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Difference between revisions of "Ak'Anon Starting Guide"
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==== Cleric (Map #?) ==== | ==== Cleric (Map #?) ==== | ||
| − | ==== Enchanter (Map # | + | ==== Enchanter (Map #10) ==== |
| + | New Enchanters start with a Letter of Registration for Juline Urncaller of the Eldritch Collective (map location #10). | ||
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==== Necromancer (Map #?) ==== | ==== Necromancer (Map #?) ==== | ||
==== Magician (Map #10) ==== | ==== Magician (Map #10) ==== | ||
Revision as of 19:04, 26 October 2019
Contents |
Welcome
Welcome adventurer to Ak'Anon, home of the Gnomes. This guide will help you find useful quests and NPCs in Ak'Anon, and provide suggestions for surviving [[Steamfont Mountains].
Oggok
Starting Location
All characters start at 485, -106
Guilds (Starting Quests)
Cleric (Map #?)
Enchanter (Map #10)
New Enchanters start with a Letter of Registration for Juline Urncaller of the Eldritch Collective (map location #10).
Necromancer (Map #?)
Magician (Map #10)
Magicians are instructed to bring their starting letter to Wuggan Azusphere ({Loc|Ak'Anon|1108, -1025}}) in the Library Mechanimagica (map location #10).
From the starting location head North (keep the water on your left and the wall on your right). Keep going inside, past Guide I, and keep going straight(-ish).
When you see a clockwork merchant and a clockwork cobbler turn right and head up the ramp. Wuggan Azusphere is inside, ahead in a room with merchants.
Warrior (Map #?)
Wizard (Map #?)
Important NPCs
Bank
Bag Vendors
Food and Drink Vendors
Quests
Steamfont Mountains
Where/What to Hunt
Dangers
Quest Shopping List
The following items dropped by monsters in Steamfont Mountains can be used to complete quests in Ak'Anon:

