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Difference between revisions of "Skill Piercing"

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m (Added Damage Ratios)
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*Rogue
 
*Rogue
 
*Wizard (Max 110)
 
*Wizard (Max 110)
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== Ratios ==
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[[File:1H_Damage_Ratios.jpg|link=]]
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== Navigation ==
  
 
{{Navbox Skills}}
 
{{Navbox Skills}}

Revision as of 08:36, 21 July 2015

The skill that governs the use of piercing weapons.

Two-hand Piercing (2HP) is available on some Velious-era weapons (example: Tantor's Tusk).

Classes

Ratios

1H Damage Ratios.jpg

Navigation

Spell: AbjurationAlterationChannelingConjurationDivinationEvocationMeditateSpecialization
Specialize: AbjurationSpecialize: AlterationSpecialize: ConjurationSpecialize: DivinationSpecialize: Evocation
Weapon: Archery1H Slash1H Blunt2H Slash2H BluntPiercing2H PiercingThrowing
Combat: BashBlockDefenseDisarmDodgeDouble AttackDual WieldHand to HandHarm Touch
IntimidationKickLay on HandsOffenseParryRiposteSlamTaunt
Rogue: BackstabApply PoisonDisarm TrapsPick LockPick PocketSense Traps
Monk: Dragon PunchEagle StrikeFeign DeathFlying KickMendRound KickSafe FallTail Rake (Iksar)Tiger Claw
Bard: Brass InstrumentsPercussionStringed InstrumentsWind InstrumentsSinging
Non-Combat: Alcohol ToleranceBeggingBind WoundFishingForagingHide (Evade)Sense HeadingSneakSwimmingTracking