Players:Technical

From Project 1999 Wiki
Jump to: navigation, search

A few helpful tidbits for various problems that are commonly encountered, as well as updates to the Titanium client designed for Project 1999.

Contents

Installation

Please see the Everquest Titanium Installation Guide.

Technical Issues

Cannot type some special characters like apostrophe

Symptom: Cannot type any certain characters in the chatbox, such as + = [ ] { } " ' etc. (reference)

Fix: Disable various MS keyboard devices:

  1. Open Device Manager
  2. Click on "Keyboards" to open the tree.
  3. Right-Click on "Microsoft eHome MCIR 109 Keyboard" and choose "Uninstall", then click "Ok".
  4. Right-Click on "Microsoft eHome MCIR Keyboard" and choose "Uninstall", then click "Ok".
  5. Right-Click on "Microsoft eHome Remote Control Keyboard keys" and choose "Uninstall", then click "Ok".
  6. Click on "Human Interface Devices" to open the tree.
  7. Right-Click on "Microsoft eHome Infrared Transceiver" and choose "Disable", then click "Ok".

You do not have to reboot.

Multi-Core / Slow-Mo Issues

Symptom: Issues with rapid movement, or very slow movement / frame rate, double durations, crashing, etc. (reference)

Fix 1: Try running EQ under WinEQ2, Found at http://www.lavishsoft.com.

Fix 2: Restrict to one processor in msconfig:

  1. Open the start menu, click on Run,type in msconfig and click on OK
  2. In the System Configuration window click on the start sub menu and the on Advanced Options button.
  3. In the second window that appear, you should be provide with an option for enabling and disabling the number of processors you want to use. (set num=1)
  4. Validate your entry by clicking on OK.
  5. Restart your PC and it should be fine.

Fix 3: Compatibility mode:

  1. Right-click the program icon on your desktop or the shortcut on the Start menu for the program you want to run, and then click Properties.
  2. Click the Compatibility tab, and change the compatibility settings for your program.
  3. Try Windows 95/98 settings.

Fix 4: Use cpu affinity setting. Change your shortcut from

eqgame.exe patchme

to

cmd.exe /C Start /affinity 1 eqgame.exe patchme

Note: You can also change the affinity of a process in Task Manager after it is running (mixed success).

Graphical glitch: flickering pixelation around objects

Symptom: Strange textures or flickering black squares appear around the edges of objects, players, etc. (reference)

Fix: Change (Options->Display) skies to either Simple or Off. If you want to see the sky, the following procedure may work:

  1. Enter game, see corruption
  2. Maximize game into full screen, turn skies OFF
  3. Go back to windowed mode, turn skies ON

You may have to repeat this procedure after zoning.

Error: ResetDevice() Failed!

Symptom: You will randomly get this error message when switching between fullscreen and windowed modes. It kills the game.

Fix: Use WinEQ2.

Client Customization

These are all optional changes for p99.

EQLite Client Guide

"EQLite" Client Details:

  • This will create a 1.35GB client down from the 3.6GB Titanium Install
  • All Graphics, Sounds, Maps & Effects are in-tact
  • ONLY Classic, Kunark & Velious Zones were kept - all other zones were removed.
  • Keeps Plane of Time zone for the CTF event put on by server GM's (added 5-30-10)

See http://www.project1999.org/forums/showthread.php?t=7186 for full details.

Updating the UI / Spellgems

Classic Spell Icons

See Savok's excellent guides:

And other UI's that the community has made:

Nysus/Xevin Custom Character Textures

Nysus Xevin Example upgraded DE Male Plate and Face Texture (Old on left, new on right)

I've been thinking of doing a player texture update for a while now. I love the classic look of the models, but the textures make me cringe. I extracted them and some are a microscopic 32x64! It got me thinking about redoing them in a higher resolution now that the client can actually handle larger texture sizes. I did a little digging and found that the SoV armor textures were a 2x increase in size. I think I want to do them at 4x the classic size. To test it out I made a demo using a monk wearing full monk armor. For the test I didn't stick to the classic texture 100% because I felt the SoV armor textures had some better qualities to it.

Note: This project is making brand new textures by hand which closely resemble the old textures, not just upscaling to higher resolution.

