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Difference between revisions of "User:Zosymandias/DyeTableTest"
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[[How to Dye and Stain]] | [[How to Dye and Stain]] | ||
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<table class="eoTable3 sortable" style="width:100%;"> | <table class="eoTable3 sortable" style="width:100%;"> | ||
<tr> | <tr> | ||
| − | <th> | + | <th>Material</th> |
| − | + | ||
<th>Extract</th> | <th>Extract</th> | ||
| − | <th> | + | <th colspan="3">Colors</th> |
<th>Drop Locations</th> | <th>Drop Locations</th> | ||
| − | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
| − | <td>[[Light Blue Dye]]</td> | + | <td>[[Permafrost Crystals]]</td> |
| − | <td> | + | <td>[[Permafrost Extract]]</td> |
| + | <td>[[Light Blue Dye|Pale Blue]]</td> | ||
| + | <td>[[Blue Dye|Blue]]</td> | ||
| + | <td>[[Dark Blue Dye|Dark Blue]]</td> | ||
| + | <td>Mobs in [[Permafrost]], groundspawn in Dire wolf pens</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
| + | <td>[[Evergreen Leaf]]</td> | ||
| + | <td>[[Evergreen Extract]]</td> | ||
<td>[[Light Green Dye]]</td> | <td>[[Light Green Dye]]</td> | ||
| − | <td> | + | <td>[[Green Dye]]</td> |
| + | <td>[[Dark Green Dye]]</td> | ||
| + | <td>found lying on ground in [[Greater Faydark]], lighter shade of green, uncommon and hard to see</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
| − | <td>[[Light | + | <td>[[Sarcoscypha Fungus]]</td> |
| − | <td> | + | <td></td> |
| + | <td>[[Light Red Dye|Rose]]</td> | ||
| + | <td>[[Red Dye]]</td> | ||
| + | <td>[[Dark Red Dye|Crimson]]</td> | ||
| + | <td>fungus types in [[Upper Guk]] & [[Innothule Swamp]], on ground in LFay Faerie camp</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
| − | <td>[[Light | + | <td>[[Jack-O-Lantern Fungus]]</td> |
| − | <td> | + | <td></td> |
| + | <td>[[Light Yellow Dye]]</td> | ||
| + | <td>[[Yellow Dye]]</td> | ||
| + | <td>[[Dark Yellow Dye]]</td> | ||
| + | <td>Scarecrows in ([[Western Karana|WK]], [[Unrest]], etc.) Ground spawn in [[Lesser Faydark|LFay]] at the Faerie camp</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
| − | <td>[[Light | + | <td></td> |
| − | <td> | + | <td></td> |
| + | <td>[[Light Grey Dye|Slate]]</td> | ||
| + | <td>[[Grey Dye]]</td> | ||
| + | <td></td> | ||
| + | <td></td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
| + | <td>[[Charcoal]] or [[Red Cockatrice Feather]] or [[Green Froglok Skin]]</td> | ||
| + | <td></td> | ||
<td>[[Black Dye]]</td> | <td>[[Black Dye]]</td> | ||
| + | <td></td> | ||
| + | <td></td> | ||
| + | <td>Various elementals or golems.</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
| − | <td>[[ | + | <td>[[Russet Oxide]]</td> |
| − | + | <td></td> | |
| − | + | ||
<td>[[Brown Rust Dye]]</td> | <td>[[Brown Rust Dye]]</td> | ||
| + | <td></td> | ||
| + | <td></td> | ||
| + | <td>Various elementals in ([[The Hole]], [[Nektulos|Nek]],etc), ground spawn in [[Steamfont]]</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
| − | <td>[[ | + | <td>[[Iron Oxide]]</td> |
| − | + | <td></td> | |
| − | + | ||
| − | <td> | + | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
| − | + | ||
<td>[[Red Rust Dye]]</td> | <td>[[Red Rust Dye]]</td> | ||
| − | + | <td></td> | |
| − | + | <td></td> | |
| − | <td> | + | <td>Various elementals, ground spawn in [[Steamfont]]</td> |
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</tr> | </tr> | ||
</table> | </table> | ||
