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Necromancer Spell Lines

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Contents

Damage Over Time (DoT) Spell Lines

Damage Per Mana

NOTE: These numbers assume the spell is able to run its full course. Long-lasting disease spells likely won't, and this gives them a deceptively high DPM.

Line 1 4 8 12 16
Darkness - Clinging Darkness 1-2 DPM Engulfing Darkness 1.83 DPM
Disease Disease Cloud 3.5-6.5 DPM Infectious Cloud 1.6 DPM
Disease (Muscle) - Heart Flutter 1.2-1.8 DPM
Fire - Heat Blood 1.42 - 2.36 DPM
Life Drain - Leach 0.66-1 DPM
Poison - Poison Bolt 0.53-1.37 DPM

Darkness

Level Spell Mana Damage Damage Per Mana
4 Clinging Darkness 20 Deals 5 damage per tick for 2 to 8 ticks. Reduces movement speed by 24% to 30%. 1-2
12 Engulfing Darkness 60 Deals 11 damage per tick for 10 ticks. Snares movement speed by 40%. 1.83

Disease

Level Spell Mana Damage Damage Per Mana
1 Disease Cloud 10 Deals 5 direct damage + 1 damage per tick for 30 to 60 ticks. 3.5-6.5
16 Infectious Cloud 78 (AoE) Deals 20 direct damage + 5 damage per tick for 21 ticks. 1.6

Disease (Muscle)

Level Spell Mana Damage Damage Per Mana
16 Heart Flutter 80 Deals 12 damage per tick for 8 to 12 ticks, also debuffs AC and Str 1.2-1.8 DPM

Fire

Level Spell Mana Damage Damage Per Mana
12 Heat Blood 72 Deals 17 per tick for 6 to 10 ticks. 1.42 - 2.36

Life Drain

Level Spell Mana Damage Damage Per Minute
12 Leach 72 Deals 8 per tick for 6 to 9 ticks. Heals the caster for 8 per tick for 6 to 9 ticks. 0.66-1

Poison

Level Spell Mana Damage Damage Per Mana
4 Poison Bolt 30 Deals 6 direct damage + 5 per tick for 2 to 7 ticks. 0.53-1.37