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Buff Lines

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Warning: Although this page has been well-researched, it is not 100% complete. It is believed to contain every player-castable spell in EverQuest, but is still missing many item-based buffs (see "To Dos" at the bottom of the page). If you see anything that is wrong, please click "edit" at the top of the page and fix it!

Contents

Description

This page explains which "buffs" (ie. beneficial spell effects) contribute to each player statistic, how much, and which can be cast on the same character at once. Buffs, and their source spell(s) or item(s), are grouped first by statistic, then into buff lines, and finally by how much they buff. This amount is based on a maximum-level caster, so lower-level casters may give lower bonuses.

Each statistic also has a table showing how it can be maximally buffed.

Details

Bard Songs

All Bard song effects except haste and mana regeneration are affected by instruments. To reflect this all Bard buffs have two bonuses listed: their base bonus and their bonus with a maximum (Puretone Discipline) instrument bonus of 28 or 280%. The latter is shown in parentheses, and is the number used for the maximum stat table.

Buff Stacking

Buffs under the same heading can't be stacked together. If a buff (except Focus of Spirit) combines multiple lines they will be listed below it in separate columns. The combination buffs won't stack with the buffs underneath, and those buffs will only stack with the other columns.

Item-Based Buffs

For potions only individual, not five or ten-dose versions, are shown. All item-based buffs specify their usage: "Click:", "Consumable:", "Proc:", or "Worn:". Items "cast" at different levels, so the same effect can buff different amounts. For instance, one potion gives 20% haste and another gives 40%, but both give Flurry, because each "casts" at a different effective level.

Not Included

Although illusions are buffs in a sense, they have their own page and so are only listed here if they also add to a stat.

Healing and direct mana recovery ("twitch") spells also aren't included here: they too "buff" in a sense, but don't add buff icons (someone could always make a page for them ... this is a wiki ...).

Finally, items from GM events are included, but are not included in the maximum tables (as the vast majority of players will never see these items).

Filters

Check or un-check the boxes below to show or hide buffs based on their details.

Attribute Enhancing

Agility

Max Primary Speed Augmentation March Song of the Deep Seas Avatar Potion
Bard +192 +52 Deliriously Nimble +40 Speed of the Shissar +50 Nillipus' March of the Wee +30 Song of the Deep Seas +20 Primal Essence
Other +162 +52 Deliriously Nimble +40 Speed of the Shissar +50 Nillipus' March of the Wee +20 Primal Essence
(w/ Potion) (+26) (+26 Graveyard Dust)
(w/ Short Duration) (+80) (+100, Net +80 Avatar)

Agility (Primary)

Agility (Speed Augmentation)

Agility (March)

Agility (Song of the Deep Seas)

Agility (Avatar)

Agility (Potion)

Charisma

Max Primary Bard Song Potion
All +176 +55 Unfailing Reverence +126 Solon's Charismatic Concord
(w/ Potion) (+25) (+25 Aura of Antibody)

Charisma (Primary)

Charisma (Bard Song)

Charisma (Potion)

Dexterity

Max Primary Combination Power Illusion Avatar Potion Short Duration
All +296 +60 Mortal Deftness +60 Focus of Spirit +56 Chant of Battle +100 Boon of the Garou +20 Primal Essence
(w/ Potion) (+25) (+25 Accuracy)
(w/ Short Duration) (+100) (+100, Net +80 Avatar) (+20 Fleeting Fury)

Dexterity (Primary)

Dexterity (Combination)

Dexterity (Power)

Dexterity (Illusion)

Dexterity (Avatar)

Dexterity (Potion)

Dexterity (Short Duration)

* Due to a mistake made by the original EQ developers Focus of Spirit and Mortal Deftness stack, even though they should be part of the same buff line, but only if Mortal Deftness is cast first.

Intelligence

Max Primary Elegy
All +22 +22 Enlightenment +44 Cassindra's Elegy

Intelligence (Primary)

Intelligence (Elegy)

Stamina

Max Primary Potion: Stability Potion: Adroitness
All +50 +50 Riotous Health
(w/ Potion) (+50) (+25 Aura of Heat) (+25 Adroitness)

Stamina (Primary)

Stamina (Potion: Stability)

Stamina (Potion: Adroitness)

Strength

Max Primary Power Anthem Dance Song Illusion Avatar Potion Short Duration Short Duration: Yaulp Short Duration: Bedlam
Bard +313 +68 Maniacal Strength +67 Focus of Spirit +98 Anthem De Arms +30 Dance of the Blade +30 Song of the Deep Seas +20 Primal Essence
Enchanter +293 +68 Maniacal Strength +67 Focus of Spirit +98 Anthem De Arms +30 Dance of the Blade +10 Illusion: Earth Elemental +20 Primal Essence
Other +283 +68 Maniacal Strength +67 Focus of Spirit +98 Anthem De Arms +30 Dance of the Blade +20 Primal Essence
(w/ Potion) (+26) (+26 Graveyard Dust)
(w/ Short Duration) (+185) (+100, Net +80 Avatar) (+15 Fleeting Fury) (+40 Yaulp IV) (+50 Bedlam)

