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Difference between revisions of "Skill Backstab"
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Revision as of 13:15, 4 October 2018
This rogue only skill can inflict enormous damage with a piercing weapon. The target must have its back to you - otherwise, the backstab will just be a regular attack. Higher skill will increase the damage done.
The damage done is multiplied by your backstabbing weapon's damage. The higher the damage the higher the backstab.
Because of this, it is always a good idea for a Rogue to have the highest possible damage dagger in their primary.
Allegedly has a cooldown of around 10 seconds.
See Game Mechanics article for the Math behind Backstab damage.
Classes
Spell: | Abjuration • Alteration • Channeling • Conjuration • Divination • Evocation • Meditate • Specialization Specialize: Abjuration • Specialize: Alteration • Specialize: Conjuration • Specialize: Divination • Specialize: Evocation |
Weapon: | Archery • 1H Slash • 1H Blunt • 2H Slash • 2H Blunt • Piercing • 2H Piercing • Throwing |
Combat: | Bash • Block • Defense • Disarm • Dodge • Double Attack • Dual Wield • Hand to Hand • Harm Touch Intimidation • Kick • Lay on Hands • Offense • Parry • Riposte • Slam • Taunt |
Rogue: | Backstab • Apply Poison • Disarm Traps • Pick Lock • Pick Pocket • Sense Traps |
Monk: | Dragon Punch • Eagle Strike • Feign Death • Flying Kick • Mend • Round Kick • Safe Fall • Tail Rake (Iksar) • Tiger Claw |
Bard: | Brass Instruments • Percussion • Stringed Instruments • Wind Instruments • Singing |
Non-Combat: | Alcohol Tolerance • Begging • Bind Wound • Fishing • Foraging • Hide (Evade) • Sense Heading • Sneak • Swimming • Tracking |