This is a wiki for a reason. Anyone can contribute. If you see something that is inaccurate or can be improved, don't ask that it be fixed--just improve it.
[ Disclaimer, Create new user --- Wiki markup help, Install P99 ]

Difference between revisions of "Highres 4X HD"

From Project 1999 Wiki
Jump to: navigation, search
(Water transparencies)
(one download of combined efforts)
Line 67: Line 67:
 
  - The link will be provided by 8 Feb 2020 once more testing has been finalized
 
  - The link will be provided by 8 Feb 2020 once more testing has been finalized
  
== one download of combined efforts ==
+
== Complete download ==
 +
Just download this extract to Main P99 folder and your done, this has all 3 mods.
  
 
- The link will be provided by 8 Feb 2020 once more testing has been finalized
 
- The link will be provided by 8 Feb 2020 once more testing has been finalized

Revision as of 20:07, 2 February 2020

HIGHRES_4X HD PROJECT

Contents

Highres 4X HD

The Highres4X project is a full re-scale of the Highres_s3d files at 4X the pixels. Only Classic zones completed. The Zone, Character, and Object files are all rescaled for modern monitors. Although, some items or textures have been brought over from Lowres_s3d for several reasons. It either did not scale well or the Highres files took away the atmosphere that should be present for the Classic feel and/or Memories. The file sizes were adjusted to size in some cases, as some of these Zone files could be over 100K kb, most will be under 60K kb to have less issues with loading/crashing. Many fixes in visual cue's or transparcies were fixed

Black on left and Transparent on right

Alot of in Zone character transparencies and objects have been fixed like Felwithe guard helms now show their eyes. Many of the Character NPC Face/Helms were extracted over from Modestlaw's Character overhaul.

HelmTrans.png


Main 4X Texture download

- Awaiting upload to internet after zip ( will be here by 7 Feb 2020 after some more testing)

Be Informed: These files are significantly bigger than what the engine is familiar with, I’ve tested this both with and without Texturecache and Texturecompression on/off in eqini file. The effect either way has been minimal as far as zone time. You’ll have a longer zone time overall using this.

Installing either back up your .s3d files or have a copy of Highres_s3d or Lowres_s3d which ever you prefer. Extract the Highres 4X.s3d into your main P99 folder and allow for overwrite.

Highres Original Lowres Original

Art fixes

Many areas of art were poorly created and added to older Lowres styles but alot of those area's have since been reworked. old highres left and new 4X HD right Poor Mage tower left and new 4X HD right

Future/current work

There are plans currently in work with Kunark / Timorours, Firona,and Overthere are included with the classic download, then Velious after that.


Water transparencies

Transparent, blue water exchange - Transparency works in several area’s it looks great and has no impact on your underwater vision. Added only to cities and shorelines. You will still have to get aqua vision or follow Prexus if you want to see clear underwater Classic left and Clear right

Area’s like OOT and Erudxing I exchanged the colors to a more suitable and less nauseating color as transparency doesn’t fit well. Also, Oasis and Nro have a new and better cycle texture. Nektulos is now a river. Tox and The Karanas have more of a shore/river color to them.

Newbluewater.png

This mod has no effect on underwater vision and excursions. Extract this file after you Extract Main Highres 4X file.

Blue Water mod

- The link will be provided by 8 Feb 2020 once more testing has been finalized

Highres 4X moon

This is a download if you would like a 4X moon and to add back stars in the night sky

Moonupres.png

4X HD moon download

- The link will be provided by 8 Feb 2020 once more testing has been finalized

Complete download

Just download this extract to Main P99 folder and your done, this has all 3 mods.

- The link will be provided by 8 Feb 2020 once more testing has been finalized

Bugs

There has been attempts made to correct some visual bugs but most of the work here has been with textures and transparencies. If there are issues please feel free to contact the forum post and it will be looked at.

Know bugs that might stand out now that you've upgraded your textures and are looking. Such as wall art in Neriak. We don't know how or if the issue can be fixed but it's in all versions lowres/highres.

Known issue