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Difference between revisions of "MediaWiki:LocMaps.js"

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(Undo revision 246638 by Loramin (talk))
Line 1: Line 1:
/* Any JavaScript here will be loaded for all users on every page load. */
+
  try {
 +
  (function() {
  
importScript('MediaWiki:Polyfills.js');
+
    // TODO: Add support for cropping maps that have multiple maps.
importScript('MediaWiki:Zones.js');
+
    // For instance, the following CSS styles show only one of the three maps for
 +
    // Erudin Palace:
 +
    // background-image:url(/images/Erudinpalace.jpg);  
 +
    // background-position: 250px 0px; width: 275px; height: 272px
 +
    // Figure out how to make the Xs line up with those styles added
  
/* p1999wiki.js
+
    var locIsWithinAlternateData = function(loc, alternateData) {
* written by http://wiki.project1999.com/User:Ravhin
+
      return loc.x < alternateData.maxX &&
* last update: 7 January, 2018 by Loramin
+
      loc.x > alternateData.minX &&
*/
+
      loc.y < alternateData.maxY &&
$(function() {
+
      loc.y > alternateData.minY;
  var hideDelay = 0;
+
    };
  var trigDelay = 250;
+
  var hideTimer = null;
+
  var ajax = null;
+
  
  var currentPosition = { left: '0px', top: '0px' };
 
  
  // One instance that's reused to show info for the current person
+
    /**
  var container = $('<div id="itemHoverContainer">'
+
    * Determines if the provided name contains any of the provided words
    + '<div id="HoverContent"></div>'
+
    */
    + '</div>');
+
    // TODO: Add a some polyfill to make this a lot simpler
 +
    var containsAny = function(name/* word1, word2, etc. */) {
 +
      for(var arg = 1; arg < arguments.length; ++ arg) {
 +
        var word = arguments[arg];
 +
        if (name.includes(word)) return true;
 +
      }
 +
      return false;
 +
    };
  
  $('body').append(container);
+
    var containsAnyNumber = function(name, number, suffix) {
 +
      return containsAny.call(null, name,
 +
      number + suffix,
 +
      'level ' + number,
 +
      'level: ' + number
 +
      );
 +
    };
  
/* --- hoverbox for item/mob, currently only used in magelo --- */
+
    var getZoneLevelData = function(levels, text) {
 +
      // Check for part "level" aliases (eg. "1st floor" vs. "Level One")
 +
      text = text.toLowerCase();
 +
      if (containsAnyNumber(text, 0, 'th') || containsAny(text, 'basement', 'underground')) return levels[0];
 +
      if (containsAnyNumber(text, 1, 'st') || containsAny(text, 'one', 'first', 'ground')) return levels[1];
 +
      if (containsAnyNumber(text, 2, 'nd') || containsAny(text, 'two', 'second')) return levels[2];
 +
      if (containsAnyNumber(text, 3, 'rd') || containsAny(text, 'three', 'third')) return levels[3];
 +
      if (containsAnyNumber(text, 4, 'th') || containsAny(text, 'four', 'fourth')) return levels[4];
 +
      if (containsAnyNumber(text, 5, 'th') || containsAny(text, 'five', 'fifth')) return levels[5];
 +
      if (containsAnyNumber(text, 6, 'th') || containsAny(text, 'six', 'sixth')) return levels[6];
 +
      if (containsAnyNumber(text, 7, 'th') || containsAny(text, 'seven', 'seventh')) return levels[7];
 +
      if (containsAnyNumber(text, 8, 'th') || containsAny(text, 'eight', 'eighth')) return levels[8];
 +
      if (containsAnyNumber(text, 9, 'th') || containsAny(text, 'nine', 'ninth')) return levels[9];
  
  // Determine which "a" elements should trigger the item stats mouseover
+
      var levelKeys = Object.keys(levels);
  var $mouseoverTargets = $('span.ih a');
+
      var keyOfLastLevel = levelKeys[levelKeys.length - 1];
  var isItemCategory = document.title.startsWith('Category:') && document.title.includes('Equipment - Project 1999 Wiki') &&
+
      if (containsAny(text, 'top')) return levels[keyOfLastLevel];
                      !document.title.includes('Worshiper Equipment');
+
  if (isItemCategory) {
+
    // Include the category's item list along with ".ih" links
+
    $mouseoverTargets = $mouseoverTargets.add('.mw-content-ltr a');
+
  }
+
  
  $mouseoverTargets = $mouseoverTargets.filter(function(i, a) {
+
      // If we still couldn't match, and there is a ground/1st floor, use it
    // Don't add hover to links like "next 200"
+
      return levels[1];
    return !$(a).attr('href').startsWith('/Special:') &&
+
    };
          !$(a).attr('href').includes('title=Category:')
+
  });
+
  
  $mouseoverTargets.on('mouseover', function()
+
      
  {
+
     var $this = $(this);
+
    var itemname = $this.attr('title');
+
  
     if (itemname == '' || itemname == 'undefined')
+
     var findZoneData = function(zoneName, locs, nonLocParts) {
       return;
+
       var zone = zoneData[zoneName];
  
     if (hideTimer)
+
     // Handle aliases (eg. "North Ro" instead of "Northern Desert of Ro")
      clearTimeout(hideTimer);
+
    if (typeof(zone) === 'string') zone = zoneData[zone];
  
     if ($this.parents('div.mw-content-ltr').length) {
+
     if (!zone) return null;
      var pos = $this.offset();
+
      var width = $this.width();
+
  
      container.css({
+
    // Handle Multi-Level Zones (with different maps for 1st, 2nd, etc. floor)
          left: pos.left + 5 + 'px',
+
    if (zone.levels) return getZoneLevelData(zone.levels, nonLocParts);
          top: pos.top + 5 + 'px'
+
 
 +
    // Handle Zones with alternate maps on the same level (eg. Kelethin in GFay)
 +
    if (!zone.alternateMaps) return zone;
 +
 
 +
    for (var i = 0; i < zone.alternateMaps.length; i++) {
 +
      var alternateData = zone.alternateMaps[i];
 +
      var allLocsAreWithin = true;
 +
      // wish I had ES6 [].every
 +
      $.each(locs, function(i, loc) {
 +
        allLocsAreWithin = allLocsAreWithin &&
 +
        locIsWithinAlternateData(loc, alternateData);
 
       });
 
       });
     }
+
      if (allLocsAreWithin) return alternateData;
 +
     };
 +
    return zone;
 +
  };
  
 +
  var addImageUrl = function(zoneData) {
 +
    zoneData.imageUrl = '/images/' + zoneData.image;
 +
    return zoneData;
 +
  };
  
 +
  var getZoneData = function(zoneName, locs, nonLocParts) {
 +
    var zoneData = findZoneData(zoneName, locs, nonLocParts);
 +
    if (!zoneData) return null;
 +
    zoneData.zoneName = zoneName;
 +
    return addImageUrl(zoneData);
 +
  };
  
     $(this).trigger('mousemove');
+
     var build$MapImage = function(zoneData) {
 +
      return $(
 +
        '<img alt="Map of ' + zoneData.zoneName + '" ' +
 +
        '    class="thumbborder" ' +
 +
        '    height="'+ zoneData.height + '" ' +
 +
        '    src="' + zoneData.imageUrl + '" ' +
 +
        '    title="Map of ' + zoneData.zoneName + '"' +
 +
        '    width="' + zoneData.width + '" ' +
 +
        '>'
 +
        );
 +
    };``
  
     $('#itemHoverContent').html('&nbsp;');
+
     var build$XContainer = function() {
 +
      return $('<div class="x-container"></div>')
 +
        .css({ position: 'relative' });
 +
    }
  
     //$('#itemHoverContent').html('<div class="itemtopbg"><div class="itemtitle">Loading...</div></div>'
+
     var build$WrappedMap = function(zoneData) {
    //                          + '<div class="itembg" style="min-height:50px;"><div class="itemdata">'
+
      return build$XContainer().append(build$MapImage(zoneData));
     //                          + '<div class="itemicon" style="float:right;"><img alt="" src="/images/Ajax_loader.gif" border="0"></div>'
+
     };
    //                          + '<p></p></div></div><div class="itembotbg"></div>');
+
  
     if (ajax)
+
     var build$LightboxFramedMap = function(zoneData) {
    {
+
       var $map = build$WrappedMap(zoneData);
       ajax.abort();
+
       return addFramingStyles($map, zoneData.width, zoneData.height)
       ajax = null;
+
    };
 +
 
 +
    var addFramingStyles = function($el, width, height) {
 +
      return $el.css({
 +
          left: '50%',
 +
          marginLeft: '-' + (width / 2) + 'px', // centering
 +
          marginTop: '-' + (height / 2) + 'px',
 +
          opacity: 1,
 +
          top: '50%'
 +
        });
 
     }
 
     }
    ajax = $.ajax({
 
      url: window.location.protocol +
 
          '//wiki.project1999.com/index.php/Special:AjaxHoverHelper/' + itemname,
 
      cacheResponse: true,
 
      success: function(html)
 
      {
 
        var $html = $(html);
 
        $('#itemHoverContent').html($html[2]).prepend($html[0]).prepend($html[1]);
 
      }
 
    });
 
  
     container.css('display', 'block');
+
     var build$MapFrame = function() {
    //container.fadeIn('fast');
+
      return $('<div class="map-wrapper"></div>')
 +
              .css({ position: 'absolute' });
 +
    };
  
  }); //on mouseover
+
    var removeOpenMap = function(e) {
 +
      // Do nothing if there's no open map
 +
      if (!window.$openImg) return false;
  
  $('span.ih a').on('mouseout', function()
+
      // Do nothing if the user clicked to open a map, then moused out of an area
  {
+
      // (otherwise it can close immediately)
    if (hideTimer)
+
       var position = window.$openImg.css('position');
       clearTimeout(hideTimer);
+
       if (e && e.type === 'mouseleave' && position === 'fixed') return false;
    hideTimer = setTimeout(function()
+
    {
+
      container.css('display', 'none');
+
       //container.fadeOut('fast');
+
    }, hideDelay);
+
  });
+
  
  $('span.ih a').mousemove(function(e){
+
      window.$openImg.remove();
    var mousex = e.pageX + 20; //Get X coodrinates
+
      return false;
    var mousey = e.pageY + 20; //Get Y coordinates
+
     }
     var tipWidth = container.width(); //Find width of tooltip
+
    var tipHeight = container.height(); //Find height of tooltip
+
  
    //Distance of element from the right edge of viewport
 
    var tipVisX = $(window).width() - (mousex + tipWidth);
 
    //Distance of element from the bottom of viewport
 
    var tipVisY = $(window).height() - (mousey + tipHeight);
 
  
     if ( tipVisX < 20 ) { //If tooltip exceeds the X coordinate of viewport
+
     var build$FullScreenFrame = function() {
 +
      return build$MapFrame()
 +
        .css({
 +
          background: 'rgba(0,0,0,0.8)',
 +
          height: '100%',
 +
          left: 0,
 +
          position: 'fixed',
 +
          top: 0,
 +
          width: '100%',
 +
          zIndex: 4 // one higher than #p-search's 3
 +
        })
 +
        .click(removeOpenMap);
 +
    }
  
      if( tipWidth > e.pageX - 20 ){
+
    var build$FullMap = function(zoneData) {
        mousex = 0;
+
      var $frame = build$FullScreenFrame();
       } else {
+
       if (zoneData) {
         mousex = e.pageX - tipWidth - 20;
+
         $frame.html(build$LightboxFramedMap(zoneData));
 +
        $frame.zoneData = zoneData;
 
       }
 
       }
 +
      return $frame;
 +
    };
  
     } if ( tipVisY < 20 ) { //If tooltip exceeds the Y coordinate of viewport
+
     var build$SmallMap = function(zoneData) {
       mousey = e.pageY - tipHeight - 20;
+
       return build$MapFrame().append(build$WrappedMap(zoneData));
 
     }
 
     }
  
    container.css({  top: mousey, left: mousex });
 
  });
 
  
   // Allow mouse over of details without hiding details
+
   var buildX = function(left, top, sizeInEm) {
  $('#itemHoverContainer').mouseover(function()
+
    sizeInEm = sizeInEm || 2.5;
  {
+
    return $('<div class="x">x</div>')
    if (hideTimer)
+
      .css({
       clearTimeout(hideTimer);
+
        color: 'red',
   });
+
        fontSize: sizeInEm + 'em',
 +
        fontWeight: 'bold',
 +
        left: left,
 +
        position: 'absolute',
 +
        top: top
 +
       })
 +
   }
  
   // Hide after mouseout
+
   /**
   $('#itemHoverContainer').mouseout(function()
+
  * Draws a red "X" on the map at the provided coordinate
  {
+
  */
     if (hideTimer)
+
   var addX = function($xContainer, zoneData, x, y, xSize) {
      clearTimeout(hideTimer);
+
     var left = (zoneData.zeroX || 0) + x * -1 * (zoneData.zoomX || 0.1);
     hideTimer = setTimeout(function()
+
     var top = (zoneData.zeroY || 0) + y * -1 * (zoneData.zoomY || 0.1);
     {
+
     $xContainer.append(buildX(left, top, xSize));
      container.css('display', 'none');
+
   }
      //container.fadeOut('fast');
+
    }, hideDelay);
+
   });
+
  
   // magelo non-ajax item hover, but move box with mouse
+
   var addXs = function($xContainer, zoneData, locs, xSize) {
  $('.magelohb').mousemove(function(e){
+
    $.each(locs, function(i, loc) {
    var childContainer = $(this).children('span.hb');
+
      addX($xContainer, zoneData, loc.x, loc.y, xSize);
 +
    });
 +
  }
  
    var tipWidth = childContainer.width(); //Find width of tooltip
 
    var tipHeight = childContainer.height(); //Find height of tooltip
 
  
    var mousex = e.pageX + 20; //Get X coodrinates
+
  var parseLoc = function(locText) {
     var mousey = e.pageY + 20; //Get Y coordinates
+
     if (typeof locText !== 'string') return locText;
  
