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Difference between revisions of "Highres 4X HD"
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get aqua vision or follow Prexus if you want to see clear underwater | get aqua vision or follow Prexus if you want to see clear underwater | ||
[[File:Clearwater.jpeg|1000px|Classic left and Clear right ]] | [[File:Clearwater.jpeg|1000px|Classic left and Clear right ]] | ||
+ | |||
+ | === Blue Water mod === | ||
+ | - The link will be provided by 8 Feb 2020 once more testing has been finalized | ||
+ | |||
+ | == Highres 4X moon == | ||
+ | This is a download if you would like a 4X moon and to add back stars in the night sky | ||
+ | |||
+ | [[File:Moonupres.png|500px|]] | ||
+ | === New moon download === | ||
+ | - The link will be provided by 8 Feb 2020 once more testing has been finalized | ||
+ | |||
+ | == one download of combined efforts == | ||
+ | |||
+ | - The link will be provided by 8 Feb 2020 once more testing has been finalized | ||
== Bugs == | == Bugs == |
Revision as of 19:57, 2 February 2020
HIGHRES_4X HD PROJECT
Contents |
Highres 4X HD
The Highres4X project is a full re-scale of the Highres_s3d files at 4X the pixels. Only Classic zones completed. The Zone, Character, and Object files are all rescaled for modern monitors. Although, some items or textures have been brought over from Lowres_s3d for several reasons. It either did not scale well or the Highres files took away the atmosphere that should be present for the Classic feel and/or Memories. The file sizes were adjusted to size in some cases, as some of these Zone files could be over 100K kb, most will be under 60K kb to have less issues with loading/crashing. Many fixes in visual cue's or transparcies were fixed
Alot of in Zone character transparencies and objects have been fixed like Felwithe guard helms now show their eyes. Many of the Character NPC Face/Helms were extracted over from Modestlaw's Character overhaul.
Main 4X Texture download
- Awaiting upload to internet after zip ( will be here by 7 Feb 2020 after some more testing)
Be Informed: These files are significantly bigger than what the engine is familiar with, I’ve tested this both with and without Texturecache and Texturecompression on/off in eqini file. The effect either way has been minimal as far as zone time. You’ll have a longer zone time overall using this.
Art fixes
Many areas of art were poorly created and added to older Lowres styles but alot of those area's have since been reworked.
Future/current work
There are plans currently in work with Kunark / Timorours, Firona,and Overthere are included with the classic download, then Velious after that.
Water transparencies
Transparent, blue water exchange - Transparency works in several area’s
it looks great and has no impact on your underwater vision.
Added only to cities and shorelines. You will still have to
get aqua vision or follow Prexus if you want to see clear underwater
Blue Water mod
- The link will be provided by 8 Feb 2020 once more testing has been finalized
Highres 4X moon
This is a download if you would like a 4X moon and to add back stars in the night sky
New moon download
- The link will be provided by 8 Feb 2020 once more testing has been finalized
one download of combined efforts
- The link will be provided by 8 Feb 2020 once more testing has been finalized
Bugs
There has been attempts made to correct some visual bugs but most of the work here has been with textures and transparencies. If there are issues please feel free to contact the forum post and it will be looked at.
Know bugs that might stand out now that you've upgraded your textures and are looking. Such as wall art in Neriak. We don't know how or if the issue can be fixed but it's in all versions lowres/highres.