Strength (Primary)

Strength (Power)

Strength (Anthem)

Strength (Dance)

Strength (Song)

Strength (Illusion)

Strength (Avatar)

Strength (Potion)

Strength (Short Duration)

Strength (Short Duration: Yaulp)

Strength (Short Duration: Bedlam)

Wisdom

Class Max Primary Elegy Illusion
Shaman +76 +22 Enlightenment +44 Cassindra's Elegy +10 Form of the Great Bear
Other +66 +22 Enlightenment +44 Cassindra's Elegy

Wisdom (Enchanter)

Wisdom (Elegy)


Wisdom (Illusion, Shaman Self-Only)

+10 Form of the Great Bear (Self-only: Shaman 55)

Other Buffs

AC

Max Primary Protection Harmonic Shade Augment Song Tranquility
Monk +214 +54 Aegolism +34 Aegis +67 Niv's Harmonic +19 Shadow +40 Celestial Tranquility
Bard +189 +54 Aegolism +34 Aegis +67 Niv's Harmonic +19 Shadow +15 Song of the Deep Seas
Other +174 +54 Aegolism +34 Aegis +67 Niv's Harmonic +19 Shadow
(w/ Potion) (+18) (+18 Augment)

AC (Primary)

Combination
Shield/CoatCourage/Skin

AC (Protection)

AC (Harmonic)

AC (Shade)

AC (Augment)

AC (Song)

AC (Tranquility)

  • +40 Celestial Tranquility (Self-Only Click:
    Celestial Fists
    Celestial Fists
    Item 971.png

    MAGIC ITEM LORE ITEM NO DROP
    Slot: HANDS
    AC: 15
    STR: +20 DEX: +10 STA: +10 AGI: +10 HP: +100
    SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
    Effect: Celestial Tranquility (Must Equip, Casting Time: Instant) at Level 50
    WT: 0.1 Size: SMALL
    Class: MNK
    Race: HUM IKS

    )

Attack (ATK)

Max Predator Grandeur Dance Blessing Illusion Aura Avatar
Bard/Enchanter +236 +40 Call of the Predator +20 Visions of Grandeur +30 Dance of the Blade +10 Frostreaver's Blessing +91 Illusion: Werewolf +25 Strength of Nature +20 Primal Essence
Monk +200 +40 Call of the Predator +20 Visions of Grandeur +30 Dance of the Blade +10 Frostreaver's Blessing +40 Wolf Form +40 Celestial Tranquility +20 Primal Essence
Other +185 +40 Call of the Predator +20 Visions of Grandeur +30 Dance of the Blade +10 Frostreaver's Blessing +40 Wolf Form +25 Strength of Nature +20 Primal Essence
(w/ Short Duration) (+80) (+100, Net +80 Avatar)

Attack (Predator)

Attack (Grandeur)

Attack (Dance)

Attack (Blessing)

Attack (Illusion)

Attack (Aura)

  • +40 Celestial Tranquility (Self-Only Click:
    Celestial Fists
    Celestial Fists
    Item 971.png

    MAGIC ITEM LORE ITEM NO DROP
    Slot: HANDS
    AC: 15
    STR: +20 DEX: +10 STA: +10 AGI: +10 HP: +100
    SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
    Effect: Celestial Tranquility (Must Equip, Casting Time: Instant) at Level 50
    WT: 0.1 Size: SMALL
    Class: MNK
    Race: HUM IKS

    )

Attack (Avatar)

Damage Absorption

Class Max Primary Berserker Shield of Song March
Wizard +1239 +800 Barrier of Force +350 Bedlam +56 Shield of Song +33 Nillipus' March of the Wee
Other +1139 +700 Rune V +350 Bedlam +56 Shield of Song +33 Nillipus' March of the Wee

Damage Absorption (Primary)

Damage Absorption (Berserker)

Damage Absorption (Shield of Song)

Damage Absorption (March)

Damage Absorption (GM Item)

Damage Absorption, Magic

Max Song Shield Psalm Melody Manasink
Wizard +376 +56 Shield of Song +42 Psalm of Mystic Shielding +28 Niv's Melody of Preservation +250 Manasink
Other +126 +56 Shield of Song +42 Psalm of Mystic Shielding +28 Niv's Melody of Preservation

Damage Absorption, Magic (Song Shield)

Damage Absorption, Magic (Psalm)

Damage Absorption, Magic (Melody)

Damage Absorption, Magic (Manasink)