    //Distance of element from the right edge of viewport
+
     var match = locText.match(/\(? *([\+\-]?\d+\.?\d*), *([\+\-]?\d+\.?\d*)\)?/);
     var tipVisX = $(window).width() - (mousex + tipWidth - 20);
+
     return {x: parseFloat(match[2]), y: parseFloat(match[1]) };
     //Distance of element from the bottom of viewport
+
  }
    var tipVisY = $(window).height() - (mousey + tipHeight - 20);
+
  
    if ( tipVisX < 20 ) { //If tooltip exceeds the X coordinate of viewport
+
  var isLoc = function(locBit) {
 
+
      // If we can't split the string by its comma and find a number on either side, it's not a loc
       if( tipWidth > e.pageX - 20){
+
       try {
         mousex = 0;
+
         return locBit.split(',')[0].match(/\d+/) && locBit.split(',')[1].match(/\d+/);
       } else {
+
       } catch (err) {
         mousex = e.pageX - tipWidth - 20;
+
         return false;
 
       }
 
       }
 
    } if ( tipVisY < 20 ) { //If tooltip exceeds the Y coordinate of viewport
 
      mousey = e.pageY - tipHeight - 20;
 
 
     }
 
     }
  
     childContainer.css({ top: mousey, left: mousex, 'z-index':'999' });
+
     /**
  });
+
    * Helper function to power parseLocs/extractNonLocText, since they both use
 +
    * the same logic.
 +
    *
 +
    * SIDE NOTE: If only the wiki didn't have to use 1999 JS, and could
 +
    *            destructure return values with ES2015, the two related functions
 +
    *            wouldn't even need to exist :(
 +
    */
 +
    var parseLocString = function(locString) {
 +
      var nonLocParts = '';
 +
      var bits = locString.split(/([\+\-]?\d+\.?\d*\D*,\D*[\+\-]?\d+\.?\d*)/g);
 +
      var relevantBits = bits.filter(function(part) {
 +
        // Filter out the non-loc parts, but save them
 +
        if (isLoc(part)) return true;
 +
        nonLocParts += part; // save as it might be something like "1st floor"
 +
      });
 +
      var locs = relevantBits.map(parseLoc);
 +
      return [locs, nonLocParts];
 +
    };
  
  // change to position:fixed on all hover divs if we have JS active
+
    /**
  // otherwise leave as position:absolute so the stationary hovers are near their items
+
    * Extracts all of the locs (objects with x and y properties) from a provided
   $('.magelohb span.hb').each(function(i) {
+
    * string such as:
     $(this).css({'position':'fixed'});
+
    *   "500, 200"
  });
+
    *  "(200, 300), (300, 200)"
 +
    * and returns an array containing any locs found.
 +
    */
 +
    var parseLocs = function(locString) {
 +
      return parseLocString(locString)[0];
 +
     };
 +
   
 +
    /**
 +
    * Extracts the non-loc parts (eg. "Level 1") from a provided string of text
 +
    * (presumably from an NPC's location <td> or somewhere similar). Although not
 +
    * actually a part of the loc, this text may still be useful in determining
 +
    * which map to show for the loc.
 +
    */
 +
    var extractNonLocText = function(locString) {
 +
      return parseLocString(locString)[1];
 +
    };
  
  // Chrome no longer displays alt text when an image is hovered over.  However the wiki only has
 
  // alt attributes for images, not titles.  This fixes that by converting alt => title
 
  $('img[alt]').each(function (i, img) {
 
    $(img).attr('title', $(img).attr('alt'));
 
  });
 
  
  // Fashion for item pages
+
    var showImage = function($img, $container) {
  var extractFashionHtml = function(html) {
+
      if ($container) {
    return $(html).find('.fashion_show, .primary_secondary_show').map(function(i, el) {
+
        $img.css({ marginTop: 40 });
      var $el = $(el);
+
        var isAboveHalf = $container.position().top < ($('body').height() / 2);
      var data = $el.data();
+
        var isLeftOfHalf = $container.position().left < ($('body').width() / 2);
      data.race = $el.find('.fashion_race').html();
+
        $container.css('position', 'relative')
      if ($el.is('.fashion_show')) {
+
                  .prepend($img);
         data.armor = $el.find('.fashion_armor').html();
+
        // TODO: Do the same thing with left/right
 +
         $img.css({
 +
          [isAboveHalf  ? 'top' : 'bottom']: '1.5em',
 +
          [isLeftOfHalf  ? 'left' : 'right']: '1.5em'
 +
        })
 
       }
 
       }
       return data;
+
       else $('body').append($img);
    }).toArray();
+
  };
+
 
+
  var getFashionShows = function(fashionCategory) {
+
    var url = 'http://wiki.project1999.com/Category:Fashion: ' + fashionCategory;
+
    return $.get(url).then(extractFashionHtml);
+
  };
+
  
  var getItemPageShows = function() {
+
       window.$openImg = $img;
    var fashionCategories =
+
      return $img;
       $('#catlinks li a')
+
    };
        .map(function(i, a) { return $(a).text(); })
+
        .filter(function(i, text) { return text.startsWith('Fashion:'); })
+
        .map(function(i, text) { return text.substr('Fashion: '.length); });
+
    var fashion = fashionCategories[0];
+
    if (!fashion) return $.when();
+
  
     var tint = fashionCategories[1];
+
     /**
    return getFashionShows(fashion).then(function(shows) {
+
    * Adds a loc map image to the page.
       var sameTint = [];
+
    */
       var otherTint = [];
+
    var showMapWithLocs = function(zoneData, locs, $container) {
       shows.forEach(function(show) {
+
       removeOpenMap();
        // Primary/secondary slots have no tint
+
       zoneData = addImageUrl(zoneData);
        if (show.primaryFashion || show.secondaryFashion) sameTint.push(show);
+
       var $map = $container ? build$SmallMap(zoneData) : build$FullMap(zoneData);
         else (show.tint === tint ? sameTint : otherTint).push(show);
+
 
 +
      var $xContainer = $map.find('.x-container');
 +
      $map.find('img').load(function() {
 +
         addXs($xContainer, zoneData, locs);
 
       });
 
       });
       return { matches: sameTint, otherTint: otherTint, fashion: fashion, tint: tint };
+
       return showImage($map, $container);
    });
+
     };
  }
+
  var addFashionSection = function() {
+
    getItemPageShows().then(function(pageShows) {
+
    if(!pageShows || !pageShows.matches) return;
+
    // Build fashion section
+
      var lis = pageShows.matches.map(function(show) {
+
        return '<li class="fashion-link" data-file="' + show.file +'">' +
+
                '<a href="#">' + show.gender + ' ' + show.race + '</a></li>';
+
      });
+
      var $ul = $('<ul>').append(lis);
+
      var $div = $('<div><h2>Fashion/Appearance</h2></div>').append($ul);
+
      // Not sure why we have two IDs: two different item templates?
+
      $('#Drop_looted_from, #Drops_From').parent().before($div);
+
     });
+
  };
+
  addFashionSection();
+
 
+
 
+
  //*****************************************
+
  // Add class-based filtering to item tables
+
  //*****************************************w
+
 
+
  // Determine whether or not a provided row should be shown for the provided
+
  // class abbreviation (eg. "BRD")
+
  var isRowShown = function($tr, classAbbrev) {
+
    // Extract classes (and races)
+
    var  classText = $tr.find('td').eq(3).text().split('Class:')[1];
+
    if (!classText) return true;  // Ignore (don't filter) rows without class text
+
 
+
    // remove "Race: " part (if any) and upper-case text
+
    classText = classText.split('Race:')[0] || classText;
+
    classText = classText.toUpperCase();
+
 
+
    // determine matching text
+
    var isMatch = classText.includes(classAbbrev);
+
    var isAllMatch = classText.includes('ALL');
+
    var isExcept = classText.includes('ALL EXCEPT');
+
 
+
    // determine matches
+
    if (isMatch && !isExcept) return true; // (eg. BRD in "BRD")
+
    if (!isMatch && isExcept) return true;  // (eg. BRD in "ALL EXCEPT WIZ")
+
    if (!isExcept && isAllMatch) return true; // (eg. BRD in "ALL")
+
    return false;
+
  };
+
 
+
  var scrollToTable = function($table) {
+
    window.setTimeout(function() {
+
      $('html, body').animate({ scrollTop: ($table.offset().top) }, 200);
+
    }, 100);
+
  };
+
 
+
  // Filter the provided table to only display rows for the provided class
+
  // abbreviation
+
  var filterTable = function($table, classAbbrev) {
+
    $table.find('tr').each(function (i, tr) {
+
      var $tr = $(tr);
+
      var rowIsShown = isRowShown($tr, classAbbrev);
+
      $tr.toggle(rowIsShown);
+
    });
+
    scrollToTable($table);
+
 
+
    addFilterLink($table, false);
+
    $('.itemsUnfilterLink').click(function() {
+
      unfilterTable($table);
+
    });
+
 
+
    alert('Filtered to only show rows containing ' + classAbbrev + ' gear.');
+
  };
+
 
+
  // Restore a table to its previous, un-filtered state
+
  var unfilterTable = function($table) {
+
    $table.find('tr').show();
+
    addFilterLink($table, true);
+
    scrollToTable($table);
+
  };
+
 
+
  // When a user clicks on a table class filter link, handle it by asking them
+
  // which class (and then filtering the table for that class)
+
  var handleItemFilterLinkClick = function(e) {
+
    var promptMessage = 'Please enter the three-letter abbreviation for the ' +
+
        'class you want to filter by (eg. "brd" for "Bard").';
+
 
+
    var $table = $(e.target).closest('table');
+
    var classAbbrev = prompt(promptMessage).toUpperCase();
+
    if (!classAbbrev || classAbbrev.length !== 3 || classAbbrev === 'ALL') {
+
      alert('A 3-digit abbreviation wasn\'t entered (or "All" was entered); ' +
+
          'filtering disabled');
+
      unfilterTable($table);
+
      return false;
+
    }
+
    filterTable($table, classAbbrev);
+
  };
+
 
+
  // Adds either a filter or unfilter link (as determined by showFilter) to the
+
  // provided table
+
  var addFilterLink = function($table, showFilter) {
+
    var $statsHeaderCells = $table.find('th:contains("Stats")');
+
    var filterType = showFilter ? 'Filter' : 'Unfilter';
+
    $statsHeaderCells.html('Stats <span style="float:right">' +
+
        '<a style="text-decoration: underline" class="items' + filterType + 'Link" href="#">' +
+
        filterType + (showFilter ? ' by Class' : '') + '</a></span>');
+
 
+
    var $link = $statsHeaderCells.find('.items' + filterType + 'Link');
+
    if (showFilter) $link.click(handleItemFilterLinkClick);
+
    else $link.click(function() { unfilterTable($table); })
+
  };
+
 
+
  // Add class filtering links to all item tables
+
  var addItemFilteringLinks = function() {
+
    var $tables = $('table th:contains("Item Name")').closest('table');
+
    $tables.each(function(i, table) {
+
      var $table = $(table);
+
      // Make sure it has both "Item Name" and "Stats" columns
+
      if (!$table.has('th:contains("Stats")')) return;
+
 
+
      addFilterLink($table, true);
+
    });
+
  };
+
  addItemFilteringLinks();
+
 
+
  //*****************************************
+
  // End class-based filtering to item tables
+
  //*****************************************
+
  
  // Add No-Drop-Based filtering to the class equipment pages
+
    // Handle "Where to obtain" rows for spells
  if (window.location.pathname.includes('Special:ClassSlotEquip')) {
+
    var handleWhereToObtainRows = function() {
    // Add checkboxes UI to the page
+
      $('table:has(th:contains("Area"))' +
    $('table')
+
        ':has(th:contains("Location"), th:contains("Loc"))' +
      .before('<label><input id="showNoDrop" type="checkbox" checked/> Show No Drop</label> ' +
+
        ':has(th:contains("Zone"))')
              '<label><input id="showDroppable" type="checkbox" checked/> Show Droppable</label>');
+
        .each(function(i, table) {
 +
          var $table = $(table);
 +
          var areaColumnIndex = $table.find('th:contains("Area")').index();
 +
          var locationColumnIndex =
 +
            $table.find('th:contains("Location"), th:contains("Loc")').index();
 +
          var zoneColumnIndex = $table.find('th:contains("Zone")').index();
  
    // Handle when either box is checked
+
          $table.find('tr').each(function(i, tr) {
    $('#showNoDrop, #showDroppable').change(function() {
+
            var $tr = $(tr);
      var showNoDrop = $('#showNoDrop').is(':checked');
+
            var $loc = $tr.find('td:eq(' + locationColumnIndex + ')');
      var showDroppable = $('#showDroppable').is(':checked');
+
            var loc = $loc.text().trim();
      // NOTE: Some tables are weird and don't keep their TRs in THEAD
+
            // Include the area in case it contains relevant non-loc location info
      //       .... but those rows do have an old bgcolor="#cccccc" attribute
+
            // (such as a floor number)
      //      that we can use to identify (and not hide) them
+
            var nonLoc = $tr.find('td:eq(' + areaColumnIndex + ')').text().trim();
      $('tbody tr[bgcolor!=#cccccc]').each(function(i, el) {
+
            var zone = $tr.find('td:eq(' + zoneColumnIndex + ')').text().trim();
        var text = $(el).find('td:eq(0) .itemdata').text();
+
            var $locLink = $('<a href="' + zone + '" ' +
        var isNoDrop = text.includes('NO DROP');
+
                            '  data-loc="' + nonLoc + ' ' + loc + '" ' +
        $(el).toggle((showNoDrop && isNoDrop) || (showDroppable && !isNoDrop));
+
                            '  data-zone="' + zone + '"' +
      });
+
                            '>' + loc + '</a>');
    });
+
            $loc.html($locLink);
  }
+
          });
 +
        });
 +
    };
  
