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Difference between revisions of "Sythrax guardian"

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| attack_speed      = 100%
 
| attack_speed      = 100%
 
| damage_per_hit    = 10 - 65
 
| damage_per_hit    = 10 - 65
| special          = Immune to Flee, See Invis, [[Harm Touch]]
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| special          = Immune to Flee, See Invis, [[Harm Touch]], above average MR
  
| description = These oddballs are found in Field of Bone's undead tunnels: one on each side of [[Gharg Oberbord]] and two sitting on the graves across from him. Despite appearing as guards, they will not assist [[Gharg Oberbord]] nor [[A skeletal jester]], but will assist any [[servant of Sythrax | servants of Sythrax]] who come close.
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| description = These oddballs are found in Field of Bone's undead tunnels: one on each side of [[Gharg Oberbord]] and two sitting on the graves across from him. Despite appearing as guards, they will not assist [[Gharg Oberbord]] nor [[A skeletal jester]], but will assist any [[servant of Sythrax | servants of Sythrax]] who come close. Gharg will also not assist these.
  
 
Being Shadow Knights they will [[Harm Touch]], however they do not cast other spells nor summon pets.
 
Being Shadow Knights they will [[Harm Touch]], however they do not cast other spells nor summon pets.
 +
 +
'''''Strategy:''''' Kill the nearby [[A skeletal jester]]s, then [[Dominate Undead]] or [[Beguile]] these and let them [[Harm Touch]] each other. Pull to the back of the room to avoid the [[servant of Sythrax]] that patrols in through the door every minute or so.
  
 
| known_loot =  
 
| known_loot =  

Revision as of 11:56, 5 May 2025

Sythrax guardian
Sythrax guardian
Race: Iksar Skeleton
Class: Shadow Knight
Level: 28-29
Spawn
Zone: Field of Bone
Location: (2045, -38), (3045, -2)


Stats
AC: 123
HP: 1064 (1)
Damage per hit: 10 - 65
Attacks per round: 2 (100%)
Special: Immune to Flee, See Invis, Harm Touch, above average MR

Description

These oddballs are found in Field of Bone's undead tunnels: one on each side of Gharg Oberbord and two sitting on the graves across from him. Despite appearing as guards, they will not assist Gharg Oberbord nor A skeletal jester, but will assist any servants of Sythrax who come close. Gharg will also not assist these.

Being Shadow Knights they will Harm Touch, however they do not cast other spells nor summon pets.

Strategy: Kill the nearby A skeletal jesters, then Dominate Undead or Beguile these and let them Harm Touch each other. Pull to the back of the room to avoid the servant of Sythrax that patrols in through the door every minute or so.

Known Loot

  • Sythrax Building Plans
    Sythrax Building Plans
    Item 504.png

    LORE ITEM NO DROP
    WT: 1.0 Size: SMALL
    Class: ALL
    Race: ALL

    (Uncommon)
  • Runes, Research Materials

Factions

  • None

Opposing Factions

  • None

Related Quests

  • None