This is a wiki for a reason. Anyone can contribute. If you see something that is inaccurate or can be improved, don't ask that it be fixed--just improve it.
[ Disclaimer, Create new user --- Wiki markup help, Install P99 ]

User:Rtsang

From Project 1999 Wiki
Revision as of 07:56, 17 January 2021 by Rtsang (Talk | contribs)

Jump to: navigation, search

Voiding, The Enchanter Guide

I would like to share my thoughts on how to make a great enchanter. I have played many other classes before, like Monk, Ranger, Bard. This is my first caster class, however, I love it because the class is no versatile and it could make a huge difference to the team's performance. Enchanter is about team performance optimization and what that means is to minimize the downtime and maximize the experience.

It is because there are only 8 slots, it is important that always keep the "Must have" spells memorized. Here I have identified the must-have spells:

(I don't want to talk about the spell with names because as there are different spells serving the same purpose)

Mandatory (Enchanter class only, that that's why you rocks)

1. Charm I would avoid using an animation pet as much as you can, as it is Anti-CC (crowd control) by its nature.

2. Mez This is the signature of the enchanter, you always need this for crowd control purposes (solo or grouped).

3. Tashan This is mandatory as you may need to fight high resist mobs, this is one of the enchanter signatures as well.

Mandatory (Not enchanter only, but it is a must-have) 4. Root You need to immobilize the mob in many situations. I will list them later in this article.