&gt;
* Kill [[Innoruuk]]//[[Magi P`Tasa]] (depending on timeline) in the [[Plane of Hate]]. Loot the [[Staff of Elemental Mastery: Earth]].&lt;br /&gt;
* Kill [[Slixin Klex]] in the [[Burning Wood]]. Loot [[Dirt of Underfoot]].&lt;br /&gt;
* Quest for [[Shovel of Ponz]].&lt;br /&gt;
* Quest for [[Broom of Trilon]].&lt;br /&gt;
* Bring these all to [[Tiblner Milnik]] in [[Firiona Vie]]. Receive [[Element of Earth]].&lt;br /&gt;
&lt;br /&gt;
==== Element of Water ====&lt;br /&gt;
* '''Kill''' [[Phinigel Autropos]] in [[Kedge Keep]]. Loot [[Staff of Elemental Mastery: Water]].&lt;br /&gt;
* '''Kill''' [[Captain Rottgrime]] in [[The Overthere]]. Loot [[Tears of Erollisi]].&lt;br /&gt;
* Kill [[Tarbul Earthstrider]] in [[East Karana]]. Loot [[Rain of Karana]].&lt;br /&gt;
* '''Takes''' the three items to [[Jinalis Andir]] in [[Dagnor's Cauldron]] and receive the [[Element of Water]].&lt;br /&gt;
&lt;br /&gt;
==== Element of Wind ====&lt;br /&gt;
* Kill mobs on the 7th island on the Plane of Air. Loot the [[Crown of Elemental Mastery]].&lt;br /&gt;
* Kill mobs in the Hole. Loot the [[Elemental Binder]].&lt;br /&gt;
* Kill [[Quillmane]] in South Karana. Loot the [[Pegasus Feather Cloak]]. (MQ from Waelyn)&lt;br /&gt;
* Give these items to Kihun Solstin in the Plane of Air and receive the [[Element of Wind]].&lt;br /&gt;
&lt;br /&gt;
==== Spell Summon Orb ====&lt;br /&gt;
* Go to the [[Master of Elements]] and give him the four Elements. Receive Spell: [[Summon Orb]].&lt;br /&gt;
::(If Master of Elements isn't spawned, Hail [[Kihun Solstin]] and say &amp;quot;I want to see the master.&amp;quot;)&lt;br /&gt;
* Scribe your spell and summon the [[Orb of Mastery]]!&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Elshaitana, Dark Elf Wizard from 1 to 60 ==&lt;br /&gt;
&lt;br /&gt;
=== 1 to 5 ===&lt;br /&gt;
Trash outside Neriak&lt;br /&gt;
&lt;br /&gt;
=== 5 to 12 ===&lt;br /&gt;
The 3 undeads camp in Nektulos, near the zoneline to East Commons&lt;br /&gt;
&lt;br /&gt;
=== 12 to 17 ===&lt;br /&gt;
[[Najena]]&lt;br /&gt;
&lt;br /&gt;
Entrance skeletons&lt;br /&gt;
&lt;br /&gt;
=== 17 to 20 ===&lt;br /&gt;
[[Najena]]&lt;br /&gt;
&lt;br /&gt;
Pool by the wall, just before the lone Goblin Warrior. Avoid the skeletons and pull both the Goblin Warrior and the lone Ogre.&lt;br /&gt;
&lt;br /&gt;
Orc camp furthest west in West Commons, and turning in belts to the corrupt Freeport guards.&lt;br /&gt;
&lt;br /&gt;
=== 20 to 24 ===&lt;br /&gt;
[[Upper Guk]]&lt;br /&gt;
&lt;br /&gt;
Scryer's room, grouped&lt;br /&gt;
&lt;br /&gt;
=== 24 to 25 ===&lt;br /&gt;
[[Oasis of Marr]]&lt;br /&gt;
&lt;br /&gt;
Crocs by the beach&lt;br /&gt;
&lt;br /&gt;
Should group in Sol A to get runes for the Cast Force research-only spell.&lt;br /&gt;
&lt;br /&gt;
=== 25 to 30 ===&lt;br /&gt;
[[Najena]]&lt;br /&gt;
&lt;br /&gt;
Pool by the wall, just before the lone Goblin Warrior. Pull the skeletons. There are 3 of them, single pulls, various spots near the pools. Root and nuke them. The repop every 6 minutes instead of the dungeon repop timer of 19 minutes.&lt;br /&gt;
&lt;br /&gt;
=== 30 to 34 ===&lt;br /&gt;
[[Warslisk Woods]]&lt;br /&gt;
&lt;br /&gt;
[[A skulking brute]] just outside Dalnir. Fast repops, no social agro, very easy xp and they drop gems.&lt;br /&gt;
Save the hides, they are used in cultural crafting for halflings.&lt;br /&gt;
&lt;br /&gt;
=== 34 to 40 ===&lt;br /&gt;
Try to do the [[Tesch Val Scrolls]] quest for more xp and faction.&lt;br /&gt;
&lt;br /&gt;
[[South Karana]]&lt;br /&gt;
&lt;br /&gt;
Quadding gnolls outside&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Paw]]&lt;br /&gt;
&lt;br /&gt;
Get faction gain inside - skip the Mal gnolls, solo (root/nuke) the [[a Tesch Mas Gnoll]]&lt;br /&gt;
&lt;br /&gt;
or group to go further to Executor camp or even deeper depending on levels and group.&lt;br /&gt;
&lt;br /&gt;
=== 40 ===&lt;br /&gt;
[[Ocean of Tears]]&lt;br /&gt;
&lt;br /&gt;
[[Gornit]] - take his [[Pirate's Earring]] and turn in to [[Styria Fearnon]] on Sister's island. Make sure to pull Gornit off the water or it will be tricky to cast on him. Root and nuke. Don't go higher than the edge of the water, to avoid agroing the seafuries, especially if the named ones are up - they are level 50+, can summon, and the bard seafurry can pump all your mana. If you agro them just gate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Burning Woods]]&lt;br /&gt;
&lt;br /&gt;
Just to the left (pos 1036, pos 1401, neg 253) of the giant's fort, there is a spot safe from roamers, where giants can be pulled to. Duo with a Necro (Reduit).&lt;br /&gt;
&lt;br /&gt;
=== 40 to 44 ===&lt;br /&gt;
[[Overthere]]&lt;br /&gt;
&lt;br /&gt;
Turn in 4 [[Sarnak War Braid]] at a time to [[Captain Rottgrime]] for faction at OT outpost. I could start doing this at Apprehensive.&lt;br /&gt;
&lt;br /&gt;
Get the [[Worker Sledgemallet]] once your faction is high enough (Amiable).&lt;br /&gt;
&lt;br /&gt;
Med up on the hillside at pos 1560, pos 3752. Facing the pilars in the distance, you can't miss the spawn point of [[a sarnak berzerker]] - he will pop there every 6 minutes or so. If not he starts roaming and suicides to the guards at the Outpost. Sometimes [[a sarnak knight]] will pop - nuke it anways.&lt;br /&gt;
&lt;br /&gt;
[[File:Sarnark-spawn-point.jpg|400px|Facing the spawn point of a sarnak berzerker]]&lt;br /&gt;
&lt;br /&gt;
The sarnak berzerker can rarely drop a [[Rune of Rallos Zek]]&lt;br /&gt;
&lt;br /&gt;
=== 44 to 47 ===&lt;br /&gt;
[[Iceclad Ocean]]&lt;br /&gt;
&lt;br /&gt;
Med up at the safe spot with no roamer, near the bridge, at neg 4875, pos 8910. When [[a frost giant elite]] pops, root and nuke it with [[Conflagration]] a couple of times, and a smaller nuke to finish him off. Re-root if the mob moves. This will improve your [[Coldain]] faction. You don't need to waste mana pulling to a safe spot, where these two giants pop is safe and they are not within agro range of each other.&lt;br /&gt;
&lt;br /&gt;
=== 47 to 51 ===&lt;br /&gt;
[[Lake Rathetear]]&lt;br /&gt;
&lt;br /&gt;
[[Taia Lyfol]] (paladin, harder target) or [[Kanthurn]] (rogue, easy target) - Root, Snare, then nuke 3 times with [[Conflagration]]. At level 49, open with [[Ice Comet]] followed by [[Rend]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Eastern Wastes]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Quad&amp;quot; (there are 3 mobs) [[An ogre mercenary]] at the prison camp. Turn in the [[Mercenary Assignments]] to [[Sentry Kcor]] for Yelinak and CoV faction.&lt;br /&gt;
&lt;br /&gt;
=== 51 to 54 ===&lt;br /&gt;
[[Cobalt Scar]]&lt;br /&gt;
&lt;br /&gt;
Quad the wurms on the beach or away from the named mobs, keep levitation up.&lt;br /&gt;
&lt;br /&gt;
== Fizl, Magician from 1 to 60 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 1 to 4 ===&lt;br /&gt;
Any newbie trash&lt;br /&gt;
&lt;br /&gt;
=== 4 to 20 ===&lt;br /&gt;
[[Crushbone]]&lt;br /&gt;
&lt;br /&gt;
Turn in [[Crushbone Belt]] and pairs of [[Legionnaire Shoulderpads]] to [[Canloe Nusback]] in [[South Kaladim]]&lt;br /&gt;
&lt;br /&gt;
=== 20 to 29 ===&lt;br /&gt;
[[Najena]]&lt;br /&gt;
&lt;br /&gt;
Do the [[Magician Focus Items]] quests&lt;br /&gt;
&lt;br /&gt;
Obtain the [[Words of Mastery]] from collecting the [[Torn Page of Mastery Earth]], [[Torn Page of Mastery Water]], [[Torn Page of Mastery Wind]], and [[Torn Page of Mastery Fire]] for the [[Magician Epic Quest]]&lt;br /&gt;
&lt;br /&gt;
=== 29 to 31 ===&lt;br /&gt;
[[High Keep]]&lt;br /&gt;
&lt;br /&gt;
Turn in [[Left Goblin Ear]] to [[Captain Bosec]]&lt;br /&gt;
&lt;br /&gt;
=== 31 to 39 ===&lt;br /&gt;
[[Paw]]: solo before the double doors, group beyond&lt;br /&gt;
&lt;br /&gt;
Turn in the [[Tanned Split Paw Skin (lore)]] to [[Edvard Tommels]] in [[South Qeynos]]&lt;br /&gt;
&lt;br /&gt;
Collect and sell Fine Steel weapons&lt;br /&gt;
&lt;br /&gt;
=== 39 to 49 ===&lt;br /&gt;
[[Overthere]]&lt;br /&gt;
&lt;br /&gt;
Turn in [[Sarnak War Braid]] to [[Captain Rottgrime]] for faction at OT outpost&lt;br /&gt;
&lt;br /&gt;
Get the [[Worker Sledgemallet]] once your faction is high enough.&lt;br /&gt;
&lt;br /&gt;
=== 49 to 58 ===&lt;br /&gt;
[[Neriak]] Third Gate library&lt;br /&gt;
&lt;br /&gt;
[[Nallar Q`Tentu]], sandwich him between you and your Earth Pet&lt;br /&gt;
&lt;br /&gt;
=== 58+ ===&lt;br /&gt;
[[Neriak]] Foreign Quarter&lt;br /&gt;
&lt;br /&gt;
[[Jacker]] - warning: this will trash your faction with some of the ogres in Neriak Foreign Quarter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Plane of Mischief]]&lt;br /&gt;
&lt;br /&gt;
Rats in the Rats maze. Be careful with the [https://wiki.project1999.com/File:PoM_Rat_Maze.jpg pathing of the rats].&lt;br /&gt;
&lt;br /&gt;
== Various quests ==&lt;br /&gt;
&lt;br /&gt;
=== Wurmslayer (on Fizl) ===&lt;br /&gt;
For more info, see the [[Dragon Scales Quest]]&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
* Get a [[Peridot]]&lt;br /&gt;
::Either purchase from vendor or loot from a slain high level mob&lt;br /&gt;
* Get [[Tektite (Item)]]&lt;br /&gt;
::Either kill [[Tektite]] or hand him two [[Carnelian]]s&lt;br /&gt;
* Turn in [[Peridot]] &amp;amp; [[Tektite (Item)]] to [[Lord Lyfyx of Burwood]] to receive [[Dragon Scales]] (Xyfyl)&lt;br /&gt;
* Get [[Azdalin]]'s Scales&lt;br /&gt;
* Get [[Gylton]]'s Scales (Fizl)&lt;br /&gt;
* Turn in in all three Scales to [[Squire Fuzzmin]] to receive [[Wurmslayer]]&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
===Liefling Kael Armor===&lt;br /&gt;
Turn-ins to [[Loremaster Dorinan]] in [[Thurgadin]].{{CheckboxList}}&lt;br /&gt;
*[[Crown of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Helmet]]&lt;br /&gt;
:*3x [[Crushed Onyx Sapphire]]&lt;br /&gt;
*[[Breastplate of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Breastplate]]&lt;br /&gt;
:*3x [[Black Marble]]&lt;br /&gt;
*[[Vambraces of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Vambraces]]&lt;br /&gt;
:*3x [[Jaundice Gem]]&lt;br /&gt;
*[[Bracers of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Bracer]]&lt;br /&gt;
:*3x [[Crushed Opal]]&lt;br /&gt;
*[[Gauntlets of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Gauntlets]]&lt;br /&gt;
:*3x [[Crushed Lava Ruby]]&lt;br /&gt;
*[[Greaves of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Greaves]]&lt;br /&gt;
:*3x [[Chipped Onyx Sapphire]]&lt;br /&gt;
*[[Boots of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Boots]]&lt;br /&gt;
:*3x [[Crushed Flame Emerald]]&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Things to do for Elshaitana ===&lt;br /&gt;
&lt;br /&gt;
* https://wiki.project1999.com/Glumf%27s_Spectacular_Faction_Guide#Halfthings&lt;br /&gt;
* https://wiki.project1999.com/Imbue_Fire_Opal&lt;br /&gt;
&lt;br /&gt;
=== TofS Fizl, Blad, and Elshaitana keys ===&lt;br /&gt;
&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
* 1st floor: No key required. Click in from Iceclad.&lt;br /&gt;
* 2nd floor key: [[Crystal Key]] - dropped by a large undead gnoll on the 1st floor&lt;br /&gt;
*  3rd floor key: [[Three Toothed Key]] - dropped by an angry librarian on the 2nd floor&lt;br /&gt;
*  4th floor key: [[Frosty key]] - dropped by an enraged shadow beast on the 3rd floor&lt;br /&gt;
*  5th floor key: [[Small rusty key]] - dropped by Cara Omica on the 4th floor&lt;br /&gt;
*  6th floor key: [[Bone finger key]] - dropped by an enraged relative on the 5th floor&lt;br /&gt;
*  7th floor key: [[Large metal key]] - dropped by VhalSera on the 6th floor. This key is also the only way to unlock the door outside the mirror room (aside from rogue lock picking).&lt;br /&gt;
*  1st foor to 7th floor mirror room:  [[Tserrina's Key]] - dropped by Tserrina Syl`Tor on the 7th floor -- Contrary to popular belief, Tserrina's Key does NOT grant master key access to all floors. However, once in the mirror room, you can instantly travel to any floor by using that floor's key on the mirrors, starting from the second mirror on the right. The mirror room's mirrors are self only, and unless every member is keyed to your target floor you will have to clear and click up as normal.&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
You will need the [[Large metal key]] from [[VhalSera]] to unlock the door leading out of the 7th floor mirror room.&lt;br /&gt;
&lt;br /&gt;
=== Elshaitana spell research ===&lt;br /&gt;
&lt;br /&gt;
Check for missing spells: https://www.cs.mun.ca/~dchurchill/html5/p99spells/&lt;br /&gt;
&lt;br /&gt;
Organise wizard spells by line: https://wiki.project1999.com/Wizard/Spell_Lines&lt;br /&gt;
&lt;br /&gt;
==== Runes on Elshaitana ====&lt;br /&gt;
&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
* [[Rune of Nagafen]]&lt;br /&gt;
* [[Rune of Proximity]]&lt;br /&gt;
* [[Rune of Fulguration]]&lt;br /&gt;
* [[Rune of Periphery]]&lt;br /&gt;
* [[Rune of Al'Kabor]]&lt;br /&gt;
* [[Rune of Velious]]&lt;br /&gt;
* [[Rune of Disassociation]]&lt;br /&gt;
* [[Rune of Presence]]&lt;br /&gt;
* [[Rune of Trauma]]&lt;br /&gt;
* [[Rune of Xegony]]&lt;br /&gt;
* [[Rune of Karana]]&lt;br /&gt;
* [[Rune of The Helix]]&lt;br /&gt;
* [[Rune of Rallos Zek]]&lt;br /&gt;
* [[Rune of Banding]]&lt;br /&gt;
* [[Rune of the Catalyst]]&lt;br /&gt;
* [[Rune of Concussion]]&lt;br /&gt;
* [[Rune of The Cyclone]]&lt;br /&gt;
* [[Rune of Solusek Ro]]&lt;br /&gt;
* [[Rune of Conception]]&lt;br /&gt;
* [[Rune of Contortion]]&lt;br /&gt;
* [[Rune of Howling]]&lt;br /&gt;
* [[Rune of Infraction]]&lt;br /&gt;
* [[Rune of Attraction]] (two versions exist)&lt;br /&gt;
* [[Rune of The Inverse]]&lt;br /&gt;
* [[Rune of Rathe]]&lt;br /&gt;
* [[Rune of The Astral]]&lt;br /&gt;
* [[Rune of Frost]]&lt;br /&gt;
* [[Rune of Impetus]]&lt;br /&gt;
* [[Rune of Ap'Sagor]]&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
==== Research-only spells ====&lt;br /&gt;
Spells marked with a &amp;quot;0&amp;quot; have already been scribed by Elshaitana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable3 sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
	&amp;lt;th&amp;gt;Level&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th&amp;gt;Spell&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th&amp;gt;Trivial&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th&amp;gt;Vendor Sold&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th&amp;gt;Component 1&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th&amp;gt;Component 2&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th&amp;gt;Component 3&amp;lt;/th&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Pillar_of_Fire&amp;quot;&amp;gt;[[Pillar of Fire]]&amp;lt;/span&amp;gt; recommended AoE for quadding&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Nagafen]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Proximity]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;    &lt;br /&gt;
&amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Project_Lightning&amp;quot;&amp;gt;[[Project Lightning]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Fulguration]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Periphery]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Fire_Spiral_of_Al'Kabor&amp;quot;&amp;gt;[[Fire Spiral of Al'Kabor]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;41&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Al'Kabor]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Velious]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Cast_Force&amp;quot;&amp;gt;[[Cast Force]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;62 or less&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Disassociation]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Presence]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Column_of_Lightning&amp;quot;&amp;gt;[[Column of Lightning]] recommended AoE for quadding&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;62 or less&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Trauma]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Xegony]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Lightning_Storm&amp;quot;&amp;gt;[[Lightning Storm]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;62&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Karana]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Xegony]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Energy_Storm&amp;quot;&amp;gt;[[Energy Storm]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;96&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Fulguration]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Karana]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Xegony]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Shock_Spiral_of_Al'Kabor&amp;quot;&amp;gt;[[Shock Spiral of Al'Kabor]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;95&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Al'Kabor]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Helix]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Rallos Zek]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Circle_of_Force&amp;quot;&amp;gt;[[Circle of Force]]&amp;lt;/span&amp;gt; recommended AoE for quadding&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Banding]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of the Catalyst]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Concussion]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Lava Storm&amp;quot;&amp;gt;[[Lava Storm]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Concussion]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Cyclone]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Solusek Ro]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Thunderclap&amp;quot;&amp;gt;[[Thunderclap]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Conception]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Contortion]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Howling]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;39&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Force_Spiral_of_Al'Kabor&amp;quot;&amp;gt;[[Force Spiral of Al'Kabor]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Al'Kabor]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Helix]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Infraction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;44&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Gravity_Flux&amp;quot;&amp;gt;[[Gravity Flux]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;162&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Attraction]] (two versions exist) &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Inverse]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Rathe]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;49&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Ice_Comet&amp;quot;&amp;gt;[[Ice Comet]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;184&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False*&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Astral]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Frost]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;49&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Supernova&amp;quot;&amp;gt;[[Supernova]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;184&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Astral]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Impetus]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;49&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Wrath_of_Al'Kabor&amp;quot;&amp;gt;[[Wrath of Al'Kabor]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;184&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Ap'Sagor]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Concussion]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Note* also drops from Lady Vox&lt;br /&gt;
&lt;br /&gt;
=== Drop only spells for Elshaitana ===&lt;br /&gt;
&lt;br /&gt;
Already have:&lt;br /&gt;
&lt;br /&gt;
* [[Translocate]]&lt;br /&gt;
* [[Atol's Spectral Shackles]]&lt;br /&gt;
* [[Pillar of Frost]]&lt;br /&gt;
* [[Tishan's Discord]]&lt;br /&gt;
* [[Abscond]]&lt;br /&gt;
* [[Tears of Druzzil]]&lt;br /&gt;
* [[Translocate: Group]]&lt;br /&gt;
* [[Inferno of Al'Kabor]]&lt;br /&gt;
* [[Draught of Jiva]]&lt;br /&gt;
* [[Pillar of Lightning]]&lt;br /&gt;
* [[Thunderbold]]&lt;br /&gt;
* [[Evacuate]]&lt;br /&gt;
* [[Manasink]]&lt;br /&gt;
* [[Disintegrate]]&lt;br /&gt;
* [[Ice Spear of Solist]]&lt;br /&gt;
* [[Winds of Gelid]]&lt;br /&gt;
* [[Improved Invisibility]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Still missing:&lt;br /&gt;
&lt;br /&gt;
* [[Imbue Fire Opal]]&lt;br /&gt;
* [[Plainsight]]&lt;br /&gt;
* [[Tears of Solusek]]&lt;br /&gt;
* [[Markar's Discord]]&lt;br /&gt;
* [[Retribution of Al'Kabor]]&lt;br /&gt;
* [[Eye of Tallon]]&lt;br /&gt;
* [[Pillar of Flame]]&lt;br /&gt;
* [[Spell:Tears of Prexus]]&lt;br /&gt;
* [[Flaming Sword of Xuzl]]&lt;br /&gt;
* [[Invert Gravity]]&lt;br /&gt;
* [[Vengeance of Al'Kabor]]&lt;br /&gt;
* [[Hsagra's Wrath]]&lt;br /&gt;
* [[Lure of Ice]]&lt;br /&gt;
* [[Porlos' Fury]]&lt;br /&gt;
* [[Sunstrike]]&lt;br /&gt;
&lt;br /&gt;
=== Blad mising spells ===&lt;br /&gt;
&lt;br /&gt;
To be confirmed on Blad:&lt;br /&gt;
&lt;br /&gt;
* [[Turning of the Unnatural]]&lt;br /&gt;
* [[Celestial Healing]] (Sacredlight)&lt;br /&gt;
* [[Improved Invis to Undead]] (Sacredlight)&lt;br /&gt;
* [[Death Pact]] (Sacredlight)&lt;br /&gt;
* [[Sunskin]] (Sacredlight)&lt;br /&gt;
* [[Word of Vigor]]&lt;br /&gt;
* [[Unswerving Hammer]] (Sacredlight)&lt;br /&gt;
* [[Fortitude]] (Spellicious)&lt;br /&gt;
* [[Word of Restoration]]&lt;br /&gt;
* [[Enforced Reverence]] (Sacredlight)&lt;br /&gt;
* [[Naltron's Mark]] (Sacredlight)&lt;br /&gt;
* [[Banishment of Shadows]]&lt;br /&gt;
* [[Word of Redemption]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Raid items inventory for Fizl ==&lt;br /&gt;
&lt;br /&gt;
=== Required raid items ===&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
* Magic Resist of at least 150 unbuffed. Completely unbuffed means self buffs don't count: no buffs at all.&lt;br /&gt;
* [[Leatherfoot Raider Skullcap]]&lt;br /&gt;
* 2x 10 Dose [[Potion of Stinging Wort]] (Do not use the last charge as they are rechargeable, as long as they have 1 charge left. They poof after that! Click in 3s as the pros would say!)&lt;br /&gt;
* [[Worker Sledgemallet]] (OT Hammer)&lt;br /&gt;
* 10 Dose [[Greater Null Potion]] (+25 MR, 25 Dex and 15 AGI - Does NOT stack with SOS or Vog!)&lt;br /&gt;
* [[Vial of Velium Vapors]] (Thurg Pot) The guild has a mule for matts if needed!&lt;br /&gt;
* [[Forlorn Totem of Rolfron Zek]] (aka stun totem)&lt;br /&gt;
* 2x + [[Thin Boned Wand]] (for instant agro)&lt;br /&gt;
* All casters must have a GCD (Gobal Cooldown Reset) -- We suggest [[Star of Eyes]], [[Shrunken Goblin Skull Earring]], Tunare Belt, reaper ring, etc. all work!&lt;br /&gt;
* Have the ability to increase run speed ([[Journeyman's Boots]], 10 Dose Blood of the Wolf  or self cast spell/song acceptable)&lt;br /&gt;
* Have the ability to levitate&lt;br /&gt;
* Have the ability to instantly invis ([[Ring of Shadows]] † , Circlet of Shadow ect...)&lt;br /&gt;
* Have at least one clickable instant junk buff, usable indoors and out ([[Shrunken Goblin Skull Earring]],  [[Kromzek Surveyor Scope]], etc...) &lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
* n/a Have the ability to shrink (Ant Potion † or spell is acceptable) This does not apply to Gnome or Halflings.&lt;br /&gt;
* n/a Crystallized Pumice or other means to dispell (Spell casters can use cancel magic ect.. This is vendor purchasable!)&lt;br /&gt;
&lt;br /&gt;
=== Highly suggested raid items ===&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
* Bracer of the Hidden (the use of this item is two-fold. If works as a clickable instant buff, but is also an invaluable tool to get secondary agro on someone who is pulling or tagging.)&lt;br /&gt;
* Black Flower of Functionality&lt;br /&gt;
* Green Flower of Functionality&lt;br /&gt;
* Star of Eyes (Good GCD usable by all classes and clickable from inventory - also works as a secondary agro item!)&lt;br /&gt;
* 1 Stack of Peridots &lt;br /&gt;
* 1 Stack of Pearls&lt;br /&gt;
* 2x + [[Stalking Probe]]&lt;br /&gt;
* 1 Stack of Batwings for classes that can cast levitate.&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
== Raid items inventory for Elshaitana ==&lt;br /&gt;
&lt;br /&gt;
=== Required raid items ===&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
* Magic Resist of at least 150 unbuffed. Completely unbuffed means self buffs don't count: no buffs at all.&lt;br /&gt;
* [[Leatherfoot Raider Skullcap]]&lt;br /&gt;
* 2x 10 Dose [[Potion of Stinging Wort]] (Do not use the last charge as they are rechargeable, as long as they have 1 charge left. They poof after that! Click in 3s as the pros would say!)&lt;br /&gt;
* [[Worker Sledgemallet]] (OT Hammer)&lt;br /&gt;
* 10 Dose [[Greater Null Potion]] (+25 MR, 25 Dex and 15 AGI - Does NOT stack with SOS or Vog!)&lt;br /&gt;
* [[Vial of Velium Vapors]] (Thurg Pot) The guild has a mule for matts if needed!&lt;br /&gt;
* [[Forlorn Totem of Rolfron Zek]] (aka stun totem)&lt;br /&gt;
* 2x + [[Thin Boned Wand]] (for instant agro)&lt;br /&gt;
* All casters must have a GCD (Gobal Cooldown Reset) -- We suggest [[Star of Eyes]], [[Shrunken Goblin Skull Earring]], Tunare Belt, reaper ring, etc. all work!&lt;br /&gt;
* Have the ability to increase run speed ([[Journeyman's Boots]], 10 Dose Blood of the Wolf  or self cast spell/song acceptable)&lt;br /&gt;
* Have the ability to levitate&lt;br /&gt;
* Have the ability to instantly invis ([[Ring of Shadows]] † , Circlet of Shadow ect...)&lt;br /&gt;
* Have at least one clickable instant junk buff, usable indoors and out ([[Shrunken Goblin Skull Earring]],  [[Kromzek Surveyor Scope]], etc...) &lt;br /&gt;
* Have the ability to shrink (Ant Potion † or spell is acceptable) This does not apply to Gnome or Halflings.&lt;br /&gt;
* Crystallized Pumice or other means to dispell (Spell casters can use cancel magic ect.. This is vendor purchasable!)&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
=== Highly suggested raid items ===&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
* Bracer of the Hidden (the use of this item is two-fold. If works as a clickable instant buff, but is also an invaluable tool to get secondary agro on someone who is pulling or tagging.)&lt;br /&gt;
* Black Flower of Functionality&lt;br /&gt;
* Green Flower of Functionality&lt;br /&gt;
* Star of Eyes (Good GCD usable by all classes and clickable from inventory - also works as a secondary agro item!)&lt;br /&gt;
* 1 Stack of Peridots &lt;br /&gt;
* 1 Stack of Pearls&lt;br /&gt;
* 2x + [[Stalking Probe]]&lt;br /&gt;
* 1 Stack of Batwings for classes that can cast levitate.&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
== Things to do for Elshaitana ==&lt;br /&gt;
* Green Flower of Functionality&lt;br /&gt;
* Grind xp in Neriak third gate until 58 - or Paineel guards?&lt;br /&gt;
* Acquire missing spells&lt;br /&gt;
** Quest for spells vs Dragons: [[Porlos%27_Fury]]&lt;br /&gt;
* Faction for Chardok&lt;br /&gt;
** The Goblins of [[Temple of Droga]] are great for building a faction in [[Chardok]] and getting their ring.&lt;br /&gt;
* Get raid items&lt;br /&gt;
* Max the TrueSpirit faction&lt;br /&gt;
* Max swimming&lt;br /&gt;
* Camp jboots from [[An_ancient_cyclops_(Ocean_of_Tears)]]&lt;br /&gt;
* Quest for the [[Key of Veeshan]] with [[Rune_of_Scale_Quest]]&lt;br /&gt;
* Increase faction with Venril Sathir Outpost&lt;br /&gt;
** Turn in Berzerkers for faction in OT&lt;br /&gt;
** Kill Kunark dragons&lt;br /&gt;
* Faction with Firiona Vie&lt;br /&gt;
* Faction with the Butcherblock dwarves&lt;br /&gt;
* Faction with the bards&lt;br /&gt;
* Go to Recharge session and ask for plats to buy Sky and Hate stones (and once 60, I can ask for peridots for the bane nukes)&lt;br /&gt;
* Complete the [[Solidate Mithril Ring]] in Plane of Sky, only missing the [[Box of Winds]]&lt;br /&gt;
&lt;br /&gt;
== Things to do for Fizl ==&lt;br /&gt;
* Get the Earth Staff to complete the epic&lt;br /&gt;
* Camp stuff for my alts&lt;br /&gt;
&lt;br /&gt;
== Things to do for Liefling ==&lt;br /&gt;
* Complete the Cleric epic (need Chardok)&lt;br /&gt;
* Get a [[Jade Chokidai Prod]] to get the Charasis key (already has the Xalgoz fang)&lt;br /&gt;
&lt;br /&gt;
== Elshaitana spell lineup vs a single caster ==&lt;br /&gt;
&lt;br /&gt;
Against [[Nallar Q`Tentu]]&lt;br /&gt;
&lt;br /&gt;
* [[Tishan's Clash]] 5 seconds stun / or [[Annul Magic]] for the initial pull if Nallar is buffed&lt;br /&gt;
* [[Draught of Fire]] fast and mana efficient nuke (3.2 DPM)&lt;br /&gt;
* [[Root]]&lt;br /&gt;
* [[Draught of Jiva]] / [[Staff of the Four]] Damage (2 DPM) and Interrupt (no stun length)&lt;br /&gt;
* [[Abscond]] / [[Mana Robe]]&lt;br /&gt;
* [[Markar's Clash]] 8 seconds long stun, can't be recast for 24 even if spell gem is available&lt;br /&gt;
* [[Nek Gate]] / [[Journeyman's Boots]]&lt;br /&gt;
* [[Harvest]]&lt;br /&gt;
&lt;br /&gt;
== Elshaitana spells still missing ==&lt;br /&gt;
* 57	[[Pillar of Flame]]	Fire Based Area Effect Direct Damage (952 max)	Kunark	Evo	NPC Drop	364&lt;br /&gt;
* 60	[[Porlos' Fury]]	Dragon Only Unresistable Direct Damage (Max: 2000 333.3 DPS)	Velious	Evo	Quest	450&lt;br /&gt;
&lt;br /&gt;
== What to bid on for Elshaitana ==&lt;br /&gt;
* [[King Tormax's Head]] -&amp;gt; turned to Yelinak for boots - FT2 - 1200 DKP (Elshaitana)&lt;br /&gt;
* [[Brain of Cazic Thule]] - FT1 - 1200 DKP (Elshaitana)&lt;br /&gt;
* [[Essence_of_Nature]] - FT3 - 3000 DKP (Elshaitana)&lt;br /&gt;
* [[Staff_of_Elemental_Mastery:_Earth]] - 1400 DKP (Fizl)&lt;br /&gt;
* [[Mana Robe]] (Elshaitana)&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/User:Fizl</id>
		<title>User:Fizl</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/User:Fizl"/>
				<updated>2024-07-17T15:56:19Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* TofS Fizl, Blad, and Elshaitana keys */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Magelo: https://wiki.project1999.com/Magelo_Blue:Fizl&lt;br /&gt;
&lt;br /&gt;
== Useful links ==&lt;br /&gt;
* https://wiki.project1999.com/Pet_Guide&lt;br /&gt;
* https://wiki.project1999.com/Magician&lt;br /&gt;
* https://wiki.project1999.com/Magician_Plane_of_Sky_Tests&lt;br /&gt;
* [https://www.youtube.com/watch?v=C62Q6avUbfY Kedge Keep nameds]&lt;br /&gt;
* [https://www.youtube.com/watch?v=RBWXgcO0izY Run through Skyshrine to quest npcs]&lt;br /&gt;
&lt;br /&gt;
== Plane of Mischief ==&lt;br /&gt;
&lt;br /&gt;
=== Cards on Mulatrax (Blad/EC) ===&lt;br /&gt;
&lt;br /&gt;
* [x] [[White Squire]] [x] [[Black Squire]] [x] [[Red Squire]] [x] [[Blue Squire]]&lt;br /&gt;
* [ ] [[White Knight]] [ ] [[Black Knight]] [ ] [[Red Knight]] [x] [[Blue Knight]]&lt;br /&gt;
* [x] [[White Crown]] [ ] [[Black Crown]] [ ] [[Red Crown]] [ ] [[Blue Crown]]&lt;br /&gt;
* [ ] [[White Throne]] [ ] [[Black Throne]] [ ] [[Red Throne]] [ ] [[Blue Throne]]&lt;br /&gt;
* [x] [[Library Card]]&lt;br /&gt;
* [[Words of Wealth]]: 0&lt;br /&gt;
&lt;br /&gt;
=== Cards on Mulatrex (Blad/EC) ===&lt;br /&gt;
&lt;br /&gt;
* [x] [[White Squire]] [x] [[Black Squire]] [ ] [[Red Squire]] [x] [[Blue Squire]]&lt;br /&gt;
* [x] [[White Knight]] [ ] [[Black Knight]] [ ] [[Red Knight]] [ ] [[Blue Knight]]&lt;br /&gt;
* [ ] [[White Crown]] [ ] [[Black Crown]] [ ] [[Red Crown]] [ ] [[Blue Crown]]&lt;br /&gt;
* [ ] [[White Throne]] [ ] [[Black Throne]] [ ] [[Red Throne]] [ ] [[Blue Throne]]&lt;br /&gt;
* [ ] [[Library Card]]&lt;br /&gt;
* [[Words of Wealth]]: 0&lt;br /&gt;
&lt;br /&gt;
=== Cards on Lynvellio (Fizl/EC) ===&lt;br /&gt;
&lt;br /&gt;
* [x] [[White Squire]] [x] [[Black Squire]] [x] [[Red Squire]] [x] [[Blue Squire]]&lt;br /&gt;
* [ ] [[White Knight]] [ ] [[Black Knight]] [x] [[Red Knight]] [x] [[Blue Knight]]&lt;br /&gt;
* [ ] [[White Crown]] [ ] [[Black Crown]] [ ] [[Red Crown]] [ ] [[Blue Crown]]&lt;br /&gt;
* [ ] [[White Throne]] [ ] [[Black Throne]] [ ] [[Red Throne]] [ ] [[Blue Throne]]&lt;br /&gt;
* [ ] [[Library Card]]&lt;br /&gt;
* [[Words of Wealth]]: 4&lt;br /&gt;
&lt;br /&gt;
=== Cards on Xalkal (Fizl/EC) ===&lt;br /&gt;
&lt;br /&gt;
* [x] [[White Squire]] [x] [[Black Squire]] [ ] [[Red Squire]] [ ] [[Blue Squire]]&lt;br /&gt;
* [ ] [[White Knight]] [ ] [[Black Knight]] [ ] [[Red Knight]] [ ] [[Blue Knight]]&lt;br /&gt;
* [ ] [[White Crown]] [ ] [[Black Crown]] [ ] [[Red Crown]] [ ] [[Blue Crown]]&lt;br /&gt;
* [ ] [[White Throne]] [ ] [[Black Throne]] [ ] [[Red Throne]] [ ] [[Blue Throne]]&lt;br /&gt;
* [ ] [[Library Card]]&lt;br /&gt;
* [[Words of Wealth]]: 0&lt;br /&gt;
&lt;br /&gt;
=== Cards on Xalrax (Fizl/Neriak) ===&lt;br /&gt;
&lt;br /&gt;
* [ ] [[White Squire]] [ ] [[Black Squire]] [ ] [[Red Squire]] [ ] [[Blue Squire]]&lt;br /&gt;
* [ ] [[White Knight]] [ ] [[Black Knight]] [x] [[Red Knight]] [ ] [[Blue Knight]]&lt;br /&gt;
* [ ] [[White Crown]] [ ] [[Black Crown]] [ ] [[Red Crown]] [ ] [[Blue Crown]]&lt;br /&gt;
* [ ] [[White Throne]] [ ] [[Black Throne]] [ ] [[Red Throne]] [ ] [[Blue Throne]]&lt;br /&gt;
* [ ] [[Library Card]]&lt;br /&gt;
* [[Words of Wealth]]: 0&lt;br /&gt;
&lt;br /&gt;
=== Cards on Blad ===&lt;br /&gt;
[[Words of Wealth]]: 2&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
==== Squires ====&lt;br /&gt;
* [[White Squire]]&lt;br /&gt;
* [[Black Squire]]&lt;br /&gt;
* [[Red Squire]]&lt;br /&gt;
* [[Blue Squire]]&lt;br /&gt;
&lt;br /&gt;
==== Knights ====&lt;br /&gt;
* [[White Knight]]&lt;br /&gt;
* [[Black Knight]] &lt;br /&gt;
* [[Red Knight]] &lt;br /&gt;
* [[Blue Knight]]&lt;br /&gt;
&lt;br /&gt;
==== Crowns ====&lt;br /&gt;
* [[White Crown]]&lt;br /&gt;
* [[Black Crown]]&lt;br /&gt;
* [[Red Crown]]&lt;br /&gt;
* [[Blue Crown]]&lt;br /&gt;
&lt;br /&gt;
==== Thrones ====&lt;br /&gt;
* [[White Throne]]&lt;br /&gt;
* [[Black Throne]]&lt;br /&gt;
* [[Red Throne]]&lt;br /&gt;
* [[Blue Throne]]&lt;br /&gt;
&lt;br /&gt;
==== Library Card ====&lt;br /&gt;
* [[Library Card]]&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
=== Cards on Fizl ===&lt;br /&gt;
[[Words of Wealth]]: 0&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
==== Squires ====&lt;br /&gt;
* [[White Squire]]&lt;br /&gt;
* [[Black Squire]]&lt;br /&gt;
* [[Red Squire]]&lt;br /&gt;
* [[Blue Squire]]&lt;br /&gt;
&lt;br /&gt;
==== Knights ====&lt;br /&gt;
* [[White Knight]]&lt;br /&gt;
* [[Black Knight]] &lt;br /&gt;
* [[Red Knight]] &lt;br /&gt;
* [[Blue Knight]]&lt;br /&gt;
&lt;br /&gt;
==== Crowns ====&lt;br /&gt;
* [[White Crown]]&lt;br /&gt;
* [[Black Crown]]&lt;br /&gt;
* [[Red Crown]]&lt;br /&gt;
* [[Blue Crown]]&lt;br /&gt;
&lt;br /&gt;
==== Thrones ====&lt;br /&gt;
* [[White Throne]]&lt;br /&gt;
* [[Black Throne]]&lt;br /&gt;
* [[Red Throne]]&lt;br /&gt;
* [[Blue Throne]]&lt;br /&gt;
&lt;br /&gt;
==== Library Card ====&lt;br /&gt;
* [[Library Card]]&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
== Sky items for Elshaitana ==&lt;br /&gt;
&lt;br /&gt;
=== Wizard Test of Meditation ===&lt;br /&gt;
'''Reward:''' {{:Raiment of Thunder}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Hyaline Globe]] || [[a crystalline cloud]], [[a shimmering meteor]], [[a gust of wind]] || Island 3&lt;br /&gt;
|-&lt;br /&gt;
| 1 (Liefling but try to get on Blad instead) [[Sky Topaz]] || [[a soul carrier]], [[an essence carrier]], [[a soul tamer]], [[an essence tamer]] || Island 4&lt;br /&gt;
|-&lt;br /&gt;
| 1 (Blad) [[High Quality Raiment]] (10) || [[The Spiroc Lord]] || Island 5 Boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wizard Test of Conception ===&lt;br /&gt;
'''Reward:''' {{:Solidate Mithril Ring}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Efreeti Statuette]] || [[a soul harvester]], [[an essence harvester]] || Island 4&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Mithril Air Ring]] || [[a spiroc expulser]], [[a spiroc revolter]], [[a spiroc walker]], [[Spiroc Guardian]] || Island 5&lt;br /&gt;
|-&lt;br /&gt;
| 0 [[Box of Winds]] (25) || [[Bazzt Zzzt]] || Island 6 Boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sky items for Blad ==&lt;br /&gt;
&lt;br /&gt;
=== Cleric Test of Resolution ===&lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Necklace of Resolution}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Spiroc Statuette]] || [[a soul harvester]], [[an essence harvester]] || Island 4&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Spiroc Healing Totem]] || [[a spiroc expulser]], [[a spiroc revolter]], [[a spiroc walker]], [[Spiroc Guardian]] || Island 5&lt;br /&gt;
|-&lt;br /&gt;
| '''0 [[Silvered Spiroc Necklace]]''' 340!!! || [[Bazzt Zzzt]] (boss) || Island 6 boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cleric Test of Theurgy ===&lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Theurgist's Star}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Saffron Spiroc Feather]] || [[a spiroc arbiter]], [[a spiroc banisher]], [[a spiroc caller]] || Island 5&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Glowing Sapphire]] || [[Bazzzazzt]], [[Bzzzt]], [[Bazzt Zzzt]] || Island 6&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Djinni Aura]] || [[Sister of the Spire]] || Island 7 boss&lt;br /&gt;
|-&lt;br /&gt;
| '''0 [[Efreeti Mace]]''' 25 || [[Noble Dojorn]], [[Overseer of Air]], [[the Hand of Veeshan]] || Islands 1.5, 4, 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cleric Test of The Weak ===&lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Truwian Baton}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Manna Nectar]] || [[bzzazzt]] || Island 6&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Shimmering Topaz]] || [[a fatestealer drake]], [[heartsbane drake]], [[a windrider drake]], [[a greater sphinx]], [[undine spirit]] || Island 7&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Mithril Bands]] || [[Eye of Veeshan]] (boss) || Island 8 boss&lt;br /&gt;
|-&lt;br /&gt;
| '''0 [[Efreeti Standard]]''' 20 || [[Noble Dojorn]], [[Overseer of Air]], [[the Hand of Veeshan]] || Islands 1.5, 4, 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Plane of Sky]]&lt;br /&gt;
[[Category:Cleric Quests]]&lt;br /&gt;
&lt;br /&gt;
== Fizl epic ==&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
==== The Beginning ====&lt;br /&gt;
* Go find [[Rykas]] in [[Lake Rathetear]]. Receive Token of Mastery.&lt;br /&gt;
* Take the Token to [[Jahsohn Aksot]] in [[West Commonlands]].&lt;br /&gt;
&lt;br /&gt;
==== Words of Magi'Kot ====&lt;br /&gt;
* Kill an [[enraged dread wolf]] in Kithicor Forest. Loot [[Torn Page of Magi`kot pg. 1]].&lt;br /&gt;
* Kill [[a tentacle terror (Unrest)|Tentacle Terrors]] in the Estate of [[Unrest]]. Loot [[Torn Page of Magi`kot pg. 2]].&lt;br /&gt;
* Kill [[a bloodthirsty ghoul]] in [[Lower Guk]]. Loot [[Torn Page of Magi`kot pg. 3]].&lt;br /&gt;
* Take them to [[Jahsohn Aksot]] in [[West Commonlands]]. Receive [[Words of Magi`kot]].&lt;br /&gt;
&lt;br /&gt;
==== Power of the Elements ====&lt;br /&gt;
* Kill [[a gypsy dancer]] in [[Mistmoore]]. Loot the [[Power of Wind]].&lt;br /&gt;
* Kill [[Lava elemental]] or [[Blazing Elemental]] in [[Solusek's Eye]]. Loot the [[Power of Fire]].&lt;br /&gt;
* Kill [[famished ravener]]/[[Hungered Ravener]]/[[Gorged Ravener]] in [[Kaesora]]. Loot the [[Power of Water]].&lt;br /&gt;
* Kill [[A Fairy Guard]]/[[a faerie guard]] in [[Lesser Faydark]]. Loot [[Power of Earth]].&lt;br /&gt;
* Give these to [[Walnan]] in the [[Butcherblock Mountains]]. Receive the [[Power of the Elements]].&lt;br /&gt;
&lt;br /&gt;
==== Words of Mastery ====&lt;br /&gt;
* Kill [[A Magician]] and [[A Goblin Magician]] in [[Najena]] or [[an alligator]] in [[Cazic Thule]] (or possibly [[The Feerrott]]?) until you have the:&lt;br /&gt;
** [[Torn Page of Mastery Earth]]&lt;br /&gt;
** [[Torn Page of Mastery Fire]]&lt;br /&gt;
** [[Torn Page of Mastery Water]]&lt;br /&gt;
** [[Torn Page of Mastery Wind]].&lt;br /&gt;
* Give the words to [[Akksstaff]] in Najena. Receive the [[Words of Mastery]].&lt;br /&gt;
&lt;br /&gt;
==== Power of the Orb ====&lt;br /&gt;
* Go back to [[Rykas]] in Lake Rathetear. Give him the [[Words of Magi`kot]], the [[Power of the Elements]], and the [[Words of Mastery]]. Receive the [[Power of the Orb]].&lt;br /&gt;
&lt;br /&gt;
==== Element of Fire ====&lt;br /&gt;
* Kill [[Neh'Ashiir]] in the City of Mist. Loot the [[Torch of the Elements]]. (Shirie offered to MQ if in bank, but I looted it with LH group)&lt;br /&gt;
* '''Kill''' (in order of difficulty) [[Gylton]] [[Phurzikon]], or [[Nezekezena]] in the Burning Woods until one drops a [[Burning Embers]]. (Icedout and Dawnwillow have offered to help get this)&lt;br /&gt;
* '''Kill''' [[Undertow]] in Kedge Keep. Loot the [[Blazing Wand]]. (Waelyn has one to MQ)&lt;br /&gt;
* '''Take''' [[Power of the Orb]] and these items to [[Jennus Lyklobar]] in [[Skyfire Mountains]]. Receive the [[Element of Fire]].&lt;br /&gt;
&lt;br /&gt;
==== Element of Earth ====&lt;br /&gt;
* Kill [[Innoruuk]]//[[Magi P`Tasa]] (depending on timeline) in the [[Plane of Hate]]. Loot the [[Staff of Elemental Mastery: Earth]].&lt;br /&gt;
* Kill [[Slixin Klex]] in the [[Burning Wood]]. Loot [[Dirt of Underfoot]].&lt;br /&gt;
* Quest for [[Shovel of Ponz]].&lt;br /&gt;
* Quest for [[Broom of Trilon]].&lt;br /&gt;
* Bring these all to [[Tiblner Milnik]] in [[Firiona Vie]]. Receive [[Element of Earth]].&lt;br /&gt;
&lt;br /&gt;
==== Element of Water ====&lt;br /&gt;
* '''Kill''' [[Phinigel Autropos]] in [[Kedge Keep]]. Loot [[Staff of Elemental Mastery: Water]].&lt;br /&gt;
* '''Kill''' [[Captain Rottgrime]] in [[The Overthere]]. Loot [[Tears of Erollisi]].&lt;br /&gt;
* Kill [[Tarbul Earthstrider]] in [[East Karana]]. Loot [[Rain of Karana]].&lt;br /&gt;
* '''Takes''' the three items to [[Jinalis Andir]] in [[Dagnor's Cauldron]] and receive the [[Element of Water]].&lt;br /&gt;
&lt;br /&gt;
==== Element of Wind ====&lt;br /&gt;
* Kill mobs on the 7th island on the Plane of Air. Loot the [[Crown of Elemental Mastery]].&lt;br /&gt;
* Kill mobs in the Hole. Loot the [[Elemental Binder]].&lt;br /&gt;
* Kill [[Quillmane]] in South Karana. Loot the [[Pegasus Feather Cloak]]. (MQ from Waelyn)&lt;br /&gt;
* Give these items to Kihun Solstin in the Plane of Air and receive the [[Element of Wind]].&lt;br /&gt;
&lt;br /&gt;
==== Spell Summon Orb ====&lt;br /&gt;
* Go to the [[Master of Elements]] and give him the four Elements. Receive Spell: [[Summon Orb]].&lt;br /&gt;
::(If Master of Elements isn't spawned, Hail [[Kihun Solstin]] and say &amp;quot;I want to see the master.&amp;quot;)&lt;br /&gt;
* Scribe your spell and summon the [[Orb of Mastery]]!&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Elshaitana, Dark Elf Wizard from 1 to 60 ==&lt;br /&gt;
&lt;br /&gt;
=== 1 to 5 ===&lt;br /&gt;
Trash outside Neriak&lt;br /&gt;
&lt;br /&gt;
=== 5 to 12 ===&lt;br /&gt;
The 3 undeads camp in Nektulos, near the zoneline to East Commons&lt;br /&gt;
&lt;br /&gt;
=== 12 to 17 ===&lt;br /&gt;
[[Najena]]&lt;br /&gt;
&lt;br /&gt;
Entrance skeletons&lt;br /&gt;
&lt;br /&gt;
=== 17 to 20 ===&lt;br /&gt;
[[Najena]]&lt;br /&gt;
&lt;br /&gt;
Pool by the wall, just before the lone Goblin Warrior. Avoid the skeletons and pull both the Goblin Warrior and the lone Ogre.&lt;br /&gt;
&lt;br /&gt;
Orc camp furthest west in West Commons, and turning in belts to the corrupt Freeport guards.&lt;br /&gt;
&lt;br /&gt;
=== 20 to 24 ===&lt;br /&gt;
[[Upper Guk]]&lt;br /&gt;
&lt;br /&gt;
Scryer's room, grouped&lt;br /&gt;
&lt;br /&gt;
=== 24 to 25 ===&lt;br /&gt;
[[Oasis of Marr]]&lt;br /&gt;
&lt;br /&gt;
Crocs by the beach&lt;br /&gt;
&lt;br /&gt;
Should group in Sol A to get runes for the Cast Force research-only spell.&lt;br /&gt;
&lt;br /&gt;
=== 25 to 30 ===&lt;br /&gt;
[[Najena]]&lt;br /&gt;
&lt;br /&gt;
Pool by the wall, just before the lone Goblin Warrior. Pull the skeletons. There are 3 of them, single pulls, various spots near the pools. Root and nuke them. The repop every 6 minutes instead of the dungeon repop timer of 19 minutes.&lt;br /&gt;
&lt;br /&gt;
=== 30 to 34 ===&lt;br /&gt;
[[Warslisk Woods]]&lt;br /&gt;
&lt;br /&gt;
[[A skulking brute]] just outside Dalnir. Fast repops, no social agro, very easy xp and they drop gems.&lt;br /&gt;
Save the hides, they are used in cultural crafting for halflings.&lt;br /&gt;
&lt;br /&gt;
=== 34 to 40 ===&lt;br /&gt;
Try to do the [[Tesch Val Scrolls]] quest for more xp and faction.&lt;br /&gt;
&lt;br /&gt;
[[South Karana]]&lt;br /&gt;
&lt;br /&gt;
Quadding gnolls outside&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Paw]]&lt;br /&gt;
&lt;br /&gt;
Get faction gain inside - skip the Mal gnolls, solo (root/nuke) the [[a Tesch Mas Gnoll]]&lt;br /&gt;
&lt;br /&gt;
or group to go further to Executor camp or even deeper depending on levels and group.&lt;br /&gt;
&lt;br /&gt;
=== 40 ===&lt;br /&gt;
[[Ocean of Tears]]&lt;br /&gt;
&lt;br /&gt;
[[Gornit]] - take his [[Pirate's Earring]] and turn in to [[Styria Fearnon]] on Sister's island. Make sure to pull Gornit off the water or it will be tricky to cast on him. Root and nuke. Don't go higher than the edge of the water, to avoid agroing the seafuries, especially if the named ones are up - they are level 50+, can summon, and the bard seafurry can pump all your mana. If you agro them just gate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Burning Woods]]&lt;br /&gt;
&lt;br /&gt;
Just to the left (pos 1036, pos 1401, neg 253) of the giant's fort, there is a spot safe from roamers, where giants can be pulled to. Duo with a Necro (Reduit).&lt;br /&gt;
&lt;br /&gt;
=== 40 to 44 ===&lt;br /&gt;
[[Overthere]]&lt;br /&gt;
&lt;br /&gt;
Turn in 4 [[Sarnak War Braid]] at a time to [[Captain Rottgrime]] for faction at OT outpost. I could start doing this at Apprehensive.&lt;br /&gt;
&lt;br /&gt;
Get the [[Worker Sledgemallet]] once your faction is high enough (Amiable).&lt;br /&gt;
&lt;br /&gt;
Med up on the hillside at pos 1560, pos 3752. Facing the pilars in the distance, you can't miss the spawn point of [[a sarnak berzerker]] - he will pop there every 6 minutes or so. If not he starts roaming and suicides to the guards at the Outpost. Sometimes [[a sarnak knight]] will pop - nuke it anways.&lt;br /&gt;
&lt;br /&gt;
[[File:Sarnark-spawn-point.jpg|400px|Facing the spawn point of a sarnak berzerker]]&lt;br /&gt;
&lt;br /&gt;
The sarnak berzerker can rarely drop a [[Rune of Rallos Zek]]&lt;br /&gt;
&lt;br /&gt;
=== 44 to 47 ===&lt;br /&gt;
[[Iceclad Ocean]]&lt;br /&gt;
&lt;br /&gt;
Med up at the safe spot with no roamer, near the bridge, at neg 4875, pos 8910. When [[a frost giant elite]] pops, root and nuke it with [[Conflagration]] a couple of times, and a smaller nuke to finish him off. Re-root if the mob moves. This will improve your [[Coldain]] faction. You don't need to waste mana pulling to a safe spot, where these two giants pop is safe and they are not within agro range of each other.&lt;br /&gt;
&lt;br /&gt;
=== 47 to 51 ===&lt;br /&gt;
[[Lake Rathetear]]&lt;br /&gt;
&lt;br /&gt;
[[Taia Lyfol]] (paladin, harder target) or [[Kanthurn]] (rogue, easy target) - Root, Snare, then nuke 3 times with [[Conflagration]]. At level 49, open with [[Ice Comet]] followed by [[Rend]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Eastern Wastes]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Quad&amp;quot; (there are 3 mobs) [[An ogre mercenary]] at the prison camp. Turn in the [[Mercenary Assignments]] to [[Sentry Kcor]] for Yelinak and CoV faction.&lt;br /&gt;
&lt;br /&gt;
=== 51 to 54 ===&lt;br /&gt;
[[Cobalt Scar]]&lt;br /&gt;
&lt;br /&gt;
Quad the wurms on the beach or away from the named mobs, keep levitation up.&lt;br /&gt;
&lt;br /&gt;
== Fizl, Magician from 1 to 60 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 1 to 4 ===&lt;br /&gt;
Any newbie trash&lt;br /&gt;
&lt;br /&gt;
=== 4 to 20 ===&lt;br /&gt;
[[Crushbone]]&lt;br /&gt;
&lt;br /&gt;
Turn in [[Crushbone Belt]] and pairs of [[Legionnaire Shoulderpads]] to [[Canloe Nusback]] in [[South Kaladim]]&lt;br /&gt;
&lt;br /&gt;
=== 20 to 29 ===&lt;br /&gt;
[[Najena]]&lt;br /&gt;
&lt;br /&gt;
Do the [[Magician Focus Items]] quests&lt;br /&gt;
&lt;br /&gt;
Obtain the [[Words of Mastery]] from collecting the [[Torn Page of Mastery Earth]], [[Torn Page of Mastery Water]], [[Torn Page of Mastery Wind]], and [[Torn Page of Mastery Fire]] for the [[Magician Epic Quest]]&lt;br /&gt;
&lt;br /&gt;
=== 29 to 31 ===&lt;br /&gt;
[[High Keep]]&lt;br /&gt;
&lt;br /&gt;
Turn in [[Left Goblin Ear]] to [[Captain Bosec]]&lt;br /&gt;
&lt;br /&gt;
=== 31 to 39 ===&lt;br /&gt;
[[Paw]]: solo before the double doors, group beyond&lt;br /&gt;
&lt;br /&gt;
Turn in the [[Tanned Split Paw Skin (lore)]] to [[Edvard Tommels]] in [[South Qeynos]]&lt;br /&gt;
&lt;br /&gt;
Collect and sell Fine Steel weapons&lt;br /&gt;
&lt;br /&gt;
=== 39 to 49 ===&lt;br /&gt;
[[Overthere]]&lt;br /&gt;
&lt;br /&gt;
Turn in [[Sarnak War Braid]] to [[Captain Rottgrime]] for faction at OT outpost&lt;br /&gt;
&lt;br /&gt;
Get the [[Worker Sledgemallet]] once your faction is high enough.&lt;br /&gt;
&lt;br /&gt;
=== 49 to 58 ===&lt;br /&gt;
[[Neriak]] Third Gate library&lt;br /&gt;
&lt;br /&gt;
[[Nallar Q`Tentu]], sandwich him between you and your Earth Pet&lt;br /&gt;
&lt;br /&gt;
=== 58+ ===&lt;br /&gt;
[[Neriak]] Foreign Quarter&lt;br /&gt;
&lt;br /&gt;
[[Jacker]] - warning: this will trash your faction with some of the ogres in Neriak Foreign Quarter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Plane of Mischief]]&lt;br /&gt;
&lt;br /&gt;
Rats in the Rats maze. Be careful with the [https://wiki.project1999.com/File:PoM_Rat_Maze.jpg pathing of the rats].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Other things to do:&lt;br /&gt;
&lt;br /&gt;
Farm stuff, raid, group in [[The Hole]], do the Epic quest... The Goblins of [[Temple of Droga]] are great for building a faction in [[Chardok]] and getting their ring.&lt;br /&gt;
&lt;br /&gt;
== Various quests ==&lt;br /&gt;
&lt;br /&gt;
=== Wurmslayer (on Fizl) ===&lt;br /&gt;
For more info, see the [[Dragon Scales Quest]]&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
* Get a [[Peridot]]&lt;br /&gt;
::Either purchase from vendor or loot from a slain high level mob&lt;br /&gt;
* Get [[Tektite (Item)]]&lt;br /&gt;
::Either kill [[Tektite]] or hand him two [[Carnelian]]s&lt;br /&gt;
* Turn in [[Peridot]] &amp;amp; [[Tektite (Item)]] to [[Lord Lyfyx of Burwood]] to receive [[Dragon Scales]] (Xyfyl)&lt;br /&gt;
* Get [[Azdalin]]'s Scales&lt;br /&gt;
* Get [[Gylton]]'s Scales (Fizl)&lt;br /&gt;
* Turn in in all three Scales to [[Squire Fuzzmin]] to receive [[Wurmslayer]]&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
===Liefling Kael Armor===&lt;br /&gt;
Turn-ins to [[Loremaster Dorinan]] in [[Thurgadin]].{{CheckboxList}}&lt;br /&gt;
*[[Crown of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Helmet]]&lt;br /&gt;
:*3x [[Crushed Onyx Sapphire]]&lt;br /&gt;
*[[Breastplate of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Breastplate]]&lt;br /&gt;
:*3x [[Black Marble]]&lt;br /&gt;
*[[Vambraces of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Vambraces]]&lt;br /&gt;
:*3x [[Jaundice Gem]]&lt;br /&gt;
*[[Bracers of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Bracer]]&lt;br /&gt;
:*3x [[Crushed Opal]]&lt;br /&gt;
*[[Gauntlets of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Gauntlets]]&lt;br /&gt;
:*3x [[Crushed Lava Ruby]]&lt;br /&gt;
*[[Greaves of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Greaves]]&lt;br /&gt;
:*3x [[Chipped Onyx Sapphire]]&lt;br /&gt;
*[[Boots of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Boots]]&lt;br /&gt;
:*3x [[Crushed Flame Emerald]]&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Things to do for Elshaitana ===&lt;br /&gt;
&lt;br /&gt;
* https://wiki.project1999.com/Glumf%27s_Spectacular_Faction_Guide#Halfthings&lt;br /&gt;
* https://wiki.project1999.com/Imbue_Fire_Opal&lt;br /&gt;
&lt;br /&gt;
=== TofS Fizl, Blad, and Elshaitana keys ===&lt;br /&gt;
&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
* 1st floor: No key required. Click in from Iceclad.&lt;br /&gt;
* 2nd floor key: [[Crystal Key]] - dropped by a large undead gnoll on the 1st floor&lt;br /&gt;
*  3rd floor key: [[Three Toothed Key]] - dropped by an angry librarian on the 2nd floor&lt;br /&gt;
*  4th floor key: [[Frosty key]] - dropped by an enraged shadow beast on the 3rd floor&lt;br /&gt;
*  5th floor key: [[Small rusty key]] - dropped by Cara Omica on the 4th floor&lt;br /&gt;
*  6th floor key: [[Bone finger key]] - dropped by an enraged relative on the 5th floor&lt;br /&gt;
*  7th floor key: [[Large metal key]] - dropped by VhalSera on the 6th floor. This key is also the only way to unlock the door outside the mirror room (aside from rogue lock picking).&lt;br /&gt;
*  1st foor to 7th floor mirror room:  [[Tserrina's Key]] - dropped by Tserrina Syl`Tor on the 7th floor -- Contrary to popular belief, Tserrina's Key does NOT grant master key access to all floors. However, once in the mirror room, you can instantly travel to any floor by using that floor's key on the mirrors, starting from the second mirror on the right. The mirror room's mirrors are self only, and unless every member is keyed to your target floor you will have to clear and click up as normal.&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
You will need the [[Large metal key]] from [[VhalSera]] to unlock the door leading out of the 7th floor mirror room.&lt;br /&gt;
&lt;br /&gt;
=== Elshaitana spell research ===&lt;br /&gt;
&lt;br /&gt;
Check for missing spells: https://www.cs.mun.ca/~dchurchill/html5/p99spells/&lt;br /&gt;
&lt;br /&gt;
Organise wizard spells by line: https://wiki.project1999.com/Wizard/Spell_Lines&lt;br /&gt;
&lt;br /&gt;
==== Runes on Elshaitana ====&lt;br /&gt;
&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
* [[Rune of Nagafen]]&lt;br /&gt;
* [[Rune of Proximity]]&lt;br /&gt;
* [[Rune of Fulguration]]&lt;br /&gt;
* [[Rune of Periphery]]&lt;br /&gt;
* [[Rune of Al'Kabor]]&lt;br /&gt;
* [[Rune of Velious]]&lt;br /&gt;
* [[Rune of Disassociation]]&lt;br /&gt;
* [[Rune of Presence]]&lt;br /&gt;
* [[Rune of Trauma]]&lt;br /&gt;
* [[Rune of Xegony]]&lt;br /&gt;
* [[Rune of Karana]]&lt;br /&gt;
* [[Rune of The Helix]]&lt;br /&gt;
* [[Rune of Rallos Zek]]&lt;br /&gt;
* [[Rune of Banding]]&lt;br /&gt;
* [[Rune of the Catalyst]]&lt;br /&gt;
* [[Rune of Concussion]]&lt;br /&gt;
* [[Rune of The Cyclone]]&lt;br /&gt;
* [[Rune of Solusek Ro]]&lt;br /&gt;
* [[Rune of Conception]]&lt;br /&gt;
* [[Rune of Contortion]]&lt;br /&gt;
* [[Rune of Howling]]&lt;br /&gt;
* [[Rune of Infraction]]&lt;br /&gt;
* [[Rune of Attraction]] (two versions exist)&lt;br /&gt;
* [[Rune of The Inverse]]&lt;br /&gt;
* [[Rune of Rathe]]&lt;br /&gt;
* [[Rune of The Astral]]&lt;br /&gt;
* [[Rune of Frost]]&lt;br /&gt;
* [[Rune of Impetus]]&lt;br /&gt;
* [[Rune of Ap'Sagor]]&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
==== Research-only spells ====&lt;br /&gt;
Spells marked with a &amp;quot;0&amp;quot; have already been scribed by Elshaitana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable3 sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
	&amp;lt;th&amp;gt;Level&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th&amp;gt;Spell&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th&amp;gt;Trivial&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th&amp;gt;Vendor Sold&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th&amp;gt;Component 1&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th&amp;gt;Component 2&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th&amp;gt;Component 3&amp;lt;/th&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Pillar_of_Fire&amp;quot;&amp;gt;[[Pillar of Fire]]&amp;lt;/span&amp;gt; recommended AoE for quadding&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Nagafen]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Proximity]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;    &lt;br /&gt;
&amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Project_Lightning&amp;quot;&amp;gt;[[Project Lightning]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Fulguration]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Periphery]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Fire_Spiral_of_Al'Kabor&amp;quot;&amp;gt;[[Fire Spiral of Al'Kabor]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;41&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Al'Kabor]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Velious]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Cast_Force&amp;quot;&amp;gt;[[Cast Force]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;62 or less&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Disassociation]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Presence]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Column_of_Lightning&amp;quot;&amp;gt;[[Column of Lightning]] recommended AoE for quadding&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;62 or less&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Trauma]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Xegony]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Lightning_Storm&amp;quot;&amp;gt;[[Lightning Storm]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;62&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Karana]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Xegony]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Energy_Storm&amp;quot;&amp;gt;[[Energy Storm]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;96&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Fulguration]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Karana]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Xegony]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Shock_Spiral_of_Al'Kabor&amp;quot;&amp;gt;[[Shock Spiral of Al'Kabor]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;95&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Al'Kabor]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Helix]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Rallos Zek]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Circle_of_Force&amp;quot;&amp;gt;[[Circle of Force]]&amp;lt;/span&amp;gt; recommended AoE for quadding&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Banding]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of the Catalyst]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Concussion]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Lava Storm&amp;quot;&amp;gt;[[Lava Storm]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Concussion]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Cyclone]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Solusek Ro]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Thunderclap&amp;quot;&amp;gt;[[Thunderclap]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Conception]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Contortion]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Howling]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;39&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Force_Spiral_of_Al'Kabor&amp;quot;&amp;gt;[[Force Spiral of Al'Kabor]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Al'Kabor]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Helix]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Infraction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;44&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Gravity_Flux&amp;quot;&amp;gt;[[Gravity Flux]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;162&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Attraction]] (two versions exist) &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Inverse]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Rathe]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;49&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Ice_Comet&amp;quot;&amp;gt;[[Ice Comet]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;184&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False*&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Astral]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Frost]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;49&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Supernova&amp;quot;&amp;gt;[[Supernova]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;184&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Astral]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Impetus]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;49&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Wrath_of_Al'Kabor&amp;quot;&amp;gt;[[Wrath of Al'Kabor]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;184&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Ap'Sagor]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Concussion]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Note* also drops from Lady Vox&lt;br /&gt;
&lt;br /&gt;
=== Drop only spells for Elshaitana ===&lt;br /&gt;
&lt;br /&gt;
Already have:&lt;br /&gt;
&lt;br /&gt;
* [[Translocate]]&lt;br /&gt;
* [[Atol's Spectral Shackles]]&lt;br /&gt;
* [[Pillar of Frost]]&lt;br /&gt;
* [[Tishan's Discord]]&lt;br /&gt;
* [[Abscond]]&lt;br /&gt;
* [[Tears of Druzzil]]&lt;br /&gt;
* [[Translocate: Group]]&lt;br /&gt;
* [[Inferno of Al'Kabor]]&lt;br /&gt;
* [[Draught of Jiva]]&lt;br /&gt;
* [[Pillar of Lightning]]&lt;br /&gt;
* [[Thunderbold]]&lt;br /&gt;
* [[Evacuate]]&lt;br /&gt;
* [[Manasink]]&lt;br /&gt;
* [[Disintegrate]]&lt;br /&gt;
* [[Ice Spear of Solist]]&lt;br /&gt;
* [[Winds of Gelid]]&lt;br /&gt;
* [[Improved Invisibility]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Still missing:&lt;br /&gt;
&lt;br /&gt;
* [[Imbue Fire Opal]]&lt;br /&gt;
* [[Plainsight]]&lt;br /&gt;
* [[Tears of Solusek]]&lt;br /&gt;
* [[Markar's Discord]]&lt;br /&gt;
* [[Retribution of Al'Kabor]]&lt;br /&gt;
* [[Eye of Tallon]]&lt;br /&gt;
* [[Pillar of Flame]]&lt;br /&gt;
* [[Spell:Tears of Prexus]]&lt;br /&gt;
* [[Flaming Sword of Xuzl]]&lt;br /&gt;
* [[Invert Gravity]]&lt;br /&gt;
* [[Vengeance of Al'Kabor]]&lt;br /&gt;
* [[Hsagra's Wrath]]&lt;br /&gt;
* [[Lure of Ice]]&lt;br /&gt;
* [[Porlos' Fury]]&lt;br /&gt;
* [[Sunstrike]]&lt;br /&gt;
&lt;br /&gt;
=== Blad mising spells ===&lt;br /&gt;
&lt;br /&gt;
To be confirmed on Blad:&lt;br /&gt;
&lt;br /&gt;
* [[Turning of the Unnatural]]&lt;br /&gt;
* [[Celestial Healing]] (Sacredlight)&lt;br /&gt;
* [[Improved Invis to Undead]] (Sacredlight)&lt;br /&gt;
* [[Death Pact]] (Sacredlight)&lt;br /&gt;
* [[Sunskin]] (Sacredlight)&lt;br /&gt;
* [[Word of Vigor]]&lt;br /&gt;
* [[Unswerving Hammer]] (Sacredlight)&lt;br /&gt;
* [[Fortitude]] (Spellicious)&lt;br /&gt;
* [[Word of Restoration]]&lt;br /&gt;
* [[Enforced Reverence]] (Sacredlight)&lt;br /&gt;
* [[Naltron's Mark]] (Sacredlight)&lt;br /&gt;
* [[Banishment of Shadows]]&lt;br /&gt;
* [[Word of Redemption]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Raid items inventory for Fizl ==&lt;br /&gt;
&lt;br /&gt;
=== Required raid items ===&lt;br /&gt;
&lt;br /&gt;
Prioritize Fizl getting ready for raids.&lt;br /&gt;
&lt;br /&gt;
* [ ] Magic Resist of at least 150 unbuffed. Completely unbuffed means self buffs don't count: no buffs at all.&lt;br /&gt;
* [x] [[Leatherfoot Raider Skullcap]]&lt;br /&gt;
* [x] 2x 10 Dose [[Potion of Stinging Wort]] (Do not use the last charge as they are rechargeable, as long as they have 1 charge left. They poof after that! Click in 3s as the pros would say!)&lt;br /&gt;
* [x] [[Worker Sledgemallet]] (OT Hammer)&lt;br /&gt;
* [x] 10 Dose [[Greater Null Potion]] (+25 MR, 25 Dex and 15 AGI - Does NOT stack with SOS or Vog!)&lt;br /&gt;
* [x] [[Vial of Velium Vapors]] (Thurg Pot) The guild has a mule for matts if needed!&lt;br /&gt;
* [x] [[Forlorn Totem of Rolfron Zek]] (aka stun totem)&lt;br /&gt;
* [x] 2x + [[Thin Boned Wand]] (for instant agro)&lt;br /&gt;
* [x] All casters must have a GCD (Gobal Cooldown Reset) -- We suggest [[Star of Eyes]], [[Shrunken Goblin Skull Earring]], Tunare Belt, reaper ring, etc. all work!&lt;br /&gt;
* [x] Have the ability to increase run speed ([[Journeyman's Boots]], 10 Dose Blood of the Wolf  or self cast spell/song acceptable)&lt;br /&gt;
* [x] Have the ability to levitate&lt;br /&gt;
* [x] Have the ability to instantly invis ([[Ring of Shadows]] † , Circlet of Shadow ect...)&lt;br /&gt;
* [x] Have at least one clickable instant junk buff, usable indoors and out ([[Shrunken Goblin Skull Earring]],  [[Kromzek Surveyor Scope]], etc...) &lt;br /&gt;
&lt;br /&gt;
* n/a Have the ability to shrink (Ant Potion † or spell is acceptable) This does not apply to Gnome or Halflings.&lt;br /&gt;
* n/a Crystallized Pumice or other means to dispell (Spell casters can use cancel magic ect.. This is vendor purchasable!)&lt;br /&gt;
&lt;br /&gt;
Basically all items on here can be recharged at a guild recharge session, keep an eye out for them called in # announcements!&lt;br /&gt;
&lt;br /&gt;
=== Highly suggested raid items ===&lt;br /&gt;
but not required: - Each suggested item i&lt;br /&gt;
&lt;br /&gt;
* [ ] Bracer of the Hidden (the use of this item is two-fold. If works as a clickable instant buff, but is also an invaluable tool to get secondary agro on someone who is pulling or tagging.)&lt;br /&gt;
* [x] Black and Green Flower of Functionality (very useful on all raiders for trash buffs.) We have multiple PoM Coth mages and the cards drop off trash and rot frequently!&lt;br /&gt;
* [ ] Star of Eyes (Good GCD usable by all classes and clickable from inventory - also works as a secondary agro item!)&lt;br /&gt;
* [ ] 1 Stack of Peridots &lt;br /&gt;
* [x] 1 Stack of Pearls&lt;br /&gt;
* [ ] 2x + [[Stalking Probe]]&lt;br /&gt;
* [ ] 1 Stack of Batwings for classes that can cast levitate.&lt;br /&gt;
&lt;br /&gt;
== Elshaitana spell lineup vs a single caster ==&lt;br /&gt;
&lt;br /&gt;
Against [[Nallar Q`Tentu]]: long stun - nuke - root - short stun - nuke - nuke - short stun - nuke&lt;br /&gt;
&lt;br /&gt;
* [[Markar's Clash]] 8 seconds long stun, can't be recast for 24 even if spell gem is available&lt;br /&gt;
* [[Draught of Fire]] fast and mana efficient nuke&lt;br /&gt;
* [[Root]]&lt;br /&gt;
* [[Manaskin]]&lt;br /&gt;
* [[Tishan's Clash]] 5 seconds short stun&lt;br /&gt;
