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Difference between revisions of "Xenevorash"
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| | imagefilename     = npc_xenevorash.png | | imagefilename     = npc_xenevorash.png | ||
| + | | width             = 200px | ||
| | emu_id            = 85208 | | emu_id            = 85208 | ||
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| | attack_speed      = 76% | | attack_speed      = 76% | ||
| | damage_per_hit    = 130  - 220 | | damage_per_hit    = 130  - 220 | ||
| − | | special           = Summon | + | | special           = Summon, Uncharmable, <br>Unfearable, Unsnareable, Unmezzable, Unstunnable (immune to slow or super resistant), [[Fist of Sentience]] | 
| − | | description = Spawns after [[Vorash]] is killed.  | + | | description = Spawns after [[Vorash]] is killed. Procs [[Fist of Sentience]] (DD + 12 second AE stun).  Stun can be resisted with high MR or can be avoided entirely by staying at max-melee range. Runs at 20%. Xene stays up for at least 50 minutes (potentially 80 minutes). Not considered undead even though he is a giant skeleton. | 
| + | It is recommended to bring at least two Clerics for this fight (even one cleric, one druid, and one shaman likely won't be enough). '''(note: actually easily duoed by a decent Warrior and Cleric using Kilva's, Ro's Breath, Defensive Stance.)''' | ||
| | known_loot =   | | known_loot =   | ||
Latest revision as of 04:48, 5 March 2023
 
| Xenevorash | 
|---|
| Race: Sarnak Skeleton | 
| Class: Monk | 
| Level: 65 | 
| Spawn | 
| Zone: Lake of Ill Omen | 
| Location: (-807, -542) | 
| Respawn Time: Triggered | 
| Stats | 
| AC: 441 | 
| HP: 32500 (24) | 
| Damage per hit: 130 - 220 | 
| Attacks per round: 2 (76%) | 
| Special: Summon, Uncharmable, Unfearable, Unsnareable, Unmezzable, Unstunnable (immune to slow or super resistant), Fist of Sentience | 
Description
Spawns after Vorash is killed. Procs Fist of Sentience (DD + 12 second AE stun). Stun can be resisted with high MR or can be avoided entirely by staying at max-melee range. Runs at 20%. Xene stays up for at least 50 minutes (potentially 80 minutes). Not considered undead even though he is a giant skeleton.
It is recommended to bring at least two Clerics for this fight (even one cleric, one druid, and one shaman likely won't be enough). (note: actually easily duoed by a decent Warrior and Cleric using Kilva's, Ro's Breath, Defensive Stance.)
Known Loot
-   Demon Fangs(Always) [Overall: 100.0%]Demon Fangs MAGIC ITEM LORE ITEM NO DROP 
 WT: 0.1 Size: TINY
 Class: ALL
 Race: ALL
 
Factions
- None
Opposing Factions
- None
Related Quests
