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Difference between revisions of "Pyzjn Hunting Guide"

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(Created page with "== P99 spawn cycle == The easiest way to camp this is as a tracker. Do not kill anything. At 8pm, go sit on the hill opposite the undead ruins, a stone's throw from Surefall....")
 
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== Spawns ==
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When night falls in [[Qeynos Hills]], one of the following mobs will spawn at one of the specified spawn points:
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* [[Pyzjn]]
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* [[A Dread Corpse]]
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* [[A Restless Skeleton]] (still spawns?
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* [[A Skeleton]]
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* [[Varsoon]] (see note about how Varsoon impacts spawn cycle below)
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* [[A Putrid Skeleton]]
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* [[A Decaying Skeleton]] (rarely, but wielding a bronze weapon)
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=== Respawns ===
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Approximately 11 minutes and 45 seconds after the spawn's death, either [[Pyzjn]] or another place-holder will respawn ... unless [[Varsoon]] spawns (either as a place-holder, or from a separate spawn point elsewhere in the zone).
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=== Varsoon's Death Changes Respawn ===
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[[Varsoon]] can spawn either as a placeholder for [[Pyzjn]], or from another spawn point elsewhere in the zone.  If either one is killed, it will reset the respawn timer.  If this happens at the wrong time, it can result in [[Pyzjn]] campers only getting two chances, instead of three, because it pushes the final respawn into morning (when it won't occur).
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== Pyzjn/Placeholder Spawn Points ==
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There are five (six?) known spawn points for Pyzjn or her placeholder.
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=== Above the Ruins, in Corner ===
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'''Loc:''' ?
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[[File: Pyzjn PH Ruins.png| 900px]]
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=== On Top of Hill Between Ruins and Rest of Zone ===
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'''Loc:''' ?
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=== Valley South of Ruins, Between Hill and Zone Wall ===
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'''Loc:''' ?
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=== Slope of Far Hill (Between Qeynos and Surefall) ===
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'''Loc:''' ?
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=== Behind Tree Near Surefall Glade ===
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'''Loc:''' ?
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== P99 spawn cycle ==
 
== P99 spawn cycle ==
  

Revision as of 21:07, 22 January 2021

Contents

Spawns

When night falls in Qeynos Hills, one of the following mobs will spawn at one of the specified spawn points:

Respawns

Approximately 11 minutes and 45 seconds after the spawn's death, either Pyzjn or another place-holder will respawn ... unless Varsoon spawns (either as a place-holder, or from a separate spawn point elsewhere in the zone).

Varsoon's Death Changes Respawn

Varsoon can spawn either as a placeholder for Pyzjn, or from another spawn point elsewhere in the zone. If either one is killed, it will reset the respawn timer. If this happens at the wrong time, it can result in Pyzjn campers only getting two chances, instead of three, because it pushes the final respawn into morning (when it won't occur).

Pyzjn/Placeholder Spawn Points

There are five (six?) known spawn points for Pyzjn or her placeholder.

Above the Ruins, in Corner

Loc: ? Pyzjn PH Ruins.png

On Top of Hill Between Ruins and Rest of Zone

Loc: ?

Valley South of Ruins, Between Hill and Zone Wall

Loc: ?

Slope of Far Hill (Between Qeynos and Surefall)

Loc: ?

Behind Tree Near Surefall Glade

Loc: ?


P99 spawn cycle

The easiest way to camp this is as a tracker. Do not kill anything. At 8pm, go sit on the hill opposite the undead ruins, a stone's throw from Surefall. Open your track. Check the /time. At 9pm, or a few seconds later if you feel you have to account for server/client synchronization, refresh your track. One of the following mobs will have spawned (and appear at the top of your track list):

A Dread Corpse, A Restless Skeleton, A Skeleton, Varsoon, A Putrid Skeleton, A Decaying Skeleton (rarely, but wielding a bronze weapon), Pyzjn.

