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Crusader's Tests
Contents |
Start Zone: | East Cabilis |
---|---|
Quest Giver: | Arch Duke Xog, Lord Gikzic, Lord Korzin, Lord Qyzar |
Minimum Level: | 1+ |
Classes: | Shadow Knight |
Faction: | Crusader's of Greenmist (amiable?) |
Rewards
- Pawn's Khukri(#0)Pawn's Khukri
LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 26
DMG: 4
WT: 5.5 Size: MEDIUM
Class: SHD
Race: HUM ERU DEF TRL OGR GNM IKS
- Knave's Khukri(#1)Knave's Khukri
LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 26
DMG: 5
WT: 5.5 Size: MEDIUM
Class: SHD
Race: HUM ERU DEF TRL OGR GNM IKS
- Squire's Khukri(#2)Squire's Khukri
LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 25
DMG: 6
WT: 5.5 Size: MEDIUM
Class: SHD
Race: HUM ERU DEF TRL OGR GNM IKS
- Knight's Khukri(#3)Knight's Khukri
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 24
DMG: 6
INT: +3
WT: 5.0 Size: MEDIUM
Class: SHD
Race: HUM ERU DEF TRL OGR GNM IKS
- Zealot's Khukri(#4)Zealot's Khukri
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 25
DMG: 7
INT: +3
SV MAGIC: +3
WT: 5.0 Size: MEDIUM
Class: SHD
Race: HUM ERU DEF TRL OGR GNM IKS
- Crusader's Khukri(#5)Crusader's Khukri
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 26
DMG: 8
INT: +3
SV MAGIC: +3 SV POISON: +3
WT: 4.5 Size: MEDIUM
Class: SHD
Race: HUM ERU DEF TRL OGR GNM IKS
- Hero's Khukri(#6)Hero's Khukri
MAGIC ITEM LORE ITEM
Slot: PRIMARY
Charges: 3
Skill: 1H Slashing Atk Delay: 26
DMG: 10
STR: +5 WIS: +5 INT: +5
Effect: Enduring Breath (Any Slot/Can Equip, Casting Time: Instant) at Level 20
WT: 4.0 Size: MEDIUM
Class: SHD
Race: HUM ERU DEF TRL OGR GNM IKS
- Lord of Pain's Khukri(#7) - classic?Lord of Pain's Khukri
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Charges: 3
Skill: 1H Slashing Atk Delay: 24
DMG: 12
STR: +5 WIS: +5 INT: +10
SV MAGIC: +25
Effect: Enduring Breath (Any Slot, Casting Time: Instant)
WT: 4.0 Size: MEDIUM
Class: SHD
Race: IKS
Walkthrough
Crusader's Test of the Newbie
You say, 'Hail, Arch Duke Xog'
As your reptilian eyes adjust to the darkness of the room, an imposing Iksar turns towards you, addressing you with a sharp hiss. 'I am Arch Duke Xog. The time has come young one. You have chosen the path of the Shadowknight. Open your inventory and read the note within. Once you are ready to begin your training, hand the note to me and we will continue.'
Turn in your newbie note called Guild Summons (identifies as "The Crusaders of Greenmist"):
Arch Duke Xog says 'Welcome into our brotherhood. Know you that our way is the way of pain. Do as we say and you shall climb the rungs of knighthood. Listen well to the Lords of Pain within this temple and follow the words of the hierophants, for Cazic-Thule speaks to us through them. Take this khukri. It is the chosen weapon of the Crusaders and can deliver great pain unto our foes. Go now and learn our ways. Seek out Lord Gikzic.'
You receive a
LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 26
DMG: 4
WT: 5.5 Size: MEDIUM
Class: SHD
Race: HUM ERU DEF TRL OGR GNM IKS
- Your faction standing with Crusaders Of Greenmist got better.
- Your faction standing with Legion of Cabilis got better.
Crusader's Test of the Pawn
You say, 'Hail, Lord Gikzic'
Lord Gikzic says 'You dare to intrude upon the presence of a Lord of Pain?! Such foolish acts can only be those of a knight in training. Are you a [knight in training]?'
You say, 'I am a knight in training.'
Lord Gikzic says 'If you are a pawn, then let us begin with a simple test. Complete the test and you shall be rewarded with a new khukri. Do you [wish to perform the test of a pawn]?'
You say, 'I wish to perform the test of a pawn.'
Lord Gikzic says 'You shall carry this pack. Within it you shall combine 4 sarnak hatchling heads. When you have the full sarnak head pack then you shall return it to me along with your pawn's khukri and I shall reward you with the khukri of a knave. Beware, the sarnak are our most hated foes and even their whelps are quite formidable fighters. Be sure to seek out Klok Mugruk. He may have some curscale armor available.'
You receive a Sarnak Head Pack (identifies as "Pack for Whelp Heads"), a 4-slot SMALL container.
