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Crystal Caverns' Ancient Artifacts
|Quest Giver:||Erdarf Restil|
|Related Zones:||Crystal Caverns, Great Divide|
|Related NPCs:||A Drakkel Blood Wolf, Fergul Frostsky, Gralk Dwarfkiller, Queen Dracnia, Shardwurm Broodmother, Vores the Hunter|
- Kromrif Military LeggingsKromrif Military Leggings
MAGIC ITEM LORE ITEM NO DROP
STR: +6 WIS: +5
SV DISEASE: +5 SV COLD: +5
WT: 4.0 Size: MEDIUM
This is a long, involved quest. It may actually start somewhere else? High amiable/kindly faction required for Erdarf to talk to you. However, as of 10/2/2015, turning in the sceptre with at least apprehensive faction will still result in getting a Gem of Persuasion.
You say, 'Hail, Erdarf Restil'
- Erdarf Restil says 'Huh? Dont you know better than to interrupt a Coldain enjoying his ale? I may be a user of priestly magic but that doesnt mean I cant bash your head in.
You say 'What user of priestly magic?'
- Erdarf Restil says 'Aye. An old one not much taken with idle chit chat.
You say, 'What old one?'
- Erdarf Restil says 'Very old, very wise, and on and on. You must have some point to bothering me. Im not a merchant and I dont contract myself out for work. I've performed works for the Dain. There isn't much I haven't done.
You say, 'What haven't you done?'
- Erdarf Restil chuckles at you. 'If you want to impress me, and let me make certain you understand I doubt you can, then you can do what I never was able. For years I adventured and attempted to venture to the bottom of the Crystal Caverns in search of ancient artifacts from my people. Do that, show me that you have, and I will be impressed.'
Give him the Sceptre of the Coldain Ancients, he will give you back a Gem of Persuasion, which has no stats and is lore, no drop. A bottle of Karsin acid dropped from random mobs in cc also works to get the gem of persuasion, as well as the sceptre.
- Erdarf Restil smirks at you. 'Hrm, you again eh? Did you come back to bother me with more... Wait a minute, let me see that. This is... This must be, yes it is. This is one of the ancient coldain priests sceptres of channeling. This is too good to be true. Haha! Oh, what I can do with this. Here, take this gem from the sceptre. If ancient lore proves right it will allow you to persuade beasts of many kinds.' He grins at you strangely and then leaves.
You gain experience!!
Now talk to Vores the Hunter in Great Divide (-6908, 513). He asks for a Blood Wolf Harness and the Gem of Persuasion. Blood wolf harness is dropped by Drakkel Blood Wolf in Great Divide. (Note the Crested Blood Wolf Harness will not work).
You say, 'Hail, Vores the Hunter'
- Vores the Hunter squints and looks in your direction. 'Who is that? I can't see ya but yer not Coldain and yer voice is too whiny for a giant. We ain't bashin' each other's brains in yet so ya can't be all that bad. Come have a seat by me fire. But quiet yerself down already. The wurms may not be the best at sniffin out people but best not to test em.'
You say, 'what wurms'
- Vores the Hunter says 'Ye must be kidding me, outlander. Sure'n ya got eyes. The shardwurms. If ye can't see em then ya best not be tryin' ta put on yer pants for fear of stabbin' yerself with a sword.'
You say, 'what control'
- Vores the Hunter says 'Control. Aye. Break em like dogs or such. Domesticate em. I ain't ever found a way, all I got is me theories.'
You say, 'what theories'
- Vores the Hunter says 'It ain't so complex like a caster's diagrams 'n such. I just be thinkin' mebbe ya need somethin' like a leash and then maybe some magical gem o' control. Uh, maybe. Ain't much for years o' work, eh? Unfortunately, I tried a hundred other things already. Them wurms chafe at any attempt at control.'
Give him these two items, and Vores gives you a Harness of Control.
- Vores the Hunter says 'Hey! What ya got there? Well now, ain't that pretty! Ya know, this just might do it. You done what I never was able. I gotta give ya that much. I ain't much o' one for travelin' any more. My legs be old and my bones are weak. You take this harness and find a good big mother of a wurm ta test it on. Just focus in yer mind what yer wantin the wurm ta do. Heh, maybe have it clear out some pests, eh?'
Turn in this harness to the Shardwurm Broodmother.
- shardwurm broodmother reels in pain as the harness snaps around its neck tightly. A strange gleam enters its eyes as it slowly begins to shamble towards the exit and the giant fortress.
The Broodmother then walks out of the cave and heads to the giant fort. At the giant fort, two of the named giants inside the fort, Gralk Dwarfkiller and Fergul Frostsky, repop outside. Gralk engages the Broodmother and Fergul repops (again, in the spot he stands) and immediately runs away.
- Gralk Dwarfkiller roars in anger and flings himself at the draconic beast.
- Fergul Frostsky howls in anger as claws and teeth slash their way through Kromrif flesh. He bolts, his mind set on returning to Kael and assistance.
- shardwurm broodmother roars as it tosses back its head and attacks you.
While the Broodmother fights Gralk, chase down Fergul and kill him and then loot Kromrif Military Leggings off his body. The Broodmother will kill Gralk, in addition he drops nothing if killed by players.
DO NOT engage Fergul until he has repopped and started running away. Only the version of Fergul who is actively running away drops the pants.
After killing Gralk, the Broodmother seems to be somewhat buggy. She has been reported to have poofed, become pc's pet, become an npc's pet, or attacked the pc. It may be broken at this point.