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Difference between revisions of "An ancient cyclops (Southern Ro)"

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(added note that AC KoS DE Vendors)
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| special          = Unstunable, See Invis, See Hide
 
| special          = Unstunable, See Invis, See Hide
  
| description = The elusive cyclops.
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| description = The elusive cyclops. '''Has an FTE message.'''
  
 
| known_loot =  
 
| known_loot =  
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}}
 
}}
 
== SRO Spawn Table ==
 
== SRO Spawn Table ==
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Present in SRo is a despawn/respawn mechanic which removes daytime spawns and replaces them with nighttime spawns at 9PM game time (similar to Kithicor forest). AC's PH cycle is one of these spawns. This means that the AC or his PH will spawn every EQ day at 9PM.
  
'''Note:''' The following information about the South Ro AC is current as of 3/19/2017, following the changes in [https://www.project1999.com/forums/showthread.php?t=135889&highlight=patch+notes the 1/18/2014 patch.]
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The AC has a single placeholder cycle, which may be [[Sandgiant Husam]], [[a sand giant]], [[a desert madman]], barbarian male [[A Dervish Cutthroat]], or [[a mummy]]. Out of all of these, the AC has a 10% chance of spawning in any spawn event. The AC or his PH will only spawn at night (9PM to 7AM in SRo) and has a 30.6 minute respawn timer.  
  
 
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In South Ro, the Ancient Cyclops has a unique spawn time and location mechanic based on classic Everquest. The [https://www.project1999.com/forums/showpost.php?p=1202682&postcount=10 location is randomized], and [https://www.project1999.com/forums/showthread.php?t=135889&highlight=patch+notes spawns only in the desert area.]  This behavior is based on a [https://web.archive.org/web/20081206033325/http://forums.station.sony.com/eq/posts/list.m?topic_id=143508 post from an EQ developer] which outlined the original classic behavior.
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Beware: An Ancient Cyclops will attack the dark elf merchant camps if he paths too close to them. The merchants will defeat him. Thanks to his suicidal tendencies, he often will not be up very long after spawning.
 
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The AC has a single placeholder cycle, which may be [[Sandgiant Husam]], [[a sand giant]], [[a desert madman]], barbarian male [[A Dervish Cutthroat]], or [[a mummy]]. Out of all of these, the AC has a 10% chance of spawning in any spawn event. The AC or his PH will only spawn at night (9PM to 7AM in SRo) and has a 30.6 minute respawn timer. This classic placeholder cycle was [http://web.archive.org/web/20090208200047/http://forums.station.sony.com/eq/posts/list.m?&topic_id=143508 revealed by EQ Dev Prathun] in 2008 and [https://www.project1999.com/forums/showpost.php?p=2404804&postcount=57 confirmed by Nilbog in 11/18/2016.]
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Also present in SRo is a despawn/respawn mechanic which removes daytime spawns and replaces them with nighttime spawns at 9PM game time (similar to Kithicor forest). AC's PH cycle is one of these spawns. This means that the AC or his PH will spawn every EQ day at 9PM.
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*** '''IMPORTANT NOTE''' - '''As a long time Jboot farmer, I've never seen AC up at any point other than 9pm on Blue. He either spawns or he doesn't, no PH helps or hinders this process. Very low chance of spawn anywhere in the desert. A FTE Message has also been added to the Sro AC in order to clearly show who got FTE to avoid disputes / petitions.'''''
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=== Strategy ===
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Given the above information, trackers and groups with trackers have a natural advantage to quickly locate and engage the AC. Wizards and druids also have the advantage of being able to easily travel to The Southern Desert of Ro at the appropriate time for camping the Ancient Cyclops by use of their teleport spells. Any pet class can confirm the spawning of the AC using the pet attack or pet kill commands.
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'''Note:''' Though it worked previously, the /tar # macro no longer works on Project 1999 to confirm a placeholder, [https://www.project1999.com/forums/showpost.php?p=1203896&postcount=26 as signaled by Nilbog before the 1/18/14 patch in 11/29/2013.]
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Beware: An Ancient Cyclops will attack the dark elf merchant camps if he paths too close to them. This is classic behaviour, which is documented on allakhazam. The merchants will defeat him. Thanks to his suicidal tendencies, he often will not be up very long after spawning.
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Revision as of 11:17, 9 January 2025

an ancient cyclops
an ancient cyclops
Race: Giant/Cyclops
Class: Warrior
Level: 32
Spawn
Zone: Southern Ro
Location: ~8% @ Various


Stats
AC: 227
HP: 1344 (2)
Damage per hit: 13 - 64
Attacks per round: 2 (91%)
Special: Unstunable, See Invis, See Hide

Description

The elusive cyclops. Has an FTE message.

Known Loot

  • Ring of the Ancients
    Ring of the Ancients
    Item 563.png

    MAGIC ITEM LORE ITEM NO DROP
    Slot: WRIST
    AC: 6
    INT: +5
    WT: 2.0 Size: SMALL
    Class: ALL
    Race: ALL

    (Always) [1] 1x 100% (100%)

Factions

  • None

Opposing Factions

  • None

Related Quests


SRO Spawn Table

Present in SRo is a despawn/respawn mechanic which removes daytime spawns and replaces them with nighttime spawns at 9PM game time (similar to Kithicor forest). AC's PH cycle is one of these spawns. This means that the AC or his PH will spawn every EQ day at 9PM.

The AC has a single placeholder cycle, which may be Sandgiant Husam, a sand giant, a desert madman, barbarian male A Dervish Cutthroat, or a mummy. Out of all of these, the AC has a 10% chance of spawning in any spawn event. The AC or his PH will only spawn at night (9PM to 7AM in SRo) and has a 30.6 minute respawn timer.


Beware: An Ancient Cyclops will attack the dark elf merchant camps if he paths too close to them. The merchants will defeat him. Thanks to his suicidal tendencies, he often will not be up very long after spawning.