* [[Arch Shielding]]&lt;br /&gt;
* [[Gate]]&lt;br /&gt;
* [[Harvest]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/User:Fizl</id>
		<title>User:Fizl</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/User:Fizl"/>
				<updated>2024-07-17T15:55:32Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* TofS Fizl and Blad keys */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Magelo: https://wiki.project1999.com/Magelo_Blue:Fizl&lt;br /&gt;
&lt;br /&gt;
== Useful links ==&lt;br /&gt;
* https://wiki.project1999.com/Pet_Guide&lt;br /&gt;
* https://wiki.project1999.com/Magician&lt;br /&gt;
* https://wiki.project1999.com/Magician_Plane_of_Sky_Tests&lt;br /&gt;
* [https://www.youtube.com/watch?v=C62Q6avUbfY Kedge Keep nameds]&lt;br /&gt;
* [https://www.youtube.com/watch?v=RBWXgcO0izY Run through Skyshrine to quest npcs]&lt;br /&gt;
&lt;br /&gt;
== Plane of Mischief ==&lt;br /&gt;
&lt;br /&gt;
=== Cards on Mulatrax (Blad/EC) ===&lt;br /&gt;
&lt;br /&gt;
* [x] [[White Squire]] [x] [[Black Squire]] [x] [[Red Squire]] [x] [[Blue Squire]]&lt;br /&gt;
* [ ] [[White Knight]] [ ] [[Black Knight]] [ ] [[Red Knight]] [x] [[Blue Knight]]&lt;br /&gt;
* [x] [[White Crown]] [ ] [[Black Crown]] [ ] [[Red Crown]] [ ] [[Blue Crown]]&lt;br /&gt;
* [ ] [[White Throne]] [ ] [[Black Throne]] [ ] [[Red Throne]] [ ] [[Blue Throne]]&lt;br /&gt;
* [x] [[Library Card]]&lt;br /&gt;
* [[Words of Wealth]]: 0&lt;br /&gt;
&lt;br /&gt;
=== Cards on Mulatrex (Blad/EC) ===&lt;br /&gt;
&lt;br /&gt;
* [x] [[White Squire]] [x] [[Black Squire]] [ ] [[Red Squire]] [x] [[Blue Squire]]&lt;br /&gt;
* [x] [[White Knight]] [ ] [[Black Knight]] [ ] [[Red Knight]] [ ] [[Blue Knight]]&lt;br /&gt;
* [ ] [[White Crown]] [ ] [[Black Crown]] [ ] [[Red Crown]] [ ] [[Blue Crown]]&lt;br /&gt;
* [ ] [[White Throne]] [ ] [[Black Throne]] [ ] [[Red Throne]] [ ] [[Blue Throne]]&lt;br /&gt;
* [ ] [[Library Card]]&lt;br /&gt;
* [[Words of Wealth]]: 0&lt;br /&gt;
&lt;br /&gt;
=== Cards on Lynvellio (Fizl/EC) ===&lt;br /&gt;
&lt;br /&gt;
* [x] [[White Squire]] [x] [[Black Squire]] [x] [[Red Squire]] [x] [[Blue Squire]]&lt;br /&gt;
* [ ] [[White Knight]] [ ] [[Black Knight]] [x] [[Red Knight]] [x] [[Blue Knight]]&lt;br /&gt;
* [ ] [[White Crown]] [ ] [[Black Crown]] [ ] [[Red Crown]] [ ] [[Blue Crown]]&lt;br /&gt;
* [ ] [[White Throne]] [ ] [[Black Throne]] [ ] [[Red Throne]] [ ] [[Blue Throne]]&lt;br /&gt;
* [ ] [[Library Card]]&lt;br /&gt;
* [[Words of Wealth]]: 4&lt;br /&gt;
&lt;br /&gt;
=== Cards on Xalkal (Fizl/EC) ===&lt;br /&gt;
&lt;br /&gt;
* [x] [[White Squire]] [x] [[Black Squire]] [ ] [[Red Squire]] [ ] [[Blue Squire]]&lt;br /&gt;
* [ ] [[White Knight]] [ ] [[Black Knight]] [ ] [[Red Knight]] [ ] [[Blue Knight]]&lt;br /&gt;
* [ ] [[White Crown]] [ ] [[Black Crown]] [ ] [[Red Crown]] [ ] [[Blue Crown]]&lt;br /&gt;
* [ ] [[White Throne]] [ ] [[Black Throne]] [ ] [[Red Throne]] [ ] [[Blue Throne]]&lt;br /&gt;
* [ ] [[Library Card]]&lt;br /&gt;
* [[Words of Wealth]]: 0&lt;br /&gt;
&lt;br /&gt;
=== Cards on Xalrax (Fizl/Neriak) ===&lt;br /&gt;
&lt;br /&gt;
* [ ] [[White Squire]] [ ] [[Black Squire]] [ ] [[Red Squire]] [ ] [[Blue Squire]]&lt;br /&gt;
* [ ] [[White Knight]] [ ] [[Black Knight]] [x] [[Red Knight]] [ ] [[Blue Knight]]&lt;br /&gt;
* [ ] [[White Crown]] [ ] [[Black Crown]] [ ] [[Red Crown]] [ ] [[Blue Crown]]&lt;br /&gt;
* [ ] [[White Throne]] [ ] [[Black Throne]] [ ] [[Red Throne]] [ ] [[Blue Throne]]&lt;br /&gt;
* [ ] [[Library Card]]&lt;br /&gt;
* [[Words of Wealth]]: 0&lt;br /&gt;
&lt;br /&gt;
=== Cards on Blad ===&lt;br /&gt;
[[Words of Wealth]]: 2&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
==== Squires ====&lt;br /&gt;
* [[White Squire]]&lt;br /&gt;
* [[Black Squire]]&lt;br /&gt;
* [[Red Squire]]&lt;br /&gt;
* [[Blue Squire]]&lt;br /&gt;
&lt;br /&gt;
==== Knights ====&lt;br /&gt;
* [[White Knight]]&lt;br /&gt;
* [[Black Knight]] &lt;br /&gt;
* [[Red Knight]] &lt;br /&gt;
* [[Blue Knight]]&lt;br /&gt;
&lt;br /&gt;
==== Crowns ====&lt;br /&gt;
* [[White Crown]]&lt;br /&gt;
* [[Black Crown]]&lt;br /&gt;
* [[Red Crown]]&lt;br /&gt;
* [[Blue Crown]]&lt;br /&gt;
&lt;br /&gt;
==== Thrones ====&lt;br /&gt;
* [[White Throne]]&lt;br /&gt;
* [[Black Throne]]&lt;br /&gt;
* [[Red Throne]]&lt;br /&gt;
* [[Blue Throne]]&lt;br /&gt;
&lt;br /&gt;
==== Library Card ====&lt;br /&gt;
* [[Library Card]]&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
=== Cards on Fizl ===&lt;br /&gt;
[[Words of Wealth]]: 0&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
==== Squires ====&lt;br /&gt;
* [[White Squire]]&lt;br /&gt;
* [[Black Squire]]&lt;br /&gt;
* [[Red Squire]]&lt;br /&gt;
* [[Blue Squire]]&lt;br /&gt;
&lt;br /&gt;
==== Knights ====&lt;br /&gt;
* [[White Knight]]&lt;br /&gt;
* [[Black Knight]] &lt;br /&gt;
* [[Red Knight]] &lt;br /&gt;
* [[Blue Knight]]&lt;br /&gt;
&lt;br /&gt;
==== Crowns ====&lt;br /&gt;
* [[White Crown]]&lt;br /&gt;
* [[Black Crown]]&lt;br /&gt;
* [[Red Crown]]&lt;br /&gt;
* [[Blue Crown]]&lt;br /&gt;
&lt;br /&gt;
==== Thrones ====&lt;br /&gt;
* [[White Throne]]&lt;br /&gt;
* [[Black Throne]]&lt;br /&gt;
* [[Red Throne]]&lt;br /&gt;
* [[Blue Throne]]&lt;br /&gt;
&lt;br /&gt;
==== Library Card ====&lt;br /&gt;
* [[Library Card]]&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
== Sky items for Elshaitana ==&lt;br /&gt;
&lt;br /&gt;
=== Wizard Test of Meditation ===&lt;br /&gt;
'''Reward:''' {{:Raiment of Thunder}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Hyaline Globe]] || [[a crystalline cloud]], [[a shimmering meteor]], [[a gust of wind]] || Island 3&lt;br /&gt;
|-&lt;br /&gt;
| 1 (Liefling but try to get on Blad instead) [[Sky Topaz]] || [[a soul carrier]], [[an essence carrier]], [[a soul tamer]], [[an essence tamer]] || Island 4&lt;br /&gt;
|-&lt;br /&gt;
| 1 (Blad) [[High Quality Raiment]] (10) || [[The Spiroc Lord]] || Island 5 Boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Wizard Test of Conception ===&lt;br /&gt;
'''Reward:''' {{:Solidate Mithril Ring}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Efreeti Statuette]] || [[a soul harvester]], [[an essence harvester]] || Island 4&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Mithril Air Ring]] || [[a spiroc expulser]], [[a spiroc revolter]], [[a spiroc walker]], [[Spiroc Guardian]] || Island 5&lt;br /&gt;
|-&lt;br /&gt;
| 0 [[Box of Winds]] (25) || [[Bazzt Zzzt]] || Island 6 Boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sky items for Blad ==&lt;br /&gt;
&lt;br /&gt;
=== Cleric Test of Resolution ===&lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Necklace of Resolution}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Spiroc Statuette]] || [[a soul harvester]], [[an essence harvester]] || Island 4&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Spiroc Healing Totem]] || [[a spiroc expulser]], [[a spiroc revolter]], [[a spiroc walker]], [[Spiroc Guardian]] || Island 5&lt;br /&gt;
|-&lt;br /&gt;
| '''0 [[Silvered Spiroc Necklace]]''' 340!!! || [[Bazzt Zzzt]] (boss) || Island 6 boss&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cleric Test of Theurgy ===&lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Theurgist's Star}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Saffron Spiroc Feather]] || [[a spiroc arbiter]], [[a spiroc banisher]], [[a spiroc caller]] || Island 5&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Glowing Sapphire]] || [[Bazzzazzt]], [[Bzzzt]], [[Bazzt Zzzt]] || Island 6&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Djinni Aura]] || [[Sister of the Spire]] || Island 7 boss&lt;br /&gt;
|-&lt;br /&gt;
| '''0 [[Efreeti Mace]]''' 25 || [[Noble Dojorn]], [[Overseer of Air]], [[the Hand of Veeshan]] || Islands 1.5, 4, 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cleric Test of The Weak ===&lt;br /&gt;
&lt;br /&gt;
'''Reward:''' {{:Truwian Baton}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot;&lt;br /&gt;
! Item || Who || Where&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Manna Nectar]] || [[bzzazzt]] || Island 6&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Shimmering Topaz]] || [[a fatestealer drake]], [[heartsbane drake]], [[a windrider drake]], [[a greater sphinx]], [[undine spirit]] || Island 7&lt;br /&gt;
|-&lt;br /&gt;
| 1 [[Mithril Bands]] || [[Eye of Veeshan]] (boss) || Island 8 boss&lt;br /&gt;
|-&lt;br /&gt;
| '''0 [[Efreeti Standard]]''' 20 || [[Noble Dojorn]], [[Overseer of Air]], [[the Hand of Veeshan]] || Islands 1.5, 4, 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Plane of Sky]]&lt;br /&gt;
[[Category:Cleric Quests]]&lt;br /&gt;
&lt;br /&gt;
== Fizl epic ==&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
==== The Beginning ====&lt;br /&gt;
* Go find [[Rykas]] in [[Lake Rathetear]]. Receive Token of Mastery.&lt;br /&gt;
* Take the Token to [[Jahsohn Aksot]] in [[West Commonlands]].&lt;br /&gt;
&lt;br /&gt;
==== Words of Magi'Kot ====&lt;br /&gt;
* Kill an [[enraged dread wolf]] in Kithicor Forest. Loot [[Torn Page of Magi`kot pg. 1]].&lt;br /&gt;
* Kill [[a tentacle terror (Unrest)|Tentacle Terrors]] in the Estate of [[Unrest]]. Loot [[Torn Page of Magi`kot pg. 2]].&lt;br /&gt;
* Kill [[a bloodthirsty ghoul]] in [[Lower Guk]]. Loot [[Torn Page of Magi`kot pg. 3]].&lt;br /&gt;
* Take them to [[Jahsohn Aksot]] in [[West Commonlands]]. Receive [[Words of Magi`kot]].&lt;br /&gt;
&lt;br /&gt;
==== Power of the Elements ====&lt;br /&gt;
* Kill [[a gypsy dancer]] in [[Mistmoore]]. Loot the [[Power of Wind]].&lt;br /&gt;
* Kill [[Lava elemental]] or [[Blazing Elemental]] in [[Solusek's Eye]]. Loot the [[Power of Fire]].&lt;br /&gt;
* Kill [[famished ravener]]/[[Hungered Ravener]]/[[Gorged Ravener]] in [[Kaesora]]. Loot the [[Power of Water]].&lt;br /&gt;
* Kill [[A Fairy Guard]]/[[a faerie guard]] in [[Lesser Faydark]]. Loot [[Power of Earth]].&lt;br /&gt;
* Give these to [[Walnan]] in the [[Butcherblock Mountains]]. Receive the [[Power of the Elements]].&lt;br /&gt;
&lt;br /&gt;
==== Words of Mastery ====&lt;br /&gt;
* Kill [[A Magician]] and [[A Goblin Magician]] in [[Najena]] or [[an alligator]] in [[Cazic Thule]] (or possibly [[The Feerrott]]?) until you have the:&lt;br /&gt;
** [[Torn Page of Mastery Earth]]&lt;br /&gt;
** [[Torn Page of Mastery Fire]]&lt;br /&gt;
** [[Torn Page of Mastery Water]]&lt;br /&gt;
** [[Torn Page of Mastery Wind]].&lt;br /&gt;
* Give the words to [[Akksstaff]] in Najena. Receive the [[Words of Mastery]].&lt;br /&gt;
&lt;br /&gt;
==== Power of the Orb ====&lt;br /&gt;
* Go back to [[Rykas]] in Lake Rathetear. Give him the [[Words of Magi`kot]], the [[Power of the Elements]], and the [[Words of Mastery]]. Receive the [[Power of the Orb]].&lt;br /&gt;
&lt;br /&gt;
==== Element of Fire ====&lt;br /&gt;
* Kill [[Neh'Ashiir]] in the City of Mist. Loot the [[Torch of the Elements]]. (Shirie offered to MQ if in bank, but I looted it with LH group)&lt;br /&gt;
* '''Kill''' (in order of difficulty) [[Gylton]] [[Phurzikon]], or [[Nezekezena]] in the Burning Woods until one drops a [[Burning Embers]]. (Icedout and Dawnwillow have offered to help get this)&lt;br /&gt;
* '''Kill''' [[Undertow]] in Kedge Keep. Loot the [[Blazing Wand]]. (Waelyn has one to MQ)&lt;br /&gt;
* '''Take''' [[Power of the Orb]] and these items to [[Jennus Lyklobar]] in [[Skyfire Mountains]]. Receive the [[Element of Fire]].&lt;br /&gt;
&lt;br /&gt;
==== Element of Earth ====&lt;br /&gt;
* Kill [[Innoruuk]]//[[Magi P`Tasa]] (depending on timeline) in the [[Plane of Hate]]. Loot the [[Staff of Elemental Mastery: Earth]].&lt;br /&gt;
* Kill [[Slixin Klex]] in the [[Burning Wood]]. Loot [[Dirt of Underfoot]].&lt;br /&gt;
* Quest for [[Shovel of Ponz]].&lt;br /&gt;
* Quest for [[Broom of Trilon]].&lt;br /&gt;
* Bring these all to [[Tiblner Milnik]] in [[Firiona Vie]]. Receive [[Element of Earth]].&lt;br /&gt;
&lt;br /&gt;
==== Element of Water ====&lt;br /&gt;
* '''Kill''' [[Phinigel Autropos]] in [[Kedge Keep]]. Loot [[Staff of Elemental Mastery: Water]].&lt;br /&gt;
* '''Kill''' [[Captain Rottgrime]] in [[The Overthere]]. Loot [[Tears of Erollisi]].&lt;br /&gt;
* Kill [[Tarbul Earthstrider]] in [[East Karana]]. Loot [[Rain of Karana]].&lt;br /&gt;
* '''Takes''' the three items to [[Jinalis Andir]] in [[Dagnor's Cauldron]] and receive the [[Element of Water]].&lt;br /&gt;
&lt;br /&gt;
==== Element of Wind ====&lt;br /&gt;
* Kill mobs on the 7th island on the Plane of Air. Loot the [[Crown of Elemental Mastery]].&lt;br /&gt;
* Kill mobs in the Hole. Loot the [[Elemental Binder]].&lt;br /&gt;
* Kill [[Quillmane]] in South Karana. Loot the [[Pegasus Feather Cloak]]. (MQ from Waelyn)&lt;br /&gt;
* Give these items to Kihun Solstin in the Plane of Air and receive the [[Element of Wind]].&lt;br /&gt;
&lt;br /&gt;
==== Spell Summon Orb ====&lt;br /&gt;
* Go to the [[Master of Elements]] and give him the four Elements. Receive Spell: [[Summon Orb]].&lt;br /&gt;
::(If Master of Elements isn't spawned, Hail [[Kihun Solstin]] and say &amp;quot;I want to see the master.&amp;quot;)&lt;br /&gt;
* Scribe your spell and summon the [[Orb of Mastery]]!&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Elshaitana, Dark Elf Wizard from 1 to 60 ==&lt;br /&gt;
&lt;br /&gt;
=== 1 to 5 ===&lt;br /&gt;
Trash outside Neriak&lt;br /&gt;
&lt;br /&gt;
=== 5 to 12 ===&lt;br /&gt;
The 3 undeads camp in Nektulos, near the zoneline to East Commons&lt;br /&gt;
&lt;br /&gt;
=== 12 to 17 ===&lt;br /&gt;
[[Najena]]&lt;br /&gt;
&lt;br /&gt;
Entrance skeletons&lt;br /&gt;
&lt;br /&gt;
=== 17 to 20 ===&lt;br /&gt;
[[Najena]]&lt;br /&gt;
&lt;br /&gt;
Pool by the wall, just before the lone Goblin Warrior. Avoid the skeletons and pull both the Goblin Warrior and the lone Ogre.&lt;br /&gt;
&lt;br /&gt;
Orc camp furthest west in West Commons, and turning in belts to the corrupt Freeport guards.&lt;br /&gt;
&lt;br /&gt;
=== 20 to 24 ===&lt;br /&gt;
[[Upper Guk]]&lt;br /&gt;
&lt;br /&gt;
Scryer's room, grouped&lt;br /&gt;
&lt;br /&gt;
=== 24 to 25 ===&lt;br /&gt;
[[Oasis of Marr]]&lt;br /&gt;
&lt;br /&gt;
Crocs by the beach&lt;br /&gt;
&lt;br /&gt;
Should group in Sol A to get runes for the Cast Force research-only spell.&lt;br /&gt;
&lt;br /&gt;
=== 25 to 30 ===&lt;br /&gt;
[[Najena]]&lt;br /&gt;
&lt;br /&gt;
Pool by the wall, just before the lone Goblin Warrior. Pull the skeletons. There are 3 of them, single pulls, various spots near the pools. Root and nuke them. The repop every 6 minutes instead of the dungeon repop timer of 19 minutes.&lt;br /&gt;
&lt;br /&gt;
=== 30 to 34 ===&lt;br /&gt;
[[Warslisk Woods]]&lt;br /&gt;
&lt;br /&gt;
[[A skulking brute]] just outside Dalnir. Fast repops, no social agro, very easy xp and they drop gems.&lt;br /&gt;
Save the hides, they are used in cultural crafting for halflings.&lt;br /&gt;
&lt;br /&gt;
=== 34 to 40 ===&lt;br /&gt;
Try to do the [[Tesch Val Scrolls]] quest for more xp and faction.&lt;br /&gt;
&lt;br /&gt;
[[South Karana]]&lt;br /&gt;
&lt;br /&gt;
Quadding gnolls outside&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Paw]]&lt;br /&gt;
&lt;br /&gt;
Get faction gain inside - skip the Mal gnolls, solo (root/nuke) the [[a Tesch Mas Gnoll]]&lt;br /&gt;
&lt;br /&gt;
or group to go further to Executor camp or even deeper depending on levels and group.&lt;br /&gt;
&lt;br /&gt;
=== 40 ===&lt;br /&gt;
[[Ocean of Tears]]&lt;br /&gt;
&lt;br /&gt;
[[Gornit]] - take his [[Pirate's Earring]] and turn in to [[Styria Fearnon]] on Sister's island. Make sure to pull Gornit off the water or it will be tricky to cast on him. Root and nuke. Don't go higher than the edge of the water, to avoid agroing the seafuries, especially if the named ones are up - they are level 50+, can summon, and the bard seafurry can pump all your mana. If you agro them just gate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Burning Woods]]&lt;br /&gt;
&lt;br /&gt;
Just to the left (pos 1036, pos 1401, neg 253) of the giant's fort, there is a spot safe from roamers, where giants can be pulled to. Duo with a Necro (Reduit).&lt;br /&gt;
&lt;br /&gt;
=== 40 to 44 ===&lt;br /&gt;
[[Overthere]]&lt;br /&gt;
&lt;br /&gt;
Turn in 4 [[Sarnak War Braid]] at a time to [[Captain Rottgrime]] for faction at OT outpost. I could start doing this at Apprehensive.&lt;br /&gt;
&lt;br /&gt;
Get the [[Worker Sledgemallet]] once your faction is high enough (Amiable).&lt;br /&gt;
&lt;br /&gt;
Med up on the hillside at pos 1560, pos 3752. Facing the pilars in the distance, you can't miss the spawn point of [[a sarnak berzerker]] - he will pop there every 6 minutes or so. If not he starts roaming and suicides to the guards at the Outpost. Sometimes [[a sarnak knight]] will pop - nuke it anways.&lt;br /&gt;
&lt;br /&gt;
[[File:Sarnark-spawn-point.jpg|400px|Facing the spawn point of a sarnak berzerker]]&lt;br /&gt;
&lt;br /&gt;
The sarnak berzerker can rarely drop a [[Rune of Rallos Zek]]&lt;br /&gt;
&lt;br /&gt;
=== 44 to 47 ===&lt;br /&gt;
[[Iceclad Ocean]]&lt;br /&gt;
&lt;br /&gt;
Med up at the safe spot with no roamer, near the bridge, at neg 4875, pos 8910. When [[a frost giant elite]] pops, root and nuke it with [[Conflagration]] a couple of times, and a smaller nuke to finish him off. Re-root if the mob moves. This will improve your [[Coldain]] faction. You don't need to waste mana pulling to a safe spot, where these two giants pop is safe and they are not within agro range of each other.&lt;br /&gt;
&lt;br /&gt;
=== 47 to 51 ===&lt;br /&gt;
[[Lake Rathetear]]&lt;br /&gt;
&lt;br /&gt;
[[Taia Lyfol]] (paladin, harder target) or [[Kanthurn]] (rogue, easy target) - Root, Snare, then nuke 3 times with [[Conflagration]]. At level 49, open with [[Ice Comet]] followed by [[Rend]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Eastern Wastes]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Quad&amp;quot; (there are 3 mobs) [[An ogre mercenary]] at the prison camp. Turn in the [[Mercenary Assignments]] to [[Sentry Kcor]] for Yelinak and CoV faction.&lt;br /&gt;
&lt;br /&gt;
=== 51 to 54 ===&lt;br /&gt;
[[Cobalt Scar]]&lt;br /&gt;
&lt;br /&gt;
Quad the wurms on the beach or away from the named mobs, keep levitation up.&lt;br /&gt;
&lt;br /&gt;
== Fizl, Magician from 1 to 60 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 1 to 4 ===&lt;br /&gt;
Any newbie trash&lt;br /&gt;
&lt;br /&gt;
=== 4 to 20 ===&lt;br /&gt;
[[Crushbone]]&lt;br /&gt;
&lt;br /&gt;
Turn in [[Crushbone Belt]] and pairs of [[Legionnaire Shoulderpads]] to [[Canloe Nusback]] in [[South Kaladim]]&lt;br /&gt;
&lt;br /&gt;
=== 20 to 29 ===&lt;br /&gt;
[[Najena]]&lt;br /&gt;
&lt;br /&gt;
Do the [[Magician Focus Items]] quests&lt;br /&gt;
&lt;br /&gt;
Obtain the [[Words of Mastery]] from collecting the [[Torn Page of Mastery Earth]], [[Torn Page of Mastery Water]], [[Torn Page of Mastery Wind]], and [[Torn Page of Mastery Fire]] for the [[Magician Epic Quest]]&lt;br /&gt;
&lt;br /&gt;
=== 29 to 31 ===&lt;br /&gt;
[[High Keep]]&lt;br /&gt;
&lt;br /&gt;
Turn in [[Left Goblin Ear]] to [[Captain Bosec]]&lt;br /&gt;
&lt;br /&gt;
=== 31 to 39 ===&lt;br /&gt;
[[Paw]]: solo before the double doors, group beyond&lt;br /&gt;
&lt;br /&gt;
Turn in the [[Tanned Split Paw Skin (lore)]] to [[Edvard Tommels]] in [[South Qeynos]]&lt;br /&gt;
&lt;br /&gt;
Collect and sell Fine Steel weapons&lt;br /&gt;
&lt;br /&gt;
=== 39 to 49 ===&lt;br /&gt;
[[Overthere]]&lt;br /&gt;
&lt;br /&gt;
Turn in [[Sarnak War Braid]] to [[Captain Rottgrime]] for faction at OT outpost&lt;br /&gt;
&lt;br /&gt;
Get the [[Worker Sledgemallet]] once your faction is high enough.&lt;br /&gt;
&lt;br /&gt;
=== 49 to 58 ===&lt;br /&gt;
[[Neriak]] Third Gate library&lt;br /&gt;
&lt;br /&gt;
[[Nallar Q`Tentu]], sandwich him between you and your Earth Pet&lt;br /&gt;
&lt;br /&gt;
=== 58+ ===&lt;br /&gt;
[[Neriak]] Foreign Quarter&lt;br /&gt;
&lt;br /&gt;
[[Jacker]] - warning: this will trash your faction with some of the ogres in Neriak Foreign Quarter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Plane of Mischief]]&lt;br /&gt;
&lt;br /&gt;
Rats in the Rats maze. Be careful with the [https://wiki.project1999.com/File:PoM_Rat_Maze.jpg pathing of the rats].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Other things to do:&lt;br /&gt;
&lt;br /&gt;
Farm stuff, raid, group in [[The Hole]], do the Epic quest... The Goblins of [[Temple of Droga]] are great for building a faction in [[Chardok]] and getting their ring.&lt;br /&gt;
&lt;br /&gt;
== Various quests ==&lt;br /&gt;
&lt;br /&gt;
=== Wurmslayer (on Fizl) ===&lt;br /&gt;
For more info, see the [[Dragon Scales Quest]]&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
* Get a [[Peridot]]&lt;br /&gt;
::Either purchase from vendor or loot from a slain high level mob&lt;br /&gt;
* Get [[Tektite (Item)]]&lt;br /&gt;
::Either kill [[Tektite]] or hand him two [[Carnelian]]s&lt;br /&gt;
* Turn in [[Peridot]] &amp;amp; [[Tektite (Item)]] to [[Lord Lyfyx of Burwood]] to receive [[Dragon Scales]] (Xyfyl)&lt;br /&gt;
* Get [[Azdalin]]'s Scales&lt;br /&gt;
* Get [[Gylton]]'s Scales (Fizl)&lt;br /&gt;
* Turn in in all three Scales to [[Squire Fuzzmin]] to receive [[Wurmslayer]]&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
===Liefling Kael Armor===&lt;br /&gt;
Turn-ins to [[Loremaster Dorinan]] in [[Thurgadin]].{{CheckboxList}}&lt;br /&gt;
*[[Crown of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Helmet]]&lt;br /&gt;
:*3x [[Crushed Onyx Sapphire]]&lt;br /&gt;
*[[Breastplate of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Breastplate]]&lt;br /&gt;
:*3x [[Black Marble]]&lt;br /&gt;
*[[Vambraces of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Vambraces]]&lt;br /&gt;
:*3x [[Jaundice Gem]]&lt;br /&gt;
*[[Bracers of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Bracer]]&lt;br /&gt;
:*3x [[Crushed Opal]]&lt;br /&gt;
*[[Gauntlets of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Gauntlets]]&lt;br /&gt;
:*3x [[Crushed Lava Ruby]]&lt;br /&gt;
*[[Greaves of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Greaves]]&lt;br /&gt;
:*3x [[Chipped Onyx Sapphire]]&lt;br /&gt;
*[[Boots of Forbidden Rites]]&lt;br /&gt;
:*[[Corroded Plate Boots]]&lt;br /&gt;
:*3x [[Crushed Flame Emerald]]&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Things to do for Elshaitana ===&lt;br /&gt;
&lt;br /&gt;
* https://wiki.project1999.com/Glumf%27s_Spectacular_Faction_Guide#Halfthings&lt;br /&gt;
* https://wiki.project1999.com/Imbue_Fire_Opal&lt;br /&gt;
&lt;br /&gt;
=== TofS Fizl, Blad, and Elshaitana keys ===&lt;br /&gt;
&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
* 1st floor: No key required. Click in from Iceclad.&lt;br /&gt;
* 2nd floor key: [[Crystal Key]] - dropped by a large undead gnoll on the 1st floor&lt;br /&gt;
*  3rd floor key: [[Three Toothed Key]] - dropped by an angry librarian on the 2nd floor&lt;br /&gt;
*  4th floor key: [[Frosty key]] - dropped by an enraged shadow beast on the 3rd floor&lt;br /&gt;
*  5th floor key: [[Small rusty key]] - dropped by Cara Omica on the 4th floor&lt;br /&gt;
*  6th floor key: [[Bone finger key]] - dropped by an enraged relative on the 5th floor&lt;br /&gt;
*  7th floor key: [[Large metal key]] - dropped by VhalSera on the 6th floor. This key is also the only way to unlock the door outside the mirror room (aside from rogue locking picking).&lt;br /&gt;
*  1st foor to 7th floor mirror room:  [[Tserrina's Key]] - dropped by Tserrina Syl`Tor on the 7th floor -- Contrary to popular belief, Tserrina's Key does NOT grant master key access to all floors. However, once in the mirror room, you can instantly travel to any floor by using that floor's key on the mirrors, starting from the second mirror on the right. The mirror room's mirrors are self only, and unless every member is keyed to your target floor you will have to clear and click up as normal.&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
You will need the [[Large metal key]] from [[VhalSera]] to unlock the door leading out of the 7th floor mirror room.&lt;br /&gt;
&lt;br /&gt;
=== Elshaitana spell research ===&lt;br /&gt;
&lt;br /&gt;
Check for missing spells: https://www.cs.mun.ca/~dchurchill/html5/p99spells/&lt;br /&gt;
&lt;br /&gt;
Organise wizard spells by line: https://wiki.project1999.com/Wizard/Spell_Lines&lt;br /&gt;
&lt;br /&gt;
==== Runes on Elshaitana ====&lt;br /&gt;
&lt;br /&gt;
{{CheckboxList}}&lt;br /&gt;
* [[Rune of Nagafen]]&lt;br /&gt;
* [[Rune of Proximity]]&lt;br /&gt;
* [[Rune of Fulguration]]&lt;br /&gt;
* [[Rune of Periphery]]&lt;br /&gt;
* [[Rune of Al'Kabor]]&lt;br /&gt;
* [[Rune of Velious]]&lt;br /&gt;
* [[Rune of Disassociation]]&lt;br /&gt;
* [[Rune of Presence]]&lt;br /&gt;
* [[Rune of Trauma]]&lt;br /&gt;
* [[Rune of Xegony]]&lt;br /&gt;
* [[Rune of Karana]]&lt;br /&gt;
* [[Rune of The Helix]]&lt;br /&gt;
* [[Rune of Rallos Zek]]&lt;br /&gt;
* [[Rune of Banding]]&lt;br /&gt;
* [[Rune of the Catalyst]]&lt;br /&gt;
* [[Rune of Concussion]]&lt;br /&gt;
* [[Rune of The Cyclone]]&lt;br /&gt;
* [[Rune of Solusek Ro]]&lt;br /&gt;
* [[Rune of Conception]]&lt;br /&gt;
* [[Rune of Contortion]]&lt;br /&gt;
* [[Rune of Howling]]&lt;br /&gt;
* [[Rune of Infraction]]&lt;br /&gt;
* [[Rune of Attraction]] (two versions exist)&lt;br /&gt;
* [[Rune of The Inverse]]&lt;br /&gt;
* [[Rune of Rathe]]&lt;br /&gt;
* [[Rune of The Astral]]&lt;br /&gt;
* [[Rune of Frost]]&lt;br /&gt;
* [[Rune of Impetus]]&lt;br /&gt;
* [[Rune of Ap'Sagor]]&lt;br /&gt;
{{End}}&lt;br /&gt;
&lt;br /&gt;
==== Research-only spells ====&lt;br /&gt;
Spells marked with a &amp;quot;0&amp;quot; have already been scribed by Elshaitana.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable3 sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
	&amp;lt;th&amp;gt;Level&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th&amp;gt;Spell&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th&amp;gt;Trivial&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th&amp;gt;Vendor Sold&amp;lt;/th&amp;gt;&lt;br /&gt;
	&amp;lt;th&amp;gt;Component 1&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th&amp;gt;Component 2&amp;lt;/th&amp;gt;&lt;br /&gt;
        &amp;lt;th&amp;gt;Component 3&amp;lt;/th&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Pillar_of_Fire&amp;quot;&amp;gt;[[Pillar of Fire]]&amp;lt;/span&amp;gt; recommended AoE for quadding&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Nagafen]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Proximity]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;    &lt;br /&gt;
&amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Project_Lightning&amp;quot;&amp;gt;[[Project Lightning]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Fulguration]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Periphery]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Fire_Spiral_of_Al'Kabor&amp;quot;&amp;gt;[[Fire Spiral of Al'Kabor]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;41&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Al'Kabor]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Velious]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Cast_Force&amp;quot;&amp;gt;[[Cast Force]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;62 or less&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Disassociation]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Presence]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Column_of_Lightning&amp;quot;&amp;gt;[[Column of Lightning]] recommended AoE for quadding&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;62 or less&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Trauma]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Xegony]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Lightning_Storm&amp;quot;&amp;gt;[[Lightning Storm]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;62&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Karana]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Xegony]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Energy_Storm&amp;quot;&amp;gt;[[Energy Storm]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;96&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Fulguration]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Karana]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Xegony]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Shock_Spiral_of_Al'Kabor&amp;quot;&amp;gt;[[Shock Spiral of Al'Kabor]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;95&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Al'Kabor]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Helix]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Rallos Zek]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Circle_of_Force&amp;quot;&amp;gt;[[Circle of Force]]&amp;lt;/span&amp;gt; recommended AoE for quadding&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Banding]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of the Catalyst]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Concussion]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Lava Storm&amp;quot;&amp;gt;[[Lava Storm]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Concussion]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Cyclone]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Solusek Ro]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Thunderclap&amp;quot;&amp;gt;[[Thunderclap]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Conception]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Contortion]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Howling]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;39&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Force_Spiral_of_Al'Kabor&amp;quot;&amp;gt;[[Force Spiral of Al'Kabor]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;140&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Al'Kabor]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Helix]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Infraction]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;44&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Gravity_Flux&amp;quot;&amp;gt;[[Gravity Flux]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;162&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Attraction]] (two versions exist) &amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Inverse]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[Rune of Rathe]]&amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;49&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Ice_Comet&amp;quot;&amp;gt;[[Ice Comet]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;184&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False*&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Astral]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Frost]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;49&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Supernova&amp;quot;&amp;gt;[[Supernova]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;184&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of The Astral]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Impetus]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr style=&amp;quot;font-weight:bold&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;49&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;0 &amp;lt;span id=&amp;quot;Wrath_of_Al'Kabor&amp;quot;&amp;gt;[[Wrath of Al'Kabor]]&amp;lt;/span&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;184&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;False&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Ap'Sagor]]&amp;lt;/td&amp;gt;&lt;br /&gt;
	&amp;lt;td&amp;gt;[[Rune of Concussion]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&lt;br /&gt;
 &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
Note* also drops from Lady Vox&lt;br /&gt;
&lt;br /&gt;
=== Drop only spells for Elshaitana ===&lt;br /&gt;
&lt;br /&gt;
Already have:&lt;br /&gt;
&lt;br /&gt;
* [[Translocate]]&lt;br /&gt;
* [[Atol's Spectral Shackles]]&lt;br /&gt;
* [[Pillar of Frost]]&lt;br /&gt;
* [[Tishan's Discord]]&lt;br /&gt;
* [[Abscond]]&lt;br /&gt;
* [[Tears of Druzzil]]&lt;br /&gt;
* [[Translocate: Group]]&lt;br /&gt;
* [[Inferno of Al'Kabor]]&lt;br /&gt;
* [[Draught of Jiva]]&lt;br /&gt;
* [[Pillar of Lightning]]&lt;br /&gt;
* [[Thunderbold]]&lt;br /&gt;
* [[Evacuate]]&lt;br /&gt;
* [[Manasink]]&lt;br /&gt;
* [[Disintegrate]]&lt;br /&gt;
* [[Ice Spear of Solist]]&lt;br /&gt;
* [[Winds of Gelid]]&lt;br /&gt;
* [[Improved Invisibility]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Still missing:&lt;br /&gt;
&lt;br /&gt;
* [[Imbue Fire Opal]]&lt;br /&gt;
* [[Plainsight]]&lt;br /&gt;
* [[Tears of Solusek]]&lt;br /&gt;
* [[Markar's Discord]]&lt;br /&gt;
* [[Retribution of Al'Kabor]]&lt;br /&gt;
* [[Eye of Tallon]]&lt;br /&gt;
* [[Pillar of Flame]]&lt;br /&gt;
* [[Spell:Tears of Prexus]]&lt;br /&gt;
* [[Flaming Sword of Xuzl]]&lt;br /&gt;
* [[Invert Gravity]]&lt;br /&gt;
* [[Vengeance of Al'Kabor]]&lt;br /&gt;
* [[Hsagra's Wrath]]&lt;br /&gt;
* [[Lure of Ice]]&lt;br /&gt;
* [[Porlos' Fury]]&lt;br /&gt;
* [[Sunstrike]]&lt;br /&gt;
&lt;br /&gt;
=== Blad mising spells ===&lt;br /&gt;
&lt;br /&gt;
To be confirmed on Blad:&lt;br /&gt;
&lt;br /&gt;
* [[Turning of the Unnatural]]&lt;br /&gt;
* [[Celestial Healing]] (Sacredlight)&lt;br /&gt;
* [[Improved Invis to Undead]] (Sacredlight)&lt;br /&gt;
* [[Death Pact]] (Sacredlight)&lt;br /&gt;
* [[Sunskin]] (Sacredlight)&lt;br /&gt;
* [[Word of Vigor]]&lt;br /&gt;
* [[Unswerving Hammer]] (Sacredlight)&lt;br /&gt;
* [[Fortitude]] (Spellicious)&lt;br /&gt;
* [[Word of Restoration]]&lt;br /&gt;
* [[Enforced Reverence]] (Sacredlight)&lt;br /&gt;
* [[Naltron's Mark]] (Sacredlight)&lt;br /&gt;
* [[Banishment of Shadows]]&lt;br /&gt;
* [[Word of Redemption]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Raid items inventory for Fizl ==&lt;br /&gt;
&lt;br /&gt;
=== Required raid items ===&lt;br /&gt;
&lt;br /&gt;
Prioritize Fizl getting ready for raids.&lt;br /&gt;
&lt;br /&gt;
* [ ] Magic Resist of at least 150 unbuffed. Completely unbuffed means self buffs don't count: no buffs at all.&lt;br /&gt;
* [x] [[Leatherfoot Raider Skullcap]]&lt;br /&gt;
* [x] 2x 10 Dose [[Potion of Stinging Wort]] (Do not use the last charge as they are rechargeable, as long as they have 1 charge left. They poof after that! Click in 3s as the pros would say!)&lt;br /&gt;
* [x] [[Worker Sledgemallet]] (OT Hammer)&lt;br /&gt;
* [x] 10 Dose [[Greater Null Potion]] (+25 MR, 25 Dex and 15 AGI - Does NOT stack with SOS or Vog!)&lt;br /&gt;
* [x] [[Vial of Velium Vapors]] (Thurg Pot) The guild has a mule for matts if needed!&lt;br /&gt;
* [x] [[Forlorn Totem of Rolfron Zek]] (aka stun totem)&lt;br /&gt;
* [x] 2x + [[Thin Boned Wand]] (for instant agro)&lt;br /&gt;
* [x] All casters must have a GCD (Gobal Cooldown Reset) -- We suggest [[Star of Eyes]], [[Shrunken Goblin Skull Earring]], Tunare Belt, reaper ring, etc. all work!&lt;br /&gt;
* [x] Have the ability to increase run speed ([[Journeyman's Boots]], 10 Dose Blood of the Wolf  or self cast spell/song acceptable)&lt;br /&gt;
* [x] Have the ability to levitate&lt;br /&gt;
* [x] Have the ability to instantly invis ([[Ring of Shadows]] † , Circlet of Shadow ect...)&lt;br /&gt;
* [x] Have at least one clickable instant junk buff, usable indoors and out ([[Shrunken Goblin Skull Earring]],  [[Kromzek Surveyor Scope]], etc...) &lt;br /&gt;
&lt;br /&gt;
* n/a Have the ability to shrink (Ant Potion † or spell is acceptable) This does not apply to Gnome or Halflings.&lt;br /&gt;
* n/a Crystallized Pumice or other means to dispell (Spell casters can use cancel magic ect.. This is vendor purchasable!)&lt;br /&gt;
&lt;br /&gt;
Basically all items on here can be recharged at a guild recharge session, keep an eye out for them called in # announcements!&lt;br /&gt;
&lt;br /&gt;
=== Highly suggested raid items ===&lt;br /&gt;
but not required: - Each suggested item i&lt;br /&gt;
&lt;br /&gt;
* [ ] Bracer of the Hidden (the use of this item is two-fold. If works as a clickable instant buff, but is also an invaluable tool to get secondary agro on someone who is pulling or tagging.)&lt;br /&gt;
* [x] Black and Green Flower of Functionality (very useful on all raiders for trash buffs.) We have multiple PoM Coth mages and the cards drop off trash and rot frequently!&lt;br /&gt;
* [ ] Star of Eyes (Good GCD usable by all classes and clickable from inventory - also works as a secondary agro item!)&lt;br /&gt;
* [ ] 1 Stack of Peridots &lt;br /&gt;
* [x] 1 Stack of Pearls&lt;br /&gt;
* [ ] 2x + [[Stalking Probe]]&lt;br /&gt;
* [ ] 1 Stack of Batwings for classes that can cast levitate.&lt;br /&gt;
&lt;br /&gt;
== Elshaitana spell lineup vs a single caster ==&lt;br /&gt;
&lt;br /&gt;
Against [[Nallar Q`Tentu]]: long stun - nuke - root - short stun - nuke - nuke - short stun - nuke&lt;br /&gt;
&lt;br /&gt;
* [[Markar's Clash]] 8 seconds long stun, can't be recast for 24 even if spell gem is available&lt;br /&gt;
* [[Draught of Fire]] fast and mana efficient nuke&lt;br /&gt;
* [[Root]]&lt;br /&gt;
* [[Manaskin]]&lt;br /&gt;
* [[Tishan's Clash]] 5 seconds short stun&lt;br /&gt;
* [[Arch Shielding]]&lt;br /&gt;
* [[Gate]]&lt;br /&gt;
* [[Harvest]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Bandages</id>
		<title>Bandages</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Bandages"/>
				<updated>2024-06-23T08:28:55Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic Era}}&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Bandages]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Bandages&lt;br /&gt;
|lucy_img_ID = 812&lt;br /&gt;
|statsblock  = &lt;br /&gt;
WT: 0.5  Size: SMALL&amp;lt;br&amp;gt;&lt;br /&gt;
Class: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|notes       = Used in [[Bind Wound]] skill.&lt;br /&gt;
|itemname    = Bandages&lt;br /&gt;
|lucy_img_ID = 812&lt;br /&gt;
|statsblock  = &lt;br /&gt;
WT: 0.5  Size: SMALL&amp;lt;br&amp;gt;&lt;br /&gt;
Class: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
|merchant_value =&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; 5 &amp;lt;span style=&amp;quot;color:silver&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Silvers&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|dropsfrom = &lt;br /&gt;
&lt;br /&gt;
[[Ak'Anon]]&lt;br /&gt;
&lt;br /&gt;
* [[clockwork scrubber]]&lt;br /&gt;
&lt;br /&gt;
[[Butcherblock Mountains]]&lt;br /&gt;
&lt;br /&gt;
* [[a goblin whelp]]&lt;br /&gt;
* [[Guard Burr]]&lt;br /&gt;
&lt;br /&gt;
[[Crushbone]]&lt;br /&gt;
&lt;br /&gt;
* [[orc pawn]]&lt;br /&gt;
&lt;br /&gt;
[[The Estate of Unrest]]&lt;br /&gt;
&lt;br /&gt;
* [[a festering hag]]&lt;br /&gt;
&lt;br /&gt;
[[Everfrost Peaks]]&lt;br /&gt;
&lt;br /&gt;
* [[an ice goblin whelp]]&lt;br /&gt;
* [[ice goblin diver]]&lt;br /&gt;
&lt;br /&gt;
[[Greater Faydark]]&lt;br /&gt;
&lt;br /&gt;
* [[a bandit]]&lt;br /&gt;
* [[a bandit lookout]]&lt;br /&gt;
&lt;br /&gt;
[[Highpass Keep]]&lt;br /&gt;
&lt;br /&gt;
* [[Dyrna Nlith]]&lt;br /&gt;
&lt;br /&gt;
[[Lesser Faydark]]&lt;br /&gt;
&lt;br /&gt;
* [[Jayla Nybright]]&lt;br /&gt;
* [[Shayla Nybright]]&lt;br /&gt;
&lt;br /&gt;
[[Misty Thicket]]&lt;br /&gt;
&lt;br /&gt;
* [[Mooto]]&lt;br /&gt;
&lt;br /&gt;
[[Qeynos|North Qeynos]]&lt;br /&gt;
&lt;br /&gt;
* [[a gnoll pup]]&lt;br /&gt;
&lt;br /&gt;
[[Qeynos Hills]]&lt;br /&gt;
&lt;br /&gt;
* [[a gnoll pup]]&lt;br /&gt;
&lt;br /&gt;
[[Steamfont Mountains]]&lt;br /&gt;
&lt;br /&gt;
* [[a kobold runt]]&lt;br /&gt;
* [[a kobold scout]]&lt;br /&gt;
* [[a kobold shaman]]&lt;br /&gt;
&lt;br /&gt;
{{VeliousGray| [[The Warrens]] }}&lt;br /&gt;
&lt;br /&gt;
* {{VeliousGray| [[a kobold runt]] }}&lt;br /&gt;
&lt;br /&gt;
[[Western Plains of Karana]]&lt;br /&gt;
&lt;br /&gt;
* [[Ulrich McMannus]]&lt;br /&gt;
&lt;br /&gt;
|relatedquests = &lt;br /&gt;
&lt;br /&gt;
* [[Bandages for Honeybugger]]&lt;br /&gt;
&lt;br /&gt;
|soldby = &lt;br /&gt;
&lt;br /&gt;
{{ItemWhereTable|&lt;br /&gt;
{{ItemWhereRow   | [[Ak'Anon]]                       | [[Rylin Coil]]                |               | (1469, -190) }}&lt;br /&gt;
{{ItemWhereRow   | [[Ak'Anon]]                       | [[Drekon Vebnebber]]          |               | (866, -475) }}&lt;br /&gt;
{{ItemWhereRow   | [[Ak'Anon]]                       | [[a clockwork priest]]        |               | (1198, -551) }}&lt;br /&gt;
{{ItemWhereRow   | [[Ak'Anon]]                       | [[a clockwork merchant]]      |               | (484, -115) }}&lt;br /&gt;
{{ItemWhereRow   | [[Ak'Anon]]                       | [[a clockwork merchant]]      |               | (1242, -775) }}&lt;br /&gt;
{{ItemWhereRow   | [[Ak'Anon]]                       | [[a clockwork merchant]]      |               | (1284, -915) }}&lt;br /&gt;
{{ItemWhereRow   | [[Ak'Anon]]                       | [[a clockwork merchant]]      |               | (1328, -778) }}&lt;br /&gt;
{{ItemWhereRow   | [[Butcherblock Mountains]]        | [[Iglan Thranon]]             |               | (2806, -904) }}&lt;br /&gt;
{{ItemWhereRow   | [[Butcherblock Mountains]]        | [[Gamin Griststone]]          |               | (2718, -941) }}&lt;br /&gt;
{{ItemWhereRow   | [[Butcherblock Mountains]]        | [[Parn Gylwyn]]               |               | (1465, 2817) }}&lt;br /&gt;
{{ItemWhereRow   | [[Butcherblock Mountains]]        | [[Felen Razdal]]              |               | (129, 2383) }}&lt;br /&gt;
{{ItemWhereRow   | [[Cabilis|East Cabilis]]          | [[Rastok]]                    |               | (348, 11)  }}&lt;br /&gt;
{{ItemWhereRow   | [[Cabilis|West Cabilis]]          | [[Lybar]]                     |               | (292, 523) }}&lt;br /&gt;
{{ItemWhereRow   | [[West Commonlands]]              | [[Innkeep Roster]]            |               | (-149, 452) }}&lt;br /&gt;
{{ItemWhereRow   | [[West Commonlands]]              | [[Innkeep Olissa]]            |               | (-384, 2714) }}&lt;br /&gt;
{{ItemWhereRowVel| [[Crystal Caverns]]               | [[Milliace Gemshard]]         |               | (-263, 233) }}&lt;br /&gt;
{{ItemWhereRow   | [[Dreadlands]]                    | [[Klok F`tshai]]              |               | (780, 9140) }}&lt;br /&gt;
{{ItemWhereRow   | [[Eastern Plains of Karana]]      | [[Bradly]]                    |               | (-856, -99) }}&lt;br /&gt;
{{ItemWhereRow   | [[Eastern Plains of Karana]]      | [[Stace]]                     |               | (1227, -2645) }}&lt;br /&gt;
{{ItemWhereRow   | [[Eastern Plains of Karana]]      | [[Sorn]]                      |               | (1198, -2634) }}&lt;br /&gt;
{{ItemWhereRow   | [[Eastern Plains of Karana]]      | [[Tanrak]]                    |               | (1529, -2677) }}&lt;br /&gt;
{{ItemWhereRow   | [[East Commonlands]]              | [[Bubar]]                     |               | (-1519, -116) }}&lt;br /&gt;
{{ItemWhereRow   | [[East Commonlands]]              | [[Ponila Quickfingers]]       |               | (193, -855) }}&lt;br /&gt;
{{ItemWhereRow   | [[East Commonlands]]              | [[Innkeep Harold]]            |               | (-187, 117) }}&lt;br /&gt;
{{ItemWhereRow   | [[East Commonlands]]              | [[Innkeep Dolman]]            |               | (1028, 3682) }}&lt;br /&gt;
{{ItemWhereRow   | [[East Commonlands]]              | [[Innkeep Juna]]              |               | (-334, 3022) }}&lt;br /&gt;
{{ItemWhereRow   | [[East Commonlands]]              | [[Germe Threadspinner]]       |               | (1021, 3635) }}&lt;br /&gt;
{{ItemWhereRow   | [[East Commonlands]]              | [[Innkeep Blaise]]            |               | (332, 4842) }}&lt;br /&gt;
{{ItemWhereRow   | [[Erudin]]                        | [[Ayth Niphiria]]             |               | (-622, -83) }}&lt;br /&gt;
{{ItemWhereRow   | [[Erudin]]                        | [[Stella Breezemoon]]         |               | (-622, -83) }}&lt;br /&gt;
{{ItemWhereRow   | [[Erudin]]                        | [[Fhania Aserdon]]            |               | (-1094, -470) }}&lt;br /&gt;
{{ItemWhereRow   | [[Erudin]]                        | [[Ghemna Nyjuss]]             |               | (-1070, -398) }}&lt;br /&gt;
{{ItemWhereRow   | [[Erudin]]                        | [[Teria Finleather]]          |               | (-956, -98) }}&lt;br /&gt;
{{ItemWhereRow   | [[Erudin]]                        | [[Borge Finleather]]          |               | (-994, -78) }}&lt;br /&gt;
{{ItemWhereRow   | [[Erudin]]                        | [[Rem Knarjon]]               |               | (-623, -71) }}&lt;br /&gt;
{{ItemWhereRow   | [[The Feerrott]]                  | [[Innkeep Gub]]               |               | (1144, 1444) }}&lt;br /&gt;
{{ItemWhereRow   | [[The Feerrott]]                  | [[Innkeep Morpa]]             |               | (1144, -145) }}&lt;br /&gt;
{{ItemWhereRow   | [[Felwithe]]                      | [[Rolyn Longwalker]]          |               | (4, -384)  }}&lt;br /&gt;
{{ItemWhereRow   | [[Felwithe]]                      | [[Merchant Sorintal]]         |               | (136, -415) }}&lt;br /&gt;
{{ItemWhereRow   | [[Felwithe]]                      | [[Tylar Windspirit]]          |               | (7, -256)  }}&lt;br /&gt;
{{ItemWhereRow   | [[Felwithe]]                      | [[Isyna Firspanyl]]           |               | (2, -468)  }}&lt;br /&gt;
{{ItemWhereRow   | [[Firiona Vie]]                   | [[Dran Hieth]]                |               | (-3132, 2953) }}&lt;br /&gt;
{{ItemWhereRow   | [[Firiona Vie]]                   | [[Leala Swiftarrow]]          |               | (-3299, 3338) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|East Freeport]]        | [[Ralfson Gerositan]]         |               | (-384, -648) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|East Freeport]]        | [[Innkeep Paggie]]            |               | (-7, -232) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|East Freeport]]        | [[Innkeep Rastle]]            |               | (-22, -285) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|East Freeport]]        | [[Innkeep Nasumi]]            |               | (-77, -720) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|East Freeport]]        | [[Innkeep Hunter]]            |               | (-77, -699) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|East Freeport]]        | [[Celanie Xtoria]]            |               | (-205, -312) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|East Freeport]]        | [[Prasen Rusgor]]             |               | (-64, -275) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|East Freeport]]        | [[Tenni Kohern]]              |               | (-223, -886) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|North Freeport]]       | [[Gern Tassel]]               |               | (70, -57)  }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|North Freeport]]       | [[Mevah Toklius]]             |               | (89, 397)  }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|North Freeport]]       | [[Hulos Ghenar]]              |               | (88, 269)  }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|North Freeport]]       | [[Jekel Enhied]]              |               | (-117, 556) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|North Freeport]]       | [[Gibbon Morfield]]           |               | (287, 284) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|North Freeport]]       | [[Yellus Gravien]]            |               | (301, 273) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|North Freeport]]       | [[Jusia Vapious]]             |               | (244, -133) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|North Freeport]]       | [[Tradesman Lyna]]            |               | (-103, 191) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|North Freeport]]       | [[Tradesman Tulan]]           |               | (-131, 209) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|North Freeport]]       | [[Innkeep Palola]]            |               | (-187, -63) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|North Freeport]]       | [[Bran Greenglade]]           |               | (-109, -128) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|North Freeport]]       | [[Alec Greenglade]]           |               | (-94, -128) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|North Freeport]]       | [[Innkeep Rille]]             |               | (72, 72)   }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|North Freeport]]       | [[Innkeep Evelona]]           |               | (70, 56)   }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|West Freeport]]        | [[Asnod Marnoc]]              |               | (-283, -798) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|West Freeport]]        | [[Fania Esruc]]               |               | (-251, -820) }}&lt;br /&gt;
{{ItemWhereRow   | [[Freeport|West Freeport]]        | [[Tyeg Envil]]                |               | (-246, -41) }}&lt;br /&gt;
{{ItemWhereRow   | [[Greater Faydark]]               | [[Innkeep Anisyla]]           |               | (-247, -435) }}&lt;br /&gt;
{{ItemWhereRow   | [[Greater Faydark]]               | [[Innkeep Wuleran]]           |               | (-337, 141) }}&lt;br /&gt;
{{ItemWhereRow   | [[Greater Faydark]]               | [[Innkeep Larya]]             |               | (940, 306) }}&lt;br /&gt;
{{ItemWhereRow   | [[Greater Faydark]]               | [[Innkeep Linen]]             |               | (726, 459) }}&lt;br /&gt;
{{ItemWhereRow   | [[Greater Faydark]]               | [[Merchant Aianya]]           |               | (251, 614) }}&lt;br /&gt;
{{ItemWhereRow   | [[Greater Faydark]]               | [[Merchant Iludarae]]         |               | (-29, -149) }}&lt;br /&gt;
{{ItemWhereRow   | [[Greater Faydark]]               | [[Merchant Kwein]]            |               | (155, 334) }}&lt;br /&gt;
{{ItemWhereRow   | [[Greater Faydark]]               | [[Merchant Tenra]]            |               | (-215, 255) }}&lt;br /&gt;
{{ItemWhereRow   | [[Greater Faydark]]               | [[Merchant Gililya]]          |               | (-481, -211) }}&lt;br /&gt;
{{ItemWhereRow   | [[Greater Faydark]]               | [[Merchant Tuluvdar]]         |               | (-427, 466) }}&lt;br /&gt;
{{ItemWhereRow   | [[Greater Faydark]]               | [[Merchant Milania]]          |               | (-623, 206) }}&lt;br /&gt;
{{ItemWhereRow   | [[Greater Faydark]]               | [[Merchant Muvien]]           |               | (311, 241) }}&lt;br /&gt;
{{ItemWhereRow   | [[Grobb]]                         | [[Gluku]]                     |               | (443, -1007) }}&lt;br /&gt;
{{ItemWhereRow   | [[Grobb]]                         | [[Kagbkek]]                   |               | (210, -213) }}&lt;br /&gt;
{{ItemWhereRow   | [[Grobb]]                         | [[Ootok]]                     |               | (233, -31) }}&lt;br /&gt;
{{ItemWhereRow   | [[Grobb]]                         | [[Zumzal]]                    |               | (329, -495) }}&lt;br /&gt;
{{ItemWhereRow   | [[Halas]]                         | [[Holana Oleary]]             |               | (137, -337) }}&lt;br /&gt;
{{ItemWhereRow   | [[Halas]]                         | [[Dok]]                       |               | (212, 275) }}&lt;br /&gt;
{{ItemWhereRow   | [[Halas]]                         | [[Greta Terrilon]]            |               | (280, -327) }}&lt;br /&gt;
{{ItemWhereRow   | [[Halas]]                         | [[Hetie McDonald]]            |               | (240, -154) }}&lt;br /&gt;
{{ItemWhereRow   | [[Halas]]                         | [[Kar O`Dansin]]              |               | (510, -505) }}&lt;br /&gt;
{{ItemWhereRow   | [[Halas]]                         | [[Leopok Terrilon]]           |               | (205, 151) }}&lt;br /&gt;
{{ItemWhereRow   | [[Halas]]                         | [[Elona McMahon]]             |               | (212, 184) }}&lt;br /&gt;
{{ItemWhereRow   | [[High Keep]]                 | [[Treasurer Lynn]]            |               | (-70, -375)    }}&lt;br /&gt;
{{ItemWhereRow   | [[High Keep]]                 | [[Jail Clerk Maryl]]            |               | (-1, -366)    }}&lt;br /&gt;
{{ItemWhereRow   | [[Highpass Hold]]                 | [[Maigin Greyeagle]]          |               | (179, 483) }}&lt;br /&gt;
{{ItemWhereRow   | [[Highpass Hold]]                 | [[Sernn Rossook]]             |               | (-218, 154) }}&lt;br /&gt;
{{ItemWhereRow   | [[Kaladim|South Kaladim]]         | [[Vacto Molunel]]             |               | (33, 408)  }}&lt;br /&gt;
{{ItemWhereRow   | [[Kaladim|South Kaladim]]         | [[Handaaf Orcslicer]]         |               | (-42, 428) }}&lt;br /&gt;
{{ItemWhereRow   | [[Kaladim|North Kaladim]]         | [[Doramafi Ratsbone]]         |               | (710, 88)  }}&lt;br /&gt;
{{ItemWhereRow   | [[Kaladim|North Kaladim]]         | [[Kafia Ratsbone]]            |               | (594, 238) }}&lt;br /&gt;
{{ItemWhereRow   | [[Kaladim|North Kaladim]]         | [[Darthur Nightseer]]         |               | (947, 143) }}&lt;br /&gt;
{{ItemWhereRow   | [[Kaladim|North Kaladim]]         | [[Baleki Nightseer]]          |               | (765, 143) }}&lt;br /&gt;
{{ItemWhereRow   | [[Kithicor Forest]]               | [[Innkeep Min]]               |               | (1465, 2383) }}&lt;br /&gt;
{{ItemWhereRow   | [[Kithicor Forest]]               | [[Elsbyth]]                   |               | (-776, 3082) }}&lt;br /&gt;
{{ItemWhereRow   | [[Kithicor Forest]]               | [[Innkeep Jurn]]              |               | (-281, 3821) }}&lt;br /&gt;
{{ItemWhereRow   | [[Kithicor Forest]]               | [[Innkeep Grace]]             |               | (1095, -684) }}&lt;br /&gt;
{{ItemWhereRow   | [[Lake Rathetear]]                | [[Dreana]]                    |               | (-424, 450) }}&lt;br /&gt;
{{ItemWhereRow   | [[Lake Rathetear]]                | [[Turga]]                     |               | (3126, -1815) }}&lt;br /&gt;
{{ItemWhereRow   | [[Lavastorm Mountains]]           | [[Jenah Wheelspinner]]        |               | (-401, 826) }}&lt;br /&gt;
{{ItemWhereRow   | [[Lesser Faydark]]                | [[a brownie merchant]]        |               | (1792, 3088) }}&lt;br /&gt;
{{ItemWhereRow   | [[Lesser Faydark]]                | [[a brownie merchant]]        |               | (1768, 3109) }}&lt;br /&gt;
{{ItemWhereRow   | [[Lesser Faydark]]                | [[a brownie merchant]]        |               | (1814, 3119) }}&lt;br /&gt;
{{ItemWhereRow   | [[Lesser Faydark]]                | [[Anelia Thrywiel]]           |               | (-307, 1242) }}&lt;br /&gt;
{{ItemWhereRow   | [[Neriak|Neriak Foreign Quarter]] | [[Ootok]]                     |               | (-417, -457) }}&lt;br /&gt;
{{ItemWhereRow   | [[Neriak|Neriak Foreign Quarter]] | [[Smaka]]                     |               | (-335, -107) }}&lt;br /&gt;
{{ItemWhereRow   | [[Neriak|Neriak Foreign Quarter]] | [[Vala Tanbor]]               |               | (210, -215) }}&lt;br /&gt;
{{ItemWhereRow   | [[Neriak|Neriak Foreign Quarter]] | [[The Gobbler]]               |               | (-323, -125) }}&lt;br /&gt;
{{ItemWhereRow   | [[Neriak|Neriak Foreign Quarter]] | [[Bull Crusher]]              |               | (-390, -252) }}&lt;br /&gt;
{{ItemWhereRow   | [[Neriak|Neriak Foreign Quarter]] | [[Dran `slug` Rembor]]        |               | (210, -244) }}&lt;br /&gt;
{{ItemWhereRow   | [[Neriak|Neriak Foreign Quarter]] | [[Relgor]]                    |               | (-330, -352) }}&lt;br /&gt;
{{ItemWhereRow   | [[Neriak|Neriak Foreign Quarter]] | [[Namarg]]                    |               | (-279, -422) }}&lt;br /&gt;
{{ItemWhereRow   | [[Neriak|Neriak Commons]]         | [[Dunred M`Trik]]             | The Refined Palate (bank tunnel)              | (71, -866) }}&lt;br /&gt;
{{ItemWhereRow   | [[Neriak|Neriak Commons]]         | [[Volkoon D`Dbth]]            |               | (-43, -1030) }}&lt;br /&gt;
{{ItemWhereRow   | [[Neriak|Neriak Commons]]         | [[Issva H`Rugla]]             |               | (-74, -1123) }}&lt;br /&gt;
{{ItemWhereRow   | [[Neriak|Neriak Third Gate]]      | [[Cazum N`Tan]]               |               | (1335, -1269) }}&lt;br /&gt;
{{ItemWhereRow   | [[Neriak|Neriak Third Gate]]      | [[Jerris W`Selo]]             |               | (630, -1402) }}&lt;br /&gt;
{{ItemWhereRow   | [[Neriak|Neriak Third Gate]]      | [[Kanthu M`Rekkor]]           |               | (621, -1351) }}&lt;br /&gt;
{{ItemWhereRow   | [[Neriak|Neriak Third Gate]]      | [[Tzanso S`Tai]]              |               | (408, -836) }}&lt;br /&gt;
{{ItemWhereRow   | [[Northern Karana]]               | [[Romella]]                   |               | (-682, -201) }}&lt;br /&gt;
{{ItemWhereRow   | [[Northern Karana]]               | [[Innkeep Disda]]             |               | (118, 1382) }}&lt;br /&gt;
{{ItemWhereRow   | [[Northern Karana]]               | [[Innkeep James]]             |               | (156, 1379) }}&lt;br /&gt;
{{ItemWhereRow   | [[Northern Desert of Ro]]         | [[Murissa Sandwhisper]]       |               | (3712, 126) }}&lt;br /&gt;
{{ItemWhereRow   | [[Northern Desert of Ro]]         | [[Innkeep Valon]]             |               | (3415, 503) }}&lt;br /&gt;
{{ItemWhereRow   | [[Oasis of Marr]]                 | [[Isslana]]                   |               | (512, 71)  }}&lt;br /&gt;
{{ItemWhereRow   | [[Oasis of Marr]]                 | [[Innkeep Marnan]]            |               | (-1321, -261) }}&lt;br /&gt;
{{ItemWhereRow   | [[Ocean of Tears]]                | [[Endan Halson]]              |               | (-2211, 7721) }}&lt;br /&gt;
{{ItemWhereRow   | [[Ocean of Tears]]                | [[Doran Vargnus]]             |               | (1280, -9245) }}&lt;br /&gt;
{{ItemWhereRow   | [[Oggok]]                         | [[Angrog]]                    |               | (-243, -2) }}&lt;br /&gt;
{{ItemWhereRow   | [[Oggok]]                         | [[Sinsaal]]                   |               | (267, 677) }}&lt;br /&gt;
{{ItemWhereRow   | [[Oggok]]                         | [[Crunga]]                    |               | (548, -176) }}&lt;br /&gt;
{{ItemWhereRow   | [[Oggok]]                         | [[Erung]]                     |               | (512, -183) }}&lt;br /&gt;
{{ItemWhereRow   | [[Oggok]]                         | [[Rora Dirtstamp]]            |               | (212, -372) }}&lt;br /&gt;
{{ItemWhereRow   | [[Oggok]]                         | [[Iksob Darkchaser]]          |               | (273, 11)  }}&lt;br /&gt;
{{ItemWhereRow   | [[Oggok]]                         | [[Snarg Bonesmacker]]         |               | (83, 1)    }}&lt;br /&gt;
{{ItemWhereRow   | [[The Overthere]]                 | [[Tin Merchant I]]            |               | (2733, 2582) }}&lt;br /&gt;
{{ItemWhereRow   | [[The Overthere]]                 | [[Klok G`rshai]]              |               | (2212, -2912) }}&lt;br /&gt;
{{ItemWhereRow   | [[Paineel]]                       | [[Tenralus Brackmar]]         |               | (1225, 523) }}&lt;br /&gt;
{{ItemWhereRow   | [[Paineel]]                       | [[Rallia Hapera]]             |               | (941, 770) }}&lt;br /&gt;
{{ItemWhereRow   | [[Paineel]]                       | [[Geomar Hapera]]             |               | (953, 757) }}&lt;br /&gt;
{{ItemWhereRow   | [[Western Plains of Karana]]      | [[Innkeep Rislarn]]           |               | (326, -4417) }}&lt;br /&gt;
{{ItemWhereRow   | [[Qeynos|South Qeynos]]           | [[Sansa Nusk]]                |               | (557, -146) }}&lt;br /&gt;
{{ItemWhereRow   | [[Qeynos|South Qeynos]]           | [[Bisdlo Ravtahm]]            |               | (-258, -525) }}&lt;br /&gt;
{{ItemWhereRow   | [[Qeynos|South Qeynos]]           | [[Rabley Trumend]]            |               | (35, -550) }}&lt;br /&gt;
{{ItemWhereRow   | [[Qeynos|South Qeynos]]           | [[Ghul Rustem]]               |               | (-307, -28) }}&lt;br /&gt;
{{ItemWhereRow   | [[Qeynos|North Qeynos]]           | [[Tyokan Mekase]]             |               | (-161, -146) }}&lt;br /&gt;
{{ItemWhereRow   | [[Qeynos|North Qeynos]]           | [[Whysia Flock]]              |               | (-161, -146) }}&lt;br /&gt;
{{ItemWhereRow   | [[Qeynos|North Qeynos]]           | [[Tubal Weaver]]              |               | (216, 94)  }}&lt;br /&gt;
{{ItemWhereRow   | [[Qeynos|North Qeynos]]           | [[Tanlyn Galliway]]           |               | (125, 204) }}&lt;br /&gt;
{{ItemWhereRow   | [[Qeynos|North Qeynos]]           | [[Sneed Galliway]]            |               | (132, 243) }}&lt;br /&gt;
{{ItemWhereRow   | [[Qeynos|North Qeynos]]           | [[Shenro Kazpur]]             |               | (257, 302) }}&lt;br /&gt;
{{ItemWhereRow   | [[Qeynos|North Qeynos]]           | [[Ghil Starn]]                |               | (157, 195) }}&lt;br /&gt;
{{ItemWhereRow   | [[Surefall Glade]]                | [[Sequea Erthinon]]           |               | (-155, -293) }}&lt;br /&gt;
{{ItemWhereRow   | [[Surefall Glade]]                | [[Grathin Nilm]]              |               | (104, -86) }}&lt;br /&gt;
{{ItemWhereRow   | [[Rathe Mountains]]               | [[Guzzla]]                    |               | (1760, 1288) }}&lt;br /&gt;
{{ItemWhereRow   | [[Rathe Mountains]]               | [[Ukla]]                      |               | (1731, 1289) }}&lt;br /&gt;
{{ItemWhereRow   | [[Rathe Mountains]]               | [[Viira Bali]]                |               | (1644, -875) }}&lt;br /&gt;
{{ItemWhereRow   | [[Rathe Mountains]]               | [[Philicia Drinn]]            |               | (4002, -1359) }}&lt;br /&gt;
{{ItemWhereRow   | [[Rathe Mountains]]               | [[Sven Drinn]]                |               | (3992, -1383) }}&lt;br /&gt;
{{ItemWhereRow   | [[Rathe Mountains]]               | [[Susanna]]                   |               | (2908, -769) }}&lt;br /&gt;
{{ItemWhereRow   | [[Rathe Mountains]]               | [[Innkeep Troy]]              |               | (4283, 842) }}&lt;br /&gt;
{{ItemWhereRow   | [[Rathe Mountains]]               | [[Innkeep Serge]]             |               | (4294, 831) }}&lt;br /&gt;
{{ItemWhereRow   | [[Rathe Mountains]]               | [[Chandra Kali]]              |               | (3922, 1390) }}&lt;br /&gt;
{{ItemWhereRow   | [[Rathe Mountains]]               | [[Lianna Ferasa]]             |               | (3989, 1477) }}&lt;br /&gt;
{{ItemWhereRow   | [[Rivervale]]                     | [[Gaffin Deeppockets]]        |               | (-53, -178) }}&lt;br /&gt;
{{ItemWhereRow   | [[Rivervale]]                     | [[Crista Tagglefoot]]         |               | (-69, -381) }}&lt;br /&gt;
{{ItemWhereRow   | [[Rivervale]]                     | [[Pipple Purpleroot]]         |               | (-246, -351) }}&lt;br /&gt;
{{ItemWhereRow   | [[Rivervale]]                     | [[Wibble Bramblebush]]        |               | (6, -329)  }}&lt;br /&gt;
{{ItemWhereRow   | [[Rivervale]]                     | [[Rantho Goobler]]            |               | (85, -140) }}&lt;br /&gt;
{{ItemWhereRow   | [[Skyshrine]]                     | [[Raelrik]]                   |               | (353, -625) }}&lt;br /&gt;
{{ItemWhereRow   | [[Skyshrine]]                     | [[Tulgadin]]                  |               | (383, -625) }}&lt;br /&gt;
{{ItemWhereRow   | [[Solusek's Eye]]                 | [[goblin merchant]]           |               | (-753, -437) }}&lt;br /&gt;
{{ItemWhereRow   | [[Southern Desert of Ro]]         | [[Rathmana Allin]]            |               | (1210, 1402) }}&lt;br /&gt;
{{ItemWhereRow   | [[Steamfont Mountains]]           | [[Glen Garginburr]]           |               | (-1786, 337) }}&lt;br /&gt;
{{ItemWhereRowVel| [[Thurgadin]]                     | [[Clara]]                     |               | (51, -121) }}&lt;br /&gt;
{{ItemWhereRowVel| [[Thurgadin]]                     | [[Brigam]]                    |               | (-208, 485) }}&lt;br /&gt;
{{ItemWhereRowVel| [[Thurgadin]]                     | [[Mordin Frostcleaver]]       |               | (-220, -216) }}&lt;br /&gt;
{{ItemWhereRowVel| [[Icewell Keep]]                  | [[Coldain Outcast]]           |               | (6, 897)   }}&lt;br /&gt;
{{ItemWhereRowVel| [[Icewell Keep]]                  | [[Coldain Outcast]]           |               | (60, 905)  }}&lt;br /&gt;
{{ItemWhereRowVel| [[Icewell Keep]]                  | [[Coldain Outcast]]           |               | (52, 928)  }}&lt;br /&gt;
{{ItemWhereRow   | [[Timorous Deep]]                 | [[Seloris Windweaver]]        |               | (-4867, -3439) }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Inventory Items]]&lt;br /&gt;
[[Category:Vendor Sold]]&lt;br /&gt;
[[Category:Tradeskill Ingredient]]&lt;br /&gt;
[[Category:Bandage]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Uawn_Betell</id>
		<title>Uawn Betell</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Uawn_Betell"/>
				<updated>2022-02-07T14:08:02Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic Era}}&lt;br /&gt;
{{MerchantPage&lt;br /&gt;
&lt;br /&gt;
| imagefilename     = npc_uawn_betell.png&lt;br /&gt;
| emu_id            = 40059&lt;br /&gt;
| illia_id          = 2239&lt;br /&gt;
&lt;br /&gt;
| name              = Uawn Betell&lt;br /&gt;
| race              = [[Dwarf]]&lt;br /&gt;
| class             = [[Shopkeeper]]&lt;br /&gt;
| level             = 40&lt;br /&gt;
| agro_radius       = 55&lt;br /&gt;
| run_speed         = 1.6&lt;br /&gt;
&lt;br /&gt;
| zone              = [[Neriak|Neriak Foreign Quarter]]&lt;br /&gt;
| location          = (246, -227)&lt;br /&gt;
&lt;br /&gt;
| AC                = 348&lt;br /&gt;
| HP                = 2000&lt;br /&gt;
| HP_regen          = 10&lt;br /&gt;
| mana_regen        = 10&lt;br /&gt;
&lt;br /&gt;
| attacks_per_round = 2&lt;br /&gt;
| attack_speed      = 91%&lt;br /&gt;
| damage_per_hit    = 32  - 120&lt;br /&gt;
| special           = None&lt;br /&gt;
&lt;br /&gt;
| description = Description needed.&lt;br /&gt;
&lt;br /&gt;
| items_sold = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| factions = &lt;br /&gt;
&lt;br /&gt;
* DarkBargainers&lt;br /&gt;
* DreadguardInner&lt;br /&gt;
* DreadguardOuter&lt;br /&gt;
&lt;br /&gt;
| related_quests = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Neriak Foreign Quarter]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Uawn_Betell</id>
