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Difference between revisions of "Uteunayr's Necromancer Soloing and Strategy Guide"
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+ | == Introduction == | ||
+ | |||
+ | Greetings fellow Necromancers. | ||
+ | |||
+ | It is my intention to offer here some notes on what I have learned leveling up two separate necromancers. In this guide, I will break down the class into four major segments, with each of these defining a different, primary play style. However, each of these play styles and strategies can be utilized throughout your time as a necromancer. I simply break down these four eras because the strategy described is the most commonly used in that leveling range. | ||
+ | |||
+ | The guide will go as followed: | ||
+ | |||
+ | First, I will list a few notes. These are heavily based on mechanics that necromancers must constantly deal with, either in their favor or against them. I will refer back to these notes throughout the guide. | ||
+ | |||
+ | From there, I will present four separate level ranges: 1-12, 12-49, 49-55, 55-60. Under each level range, I will describe the basic strategy, any new tools and how they work, list the spots that I recommend, and lastly offer an intensive guide into how each of the camping spots work. | ||
+ | |||
+ | I offer full credit to the [[6-Minute Bard Diet]] for the bard segments of my leveling path offered here. | ||
== Necromancer Notes == | == Necromancer Notes == |
Revision as of 21:19, 14 August 2013
Introduction
Greetings fellow Necromancers.
It is my intention to offer here some notes on what I have learned leveling up two separate necromancers. In this guide, I will break down the class into four major segments, with each of these defining a different, primary play style. However, each of these play styles and strategies can be utilized throughout your time as a necromancer. I simply break down these four eras because the strategy described is the most commonly used in that leveling range.
The guide will go as followed:
First, I will list a few notes. These are heavily based on mechanics that necromancers must constantly deal with, either in their favor or against them. I will refer back to these notes throughout the guide.
From there, I will present four separate level ranges: 1-12, 12-49, 49-55, 55-60. Under each level range, I will describe the basic strategy, any new tools and how they work, list the spots that I recommend, and lastly offer an intensive guide into how each of the camping spots work.
I offer full credit to the 6-Minute Bard Diet for the bard segments of my leveling path offered here.
Necromancer Notes
1- If your pet deals over half (>50%) of the damage, they will absorb half of the experience.
2- A mob that is in motion at the moment of the tick will take only 66% of DoT damage. If your pet stuns the target, so that the target is stunned at the moment of the tick, the target is still and will take a full 100% damage.
3- If a target is Feared, Rule 2 is invalid.
4- Paralyzing Roots has an approximate chance to break of 20-25% when taking damage.
5- Life drain dots will heal you even after the target is dead.