This is a wiki for a reason. Anyone can contribute. If you see something that is inaccurate or can be improved, don't ask that it be fixed--just improve it.
[ Disclaimer, Create new user --- Wiki markup help, Install P99 ]

Difference between revisions of "Talk:Raster of Guk"

From Project 1999 Wiki
Jump to: navigation, search
(Blanked the page)
Line 1: Line 1:
 +
Elaborating on the math the author omits:
  
 +
Probability that Raster spawns in 10 hour window is 1 minus the probability that Raster spawns exactly 0 times over 10 hours.
 +
 +
10 hours RL camp recommended by author.
 +
10*60 = 600 minute recommended camp.
 +
 +
Assume 72 RL minute per EQ day.
 +
 +
600/72 = 8.3 EQ days over 10 RL hours
 +
 +
Assume 3 spawn opportunities per EQ day.
 +
 +
8.3*3 = 25 spawns in 10 RL hours.
 +
 +
Using binomial distribution to find probability Raster spawns ZERO times:
 +
 +
(n choose k)*p^(k)*q^(n-k) =
 +
(25 choose 0)*0.05^0*0.95*(25) = 0.28
 +
 +
1.0-0.28 = 72% chance for Raster to spawn.

Revision as of 23:48, 24 April 2016

Elaborating on the math the author omits:

Probability that Raster spawns in 10 hour window is 1 minus the probability that Raster spawns exactly 0 times over 10 hours.

10 hours RL camp recommended by author. 10*60 = 600 minute recommended camp.

Assume 72 RL minute per EQ day.

600/72 = 8.3 EQ days over 10 RL hours

Assume 3 spawn opportunities per EQ day.

8.3*3 = 25 spawns in 10 RL hours.

Using binomial distribution to find probability Raster spawns ZERO times:

(n choose k)*p^(k)*q^(n-k) = (25 choose 0)*0.05^0*0.95*(25) = 0.28

1.0-0.28 = 72% chance for Raster to spawn.