		<title>Uawn Betell</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Uawn_Betell"/>
				<updated>2022-02-07T14:07:45Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic Era}}&lt;br /&gt;
{{MerchantPage&lt;br /&gt;
&lt;br /&gt;
| imagefilename     = npc_uawn_betell.png&lt;br /&gt;
| emu_id            = 40059&lt;br /&gt;
| illia_id          = 2239&lt;br /&gt;
&lt;br /&gt;
| name              = Uawn Betell&lt;br /&gt;
| race              = [[Dwarf]]&lt;br /&gt;
| class             = [[Shopkeeper]]&lt;br /&gt;
| level             = 40&lt;br /&gt;
| agro_radius       = 55&lt;br /&gt;
| run_speed         = 1.6&lt;br /&gt;
&lt;br /&gt;
| zone              = [[Neriak|Neriak Foreign Quarter]]&lt;br /&gt;
| location          = (246, -227)&lt;br /&gt;
&lt;br /&gt;
| AC                = 348&lt;br /&gt;
| HP                = 2000&lt;br /&gt;
| HP_regen          = 10&lt;br /&gt;
| mana_regen        = 10&lt;br /&gt;
&lt;br /&gt;
| attacks_per_round = 2&lt;br /&gt;
| attack_speed      = 91%&lt;br /&gt;
| damage_per_hit    = 32  - 120&lt;br /&gt;
| special           = None&lt;br /&gt;
&lt;br /&gt;
| description = Description needed.&lt;br /&gt;
&lt;br /&gt;
| items_sold = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| factions = &lt;br /&gt;
&lt;br /&gt;
* DarkBragainers&lt;br /&gt;
* DreadguardInner&lt;br /&gt;
* DreadguardOuter&lt;br /&gt;
&lt;br /&gt;
| related_quests = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Neriak Foreign Quarter]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Tergon%27s_Spellbook_Quest</id>
		<title>Tergon's Spellbook Quest</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Tergon%27s_Spellbook_Quest"/>
				<updated>2022-01-10T04:53:32Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Classic Era}}[[File:npc_tergon_brenclog.png|frame|Tergon Brenclog]]&lt;br /&gt;
{| class=&amp;quot;questTopTable&amp;quot;&lt;br /&gt;
! ''' Start Zone: '''&lt;br /&gt;
| [[Ak'Anon]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Quest Giver: '''&lt;br /&gt;
| [[Tergon Brenclog]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Minimum Level: '''&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
! ''' Classes: '''&lt;br /&gt;
| [[Magician]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related Zones: '''&lt;br /&gt;
| [[Crushbone]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related NPCs: '''&lt;br /&gt;
| [[Dooly Jonkers]], [[The Prophet]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reward ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  [[Faction]], Experience, Magician Spells?&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
Tergon Brenclog, located in the library, wants his spellbook back.  &lt;br /&gt;
&lt;br /&gt;
He gives you a sealed note to deliver to his brother Retlon in Freeport who was working with Master Dooly Jonkers. &lt;br /&gt;
&lt;br /&gt;
Dooly tells you he's been kidnapped by the Orcs.  When you find him, you give him the letter and get your faction changes, but he tells you the spellbook has been taken by the Prophet in Crushbone.   &lt;br /&gt;
&lt;br /&gt;
The spellbook can be found in Crushbone on one of the high level orcs, or sometimes on D'Vinn.  &lt;br /&gt;
&lt;br /&gt;
Obtain:&lt;br /&gt;
*[[Tergon's Spellbook]]&lt;br /&gt;
&lt;br /&gt;
Returning the spellbook gives the following faction adjustments:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class='facblock'&amp;gt;&lt;br /&gt;
* Your faction standing with [[Eldritch Collective]] has gotten better.&lt;br /&gt;
* Your faction standing with [[Dark Reflection]] has gotten worse.&lt;br /&gt;
* Your faction standing with [[The Dead]] has gotten worse.&lt;br /&gt;
* Your faction standing with [[Gem Choppers]] has gotten better.&lt;br /&gt;
* Your faction standing with [[King AkAnon]] has gotten better.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You also get experience and an item, usually a scroll.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Newer write-up from Sythik:&lt;br /&gt;
&lt;br /&gt;
After completing the Bugglegupp quest:&lt;br /&gt;
&lt;br /&gt;
Tergon Brenclog says 'So, you have survived. There is no doubt in my mind that you achieved this solely with your own powers. Only a dim one requires the assistance of others. Take this. May it help you in your pursuit of greatness. [Further tasks] may bring you to that point.'&lt;br /&gt;
&lt;br /&gt;
You say, 'What further tasks?'&lt;br /&gt;
&lt;br /&gt;
Tergon Brenclog says 'Not all experience is gained upon the battlefield. We magicians must heighten our minds to become formidable opponents. I see much promise in you, ___. I will require you to [travel abroad] toward Freeport.'&lt;br /&gt;
&lt;br /&gt;
You say, 'I will travel abroad toward Freeport.'&lt;br /&gt;
&lt;br /&gt;
Tergon Brenclog says 'You will go to Freeport and seek out the Academy of Arcane Science. There you shall find my brother Retlon. He has scribed some new spells in my [personal spellbook]. Hand him this note as proof of your alliance. He works closely with Master Dooly Jonkers.'&lt;br /&gt;
&lt;br /&gt;
Receive Sealed Letter from Tergon Brenclog.&lt;br /&gt;
Item Lore: Note to Retlon Brenclog.&lt;br /&gt;
&lt;br /&gt;
Dooly Jonkers is at location -44.40, -1057.72 in West Freeport.&lt;br /&gt;
&lt;br /&gt;
You say, 'Hail, Dooly Jonkers'&lt;br /&gt;
&lt;br /&gt;
Dooly Jonkers says 'Greetings, ____! Welcome to the Academy of Arcane Science. Nowhere on Norrath can you find a greater learning center.'&lt;br /&gt;
&lt;br /&gt;
You say, 'Where is Retlon?'&lt;br /&gt;
&lt;br /&gt;
Dooly Jonkers says 'Retlon Brenclog? I take it you have not heard the unfortunate news. Retlon left for Ak'Anon one week ago. I hear he has been captured by the Crushbone orcs and forced to toil in their pits.'&lt;br /&gt;
&lt;br /&gt;
Retlon Brenclog is at location 274.63, -137.54 in Crushbone.&lt;br /&gt;
&lt;br /&gt;
You say, 'Hail, Retlon Brenclog'&lt;br /&gt;
&lt;br /&gt;
Retlon Brenclog says 'Oh my word! A rescuer! Hurry! [Get me out] of these chains! Go find the [orc who has the keys]!'&lt;br /&gt;
&lt;br /&gt;
You say, 'get me out'&lt;br /&gt;
&lt;br /&gt;
Retlon Brenclog says 'I am from Ak'Anon! I must return a [spellbook] to the Eldritch Collective.'&lt;br /&gt;
&lt;br /&gt;
You say, 'what spellbook?'&lt;br /&gt;
&lt;br /&gt;
Retlon Brenclog says 'What?! I am stuck here and you are worried about a spellbook?! Forget that! Just get the keys to my shackles from one of the orcs! HURRY!'&lt;br /&gt;
&lt;br /&gt;
Hand Retlon Brenclog the Sealed Letter.&lt;br /&gt;
&lt;br /&gt;
Retlon Brenclog says 'Ah! A letter from my brother! Mmm... no... no I don't have Tergon's spellbook. The orc's prophet took it and then they locked me in chains! Now why don't you go do something useful and get me key number 15!!'&lt;br /&gt;
&lt;br /&gt;
Your faction standing with Eldritch Collective got better.&lt;br /&gt;
Your faction standing with Dark Reflection got worse.&lt;br /&gt;
Your faction standing with The Dead got worse.&lt;br /&gt;
Your faction standing with Gem Choppers got better.&lt;br /&gt;
Your faction standing with King AkAnon got better.&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You have slain The Prophet!&lt;br /&gt;
The Prophet's corpse says 'You shall have all the Crushbone orc legions on your tail for my death!'&lt;br /&gt;
Your faction standing with Crushbone Orcs could not possibly get any worse.&lt;br /&gt;
Your faction standing with Storm Guard could not possibly get any better.&lt;br /&gt;
Your faction standing with Faydarks Champions could not possibly get any better.&lt;br /&gt;
Your faction standing with Indigo Brotherhood could not possibly get any worse.&lt;br /&gt;
Your faction standing with Emerald Warriors could not possibly get any better.&lt;br /&gt;
--You have looted a Tergon's Spellbook.--&lt;br /&gt;
Item Lore: Tergon's Spellbook.&lt;br /&gt;
&lt;br /&gt;
Hand Tergon Brenclog Tergon's Spellbook.&lt;br /&gt;
&lt;br /&gt;
Tergon Brenclog says 'You have done well. I did not expect you for weeks. It is good to have my spellbook returned. It was a simple task. Now I have news of a larger matter. It has to do with a [defector].'&lt;br /&gt;
&lt;br /&gt;
Your faction standing with Eldritch Collective got better.&lt;br /&gt;
Your faction standing with Dark Reflection got worse.&lt;br /&gt;
Your faction standing with The Dead got worse.&lt;br /&gt;
Your faction standing with Gem Choppers got better.&lt;br /&gt;
Your faction standing with King AkAnon got better.&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
Related Creatures:&lt;br /&gt;
Retlon Brenclog&lt;br /&gt;
&lt;br /&gt;
Quest Items:&lt;br /&gt;
Sealed Letter [Note To Retlon Brenclog]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Ak'Anon]]&lt;br /&gt;
[[Category:Magician Quests]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Words_of_Anthology</id>
		<title>Words of Anthology</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Words_of_Anthology"/>
				<updated>2022-01-07T11:32:29Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;includeonly&amp;gt;&amp;lt;div class=&amp;quot;hbdiv&amp;quot;&amp;gt;[[Words of Anthology]]&amp;lt;span class=&amp;quot;hb&amp;quot;&amp;gt;{{Itembox&lt;br /&gt;
|itemname    = Words of Anthology&lt;br /&gt;
|lucy_img_ID = 869&lt;br /&gt;
|statsblock  = &lt;br /&gt;
WT: 0.1  Size: TINY&amp;lt;br&amp;gt;&lt;br /&gt;
Class: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
}}&amp;lt;/span&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
{{Itempage&lt;br /&gt;
|notes       = &lt;br /&gt;
|itemname    = Words of Anthology&lt;br /&gt;
|merchant_value = 6g 6s 3c&lt;br /&gt;
|lucy_img_ID = 869&lt;br /&gt;
|statsblock  = &lt;br /&gt;
WT: 0.1  Size: TINY&amp;lt;br&amp;gt;&lt;br /&gt;
Class: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
Race: ALL&amp;lt;br&amp;gt;&lt;br /&gt;
|dropsfrom = &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[The Overthere]]&lt;br /&gt;
&lt;br /&gt;
* [[a sarnak knight]]&lt;br /&gt;
[[North Karana]]&lt;br /&gt;
* [[a scythe beetle]]&lt;br /&gt;
[[Lavastorm]]&lt;br /&gt;
* [[a shadowed man]]&lt;br /&gt;
&lt;br /&gt;
|recipes = &lt;br /&gt;
&lt;br /&gt;
* [[Skill Research]] - [[Necromancer]]&lt;br /&gt;
** [[Identify]] (Trivial: 41)&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Inventory Items]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Innoruuk_Symbol_Quests</id>
		<title>Innoruuk Symbol Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Innoruuk_Symbol_Quests"/>
				<updated>2021-02-11T15:44:35Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Disciple Symbol of Innoruuk */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Kunark Era}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[File:npc_perrir_zexus.png|frame|Perrir Zexus]]&lt;br /&gt;
{| class=&amp;quot;questTopTable&amp;quot;&lt;br /&gt;
!''' Start Zone: '''&lt;br /&gt;
| [[Neriak|Neriak Third Gate]]&lt;br /&gt;
|-&lt;br /&gt;
!''' Quest Giver: '''&lt;br /&gt;
| [[Perrir Zexus]] , [[Ithvol K`Jasn]]&lt;br /&gt;
|-&lt;br /&gt;
!''' Minimum Level: '''&lt;br /&gt;
| 5+&lt;br /&gt;
|-&lt;br /&gt;
!''' Classes: '''&lt;br /&gt;
| [[Cleric]], [[Shaman]]&lt;br /&gt;
|-&lt;br /&gt;
!''' Related Zones: '''&lt;br /&gt;
| Various&lt;br /&gt;
|-&lt;br /&gt;
!''' Related NPCs: '''&lt;br /&gt;
| [[Draxiz N'Ryt]], [[Dran `slug` Rembor]], [[Dragoon Szorn]], [[Ennixy Frennor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  {{:Initiate Symbol of Innoruuk}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Disciple Symbol of Innoruuk}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; ({{:Skinned Halfling Face Mask}})&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Regent Symbol of Innoruuk}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Initiate Symbol of Innoruuk ==&lt;br /&gt;
&lt;br /&gt;
'''Find [[Perrir Zexus]] in [[Neriak Third Gate]]. He resides in the Temple of Innoruuk (Cleric Guild) on the first floor in the southwest corner room.'''&lt;br /&gt;
&lt;br /&gt;
When hailed with dubious and apprehensive faction:&lt;br /&gt;
&lt;br /&gt;
: You say, 'Hail, Perrir Zexus'&lt;br /&gt;
:: Perrir Zexus says 'You are worthless and pathetic! You could never be of service to our temple! Begone before your innards decorate our walls!'&lt;br /&gt;
&lt;br /&gt;
'''I was indifferent faction with him as a Troll Shaman and was able to complete this quest from start to finish with no faction problems.'''&lt;br /&gt;
&lt;br /&gt;
'''To get the faction needed as a Human: (1) Say &amp;quot;I am devoted to Innoruuk&amp;quot; to [[Saxarivza Zaxun]] in the underground [[East Freeport]] Tunnels and she hands you a [[note of recommendation]] (2) Take the note to Perrir Zexus at the Cleric guild in Neriak Third Gate (3) Repeat steps 1 and 2 one or two more times (On 11/6/19, it took 3 total turn-ins to go from dubious to amiable)'''&lt;br /&gt;
&lt;br /&gt;
When hailed with acceptable faction:&lt;br /&gt;
&lt;br /&gt;
: You say, 'Hail, Perrir Zexus'&lt;br /&gt;
:: Perrir Zexus says 'Salutations, ________! Your devotion to our Lord Innoruuk is evident in your actions and on your soul. As a member of the Spires of Innoruuk, you are required to obtain and wear the symbol of your station among the clergy. I can award you the [hematite symbol of Innoruuk] worn by the initiates of the Spires.'&lt;br /&gt;
: You say, &amp;quot;What hematite symbol of Innoruuk?&amp;quot;&lt;br /&gt;
:: Perrir Zexus says 'The forest beyond the gates of our grand city has been shaped by the magic of our Lord Innoruuk to be more hospitable to our kind. There are halfling druids in the service of Karana who have set up shrines there in hopes of restoring the forest to its former state. They could never succeed in their task with their feeble powers granted by their insignificant god, yet still, they are a nuisance. Bring me four of the holy symbols worn by the druids and I shall grant you the initiate symbol of Innoruuk.'&lt;br /&gt;
&lt;br /&gt;
'''He wants four [[Woven Grass Amulet]]s. There are 2 camps of Halflings in Nektulos, I used area 4 on the map because there were more spawns I could pull solo (at level 15).  It took about 30 kills to get my first Woven Grass Amulet, then I got the next 3 in about 5 minutes.&lt;br /&gt;
&lt;br /&gt;
Hand in the four [[Woven Grass Amulet]]s to [[Perrir Zexus]] back in [[Neriak Third Gate]].'''&lt;br /&gt;
&lt;br /&gt;
: Perrir Zexus says, 'You have done well young Initiate. I grant you this medallion invested with the divine hatred of Innoruuk. Wear it proudly as a representation of your importance to these sacred spires. Now if you will excuse me I must proceeed with the burning of these pathetic halfling symbols of faith.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class='facblock'&amp;gt;&lt;br /&gt;
* Your faction standing with [[King Naythox Thex]] got better.&lt;br /&gt;
* Your faction standing with [[Priests of Innoruuk]] got better.&lt;br /&gt;
* Your faction standing with [[Clerics of Tunare]] got worse.&lt;br /&gt;
* Your faction standing with [[Priests of Life]] got worse.&lt;br /&gt;
* Your faction standing with [[Priests of Marr]] got worse.&lt;br /&gt;
* Your faction standing with [[Primordial Malice]] got worse.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''You receive [[Initiate Symbol of Innoruuk]] from Perrir Zexus.'''&lt;br /&gt;
&lt;br /&gt;
== Disciple Symbol of Innoruuk ==&lt;br /&gt;
&lt;br /&gt;
[[File:npc_ithvol_k`jasn.png|frame|Ithvol K`Jasn]]&lt;br /&gt;
'''Find [[Ithvol K`Jasn]] (another Cleric GM). He is upstairs from [[Perrir Zexus]] in [[Neriak Third Gate]].'''&lt;br /&gt;
&lt;br /&gt;
You say, 'Hail, [[Ithvol K`Jasn]]'&lt;br /&gt;
&lt;br /&gt;
: ''[[Ithvol K`Jasn]] says, 'Hail, _____! I sense the gift of hatred in your aura. What status do you hold within these Spires?' ''&lt;br /&gt;
&lt;br /&gt;
You say, 'I am an initiate of Innoruuk'&lt;br /&gt;
&lt;br /&gt;
: ''[[Ithvol K`Jasn]] says, 'Well met, Initiate _____. If you desire to raise your station in this temple, I have a task for you. Are you willing to accept the task I am about to set before you?' ''&lt;br /&gt;
&lt;br /&gt;
You say, 'I am willing'&lt;br /&gt;
&lt;br /&gt;
: ''[[Ithvol K`Jasn]] says 'As an initiate of the Spires, you have proven your hatred of the halflings who are desecrating our forest with their feeble shrines and camps. They persist in their hopeless task and seem to anticipate many of our tactics against them. Go out into the Nektulos and slay the one called [[Master Whoopal]]. Take his head to [[Draxiz N'Ryt]] so that he may probe the brain.' ''&lt;br /&gt;
&lt;br /&gt;
'''[[Master Whoopal]] and his PH [[Quester Dunden]] spawn in [[Nektulos Forest]] at area 4 on the map (where you killed halflings for the Woven Grass Amulets earlier). I was unable to pull Quester Dunden solo, the guards would add. I recruited some help and Master Whoopal spawned on the 3rd try (6 minute respawn) and dropped [[Halfling Druid Master's Head]].'''&lt;br /&gt;
&lt;br /&gt;
'''Loot his head and hand it to [[Draxiz N'Ryt]] in [[Neriak Commons]]. He can be found upstairs in the caster's guild at location 120, -980, 3,75'''&lt;br /&gt;
&lt;br /&gt;
[[Draxiz N'Ryt]] glowers at you dubiously -- he appears to be quite formidable. (He will eat the turn in if done from around a corner at threateningly).&lt;br /&gt;
&lt;br /&gt;
''[[Draxiz N`Ryt]] says, 'I have foreseen your arrival, _____. I see from the mind of this lesser creature you have slain that he was receiving orders from beyond the boundaries of Nektulos. I see an armored Leatherfoot moving cautiously through the commonlands attempting to avoid the eyes of travelers and guard posts. Find this Leatherfoot I see in my visions and return any pertinent information he may be carrying to me so that I may decipher it. I have skinned the face of this druid and enchanted it so that you may learn what you must through your skills of subterfuge. Go now, _____, and do not disappoint me!' ''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class='facblock'&amp;gt;&lt;br /&gt;
* Your faction standing with [[The Dead]] got worse.&lt;br /&gt;
* Your faction standing with [[The Spurned]] got better.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''You receive a [[Skinned Halfling Face Mask]] from [[Draxiz N`Ryt]].'''&lt;br /&gt;
&lt;br /&gt;
[[Draxiz N'Ryt]] looks your way apprehensively -- he appears to be quite formidable.&lt;br /&gt;
&lt;br /&gt;
'''Find [[Wallin Slyfoot]] in the West Commonlands near Kithicor Forest at location 390, 3600, -51. Use the face mask illusion effect to temporarily boost your faction.'''&lt;br /&gt;
&lt;br /&gt;
You feel different.&lt;br /&gt;
&lt;br /&gt;
You say, 'Hail, [[Wallin Slyfoot]]'&lt;br /&gt;
&lt;br /&gt;
: ''[[Wallin Slyfoot]] says 'What? What do you want? Are you here to assist me?' ''&lt;br /&gt;
&lt;br /&gt;
You say, 'Yes, I will assist you'&lt;br /&gt;
&lt;br /&gt;
: ''[[Wallin Slyfoot]] says 'Yes..yes..of course you will. It is a matter of the utmost importance. I need this letter to be delivered to [[Master Whoopal]] in the Nektulos forest but I must also get these Brussels sprouts to my granny before they spoil. Please deliver this message for me?' ''&lt;br /&gt;
&lt;br /&gt;
You receive [[Leatherfoot Raider Orders]] Return to [[Draxiz N`Ryt]] in [[Neriak Commons]] and hand him the orders.&lt;br /&gt;
&lt;br /&gt;
: ''[[Draxiz N`Ryt]] says, 'I see you are more cunning than you appear, _____. These orders to Whoopal bring disturbing news indeed. It seems there is a Leatherfoot spy somewhere in Neriak who has been providing the raiders with information. Find this spy and return his head and your initiate holy symbol of Innoruuk to Ithvol and if he deems you worthy he will promote you within the ranks of the Spires.' ''&lt;br /&gt;
&lt;br /&gt;
'''At around -180, -560, behind the waterfall - the spy - yellow to level 19 - aggros you.  You have to swim into the waterfall and UP, then you go through a false wall.  Run around in the pink passage back there until you come up on the spy. Note: on P99 the Leatherfoot Spy is at the bottom of a false floor in the tunnels the waterfall leads to. Can also enter through false wall in &amp;quot;Toadstool&amp;quot; bar.'''&lt;br /&gt;
&lt;br /&gt;
: ''[[a leatherfoot spy]] says 'I have been discovered!!! You will never stop us from reclaiming the Nektulos for Karana, _____!!' ''&lt;br /&gt;
&lt;br /&gt;
I had a lvl18 necro with me for the spy kill, it was pretty easy. The spy will attempt to flee at low hp.  &lt;br /&gt;
&lt;br /&gt;
'''Loot the '[[Head of a Halfling Spy]]' and return to [[Ithvol K`Jasn]] in Neriak 3rd Gate and give him the Head of a Halfling Spy and Initiate Symbol of Innoruuk.  If you do not give him both items at the same time, you will have to redo the quest(s).  It does not appear to be multi-quest-able.  Handing in just the head results in the message &amp;quot;I don't need this.&amp;quot; following that up with handing in just the necklace results in the same message and no disciple symbol.''' ''' ''(11th June 2020: This seems incorrect. MQ is possible, I just handed in head and necklace one at a time, and I got the next necklace.)'''''&lt;br /&gt;
&lt;br /&gt;
: ''[[Ithvol K`Jasn]] says 'You have focused the hate within you and discovered that hate and rage are not the same. Hate can be calculating and deceptive. For your service in defending the Kingdom of King Naythox Thex from the halfling invaders, I award you the disciple symbol of Innoruuk. Wear it with pride, _____.' ''&lt;br /&gt;
&lt;br /&gt;
== Regent Symbol of Innoruuk ==   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''( ** Must be done after The Hole era is released ** )'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You will need 2 steel bonings for this portion of the quest. Find a smith or make them yourself. I went from 0 smithing skill to having the bonings in about 15 minutes.&lt;br /&gt;
&lt;br /&gt;
I found all the supplies in Neriak at the Blind Fish. Get 4 stacks of Small Piece of Ore and 2 stacks of water flasks. In the forge combine 2 ore and 1 flask until you have 2 stacks of metal bits.&lt;br /&gt;
Next make a File using a File Mold, 1 Metal Bits, and 1 water flask in the forge.&lt;br /&gt;
Lastly, combine the file, water flask, and a Small Brick of Ore (not stack-able) to make the steel boning. You get the file back whether you fail or succeed.&lt;br /&gt;
Get this lined up and ready to go before you start the next part of the quest.&lt;br /&gt;
&lt;br /&gt;
Hail [[Ithvol K`Jasn]] and tell him 'I am a disciple of Innoruuk.' He says 'I have an important task for a Disciple of Hate such as yourself. It is no secret that King Naythox Thex wishes to expand the Teir'Dal Empire to the continent of Feydwer. We have a camp established in the Lesser Faydark near the stronghold of the vampire lord Mayong Mistmoore. The camp is constantly under siege by the Feir'Dal and Koada'Dal and must rely on the support of Neriak for supplies necessary to the survival of the camp. Are you willing to serve your King and Empire by delivering the provisions?'&lt;br /&gt;
&lt;br /&gt;
Tell him 'I will deliver the provisions.' He will tell you 'The provisions are crated and prepared for shipment by Dran Slug Rembor. Go to his establishment in the Foreign Quater and tel him Ithvol sent you. Make haste young Disciple of Hate, the fate of the Empire hangs on our support of the Faydark Camp.' Go the Neriak Foreign Quarter and tell [[Dran `slug` Rembor]] that 'Ithvol sent me.' Dran is in Slugs Bar in area 5 on the map.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dran will ask you for two steel bonings. After you give the bonings unstacked, he will hand you a crate and says 'Heres the crate of provisions. Take this to [[Dragoon Szorn]] in the [[Lesser Faydark]] immediately!  &lt;br /&gt;
&lt;br /&gt;
Travel to Lesser Faydark to the camp at (loc -900, 1155) and give the crate to [[Dragoon Szorn]]. He will hand you the [[ Receipt for Provisions Crate]] and ask you to find the [missing shipment]. If you ask about it he will tell you to 'Seek out Ennixy and tell her [hate be my guide]. She typically works from her homeland in the [[Steamfont Mountains]].'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''** This part cannot be completed until The Hole is released **&lt;br /&gt;
'''&lt;br /&gt;
&lt;br /&gt;
Travel to Steamfont and talk to [[Ennixy Frennor]] (a gnome at 1350, -850). You say, 'Hate be my guide' Ennixy will ask you to slay a paladin named [[Crusader Swiftmoon]]. When I talked to Ennixy on p1999, [[Crusader Swiftmoon]] spawned right in front of me (although he can take 5-8 minutes to arrive, be patient). He is a lvl28 Paladin, and there is no way I could take him solo. I again recruited help. He LoH's himself once, but otherwise does not attempt to heal. NOTE: anyone can spawn Swiftmoon. So you can log to a high level alt, say 'Hate be my guide' to Ennixy, and wait a few minutes for Swiftmoon, kill him, then log back to your cleric.  You will get faction hits for [[Faydarks Champions]], [[King Tearis Thex]], and [[Soldiers of Tunare]].&lt;br /&gt;
&lt;br /&gt;
Travel back to Lesser Faydark and take the [[Missing Teir`Dal Crate]] back to [[Dragoon Szorn]]. Dragoon Szorn says, 'What is this!! The items of importance have been removed from the crate!! This is most unfortunate. However, you have done well in your service to the Teir'Dal Empire. Take this voucher of services rendered under the command of Naythos. Then back to Ithvol along with the head of that slain Fier'Dal, the receipt for the provisions, and your disciple symbol of Innoruuk.' He will give you a [[Voucher of Service to Naythox]], experience, and 2pp.&lt;br /&gt;
&lt;br /&gt;
Travel back to [[Neriak|Neriak 3rd Gate]] and give to [[Ithvol K`Jasn]]: the [[Voucher of Service to Naythox]] , [[Swiftmoon's Head]], the [[ Receipt for Provisions Crate]] , and your [[Disciple Symbol of Innoruuk]]. Ithvol K'Jasn says, 'Your devotion to the ideals of hatred and your service to our King Naythox Thex has proven your usefulness within these spires and within our great city. I award you the Regent Symbol of Innoruuk. Congratulations, Regent !' Ithvol will then give you your [[Regent Symbol of Innoruuk]] and experience. You will get positive faction hits with [[Priests of Innoruuk]] and [[King Aythox Thex]]. You will get negative faction hits with [[Priests of Marr]], [[Clerics of Tunare]], [[Priests of Life]], and [[Primordial Malice]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:Neriak Third Gate]]&lt;br /&gt;
[[Category:Cleric Quests]]&lt;br /&gt;
[[Category:Shaman Quests]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Pet</id>
		<title>Pet</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Pet"/>
				<updated>2021-02-04T13:00:49Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Earth Pet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The original [http://samanna.net/eq.general/pets.shtml source] of much of this information may not be strictly applicable to p1999, so those knowledgeable about each class should make corrections.&lt;br /&gt;
&lt;br /&gt;
== General Pet Info ==&lt;br /&gt;
&lt;br /&gt;
=== Level Variance ===&lt;br /&gt;
&lt;br /&gt;
All pets summoned on Project 1999 are subject to level variance, meaning that a level within the range specified is randomly selected when you summon a pet.  Reagents are cheap and you should be carrying multiple stacks of them at all times, so invariably you want to re-summon until you get a max pet, whether soloing or in a group.  The added damage and HPs of your max pet will be well worth while over the life of your group and especially if you're soloing.  This is true for all pet classes.  &lt;br /&gt;
&lt;br /&gt;
The only way to be sure you have a max pet is to look at its damage output.  At some levels you may be able to con the pet, but later on, your pet will always be blue, so its max hit is the only real clue to its level.  If he's not hitting for max, recycle it.  Spell: Reclaim Energy is your friend.  There are numerous clicky items in game with this effect.  The mage focus items can be clicked from inventory and as such used by all pet classes.&lt;br /&gt;
&lt;br /&gt;
=== Pet Weapons ===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pet damage increases if high enough damage weapons are equipped.&amp;quot; [https://www.project1999.com/forums/showthread.php?t=52390 Oct 23 2011 Patch].&lt;br /&gt;
&lt;br /&gt;
In general this means that if a weapons damage is greater than the pets innate damage, the pets maximum hit will increase. This maximum hit follows [https://wiki.project1999.com/Game_Mechanics#Melee_damage the standard damage tables by level]. For instance, capped at 21 for a DMG: 10 weapon at low levels.&lt;br /&gt;
&lt;br /&gt;
While any pet class can benefit from giving their pet a weapon, Enchanters have the ability to retrieve pet weapons by letting their charmed pet break free of the charm and then be slain. Necromancers can do the same for undead mobs. Depending on your confidence level, you can also equip your charmed pet with items that reduce magic resist such as the [[Adamantite Band]], thus allowing for longer charm times. You could also give your pet a haste item so it could benefit from worn haste, as well as the haste from any magical spell.&lt;br /&gt;
&lt;br /&gt;
This pet-gearing is something that can continue until you are dealing with rather expensive items, such as the [[Steel Hilted Flint Dagger]]. There is a balance of risk and reward to equipping such items, and is quite thrilling. An item like the [[Staff of Undead Legions]] performs powerfully in a dungeon with lots of undead, such as [[Karnor's Castle]]. [[Woe]] to the enchanter or necromancer who loses thousands of platinum because of the loss of their pet. Even with forewarning, I have seen healers neglect to save the lives of these expensive puppets, as they have their own understanding of priorities in an emergency. Be mindful of how much you are willing to risk, and if you are in a pick-up group or a trusted static of friends.&lt;br /&gt;
&lt;br /&gt;
Beyond increases of DPS, there is also a benefit to equipping your pet with more bizarre armaments. Giving your pet an instrument from a bard guild, such as a [[Mandolin]], gives a clear visual to all melee members of the party which mob is the dedicated charm pet, and to ignore it.&lt;br /&gt;
&lt;br /&gt;
One trick I have found is that pets can actually '''''triple wield''''' if you give the items to your pet in a specific order. This can help maximize your pets DPS, especially as a young Necromancer or Magician by having a high damage weapon for your pet to wield. By giving your pet a Secondary slot '''only''' item, such as a [[Torch]] '''first''', and giving your pet a two-handed weapon '''second''', the pet will equip the 2 handed weapon in its primary slot while retaining its offhand item, and dual wield both.&lt;br /&gt;
&lt;br /&gt;
This opens a horizon for pet weapon combinations and ability to show your style off to the group. You will get comments if your pet is the froglok with a [[Sarnak Ceremonial Sword]] and a [[Horn]]. Beyond displaying immense swag, some two handers make for nice pet weapons in this manner due to their procs, such as the inexpensive [[Stormwood Battle Staff]], or if you plan on having your pet tanking while a cleric heals it, a [[Axe of the Slayers]] can reduce some of the damage taken. Keep an eye out for fun two handed weapons for your pets! Remember that your pet itself needs to be a high enough level to proc its weapon.&lt;br /&gt;
&lt;br /&gt;
There are a number of weapons that have been identified as effective pet weapons due to an increase in DPS through proc effects, one of the most recognized being the [[Deadwood Stave]]. However, be aware that these proc effects may also break roots currently applied to their target; be aware of how your group composition is using its crowd control. Below is a list of some popular (and less well-known) pet weapons.&lt;br /&gt;
&lt;br /&gt;
One handed weapons&lt;br /&gt;
&lt;br /&gt;
* [[Deadwood Stave]]&lt;br /&gt;
* [[Gnoll Hide Lariat]] the classic double edged sword - be careful when your pet breaks charm and keep your magic resistance high.&lt;br /&gt;
* [[Goblin Skull Crusher]] another stunning weapon that is not Lore.&lt;br /&gt;
* [[Dagger of Dropping]]&lt;br /&gt;
* [[Master Wu's Trance Stick]]&lt;br /&gt;
* [[Serrated Bone Dirk]]&lt;br /&gt;
* [[Wintry Club]]&lt;br /&gt;
* [[Kunzar Ku'juch]]&lt;br /&gt;
* [[Staff of Undead Legions]]&lt;br /&gt;
* [[Steel Hilted Flint Dagger]]&lt;br /&gt;
* [[Coldain Crossbow]]&lt;br /&gt;
&lt;br /&gt;
Two handed weapons&lt;br /&gt;
&lt;br /&gt;
* [[Axe of the Slayers]]&lt;br /&gt;
* [[Sarnak Ceremonial Sword]] Very fashionable!&lt;br /&gt;
* [[A Mithril Two-Handed Sword]] which also confers a haste bonus.&lt;br /&gt;
* [[Stormwood Battle Staff]]&lt;br /&gt;
* [[Kromrif Laborer Pick]]&lt;br /&gt;
* [[Rod of Lamentation]]&lt;br /&gt;
* [[Firerune Brand]]&lt;br /&gt;
* [[Swarmcaller]] adds a Slow proc&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Offhand items&lt;br /&gt;
&lt;br /&gt;
* [[Torch]]&lt;br /&gt;
* [[Mandolin]]&lt;br /&gt;
* [[Horn]]&lt;br /&gt;
&lt;br /&gt;
There is another page dedicated to pet gear [https://wiki.project1999.com/Charmed_Pet_Gear here.]&lt;br /&gt;
&lt;br /&gt;
=== Attack Delay ===&lt;br /&gt;
&lt;br /&gt;
A pet's attack delay ''is not'' affected by the delay on a given weapon. However, weapon slot choice is determined by delay (i.e. lower delay item will replace one with a higher delay).&lt;br /&gt;
&lt;br /&gt;
=== Dual Wielding ===&lt;br /&gt;
&lt;br /&gt;
In classic, pets must be given two 1H weapons in order to dual wield. Pets gain innate dual wield at level 39 (based on forum reports, needs confirming). Dual wielding pets will eventually stop accepting 2H weapons or shields (reported to be in late 20s or 30s, needs confirming).&lt;br /&gt;
&lt;br /&gt;
=== Pet Armor ===&lt;br /&gt;
&lt;br /&gt;
Pets can equip items in these slots: primary weapon, secondary weapon, ranged weapon, shoulder, legs, chest, head, foot, hands, arms, back, face, and neck. Additionally, they can equip a single wrist slot, and a single ear slot. Pets cannot equip no drop items. Pets do not follow race or class restrictions on items, which makes for some interesting equipment choices such as the [[Coldain Crossbow]]. Pets will gain stats from items, but note that armor slot choice is determined by AC (i.e. 16 AC +0 HP item will overwrite a 14 AC +50 HP item). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Note: A simple HP ring test determined that charmed pets currently benefit from two rings and are not limited to a single ring. [https://www.project1999.com/forums/showpost.php?p=1442744&amp;amp;postcount=29]&lt;br /&gt;
&lt;br /&gt;
While any pet can benefit from equipping armor, classes that can charm a pet will benefit the most from this mechanic as they can receive the equipment bestowed to their charm target by breaking the charm and killing it. The two main bonuses charmers most often seek to bestow to their DPS machines are [https://wiki.project1999.com/Haste_Guide Haste] to make usage of worn haste bonuses and a reduced magic resistance, thus allowing for longer charm times.&lt;br /&gt;
&lt;br /&gt;
Common magic de-resistance items:&lt;br /&gt;
&lt;br /&gt;
* [[Adamantite Band]]&lt;br /&gt;
* [[Rusty Spiked Shoulderpads]]&lt;br /&gt;
* a complete list of negative MR items can be found [https://wiki.project1999.com/Category:Negative_MR here].&lt;br /&gt;
* a list of pet gear can be found [https://wiki.project1999.com/Charmed_Pet_Gear here]&lt;br /&gt;
&lt;br /&gt;
Because pets do not follow race or class restrictions, I have seen charmers carry a [[Tolapumj's Robe]] for their pets as it confers a hefty 36% haste bonus. Other items with a comparable haste bonus are quite pricey. For a full list of haste items you can give to your pet, view [https://wiki.project1999.com/Haste_Guide#Permanent_Haste_Items this table].&lt;br /&gt;
&lt;br /&gt;
=== Pets and Experience ===&lt;br /&gt;
&lt;br /&gt;
In order to receive full experience for a kill solo, you need to do more than 50% of the damage to the mob.  If your pet out-damages you, it will take 50% of the experience away from the kill.  This is a major change from the previous system, in which you only needed to do a single point of damage to the mob in order to get full experience. If you are grouped, you and your group will get full experience from the kill, regardless of how much damage the pet does. (Implemented: [https://www.project1999.com/forums/showthread.php?t=52390 Oct 23 2011 Patch])&lt;br /&gt;
&lt;br /&gt;
When doing less damage to a mob than your pet, in solo play, the 50% experience penalty can be avoided by removing your pet from the mob's aggro list ''before'' delivering the finishing blow to the mob. For example, this can be achieved in the following ways:&lt;br /&gt;
* The pet dies or is otherwise removed from the game.&lt;br /&gt;
* Enchanter: in case of a [[Charm|charmed]] pet, you can break charm on the pet before killing off the mob. No need to actually kill the formerly charmed pet, in this case, but it is a common practice among Enchanters to do so.&lt;br /&gt;
* Enchanter: casting [[Memory Blur]] on the mob. However, it is not easy to make sure the spell has succeeded (one technique: wait for next tick and check how much HP the mob regenerates; a large HP regeneration indicates the mob is out of combat and thus the spell succeeded).&lt;br /&gt;
&lt;br /&gt;
=== Pet tracking ===&lt;br /&gt;
&lt;br /&gt;
The '''/pet attack &amp;lt;something&amp;gt;''' command can be used to check if there are NPCs up in the zone. If the NPC is up, the pet will emote 'Attacking &amp;lt;something&amp;gt; Master.' If the NPC isn't up, no message is emoted. It's good practice to put '''/pet back off''' in the last line of your macro, so that if the NPC comes into range of your pet, it won't actually attack it. This method won't necessarily tell you where an NPC is, or how many of them, just if they're up in the zone.&lt;br /&gt;
&lt;br /&gt;
== [[Enchanter]] Pets ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Level&lt;br /&gt;
! Pet Level&lt;br /&gt;
! Pet ~HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/ Kick Dmg&lt;br /&gt;
! Tiny Daggers&lt;br /&gt;
! Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[Pendril's Animation]]&lt;br /&gt;
| 1 || 1-2 || 25-35 || 7-9 || N/A || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Juli's Animation]]&lt;br /&gt;
| 4 || 3-5 || 75-100 || 9-12 || N/A || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mircyl's Animation]]&lt;br /&gt;
| 8 || 7-9 || 180-220 || 12-14 || 11-13 || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kilan's Animation]]&lt;br /&gt;
| 12 || 9-12 || 200-300 || 14-17 || 13-15 || 1 || Double Attack @ 11&lt;br /&gt;
|-&lt;br /&gt;
| [[Shalee's Animation]]&lt;br /&gt;
| 16 || 12-16 || 280-350 || 13-20 || 14-16 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sisna's Animation]]&lt;br /&gt;
| 20 || 16-20 || 325-450 || 16-22 || 15-16 || 3 || Dual Wields (Lvl 19-20)&lt;br /&gt;
|-&lt;br /&gt;
| [[Sagar's Animation]]&lt;br /&gt;
| 24 || 19-23 || 450-700 || 19-26 || 15-17 || 1 || Dual Wields&lt;br /&gt;
|-&lt;br /&gt;
| [[Uleen's Animation]]&lt;br /&gt;
| 29 || 22-26 || 675-850 || 22-28 || 16-18 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Boltran's Animation]]&lt;br /&gt;
| 34 || 25-29 || 800-1000 || 26-34 || 17-19 || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Aanya's Animation]]&lt;br /&gt;
| 39 || 29-33 || 1100-1300 || 32-40 || 19-21 || 1 || Fast Health Regen&lt;br /&gt;
|-&lt;br /&gt;
| [[Yegoreff's Animation]]&lt;br /&gt;
| 44 || 33-37 || 1300-1500 || 41-48 || 21-23 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kintaz's Animation]]&lt;br /&gt;
| 49 || 37-41 || 1800-2000 || 45-53* || 22-24 || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Zumaik's Animation]]&lt;br /&gt;
| 55 || 44-48 || 2900-3200 || 50-56 || 23-25 || 3 ||&lt;br /&gt;
|}&lt;br /&gt;
: * seems to be capping at 52 damage on Green/Teal in Classic&lt;br /&gt;
&lt;br /&gt;
# Cast requires from 1-3 [[Tiny Dagger]]s.&lt;br /&gt;
# Class is Warrior.&lt;br /&gt;
# Gains dual wield, kick, double attack, and similar abilities at higher levels.&lt;br /&gt;
&lt;br /&gt;
== [[Magician]] Pets ==&lt;br /&gt;
&lt;br /&gt;
=== Reagents ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Era/Server&lt;br /&gt;
! 1&lt;br /&gt;
! 4&lt;br /&gt;
! 8&lt;br /&gt;
! 12&lt;br /&gt;
! 16&lt;br /&gt;
! 20+&lt;br /&gt;
|- class=&amp;quot;classic-era&amp;quot;&lt;br /&gt;
! Classic/{{Green}}&lt;br /&gt;
|colspan=3| {{:Malachite}}&lt;br /&gt;
|colspan=2| {{:Lapis Lazuli}}&lt;br /&gt;
|colspan=16| {{:Malachite}}&lt;br /&gt;
|- class=&amp;quot;velious-era&amp;quot;&lt;br /&gt;
! Velious/{{Blue}}&lt;br /&gt;
|colspan=21| &amp;lt;center&amp;gt;{{:Malachite}}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Pros and Cons of the Elements ===&lt;br /&gt;
As long as EQ has been around, the pros and cons of the mage pets has been a constant source of discussion. People have their individual play styles and the pets allow for a bit of customization depending on what you're looking for. ([http://www.xalmat.com/eqsummoners.com-old/eq1/pets-library.html source])&lt;br /&gt;
&lt;br /&gt;
'''[[#earth_pet|EARTH]]'''&lt;br /&gt;
*Has the most hit points of any of the elementals for its level&lt;br /&gt;
*Casts a root spell&lt;br /&gt;
*Has a relatively high disease resistance&lt;br /&gt;
*Considered the &amp;quot;tank&amp;quot; pet&lt;br /&gt;
*Good option for soloing due to its ability to root-tank while you nuke&lt;br /&gt;
&lt;br /&gt;
'''[[#water_pet|WATER]]'''&lt;br /&gt;
*Slightly fewer hit points than an earth elemental of the same level&lt;br /&gt;
*Has a relatively high poison resistance&lt;br /&gt;
*Casts an ice damage spell&lt;br /&gt;
*Best DPS pet for grouping&lt;br /&gt;
&lt;br /&gt;
'''[[#air_pet|AIR]]'''&lt;br /&gt;
*Slightly fewer hit points than a water elemental of the same level&lt;br /&gt;
*Casts a 3-5 second stun [http://www.project1999.org/forums/showthread.php?t=43268 (ref)]&lt;br /&gt;
*Has a relatively high cold resistance&lt;br /&gt;
*Goes invisible when idle&lt;br /&gt;
*Good alternative for grouping due to stuns and less chance of accidental aggro when invisible&lt;br /&gt;
&lt;br /&gt;
'''[[#fire_pet|FIRE]]'''&lt;br /&gt;
*Has the fewest hit points of any elemental for its level&lt;br /&gt;
*Casts a fire damage spell&lt;br /&gt;
*Has a relatively high fire resistance&lt;br /&gt;
*Casts a self-only damage shield that is far stronger than what you can cast for a given level &lt;br /&gt;
*Excellent choice for soloing due to the damage shield&lt;br /&gt;
*Slightly lower melee DPS due to lack of kick/bash&lt;br /&gt;
&lt;br /&gt;
'''[[#monster_pet|MONSTER SUMMONING]]'''&lt;br /&gt;
*Summons a pet with the model of a random NPC from the zone you're currently in&lt;br /&gt;
*High hit points, roughly on par with an earth pet of the same level&lt;br /&gt;
*Unaffected by focus items&lt;br /&gt;
*Does not gain unique attacks or abilities based on appearance&lt;br /&gt;
** Monster Summoning I pets have an innate fire DD&lt;br /&gt;
*You can summon a dragon named Gabartik. Who cares if you have to DS it yourself?!&lt;br /&gt;
&lt;br /&gt;
Generally monster summoning has a chance to give you a pet model from any non-playable race mob in the zone.  In Sol A, for example, you can summon a clockwork pet, but you can't summon a gnome.  Some models are extremely rare and may take many attempts to successfully &amp;quot;capture&amp;quot; them.&lt;br /&gt;
There are also some easter egg type models that are quite unexpected.  Dagnor's Cauldron has a Faydedar model buried in the zone file.   Other expected models, such as Quillmane in South Karana or Terrorantual in South Ro, don't seem to be summonable or are insanely rare (over 1,200 attempts).&lt;br /&gt;
&lt;br /&gt;
The summoned monster pets are largely a novelty and help take the boredom away when farming in lower level zones.  Who doesn't love to watch a snow bunny slaughter the Eastern Wastes giant fort?   For serious adventuring, you will want to stick with your situational elemental pets.&lt;br /&gt;
&lt;br /&gt;
'''[[#epic_pet|EPIC]]'''&lt;br /&gt;
*Essentially a combination of all of the elementals upgraded and wrapped into one&lt;br /&gt;
*Has by far the highest hit points of any summoned pet in the game&lt;br /&gt;
*Hits very hard and quite fast&lt;br /&gt;
*Casts a 50 point damage shield&lt;br /&gt;
*Casts a 143 DD spell (cold-based)&lt;br /&gt;
*Casts an 84 DD stun&lt;br /&gt;
*Magician Epic Pets will no longer enrage at low health. Minor changes to runspeed and magic resistance. [http://www.project1999.org/forums/showthread.php?s=78bd0777f70413af096e828777dac5f3&amp;amp;t=114944]&lt;br /&gt;
&lt;br /&gt;
==== Chain Casting ====&lt;br /&gt;
&lt;br /&gt;
At some point in a mage's life, fluffy will not take the hits like he used to. The pet heal spells, although great for soloing at lower levels, do not keep pace with fluffy's hps or the damage output of mobs.  Therefore it becomes necessary for an alternate strategy: chain casting, which is the summoning of multiple pets in succession to kill a creature. At lower levels, the mana cost of pets and the cost of reagents makes this less feasible (and unnecessary due to your pet being strong enough to take the hits). However, at higher levels the mana cost of summoning pets drops (in addition to naturally dropping relative to your mana pool as you level), making it more cost effective to recast your pet rather than try and heal it.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the way agro current works on P99, this strategy is not very effective.  When a pet dies, all of the hate that it built up seems to be applied directly to the caster (instead of &amp;quot;lost&amp;quot;).  This means that a newly summoned pet will have very little chance of peeling the mob off of the caster.  This has been reported as a bug, but has yet to be acknowledged as one (as of 6/23/20).&lt;br /&gt;
&lt;br /&gt;
==== Focus Items ====&lt;br /&gt;
&lt;br /&gt;
The lesser focus items ({{:Torch of Alna}}, {{:Shovel of Ponz}}, {{:Broom of Trilon}}, and {{:Stein of Ulissa}}) are quested from the Temple of Solusek Ro, and provide the spell-level 4-49 pets with increased size and hit points. The rule of thumb is that a focus item will give a pet the hit points of the next-most durable pet (fire -&amp;gt; air -&amp;gt; water -&amp;gt; earth), or roughly a 25% increase.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The greater focus items ({{:Staff of Elemental Mastery: Water}}, {{:Staff of Elemental Mastery: Fire}}, {{:Staff of Elemental Mastery: Earth}}, {{:Staff of Elemental Mastery: Air}}) are obtained from high-end mobs and quests. In addition to the same change in appearance and hit points as their lesser counterparts, these staves provide a +1 level bonus to all summoned pets from spell levels 4-60. This allows for pets that can exceed the hit points, melee, and spell damage listed in the tables.  For example, a focused max level Greater Vocaration: Water pet will hit for 70 and backstab for 210.&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
&lt;br /&gt;
*All levels in the table besides ''spell level'' refer to the pet's actual level, not the caster's.&lt;br /&gt;
*Ranges in the tables refer to minimum and maximum ''pet level'' for the column.  For example: 85-95 HP for the Elementalkin: Earth means that a level 4 Earth pet will have 85 HP while a level 6 Earth pet will have 95.&lt;br /&gt;
*All values and ranges are for unfocused pets.&lt;br /&gt;
*On P99 Green, I noticed the low level fire pets have far more hp regen than is listed here in the tables. I used a brazier of elemental summoning on my level one necromancer and it gave me a level 10 pet. I confirmed this by its damage output. It naturally regenerated 22% of its hp per tick. With a health pool of 130 HP, that's approximately 29 HP per tick versus the 6 listed here. I don't know if this is unique to fire pets, but if it is this makes them hugely more valuable when leveling prior to 39 when all pets obtain fast regen.&lt;br /&gt;
&lt;br /&gt;
=== Earth Pet ===&lt;br /&gt;
''' Earth Pet ''' &amp;lt;span id=&amp;quot;earth_pet&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/ Kick Dmg&lt;br /&gt;
! Root Dmg&lt;br /&gt;
! Regen (HP per tick)&lt;br /&gt;
! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| Elementalkin: Earth&lt;br /&gt;
| 4 || 4-6 || 85-95 || 8-12 || 6 || 0 || 6 || Bash &amp;amp; Kick @ 6&lt;br /&gt;
|-&lt;br /&gt;
| Elementaling: Earth&lt;br /&gt;
| 8 || 6-9 || 235-275 || 10-16 || 7-14 || 0 || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| Elemental: Earth&lt;br /&gt;
| 12 || 10-13 || 290-400 || 12-18 || 12-15 || 0 || 6 || Magic Attk @ 11&lt;br /&gt;
|-&lt;br /&gt;
| Minor Summoning: Earth&lt;br /&gt;
| 16 || 13-17 || 400-550 || 13-20 || 13-16 || 0 || 6 || Dodge, Parry/ Double Attack @ 17&lt;br /&gt;
|-&lt;br /&gt;
| Lesser Summoning: Earth&lt;br /&gt;
| 20 || 16-20 || 525-665 || 16-22 || 14-16 || 0 || 6 || Double Attack/ Dual Wield with Weapons @ Pet level 20.&lt;br /&gt;
|-&lt;br /&gt;
| Summoning: Earth&lt;br /&gt;
| 24 || 19-23 || 650-820 || 18-26 || 15-17 || 0 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Greater Summoning: Earth&lt;br /&gt;
| 29 || 22-26 || 800-1000 || 20-28 || 16-18 || 0 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Minor Conjuration: Earth&lt;br /&gt;
| 34 || 25-29 || 950-1150 || 26-34 || 17-19 || 0 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Lesser Conjuration: Earth&lt;br /&gt;
| 39 || 29-33 || 1150-1450 || 32-40 || 19-21 || 0 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Conjuration: Earth&lt;br /&gt;
| 44 || 33-37 || 1450-1675 || 40-48 || 21-23 || 0 || 30 || Innate Dual Wield&lt;br /&gt;
|-&lt;br /&gt;
| Greater Conjuration: Earth&lt;br /&gt;
| 49 || 37-41 || 2600-2900 || 48-56 || 23-25 || 0 || 30 || Double kick/bash&lt;br /&gt;
|-&lt;br /&gt;
| Vocarate: Earth&lt;br /&gt;
| 51 || 41-45 || 2500-2800 || 50-58 || 23-25 || 51-55 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Greater Vocaration: Earth&lt;br /&gt;
| 57 || 44-48 || 3000-3200 || 62-70 || 26-28 || 54-58 || 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Water Pet ===&lt;br /&gt;
''' Water Pet ''' &amp;lt;span id=&amp;quot;water_pet&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/ Kick Dmg&lt;br /&gt;
! DD Dmg&lt;br /&gt;
! Regen (HP per tick)&lt;br /&gt;
! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| Elementalkin: Water&lt;br /&gt;
| 4 || 4-6 || 62-72 || 8-12 || 6 || 5-7 || 6 || Bash &amp;amp; Kick @ 6&lt;br /&gt;
|-&lt;br /&gt;
| Elementaling: Water&lt;br /&gt;
| 8 || 6-9 || 180-200 || 10-16 || 7-14 || 7-10 || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| Elemental: Water&lt;br /&gt;
| 12 || 9-13 || 200-300 || 12-18 || 12-15 || 11-14 || 6 || Magic Attk @ 11&lt;br /&gt;
|-&lt;br /&gt;
| Minor Summoning: Water&lt;br /&gt;
| 16 || 13-17 || 300-450 || 13-20 || 13-16 || 14-18 || 6 || Dodge, Parry/ Double Attack @ 17&lt;br /&gt;
|-&lt;br /&gt;
| Lesser Summoning: Water&lt;br /&gt;
| 20 || 16-20 || 400-540 || 16-22 || 14-16 || 17-21 || 6 || Double Attack/ Dual Wield with Weapons @ Pet level 20.&lt;br /&gt;
|-&lt;br /&gt;
| Summoning: Water&lt;br /&gt;
| 24 || 19-23 || 525-675 || 18-26 || 15-17 || 20-24 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Greater Summoning: Water&lt;br /&gt;
| 29 || 22-26 || 650-800 || 20-28 || 16-18 || 23-27 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Minor Conjuration: Water&lt;br /&gt;
| 34 || 25-29 || 775-920 || 26-34 || 17-19 || 26-30 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Lesser Conjuration: Water&lt;br /&gt;
| 39 || 29-33 || 920-1200 || 32-40 || 19-21 || 30-34 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Conjuration: Water&lt;br /&gt;
| 44 || 33-37 || 1200-1350 || 40-48 || 21-23 || 34-38 || 30 || Innate Dual Wield&lt;br /&gt;
|-&lt;br /&gt;
| Greater Conjuration: Water&lt;br /&gt;
| 49 || 37-41 || 2350-2600 || 48-56 || 23-25 || 38-42 || 30 || Double kick/bash&lt;br /&gt;
|-&lt;br /&gt;
| Vocarate: Water&lt;br /&gt;
| 54 || 41-45 || 2050-2350 || 48-56 || 144-168 (BS) || 102-110 || 30 || Backstabs&lt;br /&gt;
|-&lt;br /&gt;
| Greater Vocaration: Water&lt;br /&gt;
| 60 || 44-48 || 2300-2500 || 60-68 || 180-204 (BS) || 108-116 || 30 || Backstabs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Air Pet ===&lt;br /&gt;
''' Air Pet ''' &amp;lt;span id=&amp;quot;air_pet&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/ Kick Dmg&lt;br /&gt;
! Stun Dmg&lt;br /&gt;
! Regen (HP per tick)&lt;br /&gt;
! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| Elementalkin: Air&lt;br /&gt;
| 4 || 4-6 || 65-75 || 8-12 || 6 || 0 || 6 || Bash &amp;amp; Kick @ 6&lt;br /&gt;
|-&lt;br /&gt;
| Elementaling: Air&lt;br /&gt;
| 8 || 6-9 || 160-175 || 10-16 || 7-14 || 0 || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| Elemental: Air&lt;br /&gt;
| 12 || 10-13 || 175-250 || 12-18 || 12-15 || 0 || 6 || Magic Attk @ 11&lt;br /&gt;
|-&lt;br /&gt;
| Minor Summoning: Air&lt;br /&gt;
| 16 || 13-17 || 250-360 || 13-20 || 13-16 || 0 || 6 || Dodge, Parry/ Double Attack @ 17&lt;br /&gt;
|-&lt;br /&gt;
| Lesser Summoning: Air&lt;br /&gt;
| 20 || 16-20 || 325-445 || 16-22 || 14-16 || 0 || 6 || Double Attack/ Dual Wield with Weapons @ Pet level 20.&lt;br /&gt;
|-&lt;br /&gt;
| Summoning: Air&lt;br /&gt;
| 24 || 19-23 || 425-540 || 18-26 || 15-17 || 0 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Greater Summoning: Air&lt;br /&gt;
| 29 || 22-26 || 525-700 || 20-28 || 16-18 || 0 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Minor Conjuration: Air&lt;br /&gt;
| 34 || 25-29 || 675-800 || 26-34 || 17-19 || 0 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Lesser Conjuration: Air&lt;br /&gt;
| 39 || 29-33 || 800-960 || 32-40 || 19-21 || 0 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Conjuration: Air&lt;br /&gt;
| 44 || 33-37 || 960-1125 || 40-48 || 21-23 || 0 || 30 || Innate Dual Wield&lt;br /&gt;
|-&lt;br /&gt;
| Greater Conjuration: Air&lt;br /&gt;
| 49 || 37-41 || 2200-2400 || 48-56 || 23-25 || 0 || 30 || Double kick/bash&lt;br /&gt;
|-&lt;br /&gt;
| Vocarate: Air&lt;br /&gt;
| 53 || 41-45 || 1800-2100 || 48-56 || 63-70 (Kick) || 51-55 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Greater Vocaration: Air&lt;br /&gt;
| 59 || 44-48 || 2400-2600 || 60-68 || 70-76 (Kick) || 54-58 || 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fire Pet ===&lt;br /&gt;
''' Fire Pet ''' &amp;lt;span id=&amp;quot;fire_pet&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/ Kick Dmg&lt;br /&gt;
! DD Dmg&lt;br /&gt;
! DS&lt;br /&gt;
! Regen (HP per tick)&lt;br /&gt;
! Abilities (?)&lt;br /&gt;
|-&lt;br /&gt;
| Elementalkin: Fire&lt;br /&gt;
| 4 || 4-6 || 37-47 || 8-12 || N/A || 5-7 || 6-8 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Elementaling: Fire&lt;br /&gt;
| 8 || 6-9 || 113-128 || 10-16 || N/A || 7-10 || 8-11 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Elemental: Fire&lt;br /&gt;
| 12 || 10-13 || 130-185 || 12-18 || N/A || 11-14 || 12-15 || 6 || Magic Attk @ 11&lt;br /&gt;
|-&lt;br /&gt;
| Minor Summoning: Fire&lt;br /&gt;
| 16 || 13-17 || 185-275 || 13-20 || N/A || 14-18 || 15-19 || 6 || Dodge &amp;amp; Parry @ 13&lt;br /&gt;
|-&lt;br /&gt;
| Lesser Summoning: Fire&lt;br /&gt;
| 20 || 16-20 || 250-350 || 16-22 || N/A || 17-21 || 18-22 || 6 || Dual Wield with Weapons @ Pet level 20.&lt;br /&gt;
|-&lt;br /&gt;
| Summoning: Fire&lt;br /&gt;
| 24 || 19-23 || 325-415 || 18-26 || N/A || 20-24 || 21-25 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Greater Summoning: Fire&lt;br /&gt;
| 29 || 22-26 || 390-510 || 20-28 || N/A || 23-27 || 24-28 || 6 || Double Attack @ 26&lt;br /&gt;
|-&lt;br /&gt;
| Minor Conjuration: Fire&lt;br /&gt;
| 34 || 25-29 || 500-575 || 26-34 || N/A || 26-30 || 27-31 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Lesser Conjuration: Fire&lt;br /&gt;
| 39 || 29-33 || 575-760 || 32-40 || N/A || 30-34 || 31-35 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Conjuration: Fire&lt;br /&gt;
| 44 || 33-37 || 760-880 || 40-48 || N/A || 34-38 || 35-39 || 30 || Innate Dual Wield&lt;br /&gt;
|-&lt;br /&gt;
| Greater Conjuration: Fire&lt;br /&gt;
| 49 || 37-41 || 1550-1750 || 48-56 || N/A || 38-42 || 39-43 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Vocarate: Fire&lt;br /&gt;
| 52 || 41-45 || 1400-1600 || 28-36 || N/A || [[Shock of Lightning]] [[Force Shock]] [[Flame Shock]] || [[O'Keils Radiation]] || 30 || [[Shieldskin]]&lt;br /&gt;
|-&lt;br /&gt;
| Greater Vocaration: Fire&lt;br /&gt;
| 58 || 44-48 || 1600-1800 || 40-48 || N/A || [[Shock of Lightning]] [[Force Shock]] [[Flame Shock]] || [[O'Keils Radiation]] || 30 || [[Shieldskin]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Monster Pet ===&lt;br /&gt;
''' Monster Summoning Pet ''' &amp;lt;span id=&amp;quot;monster_summoning_pet&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/ Kick Dmg&lt;br /&gt;
! DD Dmg&lt;br /&gt;
! Regen (HP per tick)&lt;br /&gt;
! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| Monster Summoning I&lt;br /&gt;
| 34 || 25-29 || 900-1100 || 26-34 || 17-19 || 26-30 || 6 || Random appearance, Fire DD&lt;br /&gt;
|-&lt;br /&gt;
| Monster Summoning II&lt;br /&gt;
| 50 || 37-41 || 2500-2800 || 48-56 || 23-25 || N/A || 30 || Random appearance&lt;br /&gt;
|-&lt;br /&gt;
| Monster Summoning III&lt;br /&gt;
| 60 || 44-48 || 3200-3450 || 52-60 || 24-26 || N/A || 30 || Random appearance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''' Dyzil's Deafening Decoy ''' &amp;lt;span id=&amp;quot;dyzils_deafening_decoy&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Level&lt;br /&gt;
! Pet Level&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Spell Dmg (AE)&lt;br /&gt;
! Damage Shield&lt;br /&gt;
! Regen (HP/tick)&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| Dyzil's Deafening Decoy&lt;br /&gt;
| 56 || 41-45 || ~3100 || 38-45 || 39-46 || 43-47 || 30 || Can't equip weapons; Can bash and kick&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Epic Pet ===&lt;br /&gt;
''' Epic Pet ''' &amp;lt;span id=&amp;quot;epic_pet&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Level&lt;br /&gt;
! Pet Level&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Stun Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
! Regen (HP/tick)&lt;br /&gt;
|-&lt;br /&gt;
| Manifest Elements&lt;br /&gt;
| 46 || 49 || 4000 || 67 || 27 || 84 || 143 || 50 ||30 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Level Comparisons ===&lt;br /&gt;
==== Level 4 ====&lt;br /&gt;
'''REGENERATION:''' All [[Magician]] pets start with 6 HP/tick regeneration.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Elementalkin: Air]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| 4-6 || 65-75 ||rowspan=&amp;quot;4&amp;quot;| 8-12 ||rowspan=2| 6 (@6+) ||- ||rowspan=2| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Elementalkin: Earth]]&lt;br /&gt;
| 85-95 || Root&lt;br /&gt;
|-&lt;br /&gt;
| [[Elementalkin: Fire]]&lt;br /&gt;
| 37-47 || - ||rowspan=2| 5-7 || 6-8 &lt;br /&gt;
|-&lt;br /&gt;
| [[Elementalkin: Water]]&lt;br /&gt;
| 62-72 || 6 (@6+) ||- &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Level 8 ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2 &amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Elementaling: Air]]&lt;br /&gt;
|rowspan=4|  6-9 || 160-175 ||rowspan=4| 10-16 ||rowspan=2| 7-14 ||- ||rowspan=2|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Elementaling: Earth]]&lt;br /&gt;
| 235-275 || Root&lt;br /&gt;
|-&lt;br /&gt;
| [[Elementaling: Fire]]&lt;br /&gt;
| 113-128 || - ||rowspan=2| 7-10 || 8-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Elementaling: Water]]&lt;br /&gt;
| 180-200 || 7-14 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Level 12 ====&lt;br /&gt;
'''MAGIC ATTACKS:''' Pets of level 11+ attack as if wielding magic weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3 &amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental: Air]]&lt;br /&gt;
|rowspan=3| 10-13 || 175-250 ||rowspan=4| 12-18 || 12-15 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental: Earth]]&lt;br /&gt;
| 290-400 || 12-15 || Root || - &lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental: Fire]]&lt;br /&gt;
| 130-185 || - || 11-14|| 12-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental: Water]]&lt;br /&gt;
| 9-13 || 200-300 || 12-15 || 11-14|| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Level 16 ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3 &amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
! Dodge/Parry&lt;br /&gt;
! Double Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Summoning: Air]]&lt;br /&gt;
|rowspan=4| 13-17 || 250-360 ||rowspan=4| 13-20 || 13-16 || - ||rowspan=2| - ||rowspan=2| @17+? ||rowspan=2| @17+&lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Summoning: Earth]]&lt;br /&gt;
| 400-550 || 13-16 || Root &lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Summoning: Fire]]&lt;br /&gt;
| 185-275 || - ||rowspan=2| 14-18 || 15-19 || @13+? || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Summoning: Water]]&lt;br /&gt;
| 300-450 || 13-16 || - || @17+ || @17+&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Level 20 ====&lt;br /&gt;
'''PET SKILLS:''' All 20+ pets have Dodge and Parry, and 20+ non-Fire pets also have Double Attack.&lt;br /&gt;
{| class=&amp;quot;eoTable3 &amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
! Dual Wield Weapons&lt;br /&gt;
! Weapon Double Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[Lesser Summoning: Air]]&lt;br /&gt;
|rowspan=4| 16-20 || 325-445 ||rowspan=4| 16-22 || 14-16 ||- ||- ||rowspan=4|@20 ||rowspan=2| @20&lt;br /&gt;
|-&lt;br /&gt;
| [[Lesser Summoning: Earth]]&lt;br /&gt;
| 525-665 || 14-16 || Root&lt;br /&gt;
|-&lt;br /&gt;
| [[Lesser Summoning: Fire]]&lt;br /&gt;
| 250-350 || - ||rowspan=2| 17-21 || 18-22 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Lesser Summoning: Water]]&lt;br /&gt;
| 400-540 || 14-16 || -|| @20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Level 24 ====&lt;br /&gt;
{| class=&amp;quot;eoTable3 &amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Summoning: Air]]&lt;br /&gt;
|rowspan=4| 19-23 || 425-540 || rowspan=4| 18-26 || 15-17 || 0 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Summoning: Earth]]&lt;br /&gt;
| 650-820 || 15-17 || 0 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Summoning: Fire]]&lt;br /&gt;
| 325-415 ||  N/A || 20-24 || 21-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Summoning: Water]]&lt;br /&gt;
| 525-675 || 15-17 || 20-24 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Level 29 ====&lt;br /&gt;
{| class=&amp;quot;eoTable3 &amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
! Double Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Summoning: Air]]&lt;br /&gt;
|rowspan=4| 22-26 || 525-700 || rowspan=4| 20-28 || 16-18 || 0 || || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Summoning: Earth]]&lt;br /&gt;
| 800-1000 || 16-18 || 0 || || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Summoning: Fire]]&lt;br /&gt;
| 390-510 || N/A || 23-27 || 24-28 || @ 26&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Summoning: Water]]&lt;br /&gt;
|650-800 || 16-18 || 23-27 || || Yes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Level 34 ====&lt;br /&gt;
{| class=&amp;quot;eoTable3 &amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Conjuration: Air]]&lt;br /&gt;
|rowspan=4| 25-29 || 675-800 || rowspan=4| 26-34 || 17-19 || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Conjuration: Earth]]&lt;br /&gt;
| 950-1150 || 17-19 || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Conjuration: Fire]]&lt;br /&gt;
| 500-575 || N/A || 26-30 || 27-31&lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Conjuration: Water]]&lt;br /&gt;
| 775-920 || 17-19 || 26-30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Level 39 ====&lt;br /&gt;
'''REGENERATION:''' At this level pets begin regenerating 30 HP/tick instead of 6.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3 &amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Lesser Conjuration: Air]]&lt;br /&gt;
|rowspan=4|29-33 || 800-960 || rowspan=4| 32-40 || 19-21 || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Lesser Conjuration: Earth]]&lt;br /&gt;
|1150-1450 || 19-21 || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Lesser Conjuration: Fire]]&lt;br /&gt;
| 575-760 || N/A || 30-34 || 31-35&lt;br /&gt;
|-&lt;br /&gt;
| [[Lesser Conjuration: Water]]&lt;br /&gt;
| 920-1200 || 19-21 || 30-34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Level 44 ====&lt;br /&gt;
'''PET SKILLS:''' All pets at this level gain innate dual wield without needing to equip weapons&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3 &amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Conjuration: Air]]&lt;br /&gt;
|rowspan=4|33-37 || 960-1125 || rowspan=4| 40-48 || 21-23 || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Conjuration: Earth]]&lt;br /&gt;
|1450-1675 || 21-23 || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Conjuration: Fire]]&lt;br /&gt;
| 760-880 || N/A || 34-38 || 35-39&lt;br /&gt;
|-&lt;br /&gt;
| [[Conjuration: Water]]&lt;br /&gt;
| 1200-1350 || 21-23 || 34-38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Level 49 ====&lt;br /&gt;
'''PET SKILLS:''' All pets except the Fire Pet gain the ability to double kick/bash.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3 &amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Conjuration: Air]]&lt;br /&gt;
|rowspan=4|37-41 || 2200-2400 || rowspan=4| 48-56 || 23-25 || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Conjuration: Earth]]&lt;br /&gt;
| 2600-2900 || 23-25 || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Conjuration: Fire]]&lt;br /&gt;
| 1550-1750 || N/A || 38-42 || 39-43&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Conjuration: Water]]&lt;br /&gt;
