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Difference between revisions of "Time"

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(8 pm non-classic)
(Tick (mechanic))
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== Time Scale ==
 
== Time Scale ==
Time in everquest passes faster than in real life.
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:''See also: [[Tick (mechanic)]]''
  
 
* 6 seconds = 1 game "tick"
 
* 6 seconds = 1 game "tick"
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== Day & Night ==
 
== Day & Night ==
  
November 2020 Patch Notes: '''Telin:''' Updated sunrise and sunset times to a Classic 6 AM / 6 PM.[https://www.project1999.com/forums/showthread.php?t=370884]
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November 2020 Patch Notes: '''Telin:''' Updated sunrise and sunset times to a '''Classic 6 AM / 6 PM'''.[https://www.project1999.com/forums/showthread.php?t=370884]
  
 
Formerly, day/night cycle occurred at 8 AM / 8 PM.
 
Formerly, day/night cycle occurred at 8 AM / 8 PM.

Revision as of 12:53, 23 February 2021

Spellicon D.png MISSING INFO! Please expand the content.

Description

Everquest has a system of Time with day and night cycles. The time of day affects many things, most notably certain NPCs pathing or Spawns based around in game time.

There are also days, months, and year increments.

Time Scale

See also: Tick (mechanic)
  • 6 seconds = 1 game "tick"
  • 1 real minute = 20 game minutes
  • 3 real minutes = 1 game hour
  • 72 real minutes = 1 game day
  • 1 real day = 20 game days

Day & Night

November 2020 Patch Notes: Telin: Updated sunrise and sunset times to a Classic 6 AM / 6 PM.[1]

Formerly, day/night cycle occurred at 8 AM / 8 PM.