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Difference between revisions of "A Tar Goo"
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| race = Goo | | race = Goo | ||
| class = [[Warrior]] | | class = [[Warrior]] | ||
− | | level = | + | | level = 40-44 |
| agro_radius = 75 | | agro_radius = 75 | ||
| run_speed = 1.6 | | run_speed = 1.6 | ||
| zone = [[The Wakening Land]] | | zone = [[The Wakening Land]] | ||
− | | location = | + | | location = 50% @ (-3146, -981), 50% @ (-3252, -859), 50% @ (-3126, -1048), 50% @ (-3371, -828), 50% @ (-3346, -792), 50% @ (-2485, 48), 50% @ (-3092, -1028), 50% @ (-2615, 65) |
+ | | respawn_time = 14 mins 30 secs | ||
| AC = 279 | | AC = 279 | ||
Line 25: | Line 26: | ||
| attacks_per_round = 2 | | attacks_per_round = 2 | ||
| attack_speed = 91% | | attack_speed = 91% | ||
− | | damage_per_hit = | + | | damage_per_hit = 16 - 107 |
| special = None | | special = None | ||
− | | description = | + | | description = Explodes into two smaller, lower level goos upon death. The smaller goos have around 3k HP and have the same max hit but are significantly lower level. If you solo with a pet, when the smaller goos pop they will ignore the pet and go straight for the caster even if you're out of aggro range and the pet is standing over them. Be ready to CC. I've seen baby goos hang out in odd spots so the reset mechanism wasn't very clear once the big goo split. |
+ | |||
+ | Geonids do not like them and will attack them if they get too close. | ||
+ | |||
+ | The larger goos never drop anything, only the baby goos drop loot. They drop something about ~50% of the time, rarely 2-3 items but it can be any almost anything from a big loot table mostly filled with junk. Lots of globs of tar though. Made about 550pp killing 30 of them. | ||
| known_loot = | | known_loot = | ||
− | <ul><li> {{:Tar | + | <ul><li> {{:Glob of Tar}} <span class='drare'>(Common)</span> <span class='ddb'>[2] 2x 55% (33%)</span> |
− | </li><li> {{: | + | </li><li> {{:Tar goo strands}} <span class='drare'>(Very )</span> <span class='ddb'>[1] 1x 50% (4%)</span> |
− | </li><li> {{: | + | </li><li> {{:Crystallized Sulfur}} <span class='drare'>(Very )</span> <span class='ddb'>[1] 1x 50%% (4%)</span> |
− | </li><li> {{:Emerald}} | + | </li><li> {{:Emerald}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[1] 1x 50% (4%)</span> |
− | </li><li> {{:Flawless Aquamarine}} | + | </li><li> {{:Flawless Aquamarine}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[2] 2x 50% (4%)</span> |
− | </li><li> {{:Jasper}} | + | </li><li> {{:Jasper}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[1] 1x 50% (4%)</span> |
− | </li><li> {{:Flame Agate}} | + | </li><li> {{:Flame Agate}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[1] 1x 50% (4%)</span> |
− | </li><li> {{:Opal}} <span class='drare'>(Rare)</span> <span class='ddb'>[1] 1x | + | </li><li> {{:Opal}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[1] 1x 50% (4%)</span> |
− | </li><li> {{:Peridot}} | + | </li><li> {{:Peridot}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[1] 1x 50% (4%)</span> |
− | </li><li> {{:Topaz}} | + | </li><li> {{:Topaz}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[1] 1x 50% (4%)</span> |
− | </li><li> {{:Emerald Ring}} | + | </li><li> {{:Emerald Ring}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[1] 1x 50% (4%)</span> |
− | </li><li> {{:Jade Ring}} | + | </li><li> {{:Jade Ring}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[1] 1x 50% (4%)</span> |
− | </li><li> {{:Pearl Ring}} | + | </li><li> {{:Pearl Ring}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[1] 1x 50% (4%)</span> |
− | </li><li> {{: | + | </li><li> {{:Fire Emerald}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[1] 1x 50% (4%)</span> |
− | </li><li> {{: | + | </li><li> {{:Bloodstone Ring}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[1] 1x 50% (4%)</span> |
+ | </li><li> {{:Pearl Earring}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[1] 1x 50% (4%)</span> | ||
+ | </li><li> {{:Onyx}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[1] 1x 50% (4%)</span> | ||
+ | </li><li> {{:Ivory}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[1] 1x 50% (4%)</span> | ||
+ | </li><li> {{:Carnelian}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[1] 1x 50% (4%)</span> | ||
+ | </li><li> {{:Mithril Earring}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[1] 1x 50% (4%)</span> | ||
+ | </li><li> {{:Golden Earring}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[1] 1x 50% (4%)</span> | ||
+ | </li><li> {{:Silver Ring}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[1] 1x 50% (4%)</span> | ||