| 2350-2600 || 23-25 || 38-42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Necromancer]] Pets ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Level&lt;br /&gt;
! Pet Level&lt;br /&gt;
! Pet Class&lt;br /&gt;
! Pet ~HP&lt;br /&gt;
! Melee Damage (Max)&lt;br /&gt;
! Bash/Kick Damage&lt;br /&gt;
! Backstab Damage&lt;br /&gt;
! Lifetap Damage&lt;br /&gt;
! Appearance&lt;br /&gt;
! Pet Skills&lt;br /&gt;
|-&lt;br /&gt;
| [[Cavorting Bones]]&lt;br /&gt;
| 1&lt;br /&gt;
| 1-2&lt;br /&gt;
| Warrior&lt;br /&gt;
| 20-30&lt;br /&gt;
| 8-10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|rowspan=6 style=&amp;quot;border:1px dotted gray&amp;quot;| [[File:Npc_skeleton_lrodd.png|75px]]&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Leering Corpse]]&lt;br /&gt;
| 4&lt;br /&gt;
| 3-5&lt;br /&gt;
| Warrior&lt;br /&gt;
| 70-90&lt;br /&gt;
| 8-12&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Bone Walk]]&lt;br /&gt;
| 8&lt;br /&gt;
| 7-9&lt;br /&gt;
| Warrior&lt;br /&gt;
| 180-200&lt;br /&gt;
| 9-14&lt;br /&gt;
| 7-12&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Bash, Kick&lt;br /&gt;
|-&lt;br /&gt;
| [[Convoke Shadow]]&lt;br /&gt;
| 12&lt;br /&gt;
| 7-11&lt;br /&gt;
| Warrior&lt;br /&gt;
| 180-200&lt;br /&gt;
| 11-16&lt;br /&gt;
| 11-15&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
| Max level pet has magic hit&lt;br /&gt;
|-&lt;br /&gt;
| [[Restless Bones]]&lt;br /&gt;
| 16&lt;br /&gt;
| 12-16&lt;br /&gt;
| Warrior&lt;br /&gt;
| 260-300&lt;br /&gt;
| 13-20&lt;br /&gt;
| 13-16&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Animate Dead]]&lt;br /&gt;
| 20&lt;br /&gt;
| 15-19&lt;br /&gt;
| Warrior&lt;br /&gt;
| 325-375&lt;br /&gt;
| 14-22&lt;br /&gt;
| 14-16&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
| Double Attack, Dual Wield @19 (requires weapons) &lt;br /&gt;
|-&lt;br /&gt;
| [[Haunting Corpse]]&lt;br /&gt;
| 24&lt;br /&gt;
| 18-22&lt;br /&gt;
| Warrior&lt;br /&gt;
| 650-700&lt;br /&gt;
| 18-26&lt;br /&gt;
| 15-17&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
|rowspan=8 style=&amp;quot;border:1px dotted gray&amp;quot;| [[File:Npc_a_helot_skeleton.png|75px]]&lt;br /&gt;
| Dual Wield (requires weapons) &lt;br /&gt;
|-&lt;br /&gt;
| [[Summon Dead]]&lt;br /&gt;
| 29&lt;br /&gt;
| 21-25&lt;br /&gt;
| Warrior&lt;br /&gt;
| 675-775&lt;br /&gt;
| 20-28&lt;br /&gt;
| 16-18&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Invoke Shadow]]&lt;br /&gt;
| 34&lt;br /&gt;
| 25-29&lt;br /&gt;
| Warrior&lt;br /&gt;
| 750-850&lt;br /&gt;
| 23-32&lt;br /&gt;
| 17-19&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Malignant Dead]]&lt;br /&gt;
| 39&lt;br /&gt;
| 29-33&lt;br /&gt;
| Warrior&lt;br /&gt;
| 800-1000&lt;br /&gt;
| 31-39&lt;br /&gt;
| 18-20&lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| Dual Wield (innate @33), Fast regen&lt;br /&gt;
|-&lt;br /&gt;
| [[Cackling Bones]]&lt;br /&gt;
| 44&lt;br /&gt;
| 33-37&lt;br /&gt;
| Warrior&lt;br /&gt;
| 1100-1400&lt;br /&gt;
| 39-47&lt;br /&gt;
| 20-22&lt;br /&gt;
| - &lt;br /&gt;
| 11&lt;br /&gt;
| Dual Wield (innate), Lifetap&lt;br /&gt;
|-&lt;br /&gt;
| [[Invoke Death]]&lt;br /&gt;
| 49&lt;br /&gt;
| 37-41&lt;br /&gt;
| Warrior&lt;br /&gt;
| 1900-2300&lt;br /&gt;
| 47-55&lt;br /&gt;
| 22-24&lt;br /&gt;
| - &lt;br /&gt;
| 42&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Minion of Shadows]]&lt;br /&gt;
| 53&lt;br /&gt;
| 40-44&lt;br /&gt;
| Rogue&lt;br /&gt;
| 1200-1400&lt;br /&gt;
| 49-56 (59*)&lt;br /&gt;
| -&lt;br /&gt;
| 147-171 (177*)&lt;br /&gt;
| 45&lt;br /&gt;
| Backstab, no kick/bash&lt;br /&gt;
|-&lt;br /&gt;
| [[Servant of Bones]]&lt;br /&gt;
| 56&lt;br /&gt;
| 41-43 (?)&lt;br /&gt;
| Monk&lt;br /&gt;
| 1700&lt;br /&gt;
| 59 (??*)&lt;br /&gt;
| 69&lt;br /&gt;
| -&lt;br /&gt;
| 45&lt;br /&gt;
| Flying Kick, no bash&lt;br /&gt;
|-&lt;br /&gt;
| [[Emissary of Thule]]&lt;br /&gt;
| 59&lt;br /&gt;
| 43-47 (?)&lt;br /&gt;
| Warrior&lt;br /&gt;
| 2700&lt;br /&gt;
| 61(62*)&lt;br /&gt;
| 26&lt;br /&gt;
| -&lt;br /&gt;
| 48&lt;br /&gt;
| [[File:Spectres.png|75px]]&lt;br /&gt;
| Immune to fear&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Abilities listed in the &amp;quot;Pet Skills&amp;quot; column apply to all subsequent pets (all pets after level 8 will kick and bash, for example) unless otherwise noted.&lt;br /&gt;
# All ROGUE pets innately Backstab.&lt;br /&gt;
# All MONK pets innately Flying Kick.&lt;br /&gt;
# All WARRIOR pets level 19+ (starting with the highest level pet you can summon with Animate Dead) Dual Wield when given two 1 handed weapons.&lt;br /&gt;
# All WARRIOR pets from Bone Walk up have the ability to Bash (stun/interrupt) and Kick.&lt;br /&gt;
# ALL pets from Cackling Bones up innately Lifetap.&lt;br /&gt;
# Emmisary of Thule is innately immune to Fear. Note this was implemented post-Velious, pre-Luclin. ([http://www.tski.co.jp/baldio/patch/20010911a.html ref])&lt;br /&gt;
# Necromancers have access to one pet focus item, [[Encyclopedia Necrotheurgia]].  It adds +1 level to the 49, 53, 56 and 59 pets.&lt;br /&gt;
# * = Focused with [[Encyclopedia Necrotheurgia]].&lt;br /&gt;
&lt;br /&gt;
== [[Shaman]] Pets ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Level&lt;br /&gt;
! Pet Level&lt;br /&gt;
! Pet ~HP&lt;br /&gt;
! Melee Damage&lt;br /&gt;
! Bash/Kick Damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Companion Spirit]]&lt;br /&gt;
| 34&lt;br /&gt;
| 22-26&lt;br /&gt;
| 700-850&lt;br /&gt;
| 22-30&lt;br /&gt;
| 16-18&lt;br /&gt;
|-&lt;br /&gt;
| [[Vigilant Spirit]]&lt;br /&gt;
| 39&lt;br /&gt;
| 24-28&lt;br /&gt;
| 750-900&lt;br /&gt;
| 27-35&lt;br /&gt;
| 17-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Guardian Spirit]]&lt;br /&gt;
| 44&lt;br /&gt;
| 28-32&lt;br /&gt;
| 1000-1200&lt;br /&gt;
| 35-43&lt;br /&gt;
| 20-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Frenzied Spirit]]&lt;br /&gt;
| 49&lt;br /&gt;
| 32-36&lt;br /&gt;
| 1600-1800&lt;br /&gt;
| 43-51&lt;br /&gt;
| 21-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Spirit of the Howler]]&lt;br /&gt;
| 55&lt;br /&gt;
| ?-39&lt;br /&gt;
| 2050&lt;br /&gt;
| 45-52&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Shadow Knight]] Pets ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Level&lt;br /&gt;
! Pet Level&lt;br /&gt;
! Pet Class&lt;br /&gt;
! Pet ~HP&lt;br /&gt;
! Max Hit&lt;br /&gt;
! Misc&lt;br /&gt;
! Necromancer Pet Level&lt;br /&gt;
|-&lt;br /&gt;
| Leering Corpse&lt;br /&gt;
| 9&lt;br /&gt;
| 3-5&lt;br /&gt;
| Warrior&lt;br /&gt;
| 70-90&lt;br /&gt;
| 8-12&lt;br /&gt;
| -&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Bone Walk&lt;br /&gt;
| 15&lt;br /&gt;
| 7-9&lt;br /&gt;
| Warrior&lt;br /&gt;
| 180-200&lt;br /&gt;
| 9-14&lt;br /&gt;
| Gains Bash and Kick&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Convoke Shadow&lt;br /&gt;
| 22&lt;br /&gt;
| 9-11&lt;br /&gt;
| Warrior&lt;br /&gt;
| 180-200&lt;br /&gt;
| 12-16&lt;br /&gt;
| -&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Restless Bones&lt;br /&gt;
| 30&lt;br /&gt;
| 12-16&lt;br /&gt;
| Warrior&lt;br /&gt;
| 260-300&lt;br /&gt;
| 13-20&lt;br /&gt;
| Gains innate magic attacks (without wielding a magic weapon)&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Animate Dead&lt;br /&gt;
| 39&lt;br /&gt;
| 15-19&lt;br /&gt;
| Warrior&lt;br /&gt;
| 325-375&lt;br /&gt;
| 14-22&lt;br /&gt;
| Gains Dual Wield @ pet level 19 (requires weapons)&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Summon Dead&lt;br /&gt;
| 49&lt;br /&gt;
| 22-25&lt;br /&gt;
| Warrior&lt;br /&gt;
| 675-775&lt;br /&gt;
| 20-28&lt;br /&gt;
| -&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Malignant Dead&lt;br /&gt;
| 52&lt;br /&gt;
| 29-33&lt;br /&gt;
| Warrior&lt;br /&gt;
| 800-1000&lt;br /&gt;
| 31-39&lt;br /&gt;
| Gains innate Dual Wield (no weapons needed) and fast regen&lt;br /&gt;
| 39&lt;br /&gt;
|-&lt;br /&gt;
| Cackling Bones&lt;br /&gt;
| 58&lt;br /&gt;
| 33-37&lt;br /&gt;
| Warrior&lt;br /&gt;
| 1100-1400&lt;br /&gt;
| 39-47&lt;br /&gt;
| Gains Lifetap proc&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Druid]] Pets ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Level&lt;br /&gt;
! Pet Level&lt;br /&gt;
! Pet Class&lt;br /&gt;
! ~HP&lt;br /&gt;
! Max Hit&lt;br /&gt;
! Kick/Bash Dmg&lt;br /&gt;
|-&lt;br /&gt;
| Nature Walkers Behest&lt;br /&gt;
| 55&lt;br /&gt;
| 23-28&lt;br /&gt;
| Warrior&lt;br /&gt;
| 200-300&lt;br /&gt;
| 20-30&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
This pet is not very useful as a standard pet. Some Druids use it together with clicky [[Reclaim Energy]] items as a way to store mana. (It is a good guard pet in low level zones while afk) The above stats were collected from a live server and may be inaccurate if there were ever any updates pertaining to this pet.&lt;br /&gt;
&lt;br /&gt;
== Pet Commands ==&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet follow me, or /pet guard me ===&lt;br /&gt;
&lt;br /&gt;
UI Button: Follow&lt;br /&gt;
&lt;br /&gt;
Effect: puts the pet in Follow mode. This is the initial mode of a newly summoned pet. This command will overwrite /pet sit and /pet guard here and force the pet to follow its master.&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet guard here ===&lt;br /&gt;
&lt;br /&gt;
UI Button: Guard&lt;br /&gt;
&lt;br /&gt;
Effect: puts the pet in Guard mode.&lt;br /&gt;
&lt;br /&gt;
Detail: pet will become &amp;quot;parked&amp;quot; at its current locaton, contrary to the command wording it will not automatically attack any MOB, unless said MOB attacks its master.&lt;br /&gt;
&lt;br /&gt;
Special Note: A pet under /pet guard here will face the nearest NPC, including invisible mobs, traps, horses, and Eye of Zomms.&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet sit down ===&lt;br /&gt;
&lt;br /&gt;
UI Button: Sit&lt;br /&gt;
&lt;br /&gt;
Effect: puts the pet in Sit mode.&lt;br /&gt;
&lt;br /&gt;
Detail: works exactly like the /pet guard here command with a few minor exceptions, low level pets will regen slightly faster. Once pets get their innate regen boost in the low 30's this additional regen becomes inconsequential. &lt;br /&gt;
&lt;br /&gt;
The command /pet sit down will overwrite the command /guard, meaning that after it kills a mob it will follow its master rather than returning to the point where /pet sit was issued.&lt;br /&gt;
&lt;br /&gt;
Special Note: /pet sit will toggle the pet's sit state, whereas /pet sit down will force the pet to sit.&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet attack ===&lt;br /&gt;
&lt;br /&gt;
UI Button: Attack&lt;br /&gt;
&lt;br /&gt;
Effect: places the owners current target onto the pet's Hate List, and ends /pet hold.&lt;br /&gt;
&lt;br /&gt;
Detail: pet will temporarily forget all prior commands and attempt to attack the target at the top of his hate list. /pet attack does not place the target at the top of the pets hate list, it just makes the pet attack the mob at the top of his hate list. The pet will not forget targets it already hates. It will not &amp;quot;forget&amp;quot; movement states, such as follow or guard, it will just temporarily ignore them as he attempts to attack his target. After the mob dies, the pet will return to his previous guard point, follow, or sit down, as previously commanded. The pet may be sidetracked however if another MOB begins to attack him before he has engagued the target OR if another MOB is doing signifigantly more damage to the pet thus generating enough aggro to make the pet switch targets.&lt;br /&gt;
&lt;br /&gt;
Special Note: you may also use the alternative version of this command /pet kill&lt;br /&gt;
PvP Note: unless Player versus Player is enabled, you cannot add a player or a player charmed NPC to a pet's Hate List.&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet kill name ===&lt;br /&gt;
&lt;br /&gt;
Effect: takes whatever would be selected by the command /target name and puts it at the top of the pet's Hate List.&lt;br /&gt;
&lt;br /&gt;
Detail: for example assume King Tormax was within range for you to /target King Tormax the command /pet kill King Tormax will order the pet to attack King Tormax regardless of what you currently have targeted. Originally a zone wide command, it was reduced to only work within the same range of the /target command.&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet back off ===&lt;br /&gt;
&lt;br /&gt;
UI Button: Back&lt;br /&gt;
&lt;br /&gt;
Effect: empties the pet's Hate List, causing it to stop attacking.&lt;br /&gt;
&lt;br /&gt;
Detail: while this will clear the pets hate list, if a mob atacks the pet again after this command is given it will begin attacking the mob again. This is a particular problem in areas with mobs casting large AE's. Temple of Veeshan is the most common example.&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet taunt off ===&lt;br /&gt;
&lt;br /&gt;
UI Button: Taunt&lt;br /&gt;
&lt;br /&gt;
Effect: disables pet taunting, that is the pet will not taunt during fights.&lt;br /&gt;
&lt;br /&gt;
Detail: this command very helpful on raids or other such group encounters where summoning MOBs are involved. However, in solo situations you should generally leave taunt enabled.&lt;br /&gt;
&lt;br /&gt;
Special Note: if you omit the &amp;quot;off&amp;quot; portion of the command it will toggle the pets taunt mode (i.e. if it is on it will switch it off, and vice-versa)&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet taunt on ===&lt;br /&gt;
&lt;br /&gt;
UI Button: Taunt&lt;br /&gt;
&lt;br /&gt;
Effect: enables pet taunting.&lt;br /&gt;
&lt;br /&gt;
Detail: generally recommended for solo situations only.&lt;br /&gt;
&lt;br /&gt;
Special Note: if you omit the &amp;quot;on&amp;quot; portion of the command it will toggle the pets taunt mode (i.e. if it is on it will switch it off, and vice-versa)&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet leader ===&lt;br /&gt;
&lt;br /&gt;
Effect: the pet will /say My leader is Doofus Da'Magi.&lt;br /&gt;
&lt;br /&gt;
Detail: This command can be used by any player to target a pet and identify its owner.&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet get lost ===&lt;br /&gt;
&lt;br /&gt;
UI Button: Go Away&lt;br /&gt;
&lt;br /&gt;
Effect: Instantly kills your pet.&lt;br /&gt;
&lt;br /&gt;
Detail: This will instantly kill your pet, and is one of the essential commands for a technique known as chain-petting.&lt;br /&gt;
&lt;br /&gt;
Special Note: This command is zone-wide and will kill your pet anywhere in the zone, regardless of distance from its master.&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet health ===&lt;br /&gt;
&lt;br /&gt;
UI Button: The Pet window itself&lt;br /&gt;
&lt;br /&gt;
Effect: Displays your pet's current health percentage and buff list in the chat window.&lt;br /&gt;
&lt;br /&gt;
Detail: This command instantly displays the current status of your pet, showing its HP percentage and current buffs/debuffs it currently has.&lt;br /&gt;
&lt;br /&gt;
Special Note: This command displays the pet's health faster than the UI can update, and is very useful when timing is critical.&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet target ===&lt;br /&gt;
&lt;br /&gt;
Effect: Targets your pet.&lt;br /&gt;
&lt;br /&gt;
Detail: This command clears your current target and replaces it with your pet. This is very useful for macros. However, it's often faster to simply hit the F1 key twice to target your pet.&lt;br /&gt;
&lt;br /&gt;
Special Note: This command will target special pets that borrow the name of their master (i.e. Xalmat's pet) instead of your summoned pet (Flurfy's warder, Jonartik, etc). Use with caution when using such pets.&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet as you were ===&lt;br /&gt;
&lt;br /&gt;
Effect: Clears your pet's command list&lt;br /&gt;
&lt;br /&gt;
Detail: This tells your pet to revert to a free state. If the pet is currently under /pet follow, or /pet guard me, it will revert to a /pet sit state. If it is chasing an NPC, and /pet as you were, followed by /pet back off is issued, the pet will continue off in its direction of travel. This command does not break /pet hold.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Guides]]&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet hold ===&lt;br /&gt;
&lt;br /&gt;
''Special Note: '''Not available on P99.'''  This command is only available to level 59 or higher pet classes who have obtained the Alternate Ability (aka an &amp;quot;AA skill&amp;quot;) in the  Pet Discipline.  AAs were introduced with the Shadows of Luclin expansion and is not on the P99 development timeline.'' &lt;br /&gt;
&lt;br /&gt;
Effect: causes the pet to be Held, i.e. it ignores its Hate List and goes into Free mode, resuming its regular movement (either follow, guard, or sit).&lt;br /&gt;
&lt;br /&gt;
Detail: this command does not clear the pets hate list, the pet will remain &amp;quot;held&amp;quot; until you give it an attack command at which time it will attempt to attack the target at the top of its hate list. It is recommended you add the following line after /pet hold in a macro: /pet back off to ensure your pets hate list is clear. A pets hate list is frozen while it is &amp;quot;held&amp;quot;, which means it does not add anyone or MOB to its hate list even if attacked.&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Pet</id>
		<title>Pet</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Pet"/>
				<updated>2021-02-04T13:00:29Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Earth Pet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The original [http://samanna.net/eq.general/pets.shtml source] of much of this information may not be strictly applicable to p1999, so those knowledgeable about each class should make corrections.&lt;br /&gt;
&lt;br /&gt;
== General Pet Info ==&lt;br /&gt;
&lt;br /&gt;
=== Level Variance ===&lt;br /&gt;
&lt;br /&gt;
All pets summoned on Project 1999 are subject to level variance, meaning that a level within the range specified is randomly selected when you summon a pet.  Reagents are cheap and you should be carrying multiple stacks of them at all times, so invariably you want to re-summon until you get a max pet, whether soloing or in a group.  The added damage and HPs of your max pet will be well worth while over the life of your group and especially if you're soloing.  This is true for all pet classes.  &lt;br /&gt;
&lt;br /&gt;
The only way to be sure you have a max pet is to look at its damage output.  At some levels you may be able to con the pet, but later on, your pet will always be blue, so its max hit is the only real clue to its level.  If he's not hitting for max, recycle it.  Spell: Reclaim Energy is your friend.  There are numerous clicky items in game with this effect.  The mage focus items can be clicked from inventory and as such used by all pet classes.&lt;br /&gt;
&lt;br /&gt;
=== Pet Weapons ===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pet damage increases if high enough damage weapons are equipped.&amp;quot; [https://www.project1999.com/forums/showthread.php?t=52390 Oct 23 2011 Patch].&lt;br /&gt;
&lt;br /&gt;
In general this means that if a weapons damage is greater than the pets innate damage, the pets maximum hit will increase. This maximum hit follows [https://wiki.project1999.com/Game_Mechanics#Melee_damage the standard damage tables by level]. For instance, capped at 21 for a DMG: 10 weapon at low levels.&lt;br /&gt;
&lt;br /&gt;
While any pet class can benefit from giving their pet a weapon, Enchanters have the ability to retrieve pet weapons by letting their charmed pet break free of the charm and then be slain. Necromancers can do the same for undead mobs. Depending on your confidence level, you can also equip your charmed pet with items that reduce magic resist such as the [[Adamantite Band]], thus allowing for longer charm times. You could also give your pet a haste item so it could benefit from worn haste, as well as the haste from any magical spell.&lt;br /&gt;
&lt;br /&gt;
This pet-gearing is something that can continue until you are dealing with rather expensive items, such as the [[Steel Hilted Flint Dagger]]. There is a balance of risk and reward to equipping such items, and is quite thrilling. An item like the [[Staff of Undead Legions]] performs powerfully in a dungeon with lots of undead, such as [[Karnor's Castle]]. [[Woe]] to the enchanter or necromancer who loses thousands of platinum because of the loss of their pet. Even with forewarning, I have seen healers neglect to save the lives of these expensive puppets, as they have their own understanding of priorities in an emergency. Be mindful of how much you are willing to risk, and if you are in a pick-up group or a trusted static of friends.&lt;br /&gt;
&lt;br /&gt;
Beyond increases of DPS, there is also a benefit to equipping your pet with more bizarre armaments. Giving your pet an instrument from a bard guild, such as a [[Mandolin]], gives a clear visual to all melee members of the party which mob is the dedicated charm pet, and to ignore it.&lt;br /&gt;
&lt;br /&gt;
One trick I have found is that pets can actually '''''triple wield''''' if you give the items to your pet in a specific order. This can help maximize your pets DPS, especially as a young Necromancer or Magician by having a high damage weapon for your pet to wield. By giving your pet a Secondary slot '''only''' item, such as a [[Torch]] '''first''', and giving your pet a two-handed weapon '''second''', the pet will equip the 2 handed weapon in its primary slot while retaining its offhand item, and dual wield both.&lt;br /&gt;
&lt;br /&gt;
This opens a horizon for pet weapon combinations and ability to show your style off to the group. You will get comments if your pet is the froglok with a [[Sarnak Ceremonial Sword]] and a [[Horn]]. Beyond displaying immense swag, some two handers make for nice pet weapons in this manner due to their procs, such as the inexpensive [[Stormwood Battle Staff]], or if you plan on having your pet tanking while a cleric heals it, a [[Axe of the Slayers]] can reduce some of the damage taken. Keep an eye out for fun two handed weapons for your pets! Remember that your pet itself needs to be a high enough level to proc its weapon.&lt;br /&gt;
&lt;br /&gt;
There are a number of weapons that have been identified as effective pet weapons due to an increase in DPS through proc effects, one of the most recognized being the [[Deadwood Stave]]. However, be aware that these proc effects may also break roots currently applied to their target; be aware of how your group composition is using its crowd control. Below is a list of some popular (and less well-known) pet weapons.&lt;br /&gt;
&lt;br /&gt;
One handed weapons&lt;br /&gt;
&lt;br /&gt;
* [[Deadwood Stave]]&lt;br /&gt;
* [[Gnoll Hide Lariat]] the classic double edged sword - be careful when your pet breaks charm and keep your magic resistance high.&lt;br /&gt;
* [[Goblin Skull Crusher]] another stunning weapon that is not Lore.&lt;br /&gt;
* [[Dagger of Dropping]]&lt;br /&gt;
* [[Master Wu's Trance Stick]]&lt;br /&gt;
* [[Serrated Bone Dirk]]&lt;br /&gt;
* [[Wintry Club]]&lt;br /&gt;
* [[Kunzar Ku'juch]]&lt;br /&gt;
* [[Staff of Undead Legions]]&lt;br /&gt;
* [[Steel Hilted Flint Dagger]]&lt;br /&gt;
* [[Coldain Crossbow]]&lt;br /&gt;
&lt;br /&gt;
Two handed weapons&lt;br /&gt;
&lt;br /&gt;
* [[Axe of the Slayers]]&lt;br /&gt;
* [[Sarnak Ceremonial Sword]] Very fashionable!&lt;br /&gt;
* [[A Mithril Two-Handed Sword]] which also confers a haste bonus.&lt;br /&gt;
* [[Stormwood Battle Staff]]&lt;br /&gt;
* [[Kromrif Laborer Pick]]&lt;br /&gt;
* [[Rod of Lamentation]]&lt;br /&gt;
* [[Firerune Brand]]&lt;br /&gt;
* [[Swarmcaller]] adds a Slow proc&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Offhand items&lt;br /&gt;
&lt;br /&gt;
* [[Torch]]&lt;br /&gt;
* [[Mandolin]]&lt;br /&gt;
* [[Horn]]&lt;br /&gt;
&lt;br /&gt;
There is another page dedicated to pet gear [https://wiki.project1999.com/Charmed_Pet_Gear here.]&lt;br /&gt;
&lt;br /&gt;
=== Attack Delay ===&lt;br /&gt;
&lt;br /&gt;
A pet's attack delay ''is not'' affected by the delay on a given weapon. However, weapon slot choice is determined by delay (i.e. lower delay item will replace one with a higher delay).&lt;br /&gt;
&lt;br /&gt;
=== Dual Wielding ===&lt;br /&gt;
&lt;br /&gt;
In classic, pets must be given two 1H weapons in order to dual wield. Pets gain innate dual wield at level 39 (based on forum reports, needs confirming). Dual wielding pets will eventually stop accepting 2H weapons or shields (reported to be in late 20s or 30s, needs confirming).&lt;br /&gt;
&lt;br /&gt;
=== Pet Armor ===&lt;br /&gt;
&lt;br /&gt;
Pets can equip items in these slots: primary weapon, secondary weapon, ranged weapon, shoulder, legs, chest, head, foot, hands, arms, back, face, and neck. Additionally, they can equip a single wrist slot, and a single ear slot. Pets cannot equip no drop items. Pets do not follow race or class restrictions on items, which makes for some interesting equipment choices such as the [[Coldain Crossbow]]. Pets will gain stats from items, but note that armor slot choice is determined by AC (i.e. 16 AC +0 HP item will overwrite a 14 AC +50 HP item). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Note: A simple HP ring test determined that charmed pets currently benefit from two rings and are not limited to a single ring. [https://www.project1999.com/forums/showpost.php?p=1442744&amp;amp;postcount=29]&lt;br /&gt;
&lt;br /&gt;
While any pet can benefit from equipping armor, classes that can charm a pet will benefit the most from this mechanic as they can receive the equipment bestowed to their charm target by breaking the charm and killing it. The two main bonuses charmers most often seek to bestow to their DPS machines are [https://wiki.project1999.com/Haste_Guide Haste] to make usage of worn haste bonuses and a reduced magic resistance, thus allowing for longer charm times.&lt;br /&gt;
&lt;br /&gt;
Common magic de-resistance items:&lt;br /&gt;
&lt;br /&gt;
* [[Adamantite Band]]&lt;br /&gt;
* [[Rusty Spiked Shoulderpads]]&lt;br /&gt;
* a complete list of negative MR items can be found [https://wiki.project1999.com/Category:Negative_MR here].&lt;br /&gt;
* a list of pet gear can be found [https://wiki.project1999.com/Charmed_Pet_Gear here]&lt;br /&gt;
&lt;br /&gt;
Because pets do not follow race or class restrictions, I have seen charmers carry a [[Tolapumj's Robe]] for their pets as it confers a hefty 36% haste bonus. Other items with a comparable haste bonus are quite pricey. For a full list of haste items you can give to your pet, view [https://wiki.project1999.com/Haste_Guide#Permanent_Haste_Items this table].&lt;br /&gt;
&lt;br /&gt;
=== Pets and Experience ===&lt;br /&gt;
&lt;br /&gt;
In order to receive full experience for a kill solo, you need to do more than 50% of the damage to the mob.  If your pet out-damages you, it will take 50% of the experience away from the kill.  This is a major change from the previous system, in which you only needed to do a single point of damage to the mob in order to get full experience. If you are grouped, you and your group will get full experience from the kill, regardless of how much damage the pet does. (Implemented: [https://www.project1999.com/forums/showthread.php?t=52390 Oct 23 2011 Patch])&lt;br /&gt;
&lt;br /&gt;
When doing less damage to a mob than your pet, in solo play, the 50% experience penalty can be avoided by removing your pet from the mob's aggro list ''before'' delivering the finishing blow to the mob. For example, this can be achieved in the following ways:&lt;br /&gt;
* The pet dies or is otherwise removed from the game.&lt;br /&gt;
* Enchanter: in case of a [[Charm|charmed]] pet, you can break charm on the pet before killing off the mob. No need to actually kill the formerly charmed pet, in this case, but it is a common practice among Enchanters to do so.&lt;br /&gt;
* Enchanter: casting [[Memory Blur]] on the mob. However, it is not easy to make sure the spell has succeeded (one technique: wait for next tick and check how much HP the mob regenerates; a large HP regeneration indicates the mob is out of combat and thus the spell succeeded).&lt;br /&gt;
&lt;br /&gt;
=== Pet tracking ===&lt;br /&gt;
&lt;br /&gt;
The '''/pet attack &amp;lt;something&amp;gt;''' command can be used to check if there are NPCs up in the zone. If the NPC is up, the pet will emote 'Attacking &amp;lt;something&amp;gt; Master.' If the NPC isn't up, no message is emoted. It's good practice to put '''/pet back off''' in the last line of your macro, so that if the NPC comes into range of your pet, it won't actually attack it. This method won't necessarily tell you where an NPC is, or how many of them, just if they're up in the zone.&lt;br /&gt;
&lt;br /&gt;
== [[Enchanter]] Pets ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Level&lt;br /&gt;
! Pet Level&lt;br /&gt;
! Pet ~HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/ Kick Dmg&lt;br /&gt;
! Tiny Daggers&lt;br /&gt;
! Misc&lt;br /&gt;
|-&lt;br /&gt;
| [[Pendril's Animation]]&lt;br /&gt;
| 1 || 1-2 || 25-35 || 7-9 || N/A || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Juli's Animation]]&lt;br /&gt;
| 4 || 3-5 || 75-100 || 9-12 || N/A || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mircyl's Animation]]&lt;br /&gt;
| 8 || 7-9 || 180-220 || 12-14 || 11-13 || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kilan's Animation]]&lt;br /&gt;
| 12 || 9-12 || 200-300 || 14-17 || 13-15 || 1 || Double Attack @ 11&lt;br /&gt;
|-&lt;br /&gt;
| [[Shalee's Animation]]&lt;br /&gt;
| 16 || 12-16 || 280-350 || 13-20 || 14-16 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sisna's Animation]]&lt;br /&gt;
| 20 || 16-20 || 325-450 || 16-22 || 15-16 || 3 || Dual Wields (Lvl 19-20)&lt;br /&gt;
|-&lt;br /&gt;
| [[Sagar's Animation]]&lt;br /&gt;
| 24 || 19-23 || 450-700 || 19-26 || 15-17 || 1 || Dual Wields&lt;br /&gt;
|-&lt;br /&gt;
| [[Uleen's Animation]]&lt;br /&gt;
| 29 || 22-26 || 675-850 || 22-28 || 16-18 || 2 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Boltran's Animation]]&lt;br /&gt;
| 34 || 25-29 || 800-1000 || 26-34 || 17-19 || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Aanya's Animation]]&lt;br /&gt;
| 39 || 29-33 || 1100-1300 || 32-40 || 19-21 || 1 || Fast Health Regen&lt;br /&gt;
|-&lt;br /&gt;
| [[Yegoreff's Animation]]&lt;br /&gt;
| 44 || 33-37 || 1300-1500 || 41-48 || 21-23 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Kintaz's Animation]]&lt;br /&gt;
| 49 || 37-41 || 1800-2000 || 45-53* || 22-24 || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Zumaik's Animation]]&lt;br /&gt;
| 55 || 44-48 || 2900-3200 || 50-56 || 23-25 || 3 ||&lt;br /&gt;
|}&lt;br /&gt;
: * seems to be capping at 52 damage on Green/Teal in Classic&lt;br /&gt;
&lt;br /&gt;
# Cast requires from 1-3 [[Tiny Dagger]]s.&lt;br /&gt;
# Class is Warrior.&lt;br /&gt;
# Gains dual wield, kick, double attack, and similar abilities at higher levels.&lt;br /&gt;
&lt;br /&gt;
== [[Magician]] Pets ==&lt;br /&gt;
&lt;br /&gt;
=== Reagents ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Era/Server&lt;br /&gt;
! 1&lt;br /&gt;
! 4&lt;br /&gt;
! 8&lt;br /&gt;
! 12&lt;br /&gt;
! 16&lt;br /&gt;
! 20+&lt;br /&gt;
|- class=&amp;quot;classic-era&amp;quot;&lt;br /&gt;
! Classic/{{Green}}&lt;br /&gt;
|colspan=3| {{:Malachite}}&lt;br /&gt;
|colspan=2| {{:Lapis Lazuli}}&lt;br /&gt;
|colspan=16| {{:Malachite}}&lt;br /&gt;
|- class=&amp;quot;velious-era&amp;quot;&lt;br /&gt;
! Velious/{{Blue}}&lt;br /&gt;
|colspan=21| &amp;lt;center&amp;gt;{{:Malachite}}&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Pros and Cons of the Elements ===&lt;br /&gt;
As long as EQ has been around, the pros and cons of the mage pets has been a constant source of discussion. People have their individual play styles and the pets allow for a bit of customization depending on what you're looking for. ([http://www.xalmat.com/eqsummoners.com-old/eq1/pets-library.html source])&lt;br /&gt;
&lt;br /&gt;
'''[[#earth_pet|EARTH]]'''&lt;br /&gt;
*Has the most hit points of any of the elementals for its level&lt;br /&gt;
*Casts a root spell&lt;br /&gt;
*Has a relatively high disease resistance&lt;br /&gt;
*Considered the &amp;quot;tank&amp;quot; pet&lt;br /&gt;
*Good option for soloing due to its ability to root-tank while you nuke&lt;br /&gt;
&lt;br /&gt;
'''[[#water_pet|WATER]]'''&lt;br /&gt;
*Slightly fewer hit points than an earth elemental of the same level&lt;br /&gt;
*Has a relatively high poison resistance&lt;br /&gt;
*Casts an ice damage spell&lt;br /&gt;
*Best DPS pet for grouping&lt;br /&gt;
&lt;br /&gt;
'''[[#air_pet|AIR]]'''&lt;br /&gt;
*Slightly fewer hit points than a water elemental of the same level&lt;br /&gt;
*Casts a 3-5 second stun [http://www.project1999.org/forums/showthread.php?t=43268 (ref)]&lt;br /&gt;
*Has a relatively high cold resistance&lt;br /&gt;
*Goes invisible when idle&lt;br /&gt;
*Good alternative for grouping due to stuns and less chance of accidental aggro when invisible&lt;br /&gt;
&lt;br /&gt;
'''[[#fire_pet|FIRE]]'''&lt;br /&gt;
*Has the fewest hit points of any elemental for its level&lt;br /&gt;
*Casts a fire damage spell&lt;br /&gt;
*Has a relatively high fire resistance&lt;br /&gt;
*Casts a self-only damage shield that is far stronger than what you can cast for a given level &lt;br /&gt;
*Excellent choice for soloing due to the damage shield&lt;br /&gt;
*Slightly lower melee DPS due to lack of kick/bash&lt;br /&gt;
&lt;br /&gt;
'''[[#monster_pet|MONSTER SUMMONING]]'''&lt;br /&gt;
*Summons a pet with the model of a random NPC from the zone you're currently in&lt;br /&gt;
*High hit points, roughly on par with an earth pet of the same level&lt;br /&gt;
*Unaffected by focus items&lt;br /&gt;
*Does not gain unique attacks or abilities based on appearance&lt;br /&gt;
** Monster Summoning I pets have an innate fire DD&lt;br /&gt;
*You can summon a dragon named Gabartik. Who cares if you have to DS it yourself?!&lt;br /&gt;
&lt;br /&gt;
Generally monster summoning has a chance to give you a pet model from any non-playable race mob in the zone.  In Sol A, for example, you can summon a clockwork pet, but you can't summon a gnome.  Some models are extremely rare and may take many attempts to successfully &amp;quot;capture&amp;quot; them.&lt;br /&gt;
There are also some easter egg type models that are quite unexpected.  Dagnor's Cauldron has a Faydedar model buried in the zone file.   Other expected models, such as Quillmane in South Karana or Terrorantual in South Ro, don't seem to be summonable or are insanely rare (over 1,200 attempts).&lt;br /&gt;
&lt;br /&gt;
The summoned monster pets are largely a novelty and help take the boredom away when farming in lower level zones.  Who doesn't love to watch a snow bunny slaughter the Eastern Wastes giant fort?   For serious adventuring, you will want to stick with your situational elemental pets.&lt;br /&gt;
&lt;br /&gt;
'''[[#epic_pet|EPIC]]'''&lt;br /&gt;
*Essentially a combination of all of the elementals upgraded and wrapped into one&lt;br /&gt;
*Has by far the highest hit points of any summoned pet in the game&lt;br /&gt;
*Hits very hard and quite fast&lt;br /&gt;
*Casts a 50 point damage shield&lt;br /&gt;
*Casts a 143 DD spell (cold-based)&lt;br /&gt;
*Casts an 84 DD stun&lt;br /&gt;
*Magician Epic Pets will no longer enrage at low health. Minor changes to runspeed and magic resistance. [http://www.project1999.org/forums/showthread.php?s=78bd0777f70413af096e828777dac5f3&amp;amp;t=114944]&lt;br /&gt;
&lt;br /&gt;
==== Chain Casting ====&lt;br /&gt;
&lt;br /&gt;
At some point in a mage's life, fluffy will not take the hits like he used to. The pet heal spells, although great for soloing at lower levels, do not keep pace with fluffy's hps or the damage output of mobs.  Therefore it becomes necessary for an alternate strategy: chain casting, which is the summoning of multiple pets in succession to kill a creature. At lower levels, the mana cost of pets and the cost of reagents makes this less feasible (and unnecessary due to your pet being strong enough to take the hits). However, at higher levels the mana cost of summoning pets drops (in addition to naturally dropping relative to your mana pool as you level), making it more cost effective to recast your pet rather than try and heal it.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, the way agro current works on P99, this strategy is not very effective.  When a pet dies, all of the hate that it built up seems to be applied directly to the caster (instead of &amp;quot;lost&amp;quot;).  This means that a newly summoned pet will have very little chance of peeling the mob off of the caster.  This has been reported as a bug, but has yet to be acknowledged as one (as of 6/23/20).&lt;br /&gt;
&lt;br /&gt;
==== Focus Items ====&lt;br /&gt;
&lt;br /&gt;
The lesser focus items ({{:Torch of Alna}}, {{:Shovel of Ponz}}, {{:Broom of Trilon}}, and {{:Stein of Ulissa}}) are quested from the Temple of Solusek Ro, and provide the spell-level 4-49 pets with increased size and hit points. The rule of thumb is that a focus item will give a pet the hit points of the next-most durable pet (fire -&amp;gt; air -&amp;gt; water -&amp;gt; earth), or roughly a 25% increase.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The greater focus items ({{:Staff of Elemental Mastery: Water}}, {{:Staff of Elemental Mastery: Fire}}, {{:Staff of Elemental Mastery: Earth}}, {{:Staff of Elemental Mastery: Air}}) are obtained from high-end mobs and quests. In addition to the same change in appearance and hit points as their lesser counterparts, these staves provide a +1 level bonus to all summoned pets from spell levels 4-60. This allows for pets that can exceed the hit points, melee, and spell damage listed in the tables.  For example, a focused max level Greater Vocaration: Water pet will hit for 70 and backstab for 210.&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
&lt;br /&gt;
*All levels in the table besides ''spell level'' refer to the pet's actual level, not the caster's.&lt;br /&gt;
*Ranges in the tables refer to minimum and maximum ''pet level'' for the column.  For example: 85-95 HP for the Elementalkin: Earth means that a level 4 Earth pet will have 85 HP while a level 6 Earth pet will have 95.&lt;br /&gt;
*All values and ranges are for unfocused pets.&lt;br /&gt;
*On P99 Green, I noticed the low level fire pets have far more hp regen than is listed here in the tables. I used a brazier of elemental summoning on my level one necromancer and it gave me a level 10 pet. I confirmed this by its damage output. It naturally regenerated 22% of its hp per tick. With a health pool of 130 HP, that's approximately 29 HP per tick versus the 6 listed here. I don't know if this is unique to fire pets, but if it is this makes them hugely more valuable when leveling prior to 39 when all pets obtain fast regen.&lt;br /&gt;
&lt;br /&gt;
=== Earth Pet ===&lt;br /&gt;
''' Earth Pet ''' &amp;lt;span id=&amp;quot;earth_pet&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/ Kick Dmg&lt;br /&gt;
! Root Dmg&lt;br /&gt;
! Regen (HP per tick)&lt;br /&gt;
! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| Elementalkin: Earth&lt;br /&gt;
| 4 || 4-7 || 85-95 || 8-12 || 6 || 0 || 6 || Bash &amp;amp; Kick @ 6&lt;br /&gt;
|-&lt;br /&gt;
| Elementaling: Earth&lt;br /&gt;
| 8 || 6-9 || 235-275 || 10-16 || 7-14 || 0 || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| Elemental: Earth&lt;br /&gt;
| 12 || 10-13 || 290-400 || 12-18 || 12-15 || 0 || 6 || Magic Attk @ 11&lt;br /&gt;
|-&lt;br /&gt;
| Minor Summoning: Earth&lt;br /&gt;
| 16 || 13-17 || 400-550 || 13-20 || 13-16 || 0 || 6 || Dodge, Parry/ Double Attack @ 17&lt;br /&gt;
|-&lt;br /&gt;
| Lesser Summoning: Earth&lt;br /&gt;
| 20 || 16-20 || 525-665 || 16-22 || 14-16 || 0 || 6 || Double Attack/ Dual Wield with Weapons @ Pet level 20.&lt;br /&gt;
|-&lt;br /&gt;
| Summoning: Earth&lt;br /&gt;
| 24 || 19-23 || 650-820 || 18-26 || 15-17 || 0 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Greater Summoning: Earth&lt;br /&gt;
| 29 || 22-26 || 800-1000 || 20-28 || 16-18 || 0 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Minor Conjuration: Earth&lt;br /&gt;
| 34 || 25-29 || 950-1150 || 26-34 || 17-19 || 0 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Lesser Conjuration: Earth&lt;br /&gt;
| 39 || 29-33 || 1150-1450 || 32-40 || 19-21 || 0 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Conjuration: Earth&lt;br /&gt;
| 44 || 33-37 || 1450-1675 || 40-48 || 21-23 || 0 || 30 || Innate Dual Wield&lt;br /&gt;
|-&lt;br /&gt;
| Greater Conjuration: Earth&lt;br /&gt;
| 49 || 37-41 || 2600-2900 || 48-56 || 23-25 || 0 || 30 || Double kick/bash&lt;br /&gt;
|-&lt;br /&gt;
| Vocarate: Earth&lt;br /&gt;
| 51 || 41-45 || 2500-2800 || 50-58 || 23-25 || 51-55 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Greater Vocaration: Earth&lt;br /&gt;
| 57 || 44-48 || 3000-3200 || 62-70 || 26-28 || 54-58 || 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Water Pet ===&lt;br /&gt;
''' Water Pet ''' &amp;lt;span id=&amp;quot;water_pet&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/ Kick Dmg&lt;br /&gt;
! DD Dmg&lt;br /&gt;
! Regen (HP per tick)&lt;br /&gt;
! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| Elementalkin: Water&lt;br /&gt;
| 4 || 4-6 || 62-72 || 8-12 || 6 || 5-7 || 6 || Bash &amp;amp; Kick @ 6&lt;br /&gt;
|-&lt;br /&gt;
| Elementaling: Water&lt;br /&gt;
| 8 || 6-9 || 180-200 || 10-16 || 7-14 || 7-10 || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| Elemental: Water&lt;br /&gt;
| 12 || 9-13 || 200-300 || 12-18 || 12-15 || 11-14 || 6 || Magic Attk @ 11&lt;br /&gt;
|-&lt;br /&gt;
| Minor Summoning: Water&lt;br /&gt;
| 16 || 13-17 || 300-450 || 13-20 || 13-16 || 14-18 || 6 || Dodge, Parry/ Double Attack @ 17&lt;br /&gt;
|-&lt;br /&gt;
| Lesser Summoning: Water&lt;br /&gt;
| 20 || 16-20 || 400-540 || 16-22 || 14-16 || 17-21 || 6 || Double Attack/ Dual Wield with Weapons @ Pet level 20.&lt;br /&gt;
|-&lt;br /&gt;
| Summoning: Water&lt;br /&gt;
| 24 || 19-23 || 525-675 || 18-26 || 15-17 || 20-24 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Greater Summoning: Water&lt;br /&gt;
| 29 || 22-26 || 650-800 || 20-28 || 16-18 || 23-27 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Minor Conjuration: Water&lt;br /&gt;
| 34 || 25-29 || 775-920 || 26-34 || 17-19 || 26-30 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Lesser Conjuration: Water&lt;br /&gt;
| 39 || 29-33 || 920-1200 || 32-40 || 19-21 || 30-34 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Conjuration: Water&lt;br /&gt;
| 44 || 33-37 || 1200-1350 || 40-48 || 21-23 || 34-38 || 30 || Innate Dual Wield&lt;br /&gt;
|-&lt;br /&gt;
| Greater Conjuration: Water&lt;br /&gt;
| 49 || 37-41 || 2350-2600 || 48-56 || 23-25 || 38-42 || 30 || Double kick/bash&lt;br /&gt;
|-&lt;br /&gt;
| Vocarate: Water&lt;br /&gt;
| 54 || 41-45 || 2050-2350 || 48-56 || 144-168 (BS) || 102-110 || 30 || Backstabs&lt;br /&gt;
|-&lt;br /&gt;
| Greater Vocaration: Water&lt;br /&gt;
| 60 || 44-48 || 2300-2500 || 60-68 || 180-204 (BS) || 108-116 || 30 || Backstabs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Air Pet ===&lt;br /&gt;
''' Air Pet ''' &amp;lt;span id=&amp;quot;air_pet&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/ Kick Dmg&lt;br /&gt;
! Stun Dmg&lt;br /&gt;
! Regen (HP per tick)&lt;br /&gt;
! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| Elementalkin: Air&lt;br /&gt;
| 4 || 4-6 || 65-75 || 8-12 || 6 || 0 || 6 || Bash &amp;amp; Kick @ 6&lt;br /&gt;
|-&lt;br /&gt;
| Elementaling: Air&lt;br /&gt;
| 8 || 6-9 || 160-175 || 10-16 || 7-14 || 0 || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| Elemental: Air&lt;br /&gt;
| 12 || 10-13 || 175-250 || 12-18 || 12-15 || 0 || 6 || Magic Attk @ 11&lt;br /&gt;
|-&lt;br /&gt;
| Minor Summoning: Air&lt;br /&gt;
| 16 || 13-17 || 250-360 || 13-20 || 13-16 || 0 || 6 || Dodge, Parry/ Double Attack @ 17&lt;br /&gt;
|-&lt;br /&gt;
| Lesser Summoning: Air&lt;br /&gt;
| 20 || 16-20 || 325-445 || 16-22 || 14-16 || 0 || 6 || Double Attack/ Dual Wield with Weapons @ Pet level 20.&lt;br /&gt;
|-&lt;br /&gt;
| Summoning: Air&lt;br /&gt;
| 24 || 19-23 || 425-540 || 18-26 || 15-17 || 0 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Greater Summoning: Air&lt;br /&gt;
| 29 || 22-26 || 525-700 || 20-28 || 16-18 || 0 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Minor Conjuration: Air&lt;br /&gt;
| 34 || 25-29 || 675-800 || 26-34 || 17-19 || 0 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Lesser Conjuration: Air&lt;br /&gt;
| 39 || 29-33 || 800-960 || 32-40 || 19-21 || 0 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Conjuration: Air&lt;br /&gt;
| 44 || 33-37 || 960-1125 || 40-48 || 21-23 || 0 || 30 || Innate Dual Wield&lt;br /&gt;
|-&lt;br /&gt;
| Greater Conjuration: Air&lt;br /&gt;
| 49 || 37-41 || 2200-2400 || 48-56 || 23-25 || 0 || 30 || Double kick/bash&lt;br /&gt;
|-&lt;br /&gt;
| Vocarate: Air&lt;br /&gt;
| 53 || 41-45 || 1800-2100 || 48-56 || 63-70 (Kick) || 51-55 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Greater Vocaration: Air&lt;br /&gt;
| 59 || 44-48 || 2400-2600 || 60-68 || 70-76 (Kick) || 54-58 || 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fire Pet ===&lt;br /&gt;
''' Fire Pet ''' &amp;lt;span id=&amp;quot;fire_pet&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/ Kick Dmg&lt;br /&gt;
! DD Dmg&lt;br /&gt;
! DS&lt;br /&gt;
! Regen (HP per tick)&lt;br /&gt;
! Abilities (?)&lt;br /&gt;
|-&lt;br /&gt;
| Elementalkin: Fire&lt;br /&gt;
| 4 || 4-6 || 37-47 || 8-12 || N/A || 5-7 || 6-8 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Elementaling: Fire&lt;br /&gt;
| 8 || 6-9 || 113-128 || 10-16 || N/A || 7-10 || 8-11 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Elemental: Fire&lt;br /&gt;
| 12 || 10-13 || 130-185 || 12-18 || N/A || 11-14 || 12-15 || 6 || Magic Attk @ 11&lt;br /&gt;
|-&lt;br /&gt;
| Minor Summoning: Fire&lt;br /&gt;
| 16 || 13-17 || 185-275 || 13-20 || N/A || 14-18 || 15-19 || 6 || Dodge &amp;amp; Parry @ 13&lt;br /&gt;
|-&lt;br /&gt;
| Lesser Summoning: Fire&lt;br /&gt;
| 20 || 16-20 || 250-350 || 16-22 || N/A || 17-21 || 18-22 || 6 || Dual Wield with Weapons @ Pet level 20.&lt;br /&gt;
|-&lt;br /&gt;
| Summoning: Fire&lt;br /&gt;
| 24 || 19-23 || 325-415 || 18-26 || N/A || 20-24 || 21-25 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Greater Summoning: Fire&lt;br /&gt;
| 29 || 22-26 || 390-510 || 20-28 || N/A || 23-27 || 24-28 || 6 || Double Attack @ 26&lt;br /&gt;
|-&lt;br /&gt;
| Minor Conjuration: Fire&lt;br /&gt;
| 34 || 25-29 || 500-575 || 26-34 || N/A || 26-30 || 27-31 || 6&lt;br /&gt;
|-&lt;br /&gt;
| Lesser Conjuration: Fire&lt;br /&gt;
| 39 || 29-33 || 575-760 || 32-40 || N/A || 30-34 || 31-35 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Conjuration: Fire&lt;br /&gt;
| 44 || 33-37 || 760-880 || 40-48 || N/A || 34-38 || 35-39 || 30 || Innate Dual Wield&lt;br /&gt;
|-&lt;br /&gt;
| Greater Conjuration: Fire&lt;br /&gt;
| 49 || 37-41 || 1550-1750 || 48-56 || N/A || 38-42 || 39-43 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Vocarate: Fire&lt;br /&gt;
| 52 || 41-45 || 1400-1600 || 28-36 || N/A || [[Shock of Lightning]] [[Force Shock]] [[Flame Shock]] || [[O'Keils Radiation]] || 30 || [[Shieldskin]]&lt;br /&gt;
|-&lt;br /&gt;
| Greater Vocaration: Fire&lt;br /&gt;
| 58 || 44-48 || 1600-1800 || 40-48 || N/A || [[Shock of Lightning]] [[Force Shock]] [[Flame Shock]] || [[O'Keils Radiation]] || 30 || [[Shieldskin]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Monster Pet ===&lt;br /&gt;
''' Monster Summoning Pet ''' &amp;lt;span id=&amp;quot;monster_summoning_pet&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Spell Level&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/ Kick Dmg&lt;br /&gt;
! DD Dmg&lt;br /&gt;
! Regen (HP per tick)&lt;br /&gt;
! Abilities&lt;br /&gt;
|-&lt;br /&gt;
| Monster Summoning I&lt;br /&gt;
| 34 || 25-29 || 900-1100 || 26-34 || 17-19 || 26-30 || 6 || Random appearance, Fire DD&lt;br /&gt;
|-&lt;br /&gt;
| Monster Summoning II&lt;br /&gt;
| 50 || 37-41 || 2500-2800 || 48-56 || 23-25 || N/A || 30 || Random appearance&lt;br /&gt;
|-&lt;br /&gt;
| Monster Summoning III&lt;br /&gt;
| 60 || 44-48 || 3200-3450 || 52-60 || 24-26 || N/A || 30 || Random appearance&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''' Dyzil's Deafening Decoy ''' &amp;lt;span id=&amp;quot;dyzils_deafening_decoy&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Level&lt;br /&gt;
! Pet Level&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Spell Dmg (AE)&lt;br /&gt;
! Damage Shield&lt;br /&gt;
! Regen (HP/tick)&lt;br /&gt;
! Details&lt;br /&gt;
|-&lt;br /&gt;
| Dyzil's Deafening Decoy&lt;br /&gt;
| 56 || 41-45 || ~3100 || 38-45 || 39-46 || 43-47 || 30 || Can't equip weapons; Can bash and kick&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Epic Pet ===&lt;br /&gt;
''' Epic Pet ''' &amp;lt;span id=&amp;quot;epic_pet&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Level&lt;br /&gt;
! Pet Level&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Stun Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
! Regen (HP/tick)&lt;br /&gt;
|-&lt;br /&gt;
| Manifest Elements&lt;br /&gt;
| 46 || 49 || 4000 || 67 || 27 || 84 || 143 || 50 ||30 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Level Comparisons ===&lt;br /&gt;
==== Level 4 ====&lt;br /&gt;
'''REGENERATION:''' All [[Magician]] pets start with 6 HP/tick regeneration.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Elementalkin: Air]]&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| 4-6 || 65-75 ||rowspan=&amp;quot;4&amp;quot;| 8-12 ||rowspan=2| 6 (@6+) ||- ||rowspan=2| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Elementalkin: Earth]]&lt;br /&gt;
| 85-95 || Root&lt;br /&gt;
|-&lt;br /&gt;
| [[Elementalkin: Fire]]&lt;br /&gt;
| 37-47 || - ||rowspan=2| 5-7 || 6-8 &lt;br /&gt;
|-&lt;br /&gt;
| [[Elementalkin: Water]]&lt;br /&gt;
| 62-72 || 6 (@6+) ||- &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Level 8 ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2 &amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Elementaling: Air]]&lt;br /&gt;
|rowspan=4|  6-9 || 160-175 ||rowspan=4| 10-16 ||rowspan=2| 7-14 ||- ||rowspan=2|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Elementaling: Earth]]&lt;br /&gt;
| 235-275 || Root&lt;br /&gt;
|-&lt;br /&gt;
| [[Elementaling: Fire]]&lt;br /&gt;
| 113-128 || - ||rowspan=2| 7-10 || 8-11&lt;br /&gt;
|-&lt;br /&gt;
| [[Elementaling: Water]]&lt;br /&gt;
| 180-200 || 7-14 || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Level 12 ====&lt;br /&gt;
'''MAGIC ATTACKS:''' Pets of level 11+ attack as if wielding magic weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3 &amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental: Air]]&lt;br /&gt;
|rowspan=3| 10-13 || 175-250 ||rowspan=4| 12-18 || 12-15 || - || - &lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental: Earth]]&lt;br /&gt;
| 290-400 || 12-15 || Root || - &lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental: Fire]]&lt;br /&gt;
| 130-185 || - || 11-14|| 12-15&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental: Water]]&lt;br /&gt;
| 9-13 || 200-300 || 12-15 || 11-14|| -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Level 16 ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3 &amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
! Dodge/Parry&lt;br /&gt;
! Double Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Summoning: Air]]&lt;br /&gt;
|rowspan=4| 13-17 || 250-360 ||rowspan=4| 13-20 || 13-16 || - ||rowspan=2| - ||rowspan=2| @17+? ||rowspan=2| @17+&lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Summoning: Earth]]&lt;br /&gt;
| 400-550 || 13-16 || Root &lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Summoning: Fire]]&lt;br /&gt;
| 185-275 || - ||rowspan=2| 14-18 || 15-19 || @13+? || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Summoning: Water]]&lt;br /&gt;
| 300-450 || 13-16 || - || @17+ || @17+&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Level 20 ====&lt;br /&gt;
'''PET SKILLS:''' All 20+ pets have Dodge and Parry, and 20+ non-Fire pets also have Double Attack.&lt;br /&gt;
{| class=&amp;quot;eoTable3 &amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
! Dual Wield Weapons&lt;br /&gt;
! Weapon Double Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[Lesser Summoning: Air]]&lt;br /&gt;
|rowspan=4| 16-20 || 325-445 ||rowspan=4| 16-22 || 14-16 ||- ||- ||rowspan=4|@20 ||rowspan=2| @20&lt;br /&gt;
|-&lt;br /&gt;
| [[Lesser Summoning: Earth]]&lt;br /&gt;
| 525-665 || 14-16 || Root&lt;br /&gt;
|-&lt;br /&gt;
| [[Lesser Summoning: Fire]]&lt;br /&gt;
| 250-350 || - ||rowspan=2| 17-21 || 18-22 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Lesser Summoning: Water]]&lt;br /&gt;
| 400-540 || 14-16 || -|| @20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Level 24 ====&lt;br /&gt;
{| class=&amp;quot;eoTable3 &amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Summoning: Air]]&lt;br /&gt;
|rowspan=4| 19-23 || 425-540 || rowspan=4| 18-26 || 15-17 || 0 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Summoning: Earth]]&lt;br /&gt;
| 650-820 || 15-17 || 0 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Summoning: Fire]]&lt;br /&gt;
| 325-415 ||  N/A || 20-24 || 21-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Summoning: Water]]&lt;br /&gt;
| 525-675 || 15-17 || 20-24 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Level 29 ====&lt;br /&gt;
{| class=&amp;quot;eoTable3 &amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
! Double Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Summoning: Air]]&lt;br /&gt;
|rowspan=4| 22-26 || 525-700 || rowspan=4| 20-28 || 16-18 || 0 || || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Summoning: Earth]]&lt;br /&gt;
| 800-1000 || 16-18 || 0 || || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Summoning: Fire]]&lt;br /&gt;
| 390-510 || N/A || 23-27 || 24-28 || @ 26&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Summoning: Water]]&lt;br /&gt;
|650-800 || 16-18 || 23-27 || || Yes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Level 34 ====&lt;br /&gt;
{| class=&amp;quot;eoTable3 &amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Conjuration: Air]]&lt;br /&gt;
|rowspan=4| 25-29 || 675-800 || rowspan=4| 26-34 || 17-19 || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Conjuration: Earth]]&lt;br /&gt;
| 950-1150 || 17-19 || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Conjuration: Fire]]&lt;br /&gt;
| 500-575 || N/A || 26-30 || 27-31&lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Conjuration: Water]]&lt;br /&gt;
| 775-920 || 17-19 || 26-30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Level 39 ====&lt;br /&gt;
'''REGENERATION:''' At this level pets begin regenerating 30 HP/tick instead of 6.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3 &amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Lesser Conjuration: Air]]&lt;br /&gt;
|rowspan=4|29-33 || 800-960 || rowspan=4| 32-40 || 19-21 || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Lesser Conjuration: Earth]]&lt;br /&gt;
|1150-1450 || 19-21 || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Lesser Conjuration: Fire]]&lt;br /&gt;
| 575-760 || N/A || 30-34 || 31-35&lt;br /&gt;
|-&lt;br /&gt;
| [[Lesser Conjuration: Water]]&lt;br /&gt;
| 920-1200 || 19-21 || 30-34&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Level 44 ====&lt;br /&gt;
'''PET SKILLS:''' All pets at this level gain innate dual wield without needing to equip weapons&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3 &amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Conjuration: Air]]&lt;br /&gt;
|rowspan=4|33-37 || 960-1125 || rowspan=4| 40-48 || 21-23 || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Conjuration: Earth]]&lt;br /&gt;
|1450-1675 || 21-23 || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Conjuration: Fire]]&lt;br /&gt;
| 760-880 || N/A || 34-38 || 35-39&lt;br /&gt;
|-&lt;br /&gt;
| [[Conjuration: Water]]&lt;br /&gt;
| 1200-1350 || 21-23 || 34-38&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Level 49 ====&lt;br /&gt;
'''PET SKILLS:''' All pets except the Fire Pet gain the ability to double kick/bash.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3 &amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Pet Levels&lt;br /&gt;
! Pet HP&lt;br /&gt;
! Melee Dmg&lt;br /&gt;
! Bash/Kick Dmg&lt;br /&gt;
! Proc Dmg&lt;br /&gt;
! Damage Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Conjuration: Air]]&lt;br /&gt;
|rowspan=4|37-41 || 2200-2400 || rowspan=4| 48-56 || 23-25 || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Conjuration: Earth]]&lt;br /&gt;
| 2600-2900 || 23-25 || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Conjuration: Fire]]&lt;br /&gt;
| 1550-1750 || N/A || 38-42 || 39-43&lt;br /&gt;
|-&lt;br /&gt;
| [[Greater Conjuration: Water]]&lt;br /&gt;
| 2350-2600 || 23-25 || 38-42&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Necromancer]] Pets ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Level&lt;br /&gt;
! Pet Level&lt;br /&gt;
! Pet Class&lt;br /&gt;
! Pet ~HP&lt;br /&gt;
! Melee Damage (Max)&lt;br /&gt;
! Bash/Kick Damage&lt;br /&gt;
! Backstab Damage&lt;br /&gt;
! Lifetap Damage&lt;br /&gt;
! Appearance&lt;br /&gt;
! Pet Skills&lt;br /&gt;
|-&lt;br /&gt;
| [[Cavorting Bones]]&lt;br /&gt;
| 1&lt;br /&gt;
| 1-2&lt;br /&gt;
| Warrior&lt;br /&gt;
| 20-30&lt;br /&gt;
| 8-10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|rowspan=6 style=&amp;quot;border:1px dotted gray&amp;quot;| [[File:Npc_skeleton_lrodd.png|75px]]&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Leering Corpse]]&lt;br /&gt;
| 4&lt;br /&gt;
| 3-5&lt;br /&gt;
| Warrior&lt;br /&gt;
| 70-90&lt;br /&gt;
| 8-12&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Bone Walk]]&lt;br /&gt;
| 8&lt;br /&gt;
| 7-9&lt;br /&gt;
| Warrior&lt;br /&gt;
| 180-200&lt;br /&gt;
| 9-14&lt;br /&gt;
| 7-12&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Bash, Kick&lt;br /&gt;
|-&lt;br /&gt;
| [[Convoke Shadow]]&lt;br /&gt;
| 12&lt;br /&gt;
| 7-11&lt;br /&gt;
| Warrior&lt;br /&gt;
| 180-200&lt;br /&gt;
| 11-16&lt;br /&gt;
| 11-15&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
| Max level pet has magic hit&lt;br /&gt;
|-&lt;br /&gt;
| [[Restless Bones]]&lt;br /&gt;
| 16&lt;br /&gt;
| 12-16&lt;br /&gt;
| Warrior&lt;br /&gt;
| 260-300&lt;br /&gt;
| 13-20&lt;br /&gt;
| 13-16&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Animate Dead]]&lt;br /&gt;
| 20&lt;br /&gt;
| 15-19&lt;br /&gt;
| Warrior&lt;br /&gt;
| 325-375&lt;br /&gt;
| 14-22&lt;br /&gt;
| 14-16&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
| Double Attack, Dual Wield @19 (requires weapons) &lt;br /&gt;
|-&lt;br /&gt;
| [[Haunting Corpse]]&lt;br /&gt;
| 24&lt;br /&gt;
| 18-22&lt;br /&gt;
| Warrior&lt;br /&gt;
| 650-700&lt;br /&gt;
| 18-26&lt;br /&gt;
| 15-17&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
|rowspan=8 style=&amp;quot;border:1px dotted gray&amp;quot;| [[File:Npc_a_helot_skeleton.png|75px]]&lt;br /&gt;
| Dual Wield (requires weapons) &lt;br /&gt;
|-&lt;br /&gt;
| [[Summon Dead]]&lt;br /&gt;
| 29&lt;br /&gt;
| 21-25&lt;br /&gt;
| Warrior&lt;br /&gt;
| 675-775&lt;br /&gt;
| 20-28&lt;br /&gt;
| 16-18&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Invoke Shadow]]&lt;br /&gt;
| 34&lt;br /&gt;
| 25-29&lt;br /&gt;
| Warrior&lt;br /&gt;
| 750-850&lt;br /&gt;
| 23-32&lt;br /&gt;
| 17-19&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Malignant Dead]]&lt;br /&gt;
| 39&lt;br /&gt;
| 29-33&lt;br /&gt;
| Warrior&lt;br /&gt;
| 800-1000&lt;br /&gt;
| 31-39&lt;br /&gt;
| 18-20&lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| Dual Wield (innate @33), Fast regen&lt;br /&gt;
|-&lt;br /&gt;
| [[Cackling Bones]]&lt;br /&gt;
| 44&lt;br /&gt;
| 33-37&lt;br /&gt;
| Warrior&lt;br /&gt;
| 1100-1400&lt;br /&gt;
| 39-47&lt;br /&gt;
| 20-22&lt;br /&gt;
| - &lt;br /&gt;
| 11&lt;br /&gt;
| Dual Wield (innate), Lifetap&lt;br /&gt;
|-&lt;br /&gt;
| [[Invoke Death]]&lt;br /&gt;
| 49&lt;br /&gt;
| 37-41&lt;br /&gt;
| Warrior&lt;br /&gt;
| 1900-2300&lt;br /&gt;
| 47-55&lt;br /&gt;
| 22-24&lt;br /&gt;
| - &lt;br /&gt;
| 42&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| [[Minion of Shadows]]&lt;br /&gt;
| 53&lt;br /&gt;
| 40-44&lt;br /&gt;
| Rogue&lt;br /&gt;
| 1200-1400&lt;br /&gt;
| 49-56 (59*)&lt;br /&gt;
| -&lt;br /&gt;
| 147-171 (177*)&lt;br /&gt;
| 45&lt;br /&gt;
| Backstab, no kick/bash&lt;br /&gt;
|-&lt;br /&gt;
| [[Servant of Bones]]&lt;br /&gt;
| 56&lt;br /&gt;
| 41-43 (?)&lt;br /&gt;
| Monk&lt;br /&gt;
| 1700&lt;br /&gt;
| 59 (??*)&lt;br /&gt;
| 69&lt;br /&gt;
| -&lt;br /&gt;
| 45&lt;br /&gt;
| Flying Kick, no bash&lt;br /&gt;
|-&lt;br /&gt;
| [[Emissary of Thule]]&lt;br /&gt;
| 59&lt;br /&gt;
| 43-47 (?)&lt;br /&gt;
| Warrior&lt;br /&gt;
| 2700&lt;br /&gt;
| 61(62*)&lt;br /&gt;
| 26&lt;br /&gt;
| -&lt;br /&gt;
| 48&lt;br /&gt;
| [[File:Spectres.png|75px]]&lt;br /&gt;
| Immune to fear&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
# Abilities listed in the &amp;quot;Pet Skills&amp;quot; column apply to all subsequent pets (all pets after level 8 will kick and bash, for example) unless otherwise noted.&lt;br /&gt;
# All ROGUE pets innately Backstab.&lt;br /&gt;
# All MONK pets innately Flying Kick.&lt;br /&gt;
# All WARRIOR pets level 19+ (starting with the highest level pet you can summon with Animate Dead) Dual Wield when given two 1 handed weapons.&lt;br /&gt;
# All WARRIOR pets from Bone Walk up have the ability to Bash (stun/interrupt) and Kick.&lt;br /&gt;
# ALL pets from Cackling Bones up innately Lifetap.&lt;br /&gt;
# Emmisary of Thule is innately immune to Fear. Note this was implemented post-Velious, pre-Luclin. ([http://www.tski.co.jp/baldio/patch/20010911a.html ref])&lt;br /&gt;
# Necromancers have access to one pet focus item, [[Encyclopedia Necrotheurgia]].  It adds +1 level to the 49, 53, 56 and 59 pets.&lt;br /&gt;
# * = Focused with [[Encyclopedia Necrotheurgia]].&lt;br /&gt;
&lt;br /&gt;
== [[Shaman]] Pets ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Level&lt;br /&gt;
! Pet Level&lt;br /&gt;
! Pet ~HP&lt;br /&gt;
! Melee Damage&lt;br /&gt;
! Bash/Kick Damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Companion Spirit]]&lt;br /&gt;
| 34&lt;br /&gt;
| 22-26&lt;br /&gt;
| 700-850&lt;br /&gt;
| 22-30&lt;br /&gt;
| 16-18&lt;br /&gt;
|-&lt;br /&gt;
| [[Vigilant Spirit]]&lt;br /&gt;
| 39&lt;br /&gt;
| 24-28&lt;br /&gt;
| 750-900&lt;br /&gt;
| 27-35&lt;br /&gt;
| 17-19&lt;br /&gt;
|-&lt;br /&gt;
| [[Guardian Spirit]]&lt;br /&gt;
| 44&lt;br /&gt;
| 28-32&lt;br /&gt;
| 1000-1200&lt;br /&gt;
| 35-43&lt;br /&gt;
| 20-21&lt;br /&gt;
|-&lt;br /&gt;
| [[Frenzied Spirit]]&lt;br /&gt;
| 49&lt;br /&gt;
| 32-36&lt;br /&gt;
| 1600-1800&lt;br /&gt;
| 43-51&lt;br /&gt;
| 21-23&lt;br /&gt;
|-&lt;br /&gt;
| [[Spirit of the Howler]]&lt;br /&gt;
| 55&lt;br /&gt;
| ?-39&lt;br /&gt;
| 2050&lt;br /&gt;
| 45-52&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Shadow Knight]] Pets ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Level&lt;br /&gt;
! Pet Level&lt;br /&gt;
! Pet Class&lt;br /&gt;
! Pet ~HP&lt;br /&gt;
! Max Hit&lt;br /&gt;
! Misc&lt;br /&gt;
! Necromancer Pet Level&lt;br /&gt;
|-&lt;br /&gt;
| Leering Corpse&lt;br /&gt;
| 9&lt;br /&gt;
| 3-5&lt;br /&gt;
| Warrior&lt;br /&gt;
| 70-90&lt;br /&gt;
| 8-12&lt;br /&gt;
| -&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Bone Walk&lt;br /&gt;
| 15&lt;br /&gt;
| 7-9&lt;br /&gt;
| Warrior&lt;br /&gt;
| 180-200&lt;br /&gt;
| 9-14&lt;br /&gt;
| Gains Bash and Kick&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Convoke Shadow&lt;br /&gt;
| 22&lt;br /&gt;
| 9-11&lt;br /&gt;
| Warrior&lt;br /&gt;
| 180-200&lt;br /&gt;
| 12-16&lt;br /&gt;
| -&lt;br /&gt;
| 12&lt;br /&gt;
|-&lt;br /&gt;
| Restless Bones&lt;br /&gt;
| 30&lt;br /&gt;
| 12-16&lt;br /&gt;
| Warrior&lt;br /&gt;
| 260-300&lt;br /&gt;
| 13-20&lt;br /&gt;
| Gains innate magic attacks (without wielding a magic weapon)&lt;br /&gt;
| 16&lt;br /&gt;
|-&lt;br /&gt;
| Animate Dead&lt;br /&gt;
| 39&lt;br /&gt;
| 15-19&lt;br /&gt;
| Warrior&lt;br /&gt;
| 325-375&lt;br /&gt;
| 14-22&lt;br /&gt;
| Gains Dual Wield @ pet level 19 (requires weapons)&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| Summon Dead&lt;br /&gt;
| 49&lt;br /&gt;
| 22-25&lt;br /&gt;
| Warrior&lt;br /&gt;
| 675-775&lt;br /&gt;
| 20-28&lt;br /&gt;
| -&lt;br /&gt;
| 29&lt;br /&gt;
|-&lt;br /&gt;
| Malignant Dead&lt;br /&gt;
| 52&lt;br /&gt;
| 29-33&lt;br /&gt;
| Warrior&lt;br /&gt;
| 800-1000&lt;br /&gt;
| 31-39&lt;br /&gt;
| Gains innate Dual Wield (no weapons needed) and fast regen&lt;br /&gt;
| 39&lt;br /&gt;
|-&lt;br /&gt;
| Cackling Bones&lt;br /&gt;
| 58&lt;br /&gt;
| 33-37&lt;br /&gt;
| Warrior&lt;br /&gt;
| 1100-1400&lt;br /&gt;
| 39-47&lt;br /&gt;
| Gains Lifetap proc&lt;br /&gt;
| 44&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Druid]] Pets ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Level&lt;br /&gt;
! Pet Level&lt;br /&gt;
! Pet Class&lt;br /&gt;
! ~HP&lt;br /&gt;
! Max Hit&lt;br /&gt;
! Kick/Bash Dmg&lt;br /&gt;
|-&lt;br /&gt;
| Nature Walkers Behest&lt;br /&gt;
| 55&lt;br /&gt;
| 23-28&lt;br /&gt;
| Warrior&lt;br /&gt;
| 200-300&lt;br /&gt;
| 20-30&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
This pet is not very useful as a standard pet. Some Druids use it together with clicky [[Reclaim Energy]] items as a way to store mana. (It is a good guard pet in low level zones while afk) The above stats were collected from a live server and may be inaccurate if there were ever any updates pertaining to this pet.&lt;br /&gt;
&lt;br /&gt;
== Pet Commands ==&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet follow me, or /pet guard me ===&lt;br /&gt;
&lt;br /&gt;
UI Button: Follow&lt;br /&gt;
&lt;br /&gt;
Effect: puts the pet in Follow mode. This is the initial mode of a newly summoned pet. This command will overwrite /pet sit and /pet guard here and force the pet to follow its master.&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet guard here ===&lt;br /&gt;
&lt;br /&gt;
UI Button: Guard&lt;br /&gt;
&lt;br /&gt;
Effect: puts the pet in Guard mode.&lt;br /&gt;
&lt;br /&gt;
