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Difference between revisions of "Charasis Basemement"

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(Created page with "== Charasis/Howling Stones Basement == To get to the basement simply drop down from the entry platform, ideally off the north end. A high-level character (55+ at least) shou...")
 
(Redirected page to Charasis Basement)
 
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== Charasis/Howling Stones Basement ==
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#REDIRECT [[Charasis Basement]]
 
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To get to the basement simply drop down from the entry platform, ideally off the north end.  A high-level character (55+ at least) should be able to survive the fall, but of course [[Levitate]] or [[Dead Man Floating]] will save you HP.
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=== Entry/Middle Room ===
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Unless someone has cleared the room there will be 4-5 mobs up and wandering about, but there is a safe spot where you can land (and pull from): the raised ledge on the North end (where the above picture was taken from).  Almost all of the mobs in this room are melee, with one exception:  [[An undead oblation]].  You should also be aware of the  Sepulchre Skeleton, as it is a Shadow Knight that will harmtouch.
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If you pull carefully you should be able to kill all of the mobs in the room one at a time.  After you're done there are two side rooms, which connect to further corridors.  None of these have especially great loot, but it's a great area to gain XP in, especially if you're a soloing Enchanter/Necromancer/Shaman, or a group when the wings above have already been taken.
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[[File:Charasis_Basement.png | 800x800px]]
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Latest revision as of 17:20, 11 May 2023