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Difference between revisions of "Rogue Clockwork"

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===Lore===
 
===Lore===
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The pride of gnome tinkerers, clockwork constructs come in several shapes and sizes suitable for the many roles they play in gnome society: from guards to cargo haulers to sewer cleaners. Made of metal and mechanical parts and powered by magic and steam, clockworks seem very alien to most of Norrath's denizens unaccustomed to the oddities of Akanon's gnomes. Clockworks show no emotion, going about their business with relentless precision. Every movement, every action they take, has a machine's calculated exactitude. Every clockwork has a particular job and place in gnome society as well as the skills and construction to match the job. Rat-like clockworks clean the streets and sewers. Large spider-like clockworks haul cargo overland. Clockworks built in the image of gnomes serve as guards and even automaton merchants.
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Well, that is how it all works in theory. In reality, many gnome tinkerers can hardly be bothered with getting every detail of every clockwork just right; there are so many other interesting things with which to fiddle. After being in service for some time, a few clockworks go rogue, distorting their intended functions in gnome society, sometimes with hazardous consequences. Some gnomes suspect that a force is actually at work within their society vandalizing perfectly functional clockworks and causing them to go rogue certainly a better explanation than faulty craftsmanship!
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Gnomes take clockworks with them when they travel across Norrath, so the machines are found wherever one encounters gnomes, while defective clockworks might be found wherever gnomes have passed by.
  
 
Rogue clockworks appear as giant metal spiders. Smaller versions of spider clockworks are used as messengers to carry news and parcels to programmed destinations. Larger varieties carry merchant cargo overland, their eight legs creating a well-balanced machine to transport goods over the uneven ground of the gnomes' homeland. Both varieties are known to go rogue. Often gnome merchants will be in search of someone to track down their cargo that has run off on the back of a defective cargo hauler, while gnomish nobles might want to make sure an errant messenger clockwork carrying sensitive information does not fall into the wrong hands.
 
Rogue clockworks appear as giant metal spiders. Smaller versions of spider clockworks are used as messengers to carry news and parcels to programmed destinations. Larger varieties carry merchant cargo overland, their eight legs creating a well-balanced machine to transport goods over the uneven ground of the gnomes' homeland. Both varieties are known to go rogue. Often gnome merchants will be in search of someone to track down their cargo that has run off on the back of a defective cargo hauler, while gnomish nobles might want to make sure an errant messenger clockwork carrying sensitive information does not fall into the wrong hands.

Revision as of 22:38, 23 October 2017

rogue clockwork
rogue clockwork
Race: Giant Spider
Class: Warrior
Level: 9
Spawn
Zone: Steamfont Mountains
Location: Various


Stats
AC: 77
HP: 171 (0)
Damage per hit: 1 - 18
Attacks per round: 1 (100%)
Special: None

Description

There are two different monsters with the same name: one is about the size and level of a large spider while one is about the size and level of a giant spider. The larger ones can be found near the minotaur caves; the smaller ones can be found near the minotaur caves as well as near the windmills. They appear to drop the same loot, so their combined loot table is below.

Lore

The pride of gnome tinkerers, clockwork constructs come in several shapes and sizes suitable for the many roles they play in gnome society: from guards to cargo haulers to sewer cleaners. Made of metal and mechanical parts and powered by magic and steam, clockworks seem very alien to most of Norrath's denizens unaccustomed to the oddities of Akanon's gnomes. Clockworks show no emotion, going about their business with relentless precision. Every movement, every action they take, has a machine's calculated exactitude. Every clockwork has a particular job and place in gnome society as well as the skills and construction to match the job. Rat-like clockworks clean the streets and sewers. Large spider-like clockworks haul cargo overland. Clockworks built in the image of gnomes serve as guards and even automaton merchants.

Well, that is how it all works in theory. In reality, many gnome tinkerers can hardly be bothered with getting every detail of every clockwork just right; there are so many other interesting things with which to fiddle. After being in service for some time, a few clockworks go rogue, distorting their intended functions in gnome society, sometimes with hazardous consequences. Some gnomes suspect that a force is actually at work within their society vandalizing perfectly functional clockworks and causing them to go rogue certainly a better explanation than faulty craftsmanship!

Gnomes take clockworks with them when they travel across Norrath, so the machines are found wherever one encounters gnomes, while defective clockworks might be found wherever gnomes have passed by.

Rogue clockworks appear as giant metal spiders. Smaller versions of spider clockworks are used as messengers to carry news and parcels to programmed destinations. Larger varieties carry merchant cargo overland, their eight legs creating a well-balanced machine to transport goods over the uneven ground of the gnomes' homeland. Both varieties are known to go rogue. Often gnome merchants will be in search of someone to track down their cargo that has run off on the back of a defective cargo hauler, while gnomish nobles might want to make sure an errant messenger clockwork carrying sensitive information does not fall into the wrong hands.

Known Loot

  • Rusted Blackbox
    Rusted Blackbox
    Item 1144.png

    NO DROP
    WT: 5.0 Size: SMALL
    Class: ALL
    Race: ALL

    (68.5%) (60.6% - 75.5%) [p1999]
  • Micro Servo
    Micro Servo
    Item 912.png

    NO DROP
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    (17.1%) (11.9% - 24.1%) [p1999]
  • Blackbox Fragment
    Blackbox Fragment
    Item 1031.png

    NO DROP
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    (5.5%) (2.8% - 10.4%) [p1999]
  • Size 5 Gizmo
    Size 5 Gizmo
    Item 731.png

    WT: 0.3 Size: SMALL
    Class: ALL
    Race: ALL

    (4.8%) (2.3% - 9.6%) [p1999]
  • Size 4 Gizmo
    Size 4 Gizmo
    Item 731.png

    WT: 0.2 Size: SMALL
    Class: ALL
    Race: ALL

    (3.4%) (1.5% - 7.8%) [p1999]
  • Size 6 Sprocket
    Size 6 Sprocket
    Item 731.png

    WT: 0.5 Size: SMALL
    Class: ALL
    Race: ALL

    (3.4%) (1.5% - 7.8%) [p1999]
  • Drop of Grease
    Drop of Grease
    Item 1153.png

    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    (3.4%) (1.5% - 7.8%) [p1999]
  • Size 4 Sprocket
    Size 4 Sprocket
    Item 731.png

    WT: 0.2 Size: SMALL
    Class: ALL
    Race: ALL

    (2.7%) (1.1% - 6.8%) [p1999]
  • Size 5 Sprocket
    Size 5 Sprocket
    Item 731.png

    WT: 0.3 Size: SMALL
    Class: ALL
    Race: ALL

    (2.7%) (1.1% - 6.8%) [p1999]
  • Size 6 Gizmo
    Size 6 Gizmo
    Item 731.png

    WT: 0.5 Size: SMALL
    Class: ALL
    Race: ALL

    (2.1%) (0.7% - 5.9%) [p1999]

Average coin loot: 0.05 pp

Factions

Opposing Factions

  • None

Related Quests