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Difference between revisions of "Talk:Kelin's Lugubrious Lament"
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(Created page with "Equipping lute will decrease aggro and assist radius even more. Does not require line of sight. Level difference between player and NPC, as well as Charisma will help determi...") |
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Equipping lute will decrease aggro and assist radius even more. | Equipping lute will decrease aggro and assist radius even more. | ||
− | Does not require line of sight. Level difference between player and NPC, as well as Charisma will help determine if song is resisted. Charisma will help determine if NPC aggro's when song is resisted (critical resist). | + | Does not require line of sight. Level difference between player and NPC, magic resistance, as well as Charisma will help determine if song is resisted. Charisma will help determine if NPC aggro's when song is resisted (critical resist). |
This song is played to help a bard pull. It can be used with positive charisma gear to help calm rooms before single pulling a mob. It can also be used with negative charisma gear and sneak to single pull mobs out of rooms with a critical fail and astute positioning (hint: does not require line of sight). | This song is played to help a bard pull. It can be used with positive charisma gear to help calm rooms before single pulling a mob. It can also be used with negative charisma gear and sneak to single pull mobs out of rooms with a critical fail and astute positioning (hint: does not require line of sight). | ||
Astuce | Astuce |
Latest revision as of 07:36, 16 May 2015
Equipping lute will decrease aggro and assist radius even more.
Does not require line of sight. Level difference between player and NPC, magic resistance, as well as Charisma will help determine if song is resisted. Charisma will help determine if NPC aggro's when song is resisted (critical resist).
This song is played to help a bard pull. It can be used with positive charisma gear to help calm rooms before single pulling a mob. It can also be used with negative charisma gear and sneak to single pull mobs out of rooms with a critical fail and astute positioning (hint: does not require line of sight).
Astuce