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Difference between revisions of "Xenevorash"

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Line 27: Line 27:
 
| attack_speed      = 76%
 
| attack_speed      = 76%
 
| damage_per_hit    = 130  - 220
 
| damage_per_hit    = 130  - 220
| special          = Summon, Immune to Flee, Uncharmable, <br>Unfearable, Unsnareable, Unmezzable, Unstunnable (immune to slow or super resistant), [[Fist of Sentience]]
+
| special          = Summon, Uncharmable, <br>Unfearable, Unsnareable, Unmezzable, Unstunnable (immune to slow or super resistant), [[Fist of Sentience]]
  
| description = Spawns after [[Vorash]] is killed. Procs [[Fist of Sentience]] (DD + 12 second AE stun).  Stun can be resisted with high MR or can be avoided entirely by staying at max-melee range.  Does not run at low health anymore. Xene stays up for at least 50 minutes (potentially 80 minutes). Not considered undead even though he is a giant skeleton.
+
| description = Spawns after [[Vorash]] is killed. Procs [[Fist of Sentience]] (DD + 12 second AE stun).  Stun can be resisted with high MR or can be avoided entirely by staying at max-melee range.  <strike>Does not run at low health anymore.</strike> Runs at 20%. Xene stays up for at least 50 minutes (potentially 80 minutes). Not considered undead even though he is a giant skeleton.
  
<strike>Easily killed by pulling him to Cabilis and using guards to get him low hp.  Pull guards to him one at a time with feign death, you must out-damage the guards for the corpse to not disappear.</strike>'''This information is NO LONGER CORRECT AFTER PATCH ON 2/10/19.'''
+
<strike>Easily killed by pulling him to Cabilis and using guards to get him low hp.  Pull guards to him one at a time with feign death, you must out-damage the guards for the corpse to not disappear.</strike><strike>'''This information is NO LONGER CORRECT AFTER PATCH ON 2/10/19.'''</strike> This information is also not correct. The guards who damaged Xene must die before Xene dies.
  
It is recommended to bring at least two Clerics for this fight (even one cleric, one druid, and one shaman likely won't be enough).
+
It is recommended to bring at least two Clerics for this fight (even one cleric, one druid, and one shaman likely won't be enough). '''(note: actually easily duoed by a decent Warrior and Cleric using Kilva's, Ro's Breath, Defensive Stance.)'''
  
 
| known_loot =  
 
| known_loot =  

Revision as of 12:11, 20 May 2022

Xenevorash
Xenevorash
Race: Sarnak Skeleton
Class: Monk
Level: 65
Spawn
Zone: Lake of Ill Omen
Location: (-807, -542)
Respawn Time: Triggered
Stats
AC: 441
HP: 32500 (24)
Damage per hit: 130 - 220
Attacks per round: 2 (76%)
Special: Summon, Uncharmable,
Unfearable, Unsnareable, Unmezzable, Unstunnable (immune to slow or super resistant), Fist of Sentience

Description

Spawns after Vorash is killed. Procs Fist of Sentience (DD + 12 second AE stun). Stun can be resisted with high MR or can be avoided entirely by staying at max-melee range. Does not run at low health anymore. Runs at 20%. Xene stays up for at least 50 minutes (potentially 80 minutes). Not considered undead even though he is a giant skeleton.

Easily killed by pulling him to Cabilis and using guards to get him low hp. Pull guards to him one at a time with feign death, you must out-damage the guards for the corpse to not disappear.This information is NO LONGER CORRECT AFTER PATCH ON 2/10/19. This information is also not correct. The guards who damaged Xene must die before Xene dies.

It is recommended to bring at least two Clerics for this fight (even one cleric, one druid, and one shaman likely won't be enough). (note: actually easily duoed by a decent Warrior and Cleric using Kilva's, Ro's Breath, Defensive Stance.)

Known Loot

  • Demon Fangs
    Demon Fangs
    Item 801.png

    MAGIC ITEM LORE ITEM NO DROP
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    (Always) [Overall: 100.0%]

Factions

  • None

Opposing Factions

  • None

Related Quests