 +
    var getZoneName = function() {
 +
      try {
 +
        return $('b:contains("Zone:")').parent().text().split('Zone:')[1].trim();
 +
      } catch (err) {
 +
        return null;
 +
      };
 +
    };
  
  // Generic Table Filtering (for Template:TableFilterCheckbox)
+
    /**
  $('.table-filter-checkbox-container').each(function(i, el) {
+
    * Determines whether the page has a "Location" <td> (as all NPC pages do)
    var $container = $(el);
+
    * with parsable locs inside it (as only some do). Also checks that
    var matchSelector = $container.data('match');
+
    * "loc-mapped" zone data exists for the NPC's zone.
    var text = $container.text();
+
    */
    $container.html('<label><input class="table-filter-checkbox" type="checkbox" ' +
+
    var getZoneDataIfThereIsALocBox = function($locTd, zoneName) {
                      'value="' + matchSelector + '" checked />' + text + '</label>');
+
      if (!$locTd.length) return false; // page isn't an NPC page (no loc box)
  });
+
     
 +
      var locs = parseLocs($locTd.text());
 +
      if (!locs.length) return false; // no locs existed (or could be parsed)
  
  var shouldRowBeShown = function(tr) {
+
       var nonLocParts = extractNonLocText($locTd.text());
    var $tr = $(tr);
+
      return !!getZoneData(zoneName, locs, nonLocParts); // does zone data exist?
    // Check all the checkboxes to see if any given row should appear
+
     };
    // TODO: Instead of checking *every* checkbox, check ones in the same .filter-group
+
    return $('.table-filter-checkbox')
+
       .toArray()
+
      .reduce(function(isShown, checkbox) {
+
        var matchSelector = $(checkbox).val();
+
        var matches = $tr.is(matchSelector) ||
+
                      !!$tr.has(matchSelector).length;
+
        var isChecked = $(checkbox).attr('checked');
+
        return isShown && !!(isChecked || (!isChecked && !matches));
+
      }, true);
+
  }
+
  $('body').on('change', '.table-filter-checkbox', function(e) {
+
    $('table').show();
+
    $('table:not(.toc) tbody tr:not([bgcolor="#cccccc"])').each(function(i, tr) {
+
      $(tr).toggle(shouldRowBeShown(tr));
+
    });
+
    // If all of a table's non-header rows are hidden, hide it
+
    $('table').filter(function(i, table) {
+
      return !$(table).has('tr:visible:not([bgcolor="#cccccc"])').length;
+
     }).hide();
+
  });
+
  
 +
    var handleLocBoxes = function() {
 +
      var zoneName = getZoneName();
 +
      var $locTd = $('b:contains("Location:")').parent();
 +
      var zoneData = getZoneDataIfThereIsALocBox($locTd, zoneName);
 +
      if (!zoneData) return;
 +
     
 +
      // Get the mob's loc(s)
 +
      var locs = parseLocs($locTd.text());
 +
      var nonLocParts = extractNonLocText($locTd.text());
 +
     
 +
      // Do we have data for that zone's map?
 +
      var zoneData = getZoneData(zoneName, locs, nonLocParts);
 +
      if (!zoneData) return;  // If not, stop here
  
  importScript('MediaWiki:CheckboxLists.js');
+
      // Add the mouse-enter link
  importScript('MediaWiki:LocMaps.js');
+
      var $link = $(' <a href="#">(Map)</a>')
 +
        // When it's moused-over, show the map nearby
 +
        .on('mouseenter', function(e) {
 +
          // If there is already a map "open" (because of a click), do nothing
 +
          if (window.$openImg && window.$openImg.parent().length) return false;
  
  var fullTitle = $('title').text();
+
          var $map = showMapWithLocs(zoneData, locs, $locTd);
  var title = fullTitle.substr(0, fullTitle.length - ' - Project 1999 Wiki'.length);
+
          $map.parent().one('mouseleave', removeOpenMap);
  switch(title) {
+
        })
    // Give the Per-Level Hunting Guide Page its own JS
+
        // When it's clicked, show the map full-screen/lightbox style
    case 'Per-Level Hunting Guide':
+
        .on('click', function(e) {
       importScript('MediaWiki:HuntingGuide.js');
+
          showMapWithLocs(zoneData, locs);
       break;
+
        });
    // The item category search also needs special JS
+
 
    case 'Item Category Search':
+
       // $locTd.find('b').html($('<span>Location </span>').append($link).append('<span>:</span>'));
      importScript('MediaWiki:ItemCategorySearch.js');
+
       $locTd
      break;
+
        .find('b')
     // So does the Solo Artist Challenge
+
        .html($('<span>Location </span>')
     case 'Solo Artist Challenge':
+
        .append($link)
       importScript('MediaWiki:SoloArtistChallenge.js');
+
        .append('<span>:</span>'));
       break;
+
    };
     case 'Treasure Hunting Guide':
+
 
       importScript('MediaWiki:TreasureHuntingGuide.js');
+
     // Setup event listeners (code "starts" here)
       break;
+
     var startLocFunctionality = function() {
    case 'Buff Lines':
+
       handleWhereToObtainRows();
       importScript('MediaWiki:BuffLines.js');
+
       handleLocBoxes();
       break;
+
     };
    case 'FashionQuest Finder':
+
 
       importScript('MediaWiki:FashionQuest.js');
+
    // Sometimes zoneData isn't ready when this code is, so retry for 10 secs in hope that it becomes available
       break;
+
    var tries = 10;
    case 'Mobs By Level':
+
    var timeBetweenTries = 1000; // 1 second
       // Basic DOM manipulation (since the wiki won't let us add <input> tags in the wiki text
+
    var interval = window.setInterval(function() {
       $('#placeholder')
+
       if (window.zoneData) {
        .replaceWith(
+
        window.clearInterval(interval);
          '<form id="form">' +
+
        startLocFunctionality();
            'Class: <input id="class" style="width: 8em" value="Warrior" /> ' +
+
       } else {
            'Level: <input id="level" style="width: 4em" /> ' +
+
        tries -= 1;
            '<input type="submit"/>' +
+
        if (!tries) window.clearInterval(interval); // Failure :(
          '</form>'
+
      }
        );
+
    }, timeBetweenTries);
      $('#form').submit(function() {
+
 
        var clazz = $('#class').val();
+
    var alertNoData = function(zone) {
         var level = $('#level').val();  
+
       alert('We\'re sorry, but ' + zone + ' has not been loc mapped yet ... ' +
         window.location = 'https://wiki.project1999.com/index.php?title=Special:Search&limit=500&offset=0&redirs=0&profile=default&search=%22Level%5C%3A%5C+' +
+
            'please see "/Loc_Maps" for more information.');  
        level + '%22+-%22Shopkeeper%22+-%22Merchant%22+%22Class%5C%3A%5C+'+ clazz + '%22+-"startMageloProfile"';
+
    }
 +
 
 +
    var showMapForData = function(data, $target) {
 +
       if (!data.loc || ! data.zone) return;
 +
 
 +
       var locs = [parseLoc(data.loc)];
 +
       var zoneData = getZoneData(data.zone, locs);
 +
       if (!zoneData) {
 +
        // If it was a click and not a mouseover
 +
        if (!$target) alertNoData(data.zone);
 +
        return;
 +
       }
 +
      showMapWithLocs(zoneData, locs, $target);
 +
    };
 +
 
 +
    // TODO: this is in here because fashion links and loc links share global
 +
    // event watchers, but this file needs to be renamed now
 +
    var showFashionForData = function(data) {
 +
      if (!data.file) return;
 +
      var $img = $('<img src="/images/' + data.file + '"">');
 +
      var $div = $('<div class="framed-image"></div>')
 +
                    .html($img)
 +
      var $framedImage =  build$FullScreenFrame().html($div)
 +
      showImage($framedImage);
 +
    };
 +
 
 +
    // Hook up loc-link events
 +
    $('body')
 +
      .on('click', '.loc-link, .fashion-link', function() {
 +
         var data = $(this).data();
 +
         showMapForData(data);
 +
        showFashionForData(data);
 
         return false;
 
         return false;
 +
      })
 +
      .on('mouseenter', '.loc-link', function(e) {
 +
        var $this = $(e.target).on('mouseleave', removeOpenMap);
 +
        showMapForData($(this).data(), $this);
 
       });
 
       });
      break;
 
  }
 
  
  // Warn users who accidentally try to edit a templated section
+
     
  if ((window.location + '').includes('title=Template:Namedmobpage&action=edit')) {
+
     // *** HELPER FUNCTIONS ***
     alert('Warning: You are attempting you edit the template for all named mobs.  You probably didn\'t mean to do that: you probably clicked on an edit link somewhere in the page and wound up here.  To avoid this simply go back and use the edit *tab* at the top of the page instead.');
+
    // Define two helper functions for building new zone definitions
  }
+
  
  // Warn uses who try to edit a mostly-transcluded section (and offer to take them to the transcluded page)
+
    // 1) Use this function to find the correct 0,0 point
  var text = $('#wpTextbox1').val();
+
    window.testZero = window.testZeroZero = function(zoneData) {
  var match = text && text.match(/\{\{\#lsth\:(.*?)\|\[\[(.*?)\]\]\}\}/);
+
      removeOpenMap(); // test functions don't clean up properly
  if (match) {
+
      var locs = [{ x: 0, y: 0 }];
    var pageName = match[1];
+
      showMapWithLocs(zoneData, locs);
    var section = match[2];
+
    };
    var isEdit = (window.location + '').includes('action=edit');
+
    var isUnderTenLines = $('#wpTextbox1').val().split('\n').length < 10;
+
    var url = '/' + pageName + '#' + section;
+
    var message = 'This page uses "transclusion" to show part of another page, specifically the code:\n\n    {{#lsth:' + pageName +
+
                  '|[[' + section + ']]}}\n\nIf you want to edit the transcluded section, click "Ok": you will be taken to that page.' +
+
                  '  If you want to stay on this page, click "Cancel".';
+
    if (isEdit && isUnderTenLines && confirm(message)) location = url;
+
  }
+
  
  // Add links to search the forum for items to their auction tracker
 
  const forumSearchUrl = 'https://www.project1999.com/forums/search.php?do=process&forumchoice[]=27&query=%22' +
 
                        $('#firstHeading').text() + '%22';
 
  $('.auctrackerbox span span:contains("Project 1999 Auction Tracker")')
 
    .append(
 
      '<a ' +
 
        'style="font-size: 0.5em; float: right" '+
 
        'target="_new" ' +
 
        'href="' + forumSearchUrl + '"' +
 
      '>Search Forum</a>');
 
  
});
+
    // 2) Use this function to generate a grid of alignment of X's
 +
    window.testGrid = function(zoneData) {
 +
      removeOpenMap(); // test functions don't clean up properly
 +
      var $locTd = $('b:contains("Location:")').parent();
 +
      var locs = [];
 +
      for (var x = zoneData.maxX; x >= zoneData.minX; x -= zoneData.interval) {
 +
        for (var y = zoneData.maxY; y >= zoneData.minY; y -= zoneData.interval) {
 +
          locs.push({ x: x, y: y });
 +
        }
 +
      };
 +
      showMapWithLocs(zoneData, locs);
 +
    };
 +
 
 +
  })();
 +
  } catch (err) {
 +
    console.error(err); // If anything goes wrong, move on but log the error
 +
  }

Revision as of 16:03, 14 September 2019

  try {
  (function() {

    // TODO: Add support for cropping maps that have multiple maps.
    // For instance, the following CSS styles show only one of the three maps for 
    // Erudin Palace:
    // background-image:url(/images/Erudinpalace.jpg); 
    // background-position: 250px 0px; width: 275px; height: 272px
    // Figure out how to make the Xs line up with those styles added

    var locIsWithinAlternateData = function(loc, alternateData) {
      return loc.x < alternateData.maxX &&
      loc.x > alternateData.minX &&
      loc.y < alternateData.maxY &&
      loc.y > alternateData.minY;
    };


    /**
     * Determines if the provided name contains any of the provided words
     */
    // TODO: Add a some polyfill to make this a lot simpler
    var containsAny = function(name/* word1, word2, etc. */) {
      for(var arg = 1; arg < arguments.length; ++ arg) {
        var word = arguments[arg];
        if (name.includes(word)) return true;
      }
      return false;
    };

    var containsAnyNumber = function(name, number, suffix) {
      return containsAny.call(null, name, 
       number + suffix,
       'level ' + number,
       'level: ' + number
       );
    };

    var getZoneLevelData = function(levels, text) {
      // Check for part "level" aliases (eg. "1st floor" vs. "Level One")
      text = text.toLowerCase();
      if (containsAnyNumber(text, 0, 'th') || containsAny(text, 'basement', 'underground')) return levels[0];
      if (containsAnyNumber(text, 1, 'st') || containsAny(text, 'one', 'first', 'ground')) return levels[1];
      if (containsAnyNumber(text, 2, 'nd') || containsAny(text, 'two', 'second')) return levels[2];
      if (containsAnyNumber(text, 3, 'rd') || containsAny(text, 'three', 'third')) return levels[3];
      if (containsAnyNumber(text, 4, 'th') || containsAny(text, 'four', 'fourth')) return levels[4];
      if (containsAnyNumber(text, 5, 'th') || containsAny(text, 'five', 'fifth')) return levels[5];
      if (containsAnyNumber(text, 6, 'th') || containsAny(text, 'six', 'sixth')) return levels[6];
      if (containsAnyNumber(text, 7, 'th') || containsAny(text, 'seven', 'seventh')) return levels[7];
      if (containsAnyNumber(text, 8, 'th') || containsAny(text, 'eight', 'eighth')) return levels[8];
      if (containsAnyNumber(text, 9, 'th') || containsAny(text, 'nine', 'ninth')) return levels[9];

      var levelKeys = Object.keys(levels);
      var keyOfLastLevel = levelKeys[levelKeys.length - 1];
      if (containsAny(text, 'top')) return levels[keyOfLastLevel];

      // If we still couldn't match, and there is a ground/1st floor, use it
      return levels[1];
    };

    

    var findZoneData = function(zoneName, locs, nonLocParts) {
      var zone = zoneData[zoneName];

    // Handle aliases (eg. "North Ro" instead of "Northern Desert of Ro")
    if (typeof(zone) === 'string') zone = zoneData[zone];

    if (!zone) return null;

    // Handle Multi-Level Zones (with different maps for 1st, 2nd, etc. floor)
    if (zone.levels) return getZoneLevelData(zone.levels, nonLocParts);

    // Handle Zones with alternate maps on the same level (eg. Kelethin in GFay)
    if (!zone.alternateMaps) return zone;

    for (var i = 0; i < zone.alternateMaps.length; i++) {
      var alternateData = zone.alternateMaps[i];
      var allLocsAreWithin = true;
      // wish I had ES6 [].every
      $.each(locs, function(i, loc) {
        allLocsAreWithin = allLocsAreWithin && 
        locIsWithinAlternateData(loc, alternateData);
      });
      if (allLocsAreWithin) return alternateData;
    };
    return zone;
  };

  var addImageUrl = function(zoneData) {
    zoneData.imageUrl = '/images/' + zoneData.image;
    return zoneData;
  };

  var getZoneData = function(zoneName, locs, nonLocParts) {
    var zoneData = findZoneData(zoneName, locs, nonLocParts);
    if (!zoneData) return null;
    zoneData.zoneName = zoneName;
    return addImageUrl(zoneData);
  };

    var build$MapImage = function(zoneData) {
      return $(
        '<img alt="Map of ' + zoneData.zoneName + '" ' +
        '     class="thumbborder" ' +
        '     height="'+ zoneData.height + '" ' +
        '     src="' + zoneData.imageUrl + '" ' +
        '     title="Map of ' + zoneData.zoneName + '"' +
        '     width="' + zoneData.width + '" ' +
        '>'
        );
    };``

    var build$XContainer = function() {
      return $('<div class="x-container"></div>')
        .css({ position: 'relative' });
    }

    var build$WrappedMap = function(zoneData) {
      return build$XContainer().append(build$MapImage(zoneData));
    };

    var build$LightboxFramedMap = function(zoneData) {
      var $map = build$WrappedMap(zoneData);
      return addFramingStyles($map, zoneData.width, zoneData.height)
    };

    var addFramingStyles = function($el, width, height) {
      return $el.css({
          left: '50%',
          marginLeft: '-' + (width / 2) + 'px', // centering
          marginTop: '-' + (height / 2) + 'px',
          opacity: 1,
          top: '50%'
        });
    }

    var build$MapFrame = function() {
      return $('<div class="map-wrapper"></div>')
              .css({ position: 'absolute' });
    };

    var removeOpenMap = function(e) {
      // Do nothing if there's no open map
      if (!window.$openImg) return false;

      // Do nothing if the user clicked to open a map, then moused out of an area
      // (otherwise it can close immediately)
      var position = window.$openImg.css('position');
      if (e && e.type === 'mouseleave' && position === 'fixed') return false;

      window.$openImg.remove();
      return false;
    }


    var build$FullScreenFrame = function() {
      return build$MapFrame()
        .css({
          background: 'rgba(0,0,0,0.8)',
          height: '100%',
          left: 0,
          position: 'fixed',
          top: 0,
          width: '100%',
          zIndex: 4 // one higher than #p-search's 3
        })
        .click(removeOpenMap);
    }

    var build$FullMap = function(zoneData) {
      var $frame = build$FullScreenFrame();
      if (zoneData) {
        $frame.html(build$LightboxFramedMap(zoneData));
        $frame.zoneData = zoneData;
      }
      return $frame;
    };

    var build$SmallMap = function(zoneData) {
      return build$MapFrame().append(build$WrappedMap(zoneData));
    }


  var buildX = function(left, top, sizeInEm) {
    sizeInEm = sizeInEm || 2.5;
    return $('<div class="x">x</div>')
      .css({
        color: 'red',
        fontSize: sizeInEm + 'em',
        fontWeight: 'bold',
        left: left,
        position: 'absolute',
        top: top
      })
  }

  /**
   * Draws a red "X" on the map at the provided coordinate
   */
  var addX = function($xContainer, zoneData, x, y, xSize) {
    var left = (zoneData.zeroX || 0) + x * -1 * (zoneData.zoomX || 0.1);
    var top = (zoneData.zeroY || 0) + y * -1 * (zoneData.zoomY || 0.1);
    $xContainer.append(buildX(left, top, xSize));
  }

  var addXs = function($xContainer, zoneData, locs, xSize) {
    $.each(locs, function(i, loc) {
      addX($xContainer, zoneData, loc.x, loc.y, xSize);
    });
  }


  var parseLoc = function(locText) {
    if (typeof locText !== 'string') return locText;

    var match = locText.match(/\(? *([\+\-]?\d+\.?\d*), *([\+\-]?\d+\.?\d*)\)?/);
    return {x: parseFloat(match[2]), y: parseFloat(match[1]) };
  }

  var isLoc = function(locBit) {
      // If we can't split the string by its comma and find a number on either side, it's not a loc
      try {
        return locBit.split(',')[0].match(/\d+/) && locBit.split(',')[1].match(/\d+/);
      } catch (err) {
        return false;
      }
    }

    /**
     * Helper function to power parseLocs/extractNonLocText, since they both use
     * the same logic.
     *
     * SIDE NOTE: If only the wiki didn't have to use 1999 JS, and could
     *            destructure return values with ES2015, the two related functions
     *            wouldn't even need to exist :(
     */
    var parseLocString = function(locString) {
      var nonLocParts = '';
      var bits = locString.split(/([\+\-]?\d+\.?\d*\D*,\D*[\+\-]?\d+\.?\d*)/g);
      var relevantBits = bits.filter(function(part) {
        // Filter out the non-loc parts, but save them
        if (isLoc(part)) return true;
        nonLocParts += part; // save as it might be something like "1st floor"
      });
      var locs = relevantBits.map(parseLoc);
      return [locs, nonLocParts];
    };

    /**
     * Extracts all of the locs (objects with x and y properties) from a provided
     * string such as:
     *   "500, 200"
     *   "(200, 300), (300, 200)"
     * and returns an array containing any locs found.
     */
     var parseLocs = function(locString) {
      return parseLocString(locString)[0];
    };
    
    /**
     * Extracts the non-loc parts (eg. "Level 1") from a provided string of text
     * (presumably from an NPC's location <td> or somewhere similar). Although not
     * actually a part of the loc, this text may still be useful in determining
     * which map to show for the loc.
     */
    var extractNonLocText = function(locString) {
      return parseLocString(locString)[1];
    };


    var showImage = function($img, $container) {
      if ($container) {
        $img.css({ marginTop: 40 });
        var isAboveHalf = $container.position().top < ($('body').height() / 2);
        var isLeftOfHalf = $container.position().left < ($('body').width() / 2);
        $container.css('position', 'relative')
                  .prepend($img);
        // TODO: Do the same thing with left/right
        $img.css({ 
          [isAboveHalf  ? 'top' : 'bottom']: '1.5em', 
          [isLeftOfHalf  ? 'left' : 'right']: '1.5em' 
        })
      }
      else $('body').append($img);

      window.$openImg = $img;
      return $img;
    };

