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Difference between revisions of "Uteunayr's Necromancer Soloing and Strategy Guide"
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+ | == Necromancer Notes == | ||
1- If your pet deals over half (>50%) of the damage, they will absorb half of the experience. | 1- If your pet deals over half (>50%) of the damage, they will absorb half of the experience. | ||
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2- A mob that is in motion at the moment of the tick will take only 66% of DoT damage. If your pet stuns the target, so that the target is stunned at the moment of the tick, the target is still and will take a full 100% damage. | 2- A mob that is in motion at the moment of the tick will take only 66% of DoT damage. If your pet stuns the target, so that the target is stunned at the moment of the tick, the target is still and will take a full 100% damage. | ||
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3- If a target is Feared, Rule 2 is invalid. | 3- If a target is Feared, Rule 2 is invalid. | ||
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4- Paralyzing Roots has an approximate chance to break of 20-25% when taking damage. | 4- Paralyzing Roots has an approximate chance to break of 20-25% when taking damage. | ||
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5- Life drain dots will heal you even after the target is dead. | 5- Life drain dots will heal you even after the target is dead. |
Revision as of 21:08, 14 August 2013
Necromancer Notes
1- If your pet deals over half (>50%) of the damage, they will absorb half of the experience.
2- A mob that is in motion at the moment of the tick will take only 66% of DoT damage. If your pet stuns the target, so that the target is stunned at the moment of the tick, the target is still and will take a full 100% damage.
3- If a target is Feared, Rule 2 is invalid.
4- Paralyzing Roots has an approximate chance to break of 20-25% when taking damage.
5- Life drain dots will heal you even after the target is dead.