For more details see:

Psycher Custom Character Textures

I've re-textured the character files in two different style and methods.

  • Project 1: Realistic but better clarity
  • Project 2: HQx3 Cartoon / cell shaded look

For more information see: [1]

Installing Larger Textures

I know most people prefer this classic server to appear 100% classic, and although the blurry nostalgic memories of bad textures are nice for a bit, I have found a way to upgrade your textures which significantly improve your visual experience.

A lot of people have the idea that EQ Titanium already comes with the new textures (I believe Lucin brought these new textures) However, they do not for whatever reason (probably to save space, the new zone files are much bigger in file size)

From 2001: "EverQuest was first released in 1999 with low-resolution 32x32 textures. EverQuest: The Shadows of Luclin will feature 256x256 textures, with some as large as 512x512. The higher-resolution textures will make the game's online fantasy world look more detailed and lifelike. Sony also released new screenshots showing off some of the game's environments using the higher-resolution textures. " - Gamespot.com

So how does one get these new textures?

Using Velious Armor Textures pre-Velious

By overwriting a set of files in your EQ directory you can force the game to display all armor textures as their Velious equivalents (see Players:Fashion).

This is reversible.

Fixing Transparent Textures

Examples of Transparent Texture Fix

Note: Apparently this texture fix is not compatible with the high-res texture change above.

Ever notice half elf visors are sealed shut? Eye of Zomm is black? These issues and many more can be fixed [2]. kanras and nilbog fixed all known texture issues - releasing the executable and relevant patcher so you can enjoy what has been corrected to date. Original credit goes to Ropethunder for creating the transpfx.exe file.

Other notable fixes:

  • Plate chest pieces having black spots - half elves, dark elves, etc.
  • Certain player models having black spots in hair or faces - high elf female, dark elf male.
  • Many, many models having black feet.
  • Black spots on sand giants, snow orcs, dragon wings, qeynos hills buildings.
  • Transparency issues for pegasus wings, trakanon wings, felguard visors.
  • many more

To use:

  1. Download http://www.project1999.org/texturepatcher.rar
  2. Extract patch_s3d_textures.bat and transpfx.exe into your \Everquest folder
  3. Run patch_s3d_textures.bat file
  4. Wait for it to finish
  5. Restart your Everquest client
  6. Enjoy

Known problem:

  • The female human plate helm shares the same texture as the male human plate helm but does not use transparency. As a result of enabling transparency for the male plate visor a small porthole has appeared in the back of the female plate helm.

Is this legal?

  • Yes. This includes no copyrighted files. It simply modifies your existing files.

Is this mandatory?

  • No. This is completely optional.

Can I use this for other EQemu servers?

  • Yes. Enjoy.

Using Luclin Character Models

Luclin Character Model (Tattered Leather Druid)

Using the Luclin models not only grants you more faces to choose from, there are now more options in facial customization (as seen in my screenshot below).

Besides that, it enables high res character armor as well, so your armors will look much better than before.

See this guide:

Installing Updated Sounds

See this guide:

Post-classic Spell Effects

See this guide:

Settings and other Tips

Automatically log all the time

Edit your EQClient.INI file, located in the EverQuest directory, to turn logging on automatically at boot-up.

  1. Open the eqclient.ini file in a text editor such as Notepad.
  2. Find the line in the Defaults section that says Log=FALSE and
  3. change it to say Log=TRUE.
  4. Save the file.

Next time you boot up, your log file will automatically turn on.

Different Environments

Running EQ under OSX

Even though I'm new here, I've already come across some of the familiar "How can I play on my Mac?" requests. The replies usually follow the same pattern: One person suggests buying Crossover Games. Someone else suggests installing and configuring a Wine port. Another person suggests installing Windows into a VM, or using Bootcamp. And then there's the inevitable troll who belittles you for choosing a Mac to begin with.

In response, I thought it might be useful to put together a downloadable Wine wrapper that requires only minimal configuration to get Project 1999 up and running on your Mac. This requires no additional installations since Wine is embedded in the wrapper. Note that EQ itself is NOT included in this download.

See this guide:

Running EQ under Linux

See these guides:

Running EQ from RAM

The idea of this is mainly to make zoning / loading content much faster than it normally would take when reading from a hard drive. See this guide: