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Difference between revisions of "Talk:Non-Classic Compendium"

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3/4/2013 Pendarin: The note at the top doesn't make any sense. "Note: This page is a list of non-classic aspects of Everquest that do not exist on p1999." In a sense, that's a double negative. I'm thinking it should read something to the effect of: "This page is a list of classic aspects of Everquest that either do not exist on p1999, or are different on p1999 than on Live Everquest during classic era."
 
3/4/2013 Pendarin: The note at the top doesn't make any sense. "Note: This page is a list of non-classic aspects of Everquest that do not exist on p1999." In a sense, that's a double negative. I'm thinking it should read something to the effect of: "This page is a list of classic aspects of Everquest that either do not exist on p1999, or are different on p1999 than on Live Everquest during classic era."
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3/6/2013 Pendarin: Ok, the note finally makes sense to me. But this is like describing what an object is by describing what it isn't. The list should be enormous, including every change made to the game after Velious, wouldn't it? Wouldn't it be more prudent to focus on the areas of P1999 that cannot be or are not modelling classic era, for whatever reason? On the other hand, I suppose this page is meant to address questions where people think something should be a certain way because they experienced it post-Velious, not realizing that it wasn't that way pre-Luclin.

Revision as of 20:52, 6 March 2013

3/4/2013 Pendarin: The note at the top doesn't make any sense. "Note: This page is a list of non-classic aspects of Everquest that do not exist on p1999." In a sense, that's a double negative. I'm thinking it should read something to the effect of: "This page is a list of classic aspects of Everquest that either do not exist on p1999, or are different on p1999 than on Live Everquest during classic era."

3/6/2013 Pendarin: Ok, the note finally makes sense to me. But this is like describing what an object is by describing what it isn't. The list should be enormous, including every change made to the game after Velious, wouldn't it? Wouldn't it be more prudent to focus on the areas of P1999 that cannot be or are not modelling classic era, for whatever reason? On the other hand, I suppose this page is meant to address questions where people think something should be a certain way because they experienced it post-Velious, not realizing that it wasn't that way pre-Luclin.