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Skill Safe Fall

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This skill enables you to take reduced damage from falling from high places. At maximum levels, you can escape with barely a scratch.

Locations to Max

  • Any of the Wizard spires, North Karana, Greater Faydark, etc. running up and down these bad boys is sure to have you falling with style in no time!

Note: as long as you're falling enough that the skill actually comes into play (i.e. you would take damage if you did not have Safe Fall), it seems as though you can skill up just as easily off of a short fall as a long one.

Classes

Spell: AbjurationAlterationChannelingConjurationDivinationEvocationMeditateSpecialization
Specialize: AbjurationSpecialize: AlterationSpecialize: ConjurationSpecialize: DivinationSpecialize: Evocation
Weapon: Archery1H Slash1H Blunt2H Slash2H BluntPiercing2H PiercingThrowing
Combat: BashBlockDefenseDisarmDodgeDouble AttackDual WieldHand to HandKick
Harm TouchLay on HandsOffenseParryRiposteSlamTaunt
Rogue: BackstabApply PoisonDisarm TrapsInstill DoubtPick LockPick PocketSense Traps
Monk: Dragon PunchEagle StrikeFeign DeathFlying KickIntimidateMendRound KickSafe FallTail Rake (Iksar)Tiger Claw
Bard: Brass InstrumentsPercussionStringed InstrumentsWind InstrumentsSinging
Non-Combat: Alcohol ToleranceBind WoundFishingForagingHide (Evade)Sense HeadingSneakSwimmingTracking