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Uteunayr's Necromancer Soloing and Strategy Guide
From Project 1999 Wiki
Necromancer Notes 1- If your pet deals over half (>50%) of the damage, they will absorb half of the experience. 2- A mob that is in motion at the moment of the tick will take only 66% of DoT damage. If your pet stuns the target, so that the target is stunned at the moment of the tick, the target is still and will take a full 100% damage. 3- If a target is Feared, Rule 2 is invalid. 4- Paralyzing Roots has an approximate chance to break of 20-25% when taking damage. 5- Life drain dots will heal you even after the target is dead.