Detail: pet will become &amp;quot;parked&amp;quot; at its current locaton, contrary to the command wording it will not automatically attack any MOB, unless said MOB attacks its master.&lt;br /&gt;
&lt;br /&gt;
Special Note: A pet under /pet guard here will face the nearest NPC, including invisible mobs, traps, horses, and Eye of Zomms.&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet sit down ===&lt;br /&gt;
&lt;br /&gt;
UI Button: Sit&lt;br /&gt;
&lt;br /&gt;
Effect: puts the pet in Sit mode.&lt;br /&gt;
&lt;br /&gt;
Detail: works exactly like the /pet guard here command with a few minor exceptions, low level pets will regen slightly faster. Once pets get their innate regen boost in the low 30's this additional regen becomes inconsequential. &lt;br /&gt;
&lt;br /&gt;
The command /pet sit down will overwrite the command /guard, meaning that after it kills a mob it will follow its master rather than returning to the point where /pet sit was issued.&lt;br /&gt;
&lt;br /&gt;
Special Note: /pet sit will toggle the pet's sit state, whereas /pet sit down will force the pet to sit.&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet attack ===&lt;br /&gt;
&lt;br /&gt;
UI Button: Attack&lt;br /&gt;
&lt;br /&gt;
Effect: places the owners current target onto the pet's Hate List, and ends /pet hold.&lt;br /&gt;
&lt;br /&gt;
Detail: pet will temporarily forget all prior commands and attempt to attack the target at the top of his hate list. /pet attack does not place the target at the top of the pets hate list, it just makes the pet attack the mob at the top of his hate list. The pet will not forget targets it already hates. It will not &amp;quot;forget&amp;quot; movement states, such as follow or guard, it will just temporarily ignore them as he attempts to attack his target. After the mob dies, the pet will return to his previous guard point, follow, or sit down, as previously commanded. The pet may be sidetracked however if another MOB begins to attack him before he has engagued the target OR if another MOB is doing signifigantly more damage to the pet thus generating enough aggro to make the pet switch targets.&lt;br /&gt;
&lt;br /&gt;
Special Note: you may also use the alternative version of this command /pet kill&lt;br /&gt;
PvP Note: unless Player versus Player is enabled, you cannot add a player or a player charmed NPC to a pet's Hate List.&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet kill name ===&lt;br /&gt;
&lt;br /&gt;
Effect: takes whatever would be selected by the command /target name and puts it at the top of the pet's Hate List.&lt;br /&gt;
&lt;br /&gt;
Detail: for example assume King Tormax was within range for you to /target King Tormax the command /pet kill King Tormax will order the pet to attack King Tormax regardless of what you currently have targeted. Originally a zone wide command, it was reduced to only work within the same range of the /target command.&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet back off ===&lt;br /&gt;
&lt;br /&gt;
UI Button: Back&lt;br /&gt;
&lt;br /&gt;
Effect: empties the pet's Hate List, causing it to stop attacking.&lt;br /&gt;
&lt;br /&gt;
Detail: while this will clear the pets hate list, if a mob atacks the pet again after this command is given it will begin attacking the mob again. This is a particular problem in areas with mobs casting large AE's. Temple of Veeshan is the most common example.&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet taunt off ===&lt;br /&gt;
&lt;br /&gt;
UI Button: Taunt&lt;br /&gt;
&lt;br /&gt;
Effect: disables pet taunting, that is the pet will not taunt during fights.&lt;br /&gt;
&lt;br /&gt;
Detail: this command very helpful on raids or other such group encounters where summoning MOBs are involved. However, in solo situations you should generally leave taunt enabled.&lt;br /&gt;
&lt;br /&gt;
Special Note: if you omit the &amp;quot;off&amp;quot; portion of the command it will toggle the pets taunt mode (i.e. if it is on it will switch it off, and vice-versa)&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet taunt on ===&lt;br /&gt;
&lt;br /&gt;
UI Button: Taunt&lt;br /&gt;
&lt;br /&gt;
Effect: enables pet taunting.&lt;br /&gt;
&lt;br /&gt;
Detail: generally recommended for solo situations only.&lt;br /&gt;
&lt;br /&gt;
Special Note: if you omit the &amp;quot;on&amp;quot; portion of the command it will toggle the pets taunt mode (i.e. if it is on it will switch it off, and vice-versa)&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet leader ===&lt;br /&gt;
&lt;br /&gt;
Effect: the pet will /say My leader is Doofus Da'Magi.&lt;br /&gt;
&lt;br /&gt;
Detail: This command can be used by any player to target a pet and identify its owner.&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet get lost ===&lt;br /&gt;
&lt;br /&gt;
UI Button: Go Away&lt;br /&gt;
&lt;br /&gt;
Effect: Instantly kills your pet.&lt;br /&gt;
&lt;br /&gt;
Detail: This will instantly kill your pet, and is one of the essential commands for a technique known as chain-petting.&lt;br /&gt;
&lt;br /&gt;
Special Note: This command is zone-wide and will kill your pet anywhere in the zone, regardless of distance from its master.&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet health ===&lt;br /&gt;
&lt;br /&gt;
UI Button: The Pet window itself&lt;br /&gt;
&lt;br /&gt;
Effect: Displays your pet's current health percentage and buff list in the chat window.&lt;br /&gt;
&lt;br /&gt;
Detail: This command instantly displays the current status of your pet, showing its HP percentage and current buffs/debuffs it currently has.&lt;br /&gt;
&lt;br /&gt;
Special Note: This command displays the pet's health faster than the UI can update, and is very useful when timing is critical.&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet target ===&lt;br /&gt;
&lt;br /&gt;
Effect: Targets your pet.&lt;br /&gt;
&lt;br /&gt;
Detail: This command clears your current target and replaces it with your pet. This is very useful for macros. However, it's often faster to simply hit the F1 key twice to target your pet.&lt;br /&gt;
&lt;br /&gt;
Special Note: This command will target special pets that borrow the name of their master (i.e. Xalmat's pet) instead of your summoned pet (Flurfy's warder, Jonartik, etc). Use with caution when using such pets.&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet as you were ===&lt;br /&gt;
&lt;br /&gt;
Effect: Clears your pet's command list&lt;br /&gt;
&lt;br /&gt;
Detail: This tells your pet to revert to a free state. If the pet is currently under /pet follow, or /pet guard me, it will revert to a /pet sit state. If it is chasing an NPC, and /pet as you were, followed by /pet back off is issued, the pet will continue off in its direction of travel. This command does not break /pet hold.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Guides]]&lt;br /&gt;
&lt;br /&gt;
=== Command: /pet hold ===&lt;br /&gt;
&lt;br /&gt;
''Special Note: '''Not available on P99.'''  This command is only available to level 59 or higher pet classes who have obtained the Alternate Ability (aka an &amp;quot;AA skill&amp;quot;) in the  Pet Discipline.  AAs were introduced with the Shadows of Luclin expansion and is not on the P99 development timeline.'' &lt;br /&gt;
&lt;br /&gt;
Effect: causes the pet to be Held, i.e. it ignores its Hate List and goes into Free mode, resuming its regular movement (either follow, guard, or sit).&lt;br /&gt;
&lt;br /&gt;
Detail: this command does not clear the pets hate list, the pet will remain &amp;quot;held&amp;quot; until you give it an attack command at which time it will attempt to attack the target at the top of its hate list. It is recommended you add the following line after /pet hold in a macro: /pet back off to ensure your pets hate list is clear. A pets hate list is frozen while it is &amp;quot;held&amp;quot;, which means it does not add anyone or MOB to its hate list even if attacked.&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Ravager%27s_1k_Twink_Guide</id>
		<title>Ravager's 1k Twink Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Ravager%27s_1k_Twink_Guide"/>
				<updated>2021-01-29T07:35:20Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Weapons that Proc at Level 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style='float:right;'&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
TL;DR Version: Any Class 1k Twink Set:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}} x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Smoldering Brand}} ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
People make a big fuss about gear and a lot of new players get the impression that you can't have fun unless you have the best gear, which couldn't be further from the truth. A great deal of satisfaction in this game comes from upgrading as you play.&lt;br /&gt;
&lt;br /&gt;
That said, for new players or alt-aholics, a leg up for the first 20 or so levels can take a bit of frustration out of the early level grind. I present here a guide (by no means perfect) for some suggested inexpensive twinking options.&lt;br /&gt;
&lt;br /&gt;
At low levels (and all levels really), HP and Mana are king, respective of the classes that use them. So any cheap gear that offers +HP and +Mana are desired. Don't invest in expensive +Int +Wis +Sta gear just yet, because you won't see any worthwhile gains until the middle and upper levels. 5p for an Alligator Tooth Earring will give you more bang for your buck than 150 plat for a 6 Sta Platinum Bloodstone Earring (5hp to start vs 6hp, or even less depending on class). After gearing for HP and Mana, decent weapons with high damage and low delay are the next concern (except for casters who should buy their spells). Ideally, you want a weapon for each weaponskill you have, even if you rely on one skill more than others. You want to be able to skill up all of your skills every level. It will save you a lot of trouble in the future when you find that a better weapon of a different skill will upgrade your current weapon.&lt;br /&gt;
&lt;br /&gt;
Also, when you do upgrade your gear, the smart purchases to begin with will be jewelry. The prices on jewelry are pretty stable and they can be worn by anyone, so when you do eventually upgrade the jewelry you can either resell it for what you paid, or you can pass it on to another alt.&lt;br /&gt;
&lt;br /&gt;
Prices shown are likely to be the lowest you can find these items for, though it may take a bit of work and bargaining to get them that low.&lt;br /&gt;
&lt;br /&gt;
*Note: Items with (*) before them are my choice for priority if you're going super cheap or you are a brand new player looking for what to start with.&lt;br /&gt;
&lt;br /&gt;
See original [http://www.project1999.com/forums/showthread.php?t=138686 forum thread] for possible updates.&lt;br /&gt;
&lt;br /&gt;
== By Class ==&lt;br /&gt;
&lt;br /&gt;
=== Monk ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Wu's Quivering Staff}} ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}} x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Wu's Fighting Gauntlets}} ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Master Wu's Trance Stick}} x2 ~200p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Golden Jaded Bracelet}} x2 ~60p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total: 910pp&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}} x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Deadwood Stave}} ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Obsidian Shard}} x2 ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Argent Defender}} ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Sarnak Battlehammer}} ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Green Jade Broadsword}} ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *[[Banded Armor]] ~90p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~940pp&lt;br /&gt;
&lt;br /&gt;
=== Paladin ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}}  x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Green Jade Broadsword}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Harpoon of the Depths}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Argent Defender}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Runewood Great Staff}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Sap of Piety}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *[[Banded Armor]] ~90p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~930p&lt;br /&gt;
&lt;br /&gt;
=== Necromancer ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;  *Spells &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Advisor Robe}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Adamantite Band}}  x2 ~300p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Golden Jaded Bracelet}}  x2 ~60p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Water Crystal Staff}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Runed Totem Staff}}  ~10p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Mithril Quill}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~630p&lt;br /&gt;
&lt;br /&gt;
=== Rogue ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}}  x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Jagged Chokidai Spine}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Sap of Piety}}  ~ 50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Sharkjaw Cutlass}}  ~75p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *[[Banded Armor]] ~90p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~815pp&lt;br /&gt;
&lt;br /&gt;
=== Bard ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *Songs &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *Vendor Instruments &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}}  x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *[[Banded Armor]] ~90pp &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Sharkjaw Cutlass}}  ~75p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Jagged Chokidai Spine}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Sap of Piety}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Golden Jaded Bracelet}}  x2 ~60p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~875p&lt;br /&gt;
&lt;br /&gt;
=== Ranger ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}}  x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *[[Banded Armor]] ~90pp &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Jagged Chokidai Spine}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Silver Swiftblade}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Springwood Stave}}  ~150p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Green Jade Broadsword}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Sap of Piety}}  ~ 50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~1040&lt;br /&gt;
&lt;br /&gt;
=== Wizard ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *Spells &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Advisor Robe}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Skull Ring}}  x2 ~400p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Golden Jaded Bracelet}}  x2 ~60p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Water Crystal Staff}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Runed Totem Staff}}  ~10p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Mithril Quill}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~670p&lt;br /&gt;
&lt;br /&gt;
=== Enchanter ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *Spells &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Advisor Robe}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}}  x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Golden Jaded Bracelet}}  x2 ~60p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Water Crystal Staff}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Runed Totem Staff}}  ~10p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Mithril Quill}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~770p&lt;br /&gt;
&lt;br /&gt;
=== Druid ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *Spells and {{:Fire Beetle Eye}}s &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}}  x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Sap of Piety}}  ~ 50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Runed Falchion}}  ~ 100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Runed Totem Staff}}  ~10p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Golden Jaded Bracelet}}  x2 ~60p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~660p&lt;br /&gt;
&lt;br /&gt;
=== Shaman ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *Spells &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}}  x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Golden Jaded Bracelet}}  x2 ~60p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *[[Banded Armor]] ~90p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Brell's Keg Popper}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Beetle Stinger}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Enchanted Teir`Dal Great Staff}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~900p&lt;br /&gt;
&lt;br /&gt;
=== Mage ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *Spells &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Advisor Robe}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Skull Ring}}  x2 ~400p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Golden Jaded Bracelet}}  x2 ~60p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Water Crystal Staff}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Runed Totem Staff}}  ~10p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Mithril Quill}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~670p&lt;br /&gt;
&lt;br /&gt;
=== Shadowknight ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}}  x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *[[Banded Armor]] ~90p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Shard of Darkness}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Argent Defender}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Runewood Great Staff}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Sword of Skyfire}}  ~200p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Sap of Piety}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~990p&lt;br /&gt;
&lt;br /&gt;
=== Cleric ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *Spells &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}}  x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *[[Banded Armor]] ~90p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Springwood Club}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Golden Jaded Bracelet}}  x2 ~60p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Runewood Great Staff}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~800p&lt;br /&gt;
&lt;br /&gt;
== Extra ==&lt;br /&gt;
&lt;br /&gt;
=== Substitutions ===&lt;br /&gt;
{{:Golden Fire Wedding Ring}} x2 ~200p for {{:Platinum Fire Wedding Ring}} (Save 300p at the cost of 2ac and 20hp. In the long run, Platinum will be more useful, but if you're short on plat, these will definitely give you good value.) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:Moonstone Ring}} x2 ~200p for {{:Platinum Skull Ring}} (Save 200p at the cost of 60hp, but you gain 20m and 6 str. Casters who don't have much str can benefit from being able to carry more loot, but 60hp at low levels is incredibly useful.) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:Adamantite Band}} x2 ~300p for {{:Platinum Fire Wedding Ring}} (Save 200p, gain 40hp at the cost of being more vulnerable to casters and 10ac) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Cheap All/All ===&lt;br /&gt;
&lt;br /&gt;
(Good to pass off to alts as you acquire better):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Lizardscale Belt}} (10hp) ~20p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Chipped Bone Collar}} (10hp/10m) ~20p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Shiny Silk Gloves}} (5hp) Never see these for sale, but they drop off a level 10 spider in LFay &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Jaded Electrum Bracelet}} x2(20hp/20m) ~40p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Jaded Silver Ring}} x2(10hp/10m) ~10p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Alligator Tooth Earring}} x2(10hp) ~10p Don't see these for sale much, but it's a level 3 camp. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~120p&lt;br /&gt;
&lt;br /&gt;
(This set is cheap to acquire, can be used by any class/race and adds 65hp/40m)&lt;br /&gt;
&lt;br /&gt;
=== Additional All/All Though More Expensive ===&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Cloak of the Ice Bear}} (10hp) ~200p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Carved Ivory Mask}} (10hp) ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Kobold-Hide Boots}} (10hp) ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Drake-Hide Sleeves}} (10hp) ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Weapons that Proc at Level 1 ===&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Fire Crystal Staff}} ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Water Crystal Staff}} ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Ice Crystal Staff}} ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Crookstinger}} ~20p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Tentacle Whip}} ~10p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Smoldering Brand}} ~120p &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Guides]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Ravager%27s_1k_Twink_Guide</id>
		<title>Ravager's 1k Twink Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Ravager%27s_1k_Twink_Guide"/>
				<updated>2021-01-29T07:34:53Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Weapons that Proc at Level 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style='float:right;'&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
TL;DR Version: Any Class 1k Twink Set:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}} x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Smoldering Brand}} ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
People make a big fuss about gear and a lot of new players get the impression that you can't have fun unless you have the best gear, which couldn't be further from the truth. A great deal of satisfaction in this game comes from upgrading as you play.&lt;br /&gt;
&lt;br /&gt;
That said, for new players or alt-aholics, a leg up for the first 20 or so levels can take a bit of frustration out of the early level grind. I present here a guide (by no means perfect) for some suggested inexpensive twinking options.&lt;br /&gt;
&lt;br /&gt;
At low levels (and all levels really), HP and Mana are king, respective of the classes that use them. So any cheap gear that offers +HP and +Mana are desired. Don't invest in expensive +Int +Wis +Sta gear just yet, because you won't see any worthwhile gains until the middle and upper levels. 5p for an Alligator Tooth Earring will give you more bang for your buck than 150 plat for a 6 Sta Platinum Bloodstone Earring (5hp to start vs 6hp, or even less depending on class). After gearing for HP and Mana, decent weapons with high damage and low delay are the next concern (except for casters who should buy their spells). Ideally, you want a weapon for each weaponskill you have, even if you rely on one skill more than others. You want to be able to skill up all of your skills every level. It will save you a lot of trouble in the future when you find that a better weapon of a different skill will upgrade your current weapon.&lt;br /&gt;
&lt;br /&gt;
Also, when you do upgrade your gear, the smart purchases to begin with will be jewelry. The prices on jewelry are pretty stable and they can be worn by anyone, so when you do eventually upgrade the jewelry you can either resell it for what you paid, or you can pass it on to another alt.&lt;br /&gt;
&lt;br /&gt;
Prices shown are likely to be the lowest you can find these items for, though it may take a bit of work and bargaining to get them that low.&lt;br /&gt;
&lt;br /&gt;
*Note: Items with (*) before them are my choice for priority if you're going super cheap or you are a brand new player looking for what to start with.&lt;br /&gt;
&lt;br /&gt;
See original [http://www.project1999.com/forums/showthread.php?t=138686 forum thread] for possible updates.&lt;br /&gt;
&lt;br /&gt;
== By Class ==&lt;br /&gt;
&lt;br /&gt;
=== Monk ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Wu's Quivering Staff}} ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}} x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Wu's Fighting Gauntlets}} ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Master Wu's Trance Stick}} x2 ~200p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Golden Jaded Bracelet}} x2 ~60p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total: 910pp&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}} x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Deadwood Stave}} ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Obsidian Shard}} x2 ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Argent Defender}} ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Sarnak Battlehammer}} ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Green Jade Broadsword}} ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *[[Banded Armor]] ~90p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~940pp&lt;br /&gt;
&lt;br /&gt;
=== Paladin ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}}  x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Green Jade Broadsword}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Harpoon of the Depths}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Argent Defender}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Runewood Great Staff}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Sap of Piety}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *[[Banded Armor]] ~90p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~930p&lt;br /&gt;
&lt;br /&gt;
=== Necromancer ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;  *Spells &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Advisor Robe}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Adamantite Band}}  x2 ~300p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Golden Jaded Bracelet}}  x2 ~60p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Water Crystal Staff}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Runed Totem Staff}}  ~10p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Mithril Quill}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~630p&lt;br /&gt;
&lt;br /&gt;
=== Rogue ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}}  x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Jagged Chokidai Spine}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Sap of Piety}}  ~ 50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Sharkjaw Cutlass}}  ~75p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *[[Banded Armor]] ~90p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~815pp&lt;br /&gt;
&lt;br /&gt;
=== Bard ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *Songs &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *Vendor Instruments &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}}  x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *[[Banded Armor]] ~90pp &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Sharkjaw Cutlass}}  ~75p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Jagged Chokidai Spine}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Sap of Piety}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Golden Jaded Bracelet}}  x2 ~60p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~875p&lt;br /&gt;
&lt;br /&gt;
=== Ranger ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}}  x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *[[Banded Armor]] ~90pp &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Jagged Chokidai Spine}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Silver Swiftblade}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Springwood Stave}}  ~150p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Green Jade Broadsword}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Sap of Piety}}  ~ 50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~1040&lt;br /&gt;
&lt;br /&gt;
=== Wizard ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *Spells &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Advisor Robe}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Skull Ring}}  x2 ~400p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Golden Jaded Bracelet}}  x2 ~60p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Water Crystal Staff}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Runed Totem Staff}}  ~10p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Mithril Quill}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~670p&lt;br /&gt;
&lt;br /&gt;
=== Enchanter ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *Spells &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Advisor Robe}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}}  x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Golden Jaded Bracelet}}  x2 ~60p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Water Crystal Staff}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Runed Totem Staff}}  ~10p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Mithril Quill}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~770p&lt;br /&gt;
&lt;br /&gt;
=== Druid ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *Spells and {{:Fire Beetle Eye}}s &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}}  x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Sap of Piety}}  ~ 50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Runed Falchion}}  ~ 100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Runed Totem Staff}}  ~10p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Golden Jaded Bracelet}}  x2 ~60p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~660p&lt;br /&gt;
&lt;br /&gt;
=== Shaman ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *Spells &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}}  x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Golden Jaded Bracelet}}  x2 ~60p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *[[Banded Armor]] ~90p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Brell's Keg Popper}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Beetle Stinger}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Enchanted Teir`Dal Great Staff}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~900p&lt;br /&gt;
&lt;br /&gt;
=== Mage ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *Spells &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Advisor Robe}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Skull Ring}}  x2 ~400p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Golden Jaded Bracelet}}  x2 ~60p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Water Crystal Staff}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Runed Totem Staff}}  ~10p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Mithril Quill}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~670p&lt;br /&gt;
&lt;br /&gt;
=== Shadowknight ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}}  x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *[[Banded Armor]] ~90p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Shard of Darkness}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Argent Defender}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Runewood Great Staff}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Sword of Skyfire}}  ~200p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Sap of Piety}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~990p&lt;br /&gt;
&lt;br /&gt;
=== Cleric ===&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *Spells &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Platinum Fire Wedding Ring}}  x2 ~500p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *[[Banded Armor]] ~90p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; *{{:Springwood Club}}  ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Golden Jaded Bracelet}}  x2 ~60p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Runewood Great Staff}}  ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~800p&lt;br /&gt;
&lt;br /&gt;
== Extra ==&lt;br /&gt;
&lt;br /&gt;
=== Substitutions ===&lt;br /&gt;
{{:Golden Fire Wedding Ring}} x2 ~200p for {{:Platinum Fire Wedding Ring}} (Save 300p at the cost of 2ac and 20hp. In the long run, Platinum will be more useful, but if you're short on plat, these will definitely give you good value.) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:Moonstone Ring}} x2 ~200p for {{:Platinum Skull Ring}} (Save 200p at the cost of 60hp, but you gain 20m and 6 str. Casters who don't have much str can benefit from being able to carry more loot, but 60hp at low levels is incredibly useful.) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{:Adamantite Band}} x2 ~300p for {{:Platinum Fire Wedding Ring}} (Save 200p, gain 40hp at the cost of being more vulnerable to casters and 10ac) &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Cheap All/All ===&lt;br /&gt;
&lt;br /&gt;
(Good to pass off to alts as you acquire better):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Lizardscale Belt}} (10hp) ~20p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Chipped Bone Collar}} (10hp/10m) ~20p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Shiny Silk Gloves}} (5hp) Never see these for sale, but they drop off a level 10 spider in LFay &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Jaded Electrum Bracelet}} x2(20hp/20m) ~40p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Jaded Silver Ring}} x2(10hp/10m) ~10p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Alligator Tooth Earring}} x2(10hp) ~10p Don't see these for sale much, but it's a level 3 camp. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
Total ~120p&lt;br /&gt;
&lt;br /&gt;
(This set is cheap to acquire, can be used by any class/race and adds 65hp/40m)&lt;br /&gt;
&lt;br /&gt;
=== Additional All/All Though More Expensive ===&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Cloak of the Ice Bear}} (10hp) ~200p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Carved Ivory Mask}} (10hp) ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Kobold-Hide Boots}} (10hp) ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Drake-Hide Sleeves}} (10hp) ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Weapons that Proc at Level 1 ===&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Fire Crystal Staff}} ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Water Crystal Staff}} ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Ice Crystal Staff}} ~50p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Crookstinger}} ~100p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Tentacle Whip}} ~10p &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; {{:Smoldering Brand}} ~120p &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player Guides]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Cleric_Guide_to_Self_Defense</id>
		<title>Cleric Guide to Self Defense</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Cleric_Guide_to_Self_Defense"/>
				<updated>2021-01-26T07:53:15Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
This guide is intended to be a self-defense guide for clerics.  All too often in my groups everyone panics when I, as the cleric, draw aggro.  ''Must save the cleric!''  This isn't helped at all by weak clerics.  I actually played with one who had a hot key, &amp;quot;IT'S HITTING ME!  IT'S HITTING ME, GET IT OFF!&amp;quot;  I was playing my warrior at the time and what I really wanted to do with him involved a trip to Kerra Isle, a stack of Kiola Nuts, and a Sebilite Croaking Dirk.  When playing my cleric, it takes a while for me to get the group to realize it's OK.  I'm a tough guy.  Not only am I a tough guy, if I don't ''want'' the aggro, I won't ''have'' the aggro.  '''''I have that power.'''''  If a mob is beating on me it's because I have decided it's the best thing for the group at that time.  It's amazing the lengths they will go to in order to save a cleric with 2000 hit points and 900 AC while never batting an eye while mob attacks a wizard with 400 AC and 700 hit points.  Then again all clerics aren't like me, and they don't know what I know, and what you will know when you are done reading.&lt;br /&gt;
&lt;br /&gt;
== Character Creation ==&lt;br /&gt;
It has been debated, and will be debated.  So lets put the matter to rest by agreeing to at least something.  If you are geared out of Veeshan's Peak and High-end Velious raid content certain rules are less firm than others.  Absolute top-of-the-line gear can make up for almost any shortcoming.  We aren't talking about that stage in your career.  Too often I see these discussions turn into debates about gear that only one in a thousand clerics will see.  I know, I had that gear on live and and it sure makes a huge difference, but what you do is still more important than what you have.&lt;br /&gt;
&lt;br /&gt;
That being said, unless you want the worst of both worlds, there are really only two choices that make a lot of sense, Dwarf and High Elf.  It really isn't close.  If you want to be able to take care of yourself, the sixty, yes '''''sixty''''' point advantage in Str and Sta that Dwarves have over High Elves absolutely, wait for it, '''''dwarfs''''' a High Elf's 12 point advantage in Wisdom.  A High Elf Cleric expecting to wear plate mail has a starting Str of 60!  They can't carry the gear they need to wear to protect themselves and don't have the hit points to weather the storm.  A High Elf cleric in my guild is wearing a Robe of Living Fungus at level 31 because he still only has a Str of 91 and can't move while wearing plate mail.  The discussion was kicked off by a comparison of weight-reduction bags and which was best.  My Dwarven cleric, on the other hand, has an unbuffed Str of 152, doesn't really know anything at all about weight-reduction bags and still sucks up fine steel two-handed loot like a Hoover.  And lets face it, once the first spell is cast, mana pool means very little compared to mana regen, and that is almost completely out of your control.  That extra 12 Wis (60 mana at level 50) isn't going to help you much.&lt;br /&gt;
&lt;br /&gt;
There is, however, another reason for this.  P99 is an inflated server.  There are gobs and gobs of platinum floating around the economy.  I mean people will pay 15pp for a stack of bone chips for crying out loud!  The gear we have today is far superior to what we had at this point on live. And, while this isn't the last time you will hear this phrase in this guide, the Velious launch changed things.  In this case, it's cultural armor.  Since it first came to market, the price has dropped to half what it once was.  The stuff is starting to get downright affordable.&lt;br /&gt;
&lt;br /&gt;
Every piece of Dwarven cultural plate has Str, Sta, and Wis.  Elven plate? Dex, Wis, and, uhm, Charisma!  While the Elven armor does seem to have an additional point of Wisdom on some pieces, it makes up for it in a point or two less AC on each piece.  This is a self-defense class, pay attention!&lt;br /&gt;
&lt;br /&gt;
If you go the cultural armor route, and for a dwarf there is no real reason not to, it's another heavy advantage.&lt;br /&gt;
&lt;br /&gt;
Finally, of course, the standard disclaimer.  It is a role playing game.  If you see your role as a life completely devoid of barrel-rolls, so be it.  Play what you want, but do read on.  If you're gonna be a Gnome, be the best Gnome you can be.&lt;br /&gt;
&lt;br /&gt;
== DEFENSE! DEFENSE! DEFENSE! ==&lt;br /&gt;
Life as a cleric, lets face it, includes a hell of a lot of ass-sitting.  Especially early on when heals are woefully inefficient.  You don't exactly jump in the fray and mix it up with the bad guys very often.  You need to med up that precious mana to keep that ranger tank vertical after all.  What that means is, if you are doing it correctly, you aren't getting hit very often.  Very good, but you are going to pay the price later.  You must learn, at least in the early levels (and by that I mean up to late 30's) to solo, or at least join a duo or trio that will allow you to tank.&lt;br /&gt;
&lt;br /&gt;
Why?  There is only one way to raise your defensive skills.  You gotta get whacked young cleric.  Repeatedly.&lt;br /&gt;
&lt;br /&gt;
I found myself in just this situation around level 30.  I was ''80 points'' below my maximum defense skill.  I knew it was important, just not how important.  On live my gear was god-like, how many clerics did you ever see wearing a Breastplate of the Void?  I never paid attention to it.  So I read up on several methods to raise the skill.  One method was to go to an arena with a mage and have them cast a light-blue pet.  Probably effective, but cheesy as hell as well as boring.  Instead, I borrowed a Jade Mace.&lt;br /&gt;
&lt;br /&gt;
The location, of course, depends on your level.  In my case Paw made perfect sense.  Some would say I should have found appropriate level undead to fight, but remember, the point is to melee and clerics have no advantage against undead in that case.  Besides, at that level those nice scrolls the gnolls drop provide a sweet, sweet, xp incentive to hunt there.  So I started to solo, '''''and Holy Lord of the Underfoot it sucked!'''''&lt;br /&gt;
&lt;br /&gt;
In the beginning I had to include three or four nukes per mob to kill them.  At the very least I would have to root, back off, heal myself, and dive back in.  Each gnoll took forever.  At the start I was killing one spawn.  By the time I had the mana back to go again, that same damn gnoll on the hill behind the dungeon entrance was back.  So I killed him again, and again.&lt;br /&gt;
&lt;br /&gt;
And it got better, in four different ways.  My 1HB skill rose, my offense skill rose, my dodge skill quickly maxed, and my defense skill rose.  Defense?  What is that?  It's gold, diamonds, and pixie dust all in one.  For every two points my defense rose, my AC magically climbed by three points.  Same gear, same buffs, and more AC from the very ether.&lt;br /&gt;
&lt;br /&gt;
Yes it took a while, but solo xp isn't bad, and those scrolls certainly made taking a break to run to Qeynos every now and then worthwhile (about half a yellow per scroll turn in).  It's definitely a friendly activity if you need to AFK often to watch the kids, cook dinner, etc.  &lt;br /&gt;
&lt;br /&gt;
Eventually it only took two nukes, then one, then only one little heal.  By this time I was melee soling the safe room inside Paw at level 33.  By 34 I could simply melee the whole fight and still have plenty of health left over.  &amp;quot;This,&amp;quot; I thought, &amp;quot;is what wearing plate mail should be like.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As long as those gnolls stayed blue (up to around 38), I would come back and put in some melee time when not grouping.  Defense maxes at 200 (level 39 (5 + (5 x level))) so no reason to go beyond that.  In the end I had maxed my offensive skills, defensive skills, and had an additional 160 or so AC for my efforts (remember I was already 80 points behind at level 30, the math works when you carry it out to 39).  The difference is dramatic.  A successful Dodge keeps you from getting hit at all.  AC is avoidance and mitigation, you get hit less often and when you do get hit you take less damage.  Combined they are powerful indeed compared to sub-standard skills in these areas.&lt;br /&gt;
&lt;br /&gt;
Still there are times when it's not enough.  Things go completely to hell, you have multiple hard-hitting mobs giving you a beat-down, and things are looking grim, terminally grim.  What you need, is a little magic.&lt;br /&gt;
&lt;br /&gt;
== The Divine Duo ==&lt;br /&gt;
Seventeen years ago there were two spells I learned to always have memorized.  &amp;quot;You will not evade me, Ezrick&amp;quot; triggered an instant stab of the 8 key.  That means something really ugly just noticed me and I'm about to... live to tell about it.  The spells are Divine Aura and Divine Barrier.&lt;br /&gt;
&lt;br /&gt;
A little history here.  To be clear, in this case P99 and classic Everquest diverged.  P99 went with these spells as they are today right from the start, but they were subtly different early on.  &lt;br /&gt;
&lt;br /&gt;
Divine Aura and Divine Barrier were originally designed to buy time.  Every cleric knows that under certain circumstances a heal must be cast and that heal will bring on the pain.  Others in the group probably don't understand this, but we know when we cast it that there are uncontrolled mobs out there and we know exactly where they are going once that heal lands.  It gets the adrenaline pumping. The closest thing I can think of in other classes is that shaman.  You know, the one that insists on casting slow (while standing on the opposite side of the room from the tank) the minute the mob is in sight in order to get aggro for a sympathy heal to cover his constant overuse of canni?  Yeah that one.&lt;br /&gt;
&lt;br /&gt;
These spells were designed with your group in mind.  Eighteen seconds for the group to off-tank, charm, mez, or whatever it took to regain control of a bad situation and save your precious hide.  Eighteen seconds where you could do nothing but watch.  For this reason the spells have a bad rep with clerics.  We understand the pain is coming, we feel it's our duty to endure it.  Taking one, (or three, or four, or a dozen) for the team is a badge of honor.  Hiding behind a magical shield while the others do the dirty work just feels wrong to every cleric except the dweeb with that macro.  The original versions of these spells would have the mob(s) continue to try to attack the invulnerable player unless some other action was taken by the group.&lt;br /&gt;
&lt;br /&gt;
Still, there were times in the pre-Velious days on EQ that they were useful.  I learned to use the spells when needed (remember growing up as a cleric in 1999 I didn't know squat about that last section on defense).  Often times moving to the tank while the spell was up would transfer the aggro.  I learned to definitely not wait until my health was so low the only thing mobs could think to do once the spell wore off was coming back to finish you off.  Obviously Divine Barrier can help you here when needed.&lt;br /&gt;
&lt;br /&gt;
Then Velious was released and a certain mob in Kael changed everything.  The Statue.  You see this mob was permanently rooted.  It didn't take long for guilds to realize that, like any rooted mob, it would attack the closest player to it.  Even if that player was an invulnerable cleric.  If you are a raid tactician you've already figured this out, &amp;quot;with two invulnerability spells each, if you had enough clerics...&amp;quot;  Yes, I once tanked the Statue, for my turn of thirty-six seconds.  Sony was ''not'' amused.&lt;br /&gt;
&lt;br /&gt;
So, the spells were &amp;quot;nerfed&amp;quot; (more accurately the game mechanics were changed.)  Now the spells would drop you down the aggro list and the mob will steadfastly refuse to even look at a player with an active invulnerability spell.  On the other hand, what would you give for a fast-casting spell that simply removed your aggro?  A lot I'm willing to wager, but there is that one last niggling concern.  Eighteen seconds, and you can do nothing.  Right?  A lot can happen in eighteen seconds, people can die.&lt;br /&gt;
&lt;br /&gt;
Think about it, the spell is a buff.  What do you do with a buff you don't want?  You simply click it off.  What you are left with are two nearly instantly casting aggro reduction spells whose only drawback is a long refresh time.  But really, you don't need it that often do you?  A couple of times a night, not much more than that, and some nights not at all.  The key is understanding when it's OK to simply allow the mobs to hit you, when to channel through it, and when to use one of these spells and get on with things while understanding that those mobs are going to instantly transfer their hatred, probably to that stuffy, crunchy, finger wagging wizard standing next to you wearing a dress.  Discretion is needed.  There are plenty of times, most of the time actually, it's better to allow the mob to beat on your defensively maxxed high hitpoint self than allow it to run amok through the casters.  Then again there are times that the party can survive without that mage, but not without you.&lt;br /&gt;
&lt;br /&gt;
== Conclusion and Some Tips ==&lt;br /&gt;
1. Stand in a corner.  One reason for needing one of the Divine Duo is that someone absolutely needs a heal NOW and you're getting beat on.  In a corner your position is static; the mobs can't move you making channeling through the melee much, much easier.&lt;br /&gt;
&lt;br /&gt;
2. If you need it, use it.  Don't wait until your health is dangerously low.  These are rough fights.  Clicking off the divine aura with a bubble of health left puts you in a tough fight with, well, only a bubble of health left.  The chances that your healing in that fight will draw more aggro are pretty high, don't be so low on hitpoints that you are an easy target.  I can't stress this enough, ''it's not a last resort, it's a smart, tactical play.''  Think of it as that aggro reduction spell, not a shield you hide behind.  Unless you are in full-flight to the zone you will almost always instantly click it off.&lt;br /&gt;
&lt;br /&gt;
3. Keep them memmed always.  Even when not in a group they can come in handy, or as a surprised newbie guildmate said just today, &amp;quot;Does an Undead Foreman always spawn on the Skyfire ramp?&amp;quot;  Just when you think you won't need one, you will.  Also if, God forbid, you ever get trained, intentionally or not, the instant turn of the tables is absolutely hilarious.&lt;br /&gt;
&lt;br /&gt;
In conclusion, it is, of course, always better to not have aggro at all.  Certainly don't use your ability to survive to load up nukes and aggro mobs needlessly.  Your group will not approve of you making a nuisance of yourself.  Good healing takes experience to understand the timing of things and only through experience can develop that feel.  Hit point and AC buffing, for instance, allows you to delay healing.  Delayed healing gives the mobs more time to build up hate on someone other than yourself.  Clerics that don't buff, or don't buff completely are only putting themselves at risk and, in the case of the main tank, dropping the mana efficiency of Complete Heal costing you much more mana than the buff ever will. (Never thought about that did you?)  Yes, symbol reagents are expensive, especially when it hits the peridot level, but they make you more effective.&lt;br /&gt;
&lt;br /&gt;
The measure of a good cleric isn't in the ordinary fight, it's in the extraordinary fight.  Be prepared for it.&lt;br /&gt;
&lt;br /&gt;
Ezrick -  &lt;br /&gt;
March 1999 - present&lt;br /&gt;
&lt;br /&gt;
[[Category: Player Guides]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/User:Verdir</id>
		<title>User:Verdir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/User:Verdir"/>
				<updated>2021-01-25T03:48:49Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Cleansed Spirits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Equipment to camp==&lt;br /&gt;
&lt;br /&gt;
[http://wiki.project1999.com/Category:Necromancer_Equipment Necromancer equipment]: &lt;br /&gt;
&lt;br /&gt;
* [http://wiki.project1999.com/Special:ClassSlotEquip/Necromancer/Ear Ear]&lt;br /&gt;
* (neck - will do HP black saphire necklace)&lt;br /&gt;
&lt;br /&gt;
===Lower Guk===&lt;br /&gt;
* [[Bag of Sewn Evil-Eye]]&lt;br /&gt;
&lt;br /&gt;
===Befallen===&lt;br /&gt;
* [[Dagger of Marnek]] &lt;br /&gt;
&lt;br /&gt;
===Frontier Mountains===&lt;br /&gt;
* [[Dustscryer's Crystal Ball]] &lt;br /&gt;
&lt;br /&gt;
===Everfrost Peaks===&lt;br /&gt;
* [[Cloak of the Ice Bear]]&lt;br /&gt;
&lt;br /&gt;
===Rathe Mountains===&lt;br /&gt;
* [[Onyx Drakescale Cloak]]&lt;br /&gt;
&lt;br /&gt;
===North Karana===&lt;br /&gt;
* [[Granite Earring]]&lt;br /&gt;
&lt;br /&gt;
===Western Plains of Karana===&lt;br /&gt;
* [[Glowing Bone Collar]]&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&lt;br /&gt;
* [[Harvester Quest]]&lt;br /&gt;
&lt;br /&gt;
==Main equipment and leveling guide==&lt;br /&gt;
&lt;br /&gt;
* [[Magelo_Blue:Verdir]]&lt;br /&gt;
* [[Druid_Levelling_guide_by_Verdir]]&lt;br /&gt;
&lt;br /&gt;
===Resist sets===&lt;br /&gt;
&lt;br /&gt;
* [[Magelo_Blue:Verdir_MR]]&lt;br /&gt;
* [[Magelo_Blue:Verdir_PR]]&lt;br /&gt;
* [[Magelo_Blue:Verdir_DR]]&lt;br /&gt;
* [[Magelo_Blue:Verdir_FR]]&lt;br /&gt;
* [[Magelo_Blue:Verdir_CR]]&lt;br /&gt;
&lt;br /&gt;
==Resist gear checklist==&lt;br /&gt;
&lt;br /&gt;
Tracking what I have and what I still need to get for each resist type.&lt;br /&gt;
&lt;br /&gt;
For each slot, at least one item needs to be found.&lt;br /&gt;
&lt;br /&gt;
Note: Magic and Poison resist gear are the two top priorities at Europa.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
===Automatically log game===&lt;br /&gt;
&lt;br /&gt;
Edit your EQClient.INI file, located in the EverQuest directory, to turn logging on automatically at boot-up. &lt;br /&gt;
&lt;br /&gt;
# Open the '''eqclient.ini''' file in a text editor such as Notepad. &lt;br /&gt;
# Find the line in the Defaults section that says '''Log=FALSE''' and &lt;br /&gt;
# change it to say '''Log=TRUE'''. &lt;br /&gt;
# Save the file. &lt;br /&gt;
&lt;br /&gt;
Next time you boot up, your log file will automatically turn on.&lt;br /&gt;
&lt;br /&gt;
===Ultimate Druid Macro===&lt;br /&gt;
&lt;br /&gt;
 /do 4&lt;br /&gt;
 /do 1&lt;br /&gt;
 /pause 2, /autoinventory&lt;br /&gt;
 /loc&lt;br /&gt;
 /do 3&lt;br /&gt;
&lt;br /&gt;
Where /do 4 is Tracking from the Abilities Page (Ctrl A),&lt;br /&gt;
/do 1 is for the Forage ability and&lt;br /&gt;
/do 3 is Sense Heading.&lt;br /&gt;
&lt;br /&gt;
Place this macro on your hotbar and bind both the left and right arrow keys to it. Now as you move around, you will be tracking, foraging, keeping a log of your location (useful if you die or if you are looking for a specific location) and both using and improving your sense heading!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Epic checklist==&lt;br /&gt;
&lt;br /&gt;
[x] Attain level 46&lt;br /&gt;
&lt;br /&gt;
====To Begin====&lt;br /&gt;
&lt;br /&gt;
: [x] Talk to [[Telin Darkforest]] in [[Burning Woods]], receive worn note &lt;br /&gt;
: [x] Give note to [[Faelin Bloodbriar]] in [[Greater Faydark]], receive [[Faelin`s Ring ]]&lt;br /&gt;
: [x] Give ring to [[Giz X`Tin]] in [[Kithicor Forest]], receive [[Dark Metal Coin]]&lt;br /&gt;
: [x] Give coin to Telin Darkforest, receive worn metal coin &lt;br /&gt;
: [x] Give the worn coin to [[Althele]] in [[Eastern Karana]], to start spawning [[Dark Elf Corruptor]], loot [[Fleshbound Tome]]&lt;br /&gt;
: [x] Give Fleshbound Tome to Athele, receive Earthstained note. &lt;br /&gt;
: [x] Give Earthstained note to [[Ella Foodcrafter]] in [[Misty Thicket]], receive shiny tin bowl&lt;br /&gt;
&lt;br /&gt;
====Hardened Mixture====&lt;br /&gt;
&lt;br /&gt;
: [x] Forage Chilled Tundra Root in [[Everfrost Peaks]]&lt;br /&gt;
: [x] Forage Sweetened Mudroot in [[Misty Thicket]]&lt;br /&gt;
: [x] Forage Speckled Moldy Mushrooms in [[Innothule Swamp]]&lt;br /&gt;
: [x] Forage Heartfruit in [[Greater Faydark]]&lt;br /&gt;
: [x] Combine all four items in the shiny tin bowl to create the Hardened Mixture&lt;br /&gt;
&lt;br /&gt;
====The Runed Bowl====&lt;br /&gt;
&lt;br /&gt;
''Ancient Pattern'' &lt;br /&gt;
&lt;br /&gt;
: [x] Receive Crushed Pot from [[Alrik Farsight]] in [[Timorous Deep]]&lt;br /&gt;
: [x] Give crushed pot to [[Farios Elianos]] in Southern [[Felwithe]], receive Grocery List &lt;br /&gt;
: [x] Give grocery list to [[Merchant Nora]] in Northern Felwithe, receive Bag of Provisions &lt;br /&gt;
: [x] Bring bag of provisions to Farios Elianos, receive Receipt &lt;br /&gt;
: [x] Give Alrik Farsight the receipt, receive an [[Ancient Pattern]] &lt;br /&gt;
&lt;br /&gt;
''Platinum Speckled Powder'' &lt;br /&gt;
&lt;br /&gt;
: [x] Forage a Rose of Firiona in [[Firiona Vie]]&lt;br /&gt;
: [x] Give rose to Merdan Fleetwood in [[Surefall Glade]], receive an Old Wooden Painting &lt;br /&gt;
: [x] Give painting to the human skeleton in [[Frontier Mountains]], receive a Silver Chained Locket &lt;br /&gt;
: [x] Give locket to Niera Farbreeze in Surefall Glades, receive [[Platinum Speckled Powder]]&lt;br /&gt;
&lt;br /&gt;
''Enchanted Clay'' &lt;br /&gt;
&lt;br /&gt;
: [x] Kill Black Reaver in [[City of Mist]], loot [[Jade Reaver]]&lt;br /&gt;
: [x] Give Kinlo Strongarm in North [[Kaladim]], the jade reaver and receive [[Enchanted Clay]] &lt;br /&gt;
&lt;br /&gt;
''Rune Crested Bowl'' &lt;br /&gt;
&lt;br /&gt;
: [x] Combine the ancient pattern, platinum speckled powder, and enchanted clay in any pottery wheel to create the [[Runecrested Bowl]]&lt;br /&gt;
&lt;br /&gt;
====The Stones====&lt;br /&gt;
&lt;br /&gt;
''Softly Glowing Stone'' &lt;br /&gt;
&lt;br /&gt;
: [x] Give Ella Foodcrafter the Rune Crested Bowl and Hardened Mixture, receive the Softly Glowing Stone. &lt;br /&gt;
: [x] Kill [[Venril Sathir]] and loot the [[Pulsing Green Stone]]&lt;br /&gt;
: [x] Give the Pulsing Green Stone and Softly Glowing Stone to Foloal Stormforest, receive the Warmly Glowing Stone &lt;br /&gt;
: [x] Give the warmly glowing stone to Ella and receive the [[Elaborate Scimitar]]&lt;br /&gt;
&lt;br /&gt;
====Cleansed Spirits====&lt;br /&gt;
&lt;br /&gt;
''Cleansed Spirit of Antonica'' &lt;br /&gt;
&lt;br /&gt;
: [x] Kill Corrupted Mammoth in [[Everfrost Peaks]], loot a [[Chunk of Tundra]] - See [[Druid_Charm_Kiting_Guide_by_Angelhawk]]&lt;br /&gt;
: [x] Kill Corrupted Aqua Goblin Shaman in [[Lake Rathetear]], loot Clean Lakewater &lt;br /&gt;
: [x] Kill Corrupted Hill Giant in [[Rathe Mountains]], loot an [[Ancient Rock]]&lt;br /&gt;
: [x] Hand the rock, lake water and tundra to the Withered Treant in [[Northern Karana]], receive a Treant heart &lt;br /&gt;
: [x] Give [[Yeka Ias]] in [[Southern Karana]], the Treant heart, receive Cleansed Spirit of Antonica &lt;br /&gt;
&lt;br /&gt;
''Cleansed Spirit of Faydwer'' &lt;br /&gt;
&lt;br /&gt;
: [x] Kill Corrupted Seahorse in [[Kedge Keep]], loot [[Kedge Cave Crystals ]]&lt;br /&gt;
: [x] Kill Corrupted Seafury Cyclops in [[Ocean of Tears]], loot [[Ocean of Tears Seavines]]&lt;br /&gt;
: [x] Kill Corrupted Brownie in [[Lesser Faydark]], loot [[Green Heartwood Branch]]&lt;br /&gt;
: [x] Hand the crystals, sea vines, and branch to the [[Pained Unicorn]] in Lesser Faydark, receive [[Gleaming Unicorn Horn]] &lt;br /&gt;
: [x] Hand the Gleaming Unicorn Horn to the gnome [[Silox Azrix]] in [[Ak'Anon]] to get the [[Cleansed Spirit of Faydwer]] &lt;br /&gt;
&lt;br /&gt;
''Cleansed Spirit of Kunark'' &lt;br /&gt;
&lt;br /&gt;
: [x] Kill [[Ulump Pujluk]] in [[Swamp of No Hope]], loot [[Froglok Essence]]&lt;br /&gt;
: [x] Kill the [[Corrupted Gorilla]] in [[Emerald Jungle]], loot the [[Green Tree Bark]] &lt;br /&gt;
: [x] Kill the [[Corrupted barracuda]] in [[Lake of Ill Omen]] and loot the [[Pure Lakewater]]&lt;br /&gt;
: [x] Kill the [[Faydedar]] in Timorous Deep and loot the [[Pod of Seawater]]&lt;br /&gt;
: [x] Hand the Froglok Essence, Pod of Seawater, Green Tree Bark and Pure Lakewater to Nekexin Virulence in [[The Overthere]] to get the Cleansed Spirit of Kunark&lt;br /&gt;
&lt;br /&gt;
'''Nature Walker’s Scimitar!''' &lt;br /&gt;
&lt;br /&gt;
: [x] Give the Elaborate Scimitar and cleansed spirits to Xanuusus the Treant in North Karana, to receive the [[Nature Walkers Scimitar]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/User:Verdir</id>
		<title>User:Verdir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/User:Verdir"/>
				<updated>2021-01-25T03:47:52Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* The Stones */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Equipment to camp==&lt;br /&gt;
&lt;br /&gt;
[http://wiki.project1999.com/Category:Necromancer_Equipment Necromancer equipment]: &lt;br /&gt;
&lt;br /&gt;
* [http://wiki.project1999.com/Special:ClassSlotEquip/Necromancer/Ear Ear]&lt;br /&gt;
* (neck - will do HP black saphire necklace)&lt;br /&gt;
&lt;br /&gt;
===Lower Guk===&lt;br /&gt;
* [[Bag of Sewn Evil-Eye]]&lt;br /&gt;
&lt;br /&gt;
===Befallen===&lt;br /&gt;
* [[Dagger of Marnek]] &lt;br /&gt;
&lt;br /&gt;
===Frontier Mountains===&lt;br /&gt;
* [[Dustscryer's Crystal Ball]] &lt;br /&gt;
&lt;br /&gt;
===Everfrost Peaks===&lt;br /&gt;
* [[Cloak of the Ice Bear]]&lt;br /&gt;
&lt;br /&gt;
===Rathe Mountains===&lt;br /&gt;
* [[Onyx Drakescale Cloak]]&lt;br /&gt;
&lt;br /&gt;
===North Karana===&lt;br /&gt;
* [[Granite Earring]]&lt;br /&gt;
&lt;br /&gt;
===Western Plains of Karana===&lt;br /&gt;
* [[Glowing Bone Collar]]&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&lt;br /&gt;
* [[Harvester Quest]]&lt;br /&gt;
&lt;br /&gt;
==Main equipment and leveling guide==&lt;br /&gt;
&lt;br /&gt;
* [[Magelo_Blue:Verdir]]&lt;br /&gt;
* [[Druid_Levelling_guide_by_Verdir]]&lt;br /&gt;
&lt;br /&gt;
===Resist sets===&lt;br /&gt;
&lt;br /&gt;
* [[Magelo_Blue:Verdir_MR]]&lt;br /&gt;
* [[Magelo_Blue:Verdir_PR]]&lt;br /&gt;
* [[Magelo_Blue:Verdir_DR]]&lt;br /&gt;
* [[Magelo_Blue:Verdir_FR]]&lt;br /&gt;
* [[Magelo_Blue:Verdir_CR]]&lt;br /&gt;
&lt;br /&gt;
==Resist gear checklist==&lt;br /&gt;
&lt;br /&gt;
Tracking what I have and what I still need to get for each resist type.&lt;br /&gt;
&lt;br /&gt;
For each slot, at least one item needs to be found.&lt;br /&gt;
&lt;br /&gt;
Note: Magic and Poison resist gear are the two top priorities at Europa.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
===Automatically log game===&lt;br /&gt;
&lt;br /&gt;
Edit your EQClient.INI file, located in the EverQuest directory, to turn logging on automatically at boot-up. &lt;br /&gt;
&lt;br /&gt;
# Open the '''eqclient.ini''' file in a text editor such as Notepad. &lt;br /&gt;
# Find the line in the Defaults section that says '''Log=FALSE''' and &lt;br /&gt;
# change it to say '''Log=TRUE'''. &lt;br /&gt;
# Save the file. &lt;br /&gt;
&lt;br /&gt;
Next time you boot up, your log file will automatically turn on.&lt;br /&gt;
&lt;br /&gt;
===Ultimate Druid Macro===&lt;br /&gt;
&lt;br /&gt;
 /do 4&lt;br /&gt;
 /do 1&lt;br /&gt;
 /pause 2, /autoinventory&lt;br /&gt;
 /loc&lt;br /&gt;
 /do 3&lt;br /&gt;
&lt;br /&gt;
Where /do 4 is Tracking from the Abilities Page (Ctrl A),&lt;br /&gt;
/do 1 is for the Forage ability and&lt;br /&gt;
/do 3 is Sense Heading.&lt;br /&gt;
&lt;br /&gt;
Place this macro on your hotbar and bind both the left and right arrow keys to it. Now as you move around, you will be tracking, foraging, keeping a log of your location (useful if you die or if you are looking for a specific location) and both using and improving your sense heading!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Epic checklist==&lt;br /&gt;
&lt;br /&gt;
[x] Attain level 46&lt;br /&gt;
&lt;br /&gt;
====To Begin====&lt;br /&gt;
&lt;br /&gt;
: [x] Talk to [[Telin Darkforest]] in [[Burning Woods]], receive worn note &lt;br /&gt;
: [x] Give note to [[Faelin Bloodbriar]] in [[Greater Faydark]], receive [[Faelin`s Ring ]]&lt;br /&gt;
: [x] Give ring to [[Giz X`Tin]] in [[Kithicor Forest]], receive [[Dark Metal Coin]]&lt;br /&gt;
: [x] Give coin to Telin Darkforest, receive worn metal coin &lt;br /&gt;
: [x] Give the worn coin to [[Althele]] in [[Eastern Karana]], to start spawning [[Dark Elf Corruptor]], loot [[Fleshbound Tome]]&lt;br /&gt;
: [x] Give Fleshbound Tome to Athele, receive Earthstained note. &lt;br /&gt;
: [x] Give Earthstained note to [[Ella Foodcrafter]] in [[Misty Thicket]], receive shiny tin bowl&lt;br /&gt;
&lt;br /&gt;
====Hardened Mixture====&lt;br /&gt;
&lt;br /&gt;
: [x] Forage Chilled Tundra Root in [[Everfrost Peaks]]&lt;br /&gt;
: [x] Forage Sweetened Mudroot in [[Misty Thicket]]&lt;br /&gt;
: [x] Forage Speckled Moldy Mushrooms in [[Innothule Swamp]]&lt;br /&gt;
: [x] Forage Heartfruit in [[Greater Faydark]]&lt;br /&gt;
: [x] Combine all four items in the shiny tin bowl to create the Hardened Mixture&lt;br /&gt;
&lt;br /&gt;
====The Runed Bowl====&lt;br /&gt;
&lt;br /&gt;
''Ancient Pattern'' &lt;br /&gt;
&lt;br /&gt;
: [x] Receive Crushed Pot from [[Alrik Farsight]] in [[Timorous Deep]]&lt;br /&gt;
: [x] Give crushed pot to [[Farios Elianos]] in Southern [[Felwithe]], receive Grocery List &lt;br /&gt;
: [x] Give grocery list to [[Merchant Nora]] in Northern Felwithe, receive Bag of Provisions &lt;br /&gt;
: [x] Bring bag of provisions to Farios Elianos, receive Receipt &lt;br /&gt;
: [x] Give Alrik Farsight the receipt, receive an [[Ancient Pattern]] &lt;br /&gt;
&lt;br /&gt;
''Platinum Speckled Powder'' &lt;br /&gt;
&lt;br /&gt;
: [x] Forage a Rose of Firiona in [[Firiona Vie]]&lt;br /&gt;
: [x] Give rose to Merdan Fleetwood in [[Surefall Glade]], receive an Old Wooden Painting &lt;br /&gt;
: [x] Give painting to the human skeleton in [[Frontier Mountains]], receive a Silver Chained Locket &lt;br /&gt;
: [x] Give locket to Niera Farbreeze in Surefall Glades, receive [[Platinum Speckled Powder]]&lt;br /&gt;
&lt;br /&gt;
''Enchanted Clay'' &lt;br /&gt;
&lt;br /&gt;
: [x] Kill Black Reaver in [[City of Mist]], loot [[Jade Reaver]]&lt;br /&gt;
: [x] Give Kinlo Strongarm in North [[Kaladim]], the jade reaver and receive [[Enchanted Clay]] &lt;br /&gt;
&lt;br /&gt;
''Rune Crested Bowl'' &lt;br /&gt;
&lt;br /&gt;
: [x] Combine the ancient pattern, platinum speckled powder, and enchanted clay in any pottery wheel to create the [[Runecrested Bowl]]&lt;br /&gt;
&lt;br /&gt;
====The Stones====&lt;br /&gt;
&lt;br /&gt;
''Softly Glowing Stone'' &lt;br /&gt;
&lt;br /&gt;