+ | </li><li> {{:Jade Earring}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[1] 1x 50% (4%)</span> | ||
+ | </li><li> {{:Opal Bracelet}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[1] 1x 50% (4)</span> | ||
+ | </li><li> {{:Ruby Crown}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[1] 1x 50% (4)</span> | ||
+ | </li><li> {{:Star Ruby Earring}} <span class='drare'>(Very Rare)</span> <span class='ddb'>[1] 1x 50% (4)</span> | ||
</li></ul> | </li></ul> | ||
Latest revision as of 04:06, 29 August 2025

a tar goo |
---|
Race: Goo |
Class: Warrior |
Level: 40-44 |
Spawn |
Zone: The Wakening Land |
Location: 50% @ (-3146, -981), 50% @ (-3252, -859), 50% @ (-3126, -1048), 50% @ (-3371, -828), 50% @ (-3346, -792), 50% @ (-2485, 48), 50% @ (-3092, -1028), 50% @ (-2615, 65) |
Respawn Time: 14 mins 30 secs |
Stats |
AC: 279 |
HP: 3700 (1) |
Damage per hit: 16 - 107 |
Attacks per round: 2 (91%) |
Special: None |
Description
Explodes into two smaller, lower level goos upon death. The smaller goos have around 3k HP and have the same max hit but are significantly lower level. If you solo with a pet, when the smaller goos pop they will ignore the pet and go straight for the caster even if you're out of aggro range and the pet is standing over them. Be ready to CC. I've seen baby goos hang out in odd spots so the reset mechanism wasn't very clear once the big goo split.
Geonids do not like them and will attack them if they get too close.
The larger goos never drop anything, only the baby goos drop loot. They drop something about ~50% of the time, rarely 2-3 items but it can be any almost anything from a big loot table mostly filled with junk. Lots of globs of tar though. Made about 550pp killing 30 of them.
Known Loot
- Glob of Tar(Common) [2] 2x 55% (33%)Glob of Tar
WT: 0.2 Size: SMALL
Class: ALL
Race: ALL
- Tar goo strands(Very ) [1] 1x 50% (4%)Tar goo strands
MAGIC ITEM
Slot: WRIST
AC: 5
STR: +3 HP: +20
SV FIRE: -5 SV DISEASE: +4 SV POISON: +4
WT: 0.8 Size: MEDIUM
Class: WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM
Race: ALL
- Crystallized Sulfur(Very ) [1] 1x 50%% (4%)Crystallized Sulfur
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Emerald(Very Rare) [1] 1x 50% (4%)Emerald
QUEST ITEM
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Flawless Aquamarine(Very Rare) [2] 2x 50% (4%)Flawless Aquamarine
MAGIC ITEM
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Jasper(Very Rare) [1] 1x 50% (4%)Jasper
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Flame Agate(Very Rare) [1] 1x 50% (4%)Flame Agate
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Opal(Very Rare) [1] 1x 50% (4%)Opal
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Peridot(Very Rare) [1] 1x 50% (4%)Peridot
QUEST ITEM
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Topaz(Very Rare) [1] 1x 50% (4%)Topaz
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Emerald Ring(Very Rare) [1] 1x 50% (4%)Emerald Ring
Slot: FINGER
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Jade Ring(Very Rare) [1] 1x 50% (4%)Jade Ring
Slot: FINGER
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Pearl Ring(Very Rare) [1] 1x 50% (4%)Pearl Ring
Slot: FINGER
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Fire Emerald(Very Rare) [1] 1x 50% (4%)Fire Emerald
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Bloodstone Ring(Very Rare) [1] 1x 50% (4%)Bloodstone Ring
Slot: FINGER
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Pearl Earring(Very Rare) [1] 1x 50% (4%)Pearl Earring
Slot: EAR
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Onyx(Very Rare) [1] 1x 50% (4%)Onyx
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Ivory(Very Rare) [1] 1x 50% (4%)Ivory
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Carnelian(Very Rare) [1] 1x 50% (4%)Carnelian
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Mithril Earring(Very Rare) [1] 1x 50% (4%)Mithril Earring
Slot: EAR
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Golden Earring(Very Rare) [1] 1x 50% (4%)Golden Earring
Slot: EAR
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Silver Ring(Very Rare) [1] 1x 50% (4%)Silver Ring
Slot: FINGER
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Jade Earring(Very Rare) [1] 1x 50% (4%)Jade Earring
Slot: EAR
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Opal Bracelet(Very Rare) [1] 1x 50% (4)Opal Bracelet
Slot: WRIST
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Ruby Crown(Very Rare) [1] 1x 50% (4)Ruby Crown
Slot: HEAD
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Star Ruby Earring(Very Rare) [1] 1x 50% (4)Star Ruby Earring
Slot: EAR
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
Factions
- None
Opposing Factions
- None
Related Quests
- None