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Extracts MUST be combined in either an alchemist's [[Medicine Bag]], or in a rogue's [[Mortar and Pestle]] (trivial reports of 35 or thereabouts from both shaman and rogues who have tried this.) The [[Empty Vial]] needed is sold by the dye supply merchants - you CANNOT use poison vials for this recipe. While this step can be done by anyone, according to reports, it is better to have a shaman with [[Alchemy]] skill, or a rogue with [[Poison Making]] skill perform this combine, for less chance of failure. | Extracts MUST be combined in either an alchemist's [[Medicine Bag]], or in a rogue's [[Mortar and Pestle]] (trivial reports of 35 or thereabouts from both shaman and rogues who have tried this.) The [[Empty Vial]] needed is sold by the dye supply merchants - you CANNOT use poison vials for this recipe. While this step can be done by anyone, according to reports, it is better to have a shaman with [[Alchemy]] skill, or a rogue with [[Poison Making]] skill perform this combine, for less chance of failure. | ||
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The elementals (earth/air/fire/steam) for the oxide/charcoal drops can be found in places like [[The Hole]], [[Steamfont]], [[Lavastorm]] and [[Najena]]. See the individual item pages for more information on where to acquire them. | The elementals (earth/air/fire/steam) for the oxide/charcoal drops can be found in places like [[The Hole]], [[Steamfont]], [[Lavastorm]] and [[Najena]]. See the individual item pages for more information on where to acquire them. | ||
Revision as of 13:28, 24 September 2017
Fine Plate Dyes
| Material | Extract | Colors | Drop Locations | ||
|---|---|---|---|---|---|
| Permafrost Crystals | Permafrost Extract | Pale Blue | Blue | Dark Blue | Mobs in Permafrost, groundspawn in Dire wolf pens |
| Evergreen Leaf | Evergreen Extract | Light Green Dye | Green Dye | Dark Green Dye | found lying on ground in Greater Faydark, lighter shade of green, uncommon and hard to see |
| Sarcoscypha Fungus | Rose | Red Dye | Crimson | fungus types in Upper Guk & Innothule Swamp, on ground in LFay Faerie camp | |
| Jack-O-Lantern Fungus | Light Yellow Dye | Yellow Dye | Dark Yellow Dye | Scarecrows in (WK, Unrest, etc.) Ground spawn in LFay at the Faerie camp | |
| Slate | Grey Dye | ||||
| Charcoal or Red Cockatrice Feather or Green Froglok Skin | Black Dye | Various elementals or golems. | |||
| Russet Oxide | Brown Rust Dye | Various elementals in (The Hole, Nek,etc), ground spawn in Steamfont | |||
| Iron Oxide | Red Rust Dye | Various elementals, ground spawn in Steamfont | |||
Armor dyes are used on fine steel plate armor only (no other armor will accept a dye). The color of the armor can be changed, while the stats are unmodified. The extracts needed for the dyes are made by either a Shaman using Alchemy or a Rogue using Make Poison. These extracts are then usable by anyone (no specific skill check) to be combined into dyes. The general process involves three steps:
- Make the extract
- Make the dye
- Dye the armor
- Make the Extract
Extracts MUST be combined in either an alchemist's Medicine Bag, or in a rogue's Mortar and Pestle (trivial reports of 35 or thereabouts from both shaman and rogues who have tried this.) The Empty Vial needed is sold by the dye supply merchants - you CANNOT use poison vials for this recipe. While this step can be done by anyone, according to reports, it is better to have a shaman with Alchemy skill, or a rogue with Poison Making skill perform this combine, for less chance of failure.
The elementals (earth/air/fire/steam) for the oxide/charcoal drops can be found in places like The Hole, Steamfont, Lavastorm and Najena. See the individual item pages for more information on where to acquire them.
- Make the Dye
Can be made by anyone (no-fail), using the above extracts, and combining them in a Medium Clay Jar with some Resin (made by pottery, this is a combineable container. You lose the jar on combine)
- dark color - 1 resin, 1 extract
- base color - 2 resins, 1 extract (e.g. Green Dye)
- light color - 3 resins, 1 extract
- Dye the Armor
Take a completed piece of fine steel plate armor, place it in the forge along with 1 dye, 1 Jar of Acid, 1 Jar of Lacquer and hit combine. Once dyed, the color cannot be removed. You CAN fail on this part of the process (it's a skill check versus your smithing skill), read your combine message carefully. On a failure, the armor will be returned to you, undyed, and you lose the dye, lacquer and acid.