: [x] Give Ella Foodcrafter the Rune Crested Bowl and Hardened Mixture, receive the Softly Glowing Stone. &lt;br /&gt;
: [x] Kill [[Venril Sathir]] and loot the [[Pulsing Green Stone]]&lt;br /&gt;
: [x] Give the Pulsing Green Stone and Softly Glowing Stone to Foloal Stormforest, receive the Warmly Glowing Stone &lt;br /&gt;
: [x] Give the warmly glowing stone to Ella and receive the [[Elaborate Scimitar]]&lt;br /&gt;
&lt;br /&gt;
====Cleansed Spirits====&lt;br /&gt;
&lt;br /&gt;
''Cleansed Spirit of Antonica'' &lt;br /&gt;
&lt;br /&gt;
: [x] Kill Corrupted Mammoth in [[Everfrost Peaks]], loot a [[Chunk of Tundra]] - See [[Druid_Charm_Kiting_Guide_by_Angelhawk]]&lt;br /&gt;
: [x] Kill Corrupted Aqua Goblin Shaman in [[Lake Rathetear]], loot Clean Lakewater &lt;br /&gt;
: [x] Kill Corrupted Hill Giant in [[Rathe Mountains]], loot an [[Ancient Rock]]&lt;br /&gt;
: [x] Hand the rock, lake water and tundra to the Withered Treant in [[Northern Karana]], receive a Treant heart &lt;br /&gt;
: [x] Give [[Yeka Ias]] in [[Southern Karana]], the Treant heart, receive Cleansed Spirit of Antonica &lt;br /&gt;
&lt;br /&gt;
''Cleansed Spirit of Faydwer'' &lt;br /&gt;
&lt;br /&gt;
: [x] Kill Corrupted Seahorse in [[Kedge Keep]], loot [[Kedge Cave Crystals ]]&lt;br /&gt;
: [x] Kill Corrupted Seafury Cyclops in [[Ocean of Tears]], loot [[Ocean of Tears Seavines]]&lt;br /&gt;
: [x] Kill Corrupted Brownie in [[Lesser Faydark]], loot [[Green Heartwood Branch]]&lt;br /&gt;
: [x] Hand the crystals, sea vines, and branch to the [[Pained Unicorn]] in Lesser Faydark, receive [[Gleaming Unicorn Horn]] &lt;br /&gt;
: [x] Hand the Gleaming Unicorn Horn to the gnome [[Silox Azrix]] in [[Ak'Anon]] to get the [[Cleansed Spirit of Faydwer]] &lt;br /&gt;
&lt;br /&gt;
''Cleansed Spirit of Kunark'' &lt;br /&gt;
&lt;br /&gt;
: [x] Kill [[Ulump Pujluk]] in [[Swamp of No Hope]], loot [[Froglok Essence]]&lt;br /&gt;
: [x] Kill the [[Corrupted Gorilla]] in [[Emerald Jungle]], loot the [[Green Tree Bark]] &lt;br /&gt;
: [x] Kill the [[Corrupted barracuda]] in [[Lake of Ill Omen]] and loot the [[Pure Lakewater]]&lt;br /&gt;
: [ ] Kill the [[Faydedar]] in Timorous Deep and loot the [[Pod of Seawater]]&lt;br /&gt;
: [ ] Hand the Froglok Essence, Pod of Seawater, Green Tree Bark and Pure Lakewater to Nekexin Virulence in [[The Overthere]] to get the Cleansed Spirit of Kunark&lt;br /&gt;
&lt;br /&gt;
'''Nature Walker’s Scimitar!''' &lt;br /&gt;
&lt;br /&gt;
: [ ] Give the Elaborate Scimitar and cleansed spirits to Xanuusus the Treant in North Karana, to receive the [[Nature Walkers Scimitar]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Druid_Levelling_guide_by_Verdir</id>
		<title>Druid Levelling guide by Verdir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Druid_Levelling_guide_by_Verdir"/>
				<updated>2019-01-12T23:58:05Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Level 53 to 54 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Leveling==&lt;br /&gt;
&lt;br /&gt;
I am keeping track of my progression and where I play.&lt;br /&gt;
&lt;br /&gt;
Here's my story.&lt;br /&gt;
&lt;br /&gt;
===Levels 1 to 3===&lt;br /&gt;
&lt;br /&gt;
Trash mobs in [[Greater Faydark]]: bats and decayed skeletons mostly. &lt;br /&gt;
&lt;br /&gt;
Keep the bat wings, it's a reagent for your [[Levitate]] spell. &lt;br /&gt;
&lt;br /&gt;
Keep also the bone chips for quests or to sell to higher level players.&lt;br /&gt;
&lt;br /&gt;
===Levels 4 to 8===&lt;br /&gt;
&lt;br /&gt;
Group: Orc Hill in [[Greater Faydark]].&lt;br /&gt;
&lt;br /&gt;
===Levels 9 to 16===&lt;br /&gt;
&lt;br /&gt;
I trained one point in [[Meditate]] with my guild master.&lt;br /&gt;
&lt;br /&gt;
Group and later solo: [[Crushbone]] gives amazing experience. Keep the Legionnaire Should Pad and the Crushbone Belts for xp quest in Kaladim.&lt;br /&gt;
&lt;br /&gt;
===Levels 17 to 19===&lt;br /&gt;
&lt;br /&gt;
Group: [[Unrest]], off [[Dagnor's Cauldron]], is a great place to play. &lt;br /&gt;
&lt;br /&gt;
Beware the trains who are frequent and deadly. Just make sure you don't stand anywhere near the path of trains.&lt;br /&gt;
You could soul bind yourself just outside the zone line of Unrest, in Dagnor's Cauldron. Expect to die often, especially at the beginning.&lt;br /&gt;
&lt;br /&gt;
=== Level 20 to 29===&lt;br /&gt;
&lt;br /&gt;
I trained one point in [[Tracking]] with my guild master. Note: On P1999 there is a display bug in the skills window and your level of tracking skill always shows a red '20'. Verify your tracking skill with any druid Guildmaster in the Train window.&lt;br /&gt;
&lt;br /&gt;
Solo: [[Lake of Ill Omen]] (LOIO), kitting mobs around the windmill while waiting for groups or breathe underwater and kill fishes in the tiny water body between the great lake and the zone line to [[Firiona Vie]].&lt;br /&gt;
&lt;br /&gt;
Group: Sarnak Fort, on the ledge, in [[Lake of Ill Omen]].&lt;br /&gt;
&lt;br /&gt;
=== Level 30 to 34 ===&lt;br /&gt;
&lt;br /&gt;
First hell level at 30! Don't worry, it's not so bad.&lt;br /&gt;
&lt;br /&gt;
Group: [[Dalnir]]&lt;br /&gt;
&lt;br /&gt;
Solo: [[Warsliks Woods]] Brutes just outside Dalnir.&lt;br /&gt;
&lt;br /&gt;
You could soul bind yourself just outside the zone line to Dalnir, it's safe, and pull the Brutes to that place.&lt;br /&gt;
&lt;br /&gt;
=== Level 35 to 43 ===&lt;br /&gt;
&lt;br /&gt;
Group: [[Temple of Droga]] [[Solusek B]]&lt;br /&gt;
&lt;br /&gt;
Solo: female dwarves in [[Butcherblock]], anything near the ledge to [[Frontier Mountains]] or [[Skyfire Mountains]] in [[Overthere]] or hidden basement of [[Unrest]] in [[Greater Wolf Form]], since mobs won't agro you when you are a wolf, unless they are close enough to you fighting one of them. Make sure they don't by carefully choosing your place and pulling away from others!&lt;br /&gt;
&lt;br /&gt;
=== Level 44 to 46 ===&lt;br /&gt;
&lt;br /&gt;
Group: [[Kedge Keep]]&lt;br /&gt;
&lt;br /&gt;
Solo: Drolvarg quad on the cliffs of [[Firiona Vie]]&lt;br /&gt;
&lt;br /&gt;
=== Level 47 to 52 ===&lt;br /&gt;
&lt;br /&gt;
Solo: Spiroc quad on the Ogre's island of [[Timorous Deep]] (buy and use a [[Luminescent Staff]])&lt;br /&gt;
&lt;br /&gt;
=== Level 53 to 54 ===&lt;br /&gt;
&lt;br /&gt;
Solo: Quad Wurms in Cobalt Scar&lt;br /&gt;
&lt;br /&gt;
=== Level 55 to 57 ===&lt;br /&gt;
&lt;br /&gt;
Group: Sebilis, the Hole&lt;br /&gt;
&lt;br /&gt;
Solo: Quad the Goos in Wakening Land&lt;br /&gt;
&lt;br /&gt;
==Druid spells by tactic==&lt;br /&gt;
&lt;br /&gt;
===Quad===&lt;br /&gt;
&lt;br /&gt;
# Agro reduction AoE (Harmony)&lt;br /&gt;
# Magic AoE (Lightning Blast at lvl 49)&lt;br /&gt;
# Sow&lt;br /&gt;
# Heal&lt;br /&gt;
# Levitate&lt;br /&gt;
# Fire DD (Starfire at lvl 49)&lt;br /&gt;
# TP quick escape (Gate)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Snare/DD===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Regen, Self only DS, Skin buff, Wolf form, and finally keep DS on when fully buffed.&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Agro Kitting===&lt;br /&gt;
&lt;br /&gt;
The idea is to charm a weak enough animal that will do nice damage but is low level enough not to break charm for a good while. Slow any mob, agro it onto you with Flame Lick, then run in circle while the charmed animal is doing the dps. The aim of this technique is to use as little mana as possible.&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# [[Flame Lick]] no other spell will do, this one does the maximum amount of agro.&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Charm&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Fear kitting animals===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Fear Animal&lt;br /&gt;
# Heal&lt;br /&gt;
# Fire DD&lt;br /&gt;
# Switch between Buffs (including self only) and keep Regen when all buffs are done.&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Charm animals===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DD (the biggest one)&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Switch between Debuff Animal/Buff Animal/DS on others (not self only)&lt;br /&gt;
# Charm Animal&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Root/Rot===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# DS&lt;br /&gt;
# AoE Desagro&lt;br /&gt;
# TP quick escape (gate, evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Kit vs Spell casters===&lt;br /&gt;
&lt;br /&gt;
Never stay long enough in range for the spell caster to blast you. Instead, stay just long enough in range to cast a Dizzying Wind then start running again. Keep a magic dot on the mob at all times. Keep the [[Wolf Form]] on yourself.&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# [[Dizzying Wind]]&lt;br /&gt;
# Heal&lt;br /&gt;
# DS&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (gate, evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
==Druid spells by line==&lt;br /&gt;
&lt;br /&gt;
===Fire DOT===&lt;br /&gt;
&lt;br /&gt;
This DOT will stack with your Magic based DOT, so feel free to double DOT your mobs. It generates a lot of agro and requires a single fire beetle eye to be carried around in your bags but doesn't have to be equiped. The fire beetle eye isn't consumed when the spell is cast and is a very common drop from fire beetles in Antonica (none in Faydwer?).&lt;br /&gt;
&lt;br /&gt;
# [[Flame Lick]]&lt;br /&gt;
# [[Immolate]]&lt;br /&gt;
# [[Breath of Ro]]&lt;br /&gt;
&lt;br /&gt;
===Magic DOT===&lt;br /&gt;
&lt;br /&gt;
Combine this Magic DOT with a Fire DOT to double DOT mobs. A mob that can't mob will go down quite fast.&lt;br /&gt;
&lt;br /&gt;
# [[Stinging Swarm]]&lt;br /&gt;
# [[Creeping Crud]]&lt;br /&gt;
# [[Drones of Doom]]&lt;br /&gt;
# [[Drifting Death]]&lt;br /&gt;
# [[Winged Death]]&lt;br /&gt;
&lt;br /&gt;
===Fire DD===&lt;br /&gt;
&lt;br /&gt;
One good blast of damage, but not very mana efficient. Watch out to make sure you have enough mana left to heal.&lt;br /&gt;
&lt;br /&gt;
# [[Burst of Flame]]&lt;br /&gt;
# [[Burst of Fire]]&lt;br /&gt;
# [[Ignite]]&lt;br /&gt;
# [[Combust]]&lt;br /&gt;
# [[Firestrike]]&lt;br /&gt;
# [[Calefaction]]&lt;br /&gt;
# [[Starfire]]&lt;br /&gt;
# [[Scoriae]]&lt;br /&gt;
# [[Wildfire]]&lt;br /&gt;
&lt;br /&gt;
===Cold DD===&lt;br /&gt;
&lt;br /&gt;
This single blast of cold damage will also lower the mob's resistance to fire. Useful to land first against mobs that resists the line of Fire DD.&lt;br /&gt;
&lt;br /&gt;
# [[Ice]]&lt;br /&gt;
# [[Frost]]&lt;br /&gt;
&lt;br /&gt;
===Magic DD===&lt;br /&gt;
&lt;br /&gt;
There is only one DD that is magic based, and it's useful when it's the biggest available DD until you get your Fire and later Cold based DD.&lt;br /&gt;
&lt;br /&gt;
# [[Careless Lightning]]&lt;br /&gt;
&lt;br /&gt;
===Root + DD===&lt;br /&gt;
&lt;br /&gt;
This line of spells both immobilizes a mob and deals a small amount of DD. This is useful in combination with DOTs since a mob that moves gets half the damage of a DOT per tick. This is the technique of root/roting a mob where you root it and then land your two DOTs on it. Keep the mob rooted again when it breaks or when the DOT has just run out. The root is always slighly longer than the DOT.&lt;br /&gt;
&lt;br /&gt;
# [[Grasping Roots]]&lt;br /&gt;
# [[Ensnaring Roots]]&lt;br /&gt;
# [[Enveloping Roots]]&lt;br /&gt;
# [[Engulfing Roots]]&lt;br /&gt;
# [[Engorging Roots]]&lt;br /&gt;
&lt;br /&gt;
===AoE Root + DD===&lt;br /&gt;
&lt;br /&gt;
# [[Entrapping Roots]]&lt;br /&gt;
&lt;br /&gt;
===AoE Magic DD===&lt;br /&gt;
&lt;br /&gt;
# [[Invoke Lightning]]&lt;br /&gt;
# [[Lightning Strike]]&lt;br /&gt;
# [[Lightning Blast]]&lt;br /&gt;
# [[Fist of Karana]]&lt;br /&gt;
&lt;br /&gt;
===AoE Fire DD===&lt;br /&gt;
&lt;br /&gt;
# [[Fire]]&lt;br /&gt;
&lt;br /&gt;
===AoE Cold Rain===&lt;br /&gt;
&lt;br /&gt;
This line works well if you have a group of mobs tanked in a given place, providing they don't move to make sure they get the full damage during the duration of the waves of DD falling on them. Useful in a group situation where the tank is taking on several mobs at once and keeps a good agro on them. You probably won't use these spells much outside this very specific situation.&lt;br /&gt;
&lt;br /&gt;
# [[Cascade of Hail]]&lt;br /&gt;
# [[Pogonip]]&lt;br /&gt;
# [[Avalanche]]&lt;br /&gt;
# [[Blizzard]]&lt;br /&gt;
&lt;br /&gt;
===AoE Snare===&lt;br /&gt;
&lt;br /&gt;
Great for quadding, i.e. taking on several mobs at once and kitting them with [[Fist of Karana]].&lt;br /&gt;
&lt;br /&gt;
# [[Bonds of Tunare]]&lt;br /&gt;
&lt;br /&gt;
===AoE Blindness===&lt;br /&gt;
&lt;br /&gt;
Rarely useful, this one spell will blind several mobs so they will start not knowing where to go and will hit anyone who's near enough. Don't really see the point of this spell (anyone?).&lt;br /&gt;
&lt;br /&gt;
# [[Sunbeam]]&lt;br /&gt;
&lt;br /&gt;
===AoE Agro Reduction===&lt;br /&gt;
&lt;br /&gt;
This is a very useful spell to single pull in outdoors areas. Certain dungeons like [[Unrest]] are considered to be outdoors too.&lt;br /&gt;
&lt;br /&gt;
# [[Harmony]]&lt;br /&gt;
&lt;br /&gt;
===PBAoE DD===&lt;br /&gt;
&lt;br /&gt;
# [[Tremor]]&lt;br /&gt;
# [[Earthquake]]&lt;br /&gt;
# [[Upheaval]]&lt;br /&gt;
&lt;br /&gt;
===DD + stun===&lt;br /&gt;
&lt;br /&gt;
This line is a must when agro kitting spell casting mobs. Stay out of range by running faster than them, and while they are still catching up, use this line of spells to prevent them from casting their own spell, while at the same time doing some damage and doubling the DOT damage during the stun.&lt;br /&gt;
&lt;br /&gt;
This could be also be useful if you are charm kitting; when the charm breaks and your former pet attacks you, you can stun him with this line of spells then re-charm him.&lt;br /&gt;
&lt;br /&gt;
# [[Whirling Wind]]&lt;br /&gt;
# [[Dizzying Wind]]&lt;br /&gt;
# [[Breath of Karana]]&lt;br /&gt;
&lt;br /&gt;
===DD vs Summoned===&lt;br /&gt;
&lt;br /&gt;
This line of spell does a good deal of damage against summoned mobs, like elementals for example. This could be good if you find the right place to play, where there are lots of this type of mobs. These spells are more mana efficient than the fire or the cold DD lines of spells&lt;br /&gt;
&lt;br /&gt;
# [[Ward Summoned]]&lt;br /&gt;
# [[Dismiss Summoned]]&lt;br /&gt;
# [[Expel Summoned]]&lt;br /&gt;
# [[Banish Summoned]]&lt;br /&gt;
# [[Exile Summoned]]&lt;br /&gt;
# [[Banishment]]&lt;br /&gt;
&lt;br /&gt;
===Vs Animals===&lt;br /&gt;
&lt;br /&gt;
There are quite a few spells meant to fight, reduce agro range or charm animals.&lt;br /&gt;
&lt;br /&gt;
====Reduce agro range of Animals====&lt;br /&gt;
&lt;br /&gt;
# [[Lull Animal]]&lt;br /&gt;
# [[Calm Animal]]&lt;br /&gt;
&lt;br /&gt;
====Fear Animals====&lt;br /&gt;
&lt;br /&gt;
Make an animal afraid while he's either snared or immobilised makes it easy to raise your weapon skill or to kill him with a charmed animal. It's safer to get the animal you want to kill feared and snared or immobilised in case your charmed animal breaks out of your charm. That way you only have to deal with one mob at a time.&lt;br /&gt;
&lt;br /&gt;
# [[Panic Animal]]&lt;br /&gt;
# [[Terrorize Animal]]&lt;br /&gt;
# [[Repulse Animal]]&lt;br /&gt;
&lt;br /&gt;
====Charm Animals====&lt;br /&gt;
&lt;br /&gt;
Your charisma makes no difference to how long your mob is charmed. This is random. Resist will be based on your level.&lt;br /&gt;
&lt;br /&gt;
# [[Befriend Animal]]&lt;br /&gt;
# [[Charm Animals]]&lt;br /&gt;
# [[Beguile Animals]]&lt;br /&gt;
# [[Allure of the Wild]]&lt;br /&gt;
# [[Call of Karana]]&lt;br /&gt;
# [[Tunare's Request]]&lt;br /&gt;
&lt;br /&gt;
====Debuff MR of Animals====&lt;br /&gt;
&lt;br /&gt;
Useful when trying to charm an animal, especially one that resists being charmed.&lt;br /&gt;
&lt;br /&gt;
# [[Glamour of Tunare]]&lt;br /&gt;
&lt;br /&gt;
====Animal utilities====&lt;br /&gt;
&lt;br /&gt;
# [[Sense Animals]]&lt;br /&gt;
# [[Invisibility versus Animals]]&lt;br /&gt;
&lt;br /&gt;
===Healing===&lt;br /&gt;
&lt;br /&gt;
# [[Minor Healing]]&lt;br /&gt;
# [[Light Healing]]&lt;br /&gt;
# [[Healing]]&lt;br /&gt;
# [[Greater Healing]]&lt;br /&gt;
# [[Superior Healing]]&lt;br /&gt;
# [[Chloroblast]]&lt;br /&gt;
# [[Nature's Touch]]&lt;br /&gt;
&lt;br /&gt;
===Regen over time===&lt;br /&gt;
&lt;br /&gt;
====Single====&lt;br /&gt;
&lt;br /&gt;
This type of healing is great over time but can't cope with a fast paced fight. Keep it for these long, mana efficient kitting sessions when you double DOT mobs and snare them. Regen yourself should be sufficient for the occasional hit you need to recover from while your mob is slowly going down.&lt;br /&gt;
&lt;br /&gt;
This regen acts like a buff that doesn't last too long but is well advised to cast before a pull if the idea is to DOT the mob slowly. Keep a fast heal memed, just in case. Once cast, the fast heal could replace the slot taken by the regen spell.&lt;br /&gt;
&lt;br /&gt;
# [[Regeneration]]&lt;br /&gt;
# [[Chloroplast]]&lt;br /&gt;
# [[Regrowth]]&lt;br /&gt;
&lt;br /&gt;
====Group====&lt;br /&gt;
&lt;br /&gt;
A group regen is appreciated when playing in a dungeon. This won't save someone being beaten up by a mob, but over time, it will help. This is especially useful after a tough fight to get everyone back to full health while recovering.&lt;br /&gt;
&lt;br /&gt;
# [[Pack Regeneration]]&lt;br /&gt;
# [[Pack Chloroplast]]&lt;br /&gt;
# [[Regrowth of the Grove]]&lt;br /&gt;
&lt;br /&gt;
===Buff HP and AC===&lt;br /&gt;
&lt;br /&gt;
Very useful buff, unless there is a Cleric since their buff doesn't stack with yours and happens to be better. Always keep it up on yourself, whether soloing or grouping.&lt;br /&gt;
&lt;br /&gt;
# [[Skin Like Wood]]&lt;br /&gt;
# [[Skin Like Rock]]&lt;br /&gt;
# [[Skin Like Steel]]&lt;br /&gt;
# [[Skin Like Diamond]]&lt;br /&gt;
# [[Skin Like Nature]] (+2HP regen)&lt;br /&gt;
# [[Natureskin]] (+4HP regen)&lt;br /&gt;
&lt;br /&gt;
===Buff Strength===&lt;br /&gt;
&lt;br /&gt;
Useful to raise your melee attack score and how much damage your deal with your melee weapon.&lt;br /&gt;
&lt;br /&gt;
# [[Strength of Earth]]&lt;br /&gt;
# [[Strength of Stone]]&lt;br /&gt;
# [[Storm Strength]]&lt;br /&gt;
# [[Girdle of Karana]]&lt;br /&gt;
&lt;br /&gt;
===Buff resistance===&lt;br /&gt;
&lt;br /&gt;
This is useful in raids, and sometimes when playing in a group that fights a lot of spell casters. When soloing, you would do well to fight warrior types, so this line of buffs isn't worth using when on your own.&lt;br /&gt;
&lt;br /&gt;
# [[Endure Fire]]&lt;br /&gt;
# [[Endure Cold]]&lt;br /&gt;
# [[Endure Disease]]&lt;br /&gt;
# [[Endure Poison]]&lt;br /&gt;
# [[Endure Magic]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# [[Resist Fire]]&lt;br /&gt;
# [[Resist Cold]]&lt;br /&gt;
# [[Resist Disease]]&lt;br /&gt;
# [[Resist Poison]]&lt;br /&gt;
# [[Resist Magic]]&lt;br /&gt;
&lt;br /&gt;
===Wolf Form===&lt;br /&gt;
&lt;br /&gt;
====Single====&lt;br /&gt;
&lt;br /&gt;
Turn yourself into a wolf, to buff your speed over a long period of time (but within the same zone) and to increase your melee. Useful when soloing.&lt;br /&gt;
&lt;br /&gt;
# [[Wolf Form]]&lt;br /&gt;
# [[Greater Wolf Form]]&lt;br /&gt;
# [[Form of the Great Wolf]]&lt;br /&gt;
# [[Form of the Howler]] (+2 mana/tick)&lt;br /&gt;
# [[Form of the Hunter]]&lt;br /&gt;
&lt;br /&gt;
====Group====&lt;br /&gt;
&lt;br /&gt;
If your group isn't confused to all look alike, this buff is great, especially if you have several melees in the group.&lt;br /&gt;
&lt;br /&gt;
# [[Share Wolf Form]]&lt;br /&gt;
&lt;br /&gt;
===Invisibility===&lt;br /&gt;
&lt;br /&gt;
# [[Camouflage]]&lt;br /&gt;
# [[See Invisible]]&lt;br /&gt;
# [[Improved Superior Camouflage]] (Self-Only / Fixed 10min Duration)&lt;br /&gt;
&lt;br /&gt;
[[Category: Player Guides]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Druid_Levelling_guide_by_Verdir</id>
		<title>Druid Levelling guide by Verdir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Druid_Levelling_guide_by_Verdir"/>
				<updated>2019-01-12T23:57:35Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Level 55 to 57 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Leveling==&lt;br /&gt;
&lt;br /&gt;
I am keeping track of my progression and where I play.&lt;br /&gt;
&lt;br /&gt;
Here's my story.&lt;br /&gt;
&lt;br /&gt;
===Levels 1 to 3===&lt;br /&gt;
&lt;br /&gt;
Trash mobs in [[Greater Faydark]]: bats and decayed skeletons mostly. &lt;br /&gt;
&lt;br /&gt;
Keep the bat wings, it's a reagent for your [[Levitate]] spell. &lt;br /&gt;
&lt;br /&gt;
Keep also the bone chips for quests or to sell to higher level players.&lt;br /&gt;
&lt;br /&gt;
===Levels 4 to 8===&lt;br /&gt;
&lt;br /&gt;
Group: Orc Hill in [[Greater Faydark]].&lt;br /&gt;
&lt;br /&gt;
===Levels 9 to 16===&lt;br /&gt;
&lt;br /&gt;
I trained one point in [[Meditate]] with my guild master.&lt;br /&gt;
&lt;br /&gt;
Group and later solo: [[Crushbone]] gives amazing experience. Keep the Legionnaire Should Pad and the Crushbone Belts for xp quest in Kaladim.&lt;br /&gt;
&lt;br /&gt;
===Levels 17 to 19===&lt;br /&gt;
&lt;br /&gt;
Group: [[Unrest]], off [[Dagnor's Cauldron]], is a great place to play. &lt;br /&gt;
&lt;br /&gt;
Beware the trains who are frequent and deadly. Just make sure you don't stand anywhere near the path of trains.&lt;br /&gt;
You could soul bind yourself just outside the zone line of Unrest, in Dagnor's Cauldron. Expect to die often, especially at the beginning.&lt;br /&gt;
&lt;br /&gt;
=== Level 20 to 29===&lt;br /&gt;
&lt;br /&gt;
I trained one point in [[Tracking]] with my guild master. Note: On P1999 there is a display bug in the skills window and your level of tracking skill always shows a red '20'. Verify your tracking skill with any druid Guildmaster in the Train window.&lt;br /&gt;
&lt;br /&gt;
Solo: [[Lake of Ill Omen]] (LOIO), kitting mobs around the windmill while waiting for groups or breathe underwater and kill fishes in the tiny water body between the great lake and the zone line to [[Firiona Vie]].&lt;br /&gt;
&lt;br /&gt;
Group: Sarnak Fort, on the ledge, in [[Lake of Ill Omen]].&lt;br /&gt;
&lt;br /&gt;
=== Level 30 to 34 ===&lt;br /&gt;
&lt;br /&gt;
First hell level at 30! Don't worry, it's not so bad.&lt;br /&gt;
&lt;br /&gt;
Group: [[Dalnir]]&lt;br /&gt;
&lt;br /&gt;
Solo: [[Warsliks Woods]] Brutes just outside Dalnir.&lt;br /&gt;
&lt;br /&gt;
You could soul bind yourself just outside the zone line to Dalnir, it's safe, and pull the Brutes to that place.&lt;br /&gt;
&lt;br /&gt;
=== Level 35 to 43 ===&lt;br /&gt;
&lt;br /&gt;
Group: [[Temple of Droga]] [[Solusek B]]&lt;br /&gt;
&lt;br /&gt;
Solo: female dwarves in [[Butcherblock]], anything near the ledge to [[Frontier Mountains]] or [[Skyfire Mountains]] in [[Overthere]] or hidden basement of [[Unrest]] in [[Greater Wolf Form]], since mobs won't agro you when you are a wolf, unless they are close enough to you fighting one of them. Make sure they don't by carefully choosing your place and pulling away from others!&lt;br /&gt;
&lt;br /&gt;
=== Level 44 to 46 ===&lt;br /&gt;
&lt;br /&gt;
Group: [[Kedge Keep]]&lt;br /&gt;
&lt;br /&gt;
Solo: Drolvarg quad on the cliffs of [[Firiona Vie]]&lt;br /&gt;
&lt;br /&gt;
=== Level 47 to 52 ===&lt;br /&gt;
&lt;br /&gt;
Solo: Spiroc quad on the Ogre's island of [[Timorous Deep]] (buy and use a [[Luminescent Staff]])&lt;br /&gt;
&lt;br /&gt;
=== Level 53 to 54 ===&lt;br /&gt;
&lt;br /&gt;
Solo: Quad Wurms in CS&lt;br /&gt;
&lt;br /&gt;
=== Level 55 to 57 ===&lt;br /&gt;
&lt;br /&gt;
Group: Sebilis, the Hole&lt;br /&gt;
&lt;br /&gt;
Solo: Quad the Goos in Wakening Land&lt;br /&gt;
&lt;br /&gt;
==Druid spells by tactic==&lt;br /&gt;
&lt;br /&gt;
===Quad===&lt;br /&gt;
&lt;br /&gt;
# Agro reduction AoE (Harmony)&lt;br /&gt;
# Magic AoE (Lightning Blast at lvl 49)&lt;br /&gt;
# Sow&lt;br /&gt;
# Heal&lt;br /&gt;
# Levitate&lt;br /&gt;
# Fire DD (Starfire at lvl 49)&lt;br /&gt;
# TP quick escape (Gate)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Snare/DD===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Regen, Self only DS, Skin buff, Wolf form, and finally keep DS on when fully buffed.&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Agro Kitting===&lt;br /&gt;
&lt;br /&gt;
The idea is to charm a weak enough animal that will do nice damage but is low level enough not to break charm for a good while. Slow any mob, agro it onto you with Flame Lick, then run in circle while the charmed animal is doing the dps. The aim of this technique is to use as little mana as possible.&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# [[Flame Lick]] no other spell will do, this one does the maximum amount of agro.&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Charm&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Fear kitting animals===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Fear Animal&lt;br /&gt;
# Heal&lt;br /&gt;
# Fire DD&lt;br /&gt;
# Switch between Buffs (including self only) and keep Regen when all buffs are done.&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Charm animals===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DD (the biggest one)&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Switch between Debuff Animal/Buff Animal/DS on others (not self only)&lt;br /&gt;
# Charm Animal&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Root/Rot===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# DS&lt;br /&gt;
# AoE Desagro&lt;br /&gt;
# TP quick escape (gate, evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Kit vs Spell casters===&lt;br /&gt;
&lt;br /&gt;
Never stay long enough in range for the spell caster to blast you. Instead, stay just long enough in range to cast a Dizzying Wind then start running again. Keep a magic dot on the mob at all times. Keep the [[Wolf Form]] on yourself.&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# [[Dizzying Wind]]&lt;br /&gt;
# Heal&lt;br /&gt;
# DS&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (gate, evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
==Druid spells by line==&lt;br /&gt;
&lt;br /&gt;
===Fire DOT===&lt;br /&gt;
&lt;br /&gt;
This DOT will stack with your Magic based DOT, so feel free to double DOT your mobs. It generates a lot of agro and requires a single fire beetle eye to be carried around in your bags but doesn't have to be equiped. The fire beetle eye isn't consumed when the spell is cast and is a very common drop from fire beetles in Antonica (none in Faydwer?).&lt;br /&gt;
&lt;br /&gt;
# [[Flame Lick]]&lt;br /&gt;
# [[Immolate]]&lt;br /&gt;
# [[Breath of Ro]]&lt;br /&gt;
&lt;br /&gt;
===Magic DOT===&lt;br /&gt;
&lt;br /&gt;
Combine this Magic DOT with a Fire DOT to double DOT mobs. A mob that can't mob will go down quite fast.&lt;br /&gt;
&lt;br /&gt;
# [[Stinging Swarm]]&lt;br /&gt;
# [[Creeping Crud]]&lt;br /&gt;
# [[Drones of Doom]]&lt;br /&gt;
# [[Drifting Death]]&lt;br /&gt;
# [[Winged Death]]&lt;br /&gt;
&lt;br /&gt;
===Fire DD===&lt;br /&gt;
&lt;br /&gt;
One good blast of damage, but not very mana efficient. Watch out to make sure you have enough mana left to heal.&lt;br /&gt;
&lt;br /&gt;
# [[Burst of Flame]]&lt;br /&gt;
# [[Burst of Fire]]&lt;br /&gt;
# [[Ignite]]&lt;br /&gt;
# [[Combust]]&lt;br /&gt;
# [[Firestrike]]&lt;br /&gt;
# [[Calefaction]]&lt;br /&gt;
# [[Starfire]]&lt;br /&gt;
# [[Scoriae]]&lt;br /&gt;
# [[Wildfire]]&lt;br /&gt;
&lt;br /&gt;
===Cold DD===&lt;br /&gt;
&lt;br /&gt;
This single blast of cold damage will also lower the mob's resistance to fire. Useful to land first against mobs that resists the line of Fire DD.&lt;br /&gt;
&lt;br /&gt;
# [[Ice]]&lt;br /&gt;
# [[Frost]]&lt;br /&gt;
&lt;br /&gt;
===Magic DD===&lt;br /&gt;
&lt;br /&gt;
There is only one DD that is magic based, and it's useful when it's the biggest available DD until you get your Fire and later Cold based DD.&lt;br /&gt;
&lt;br /&gt;
# [[Careless Lightning]]&lt;br /&gt;
&lt;br /&gt;
===Root + DD===&lt;br /&gt;
&lt;br /&gt;
This line of spells both immobilizes a mob and deals a small amount of DD. This is useful in combination with DOTs since a mob that moves gets half the damage of a DOT per tick. This is the technique of root/roting a mob where you root it and then land your two DOTs on it. Keep the mob rooted again when it breaks or when the DOT has just run out. The root is always slighly longer than the DOT.&lt;br /&gt;
&lt;br /&gt;
# [[Grasping Roots]]&lt;br /&gt;
# [[Ensnaring Roots]]&lt;br /&gt;
# [[Enveloping Roots]]&lt;br /&gt;
# [[Engulfing Roots]]&lt;br /&gt;
# [[Engorging Roots]]&lt;br /&gt;
&lt;br /&gt;
===AoE Root + DD===&lt;br /&gt;
&lt;br /&gt;
# [[Entrapping Roots]]&lt;br /&gt;
&lt;br /&gt;
===AoE Magic DD===&lt;br /&gt;
&lt;br /&gt;
# [[Invoke Lightning]]&lt;br /&gt;
# [[Lightning Strike]]&lt;br /&gt;
# [[Lightning Blast]]&lt;br /&gt;
# [[Fist of Karana]]&lt;br /&gt;
&lt;br /&gt;
===AoE Fire DD===&lt;br /&gt;
&lt;br /&gt;
# [[Fire]]&lt;br /&gt;
&lt;br /&gt;
===AoE Cold Rain===&lt;br /&gt;
&lt;br /&gt;
This line works well if you have a group of mobs tanked in a given place, providing they don't move to make sure they get the full damage during the duration of the waves of DD falling on them. Useful in a group situation where the tank is taking on several mobs at once and keeps a good agro on them. You probably won't use these spells much outside this very specific situation.&lt;br /&gt;
&lt;br /&gt;
# [[Cascade of Hail]]&lt;br /&gt;
# [[Pogonip]]&lt;br /&gt;
# [[Avalanche]]&lt;br /&gt;
# [[Blizzard]]&lt;br /&gt;
&lt;br /&gt;
===AoE Snare===&lt;br /&gt;
&lt;br /&gt;
Great for quadding, i.e. taking on several mobs at once and kitting them with [[Fist of Karana]].&lt;br /&gt;
&lt;br /&gt;
# [[Bonds of Tunare]]&lt;br /&gt;
&lt;br /&gt;
===AoE Blindness===&lt;br /&gt;
&lt;br /&gt;
Rarely useful, this one spell will blind several mobs so they will start not knowing where to go and will hit anyone who's near enough. Don't really see the point of this spell (anyone?).&lt;br /&gt;
&lt;br /&gt;
# [[Sunbeam]]&lt;br /&gt;
&lt;br /&gt;
===AoE Agro Reduction===&lt;br /&gt;
&lt;br /&gt;
This is a very useful spell to single pull in outdoors areas. Certain dungeons like [[Unrest]] are considered to be outdoors too.&lt;br /&gt;
&lt;br /&gt;
# [[Harmony]]&lt;br /&gt;
&lt;br /&gt;
===PBAoE DD===&lt;br /&gt;
&lt;br /&gt;
# [[Tremor]]&lt;br /&gt;
# [[Earthquake]]&lt;br /&gt;
# [[Upheaval]]&lt;br /&gt;
&lt;br /&gt;
===DD + stun===&lt;br /&gt;
&lt;br /&gt;
This line is a must when agro kitting spell casting mobs. Stay out of range by running faster than them, and while they are still catching up, use this line of spells to prevent them from casting their own spell, while at the same time doing some damage and doubling the DOT damage during the stun.&lt;br /&gt;
&lt;br /&gt;
This could be also be useful if you are charm kitting; when the charm breaks and your former pet attacks you, you can stun him with this line of spells then re-charm him.&lt;br /&gt;
&lt;br /&gt;
# [[Whirling Wind]]&lt;br /&gt;
# [[Dizzying Wind]]&lt;br /&gt;
# [[Breath of Karana]]&lt;br /&gt;
&lt;br /&gt;
===DD vs Summoned===&lt;br /&gt;
&lt;br /&gt;
This line of spell does a good deal of damage against summoned mobs, like elementals for example. This could be good if you find the right place to play, where there are lots of this type of mobs. These spells are more mana efficient than the fire or the cold DD lines of spells&lt;br /&gt;
&lt;br /&gt;
# [[Ward Summoned]]&lt;br /&gt;
# [[Dismiss Summoned]]&lt;br /&gt;
# [[Expel Summoned]]&lt;br /&gt;
# [[Banish Summoned]]&lt;br /&gt;
# [[Exile Summoned]]&lt;br /&gt;
# [[Banishment]]&lt;br /&gt;
&lt;br /&gt;
===Vs Animals===&lt;br /&gt;
&lt;br /&gt;
There are quite a few spells meant to fight, reduce agro range or charm animals.&lt;br /&gt;
&lt;br /&gt;
====Reduce agro range of Animals====&lt;br /&gt;
&lt;br /&gt;
# [[Lull Animal]]&lt;br /&gt;
# [[Calm Animal]]&lt;br /&gt;
&lt;br /&gt;
====Fear Animals====&lt;br /&gt;
&lt;br /&gt;
Make an animal afraid while he's either snared or immobilised makes it easy to raise your weapon skill or to kill him with a charmed animal. It's safer to get the animal you want to kill feared and snared or immobilised in case your charmed animal breaks out of your charm. That way you only have to deal with one mob at a time.&lt;br /&gt;
&lt;br /&gt;
# [[Panic Animal]]&lt;br /&gt;
# [[Terrorize Animal]]&lt;br /&gt;
# [[Repulse Animal]]&lt;br /&gt;
&lt;br /&gt;
====Charm Animals====&lt;br /&gt;
&lt;br /&gt;
Your charisma makes no difference to how long your mob is charmed. This is random. Resist will be based on your level.&lt;br /&gt;
&lt;br /&gt;
# [[Befriend Animal]]&lt;br /&gt;
# [[Charm Animals]]&lt;br /&gt;
# [[Beguile Animals]]&lt;br /&gt;
# [[Allure of the Wild]]&lt;br /&gt;
# [[Call of Karana]]&lt;br /&gt;
# [[Tunare's Request]]&lt;br /&gt;
&lt;br /&gt;
====Debuff MR of Animals====&lt;br /&gt;
&lt;br /&gt;
Useful when trying to charm an animal, especially one that resists being charmed.&lt;br /&gt;
&lt;br /&gt;
# [[Glamour of Tunare]]&lt;br /&gt;
&lt;br /&gt;
====Animal utilities====&lt;br /&gt;
&lt;br /&gt;
# [[Sense Animals]]&lt;br /&gt;
# [[Invisibility versus Animals]]&lt;br /&gt;
&lt;br /&gt;
===Healing===&lt;br /&gt;
&lt;br /&gt;
# [[Minor Healing]]&lt;br /&gt;
# [[Light Healing]]&lt;br /&gt;
# [[Healing]]&lt;br /&gt;
# [[Greater Healing]]&lt;br /&gt;
# [[Superior Healing]]&lt;br /&gt;
# [[Chloroblast]]&lt;br /&gt;
# [[Nature's Touch]]&lt;br /&gt;
&lt;br /&gt;
===Regen over time===&lt;br /&gt;
&lt;br /&gt;
====Single====&lt;br /&gt;
&lt;br /&gt;
This type of healing is great over time but can't cope with a fast paced fight. Keep it for these long, mana efficient kitting sessions when you double DOT mobs and snare them. Regen yourself should be sufficient for the occasional hit you need to recover from while your mob is slowly going down.&lt;br /&gt;
&lt;br /&gt;
This regen acts like a buff that doesn't last too long but is well advised to cast before a pull if the idea is to DOT the mob slowly. Keep a fast heal memed, just in case. Once cast, the fast heal could replace the slot taken by the regen spell.&lt;br /&gt;
&lt;br /&gt;
# [[Regeneration]]&lt;br /&gt;
# [[Chloroplast]]&lt;br /&gt;
# [[Regrowth]]&lt;br /&gt;
&lt;br /&gt;
====Group====&lt;br /&gt;
&lt;br /&gt;
A group regen is appreciated when playing in a dungeon. This won't save someone being beaten up by a mob, but over time, it will help. This is especially useful after a tough fight to get everyone back to full health while recovering.&lt;br /&gt;
&lt;br /&gt;
# [[Pack Regeneration]]&lt;br /&gt;
# [[Pack Chloroplast]]&lt;br /&gt;
# [[Regrowth of the Grove]]&lt;br /&gt;
&lt;br /&gt;
===Buff HP and AC===&lt;br /&gt;
&lt;br /&gt;
Very useful buff, unless there is a Cleric since their buff doesn't stack with yours and happens to be better. Always keep it up on yourself, whether soloing or grouping.&lt;br /&gt;
&lt;br /&gt;
# [[Skin Like Wood]]&lt;br /&gt;
# [[Skin Like Rock]]&lt;br /&gt;
# [[Skin Like Steel]]&lt;br /&gt;
# [[Skin Like Diamond]]&lt;br /&gt;
# [[Skin Like Nature]] (+2HP regen)&lt;br /&gt;
# [[Natureskin]] (+4HP regen)&lt;br /&gt;
&lt;br /&gt;
===Buff Strength===&lt;br /&gt;
&lt;br /&gt;
Useful to raise your melee attack score and how much damage your deal with your melee weapon.&lt;br /&gt;
&lt;br /&gt;
# [[Strength of Earth]]&lt;br /&gt;
# [[Strength of Stone]]&lt;br /&gt;
# [[Storm Strength]]&lt;br /&gt;
# [[Girdle of Karana]]&lt;br /&gt;
&lt;br /&gt;
===Buff resistance===&lt;br /&gt;
&lt;br /&gt;
This is useful in raids, and sometimes when playing in a group that fights a lot of spell casters. When soloing, you would do well to fight warrior types, so this line of buffs isn't worth using when on your own.&lt;br /&gt;
&lt;br /&gt;
# [[Endure Fire]]&lt;br /&gt;
# [[Endure Cold]]&lt;br /&gt;
# [[Endure Disease]]&lt;br /&gt;
# [[Endure Poison]]&lt;br /&gt;
# [[Endure Magic]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# [[Resist Fire]]&lt;br /&gt;
# [[Resist Cold]]&lt;br /&gt;
# [[Resist Disease]]&lt;br /&gt;
# [[Resist Poison]]&lt;br /&gt;
# [[Resist Magic]]&lt;br /&gt;
&lt;br /&gt;
===Wolf Form===&lt;br /&gt;
&lt;br /&gt;
====Single====&lt;br /&gt;
&lt;br /&gt;
Turn yourself into a wolf, to buff your speed over a long period of time (but within the same zone) and to increase your melee. Useful when soloing.&lt;br /&gt;
&lt;br /&gt;
# [[Wolf Form]]&lt;br /&gt;
# [[Greater Wolf Form]]&lt;br /&gt;
# [[Form of the Great Wolf]]&lt;br /&gt;
# [[Form of the Howler]] (+2 mana/tick)&lt;br /&gt;
# [[Form of the Hunter]]&lt;br /&gt;
&lt;br /&gt;
====Group====&lt;br /&gt;
&lt;br /&gt;
If your group isn't confused to all look alike, this buff is great, especially if you have several melees in the group.&lt;br /&gt;
&lt;br /&gt;
# [[Share Wolf Form]]&lt;br /&gt;
&lt;br /&gt;
===Invisibility===&lt;br /&gt;
&lt;br /&gt;
# [[Camouflage]]&lt;br /&gt;
# [[See Invisible]]&lt;br /&gt;
# [[Improved Superior Camouflage]] (Self-Only / Fixed 10min Duration)&lt;br /&gt;
&lt;br /&gt;
[[Category: Player Guides]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Druid_Levelling_guide_by_Verdir</id>
		<title>Druid Levelling guide by Verdir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Druid_Levelling_guide_by_Verdir"/>
				<updated>2019-01-12T23:56:57Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Level 55 to ? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Leveling==&lt;br /&gt;
&lt;br /&gt;
I am keeping track of my progression and where I play.&lt;br /&gt;
&lt;br /&gt;
Here's my story.&lt;br /&gt;
&lt;br /&gt;
===Levels 1 to 3===&lt;br /&gt;
&lt;br /&gt;
Trash mobs in [[Greater Faydark]]: bats and decayed skeletons mostly. &lt;br /&gt;
&lt;br /&gt;
Keep the bat wings, it's a reagent for your [[Levitate]] spell. &lt;br /&gt;
&lt;br /&gt;
Keep also the bone chips for quests or to sell to higher level players.&lt;br /&gt;
&lt;br /&gt;
===Levels 4 to 8===&lt;br /&gt;
&lt;br /&gt;
Group: Orc Hill in [[Greater Faydark]].&lt;br /&gt;
&lt;br /&gt;
===Levels 9 to 16===&lt;br /&gt;
&lt;br /&gt;
I trained one point in [[Meditate]] with my guild master.&lt;br /&gt;
&lt;br /&gt;
Group and later solo: [[Crushbone]] gives amazing experience. Keep the Legionnaire Should Pad and the Crushbone Belts for xp quest in Kaladim.&lt;br /&gt;
&lt;br /&gt;
===Levels 17 to 19===&lt;br /&gt;
&lt;br /&gt;
Group: [[Unrest]], off [[Dagnor's Cauldron]], is a great place to play. &lt;br /&gt;
&lt;br /&gt;
Beware the trains who are frequent and deadly. Just make sure you don't stand anywhere near the path of trains.&lt;br /&gt;
You could soul bind yourself just outside the zone line of Unrest, in Dagnor's Cauldron. Expect to die often, especially at the beginning.&lt;br /&gt;
&lt;br /&gt;
=== Level 20 to 29===&lt;br /&gt;
&lt;br /&gt;
I trained one point in [[Tracking]] with my guild master. Note: On P1999 there is a display bug in the skills window and your level of tracking skill always shows a red '20'. Verify your tracking skill with any druid Guildmaster in the Train window.&lt;br /&gt;
&lt;br /&gt;
Solo: [[Lake of Ill Omen]] (LOIO), kitting mobs around the windmill while waiting for groups or breathe underwater and kill fishes in the tiny water body between the great lake and the zone line to [[Firiona Vie]].&lt;br /&gt;
&lt;br /&gt;
Group: Sarnak Fort, on the ledge, in [[Lake of Ill Omen]].&lt;br /&gt;
&lt;br /&gt;
=== Level 30 to 34 ===&lt;br /&gt;
&lt;br /&gt;
First hell level at 30! Don't worry, it's not so bad.&lt;br /&gt;
&lt;br /&gt;
Group: [[Dalnir]]&lt;br /&gt;
&lt;br /&gt;
Solo: [[Warsliks Woods]] Brutes just outside Dalnir.&lt;br /&gt;
&lt;br /&gt;
You could soul bind yourself just outside the zone line to Dalnir, it's safe, and pull the Brutes to that place.&lt;br /&gt;
&lt;br /&gt;
=== Level 35 to 43 ===&lt;br /&gt;
&lt;br /&gt;
Group: [[Temple of Droga]] [[Solusek B]]&lt;br /&gt;
&lt;br /&gt;
Solo: female dwarves in [[Butcherblock]], anything near the ledge to [[Frontier Mountains]] or [[Skyfire Mountains]] in [[Overthere]] or hidden basement of [[Unrest]] in [[Greater Wolf Form]], since mobs won't agro you when you are a wolf, unless they are close enough to you fighting one of them. Make sure they don't by carefully choosing your place and pulling away from others!&lt;br /&gt;
&lt;br /&gt;
=== Level 44 to 46 ===&lt;br /&gt;
&lt;br /&gt;
Group: [[Kedge Keep]]&lt;br /&gt;
&lt;br /&gt;
Solo: Drolvarg quad on the cliffs of [[Firiona Vie]]&lt;br /&gt;
&lt;br /&gt;
=== Level 47 to 52 ===&lt;br /&gt;
&lt;br /&gt;
Solo: Spiroc quad on the Ogre's island of [[Timorous Deep]] (buy and use a [[Luminescent Staff]])&lt;br /&gt;
&lt;br /&gt;
=== Level 53 to 54 ===&lt;br /&gt;
&lt;br /&gt;
Solo: Quad Wurms in CS&lt;br /&gt;
&lt;br /&gt;
=== Level 55 to 57 ===&lt;br /&gt;
&lt;br /&gt;
Solo: Quad the Goos in Wakening Land&lt;br /&gt;
Group: Sebilis, the Hole&lt;br /&gt;
&lt;br /&gt;
==Druid spells by tactic==&lt;br /&gt;
&lt;br /&gt;
===Quad===&lt;br /&gt;
&lt;br /&gt;
# Agro reduction AoE (Harmony)&lt;br /&gt;
# Magic AoE (Lightning Blast at lvl 49)&lt;br /&gt;
# Sow&lt;br /&gt;
# Heal&lt;br /&gt;
# Levitate&lt;br /&gt;
# Fire DD (Starfire at lvl 49)&lt;br /&gt;
# TP quick escape (Gate)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Snare/DD===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Regen, Self only DS, Skin buff, Wolf form, and finally keep DS on when fully buffed.&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Agro Kitting===&lt;br /&gt;
&lt;br /&gt;
The idea is to charm a weak enough animal that will do nice damage but is low level enough not to break charm for a good while. Slow any mob, agro it onto you with Flame Lick, then run in circle while the charmed animal is doing the dps. The aim of this technique is to use as little mana as possible.&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# [[Flame Lick]] no other spell will do, this one does the maximum amount of agro.&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Charm&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Fear kitting animals===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Fear Animal&lt;br /&gt;
# Heal&lt;br /&gt;
# Fire DD&lt;br /&gt;
# Switch between Buffs (including self only) and keep Regen when all buffs are done.&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Charm animals===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DD (the biggest one)&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Switch between Debuff Animal/Buff Animal/DS on others (not self only)&lt;br /&gt;
# Charm Animal&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Root/Rot===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# DS&lt;br /&gt;
# AoE Desagro&lt;br /&gt;
# TP quick escape (gate, evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Kit vs Spell casters===&lt;br /&gt;
&lt;br /&gt;
Never stay long enough in range for the spell caster to blast you. Instead, stay just long enough in range to cast a Dizzying Wind then start running again. Keep a magic dot on the mob at all times. Keep the [[Wolf Form]] on yourself.&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# [[Dizzying Wind]]&lt;br /&gt;
# Heal&lt;br /&gt;
# DS&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (gate, evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
==Druid spells by line==&lt;br /&gt;
&lt;br /&gt;
===Fire DOT===&lt;br /&gt;
&lt;br /&gt;
This DOT will stack with your Magic based DOT, so feel free to double DOT your mobs. It generates a lot of agro and requires a single fire beetle eye to be carried around in your bags but doesn't have to be equiped. The fire beetle eye isn't consumed when the spell is cast and is a very common drop from fire beetles in Antonica (none in Faydwer?).&lt;br /&gt;
&lt;br /&gt;
# [[Flame Lick]]&lt;br /&gt;
# [[Immolate]]&lt;br /&gt;
# [[Breath of Ro]]&lt;br /&gt;
&lt;br /&gt;
===Magic DOT===&lt;br /&gt;
&lt;br /&gt;
Combine this Magic DOT with a Fire DOT to double DOT mobs. A mob that can't mob will go down quite fast.&lt;br /&gt;
&lt;br /&gt;
# [[Stinging Swarm]]&lt;br /&gt;
# [[Creeping Crud]]&lt;br /&gt;
# [[Drones of Doom]]&lt;br /&gt;
# [[Drifting Death]]&lt;br /&gt;
# [[Winged Death]]&lt;br /&gt;
&lt;br /&gt;
===Fire DD===&lt;br /&gt;
&lt;br /&gt;
One good blast of damage, but not very mana efficient. Watch out to make sure you have enough mana left to heal.&lt;br /&gt;
&lt;br /&gt;
# [[Burst of Flame]]&lt;br /&gt;
# [[Burst of Fire]]&lt;br /&gt;
# [[Ignite]]&lt;br /&gt;
# [[Combust]]&lt;br /&gt;
# [[Firestrike]]&lt;br /&gt;
# [[Calefaction]]&lt;br /&gt;
# [[Starfire]]&lt;br /&gt;
# [[Scoriae]]&lt;br /&gt;
# [[Wildfire]]&lt;br /&gt;
&lt;br /&gt;
===Cold DD===&lt;br /&gt;
&lt;br /&gt;
This single blast of cold damage will also lower the mob's resistance to fire. Useful to land first against mobs that resists the line of Fire DD.&lt;br /&gt;
&lt;br /&gt;
# [[Ice]]&lt;br /&gt;
# [[Frost]]&lt;br /&gt;
&lt;br /&gt;
===Magic DD===&lt;br /&gt;
&lt;br /&gt;
There is only one DD that is magic based, and it's useful when it's the biggest available DD until you get your Fire and later Cold based DD.&lt;br /&gt;
&lt;br /&gt;
# [[Careless Lightning]]&lt;br /&gt;
&lt;br /&gt;
===Root + DD===&lt;br /&gt;
&lt;br /&gt;
This line of spells both immobilizes a mob and deals a small amount of DD. This is useful in combination with DOTs since a mob that moves gets half the damage of a DOT per tick. This is the technique of root/roting a mob where you root it and then land your two DOTs on it. Keep the mob rooted again when it breaks or when the DOT has just run out. The root is always slighly longer than the DOT.&lt;br /&gt;
&lt;br /&gt;
# [[Grasping Roots]]&lt;br /&gt;
# [[Ensnaring Roots]]&lt;br /&gt;
# [[Enveloping Roots]]&lt;br /&gt;
# [[Engulfing Roots]]&lt;br /&gt;
# [[Engorging Roots]]&lt;br /&gt;
&lt;br /&gt;
===AoE Root + DD===&lt;br /&gt;
&lt;br /&gt;
# [[Entrapping Roots]]&lt;br /&gt;
&lt;br /&gt;
===AoE Magic DD===&lt;br /&gt;
&lt;br /&gt;
# [[Invoke Lightning]]&lt;br /&gt;
# [[Lightning Strike]]&lt;br /&gt;
# [[Lightning Blast]]&lt;br /&gt;
# [[Fist of Karana]]&lt;br /&gt;
&lt;br /&gt;
===AoE Fire DD===&lt;br /&gt;
&lt;br /&gt;
# [[Fire]]&lt;br /&gt;
&lt;br /&gt;
===AoE Cold Rain===&lt;br /&gt;
&lt;br /&gt;
This line works well if you have a group of mobs tanked in a given place, providing they don't move to make sure they get the full damage during the duration of the waves of DD falling on them. Useful in a group situation where the tank is taking on several mobs at once and keeps a good agro on them. You probably won't use these spells much outside this very specific situation.&lt;br /&gt;
&lt;br /&gt;
# [[Cascade of Hail]]&lt;br /&gt;
# [[Pogonip]]&lt;br /&gt;
# [[Avalanche]]&lt;br /&gt;
# [[Blizzard]]&lt;br /&gt;
&lt;br /&gt;
===AoE Snare===&lt;br /&gt;
&lt;br /&gt;
Great for quadding, i.e. taking on several mobs at once and kitting them with [[Fist of Karana]].&lt;br /&gt;
&lt;br /&gt;
# [[Bonds of Tunare]]&lt;br /&gt;
&lt;br /&gt;
===AoE Blindness===&lt;br /&gt;
&lt;br /&gt;
Rarely useful, this one spell will blind several mobs so they will start not knowing where to go and will hit anyone who's near enough. Don't really see the point of this spell (anyone?).&lt;br /&gt;
&lt;br /&gt;
# [[Sunbeam]]&lt;br /&gt;
&lt;br /&gt;
===AoE Agro Reduction===&lt;br /&gt;
&lt;br /&gt;
This is a very useful spell to single pull in outdoors areas. Certain dungeons like [[Unrest]] are considered to be outdoors too.&lt;br /&gt;
&lt;br /&gt;
# [[Harmony]]&lt;br /&gt;
&lt;br /&gt;
===PBAoE DD===&lt;br /&gt;
&lt;br /&gt;
# [[Tremor]]&lt;br /&gt;
# [[Earthquake]]&lt;br /&gt;
# [[Upheaval]]&lt;br /&gt;
&lt;br /&gt;
===DD + stun===&lt;br /&gt;
&lt;br /&gt;
This line is a must when agro kitting spell casting mobs. Stay out of range by running faster than them, and while they are still catching up, use this line of spells to prevent them from casting their own spell, while at the same time doing some damage and doubling the DOT damage during the stun.&lt;br /&gt;
&lt;br /&gt;
This could be also be useful if you are charm kitting; when the charm breaks and your former pet attacks you, you can stun him with this line of spells then re-charm him.&lt;br /&gt;
&lt;br /&gt;
# [[Whirling Wind]]&lt;br /&gt;
# [[Dizzying Wind]]&lt;br /&gt;
# [[Breath of Karana]]&lt;br /&gt;
&lt;br /&gt;
===DD vs Summoned===&lt;br /&gt;
&lt;br /&gt;
This line of spell does a good deal of damage against summoned mobs, like elementals for example. This could be good if you find the right place to play, where there are lots of this type of mobs. These spells are more mana efficient than the fire or the cold DD lines of spells&lt;br /&gt;
&lt;br /&gt;
# [[Ward Summoned]]&lt;br /&gt;
# [[Dismiss Summoned]]&lt;br /&gt;
# [[Expel Summoned]]&lt;br /&gt;
# [[Banish Summoned]]&lt;br /&gt;
# [[Exile Summoned]]&lt;br /&gt;
# [[Banishment]]&lt;br /&gt;
&lt;br /&gt;
===Vs Animals===&lt;br /&gt;
&lt;br /&gt;
There are quite a few spells meant to fight, reduce agro range or charm animals.&lt;br /&gt;
&lt;br /&gt;
====Reduce agro range of Animals====&lt;br /&gt;
&lt;br /&gt;
# [[Lull Animal]]&lt;br /&gt;
# [[Calm Animal]]&lt;br /&gt;
&lt;br /&gt;
====Fear Animals====&lt;br /&gt;
&lt;br /&gt;
Make an animal afraid while he's either snared or immobilised makes it easy to raise your weapon skill or to kill him with a charmed animal. It's safer to get the animal you want to kill feared and snared or immobilised in case your charmed animal breaks out of your charm. That way you only have to deal with one mob at a time.&lt;br /&gt;
&lt;br /&gt;
# [[Panic Animal]]&lt;br /&gt;
# [[Terrorize Animal]]&lt;br /&gt;
# [[Repulse Animal]]&lt;br /&gt;
&lt;br /&gt;
====Charm Animals====&lt;br /&gt;
&lt;br /&gt;
Your charisma makes no difference to how long your mob is charmed. This is random. Resist will be based on your level.&lt;br /&gt;
&lt;br /&gt;
# [[Befriend Animal]]&lt;br /&gt;
# [[Charm Animals]]&lt;br /&gt;
# [[Beguile Animals]]&lt;br /&gt;
# [[Allure of the Wild]]&lt;br /&gt;
# [[Call of Karana]]&lt;br /&gt;
# [[Tunare's Request]]&lt;br /&gt;
&lt;br /&gt;
====Debuff MR of Animals====&lt;br /&gt;
&lt;br /&gt;
Useful when trying to charm an animal, especially one that resists being charmed.&lt;br /&gt;
&lt;br /&gt;
# [[Glamour of Tunare]]&lt;br /&gt;
&lt;br /&gt;
====Animal utilities====&lt;br /&gt;
&lt;br /&gt;
# [[Sense Animals]]&lt;br /&gt;
# [[Invisibility versus Animals]]&lt;br /&gt;
&lt;br /&gt;
===Healing===&lt;br /&gt;
&lt;br /&gt;
# [[Minor Healing]]&lt;br /&gt;
# [[Light Healing]]&lt;br /&gt;
# [[Healing]]&lt;br /&gt;
# [[Greater Healing]]&lt;br /&gt;
# [[Superior Healing]]&lt;br /&gt;
# [[Chloroblast]]&lt;br /&gt;
# [[Nature's Touch]]&lt;br /&gt;
&lt;br /&gt;
===Regen over time===&lt;br /&gt;
&lt;br /&gt;
====Single====&lt;br /&gt;
&lt;br /&gt;
This type of healing is great over time but can't cope with a fast paced fight. Keep it for these long, mana efficient kitting sessions when you double DOT mobs and snare them. Regen yourself should be sufficient for the occasional hit you need to recover from while your mob is slowly going down.&lt;br /&gt;
&lt;br /&gt;
This regen acts like a buff that doesn't last too long but is well advised to cast before a pull if the idea is to DOT the mob slowly. Keep a fast heal memed, just in case. Once cast, the fast heal could replace the slot taken by the regen spell.&lt;br /&gt;
&lt;br /&gt;
# [[Regeneration]]&lt;br /&gt;
# [[Chloroplast]]&lt;br /&gt;
# [[Regrowth]]&lt;br /&gt;
&lt;br /&gt;
====Group====&lt;br /&gt;
&lt;br /&gt;
A group regen is appreciated when playing in a dungeon. This won't save someone being beaten up by a mob, but over time, it will help. This is especially useful after a tough fight to get everyone back to full health while recovering.&lt;br /&gt;
&lt;br /&gt;
# [[Pack Regeneration]]&lt;br /&gt;
# [[Pack Chloroplast]]&lt;br /&gt;
# [[Regrowth of the Grove]]&lt;br /&gt;
&lt;br /&gt;
===Buff HP and AC===&lt;br /&gt;
&lt;br /&gt;
Very useful buff, unless there is a Cleric since their buff doesn't stack with yours and happens to be better. Always keep it up on yourself, whether soloing or grouping.&lt;br /&gt;
&lt;br /&gt;
# [[Skin Like Wood]]&lt;br /&gt;
# [[Skin Like Rock]]&lt;br /&gt;
# [[Skin Like Steel]]&lt;br /&gt;
# [[Skin Like Diamond]]&lt;br /&gt;
# [[Skin Like Nature]] (+2HP regen)&lt;br /&gt;
# [[Natureskin]] (+4HP regen)&lt;br /&gt;
&lt;br /&gt;
===Buff Strength===&lt;br /&gt;
&lt;br /&gt;
Useful to raise your melee attack score and how much damage your deal with your melee weapon.&lt;br /&gt;
&lt;br /&gt;
# [[Strength of Earth]]&lt;br /&gt;
# [[Strength of Stone]]&lt;br /&gt;
# [[Storm Strength]]&lt;br /&gt;
# [[Girdle of Karana]]&lt;br /&gt;
&lt;br /&gt;
===Buff resistance===&lt;br /&gt;
&lt;br /&gt;
This is useful in raids, and sometimes when playing in a group that fights a lot of spell casters. When soloing, you would do well to fight warrior types, so this line of buffs isn't worth using when on your own.&lt;br /&gt;
&lt;br /&gt;
# [[Endure Fire]]&lt;br /&gt;
# [[Endure Cold]]&lt;br /&gt;
# [[Endure Disease]]&lt;br /&gt;
# [[Endure Poison]]&lt;br /&gt;
# [[Endure Magic]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# [[Resist Fire]]&lt;br /&gt;
# [[Resist Cold]]&lt;br /&gt;
# [[Resist Disease]]&lt;br /&gt;
# [[Resist Poison]]&lt;br /&gt;
# [[Resist Magic]]&lt;br /&gt;
&lt;br /&gt;
===Wolf Form===&lt;br /&gt;
&lt;br /&gt;
====Single====&lt;br /&gt;
&lt;br /&gt;
Turn yourself into a wolf, to buff your speed over a long period of time (but within the same zone) and to increase your melee. Useful when soloing.&lt;br /&gt;
&lt;br /&gt;
# [[Wolf Form]]&lt;br /&gt;
# [[Greater Wolf Form]]&lt;br /&gt;
# [[Form of the Great Wolf]]&lt;br /&gt;
# [[Form of the Howler]] (+2 mana/tick)&lt;br /&gt;
# [[Form of the Hunter]]&lt;br /&gt;
&lt;br /&gt;
====Group====&lt;br /&gt;
&lt;br /&gt;
If your group isn't confused to all look alike, this buff is great, especially if you have several melees in the group.&lt;br /&gt;
&lt;br /&gt;
# [[Share Wolf Form]]&lt;br /&gt;
&lt;br /&gt;
===Invisibility===&lt;br /&gt;
&lt;br /&gt;
# [[Camouflage]]&lt;br /&gt;
# [[See Invisible]]&lt;br /&gt;
# [[Improved Superior Camouflage]] (Self-Only / Fixed 10min Duration)&lt;br /&gt;
&lt;br /&gt;
[[Category: Player Guides]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Kurron_Ni</id>
		<title>Kurron Ni</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Kurron_Ni"/>
				<updated>2017-06-20T17:04:19Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Namedmobpage&lt;br /&gt;
&lt;br /&gt;
| imagefilename     = npc_kurron_ni.png&lt;br /&gt;
&lt;br /&gt;
| emu_id            = 93083&lt;br /&gt;
| illia_id          = 6997&lt;br /&gt;
&lt;br /&gt;
| name              = Kurron Ni&lt;br /&gt;
| race              = [[Dark Elf]]&lt;br /&gt;
| class             = [[Rogue]]&lt;br /&gt;
| level             = 54&lt;br /&gt;
| agro_radius       = 70&lt;br /&gt;
| run_speed         = 1.75&lt;br /&gt;
&lt;br /&gt;
| zone              = [[The Overthere]]&lt;br /&gt;
| location          = (3248, 2207)&lt;br /&gt;
&lt;br /&gt;
| AC                = 370&lt;br /&gt;
| HP                = 28750&lt;br /&gt;
| HP_regen          = 9&lt;br /&gt;
| mana_regen        = 0&lt;br /&gt;
&lt;br /&gt;
| attacks_per_round = 2&lt;br /&gt;
| attack_speed      = 84%&lt;br /&gt;
| damage_per_hit    = 120  - 212&lt;br /&gt;
| special           = See Hide, Summons, (Unfearable?)&lt;br /&gt;
&lt;br /&gt;
| description = Description needed.&lt;br /&gt;
&lt;br /&gt;
| known_loot = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| factions = &lt;br /&gt;
&lt;br /&gt;
* See [http://wiki.project1999.com/Talk:Kurron_Ni discussion]&lt;br /&gt;
| related_quests = &lt;br /&gt;
&lt;br /&gt;
* [[Shadow Knight Epic Quest]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Overthere]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Kurron_Ni</id>
		<title>Kurron Ni</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Kurron_Ni"/>
				<updated>2017-06-20T16:40:15Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Namedmobpage&lt;br /&gt;
&lt;br /&gt;
| imagefilename     = npc_kurron_ni.png&lt;br /&gt;
&lt;br /&gt;
| emu_id            = 93083&lt;br /&gt;
| illia_id          = 6997&lt;br /&gt;
&lt;br /&gt;
| name              = Kurron Ni&lt;br /&gt;
| race              = [[Dark Elf]]&lt;br /&gt;
| class             = [[Rogue]]&lt;br /&gt;
| level             = 54&lt;br /&gt;
| agro_radius       = 70&lt;br /&gt;
| run_speed         = 1.75&lt;br /&gt;
&lt;br /&gt;
| zone              = [[The Overthere]]&lt;br /&gt;
| location          = (3248, 2207)&lt;br /&gt;
&lt;br /&gt;
| AC                = 370&lt;br /&gt;
| HP                = 28750&lt;br /&gt;
| HP_regen          = 9&lt;br /&gt;
| mana_regen        = 0&lt;br /&gt;
&lt;br /&gt;
| attacks_per_round = 2&lt;br /&gt;
| attack_speed      = 84%&lt;br /&gt;
| damage_per_hit    = 120  - 212&lt;br /&gt;
| special           = See Hide, summons&lt;br /&gt;
&lt;br /&gt;
| description = Description needed.&lt;br /&gt;
&lt;br /&gt;
| known_loot = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| factions = &lt;br /&gt;
&lt;br /&gt;
* See [http://wiki.project1999.com/Talk:Kurron_Ni discussion]&lt;br /&gt;
| related_quests = &lt;br /&gt;
&lt;br /&gt;
* [[Shadow Knight Epic Quest]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Overthere]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/A_Crazed_Ghoul</id>
		<title>A Crazed Ghoul</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/A_Crazed_Ghoul"/>
				<updated>2017-05-26T12:02:27Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Namedmobpage&lt;br /&gt;
&lt;br /&gt;
| imagefilename     = npc_a_crazed_ghoul.png&lt;br /&gt;
&lt;br /&gt;
| emu_id            = 63002&lt;br /&gt;
| illia_id          = 6570&lt;br /&gt;
&lt;br /&gt;
| name              = a crazed ghoul&lt;br /&gt;
| race              = Ghoul&lt;br /&gt;
| class             = [[Warrior]]&lt;br /&gt;
| level             = 25 ~ 26&lt;br /&gt;
| agro_radius       = 45&lt;br /&gt;
| run_speed         = 1.45&lt;br /&gt;
&lt;br /&gt;
| zone              = [[Estate of Unrest]]&lt;br /&gt;
| location          = ''Need Info''&lt;br /&gt;
&lt;br /&gt;
| AC                = 181&lt;br /&gt;
| HP                = 875&lt;br /&gt;
| HP_regen          = 1&lt;br /&gt;
| mana_regen        = 0&lt;br /&gt;
&lt;br /&gt;
| attacks_per_round = 1&lt;br /&gt;
| attack_speed      = 100%&lt;br /&gt;
| damage_per_hit    = 1  - 50&lt;br /&gt;
| special           = Immune to Flee, See Invis&lt;br /&gt;
&lt;br /&gt;
| description = The Placeholder or the Crazed Ghoul can pop in 2 different static spots in Unrest. The first one is next to the ghoul magi in the back room, loc pos 663, pos 39, pos 35. The other loc is in a tiny room slightly bigger  than a cupboard, on its own although a roaming skeleton or ghoul my drop by. That loc is pos 496, pos 46, pos 19.&lt;br /&gt;
&lt;br /&gt;
| known_loot = &lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  {{:Bronze Long Sword}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Grave Mold}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Rusty Long Sword}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; Ghoul's Heart&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| factions = &lt;br /&gt;
&lt;br /&gt;
* [[Unrest Inhabitants]] &amp;lt;span class='profac'&amp;gt;(-30)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| opposing_factions = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
| related_quests = &lt;br /&gt;
&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Estate of Unrest]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Player_Guides</id>
		<title>Player Guides</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Player_Guides"/>
				<updated>2017-05-18T16:19:19Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Druid */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
One may find the experience of those who have come before to be of use when adventuring through the world of Norrath.&lt;br /&gt;
&lt;br /&gt;
{{Cleanup Needed}}&lt;br /&gt;
&lt;br /&gt;
== General Gameplay Guides ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; width:50%;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== Beginner Player Guides ===&lt;br /&gt;
&lt;br /&gt;
* [[Players:Newbie]] (start here) {{p1999}}&lt;br /&gt;
* [[Guide To Recharging Items]] {{p1999}}&lt;br /&gt;
* [[Classic Merchant Guide]] {{p1999}}&lt;br /&gt;
* [[Haste Guide]]&lt;br /&gt;
* [[Travel Guide]]&lt;br /&gt;
* [[Faction|Faction Guide]]&lt;br /&gt;
* [[Halas Faction Guide]]&lt;br /&gt;
* [[Recommended Levels and ZEM List]]&lt;br /&gt;
&lt;br /&gt;
=== Misc Guides ===&lt;br /&gt;
&lt;br /&gt;
* [[Jval2529's Guide for People Coming from Modern MMOs]] {{p1999}}&lt;br /&gt;
* [[Dumbledorf's Norrath in a Nutshell: A Beginner's Guide]]&lt;br /&gt;
* [[Ravager's 1k Twink Guide]] {{p1999}}&lt;br /&gt;
* [[Faction Guide]]&lt;br /&gt;
* [[Sorn's Guide To Porting For Porters]]&lt;br /&gt;
* [[Pet Guide]]&lt;br /&gt;
* [[An Iksar's Guide To Love and Friendship Through Murder]]&lt;br /&gt;
* [[Meviin's Macros: Purple Links When Pulling]]&lt;br /&gt;
* [[Advanced Techniques Guide]]&lt;br /&gt;
|  style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== Hunting / Leveling Guides ===&lt;br /&gt;
&lt;br /&gt;
* The [[Per-Level Hunting Guide]] {{p1999}}&lt;br /&gt;
* The [[Treasure Hunting Guide]] {{p1999}}&lt;br /&gt;
* The [[6-Minute Bard Diet]] {{p1999}}&lt;br /&gt;
* [[The ROLS Hunting Guide for Progression Servers V0.3]]&lt;br /&gt;
* [[Choosing the Best Class for Your Playing Style]]&lt;br /&gt;
* [[Loraen's Class Selection Guide]] {{p1999}}&lt;br /&gt;
* [[Going Solo Guide]]&lt;br /&gt;
* [[Ninja's Guide to Looting]]&lt;br /&gt;
* The [[Ultimate Leveling While Making Money Guide]]&lt;br /&gt;
* [[Adventurer's Guide to Leveling]] {{p1999}}&lt;br /&gt;
* [[Gosh's Blackburrow 300 Gnoll Fang Guide]] {{p1999}}&lt;br /&gt;
* [[Mgellan Snowstalker Project 99 Hunting Guide]]&lt;br /&gt;
* [[Platinum Making guide for low or new players]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Class Specific Guides ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; width:50%;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== Bard ===&lt;br /&gt;
&lt;br /&gt;
* [[Thrasos' Bard Guide]] {{p1999}}&lt;br /&gt;
* [[The Techie's Bard AE Kiting Guide]] {{p1999}}&lt;br /&gt;
* [[Deajay's AoE Bard Leveling Location Guide]] {{p1999}}&lt;br /&gt;
* [[Astuce_Bard_Guide|Astuce's Bard Play Guide]]&lt;br /&gt;
* [[Cribanox_Bard_AoE_Kiting|Cribanox's Guide to AoE Bard Kiting]] {{p1999}}&lt;br /&gt;
* [[Hmotzart's Hmasterpiece of Hmass AoE Hmurder]] {{p1999}}&lt;br /&gt;
&lt;br /&gt;
=== Cleric ===&lt;br /&gt;
&lt;br /&gt;
* [[J.C. Smith's Cleric Guide]]&lt;br /&gt;
* [[Kalanar's Guide to Cleric Heals]]&lt;br /&gt;
* [[Swish's 1-50 Cleric SOLO guide]] {{p1999}}&lt;br /&gt;
* [[Cleric Guide to Self Defense]]&lt;br /&gt;
&lt;br /&gt;
=== Druid ===&lt;br /&gt;
&lt;br /&gt;
* [[Druid Guide by Geaus]] {{p1999}}&lt;br /&gt;
* [[Druid Charm Kiting Guide by Angelhawk]] {{p1999}}&lt;br /&gt;
* [[Druid Leveling and Item Hunting Guide by Mefdinkins]] {{p1999}}&lt;br /&gt;
* [[Druid all-in-one guide by Gaviilan]] {{p1999}}&lt;br /&gt;
* [[Saum's Guide to Quad Kiting Velious]] {{p1999}}&lt;br /&gt;
* [[Druid Levelling guide by Verdir]] {{p1999}}&lt;br /&gt;
&lt;br /&gt;
=== Enchanter ===&lt;br /&gt;
&lt;br /&gt;
* [[Xornns_Enchanter_Guide|Xornn's Guide to Enchanting]]&lt;br /&gt;
* [[Xornn's Enchanter Spell Guide]]&lt;br /&gt;
* [[Loraen's Enchanter Guide]] {{p1999}}&lt;br /&gt;
* [[Spaid's Solo Guide]] {{p1999}}&lt;br /&gt;
* [[Charmed Pet Gear]] &lt;br /&gt;
&lt;br /&gt;
=== Magician ===&lt;br /&gt;
&lt;br /&gt;
* [[Noleafclover_Magician_Guide|Noleafclover's Magician Play/1-50 Guide]]&lt;br /&gt;
* [[Afid's_Beginner_Magician_Leveling_Guide_(1-20)|Afid's Beginner Magician Leveling Guide]] {{p1999}}&lt;br /&gt;
* [[Magician_Focus_Items|Magician Focus Item Quests]]&lt;br /&gt;
&lt;br /&gt;
=== Monk ===&lt;br /&gt;
&lt;br /&gt;
* [[Azuris Treten's Monk Guide]]&lt;br /&gt;
* [[Phetlee's Monk Tips]] {{p1999}}&lt;br /&gt;
* [[Elzhi's Guide to Karate]] &lt;br /&gt;
* [[Kundalini's Item Choices for the Beginning Player]]&lt;br /&gt;
* [[Meviin's Monk Mechanics]]&lt;br /&gt;
&lt;br /&gt;
|  style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== Necromancer ===&lt;br /&gt;
* [[Sesserdrix's All in One Necromancer Strategy Guide]] {{p1999}}&lt;br /&gt;
* [[Necro_Soloing_Guide_1-50|Necro Soloing Guide 1-50]]&lt;br /&gt;
* The [[8_Main_Techniques_To_Solo_A_Victim|Eight Main Techniques to Solo a Victim]]&lt;br /&gt;
* [[Detailed Necromancer Gear Guide]] (Pre-Planar)&lt;br /&gt;
* [[Nagilooh's Travels (1-50 Necro Guide)]] {{p1999}}&lt;br /&gt;
&lt;br /&gt;
=== Paladin ===&lt;br /&gt;
&lt;br /&gt;
* [[Paladin Guide: The Holy Warriors of Norrath]]&lt;br /&gt;
* [[Mandak's Guide to Barrel Rolling for Brell]]&lt;br /&gt;
&lt;br /&gt;
=== Ranger ===&lt;br /&gt;
&lt;br /&gt;
* [[EQLizer Ranger Guide]]&lt;br /&gt;
* [[Ranger Guide to Solo Killing Red HGs]]&lt;br /&gt;
&lt;br /&gt;
=== Rogue ===&lt;br /&gt;
&lt;br /&gt;
* [[Zerk's Rogue Guide]]&lt;br /&gt;
* [[Wisdom of Crowds - Rogue Guide]]&lt;br /&gt;
* [[A Rogue's Guide to Aggro]]&lt;br /&gt;
&lt;br /&gt;
=== Shadow Knights ===&lt;br /&gt;
&lt;br /&gt;
* [[J.C. Smith's Shadowknight Guide]]&lt;br /&gt;
* [[Undercon's Shadow Knight Guide]]&lt;br /&gt;
&lt;br /&gt;
=== Shaman ===&lt;br /&gt;
&lt;br /&gt;
* [[Greyweasel's Shaman Guide]]&lt;br /&gt;
* [[Guide to Canni Dancing]] {{p1999}}&lt;br /&gt;
* [[Evil_Shaman_Solo_Guide]]&lt;br /&gt;
* [[Wisewolf's Spell Purchasing Guide]] {{p1999}}&lt;br /&gt;
&lt;br /&gt;
=== Warrior ===&lt;br /&gt;
&lt;br /&gt;
* [[Guide for Frustrated Warriors]]&lt;br /&gt;
* [[J.C. Smith's Warrior Guide]]&lt;br /&gt;
* [[Sakuragi's Warrior Guide]] {{p1999}}&lt;br /&gt;
&lt;br /&gt;
=== Wizard ===&lt;br /&gt;
&lt;br /&gt;
* [[The Intrepid Wizard's Guide]] {{p1999}}&lt;br /&gt;
* [[Wizard Questions 101]]&lt;br /&gt;
* [[EQLizer Wizard Guide]]&lt;br /&gt;
* [[Wizard Soloing Guide by Level]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Zone Specific Guides ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable3&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; width:50%;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== Old World ===&lt;br /&gt;
&lt;br /&gt;
* [[Astuce's Guide to Kedge Keep]]&lt;br /&gt;