Note that all these mobs will start to wander fairly quickly after spawning, in paths that take them all over Qeynos Hills, and that Varsoon has several other PHs and is only a PH for Pyzjn if he spawns as part of this cycle. This also means that both Varsoon and Pyzjn/PH can be up simultaneously.

Now, track the mob and kill it. Three minutes on the dot later, another one will spawn (in the event of Varsoon, you can leave Varsoon the Undying up), so return to the hill, open track and hit refresh at the appropriate time. If there are no other mobs being killed, only the PH/Pyzjn will appear at the top of your list. You should be able to get her at least once a night, but be prepared to spend several nights before seeing the GBS.



If you do not have track, you will have to check the six spawn points(respawn time 1min 58):


At the top of the hill opposite the ruins
At the zone wall behind the ruins
In the valley between the ruins and the hill half way towards Black Burrow
At the tree at the road near Surefall
At the tree near the hill on the Surefall side
On the slope of the hill across from the camp at the Surefall side.



These may seem like vague descriptions of the spawn points but believe me, as your camp progresses you will become very familiar with them. You should be able to circle all of them in under a minute without a movement buff.

If she spawns and is not killed, Pyzjn remains up, and does not despawn at dawn (7am). She will however never spawn during the day.

See also: [1]

Newest Info on Green Spawn Cycle:

https://www.project1999.com/forums/showpost.php?p=3238534&postcount=1

(The below detailed information appeared recently on the forums. It has not been confirmed and is presented as FYI)

Pyzjn is part of a 6 spawn cycle on P99 green. This cycle differs from the blue cycle and live in many ways so pay close attention.

There are 6 mobs possible all starting at 9pm game time. The mobs are as follows: Pyzjn, Decaying Skeleton (this one will have gold on corpse or Brass weapons or armor), Skeleton, Putrid Skeleton, Dread Corpse, Varsoon.

These mobs and these alone have an 11min 45sec game timer for repop. It is critical if you cant track to be watching from the top of the middle hill between ruins and surefall to make sure u are panning around at about 9pm and 5 sec in game time to see what mob spawns.

3 of the mobs will pause before moving instantly. These are Pyzjn, Varsoon, and Decaying Skeleton. These mobs cast buffs so they pause before moving at all. Decaying of course does not cast spells however he is the rare that would have been Pyzjn with a Glowing Stone but was skipped by the chance spawn rate in coding.

If you are a pet class i suggest placing a pet on one spot and standing on another spot to ensure you cover two spots. This is legal per menden and discussion during December in forums about this saying it is a class skill and therefore is not against any rules. Then spam /pet kill Pyzjn over and over until your sure she didn't spawn and your pet doesn't have her.

There are 5 spots and 5 spots only that can spawn these mobs. These spots ive marked vaguely by the Green crosses on the map.

If you are around or on these spots you have a shot at the Lotto that is Pyzjn and her Glowing Black Stone now worth 5-7k.

There is no other tactic at all needed to ensure that the 11min 45 sec timer mobs spawn. However there is an added Varsoon that can spawn he spawns on the hills to the right of the monk house halfway up zone and wanders around, If this mob is killed during your cycle you set the timer as that time that the OOC spam msg occurs from Varsoon the liviing dying and turning into Varsoon the Undying.

Varsoon is the only exception in the zone because this mob has an ID tag in the game code and it doesnt know one Varsoon from the other. This mob was recently added few months back to throw off the people farming her yet once again.

Pay close attention to OOC because many times ull be afk and someone or a guard will kill varsoon and it will start your 11min 45 sec timer again.

There is no chance of any mob in the cycle spawning after 7am. So should you miss a placeholder or spawn of pyzjn and you kill her at or around 3am game time, you can log off because nothing at all will spawn past 7am. This sometimes can cause only 2 of the 3 chances per cycle to occur. To ensure this doesnt happen make sure all mobs that spawn, are killed by you or guards in 1 game hour time or 3 min real life time.

QeytoQrgPyzjnmap.jpg