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− | Are we sure this mob has a 5% spawn rate? The person who recommends a 10 hour camp window is either optimistic, or 5% is lower than the actual spawn rate.
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− | 10 hour expected camp is 600 minute expected camp.
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− | Assume 72 minutes per eq day.
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− | 600/72 = 8.3 eq days per 10 RL hours
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− | Assuming 3 spawn opportunities per EQ day.
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− | 8.3*3 = 25 opportunities to kill Raster in 10 hours
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− | Using binomial distribution:
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− | Probability = (25 choose 1)*p^2*q^2
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− | When probabilty to spawn is 5%, p=0.05, q=0.95
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− | ( 25 choose 1)*0.05^2*0.95^2 = 0.06
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− | 6% is far from a guarantee, even when camping 10 hours.
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− | If Raster has 10% chance to spawn, probability increases to 20% over 10 hour RL camp.
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− | If Raster has 20% chance to spawn, probability increases to 64% over 10 hour RL camp.
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− | If Raster has 25% chance to spawn, probability increases to 88% over 10 hour RL camp.
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