* [[Phreekitty's Ultimate Guide to Kedge Keep]]&lt;br /&gt;
* [[Playing4peace2's Splitpaw Made Easier Guide]]&lt;br /&gt;
* [[Wedar's Guide to The Hole]] {{p1999}}&lt;br /&gt;
&lt;br /&gt;
=== Kunark ===&lt;br /&gt;
&lt;br /&gt;
* [[Enchanter_Howling_Stones_Adventure | Jamm's Howling Stones Adventure]]&lt;br /&gt;
* [[Spaid's AoE Guide to Droga]]&lt;br /&gt;
|  style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== Velious ===&lt;br /&gt;
&lt;br /&gt;
* [[The Missing Velious Guide]] {{p1999}}&lt;br /&gt;
* [[Velious Class Armor | Velious Class Armor and Armor Gems]]&lt;br /&gt;
* [[Coldain Prayer Shawl Quests]]&lt;br /&gt;
* [[Coldain Ring Quests]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Player Guides]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Druid_Levelling_guide_by_Verdir</id>
		<title>Druid Levelling guide by Verdir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Druid_Levelling_guide_by_Verdir"/>
				<updated>2017-05-18T16:14:55Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Level 55 to ? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Leveling==&lt;br /&gt;
&lt;br /&gt;
I am keeping track of my progression and where I play.&lt;br /&gt;
&lt;br /&gt;
Here's my story.&lt;br /&gt;
&lt;br /&gt;
===Levels 1 to 3===&lt;br /&gt;
&lt;br /&gt;
Trash mobs in [[Greater Faydark]]: bats and decayed skeletons mostly. &lt;br /&gt;
&lt;br /&gt;
Keep the bat wings, it's a reagent for your [[Levitate]] spell. &lt;br /&gt;
&lt;br /&gt;
Keep also the bone chips for quests or to sell to higher level players.&lt;br /&gt;
&lt;br /&gt;
===Levels 4 to 8===&lt;br /&gt;
&lt;br /&gt;
Group: Orc Hill in [[Greater Faydark]].&lt;br /&gt;
&lt;br /&gt;
===Levels 9 to 16===&lt;br /&gt;
&lt;br /&gt;
I trained one point in [[Meditate]] with my guild master.&lt;br /&gt;
&lt;br /&gt;
Group and later solo: [[Crushbone]] gives amazing experience. Keep the Legionnaire Should Pad and the Crushbone Belts for xp quest in Kaladim.&lt;br /&gt;
&lt;br /&gt;
===Levels 17 to 19===&lt;br /&gt;
&lt;br /&gt;
Group: [[Unrest]], off [[Dagnor's Cauldron]], is a great place to play. &lt;br /&gt;
&lt;br /&gt;
Beware the trains who are frequent and deadly. Just make sure you don't stand anywhere near the path of trains.&lt;br /&gt;
You could soul bind yourself just outside the zone line of Unrest, in Dagnor's Cauldron. Expect to die often, especially at the beginning.&lt;br /&gt;
&lt;br /&gt;
=== Level 20 to 29===&lt;br /&gt;
&lt;br /&gt;
I trained one point in [[Tracking]] with my guild master. Note: On P1999 there is a display bug in the skills window and your level of tracking skill always shows a red '20'. Verify your tracking skill with any druid Guildmaster in the Train window.&lt;br /&gt;
&lt;br /&gt;
Solo: [[Lake of Ill Omen]] (LOIO), kitting mobs around the windmill while waiting for groups or breathe underwater and kill fishes in the tiny water body between the great lake and the zone line to [[Firiona Vie]].&lt;br /&gt;
&lt;br /&gt;
Group: Sarnak Fort, on the ledge, in [[Lake of Ill Omen]].&lt;br /&gt;
&lt;br /&gt;
=== Level 30 to 34 ===&lt;br /&gt;
&lt;br /&gt;
First hell level at 30! Don't worry, it's not so bad.&lt;br /&gt;
&lt;br /&gt;
Group: [[Dalnir]]&lt;br /&gt;
&lt;br /&gt;
Solo: [[Warsliks Woods]] Brutes just outside Dalnir.&lt;br /&gt;
&lt;br /&gt;
You could soul bind yourself just outside the zone line to Dalnir, it's safe, and pull the Brutes to that place.&lt;br /&gt;
&lt;br /&gt;
=== Level 35 to 43 ===&lt;br /&gt;
&lt;br /&gt;
Group: [[Temple of Droga]] [[Solusek B]]&lt;br /&gt;
&lt;br /&gt;
Solo: female dwarves in [[Butcherblock]], anything near the ledge to [[Frontier Mountains]] or [[Skyfire Mountains]] in [[Overthere]] or hidden basement of [[Unrest]] in [[Greater Wolf Form]], since mobs won't agro you when you are a wolf, unless they are close enough to you fighting one of them. Make sure they don't by carefully choosing your place and pulling away from others!&lt;br /&gt;
&lt;br /&gt;
=== Level 44 to 46 ===&lt;br /&gt;
&lt;br /&gt;
Group: [[Kedge Keep]]&lt;br /&gt;
&lt;br /&gt;
Solo: Drolvarg quad on the cliffs of [[Firiona Vie]]&lt;br /&gt;
&lt;br /&gt;
=== Level 47 to 52 ===&lt;br /&gt;
&lt;br /&gt;
Solo: Spiroc quad on the Ogre's island of [[Timorous Deep]] (buy and use a [[Luminescent Staff]])&lt;br /&gt;
&lt;br /&gt;
=== Level 53 to 54 ===&lt;br /&gt;
&lt;br /&gt;
Solo: Quad Wurms in CS&lt;br /&gt;
&lt;br /&gt;
=== Level 55 to ? ===&lt;br /&gt;
&lt;br /&gt;
Solo: Quad the Goos in Wakening Land&lt;br /&gt;
&lt;br /&gt;
==Druid spells by tactic==&lt;br /&gt;
&lt;br /&gt;
===Quad===&lt;br /&gt;
&lt;br /&gt;
# Agro reduction AoE (Harmony)&lt;br /&gt;
# Magic AoE (Lightning Blast at lvl 49)&lt;br /&gt;
# Sow&lt;br /&gt;
# Heal&lt;br /&gt;
# Levitate&lt;br /&gt;
# Fire DD (Starfire at lvl 49)&lt;br /&gt;
# TP quick escape (Gate)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Snare/DD===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Regen, Self only DS, Skin buff, Wolf form, and finally keep DS on when fully buffed.&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Agro Kitting===&lt;br /&gt;
&lt;br /&gt;
The idea is to charm a weak enough animal that will do nice damage but is low level enough not to break charm for a good while. Slow any mob, agro it onto you with Flame Lick, then run in circle while the charmed animal is doing the dps. The aim of this technique is to use as little mana as possible.&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# [[Flame Lick]] no other spell will do, this one does the maximum amount of agro.&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Charm&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Fear kitting animals===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Fear Animal&lt;br /&gt;
# Heal&lt;br /&gt;
# Fire DD&lt;br /&gt;
# Switch between Buffs (including self only) and keep Regen when all buffs are done.&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Charm animals===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DD (the biggest one)&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Switch between Debuff Animal/Buff Animal/DS on others (not self only)&lt;br /&gt;
# Charm Animal&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Root/Rot===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# DS&lt;br /&gt;
# AoE Desagro&lt;br /&gt;
# TP quick escape (gate, evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Kit vs Spell casters===&lt;br /&gt;
&lt;br /&gt;
Never stay long enough in range for the spell caster to blast you. Instead, stay just long enough in range to cast a Dizzying Wind then start running again. Keep a magic dot on the mob at all times. Keep the [[Wolf Form]] on yourself.&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# [[Dizzying Wind]]&lt;br /&gt;
# Heal&lt;br /&gt;
# DS&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (gate, evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
==Druid spells by line==&lt;br /&gt;
&lt;br /&gt;
===Fire DOT===&lt;br /&gt;
&lt;br /&gt;
This DOT will stack with your Magic based DOT, so feel free to double DOT your mobs. It generates a lot of agro and requires a single fire beetle eye to be carried around in your bags but doesn't have to be equiped. The fire beetle eye isn't consumed when the spell is cast and is a very common drop from fire beetles in Antonica (none in Faydwer?).&lt;br /&gt;
&lt;br /&gt;
# [[Flame Lick]]&lt;br /&gt;
# [[Immolate]]&lt;br /&gt;
# [[Breath of Ro]]&lt;br /&gt;
&lt;br /&gt;
===Magic DOT===&lt;br /&gt;
&lt;br /&gt;
Combine this Magic DOT with a Fire DOT to double DOT mobs. A mob that can't mob will go down quite fast.&lt;br /&gt;
&lt;br /&gt;
# [[Stinging Swarm]]&lt;br /&gt;
# [[Creeping Crud]]&lt;br /&gt;
# [[Drones of Doom]]&lt;br /&gt;
# [[Drifting Death]]&lt;br /&gt;
# [[Winged Death]]&lt;br /&gt;
&lt;br /&gt;
===Fire DD===&lt;br /&gt;
&lt;br /&gt;
One good blast of damage, but not very mana efficient. Watch out to make sure you have enough mana left to heal.&lt;br /&gt;
&lt;br /&gt;
# [[Burst of Flame]]&lt;br /&gt;
# [[Burst of Fire]]&lt;br /&gt;
# [[Ignite]]&lt;br /&gt;
# [[Combust]]&lt;br /&gt;
# [[Firestrike]]&lt;br /&gt;
# [[Calefaction]]&lt;br /&gt;
# [[Starfire]]&lt;br /&gt;
# [[Scoriae]]&lt;br /&gt;
# [[Wildfire]]&lt;br /&gt;
&lt;br /&gt;
===Cold DD===&lt;br /&gt;
&lt;br /&gt;
This single blast of cold damage will also lower the mob's resistance to fire. Useful to land first against mobs that resists the line of Fire DD.&lt;br /&gt;
&lt;br /&gt;
# [[Ice]]&lt;br /&gt;
# [[Frost]]&lt;br /&gt;
&lt;br /&gt;
===Magic DD===&lt;br /&gt;
&lt;br /&gt;
There is only one DD that is magic based, and it's useful when it's the biggest available DD until you get your Fire and later Cold based DD.&lt;br /&gt;
&lt;br /&gt;
# [[Careless Lightning]]&lt;br /&gt;
&lt;br /&gt;
===Root + DD===&lt;br /&gt;
&lt;br /&gt;
This line of spells both immobilizes a mob and deals a small amount of DD. This is useful in combination with DOTs since a mob that moves gets half the damage of a DOT per tick. This is the technique of root/roting a mob where you root it and then land your two DOTs on it. Keep the mob rooted again when it breaks or when the DOT has just run out. The root is always slighly longer than the DOT.&lt;br /&gt;
&lt;br /&gt;
# [[Grasping Roots]]&lt;br /&gt;
# [[Ensnaring Roots]]&lt;br /&gt;
# [[Enveloping Roots]]&lt;br /&gt;
# [[Engulfing Roots]]&lt;br /&gt;
# [[Engorging Roots]]&lt;br /&gt;
&lt;br /&gt;
===AoE Root + DD===&lt;br /&gt;
&lt;br /&gt;
# [[Entrapping Roots]]&lt;br /&gt;
&lt;br /&gt;
===AoE Magic DD===&lt;br /&gt;
&lt;br /&gt;
# [[Invoke Lightning]]&lt;br /&gt;
# [[Lightning Strike]]&lt;br /&gt;
# [[Lightning Blast]]&lt;br /&gt;
# [[Fist of Karana]]&lt;br /&gt;
&lt;br /&gt;
===AoE Fire DD===&lt;br /&gt;
&lt;br /&gt;
# [[Fire]]&lt;br /&gt;
&lt;br /&gt;
===AoE Cold Rain===&lt;br /&gt;
&lt;br /&gt;
This line works well if you have a group of mobs tanked in a given place, providing they don't move to make sure they get the full damage during the duration of the waves of DD falling on them. Useful in a group situation where the tank is taking on several mobs at once and keeps a good agro on them. You probably won't use these spells much outside this very specific situation.&lt;br /&gt;
&lt;br /&gt;
# [[Cascade of Hail]]&lt;br /&gt;
# [[Pogonip]]&lt;br /&gt;
# [[Avalanche]]&lt;br /&gt;
# [[Blizzard]]&lt;br /&gt;
&lt;br /&gt;
===AoE Snare===&lt;br /&gt;
&lt;br /&gt;
Great for quadding, i.e. taking on several mobs at once and kitting them with [[Fist of Karana]].&lt;br /&gt;
&lt;br /&gt;
# [[Bonds of Tunare]]&lt;br /&gt;
&lt;br /&gt;
===AoE Blindness===&lt;br /&gt;
&lt;br /&gt;
Rarely useful, this one spell will blind several mobs so they will start not knowing where to go and will hit anyone who's near enough. Don't really see the point of this spell (anyone?).&lt;br /&gt;
&lt;br /&gt;
# [[Sunbeam]]&lt;br /&gt;
&lt;br /&gt;
===AoE Agro Reduction===&lt;br /&gt;
&lt;br /&gt;
This is a very useful spell to single pull in outdoors areas. Certain dungeons like [[Unrest]] are considered to be outdoors too.&lt;br /&gt;
&lt;br /&gt;
# [[Harmony]]&lt;br /&gt;
&lt;br /&gt;
===PBAoE DD===&lt;br /&gt;
&lt;br /&gt;
# [[Tremor]]&lt;br /&gt;
# [[Earthquake]]&lt;br /&gt;
# [[Upheaval]]&lt;br /&gt;
&lt;br /&gt;
===DD + stun===&lt;br /&gt;
&lt;br /&gt;
This line is a must when agro kitting spell casting mobs. Stay out of range by running faster than them, and while they are still catching up, use this line of spells to prevent them from casting their own spell, while at the same time doing some damage and doubling the DOT damage during the stun.&lt;br /&gt;
&lt;br /&gt;
This could be also be useful if you are charm kitting; when the charm breaks and your former pet attacks you, you can stun him with this line of spells then re-charm him.&lt;br /&gt;
&lt;br /&gt;
# [[Whirling Wind]]&lt;br /&gt;
# [[Dizzying Wind]]&lt;br /&gt;
# [[Breath of Karana]]&lt;br /&gt;
&lt;br /&gt;
===DD vs Summoned===&lt;br /&gt;
&lt;br /&gt;
This line of spell does a good deal of damage against summoned mobs, like elementals for example. This could be good if you find the right place to play, where there are lots of this type of mobs. These spells are more mana efficient than the fire or the cold DD lines of spells&lt;br /&gt;
&lt;br /&gt;
# [[Ward Summoned]]&lt;br /&gt;
# [[Dismiss Summoned]]&lt;br /&gt;
# [[Expel Summoned]]&lt;br /&gt;
# [[Banish Summoned]]&lt;br /&gt;
# [[Exile Summoned]]&lt;br /&gt;
# [[Banishment]]&lt;br /&gt;
&lt;br /&gt;
===Vs Animals===&lt;br /&gt;
&lt;br /&gt;
There are quite a few spells meant to fight, reduce agro range or charm animals.&lt;br /&gt;
&lt;br /&gt;
====Reduce agro range of Animals====&lt;br /&gt;
&lt;br /&gt;
# [[Lull Animal]]&lt;br /&gt;
# [[Calm Animal]]&lt;br /&gt;
&lt;br /&gt;
====Fear Animals====&lt;br /&gt;
&lt;br /&gt;
Make an animal afraid while he's either snared or immobilised makes it easy to raise your weapon skill or to kill him with a charmed animal. It's safer to get the animal you want to kill feared and snared or immobilised in case your charmed animal breaks out of your charm. That way you only have to deal with one mob at a time.&lt;br /&gt;
&lt;br /&gt;
# [[Panic Animal]]&lt;br /&gt;
# [[Terrorize Animal]]&lt;br /&gt;
# [[Repulse Animal]]&lt;br /&gt;
&lt;br /&gt;
====Charm Animals====&lt;br /&gt;
&lt;br /&gt;
Your charisma makes no difference to how long your mob is charmed. This is random. Resist will be based on your level.&lt;br /&gt;
&lt;br /&gt;
# [[Befriend Animal]]&lt;br /&gt;
# [[Charm Animals]]&lt;br /&gt;
# [[Beguile Animals]]&lt;br /&gt;
# [[Allure of the Wild]]&lt;br /&gt;
# [[Call of Karana]]&lt;br /&gt;
# [[Tunare's Request]]&lt;br /&gt;
&lt;br /&gt;
====Debuff MR of Animals====&lt;br /&gt;
&lt;br /&gt;
Useful when trying to charm an animal, especially one that resists being charmed.&lt;br /&gt;
&lt;br /&gt;
# [[Glamour of Tunare]]&lt;br /&gt;
&lt;br /&gt;
====Animal utilities====&lt;br /&gt;
&lt;br /&gt;
# [[Sense Animals]]&lt;br /&gt;
# [[Invisibility versus Animals]]&lt;br /&gt;
&lt;br /&gt;
===Healing===&lt;br /&gt;
&lt;br /&gt;
# [[Minor Healing]]&lt;br /&gt;
# [[Light Healing]]&lt;br /&gt;
# [[Healing]]&lt;br /&gt;
# [[Greater Healing]]&lt;br /&gt;
# [[Superior Healing]]&lt;br /&gt;
&lt;br /&gt;
===Regen over time===&lt;br /&gt;
&lt;br /&gt;
====Single====&lt;br /&gt;
&lt;br /&gt;
This type of healing is great over time but can't cope with a fast paced fight. Keep it for these long, mana efficient kitting sessions when you double DOT mobs and snare them. Regen yourself should be sufficient for the occasional hit you need to recover from while your mob is slowly going down.&lt;br /&gt;
&lt;br /&gt;
This regen acts like a buff that doesn't last too long but is well advised to cast before a pull if the idea is to DOT the mob slowly. Keep a fast heal memed, just in case. Once cast, the fast heal could replace the slot taken by the regen spell.&lt;br /&gt;
&lt;br /&gt;
# [[Regeneration]]&lt;br /&gt;
# [[Chloroplast]]&lt;br /&gt;
# [[Regrowth]]&lt;br /&gt;
&lt;br /&gt;
====Group====&lt;br /&gt;
&lt;br /&gt;
A group regen is appreciated when playing in a dungeon. This won't save someone being beaten up by a mob, but over time, it will help. This is especially useful after a tough fight to get everyone back to full health while recovering.&lt;br /&gt;
&lt;br /&gt;
# [[Pack Regeneration]]&lt;br /&gt;
# [[Pack Chloroplast]]&lt;br /&gt;
# [[Regrowth of the Grove]]&lt;br /&gt;
&lt;br /&gt;
===Buff HP and AC===&lt;br /&gt;
&lt;br /&gt;
Very useful buff, unless there is a Cleric since their buff doesn't stack with yours and happens to be better. Always keep it up on yourself, whether soloing or grouping.&lt;br /&gt;
&lt;br /&gt;
# [[Skin Like Wood]]&lt;br /&gt;
# [[Skin Like Rock]]&lt;br /&gt;
# [[Skin Like Steel]]&lt;br /&gt;
# [[Skin Like Diamond]]&lt;br /&gt;
# [[Skin Like Nature]] (+HP regen)&lt;br /&gt;
# [[Natureskin]]&lt;br /&gt;
&lt;br /&gt;
===Buff Strength===&lt;br /&gt;
&lt;br /&gt;
Useful to raise your melee attack score and how much damage your deal with your melee weapon.&lt;br /&gt;
&lt;br /&gt;
# [[Strength of Earth]]&lt;br /&gt;
# [[Strength of Stone]]&lt;br /&gt;
# [[Storm Strength]]&lt;br /&gt;
# [[Girdle of Karana]]&lt;br /&gt;
&lt;br /&gt;
===Buff resistance===&lt;br /&gt;
&lt;br /&gt;
This is useful in raids, and sometimes when playing in a group that fights a lot of spell casters. When soloing, you would do well to fight warrior types, so this line of buffs isn't worth using when on your own.&lt;br /&gt;
&lt;br /&gt;
# [[Endure Fire]]&lt;br /&gt;
# [[Endure Cold]]&lt;br /&gt;
# [[Endure Disease]]&lt;br /&gt;
# [[Endure Poison]]&lt;br /&gt;
# [[Endure Magic]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# [[Resist Fire]]&lt;br /&gt;
# [[Resist Cold]]&lt;br /&gt;
# [[Resist Disease]]&lt;br /&gt;
# [[Resist Poison]]&lt;br /&gt;
# [[Resist Magic]]&lt;br /&gt;
&lt;br /&gt;
===Wolf Form===&lt;br /&gt;
&lt;br /&gt;
====Single====&lt;br /&gt;
&lt;br /&gt;
Turn yourself into a wolf, to buff your speed over a long period of time (but within the same zone) and to increase your melee. Useful when soloing.&lt;br /&gt;
&lt;br /&gt;
# [[Wolf Form]]&lt;br /&gt;
# [[Greater Wolf Form]]&lt;br /&gt;
# [[Form of the Great Wolf]]&lt;br /&gt;
# [[Form of the Howler]] (+2 mana/tick)&lt;br /&gt;
# [[Form of the Hunter]]&lt;br /&gt;
&lt;br /&gt;
====Group====&lt;br /&gt;
&lt;br /&gt;
If your group isn't confused to all look alike, this buff is great, especially if you have several melees in the group.&lt;br /&gt;
&lt;br /&gt;
# [[Share Wolf Form]]&lt;br /&gt;
&lt;br /&gt;
===Invisibility===&lt;br /&gt;
&lt;br /&gt;
# [[Camouflage]]&lt;br /&gt;
# [[See Invisible]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Druid_Levelling_guide_by_Verdir</id>
		<title>Druid Levelling guide by Verdir</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Druid_Levelling_guide_by_Verdir"/>
				<updated>2017-05-18T15:49:14Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Level 47 to 52 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Leveling==&lt;br /&gt;
&lt;br /&gt;
I am keeping track of my progression and where I play.&lt;br /&gt;
&lt;br /&gt;
Here's my story.&lt;br /&gt;
&lt;br /&gt;
===Levels 1 to 3===&lt;br /&gt;
&lt;br /&gt;
Trash mobs in [[Greater Faydark]]: bats and decayed skeletons mostly. &lt;br /&gt;
&lt;br /&gt;
Keep the bat wings, it's a reagent for your [[Levitate]] spell. &lt;br /&gt;
&lt;br /&gt;
Keep also the bone chips for quests or to sell to higher level players.&lt;br /&gt;
&lt;br /&gt;
===Levels 4 to 8===&lt;br /&gt;
&lt;br /&gt;
Group: Orc Hill in [[Greater Faydark]].&lt;br /&gt;
&lt;br /&gt;
===Levels 9 to 16===&lt;br /&gt;
&lt;br /&gt;
I trained one point in [[Meditate]] with my guild master.&lt;br /&gt;
&lt;br /&gt;
Group and later solo: [[Crushbone]] gives amazing experience. Keep the Legionnaire Should Pad and the Crushbone Belts for xp quest in Kaladim.&lt;br /&gt;
&lt;br /&gt;
===Levels 17 to 19===&lt;br /&gt;
&lt;br /&gt;
Group: [[Unrest]], off [[Dagnor's Cauldron]], is a great place to play. &lt;br /&gt;
&lt;br /&gt;
Beware the trains who are frequent and deadly. Just make sure you don't stand anywhere near the path of trains.&lt;br /&gt;
You could soul bind yourself just outside the zone line of Unrest, in Dagnor's Cauldron. Expect to die often, especially at the beginning.&lt;br /&gt;
&lt;br /&gt;
=== Level 20 to 29===&lt;br /&gt;
&lt;br /&gt;
I trained one point in [[Tracking]] with my guild master. Note: On P1999 there is a display bug in the skills window and your level of tracking skill always shows a red '20'. Verify your tracking skill with any druid Guildmaster in the Train window.&lt;br /&gt;
&lt;br /&gt;
Solo: [[Lake of Ill Omen]] (LOIO), kitting mobs around the windmill while waiting for groups or breathe underwater and kill fishes in the tiny water body between the great lake and the zone line to [[Firiona Vie]].&lt;br /&gt;
&lt;br /&gt;
Group: Sarnak Fort, on the ledge, in [[Lake of Ill Omen]].&lt;br /&gt;
&lt;br /&gt;
=== Level 30 to 34 ===&lt;br /&gt;
&lt;br /&gt;
First hell level at 30! Don't worry, it's not so bad.&lt;br /&gt;
&lt;br /&gt;
Group: [[Dalnir]]&lt;br /&gt;
&lt;br /&gt;
Solo: [[Warsliks Woods]] Brutes just outside Dalnir.&lt;br /&gt;
&lt;br /&gt;
You could soul bind yourself just outside the zone line to Dalnir, it's safe, and pull the Brutes to that place.&lt;br /&gt;
&lt;br /&gt;
=== Level 35 to 43 ===&lt;br /&gt;
&lt;br /&gt;
Group: [[Temple of Droga]] [[Solusek B]]&lt;br /&gt;
&lt;br /&gt;
Solo: female dwarves in [[Butcherblock]], anything near the ledge to [[Frontier Mountains]] or [[Skyfire Mountains]] in [[Overthere]] or hidden basement of [[Unrest]] in [[Greater Wolf Form]], since mobs won't agro you when you are a wolf, unless they are close enough to you fighting one of them. Make sure they don't by carefully choosing your place and pulling away from others!&lt;br /&gt;
&lt;br /&gt;
=== Level 44 to 46 ===&lt;br /&gt;
&lt;br /&gt;
Group: [[Kedge Keep]]&lt;br /&gt;
&lt;br /&gt;
Solo: Drolvarg quad on the cliffs of [[Firiona Vie]]&lt;br /&gt;
&lt;br /&gt;
=== Level 47 to 52 ===&lt;br /&gt;
&lt;br /&gt;
Solo: Spiroc quad on the Ogre's island of [[Timorous Deep]] (buy and use a [[Luminescent Staff]])&lt;br /&gt;
&lt;br /&gt;
=== Level 53 to 54 ===&lt;br /&gt;
&lt;br /&gt;
Solo: Quad Wurms in CS&lt;br /&gt;
&lt;br /&gt;
=== Level 55 to ? ===&lt;br /&gt;
&lt;br /&gt;
Solo: Root/Rot or quad the Goos in Wakening Land&lt;br /&gt;
&lt;br /&gt;
==Druid spells by tactic==&lt;br /&gt;
&lt;br /&gt;
===Quad===&lt;br /&gt;
&lt;br /&gt;
# Agro reduction AoE (Harmony)&lt;br /&gt;
# Magic AoE (Lightning Blast at lvl 49)&lt;br /&gt;
# Sow&lt;br /&gt;
# Heal&lt;br /&gt;
# Levitate&lt;br /&gt;
# Fire DD (Starfire at lvl 49)&lt;br /&gt;
# TP quick escape (Gate)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Snare/DD===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Regen, Self only DS, Skin buff, Wolf form, and finally keep DS on when fully buffed.&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Agro Kitting===&lt;br /&gt;
&lt;br /&gt;
The idea is to charm a weak enough animal that will do nice damage but is low level enough not to break charm for a good while. Slow any mob, agro it onto you with Flame Lick, then run in circle while the charmed animal is doing the dps. The aim of this technique is to use as little mana as possible.&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# [[Flame Lick]] no other spell will do, this one does the maximum amount of agro.&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Charm&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Fear kitting animals===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Fear Animal&lt;br /&gt;
# Heal&lt;br /&gt;
# Fire DD&lt;br /&gt;
# Switch between Buffs (including self only) and keep Regen when all buffs are done.&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Charm animals===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DD (the biggest one)&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# Switch between Debuff Animal/Buff Animal/DS on others (not self only)&lt;br /&gt;
# Charm Animal&lt;br /&gt;
# TP quick escape (Gate, Evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Root/Rot===&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# Root&lt;br /&gt;
# Heal&lt;br /&gt;
# DS&lt;br /&gt;
# AoE Desagro&lt;br /&gt;
# TP quick escape (gate, evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
===Kit vs Spell casters===&lt;br /&gt;
&lt;br /&gt;
Never stay long enough in range for the spell caster to blast you. Instead, stay just long enough in range to cast a Dizzying Wind then start running again. Keep a magic dot on the mob at all times. Keep the [[Wolf Form]] on yourself.&lt;br /&gt;
&lt;br /&gt;
# Magic DOT&lt;br /&gt;
# Fire DOT&lt;br /&gt;
# [[Dizzying Wind]]&lt;br /&gt;
# Heal&lt;br /&gt;
# DS&lt;br /&gt;
# Fire DD&lt;br /&gt;
# TP quick escape (gate, evac...)&lt;br /&gt;
# Snaring&lt;br /&gt;
&lt;br /&gt;
==Druid spells by line==&lt;br /&gt;
&lt;br /&gt;
===Fire DOT===&lt;br /&gt;
&lt;br /&gt;
This DOT will stack with your Magic based DOT, so feel free to double DOT your mobs. It generates a lot of agro and requires a single fire beetle eye to be carried around in your bags but doesn't have to be equiped. The fire beetle eye isn't consumed when the spell is cast and is a very common drop from fire beetles in Antonica (none in Faydwer?).&lt;br /&gt;
&lt;br /&gt;
# [[Flame Lick]]&lt;br /&gt;
# [[Immolate]]&lt;br /&gt;
# [[Breath of Ro]]&lt;br /&gt;
&lt;br /&gt;
===Magic DOT===&lt;br /&gt;
&lt;br /&gt;
Combine this Magic DOT with a Fire DOT to double DOT mobs. A mob that can't mob will go down quite fast.&lt;br /&gt;
&lt;br /&gt;
# [[Stinging Swarm]]&lt;br /&gt;
# [[Creeping Crud]]&lt;br /&gt;
# [[Drones of Doom]]&lt;br /&gt;
# [[Drifting Death]]&lt;br /&gt;
# [[Winged Death]]&lt;br /&gt;
&lt;br /&gt;
===Fire DD===&lt;br /&gt;
&lt;br /&gt;
One good blast of damage, but not very mana efficient. Watch out to make sure you have enough mana left to heal.&lt;br /&gt;
&lt;br /&gt;
# [[Burst of Flame]]&lt;br /&gt;
# [[Burst of Fire]]&lt;br /&gt;
# [[Ignite]]&lt;br /&gt;
# [[Combust]]&lt;br /&gt;
# [[Firestrike]]&lt;br /&gt;
# [[Calefaction]]&lt;br /&gt;
# [[Starfire]]&lt;br /&gt;
# [[Scoriae]]&lt;br /&gt;
# [[Wildfire]]&lt;br /&gt;
&lt;br /&gt;
===Cold DD===&lt;br /&gt;
&lt;br /&gt;
This single blast of cold damage will also lower the mob's resistance to fire. Useful to land first against mobs that resists the line of Fire DD.&lt;br /&gt;
&lt;br /&gt;
# [[Ice]]&lt;br /&gt;
# [[Frost]]&lt;br /&gt;
&lt;br /&gt;
===Magic DD===&lt;br /&gt;
&lt;br /&gt;
There is only one DD that is magic based, and it's useful when it's the biggest available DD until you get your Fire and later Cold based DD.&lt;br /&gt;
&lt;br /&gt;
# [[Careless Lightning]]&lt;br /&gt;
&lt;br /&gt;
===Root + DD===&lt;br /&gt;
&lt;br /&gt;
This line of spells both immobilizes a mob and deals a small amount of DD. This is useful in combination with DOTs since a mob that moves gets half the damage of a DOT per tick. This is the technique of root/roting a mob where you root it and then land your two DOTs on it. Keep the mob rooted again when it breaks or when the DOT has just run out. The root is always slighly longer than the DOT.&lt;br /&gt;
&lt;br /&gt;
# [[Grasping Roots]]&lt;br /&gt;
# [[Ensnaring Roots]]&lt;br /&gt;
# [[Enveloping Roots]]&lt;br /&gt;
# [[Engulfing Roots]]&lt;br /&gt;
# [[Engorging Roots]]&lt;br /&gt;
&lt;br /&gt;
===AoE Root + DD===&lt;br /&gt;
&lt;br /&gt;
# [[Entrapping Roots]]&lt;br /&gt;
&lt;br /&gt;
===AoE Magic DD===&lt;br /&gt;
&lt;br /&gt;
# [[Invoke Lightning]]&lt;br /&gt;
# [[Lightning Strike]]&lt;br /&gt;
# [[Lightning Blast]]&lt;br /&gt;
# [[Fist of Karana]]&lt;br /&gt;
&lt;br /&gt;
===AoE Fire DD===&lt;br /&gt;
&lt;br /&gt;
# [[Fire]]&lt;br /&gt;
&lt;br /&gt;
===AoE Cold Rain===&lt;br /&gt;
&lt;br /&gt;
This line works well if you have a group of mobs tanked in a given place, providing they don't move to make sure they get the full damage during the duration of the waves of DD falling on them. Useful in a group situation where the tank is taking on several mobs at once and keeps a good agro on them. You probably won't use these spells much outside this very specific situation.&lt;br /&gt;
&lt;br /&gt;
# [[Cascade of Hail]]&lt;br /&gt;
# [[Pogonip]]&lt;br /&gt;
# [[Avalanche]]&lt;br /&gt;
# [[Blizzard]]&lt;br /&gt;
&lt;br /&gt;
===AoE Snare===&lt;br /&gt;
&lt;br /&gt;
Great for quadding, i.e. taking on several mobs at once and kitting them with [[Fist of Karana]].&lt;br /&gt;
&lt;br /&gt;
# [[Bonds of Tunare]]&lt;br /&gt;
&lt;br /&gt;
===AoE Blindness===&lt;br /&gt;
&lt;br /&gt;
Rarely useful, this one spell will blind several mobs so they will start not knowing where to go and will hit anyone who's near enough. Don't really see the point of this spell (anyone?).&lt;br /&gt;
&lt;br /&gt;
# [[Sunbeam]]&lt;br /&gt;
&lt;br /&gt;
===AoE Agro Reduction===&lt;br /&gt;
&lt;br /&gt;
This is a very useful spell to single pull in outdoors areas. Certain dungeons like [[Unrest]] are considered to be outdoors too.&lt;br /&gt;
&lt;br /&gt;
# [[Harmony]]&lt;br /&gt;
&lt;br /&gt;
===PBAoE DD===&lt;br /&gt;
&lt;br /&gt;
# [[Tremor]]&lt;br /&gt;
# [[Earthquake]]&lt;br /&gt;
# [[Upheaval]]&lt;br /&gt;
&lt;br /&gt;
===DD + stun===&lt;br /&gt;
&lt;br /&gt;
This line is a must when agro kitting spell casting mobs. Stay out of range by running faster than them, and while they are still catching up, use this line of spells to prevent them from casting their own spell, while at the same time doing some damage and doubling the DOT damage during the stun.&lt;br /&gt;
&lt;br /&gt;
This could be also be useful if you are charm kitting; when the charm breaks and your former pet attacks you, you can stun him with this line of spells then re-charm him.&lt;br /&gt;
&lt;br /&gt;
# [[Whirling Wind]]&lt;br /&gt;
# [[Dizzying Wind]]&lt;br /&gt;
# [[Breath of Karana]]&lt;br /&gt;
&lt;br /&gt;
===DD vs Summoned===&lt;br /&gt;
&lt;br /&gt;
This line of spell does a good deal of damage against summoned mobs, like elementals for example. This could be good if you find the right place to play, where there are lots of this type of mobs. These spells are more mana efficient than the fire or the cold DD lines of spells&lt;br /&gt;
&lt;br /&gt;
# [[Ward Summoned]]&lt;br /&gt;
# [[Dismiss Summoned]]&lt;br /&gt;
# [[Expel Summoned]]&lt;br /&gt;
# [[Banish Summoned]]&lt;br /&gt;
# [[Exile Summoned]]&lt;br /&gt;
# [[Banishment]]&lt;br /&gt;
&lt;br /&gt;
===Vs Animals===&lt;br /&gt;
&lt;br /&gt;
There are quite a few spells meant to fight, reduce agro range or charm animals.&lt;br /&gt;
&lt;br /&gt;
====Reduce agro range of Animals====&lt;br /&gt;
&lt;br /&gt;
# [[Lull Animal]]&lt;br /&gt;
# [[Calm Animal]]&lt;br /&gt;
&lt;br /&gt;
====Fear Animals====&lt;br /&gt;
&lt;br /&gt;
Make an animal afraid while he's either snared or immobilised makes it easy to raise your weapon skill or to kill him with a charmed animal. It's safer to get the animal you want to kill feared and snared or immobilised in case your charmed animal breaks out of your charm. That way you only have to deal with one mob at a time.&lt;br /&gt;
&lt;br /&gt;
# [[Panic Animal]]&lt;br /&gt;
# [[Terrorize Animal]]&lt;br /&gt;
# [[Repulse Animal]]&lt;br /&gt;
&lt;br /&gt;
====Charm Animals====&lt;br /&gt;
&lt;br /&gt;
Your charisma makes no difference to how long your mob is charmed. This is random. Resist will be based on your level.&lt;br /&gt;
&lt;br /&gt;
# [[Befriend Animal]]&lt;br /&gt;
# [[Charm Animals]]&lt;br /&gt;
# [[Beguile Animals]]&lt;br /&gt;
# [[Allure of the Wild]]&lt;br /&gt;
# [[Call of Karana]]&lt;br /&gt;
# [[Tunare's Request]]&lt;br /&gt;
&lt;br /&gt;
====Debuff MR of Animals====&lt;br /&gt;
&lt;br /&gt;
Useful when trying to charm an animal, especially one that resists being charmed.&lt;br /&gt;
&lt;br /&gt;
# [[Glamour of Tunare]]&lt;br /&gt;
&lt;br /&gt;
====Animal utilities====&lt;br /&gt;
&lt;br /&gt;
# [[Sense Animals]]&lt;br /&gt;
# [[Invisibility versus Animals]]&lt;br /&gt;
&lt;br /&gt;
===Healing===&lt;br /&gt;
&lt;br /&gt;
# [[Minor Healing]]&lt;br /&gt;
# [[Light Healing]]&lt;br /&gt;
# [[Healing]]&lt;br /&gt;
# [[Greater Healing]]&lt;br /&gt;
# [[Superior Healing]]&lt;br /&gt;
&lt;br /&gt;
===Regen over time===&lt;br /&gt;
&lt;br /&gt;
====Single====&lt;br /&gt;
&lt;br /&gt;
This type of healing is great over time but can't cope with a fast paced fight. Keep it for these long, mana efficient kitting sessions when you double DOT mobs and snare them. Regen yourself should be sufficient for the occasional hit you need to recover from while your mob is slowly going down.&lt;br /&gt;
&lt;br /&gt;
This regen acts like a buff that doesn't last too long but is well advised to cast before a pull if the idea is to DOT the mob slowly. Keep a fast heal memed, just in case. Once cast, the fast heal could replace the slot taken by the regen spell.&lt;br /&gt;
&lt;br /&gt;
# [[Regeneration]]&lt;br /&gt;
# [[Chloroplast]]&lt;br /&gt;
# [[Regrowth]]&lt;br /&gt;
&lt;br /&gt;
====Group====&lt;br /&gt;
&lt;br /&gt;
A group regen is appreciated when playing in a dungeon. This won't save someone being beaten up by a mob, but over time, it will help. This is especially useful after a tough fight to get everyone back to full health while recovering.&lt;br /&gt;
&lt;br /&gt;
# [[Pack Regeneration]]&lt;br /&gt;
# [[Pack Chloroplast]]&lt;br /&gt;
# [[Regrowth of the Grove]]&lt;br /&gt;
&lt;br /&gt;
===Buff HP and AC===&lt;br /&gt;
&lt;br /&gt;
Very useful buff, unless there is a Cleric since their buff doesn't stack with yours and happens to be better. Always keep it up on yourself, whether soloing or grouping.&lt;br /&gt;
&lt;br /&gt;
# [[Skin Like Wood]]&lt;br /&gt;
# [[Skin Like Rock]]&lt;br /&gt;
# [[Skin Like Steel]]&lt;br /&gt;
# [[Skin Like Diamond]]&lt;br /&gt;
# [[Skin Like Nature]] (+HP regen)&lt;br /&gt;
# [[Natureskin]]&lt;br /&gt;
&lt;br /&gt;
===Buff Strength===&lt;br /&gt;
&lt;br /&gt;
Useful to raise your melee attack score and how much damage your deal with your melee weapon.&lt;br /&gt;
&lt;br /&gt;
# [[Strength of Earth]]&lt;br /&gt;
# [[Strength of Stone]]&lt;br /&gt;
# [[Storm Strength]]&lt;br /&gt;
# [[Girdle of Karana]]&lt;br /&gt;
&lt;br /&gt;
===Buff resistance===&lt;br /&gt;
&lt;br /&gt;
This is useful in raids, and sometimes when playing in a group that fights a lot of spell casters. When soloing, you would do well to fight warrior types, so this line of buffs isn't worth using when on your own.&lt;br /&gt;
&lt;br /&gt;
# [[Endure Fire]]&lt;br /&gt;
# [[Endure Cold]]&lt;br /&gt;
# [[Endure Disease]]&lt;br /&gt;
# [[Endure Poison]]&lt;br /&gt;
# [[Endure Magic]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# [[Resist Fire]]&lt;br /&gt;
# [[Resist Cold]]&lt;br /&gt;
# [[Resist Disease]]&lt;br /&gt;
# [[Resist Poison]]&lt;br /&gt;
# [[Resist Magic]]&lt;br /&gt;
&lt;br /&gt;
===Wolf Form===&lt;br /&gt;
&lt;br /&gt;
====Single====&lt;br /&gt;
&lt;br /&gt;
Turn yourself into a wolf, to buff your speed over a long period of time (but within the same zone) and to increase your melee. Useful when soloing.&lt;br /&gt;
&lt;br /&gt;
# [[Wolf Form]]&lt;br /&gt;
# [[Greater Wolf Form]]&lt;br /&gt;
# [[Form of the Great Wolf]]&lt;br /&gt;
# [[Form of the Howler]] (+2 mana/tick)&lt;br /&gt;
# [[Form of the Hunter]]&lt;br /&gt;
&lt;br /&gt;
====Group====&lt;br /&gt;
&lt;br /&gt;
If your group isn't confused to all look alike, this buff is great, especially if you have several melees in the group.&lt;br /&gt;
&lt;br /&gt;
# [[Share Wolf Form]]&lt;br /&gt;
&lt;br /&gt;
===Invisibility===&lt;br /&gt;
&lt;br /&gt;
# [[Camouflage]]&lt;br /&gt;
# [[See Invisible]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Invisibility_to_Undead</id>
		<title>Invisibility to Undead</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Invisibility_to_Undead"/>
				<updated>2015-12-15T21:11:20Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Velious_Era}}&lt;br /&gt;
{{Spellpage|&lt;br /&gt;
&lt;br /&gt;
| spellname = Invisibility to Undead&lt;br /&gt;
| spellicon = B&lt;br /&gt;
| description = Cloaks your target in a light aura, rendering them invisible to most undead creatures.&lt;br /&gt;
&lt;br /&gt;
Both this spell and [[Invisibility versus Undead]] exist on p99.&lt;br /&gt;
&lt;br /&gt;
| classes = &lt;br /&gt;
&lt;br /&gt;
* [[Wizard]] - Level 39&lt;br /&gt;
&lt;br /&gt;
| slots = &lt;br /&gt;
&lt;br /&gt;
{{SpellSlotRow | 1 | Invisibility versus Undead }}&lt;br /&gt;
&lt;br /&gt;
| skill = [[Skill Divination | Divination]]&lt;br /&gt;
| mana = 100&lt;br /&gt;
| range =  &lt;br /&gt;
| casting_time = 4.00&lt;br /&gt;
| fizzle_time = 2.25&lt;br /&gt;
| recast_time = 4.00&lt;br /&gt;
| duration = 5 minutes&lt;br /&gt;
| target_type = Self&lt;br /&gt;
| spell_type = Beneficial&lt;br /&gt;
| resist = Unresistable&lt;br /&gt;
&lt;br /&gt;
| msg_cast_on_you = You feel your skin tingle.&lt;br /&gt;
| msg_cast_on_other = Someone  fades a little.&lt;br /&gt;
| msg_wears_off = Your skin stops tingling.&lt;br /&gt;
&lt;br /&gt;
|where_to_obtain = &lt;br /&gt;
&lt;br /&gt;
* Velious Drop: Can drop from Holgresh in Eastern Wastes.&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Invisibility_to_Undead</id>
		<title>Invisibility to Undead</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Invisibility_to_Undead"/>
				<updated>2015-12-15T21:11:03Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Velious_Era}}&lt;br /&gt;
{{Spellpage|&lt;br /&gt;
&lt;br /&gt;
| spellname = Invisibility to Undead&lt;br /&gt;
| spellicon = B&lt;br /&gt;
| description = Cloaks your target in a light aura, rendering them invisible to most undead creatures.&lt;br /&gt;
&lt;br /&gt;
Both this spell and [[Invisibility versus Undead]] exist on p99.&lt;br /&gt;
&lt;br /&gt;
Can drop from Holgresh in Eastern Wastes.&lt;br /&gt;
&lt;br /&gt;
| classes = &lt;br /&gt;
&lt;br /&gt;
* [[Wizard]] - Level 39&lt;br /&gt;
&lt;br /&gt;
| slots = &lt;br /&gt;
&lt;br /&gt;
{{SpellSlotRow | 1 | Invisibility versus Undead }}&lt;br /&gt;
&lt;br /&gt;
| skill = [[Skill Divination | Divination]]&lt;br /&gt;
| mana = 100&lt;br /&gt;
| range =  &lt;br /&gt;
| casting_time = 4.00&lt;br /&gt;
| fizzle_time = 2.25&lt;br /&gt;
| recast_time = 4.00&lt;br /&gt;
| duration = 5 minutes&lt;br /&gt;
| target_type = Self&lt;br /&gt;
| spell_type = Beneficial&lt;br /&gt;
| resist = Unresistable&lt;br /&gt;
&lt;br /&gt;
| msg_cast_on_you = You feel your skin tingle.&lt;br /&gt;
| msg_cast_on_other = Someone  fades a little.&lt;br /&gt;
| msg_wears_off = Your skin stops tingling.&lt;br /&gt;
&lt;br /&gt;
|where_to_obtain = &lt;br /&gt;
&lt;br /&gt;
* Velious Drop&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Skill_Fletching</id>
		<title>Skill Fletching</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Skill_Fletching"/>
				<updated>2015-05-13T04:39:43Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Arrow Component Vendors */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right; margin-left: 20px;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:left; padding-right: 20px;&amp;quot;&amp;gt;[[File:fletchkit.jpg|Fletching Kit]]&amp;lt;/div&amp;gt;&lt;br /&gt;
I classify the trade skills into two groups; moneymakers and RP skills. The moneymakers are the skills like [[Skill Blacksmithing|smithing]] and [[Skill Tailoring|tailoring]] which have a high potential for turning a profit. The RP skills are ones like [[Skill Baking|baking]] and [[Skill Brewing|brewing]] which don’t seem to have a whole lot of effect on game play and, consequently, tend to be mainly practiced by RPers. I place fletching firmly in the middle of the two groups. If you really hustle, you can probably turn a profit with fletching but, in all probability, it’s really only worth working on if your character is big on archery. [http://home.comcast.net/~aoenla/fletchguide/index.html ref]&lt;br /&gt;
&lt;br /&gt;
== Tips on becoming a master fletcher ==&lt;br /&gt;
&lt;br /&gt;
The nice thing about fletching is that you’re basically making two objects,  bows and arrows, over and over again. That makes it very easy to figure out the relative difficulty of making a particular item. Basically, the higher the quality of your supplies, i.e. the more expensive they are, the more difficult they are to work with. If you seem to be getting a lot of failures with a particular type of arrow or bow, try downgrading one or more of your components to something cheaper. Please note that there isn’t a direct correspondence between the cost of arrows and bows and their relative difficulty. Rough hickory bows will be trivial to make long before you’re able to manufacture arrows costing several gp apiece.&lt;br /&gt;
&lt;br /&gt;
How do you make bows and arrows? The first thing you’re going to need is a fletching kit. Then for bows you’ll need a bow staff, string, and, optionally, whittling knife, planing tool, and/or cams. For arrows you’ll need arrowheads, shafts, feathers, and nocks.&lt;br /&gt;
&lt;br /&gt;
When making bows, the bow staff determines base damage, range, and delay. Your string modifies this. The better quality the string, the less damage the bow does but the shorter the delay. This means that a hickory bow with a linen string will do more damage than a hickory bow with a silk string, but the bow with the silk string will be faster. Whittling knives and planing tools decrease delay even more but reduce damage as well. I’m not sure what effect cams since I’m not yet good enough to make a bow that uses one but I imagine it’s similar to strings, whittling knives, and planing tools.&lt;br /&gt;
&lt;br /&gt;
As for arrows, the better the arrowhead, the more damage the arrow will do. Same for shafts, the better quality the shaft is, the more damage the arrow does. Feathers modify range and damage. Round cut feathers will give your arrow a base range of 50. Parabolic cut feathers will increase the base range to 100. Shield cut feathers will reduce base range to 0 but increase the base damage of the arrow. Nocks modify the base range of the arrow so that the smaller, i.e. better, the nock the greater the range of the arrow.&lt;br /&gt;
&lt;br /&gt;
Making arrows is a tedious process and at some point you will be tempted to try putting all of your arrowheads, all of your shafts, all of your feathers, and all of your nocks into your fletching kit at one time and pressing combine. Do NOT do this! No matter what quantity you put in, you will only get one arrow out which means that all of your extra material will be wasted.&lt;br /&gt;
&lt;br /&gt;
Finally, when practicing to raise your skill level, always work on arrows instead of bows. This is just common sense. Arrows are far cheaper to make than bows so your mistakes will be far less costly and you can make more attempts for the same amount of money. Try to make bows every so often just to get an idea of how good you are with them but for the most part, practice on arrows. --Siobhan, Tunare Server &lt;br /&gt;
&lt;br /&gt;
== Arrow Recipes ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Basic Arrows ===&lt;br /&gt;
&lt;br /&gt;
Arrows are constructed using four components: &lt;br /&gt;
&lt;br /&gt;
* Point&lt;br /&gt;
* Shaft&lt;br /&gt;
* Fletching&lt;br /&gt;
* Nock&lt;br /&gt;
&lt;br /&gt;
Creating a batch of 5 arrows is accomplished by placing 1 of each of the above component types into the same fletching kit used to make bows and pressing the &amp;quot;Combine&amp;quot; key. The base arrow type has a damage of 1 and a range of 50. The final value of damage and range in effect for a particular bow/arrow combination is determined by adding the range and damage of the bow to the range and damage of the arrow.&lt;br /&gt;
&lt;br /&gt;
The selection of the component types used for the four components affects the cost, complexity, and final damage and range values of the resulting set of 5 arrows, according to the following table:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable2&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th colspan=&amp;quot;5&amp;quot;&amp;gt;Arrow Components&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;&amp;amp;nbsp;&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Damage&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Range&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Cost&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Point&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Field Point Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Hooked Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;315&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Silver Tipped Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3990&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Shaft&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Wooden Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Bone Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;79&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Ceramic Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1155&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Steel Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+3&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2835&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Fletch&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Round Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Parabolic Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Shield Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;-50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;189&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Set of Wooden Arrow Vanes]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;-25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;682&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Set of Bone Arrow Vanes]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1365&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Set of Ceramic Arrow Vanes]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2782&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Nock&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Large Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Medium Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Small Groove Nocks]] &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;+50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This yields a truly mind-boggling set of 216 possible combinations, many of which have the same final statistics, but wildly different fabrication costs. A little creative use of a table to sort them by damage, range, and cost allows us to disregard all but the cheapest options.&lt;br /&gt;
&lt;br /&gt;
''' The Arrow Table '''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable3 sortable&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Dmg&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Range&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Trivial&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Cost(20)&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Point&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Shaft&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Fletch&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Nock&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td COLSPAN=&amp;quot;4&amp;quot;&amp;gt;Basic Arrow (Merchant)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;4520&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td COLSPAN=&amp;quot;4&amp;quot;&amp;gt;Flight Arrow (Merchant)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;7120&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td COLSPAN=&amp;quot;4&amp;quot;&amp;gt;Arrow (Merchant)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5660&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td COLSPAN=&amp;quot;4&amp;quot;&amp;gt;Sheaf Arrow (Merchant)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;80&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Field Point Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Wooden Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Round Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Large Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;36&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;124&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Field Point Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Wooden Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Round Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Medium Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;46&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;164&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Field Point Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Wooden Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Parabolic Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Large Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;46&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;208&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Field Point Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Wooden Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Parabolic Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Medium Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1 [[Class 2 Wood Point Arrow|(item)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;56&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;312&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Field Point Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Wooden Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Parabolic Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Small Groove Nocks]] &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;68&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;376&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Field Point Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Bone Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Round Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Large Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;68&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;420&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Field Point Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Bone Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Round Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Medium Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;68&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;460&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Field Point Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Bone Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Parabolic Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Large Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;68&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;504&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Field Point Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Bone Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Parabolic Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Medium Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;68&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;608&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Field Point Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Bone Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Parabolic Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Small Groove Nocks]] &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;82&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1112&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Field Point Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Bone Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Shield Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Large Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;82&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1156&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Field Point Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Bone Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Shield Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Medium Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;82&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1260&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Field Point Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Bone Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Shield Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Small Groove Nocks]] &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;102&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1660&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Hooked Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Bone Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Round Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Medium Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;102&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1700&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Hooked Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Bone Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Parabolic Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Large Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;102&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1744&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Hooked Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Bone Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Parabolic Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Medium Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;102&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1848&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Hooked Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Bone Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Parabolic Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Small Groove Nocks]] &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;102&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2352&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Hooked Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Bone Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Shield Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Large Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;102&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2396&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Hooked Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Bone Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Shield Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Medium Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;102&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2500&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Hooked Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Bone Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Shield Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Small Groove Nocks]] &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;122&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;4472&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Hooked Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Bone Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Set of Wooden Arrow Vanes]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Small Groove Nocks]] &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;135&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6004&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Hooked Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Ceramic Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Parabolic Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Large Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;135&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6048&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Hooked Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Ceramic Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Parabolic Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Medium Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;135&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6152&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Hooked Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Ceramic Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Parabolic Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Small Groove Nocks]] &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;135&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6656&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Hooked Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Ceramic Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Shield Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Large Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;135&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6700&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Hooked Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Ceramic Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Shield Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Medium Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;135&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6804&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Hooked Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Ceramic Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Shield Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Small Groove Nocks]] &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;135&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;8776&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Hooked Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Ceramic Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Set of Wooden Arrow Vanes]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Small Groove Nocks]] &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;182&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;10352&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Silver Tipped Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Ceramic Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Parabolic Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Large Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;182&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;10374&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Silver Tipped Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Ceramic Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Parabolic Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Medium Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;182&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;10426&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Silver Tipped Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Ceramic Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Parabolic Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Small Groove Nocks]] &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;182&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;10678&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Silver Tipped Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Ceramic Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Shield Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Large Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;182&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;10700&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Silver Tipped Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Ceramic Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Shield Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Medium Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;182&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;10752&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Silver Tipped Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Ceramic Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Shield Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Small Groove Nocks]] &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;182&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;11738&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Silver Tipped Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Ceramic Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Set of Wooden Arrow Vanes]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Small Groove Nocks]] &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;182&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;13052&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Silver Tipped Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Ceramic Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Set of Bone Arrow Vanes]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Medium Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;182&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;13104&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Silver Tipped Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Ceramic Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Set of Bone Arrow Vanes]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Small Groove Nocks]] &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;13786&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Silver Tipped Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Steel Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Parabolic Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Small Groove Nocks]] &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;14038&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Silver Tipped Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Steel Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Shield Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Large Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;14060&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Silver Tipped Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Steel Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Shield Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Medium Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;14112&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Silver Tipped Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Steel Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Several Shield Cut Fletchings]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Small Groove Nocks]] &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;15098&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Silver Tipped Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Steel Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Set of Wooden Arrow Vanes]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Small Groove Nocks]] &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;15938&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Silver Tipped Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Ceramic Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Set of Ceramic Arrow Vanes]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Small Groove Nocks]] &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;7&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;16464&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Silver Tipped Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Steel Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Set of Bone Arrow Vanes]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Small Groove Nocks]] &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;19224&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Silver Tipped Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Steel Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Set of Ceramic Arrow Vanes]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Large Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;19246&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Silver Tipped Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Steel Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Set of Ceramic Arrow Vanes]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Medium Groove Nocks]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;8 [[Class 6 Steel Silver Tip Arrow|(item)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;19298&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Silver Tipped Arrowheads]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bundled Steel Arrow Shafts]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Set of Ceramic Arrow Vanes]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Small Groove Nocks]] &amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Arrow Table Analysis ===&lt;br /&gt;
&lt;br /&gt;
* STORE-BOUGHT ARROWS&lt;br /&gt;
&lt;br /&gt;
Again, as in the bow analysis, it&amp;amp;#146;s clear that making your own arrows is both cheaper&lt;br /&gt;
and better than buying them from the store.&lt;br /&gt;
&lt;br /&gt;
* CLASSIFICATION&lt;br /&gt;
&lt;br /&gt;
The game appears to describe arrows using a Class system, i.e. Class 1, Class 2, etc. The&lt;br /&gt;
number on the classification appears to match up with the type of fletching used on the&lt;br /&gt;
arrow, so all arrows with Round fletch are Class 1, all with Parabolic fletch are Class 2,&lt;br /&gt;
and so on. But this system is not exactly helpful as a shorthand way to categorize the&lt;br /&gt;
quality of the arrow, since final arrow quality for a given fletch type can vary widely&lt;br /&gt;
depending upon the other arrow components.&lt;br /&gt;
&lt;br /&gt;
* IF MONEY'S NO OBJECT&lt;br /&gt;
&lt;br /&gt;
Those big bad, high-damage, explosive-tip, laser-guided, cruise-missile, rock-your-world&lt;br /&gt;
high damage arrows are &amp;lt;i&amp;gt;expensive&amp;lt;/i&amp;gt; to make! This is particularly true when you&lt;br /&gt;
consider the fact that arrows can&amp;amp;#146;t be recovered.&lt;br /&gt;
&lt;br /&gt;
* MAGIC ARROWS&lt;br /&gt;
&lt;br /&gt;
Any arrow made with the bladed tip, or what is now referred to as the Silver Tip, is now&lt;br /&gt;
(as of 1-20-2000 on Live, confirmed correct on P99) considered magical, and will hit magic-only creatures such as ghouls and&lt;br /&gt;
willowisps.&amp;amp;nbsp; An interesting feature in the construction of these arrows is that&lt;br /&gt;
pressing Combine results in &amp;lt;em&amp;gt;ten&amp;lt;/em&amp;gt; arrow, rather than the usual five.&lt;br /&gt;
&lt;br /&gt;
=== Quivers ===&lt;br /&gt;
&lt;br /&gt;
FINALLY, after such a long period of time (since the game was released, frankly) there is a reason to lug around a quiver! One of the patches in May, 2001 ('''this is post-Velious content, is not accurate on p99 as of 2-2-2012'''), has changed things so that if you have a quiver equipped, it will reduce the delay of your bow, make it faster. We don't know exactly how much the delay reduction is, but we do know that an indication of how much the delay reduction can be inferred from the amount of weight reduction the quiver yields. At this point I am aware of the following options for quivers:&lt;br /&gt;
