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Quinlamin's Comprehensive Guide To Everquest
Contents |
Intro
Everquest is a social game for grouping up and killing monsters, but there is a whole lot more to it than that, you can tradeskill, do quests, kill raid mobs, build reputation with different factions and so much more. This guide is built in order to go deeper than the Newbie Guide could and explain how to play the game in greater detail.
Classes
Classes are often divided into their roles, Tanks, DPS, Healers and CC
Tanks
Tanks are designed to keep the mob facing away from the dps, often in groups you are better off keeping aggro rather than taking damage, as the quicker your dps can kill a mob the less damage you will take.
Warrior
Warriors are the most gear dependant tank in the game as the only ability they have to gather aggro is their taunt and kick skills as well as the ability to dual wield, they both deal more damage and take less damage in to counteract these flaws. If you play a warrior you will not only need to buy good armor but also good proc weapons in order to keep aggro with the mob, and with the randomness of these procs you will not be able to do very well at tanking in a group, but are usually used for duos or an extra dps in the rare case there isn't many dps classes around. Where you really shine is in raids where you can use your disciplines to greatly reduce the damage taken by the raid boss.
Best Races:
Ogre - Best warrior race by far for most of the game due to their frontal stun immunity.
Barbarian - Best warrior race if you do not want to be evil, has great starting stats and can use the slam ability
Iksar - Best raid min/max raid tank in velious. Iksars can't use plate armor, but during velious the plate armor starts being used by iksars as well, and with the iksar ac bonus you will have the most AC in the game. The main reason it isn't the objective best tank is because it doesn't have frontal stun immunity, this will cause you to have to pick either ogre or iksar in velious raiding
Shadow Knight
Shadow Knights are a mix between a necromancer and a warrior so they get some necromancer spells, this makes it really easy to gain aggro. A Shadow Knight will often use a 2h weapon as they cannot dual wield and the use of a shield isn't that recommended unless you want a little bit more AC at the cost of your very little damage. Shadow Knights usually use dots and snares to keep their aggro making them much better at holding aggro although sometimes it can take a while to build it up, they are also the only tank that can have a pet (although a very weak one) which can help while soloing to get a little bit more damage. Shadow knights are also pretty good pullers thanks to their Feign death skill which is an aggro wipe and allows you to split mobs and acts as an 'oh shit' button.
Best Races:
Ogre: Best Shadowknight for melee stats and frontal stun immunity.
Erudite: Best Shadownknight for casting stats (watch out for the night blindness).