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Difference between revisions of "Green Server"

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Once the Green server finishes it's first 2-3 year classic cycle, something will happen to the characters on it.  They might simply be deleted, or they might be moved to the Blue server (where many would likely need to be re-named).  The term "Recycle Server" refers to the hope that after the server finishes each cycle its characters will be "recycled" in this fashion.
 
Once the Green server finishes it's first 2-3 year classic cycle, something will happen to the characters on it.  They might simply be deleted, or they might be moved to the Blue server (where many would likely need to be re-named).  The term "Recycle Server" refers to the hope that after the server finishes each cycle its characters will be "recycled" in this fashion.
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[[Category:Technical]]

Revision as of 12:14, 26 April 2019

Contents

What is the Green Server (aka the Recycle Server)?

Currently (as of 2019) Project 1999 has two servers: a PvP Server (Red) and a non-PvP server (Blue). Blue frequently has over a thousand players online at once, and Red (while less popular) also retains a loyal following.

But as impressive as Blue and Red are, the volunteers behind Project 1999 have even larger ambitions, and in fact the current servers are only a stepping stone towards that larger goal. The Project 1999 team wants to re-create Classic (through Velious) EverQuest as accurately as they possibly can, so that everyone can experience what it was like back in '99.

This has been the ultimate goal of Project 1999 since it's inception, and the Green server is the name that the player base has given for that end goal.

Blue = Beta

In many ways the Blue server can be thought of as being like a Beta Server for the Green Server. Thanks to Blue anything that the developers code is likely to be tested by hundreds, if not thousands of different players. However, precisely because it serves this purpose, Blue isn't a true realization of the Project's goal.

For example, in 2000 the Kunark expansion finished after less than a year, but on Blue that era lasted for seven years. This gave the devs the time they needed to fix everything in Kunark and get Velious's code right, and they were only able to do both things because of Blue's "beta tester" population. But it also meant that the server has far more items from that era (eg. Fungus Covered Scale Tunics) than it should. This is why the developers need the Green server to fully realize their vision.

When is it Coming?

That is the million dollar question. The short answer is: not soon. In fact, Green is purely theoretical, and may never actually happen. Even if it does happen, at the time of writing the developers first have to complete the Chardok 2.0 patch (a sort of mini-expansion patch), as well as several smaller patches that occurred after Chardok 2.0 but before Luclin.

On top of that this author has a strong suspicion that the staff have a "bucket list" of issues that, for one reason or another, they haven't solved yet. One would imagine that they'd want to complete that list before releasing Green.

In summary, it took the staff (volunteering hundreds if not thousands of hours of their own time) seven years to complete the first release of Velious. The community should expect a similar timeframe for the Green Server.

Why "Recycle" Server?

Once the Green server finishes it's first 2-3 year classic cycle, something will happen to the characters on it. They might simply be deleted, or they might be moved to the Blue server (where many would likely need to be re-named). The term "Recycle Server" refers to the hope that after the server finishes each cycle its characters will be "recycled" in this fashion.