    /**
     * Adds a loc map image to the page.
     */
    var showMapWithLocs = function(zoneData, locs, $container) {
      removeOpenMap();
      zoneData = addImageUrl(zoneData);
      var $map = $container ? build$SmallMap(zoneData) : build$FullMap(zoneData);

      var $xContainer = $map.find('.x-container');
      $map.find('img').load(function() {
        addXs($xContainer, zoneData, locs);
      });
      return showImage($map, $container);
    };

    // Handle "Where to obtain" rows for spells
    var handleWhereToObtainRows = function() {
      $('table:has(th:contains("Area"))' +
        ':has(th:contains("Location"), th:contains("Loc"))' +
        ':has(th:contains("Zone"))')
        .each(function(i, table) {
          var $table = $(table);
          var areaColumnIndex = $table.find('th:contains("Area")').index();
          var locationColumnIndex =
            $table.find('th:contains("Location"), th:contains("Loc")').index();
          var zoneColumnIndex = $table.find('th:contains("Zone")').index();

          $table.find('tr').each(function(i, tr) {
            var $tr = $(tr);
            var $loc = $tr.find('td:eq(' + locationColumnIndex + ')');
            var loc = $loc.text().trim();
            // Include the area in case it contains relevant non-loc location info
            // (such as a floor number)
            var nonLoc = $tr.find('td:eq(' + areaColumnIndex + ')').text().trim();
            var zone = $tr.find('td:eq(' + zoneColumnIndex + ')').text().trim();
            var $locLink = $('<a href="' + zone + '" ' +
                             '   data-loc="' + nonLoc + ' ' + loc + '" ' +
                             '   data-zone="' + zone + '"' +
                             '>' + loc + '</a>');
            $loc.html($locLink);
          });
        });
    };

    var getZoneName = function() {
      try {
        return $('b:contains("Zone:")').parent().text().split('Zone:')[1].trim();
      } catch (err) {
        return null;
      };
    };

    /**
     * Determines whether the page has a "Location" <td> (as all NPC pages do)
     * with parsable locs inside it (as only some do).  Also checks that
     * "loc-mapped" zone data exists for the NPC's zone.
     */
    var getZoneDataIfThereIsALocBox = function($locTd, zoneName) {
      if (!$locTd.length) return false; // page isn't an NPC page (no loc box)
      
      var locs = parseLocs($locTd.text());
      if (!locs.length) return false; // no locs existed (or could be parsed)

      var nonLocParts = extractNonLocText($locTd.text());
      return !!getZoneData(zoneName, locs, nonLocParts); // does zone data exist?
    };

    var handleLocBoxes = function() {
      var zoneName = getZoneName();
      var $locTd = $('b:contains("Location:")').parent();
      var zoneData = getZoneDataIfThereIsALocBox($locTd, zoneName);
      if (!zoneData) return;
      
      // Get the mob's loc(s)
      var locs = parseLocs($locTd.text());
      var nonLocParts = extractNonLocText($locTd.text());
      
      // Do we have data for that zone's map?
      var zoneData = getZoneData(zoneName, locs, nonLocParts);
      if (!zoneData) return;  // If not, stop here

      // Add the mouse-enter link
      var $link = $(' <a href="#">(Map)</a>')
        // When it's moused-over, show the map nearby
        .on('mouseenter', function(e) {
          // If there is already a map "open" (because of a click), do nothing
          if (window.$openImg && window.$openImg.parent().length) return false;

          var $map = showMapWithLocs(zoneData, locs, $locTd);
          $map.parent().one('mouseleave', removeOpenMap);
        })
        // When it's clicked, show the map full-screen/lightbox style
        .on('click', function(e) {
          showMapWithLocs(zoneData, locs);
        });

      // $locTd.find('b').html($('<span>Location </span>').append($link).append('<span>:</span>'));
      $locTd
        .find('b')
        .html($('<span>Location </span>')
        .append($link)
        .append('<span>:</span>'));
    };

    // Setup event listeners (code "starts" here)
    var startLocFunctionality = function() {
      handleWhereToObtainRows();
      handleLocBoxes();
    };

    // Sometimes zoneData isn't ready when this code is, so retry for 10 secs in hope that it becomes available
    var tries = 10;
    var timeBetweenTries = 1000; // 1 second
    var interval = window.setInterval(function() {
      if (window.zoneData) {
         window.clearInterval(interval);
         startLocFunctionality();
      } else {
        tries -= 1;
        if (!tries) window.clearInterval(interval); // Failure :(
      }
    }, timeBetweenTries);

    var alertNoData = function(zone) {
      alert('We\'re sorry, but ' + zone + ' has not been loc mapped yet ... ' +
            'please see "/Loc_Maps" for more information.'); 
    }

    var showMapForData = function(data, $target) {
      if (!data.loc || ! data.zone) return;

      var locs = [parseLoc(data.loc)];
      var zoneData = getZoneData(data.zone, locs);
      if (!zoneData) {
        // If it was a click and not a mouseover
        if (!$target) alertNoData(data.zone);
        return;
      }
      showMapWithLocs(zoneData, locs, $target);
    };

    // TODO: this is in here because fashion links and loc links share global
    // event watchers, but this file needs to be renamed now
    var showFashionForData = function(data) {
       if (!data.file) return;
       var $img = $('<img src="/images/' + data.file + '"">');
       var $div = $('<div class="framed-image"></div>')
                    .html($img)
       var $framedImage =  build$FullScreenFrame().html($div)
       showImage($framedImage);
    };

    // Hook up loc-link events
    $('body')
      .on('click', '.loc-link, .fashion-link', function() {
        var data = $(this).data();
        showMapForData(data);
        showFashionForData(data);
        return false;
      })
      .on('mouseenter', '.loc-link', function(e) {
        var $this = $(e.target).on('mouseleave', removeOpenMap);
        showMapForData($(this).data(), $this);
      });

      
    // *** HELPER FUNCTIONS ***
    // Define two helper functions for building new zone definitions

    // 1) Use this function to find the correct 0,0 point
    window.testZero = window.testZeroZero = function(zoneData) {
      removeOpenMap(); // test functions don't clean up properly
      var locs = [{ x: 0, y: 0 }];
      showMapWithLocs(zoneData, locs);
    };


    // 2) Use this function to generate a grid of alignment of X's
    window.testGrid = function(zoneData) {
      removeOpenMap(); // test functions don't clean up properly
      var $locTd = $('b:contains("Location:")').parent();
      var locs = [];
      for (var x = zoneData.maxX; x >= zoneData.minX; x -= zoneData.interval) {
        for (var y = zoneData.maxY; y >= zoneData.minY; y -= zoneData.interval) {
          locs.push({ x: x, y: y });
        }
      };
      showMapWithLocs(zoneData, locs);
    };

  })();
  } catch (err) {
    console.error(err); // If anything goes wrong, move on but log the error
  }