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Difference between revisions of "Thurgadin"

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=Location=
 
=Location=
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Located on the northern shores of the continent of Velious Thurgadin connects to the zones Great Divide and Icewell Keep.
  
 
==Travel==
 
==Travel==
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Players can get to Velious in two ways. They can be ported by either a druid or wizard - both classes will be able to scribe a teleport spell at around level 30 - or they can take a boat.
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'''Wizard'''
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At level 34 Wizards obtain several means to travel to Velious both self and group teleports to Iceclad Ocean as well as a self only teleport to a zone directly outside of Thurgadin, the Great Divide.
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'''Druid'''
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At level 34 Druids also obtain several options with which they can travel to Velious. A self and group teleport to Iceclad Ocean as well as a self only teleport to a zone directly outside of Thurgadin, the Great Divide.

Revision as of 06:38, 9 March 2011

Overview

Thurgadin is the home of the Coldain dwarves of Velious. It is a thriving city full of shops and taverns, a library, and a bank. They're a little apprehensive of outsiders, but will allow you into their city provided you haven't already made enemies of the Coldain by slaughtering their kind on the outside.

Location

Located on the northern shores of the continent of Velious Thurgadin connects to the zones Great Divide and Icewell Keep.

Travel

Players can get to Velious in two ways. They can be ported by either a druid or wizard - both classes will be able to scribe a teleport spell at around level 30 - or they can take a boat.

Wizard At level 34 Wizards obtain several means to travel to Velious both self and group teleports to Iceclad Ocean as well as a self only teleport to a zone directly outside of Thurgadin, the Great Divide.

Druid At level 34 Druids also obtain several options with which they can travel to Velious. A self and group teleport to Iceclad Ocean as well as a self only teleport to a zone directly outside of Thurgadin, the Great Divide.