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Difference between revisions of "User:Maximum/Experience"
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Revision as of 19:37, 10 February 2013
Contents |
Experience and ZEM
Classic Hell Levels
- 34
- 44
- 54
- 51
- 59
Experience Calculation:
Changes to formula
In Luclin, the Hell Levels were "evened out":
September 4, 2002 3:00 am
** Experience Changes **
- We have smoothed out level progression from 50-60. This should mitigate the "penalty effect" that occurs in levels 51, 54 and 59. Note that it will cost the same experience to level from 50 to 60 as it did before. Also, death experience loss will appear different in some levels. This is an unfortunate side effect that must remain to prevent some experience exploits.