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Highres 4X HD

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Revision as of 19:51, 2 February 2020 by Quylein (Talk | contribs)

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HIGHRES_4X HD PROJECT

Contents

Highres 4X HD

The Highres4X project is a full re-scale of the Highres_s3d files at 4X the pixels. Only Classic zones completed. The Zone, Character, and Object files are all rescaled for modern monitors. Although, some items or textures have been brought over from Lowres_s3d for several reasons. It either did not scale well or the Highres files took away the atmosphere that should be present for the Classic feel and/or Memories. The file sizes were adjusted to size in some cases, as some of these Zone files could be over 100K kb, most will be under 60K kb to have less issues with loading/crashing. Many fixes in visual cue's or transparcies were fixed

Black on left and Transparent on right

Alot of in Zone character transparencies and objects have been fixed like Felwithe guard helms now show their eyes. Many of the Character NPC Face/Helms were extracted over from Modestlaw's Character overhaul.

HelmTrans.png


Main 4X Texture download

- Awaiting upload to internet after zip ( will be here by 7 Feb 2020 after some more testing)

Be Informed: These files are significantly bigger than what the engine is familiar with, I’ve tested this both with and without Texturecache and Texturecompression on/off in eqini file. The effect either way has been minimal as far as zone time. You’ll have a longer zone time overall using this.

Art fixes

Many areas of art were poorly created and added to older Lowres styles but alot of those area's have since been reworked. old highres left and new 4X HD right Poor Mage tower left and new 4X HD right

Future/current work

There are plans currently in work with Kunark / Timorours, Firona,and Overthere are included with the classic download, then Velious after that.


Water transparencies

Transparent, blue water exchange - Transparency works in several area’s it looks great and has no impact on your underwater vision. Added only to cities and shorelines. You will still have to get aqua vision or follow Prexus if you want to see clear underwater Classic left and Clear right

Bugs

There has been attempts made to correct some visual bugs but most of the work here has been with textures and transparencies. If there are issues please feel free to contact the forum post and it will be looked at.

Know bugs that might stand out now that you've upgraded your textures and are looking. Such as wall art in Neriak. We don't know how or if the issue can be fixed but it's in all versions lowres/highres.

Known issue