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Difference between revisions of "Venril Sathirs remains"
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− | <ul><li | + | <ul><li>{{:Pulsing Green Stone}} <span class='drare'>(Always, x2)</span> <span class='ddb'>(Ranger/Druid Epic)</span> |
</li></ul> | </li></ul> | ||
Revision as of 22:12, 5 March 2019

Venril Sathir's remains |
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Race: Iksar Skeleton |
Class: Warrior |
Level: 50-51 |
Spawn |
Zone: Karnor's Castle |
Location: 100% @ (-77, -553)
|
Stats |
AC: 344 |
HP: 8750 (6) |
Damage per hit: 74 - 204 |
Attacks per round: 2 (85%) |
Special: Summon, Immune to Flee, Unfearable, See Invis |
Description
To spawn Venril Sathir, you need to give Venril Sathirs remains a Summoned: Firefly Globe which will spawn Spirit of Venril Sathir. You then give Spirit of Venril Sathir a Spell: Resurrection spawning Venril Sathir. Note that the Firefly Globe can only be summoned at night (8 p.m. - 8 a.m. game time), so you will likely need to cast the spell before forming your raid.
Known Loot
- Pulsing Green Stone(Always, x2) (Ranger/Druid Epic)Pulsing Green Stone
MAGIC ITEM LORE ITEM NO DROP
WT: 0.2 Size: TINY
Class: ALL
Race: ALL
Factions
- None
Opposing Factions
- None
Related Quests