Go to the Lake of Ill Omen and kill "a sarnak hatchling" until you have looted 4 x A Sarnak Whelp Head.
Combine these in the pack to craft a Full Pack of Sarnak Heads (identifies as "Sarnak Whelp Heads").
Give this to Lord Gikzic along with your Pawn's Khukri.
Lord Gikzic says 'I instructed you to return the full sarnak head pack and also your pawn's khukri.'
Lord Gikzic says 'You have learned to behead your opponents with great precision. Take the khukri of the knave. It shall prove most formidable in combat when wielded by a young crusader. You may now assist us with a [greater concern] than your training.'
You receive your
LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 26
DMG: 5
WT: 5.5 Size: MEDIUM
Class: SHD
Race: HUM ERU DEF TRL OGR GNM IKS
- Your faction standing with Crusaders Of Greenmist got better.
- Your faction standing with Legion of Cabilis got better.
Crusader's Test of Pain
You say, 'What greater concern?'
Lord Gikzic says 'A tome has been taken from us. An expeditionary unit was returning to Cabilis when they were overtaken by a band of froglok raiders. The odds were greatly in their favor, but our forces would soon cut them down. Then, as abruptly as the battle began, it came to an end. The frogs retreated. The only item they took was an ancient tome entitled 'The Origins of Pain'. What the frogs want with it is unknown to us. Will you [retrieve the tome]?'
You say, 'I will retrieve the tome.'
Lord Gikzic says 'The tome ripped open in battle. There were but ten pages. This is one of those pages. You must find the remainder and the tome binder. Place the pages within the binder and once you combine them, the binder shall magically lock. Do not look upon the pages, for the words would bring a great madness upon you. Your task is simply to seek out the froglok raiders and return the magically locked tome to me. Return it with a knave's khukri and I shall give you a more powerful weapon.'
You receive "a page of a tome" (identifies as "Page Ten of 'Origins Of Pain'").
Go to the bandit camp east of Cabilis, in the northern part of the Swamp of No Hope. Kill the froglok raiders there until you've collected the nine other pages. The raiders are fairly common and patrol around the camp. This quest is doable at level 9 onwards and can be achieved by pulling the raiders back to the opening that leads to the Field of Bone zone. The main difficulty are the higher level roamers, which will generally destroy you at that level.
All the pages except for one are LORE and they can be traded. The raiders also sometimes drop a Tome Binder (identifies as "The Origins of Pain"), a NO TRADE 10-slot container. Combine the ten pages in the binder:
You have fashioned Magically Locked Tome.
Give this to Gikzic.
Lord Gikzic says 'You have done as instructed. You are wise to hand this tome to me. It could bring you nothing more than insanity. As your reward, you shall have the squire's khukri. Soon you shall wield the knight's khukri, but that is for another Lord of Pain to decide.'
You receive your
LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 25
DMG: 6
WT: 5.5 Size: MEDIUM
Class: SHD
Race: HUM ERU DEF TRL OGR GNM IKS
- Your faction standing with Crusaders Of Greenmist got better.
- Your faction standing with Legion of Cabilis got better.
Crusader's Test of Suffering
At the end of the previous quest Lord Gikzic directs you to speak to Lord Korzin.
You say, 'Hail, Lord Korzin'
Lord Korzin says 'What is it you seek? Eternal suffering?'
You say, 'I seek eternal suffering.'
Lord Korzin says 'Then follow the words of Cazic-Thule and may his blessed curses rain upon your soul as they shall on all of his faithful servants. Were you [sent] to me by Gikzic?'
You say, 'I was sent to you.'
Lord Korzin says 'You were sent to me. You must be the squire who found the ancient tome, 'The Origins of Pain'. I can use a talented crusader such as yourself. In my dreams, Cazic-Thule has spoken to me. He instructed me to seek out the 'Skull of Torture' which was last reported to be within the torture tower of the ancient Lord of Pain, Kurn. Will you [accept the calling]?.'
You say, 'I accept the calling.'
Lord Korzin says 'As if you had a choice. Seek out the tower of Kurn and find the Skull of Torture. You should be able to easily recognize this skull as it glows with the power of Cazic Thule. Return it to me with your squire's khukri and I shall reward you with the knight's khukri. Go at once.'
Go to Kurn's Tower and loot A Glowing Skull (identifies as "The Skull Of An Undead Cook") from Greater Scalebone, Lesser Charbone or Lesser Icebone Skeletons. This is a Temporary item and will disappear if you log out, so make sure you hand it in as soon as possible.
Lord Korzin says 'Excellent work! You are no squire. You are now a knight of the crusaders. Your next step shall be zealot. And every zealot wields a magical khukri.'
You receive your
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 24
DMG: 6
INT: +3
WT: 5.0 Size: MEDIUM
Class: SHD
Race: HUM ERU DEF TRL OGR GNM IKS
- Your faction standing with Crusaders Of Greenmist got better.
