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Skyfire Named Cycle
- http://thedruidsgrove.org/archive/eq/t-3886.html (Guide from Gorgo Darkfire/Scirocco)
All Skyfire Mobs
- ordered by type/difficulty (easiest at top).
Marking [S] those that CAN summon, and [!] those that are... mmmm... suicidal to solo (one ! per GROUP needed - depending on the strength of your groups of course)
DRAKES:
- a skyash drake
- a skycinder drake
- Black Scar
- a skyfire drake [S]
- a shadow drake [S - usually]
SPERMATOZOA:
WYVERNs:
- a wyvern
- a mature wyvern
- Guardian of Felia
- a lava walker [S - sometimes]
- an elder wyvern [S]
- an ancient wyvern [S] [!/!!]
WURMS:
- a wurm
- a mature wurm
- an old wurm
- a wandering wurm [S - rarely]
- a wurm spirit [S - rarely]
- a guardian wurm [S] [!!+]
CHROMADRACS:
DRAGONS:
- Talendor [!!!!!+]
I might be slightly off on some [S] mobs, but I think it's pretty accurate, better assume it summons if you aren't sure :)
Hope this helps.
Gorgo Darkfyre [Skyfire], TSK 52.20
Cycles
Addition by Scirocco:
There are several "named cycles" in Skyfire that seem to have a better chance of dropping spells. Kill one of the mobs on the cycle, and the next one pops at random a minute later somewhere within the spawning area for that particular cycle.
There may be as many as four named cycles going at once in different locations, according to reports. I personally can only confirm three.
- The easiest to spot is the "Inner Cycle" in the SW near the BW zone. The mobs here spawn in the flats south of the mountain just north of the zone, and roam the area to the east (past the wall) and west. They can go up the mountain as well.
- The "Outer Cycle" in the SW is just a little bit north and NE of the Inner Cycle, and you can often find named cycle mobs from both on tracking if you are near the wall.
The other two cycles would be one farther to the east near the other zone line, and one further to the inside.
- Graveyard Cycle
-- To start the "Graveyard Cycle" you'll have to find the roaming PH, which is always blue to a level 60 [EDITED by Grimfrost: I can confirm that green-to-60 mobs do spawn here. Guardian of Felia spawned and was green to me and there was at least one green "normal" mob that spawned there too. I forget which but think it was a Chromadrac]. After killing the PH, the next mob will spawn at -3608, 960 in 30 seconds. If a high level bard is involved, one person can invis and stand on the loc while the bard spams Song of Highsun on roaming mobs until one lands on the spawn point.
Skyfire_Special1 (Spawngroup id: 1507) 30 second respawn Skyfire_Special2 (Spawngroup id: 1508) 60 second respawn Guardian_of_Felia (91005) [44] = 5% Faerie_of_Dismay (91012) [47] = 5% a_wandering_wurm (2186, 2187, 91031, 91083) [47-50] = 2%, 2%, 2%, 2% a_shadow_drake (91063) [47] = 5% Felia_Goldenwing (91081) [45] = 2% Black_Scar (91088) [45] = 5% a_lava_walker (2190) [52] = 5% a_wurm_spirit (2208) [47] = 5% a_soul_devourer (2207) [46] = 5% a_bottomless_feaster (2183) [46] = 11% a_skycinder_drake (91006) [47] = 11% a_mature_wyvern (91003) [48] = 11% a_mature_chromodrac (91052) [49] = 11% a_mature_wurm (91053) [47] = 11%
- Cycle mobs
- Black Scar
- a shadow drake (summons)
- a soul devourer
- Guardian of Felia
- a lava walker (summons)
- a wandering wurm
- a wurm spirit
- Faerie of Dismay
- Felia Goldenwing
- Eldrig the Old (Summons, On P99 the Eldrig the Old cycle is completely different than the Felia/Black Scar/etc cycle, see section below for Eldrig who ALWAYS drops a Level 55 - 58 spell)
- Spell drops
The Named Cycles drop a number of 50+ spells, not including level 59 and 60 spells. One significant missing spell, however, is Regrowth of the Grove.
Here are some spells that have dropped:
- Fist of Karana
- Wake of Karana
- Breath of Karana
- Frost
- Girdle of Karana
- Upheaval
- Spirit of Scale
- Bonds of Tunare
- Blizzard
- Convergence
- Heroic Bond
- Retribution of Al'Kabor
- Defoliation
- Dementia
- Reckoning
- Eldrig The Old / OT Cycle
-- The Eldrig spawn is located at: 550,-4000 (north of OT line right against the wall). To start the Eldrig Cycle you need to find the PH who wanders extremely far over to the graveyard. Once you have the PH the repop is 6 minutes and the camp has NO adds, making this a very safe camp if you can handle Eldrig (Summon, Dispell, Dot, 15khp). Fear works very well here. Eldrig will always drop a Level 55 - 58 Kunark spell. Unlike other named cycles it is either trash or Eldrig. Eldrig guarantees a spell drop. The hard part is getting the PH. Known PH's are: