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Plane of Fear

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Enemies

  • Amygdalan Knight

The Amygdalan Knight is a Shadowknight as the name implies. It resembles a large Ricky Williams, dreadlocks and all. They come complete with useless (although annoying) pets. The Knights drop Shadowknight-only armor (Umbral Platemail) Special Skills : Harm Touch, Mana Drain

  • Amygdalan Warrior

The Amygdalan Warrior is just a Knight minus harm touch and pet. These also Mana drain. The Warriors drop Warrior-only Shield and Whip. Special Skills: none

  • Fetid Fiend (male)

Resembles a huge zombie. Just a basic level 50 mob that drops Paladin-only armor (Valorium). Special Skills : Disease

  • Fetid Fiend (female)

Resembles one of those Tormented Dead from the yard in Unrest. Basic level 50 mob. Drops Cleric-only Girdle of the Diligent. Special Skills: none

  • Boogeyman

Resembles a huge Ghoul. Basic level 50 mob. Drops Necromancer-only armor (Blighted). Special Skills: Ghoulroot

  • Glare Lord

Resembles an evil eye. Glare Lords are enchanters, although I have never seen one charm anyone. They come with Enchanter pets and drop wands for Mages and Enchanters. What makes them annoying is the AE debuff that strips 4 buffs (sorry Shamans). Special Skills: AE debuff

  • Frightfinger –

Resembles a very small Reanimated Hand from Lower Guk or Unrest. Fingers use wizard spells and drop Wizard-only armor (Carmine). Special Skills: Wizard spells

  • Turmoil Toad

Resemble small Froglock ghouls that can be found in Najena or Lower Guk. Toads drop Turmoil Warts (decent throwing weapon), and Shaman-only belt (Flayed Turmoilskin). Special Skills: Ghoulroot

  • Spinechiller Spider

Spiders are basic level 50 mobs with a cold based DOT which only hits for 300 in 30 ticks. Spiders drop all caster gear (Cryosilk). Special Skills: Spinechill (DOT)

  • Scareling

These little critters look like little imps from Solsek B Efreeti area or Kindle in Solsek A. They are rogues and backstab for 400+. These are VERY deadly and always the first target when one is in the camp. Another deadly tactic of the Scareling is to teleport anyone to a random location (not too far away) potentially starting a massive train leading to a total wipe out of the raiding party. Repeat, Scarelings must die, and die fast. Scarelings drop a rogue-only rapier (Eyerazzia). Special Skills: Backstab, Teleport

  • Gorgon –

Gorgons resemble Harpies from Steamfont mountains, but with snakes coming out of their heads. They can stun a target for over 15 seconds. Gorgons drop Druid-only armor (Vermiculated). Special Skills: Stun

  • Tentacle Tormentor

Tormentors resemble their weaker cousins from Unrest and Najena. The use the normal throwback spell as well as the normal lifetap spell. They also have that annoying AE strip enchantment that removes 4 buffs. If there are enough Paladins in the group, it is possible to keep these chain-stunned through the entire battle, preventing them from using the AE debuff. Tormentors drop Ranger-only Armor (Thorny Vine) and a Druid-only Belt (Dreamorvine Garland). Special Skills: Throwback, Lifetap, AE debuff.

  • Phantasm

Phantasms resemble spectres. Normal level 50 mob. Drops nothing of note.

  • Phoboplasm

Often called ‘jello’, these resemble gelatinous cubes from Splitpaw of old, or Runnyeye. They are located in the temple of Cazic Thule. They also have an AE debuff, but it only removes 1 buff. Jello are loved by all because they can randomly drop any piece of planar armor in the game, including armor for classes such as rogues, bards, clerics, and warriors which is normally found in the Plane of Hate. There are conflicting reports as to whether jello can truly drop ANY piece, or just 1 piece from each class (i.e. Cleric Boots, Bard Bracer, Paladin Bracer, Warrior Gauntlets, etc.) Special Skills: AE Debuff

  • Worry Wraith

Looks like a giant will-o-wisp with pet. If these are not dispelled, they have a damage shield that can cause many people to go linkdead from the amount of ‘Billy was burned’ messaages. Other than that, they are garden variety level 50 mobs with a pet. Special Skills: none

  • Samhien

Resembles a jack-o-lantern from the yard of Unrest, or a scarecrow from the farms in West Karana. Another normal level 50 or so mob. Can drop (rarely) Ranger-only Axe (Fluxbladed Axe). Special Skills: none

  • Nightmare

Looks like a big black horse and squeaks like a rusty swingset. They can blind as well as fear. Drop the Nightmare Hide Cloak (garbage). Special Skills: Blindness and Fear.

  • Shiverback

Looks like a big ape from Cazic Thule. Hit hard and fast. Drop Monk-only armor (Shiverback Hide). Special Skills: none

  • Dracoliche

This looks like a huge Ashenbone Drake from Plane of Hate. If you have never seen one of those, you have never seen anything that looks like a Dracoliche. All I can say is that it looks like Vox or Nagafen died, decomposed, then returned to life with just its bones. This is Cazic Thule’s number one guardian. This bone dragon is a shadowknight with a pet. Attacking the Dracoliche always aggros Cazic Himself, and throughout the battle with Draco, Cazic will be death-touching constantly, as well as sending in reinforcements. He has a mean disease based DOT and dragon roar (AE fear). Leave it to Verant to make a bone dragon, call it a liche, and NOT make it undead. Although he sounds scary, I have fought him six times and he has only gotten me once because he sneaked up on us when we were unprepared. After the Draco fight, everyone will have to log out, wait 1 minute and log back in unless other specified by the raid leader. Draco spawns once a real-life week. Special Skills: DOT and dragon roar.

  • Fright, Dread, and Terror

These are Cazic Thule’s little buddies that have temples located around the zone. They are large golems. Fighting any one of these will also aggro Cazic. They drop nothing but some spare change.

  • Cazic Thule

Cazic is a God. Cazic is a vengeful God. Cazic does not like people. Cazic does not like you. In general, he is a level 55 mob that has several irritating quirks. First, he hits for 400 and double attacks. Second, he uses gravity flux like it is going out of style. Every time you are fluxed, it removes one buff. (Put j-boots in top buff slot and reactivate after every flux.) Third, Cazic has pets. Not a typo, plural pets. And they are fairly irritating, although nothing to lose sleep over. Special Skills: Gravity Flux, strong melee, debuff.