- Your faction standing with Legion of Cabilis got better.
Crusader's Test of the Zealot
You will need to speak to Lord Qyzar
You say, 'Hail, Lord Qyzar'
Lord Qyzar looks upon you with a sneer. 'What is the year of our birth and who was our Father?'
You say, 'The year is 371 AG and our father is Rile.'
Lord Qyzar says 'You are a student of our ways? I would hope so. I seek a knight in search of a way to prove his allegiance and a way to earn his [zealot khukri].'
You say, 'I want a way to earn my zealot khukri.'
Lord Qyzar says 'In search of a zealot khukri? I have heard much of your deeds to aid us. I offer it to you in exchange for your service. I have dispatched a knight named Grizzle to seek out the Kromdul fortress called Chalp. He was to secretly map Chalp and return with a [Chalp diagram]. He has yet to return. Perhaps you can [rescue Grizzle].'
You say, 'Chalp diagram?'
Lord Qyzar grimaces in pure disgust. 'I have been awaiting the Chalp diagram from a knight named Grizzle, but alas, he has proven himself weak. He has been taken prisoner by one of the Kromdul of Chalp. If only there were another knight I could send to [rescue Grizzle] and return the Chalp diagram...'
You say, 'I will rescue Grizzle.'
Lord Qyzar says 'If you can find the knight in Chalp and have him hand you the Chalp diagram, you shall become a zealot and wield a zealot khukri. All I need are the Chalp diagram and your knight khukri.'
Grizzle is actually "an Iksar knight" in Warsliks Wood. If he is not resting near Cabilis entrance he's you will need to make him spawn. Go to the giant fort and find a relatively round building in the middle. The giant that spawns there (-960, +1090) is sometimes "a forest giant" with no evergreen/greenwood/sapling appended. When you attack him you'll see the following emote:
a forest giant covers a pouch as to something from jumping out. 'You not get lizard!! You be squashed!!'
When you kill him, if Grizzle wasn't already at Cabilis, "an Iksar knight" springs from the corpse and starts running toward Cabilis. You will need to speak to the version of him that appears near Cabilis.
You say, 'Hail, an Iksar knight'
an Iksar knight wipes the sweat from his forehead and spits some flarefire seeds on the ground near your feet. 'Whew!! Good to be back and safe at the Cabilis Gate. The troopers will protect us.'
You say, 'Do you have the Chalp diagram?'
an Iksar knight spits out some flarefire seeds. 'Great!! Sent to retrieve the Chalp diagram. I will give them to you, but I want you to do me a little favor first. I want you to [retrieve some spells] I lost. They are incorrectly scribed and useless, but I yearn for their return nonetheless.'
You say, 'How can I retrieve some spells?'
an Iksar knight spits flarefire seeds on you. 'Oops!! Sorry. Yeah!! You go to Chalp and get two incorrectly scribed spells which they grabbed from me. The third one, I threw in a river crossing by Chalp. It was in a bottle and probably drifted way down the river. Bring me all three and also a shovel and I will make it worth your while.'
You say, 'You really like those flarefire seeds, don't you?'
an Iksar knight spits some flarefire seeds on your face. 'What? Interested in flarefire seeds? There you go. Ha!!'
You will need to kill a forest Giant Sapling until they drop a Misscribed Gate (identifies as "Scribbling 'Gree..?'") and a Misscribed Lifetap (identifies as "Scribbling of a mountain"). Go swimming in the northwest corner of the zone near +4235, +4220 and find a bag that picks up as Scroll in a Bottle (identifies as "Misscribed Fear"). Buy a shovel. Give all three items to the knight.
an Iksar knight accidently swallows a mouthful of flarefire seeds. 'ACCCKK!! I can't believe you did it!! Here is the Chalp diagram.'
- Your faction standing with Crusaders Of Greenmist got better.
- Your faction standing with Legion of Cabilis got better.
You receive Chalp Diagram.
Return to Lord Qyzar and give him the knight's khukri and the Chalp diagram.
Lord Qyzar says 'At last!! The Chalp diagram. I shall see that the emperor gets this at once. You have proven yourself more than just a mere knight, you are a zealot. Being new to the temple we have need of you in a [matter of betrayal].'
You receive your
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 25
DMG: 7
INT: +3
SV MAGIC: +3
WT: 5.0 Size: MEDIUM
Class: SHD
Race: HUM ERU DEF TRL OGR GNM IKS
- Your faction standing with Crusaders Of Greenmist got better.
- Your faction standing with Legion of Cabilis got better.
Crusader's Test of Betrayal
Crusader's Test of the The Hero
Crusader's Test of the Lord
Classic (#7)?
Related Quests
- The Penance to retrieve the starting Khukri if you loose it.
- Bone Chips (Quest) to increase Crusader's of Greenmist faction.