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Difference between revisions of "Clan Runnyeye (Faction)"

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| mobs_raise =  
 
| mobs_raise =  
  
* [[a chasm minotaur]] <span class='fmz'>(Gorge of King Xorbb (Beholder's Maze))</span>
+
* [[a chasm minotaur]] Not yet in game <span class='fmz'>(Gorge of King Xorbb (Beholder's Maze))</span>
* [[a gorge minotaur]] <span class='fmz'>(Gorge of King Xorbb (Beholder's Maze))</span>
+
* [[a gorge minotaur]] Not yet in game <span class='fmz'>(Gorge of King Xorbb (Beholder's Maze))</span>
* [[a muddite elder]]  <span class='fmz'>(Gorge of King Xorbb (Beholder's Maze))</span>
+
* [[a muddite elder]] Not yet in game <span class='fmz'>(Gorge of King Xorbb (Beholder's Maze))</span>
* [[a muddite minor]]  <span class='fmz'>(Gorge of King Xorbb (Beholder's Maze))</span>
+
* [[a muddite minor]] Not yet in game <span class='fmz'>(Gorge of King Xorbb (Beholder's Maze))</span>
 
* [[Lord Syrkl]]  <span class='fmz'>(Gorge of King Xorbb (Beholder's Maze))</span>
 
* [[Lord Syrkl]]  <span class='fmz'>(Gorge of King Xorbb (Beholder's Maze))</span>
  

Revision as of 19:30, 15 June 2016

The Goblins and hangers on in Runnyeye, as well as most everything in Beholders Maze.

Zones in which you can raise the faction Zones in which you can lower the faction
Quests you can do to raise the faction Quests you can do to lower the faction
  • none
  • none
Mobs you can kill to raise the faction Mobs you can kill to lower the faction