&lt;br /&gt;
* [[Quiver]] - vendor purchased (4 slots, weight reduction 20%)&lt;br /&gt;
* [[Tailored Quiver]] - tailored (6 slots, weight reduction 22%)&lt;br /&gt;
* [[Thunderhoof Quiver]] - dropped (4 slots, weight reduction 33%)&lt;br /&gt;
* [[Quiver of Marr (Item)|Quiver of Marr]] - summoned (mage-summoned, 6 slots, weight reduction 50%)&lt;br /&gt;
* [[Fleeting Quiver]] - tailored (6 slots, weight reduction 60%)&lt;br /&gt;
&lt;br /&gt;
''' Quiver Recipes (made with tailoring skill, in a sewing kit) '''&lt;br /&gt;
&lt;br /&gt;
* [[Tailored Quiver]] (trivial 115)&lt;br /&gt;
** Quiver pattern&lt;br /&gt;
** HQ Cat Pelt&lt;br /&gt;
* [[Fleeting Quiver]] (trivial 222)&lt;br /&gt;
** Fleeting Quiver pattern&lt;br /&gt;
** Aviak Egg Oil (Brewed with Aviak Eggs and water)&lt;br /&gt;
** HQ Lion Skin	(found in North Karana from Highland Lions)&lt;br /&gt;
** Vial of Distilled Mana (Enchanter 39 spell, Poison Vial, 2x Sapphires)&lt;br /&gt;
** Griffon Feather&lt;br /&gt;
&lt;br /&gt;
=== Arrow Component Vendors ===&lt;br /&gt;
&lt;br /&gt;
* [[Ak'Anon]]&lt;br /&gt;
**  Clockwork Bowyer inside (1245, -900)&lt;br /&gt;
* [[East Commonlands]]&lt;br /&gt;
** Joryd Longarms, in Inn 3, near (980, 3760)&lt;br /&gt;
* [[East Karana]]&lt;br /&gt;
** Bryan, in the shops near the wooden bridge, near (-840, -15)&lt;br /&gt;
* [[Felwithe]]&lt;br /&gt;
** Longarrow, in Faydark's Bane in North Felwithe&lt;br /&gt;
* [[Grobb]]&lt;br /&gt;
** Zazhar, outside Krungs Clubs &amp;amp;amp; Junk&lt;br /&gt;
* [[Halas]]&lt;br /&gt;
** Rain, in McPherson's Bloody Blades&lt;br /&gt;
* [[Kaladim]]&lt;br /&gt;
** Alanury Stormhammer, in Staff &amp;amp;amp; Spear, in South Kaladim&lt;br /&gt;
* [[Kelethin]]&lt;br /&gt;
** Lanin, one platform north of the Priest of Discord lift&lt;br /&gt;
** Neaien, inside the Fletcher building, same platform as Lanin&lt;br /&gt;
** [[Merchant Tiladinya]], inside Trueshot Bows&lt;br /&gt;
* [[Kithicor Forest]]&lt;br /&gt;
** Krile Arrowsmith, near (-325, 3900)&lt;br /&gt;
* [[Neriak]]&lt;br /&gt;
** Dianax C'Luzz, in The Bleek Fletcher, Neriak Commons&amp;lt;&lt;br /&gt;
* [[Oggok]]&lt;br /&gt;
** Praak, inside Bouncer Keep, on the second floor&lt;br /&gt;
* [[Qeynos]]&lt;br /&gt;
** Danon Fletcher, standing outside near the large clock in South Qeynos.&lt;br /&gt;
* [[Rivervale]]&lt;br /&gt;
** Joana Jinklebelly and Gerb Jinklebelly in one of the underground halfling holes (-225, -77)&lt;br /&gt;
* [[Surefall Glade]]&lt;br /&gt;
** Jarse Kedison, standing outside near the arrow range&lt;br /&gt;
** Livam T'Lant, inside the Druid guild.&lt;br /&gt;
* [[West Karana]]&lt;br /&gt;
** Brenzl McMannus, in the hut near the the ogre shrine, near (-2000, -9000)&lt;br /&gt;
** Barbarian merchant, in the barbarian fishing village on the south shore, near (-3700,-2000)&lt;br /&gt;
* [[Firiona Vie]]&lt;br /&gt;
** Fleceal Summer, inside the Ranger guild, near (-3430, 3315)&lt;br /&gt;
* [[Cabilis|West Cabilis]]&lt;br /&gt;
** Zotalz, near (340, 535)&lt;br /&gt;
* [[The Overthere]]&lt;br /&gt;
** Tin Merchant X, near (2705, 2610)&lt;br /&gt;
* {{VeliousGray| [[Thurgadin]] }}&lt;br /&gt;
** {{VeliousGray| Tavir, inside Argash House of Carpentry, near (-200, -290) }}&lt;br /&gt;
* [[North Freeport]]&lt;br /&gt;
** Valla Strongbranch, near (-100, -50)&lt;br /&gt;
&lt;br /&gt;
== Bow Recipes ==&lt;br /&gt;
&lt;br /&gt;
Bows consist of a staff and string, are sometimes constructed using optional tools, and optionally may contain 1 or 2 cams. The final statistics of the bow are all dependent upon the choice of each component.&lt;br /&gt;
&lt;br /&gt;
To create a bow, you simply place the staff, string, and any optional components you wish into the fletching kit, cross your fingers, have all your pals /shout Good Luck!, and press the Combine button. With luck, if your fletching skill is high enough and all goes well, you’ll be left with a nice new bow on your cursor. If the attempt fails, the staff, string and cams are lost, and the tool (if one was used) ends up on your cursor. If the failed attempt involved some expensive components, you then /cry.&lt;br /&gt;
&lt;br /&gt;
'''Staff material'''&lt;br /&gt;
&lt;br /&gt;
Choices are Hickory, Elm, Ashwood, Oak, and Darkwood {{VeliousGray|(Shadewood introduced ~Dec 2001 on Live)}} arranged in order of degree of difficulty and final potency. The staff material determines the base range, damage, and delay of the final bow.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Bow Staff Materials&lt;br /&gt;
|-&lt;br /&gt;
! Name || Range || Damage || Delay || Min Cost || Trivial&lt;br /&gt;
|-&lt;br /&gt;
| Hickory ||	50 ||	10 ||	50 ||	211 || &amp;lt;16&lt;br /&gt;
|-&lt;br /&gt;
| Elm ||	75 ||	13 ||	51 ||	2110 ||	68&lt;br /&gt;
|-&lt;br /&gt;
| Ash ||	100 ||	16 ||	58 ||	15750 ||	129&lt;br /&gt;
|-&lt;br /&gt;
| Oak ||	125 ||	21 ||	65 ||	69300 ||	168&lt;br /&gt;
|-&lt;br /&gt;
| Darkwood ||	150 ||	25 ||	68 ||	226800 ||	215&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These values form the basic statistics of the final bow. The choice of string, tool, and cams all provide modifications to these base values.&lt;br /&gt;
&lt;br /&gt;
Note that the Bowyers Guide mentions Steel and Ceramic staves as other possibilities, however to my knowledge these component types have never been put into the game.&lt;br /&gt;
&lt;br /&gt;
'''String Material, Tools, and Cams'''&lt;br /&gt;
&lt;br /&gt;
String is required for all bows. Choices include Hemp, Linen, and Silk. Hemp is the simplest to work with, and yields highest damage but greatest delay. Linen and Silk are progressively more complex to work with, and provide progressively lower damages and delays.&lt;br /&gt;
&lt;br /&gt;
Tools and cams are optional, and indeed only allowed on certain staff materials. The simpler tool choice is the Whittling Knife, which yields a Carved bow. The more advanced tool is the Plane, which yields a Shaped bow. The use of Cams yields a cammed or compound bow, and are usable on Oak (1 cam) and Darkwood (1 or 2 cams) and Shadewood (1 or 2 cams).&lt;br /&gt;
&lt;br /&gt;
The effects on the final bow statistics are shown below. All effects are cumulative.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | Bowstrings, Tools, and Cams&lt;br /&gt;
|-&lt;br /&gt;
! Item 		|| Material 	|| Dmg 	|| Delay || Usable On 		|| Min Price 	|| Final Name 	|| Trivial&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;|String        || Hemp 	|| 0 	|| 0 	 || All 		|| 10 		|| Rough 	|| 16&lt;br /&gt;
|-&lt;br /&gt;
| Linen 	|| -1 	|| -4 	 || All 		|| 21 		|| Rough 	|| 32&lt;br /&gt;
|-&lt;br /&gt;
|  Silk 	|| -2 	|| -8 	 || All 		|| 52 		|| Rough 	|| 46&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|Tool 		|| Knife 	|| -1 	|| -4 	 || Elm and up 		|| 2110 	|| Carved 	|| 102&lt;br /&gt;
|-&lt;br /&gt;
|  Plane 	|| -2 	|| -9 	 || Ash and up 		|| 10710 	|| Shaped 	|| 148&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| Cam 		|| Cam 		|| -1 	|| -5 	 || Oak and up 		|| 37800 	|| 1-Cam 	|| 192&lt;br /&gt;
|-&lt;br /&gt;
| 2nd Cam 	|| -1 	|| -5 	 || Darkwood and up 	|| 37800 	|| Compound 	|| 235&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{VeliousGray|Special Note about Cams and Shadewood:  When Cams are used on Shadewood, they not only provide the modifications to Damage and Delay as stated in the above table, but they ALSO provide a range bonus.  Adding 1 cam to a shadewood staff yields a 175 range bow, and adding 2 cams yields a 200 range bow.}}&lt;br /&gt;
&lt;br /&gt;
=== The Bow Table ===&lt;br /&gt;
&lt;br /&gt;
At this point we’ve got everything we need to prepare a table or spreadsheet of data.  This table shows every combination of bows possible in the game. For comparison purposes, it also includes the bows available via purchase or quest within the game.  Note that all cost values are shown in coppers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable3 sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Bow&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Tool&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Cam&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Range&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Damage&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Delay&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Ratio&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Trivial&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Hunting&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;43&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.116&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Short&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Long&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;51&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.157&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Hickory, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.200&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Hickory, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;9&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;46&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.196&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;32&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Hickory, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;8&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.190&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;46&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Elm, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;13&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;51&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.255&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;68&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Elm, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;12&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.255&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;68&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Elm, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;11&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;43&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.256&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;68&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Carved Elm, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;12&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.255&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;102&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Carved Elm, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;11&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;43&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.256&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;102&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Carved Elm, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;39&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.256&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;102&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Ash, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;58&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.276&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;129&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Ash, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.278&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;129&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Ash, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.280&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;129&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Carved Ash, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;15&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.278&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;129&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Carved Ash, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.280&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;129&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Carved Ash, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;13&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;46&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.283&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;129&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Shaped Ashwood Recurve Bow (hemp)|Shaped Ash, Hemp]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;49&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.286&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;148&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Shaped Ashwood Recurve Bow (linen)|Shaped Ash, Linen]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;13&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.289&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;148&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Shaped Ashwood Recurve Bow (silk)|Shaped Ash, Silk]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;12&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;41&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.293&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;148&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Oak, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;65&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.323&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;168&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Oak, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.328&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;168&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Oak, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;57&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.333&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;168&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Carved Oak, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.328&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;168&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Carved Oak, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;57&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.333&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;168&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Carved Oak, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;18&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;53&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.340&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;168&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Shaped Oak, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;56&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.339&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;168&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Shaped Oak, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;18&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.346&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;168&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Shaped Oak, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;17&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;48&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.354&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;168&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Oak, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.333&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;192&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Oak, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;56&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.339&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;192&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Oak, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;18&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.346&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;192&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Carved Oak,Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;56&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.339&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;192&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Carved Oak,Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;18&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.346&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;192&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Carved Oak,Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;17&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;48&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.354&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;192&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Shaped Oak,Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;18&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;51&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.353&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;192&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Shaped Oak, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;17&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.362&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;192&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Shaped Oak,Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;43&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.372&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;192&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Darkwood, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;68&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.368&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;215&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Darkwood, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;64&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.375&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;215&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Darkwood, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.383&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;215&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Carved Darkwood, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;64&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.375&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;215&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Carved Darkwood,Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.383&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;215&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Carved Darkwood, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;56&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.393&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;215&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Shaped Darkwood, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;59&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.390&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;215&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Shaped Darkwood, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;55&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.400&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;215&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Shaped Darkwood, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;51&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.412&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;215&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Darkwood, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;63&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.381&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;215&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Darkwood, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;59&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.390&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;215&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Darkwood, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;55&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.400&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;215&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Carved Darkwood, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;59&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.390&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;215&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Carved Darkwood, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;55&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.400&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;215&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Carved Darkwood, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;51&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.412&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;215&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Shaped Darkwood, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.407&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;215&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Shaped Darkwood, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.420&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;215&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Shaped Darkwood, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;46&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.435&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;215&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Compound Darkwood,Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;58&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.397&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;235&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Compound Darkwood, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.407&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;235&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Compound Darkwood, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.420&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;235&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Compound Carved Darkwood, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.407&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;235&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Compound Carved Darkwood, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.420&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;235&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Compound Carved Darkwood, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;46&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.435&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;235&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Compound Shaped Darkwood, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;49&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.429&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;235&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Compound Shaped Darkwood, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.444&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;235&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Compound Shaped Darkwood, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;41&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.463&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;235&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Shadewood,Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;27&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;66&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.409&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Shadewood,Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;62&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.419&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Shadewood, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;58&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.431&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Carved Shadewood, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;62&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.419&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Carved Shadewood, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;58&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.431&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Carved Shadewood, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.444&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Shaped Shadewood, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;57&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.439&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Shaped Shadewood, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;53&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.453&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Shaped Shadewood, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;49&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.469&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Shadewood, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;61&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.426&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Shadewood, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;57&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.439&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Shadewood, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;53&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.453&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Carved Shadewood, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;57&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.439&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Carved Shadewood, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;53&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.453&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Carved Shadewood, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;49&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.469&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Shaped Shadewood, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.462&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Shaped Shadewood, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;48&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.479&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1-Cam Shaped Shadewood, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;175&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;44&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.500&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Compound Shadewood, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;56&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.446&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Compound Shadewood, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.462&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Compound Shadewood, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;48&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.479&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Compound Carved Shadewood, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.462&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Compound Carved Shadewood, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;48&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.479&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Compound Carved Shadewood, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Knife&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;44&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.500&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Compound Shaped Shadewood, Hemp&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.489&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Compound Shaped Shadewood, Linen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;43&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.512&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Compound Shaped Shadewood, Silk&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Plane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;39&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.538&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;~250?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Runed Oak Bow]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;43&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.488&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Larktwitter Bow]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.333&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Spectral Bow]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.380&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Bow of the Underfoot]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.550&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Wind Saber]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;13&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.591&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Sarnak War Bow]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;12&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.480&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Efreeti War Bow]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.400&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Windstriker]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;60&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.750&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Light Velium Bow&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;40&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.750&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Recurve Velium Bow&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;110&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;39&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.769&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Wrapped Velium Bow&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;120&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;38&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.789&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Double Recurve Velium Bow&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;130&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;37&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.811&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Priceless Velium Reinforced Bow&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;35&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.943&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Primal Velium Reinforced Bow&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;200&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;35&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.943&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Bow of the Silver Fang&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;44&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.773&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Bow of the Destroyer&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;17&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.588&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Gloomwater Bow&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;170&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;55&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.455&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Talisen&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.500&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Bow of the Huntsman&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;180&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.667&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Skydarkener&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;28&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;44&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.636&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Trueshot Longbow]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.444&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;205?&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Rain Caller]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;200&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;45&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0.444&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bow Table Analysis ===&lt;br /&gt;
&lt;br /&gt;
* STORE-BOUGHT BOWS&lt;br /&gt;
&lt;br /&gt;
The first thing that jumps out is that the store-bought bows are a VERY bad deal for the money. New players of course don’t know this and buy those bows anyway (I know I did), but it’s clear that even the most basic bow is much cheaper and much more damaging than anything in the store.&lt;br /&gt;
&lt;br /&gt;
* DAMAGE RATIOS&lt;br /&gt;
&lt;br /&gt;
When I first started playing I just assumed that highest damage was the desirable weapon characteristic. So why would the more advanced components actually reduce damage? The answer of course is that delay plays a key part in the combat model. In general what is of most interest is the damage ratio, or damage / delay. This value represents the rate at which damage is dished out, and higher values are better. Although the more advanced bow components are reducing damage, they are also reducing the delay, with the result that the damage ratio is (usually!) increased with their use.&lt;br /&gt;
&lt;br /&gt;
* HIGH DAMAGE RATIO, OR BIG FIRST STRIKE?&lt;br /&gt;
&lt;br /&gt;
In general the argument that a high damage ratio yields a better weapon is based on the assumption that the weapon will be used multiple times, over and over, during combat. With bows this isn’t always the case – if you are playing in an area where you can’t get off multiple shots before you get into melee combat, it may indeed be better to go with one or two hits at a higher damage value. It’s a matter of combat style and situational tactics. So don’t fall into the trap of mindlessly lusting after that high damage ratio bow, you may indeed be better off with a rough staff and hemp string!&lt;br /&gt;
&lt;br /&gt;
* HICKORY AND ELM&lt;br /&gt;
&lt;br /&gt;
In general the system yields a very logical progression of higher damage ratios with the more advanced components. However, with a Hickory staff the Hemp string yields higher damage and a higher damage ratio. Plus, it’s the least complex bow to build. The Hickory/Hemp combination seems the clear winner in the Hickory category, although one small attraction with the faster bow is that you may get off more shots with it, and thus increase your archery skill at a faster rate.&lt;br /&gt;
&lt;br /&gt;
The Elm staff yields essentially identical damage ratios for all combinations of components, so there’s not much to differentiate between the various options. One attraction of the Carved Elm/Silk combo is that with a delay of only 39 it is indeed the fastest bow in the game!&lt;br /&gt;
&lt;br /&gt;
* CAMS AND TOOLS&lt;br /&gt;
&lt;br /&gt;
It is possible to make an oak or darkwood compound (cammed) bow without also using one of the shaping tools. From examination of the table, it doesn’t seem like a particularly cost-effective option, since building a rough compound bow yields very nearly the same stats as building one using tools but no cams. However, the data is presented for completeness.&lt;br /&gt;
&lt;br /&gt;
One interesting note on the use of the knife: It is definitely NOT cost effective to use it without also using silk, since the exact same statistics modifier from using the knife can be had at much lower cost and complexity simply by improving the string.&lt;br /&gt;
&lt;br /&gt;
* QUEST AND DROPPED BOWS&lt;br /&gt;
&lt;br /&gt;
The table also includes every quest and dropped bow in the game of which I am aware. The fabled Trueshot, and its successor the mighty Raincaller are shown, as well as the dropped Runed Oak and the Larktwitter. Several new bows have surfaced in the game, shown below.  The Spectral Bow is found in Traks Teeth, the Bow of the Underfoot comes from The Hole, the Wind Saber (aptly nicknamed &amp;quot;The Uzi&amp;quot;) from Old Sebilis, and the Efreeti War Bow from the Plane of Air.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  {{:Trueshot Longbow}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Rain Caller}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Larktwitter Bow}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Runed Oak Bow}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Spectral Bow}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Bow of the Underfoot}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Wind Saber}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Efreeti War Bow}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; {{:Windstriker}}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;grayout&amp;quot;&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* EVEN MORE QUEST AND DROPPED BOWS&lt;br /&gt;
&lt;br /&gt;
Several new bows are introduced with Velious, and one from the Warrens.&lt;br /&gt;
&lt;br /&gt;
* Light Velium Bow&lt;br /&gt;
* Recurved Velium Bow&lt;br /&gt;
* Wrapped Velium Bow&lt;br /&gt;
* Double Recurved Velium Bow&lt;br /&gt;
* Priceless Velium Reinforced Bow&lt;br /&gt;
* Primal Velium Reinforced Bow&lt;br /&gt;
* Bow of the Silver Fang&lt;br /&gt;
* Bow of the Icepaw&lt;br /&gt;
* Talisen, Bow of the Trailblazer&lt;br /&gt;
* Bow of the Destroyer&lt;br /&gt;
* Bow of the Huntsman&lt;br /&gt;
* Skydarkener&lt;br /&gt;
* Gloomwater Bow&lt;br /&gt;
* Forlorn Bow (Warrens)&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;grayout&amp;quot;&amp;gt;&lt;br /&gt;
* THE BLESSED FAYDARK THUNDERBOLT&lt;br /&gt;
&lt;br /&gt;
The [[Blessed Faydark Thunderbolt]] bow can be crafted by Wood Elven fletchers, using the wood elf cultural fletching recipe found here. (Shouldn't be ingame yet on p1999, can anyone confirm?)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
* TRIVIAL SKILL LEVELS&lt;br /&gt;
&lt;br /&gt;
Similar to arrows, the complexity of a given bow is driven by its most complex component.  When combining various combinations of components to create a bow, the game examines each component and uses the complexity value of the most complex component to determine the final complexity rating of a given bow.&lt;br /&gt;
&lt;br /&gt;
The values presented in this table represent the work of many fletchers.  Occasionally for some reason it seems that some very slight variations in the trivial values can occur between players. A few of the more advanced bows are listed with best-guess trivial values, but these should be taken as guesses only.&lt;br /&gt;
&lt;br /&gt;
=== Restringing Your Bow ===&lt;br /&gt;
&lt;br /&gt;
It is possible to change the string on your bow.  This allows the discriminating archer to change out bow strings and modify slightly his/her bow characteristics according to the situation at hand.&lt;br /&gt;
&lt;br /&gt;
To change bow strings, simply place a completed bow into the fletch kit along with the new desired string, and hit the combine key.   The new string will disappear, and the newly strung bow will appear on your cursor.  The old string from the bow is not recovered.  Changing strings appears to become trivial at skill 16, but appears to always succeed, offering an interesting alternative to gaining skill at least up to skill 16.&lt;br /&gt;
&lt;br /&gt;
=== Bow Component Vendors ===&lt;br /&gt;
&lt;br /&gt;
* [[The Feerrott]]&lt;br /&gt;
** Fugla (964, 1260)&lt;br /&gt;
* [[Kelethin]]&lt;br /&gt;
** Merchant Sylnis, standing by a wheelbarrow outside Trueshot Bows (-360, -610)&lt;br /&gt;
* [[South Karana]]&lt;br /&gt;
** The centaur Ulan Meadowgreen, in the centaur village near (120, -2200)&lt;br /&gt;
* [[Surefall Glade]]&lt;br /&gt;
** Tonsia, inside the Ranger guild house.&lt;br /&gt;
* [[Firiona Vie]]&lt;br /&gt;
** Jessica Winter, inside the Ranger guild, near (-3430, 3315)&lt;br /&gt;
* [[Cabilis|East Cabilis]]&lt;br /&gt;
** Klok, near (135, -200)&lt;br /&gt;
* {{VeliousGray| [[Thurgadin]] }}&lt;br /&gt;
** {{VeliousGray| Argash, inside Argash House of Carpentry, near (-200, -290) }}&lt;br /&gt;
* [[North Freeport]]&lt;br /&gt;
** Timor Strongbranch, near (-100, -50)&lt;br /&gt;
&lt;br /&gt;
== Raising Fletching Skill ==&lt;br /&gt;
&lt;br /&gt;
To increase your fletching skill to the point where you can make some of the nice bows shown above, you must make lots and lots and lots of arrows.  If the arrow you are making has a higher complexity rating than your current skill, you have a chance of increasing your fletching skill.  Note that you don’t necessarily have to be successful in a particular attempt in order to gain a skill level.&lt;br /&gt;
&lt;br /&gt;
A couple of tips will help:&lt;br /&gt;
&lt;br /&gt;
# The game will use the higher of your INTELLIGENCE or WISDOM to determine the chance for increasing your fletching skill on any given combine attempt.   So spend some money and buy the necessary jewelry to buff up your INT or WIS rating.&lt;br /&gt;
&lt;br /&gt;
# For a long time, people believed that a higher WISDOM value would give you a better chance at having a successful combine attempt. However, this does not seem to be true, and certainly wasn't one of the items listed when Verant recently (April 2000) posted information clarifying the effects of many statistics in the game.&lt;br /&gt;
&lt;br /&gt;
# When you get to a higher level of fletching and the arrows you are making are expensive, a higher CHARISMA value will limit the economic damage to your bank account. I’ve even heard that some players can buff their CHA values up to the point where they actually make money making the more expensive arrows and selling them back to the merchant.&lt;br /&gt;
&lt;br /&gt;
# Use Ctrl-Click to select and move 1 component at a time into your fletch kit. This tip alone will save you vast amounts of aggravation.&lt;br /&gt;
&lt;br /&gt;
# This particular tip is arguably the most useful one in this list, so let me say that once again:  USE CTRL-CLICK TO SELECT AND MOVE ARROW COMPONENTS INTO THE FLETCHING KIT!&lt;br /&gt;
&lt;br /&gt;
# Use Shift-Click to purchase components from the vendor in stack of 20, rather than singly.&lt;br /&gt;
&lt;br /&gt;
# Do your fletching in a zone without too much lag. It drives me crazy to do it in East Commons, for example, while it’s usually pretty speedy in Surefall Glade.&lt;br /&gt;
&lt;br /&gt;
The complexity of the arrow in question is driven from the complexity of the most complex component.  That means that when fletching for skill, you should be using the single component which will yield an arrow with a complexity which exceeds your fletching skill, and the cheapest things available for the other 3 components.  In general the complexity value of the components increases in direct relation to their individual costs, although there is an exception or two at the upper end of the pricing scale.  The trivial values for the individual components are shown below, in order of increasing cost.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;eoTable2 sortable&amp;quot;&lt;br /&gt;
! Arrow Component&lt;br /&gt;
! Complexity Values&lt;br /&gt;
|-&lt;br /&gt;
| Large Nock        || 16&lt;br /&gt;
|-&lt;br /&gt;
| Round Fletch      || 16&lt;br /&gt;
|-&lt;br /&gt;
| Wood Shaft        || 16&lt;br /&gt;
|-&lt;br /&gt;
| Field Point       || 16&lt;br /&gt;
|-&lt;br /&gt;
| Medium Nock       || 36&lt;br /&gt;
|-&lt;br /&gt;
| Parabolic Fletch  || 46&lt;br /&gt;
|-&lt;br /&gt;
| Small Nock        || 56&lt;br /&gt;
|-&lt;br /&gt;
| Bone Shaft        || 68&lt;br /&gt;
|-&lt;br /&gt;
| Shield Fletch     || 82&lt;br /&gt;
|-&lt;br /&gt;
| Hooked Point      || 102&lt;br /&gt;
|-&lt;br /&gt;
| Wood Vane         || 122&lt;br /&gt;
|-&lt;br /&gt;
| Ceramic Shaft     || 135&lt;br /&gt;
|-&lt;br /&gt;
| Bone Vane         || 162&lt;br /&gt;
|-&lt;br /&gt;
| Ceramic Vane      || 202&lt;br /&gt;
|-&lt;br /&gt;
| Steel Shaft       || 202&lt;br /&gt;
|-&lt;br /&gt;
| Silver Tip        || 182&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In general when fletching for skill, you would like to use the single component necessary to create an arrow with sufficient complexity to exceed your own fletching skill, and the cheapest components everywhere else.  However, this will usually lead to an arrow with such poor statistics that you would never willingly use it in combat, and so you just sell them back to the vendor at about a 10 to 15% loss (why in the world any vendor would be willing to buy these things back from us is a complete mystery!).  However, it is often possible to spend just a little more, and create an arrow that can be used for both skill AND production.  While these arrows are often not the most economic combinations for a given statistic, they at least serve the purpose of allowing you to simultaneously fletch for skill AND production.  Note that the cost values shown here may differ slightly from those shown in other portions of this article - these represent the absolute cheapest prices I was able to obtain through faction and charisma.&lt;br /&gt;
&lt;br /&gt;
''' The Cheapest Way to Fletch '''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;eoTable3 sortable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Description&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Trivial&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Damage/Range&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Cost(5)&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Point&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Shaft&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Fletch&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Nock&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Sales, Damage 1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;56&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1/150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;78&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Field&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Wood&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Para&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Small&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Sales, Damage 2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;68&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2/150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;152&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Field&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Bone&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Para&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Small&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Sales, Damage 3&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;102&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3/150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;462&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Hooked&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Bone&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Para&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Small&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Sales, Damage 4&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;135&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;4/150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1538&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Hooked&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Ceramic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Para&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Small&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Magic, Damage 3&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;182&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3/150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2032&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Silvertip&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Wood&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Para&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Small&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Magic, Damage 4&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;182&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;4/150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2069&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Silvertip&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Bone&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Para&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Small&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Magic, Damage 5&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;182&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;5/150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2607&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Silvertip&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Ceramic&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Para&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Small&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Magic, Damage 6&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;6/150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3447&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Silvertip&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Steel&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Para&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Small&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Magic, Damage 7&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;7/125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;4116&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Silvertip&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Steel&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Bone Vane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Small&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Magic, Damage 8&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;8/100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;4825&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Silvertip&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Steel&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Ceramic Vane&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Small&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td colspan=&amp;quot;8&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Type 1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1/50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Field&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Wood&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Round&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Large&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Type 2&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;36&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1/75&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;31&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Field&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Wood&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Round&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;big&amp;gt;Medium&amp;lt;/big&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Type 3&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;46&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1/100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;41&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Field&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Wood&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;big&amp;gt;Para&amp;lt;/big&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Large&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Type 4 - Cheap&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt;56&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1/100&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;57&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Field&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Wood&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Round&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;big&amp;gt;Small&amp;lt;/big&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Type 4 - Alternate&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1/150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;78&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Field&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Wood&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Para&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;big&amp;gt;Small&amp;lt;/big&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Type 5 - Cheap&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt;68&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2/50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;94&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Field&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;big&amp;gt;Bone&amp;lt;/big&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Round&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Large&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Type 5 - Alternate&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2/150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;152&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Field&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;big&amp;gt;Bone&amp;lt;/big&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Para&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Small&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Type 6&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;82&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2/0&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;204&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Field&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Wood&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;big&amp;gt;Shield&amp;lt;/big&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Large&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Type 7 - Cheap&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;3&amp;quot;&amp;gt;102&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2/50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;big&amp;gt;330&amp;lt;/big&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;big&amp;gt;Hooked&amp;lt;/big&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Wood&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Round&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Large&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Type 7 - Alternate A&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2/150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;big&amp;gt;388&amp;lt;/big&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;big&amp;gt;Hooked&amp;lt;/big&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Wood&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Para&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Small&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Type 7 - Alternate B&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3/150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;big&amp;gt;462&amp;lt;/big&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;big&amp;gt;Hooked&amp;lt;/big&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Bone&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Para&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Small&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Type 8&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;122&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2/25&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;697&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Field&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Wood&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;big&amp;gt;Wood Vane&amp;lt;/big&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Large&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Type 9 - Cheap&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt;135&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3/50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1170&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Field&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;big&amp;gt;Ceramic&amp;lt;/big&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Round&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Large&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Type 9 - Alternate&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;4/150&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1538&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Hooked&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;big&amp;gt;Ceramic&amp;lt;/big&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Para&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Small&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Type 10 - Cheap&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td rowspan=&amp;quot;2&amp;quot;&amp;gt;162&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2/75&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1380&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Field&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Wood&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;big&amp;gt;Bone Vane&amp;lt;/big&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Large&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Type 10- Alternate&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2/125&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;1417&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Field&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Wood&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;big&amp;gt;Bone Vane&amp;lt;/big&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Small&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Type 11&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;202&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;3/50&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;2797&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Field&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Wood&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;big&amp;gt;Ceramic Vane&amp;lt;/big&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Large&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Goodluck!&lt;br /&gt;
&lt;br /&gt;
{{Navbox Tradeskill}}&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Going_Postal</id>
		<title>Going Postal</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Going_Postal"/>
				<updated>2015-05-10T20:24:09Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Routes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:npc_lyra_lyrestringer.png|frame|Lyra Lyrestringer]]&lt;br /&gt;
{| class=&amp;quot;questTopTable&amp;quot;&lt;br /&gt;
!''' Start Zone: '''&lt;br /&gt;
| Various&lt;br /&gt;
|-&lt;br /&gt;
!''' Quest Giver: '''&lt;br /&gt;
| Various&lt;br /&gt;
|-&lt;br /&gt;
!''' Minimum Level: '''&lt;br /&gt;
| 1+&lt;br /&gt;
|-&lt;br /&gt;
!''' Classes: '''&lt;br /&gt;
| All&lt;br /&gt;
|-&lt;br /&gt;
!''' Related Zones: '''&lt;br /&gt;
| Various&lt;br /&gt;
|-&lt;br /&gt;
!''' Related NPCs: '''&lt;br /&gt;
| Various&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
* [[Faction]]&lt;br /&gt;
* Experience&lt;br /&gt;
* Small Coin&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
This quest covers every town in Norrath, as well as some non-town areas. The reward varies (at whim) between 1gp and 15gp, with values in the middle more usual. With a couple of deliveries, low-level characters could get a few platinum easily. Bards with Selo's Accelerando are really in good shape, as some of these routes can be done in only a few minutes. The quest is sponsored by the League of Antonican Bards. Faction hits are League of Antonican Bards, Knights of Truth, and Guards of Qeynos get better, RingofScale and Mayong Mistmoore get worse.&lt;br /&gt;
&lt;br /&gt;
== Routes ==&lt;br /&gt;
&lt;br /&gt;
''Could use start and end NPCs and locs for both.''&lt;br /&gt;
&lt;br /&gt;
* Ak'Anon to Kelethin&lt;br /&gt;
* Butcherblock to Kelethin&lt;br /&gt;
* East Freeport&lt;br /&gt;
* Erudin to Qeynos&lt;br /&gt;
* Feerrott to Freeport&lt;br /&gt;
* Felwithe to Kelethin&lt;br /&gt;
* Halas to Qeynos&lt;br /&gt;
* Highpass&lt;br /&gt;
* Innothule&lt;br /&gt;
* Kaladim to Kelethin&lt;br /&gt;
* Kelethin to Freeport - Idia (-224, 256) in Songweavers Bards' Guild (Kelethin) ''to'' Felisity Starbright (-101, 554) in Marsheart's Chords (North Freeport)&lt;br /&gt;
* Nektulos to Freeport&lt;br /&gt;
* Qeynos&lt;br /&gt;
* Rivervale&lt;br /&gt;
* Surefall Glade to Qeynos&lt;br /&gt;
**Surefall Glade Questgiver: Silvina Lutewhisper, Loc: 118, -63&lt;br /&gt;
**Qeynos Recipient: Tralyn Marsinger, Loc: Bard Guild 520, -122&lt;br /&gt;
* West Karana to Qeynos: from Barbarians' fishing village to Traly Marsinger&lt;br /&gt;
&lt;br /&gt;
== Example Dialogue ==&lt;br /&gt;
&lt;br /&gt;
One example is the mail delivery from [[Ak'Anon]] to [[Kelethin]].&lt;br /&gt;
&lt;br /&gt;
You say, 'Hail, Lyra Lyrestringer' &lt;br /&gt;
&lt;br /&gt;
: Lyra Lyrestringer says 'Hail, ______ - Are you [interested] in helping the League of Antonican Bards by delivering some [mail]?' &lt;br /&gt;
&lt;br /&gt;
You say, 'What mail?' &lt;br /&gt;
&lt;br /&gt;
: Lyra Lyrestringer says 'The League of Antonican Bards has a courier system made up of travelers and adventurers. We pay good gold to anyone who will take messages from bards such as myself to one of our more central offices. Are you [interested]?' &lt;br /&gt;
&lt;br /&gt;
You say, 'I am interested.' &lt;br /&gt;
&lt;br /&gt;
: Lyra Lyrestringer says 'I have messages that need to go to - well, right now I have one that needs to go to Kelethin. Will you [deliver] mail to [Kelethin] for me?' &lt;br /&gt;
&lt;br /&gt;
You say, 'I will deliver mail to Kelethin.' &lt;br /&gt;
&lt;br /&gt;
: Lyra Lyrestringer says 'Take this letter to Jakum Webdancer in Kelethin. You can find him at the bard guild hall. I am sure he will compensate you for your troubles.' &lt;br /&gt;
&lt;br /&gt;
Receive Bardic Letter (Kelethin). &lt;br /&gt;
&lt;br /&gt;
[[Category: Quests]]&lt;br /&gt;
[[Category: All Classes Quests]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	<entry>
		<id>//wiki.project1999.com/Note_to_Neclo_Quest</id>
		<title>Note to Neclo Quest</title>
		<link rel="alternate" type="text/html" href="https://wiki.project1999.com/Note_to_Neclo_Quest"/>
				<updated>2015-03-31T21:18:46Z</updated>
		
		<summary type="html">&lt;p&gt;Verdir: /* Walkthrough */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:npc_daenor_casthopur.png|frame|Daenor Casthopur]]&lt;br /&gt;
{| class=&amp;quot;questTopTable&amp;quot;&lt;br /&gt;
! ''' Start Zone: '''&lt;br /&gt;
| [[Qeynos|South Qeynos]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Quest Giver: '''&lt;br /&gt;
| [[Daenor Casthopur]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Minimum Level: '''&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! ''' Classes: '''&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related Zones: '''&lt;br /&gt;
| [[Qeynos Hills]]&lt;br /&gt;
|-&lt;br /&gt;
! ''' Related NPCs: '''&lt;br /&gt;
| [[Neclo Rheslar]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reward ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;  [[Minor Shielding|Spell: Minor Shielding]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
''Talk to Daenor Casthopur, located behind the Temple of Magic in South Qeynos. Your Location is 281.38, -631.25, 2.14''&lt;br /&gt;
&lt;br /&gt;
You say, 'Hail, Daenor Casthopur'&lt;br /&gt;
&lt;br /&gt;
: Daenor Casthopur says 'Ah, hello there, ______, and welcome to the Hall of Sorcery! I'm Daenor, a wizard of the Order of Three. I can help you practice your skills and learn some new ones.'&lt;br /&gt;
&lt;br /&gt;
(How do you know to say this?)&lt;br /&gt;
&lt;br /&gt;
You say, 'Who is Neclo?'&lt;br /&gt;
&lt;br /&gt;
: Daenor Casthopur says 'Neclo Rheslar is an old friend of mine. Right now, he's out working in the Qeynos Hills. In fact, if you have some free time, you should go out and meet him. Here, if you go, take this note to him for me. Thanks, friend.'&lt;br /&gt;
&lt;br /&gt;
'''You receive a Note to Neclo (identifies as &amp;quot;Daenor's Note to Neclo&amp;quot;).  The note reads:'''&lt;br /&gt;
&lt;br /&gt;
 Greetings Neclo, I've sent one of our students to you for some training. Thanks, your friend, Daenor Casthopur.&lt;br /&gt;
&lt;br /&gt;
'''Neclo Rheslar may be found in the Qeynos Hills wandering near the tower (1028, -843, 35).  Give him the note.'''&lt;br /&gt;
&lt;br /&gt;
: Neclo Rheslar says 'Ah.. Hello friend.. So, I see Daenor sent you.. Uh huh, ok.. Here's something that will be very useful for you. Practice this well, friend.. It will help protect you in this harsh world.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;facblock&amp;quot;&amp;gt;&lt;br /&gt;
* Your faction standing with [[Order of Three]] got better.&lt;br /&gt;
* Your faction standing with [[Bloodsabers]] got worse.&lt;br /&gt;
* Your faction standing with [[Guards of Qeynos]] got better.&lt;br /&gt;
* Your faction standing with [[Opal Dark Briar]] got worse.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
You gain experience!!&lt;br /&gt;
&lt;br /&gt;
You receive a low-level spell.&lt;br /&gt;
&lt;br /&gt;
Need list of quest rewards:&lt;br /&gt;
&lt;br /&gt;
* [[Gate|Spell: Gate]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Quests]]&lt;br /&gt;
[[Category:South Qeynos]]&lt;/div&gt;</summary>
		<author><name>Verdir</name></author>	</entry>

	</feed>