Damage Shield

Maximum Primary Psalm Rondo Bladecoat</th Blessing Illusion Potion
Enchanter +121 +33 Cadeau of Flame +36 Psalm of Warmth +22 McVaxius' Rousing Rondo +4 Spikecoat +10 Frostreaver's Blessing +16 Illusion: Fire Elemental
Druid +107 +33 Cadeau of Flame +36 Psalm of Warmth +22 McVaxius' Rousing Rondo +6 Bladecoat +10 Frostreaver's Blessing
Ranger +106 +33 Cadeau of Flame +36 Psalm of Warmth +22 McVaxius' Rousing Rondo +5 Thorncoat +10 Frostreaver's Blessing
Other +105 +33 Cadeau of Flame +36 Psalm of Warmth +22 McVaxius' Rousing Rondo +4 Spikecoat +10 Frostreaver's Blessing
(w/ Potion) (+30) (+30 Kilva's Skin of Flame)

Damage Shield (Primary)

Damage Shield (Bladecoat)

Damage Shield (Psalm)

Damage Shield (Rondo)

Damage Shield (Illusion)

Damage Shield (Blessing)

Damage Shield (Potion)

Haste

Max Primary Ervaj/"v2"
All +80% +70% Wonderous Rapidity +10% Composition of Ervaj

Haste (Primary)

  • +60% Song of the Deep Seas (Proc:
    Nature's Melody
    Nature's Melody
    Item 574.png

    MAGIC ITEM LORE ITEM NO DROP
    Slot: PRIMARY SECONDARY
    Skill: Piercing Atk Delay: 19
    DMG: 15 AC: 20
    STR: +10 STA: +15 CHA: +10 AGI: +5 HP: +100
    SV FIRE: +13 SV COLD: +13 SV MAGIC: +13
    Effect: Song of the Deep Seas (Combat)
    WT: 1.0 Size: TINY
    Class: BRD
    Race: ALL

    ,
    Siren Song, Dagger of the Sea
    Siren Song, Dagger of the Sea
    Item 574.png

    MAGIC ITEM LORE ITEM NO DROP
    Slot: PRIMARY SECONDARY
    Skill: Piercing Atk Delay: 22
    DMG: 15 AC: 15
    STR: +10 CHA: +7 HP: +70
    SV FIRE: +7 SV DISEASE: +7 SV COLD: +7 SV MAGIC: +7 SV POISON: +7
    Effect: Song of the Deep Seas (Combat, Casting Time: Instant)
    WT: 4.5 Size: TINY
    Class: BRD
    Race: ALL

    )
  • +40% Celestial Tranquility (Self-Only Click:
    Celestial Fists
    Celestial Fists
    Item 971.png

    MAGIC ITEM LORE ITEM NO DROP
    Slot: HANDS
    AC: 15
    STR: +20 DEX: +10 STA: +10 AGI: +10 HP: +100
    SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
    Effect: Celestial Tranquility (Must Equip, Casting Time: Instant) at Level 50
    WT: 0.1 Size: SMALL
    Class: MNK
    Race: HUM IKS

    )

Haste (Ervaj/"v2")

HP (Hit Points)

Maximum Primary (AC and HP) Primary (HP-only) Shielding Strength
All +1775 +470 Protection of the Glades +700 Symbol of Marzin +405 Focus of Spirit +200 Divine Strength
(w/ Cleric Buffs Only; Gives +30 AC) (-70) (+1100 (Net -70) Aegolism)

HP (Primary)

Cleric (Combination)
AC and HPHP Only and Requires Gem (eg. Peridot)

HP (Shielding)

HP (Talisman)

HP (Strength)

HP Regeneration

Regeneration values are for a single "tick" (six seconds).

Class Max Primary Nature Skin Worn Item Hymn Melody Illusion Potion: Dulsehound Potion: Rejuvenation
Shaman +115 +33 Cantata of Replenishment +4 Natureskin +36 Hymn of Restoration +25 Niv's Melody of Preservation +15 Fungal Regrowth +2 Form of the Great Bear
Other +114 +33 Cantata of Replenishment +4 Natureskin +36 Hymn of Restoration +25 Niv's Melody of Preservation +15 Fungal Regrowth +1 Illusion: Troll
(w/o Bard) (-79) +15 (Net -18) Regrowth (Net -36) (Net -25)
(w/ Potions) (+46) (+6 Dulsehound, lasts 3 minutes) (+40 Rejuvenation, lasts 2 minutes)

HP Regeneration (Primary)

HP Regeneration (Nature Skin)

HP Regeneration (Hymn)

HP Regeneration (Melody)

HP Regeneration (Illusion)

HP Regeneration (Worn Item)

HP Regeneration (Potion: Dulsehound)

HP Regeneration (Potion: Rejuvenation)

Mana

Max Primary
All +150 +150 Gift of Brilliance

Mana (Primary)

Mana Regeneration

Regeneration values are for a single "tick" (six seconds).

Class Max Druid Clarity Gift Cantata Chorus Self-Only Lich
Wizard +49* +6 Protection of the Glades +11 Clarity II +2 Gift of Brilliance +13 Cantata of Replenishment +14 Cassindra's Chorus of Clarity (Pulsed) +3 Barrier of Force
Druid +47* +6 Protection of the Glades +11 Clarity II +3 Mask of the Hunter +13 Cantata of Replenishment +14 Cassindra's Chorus of Clarity (Pulsed)
Necromancer +47* +6 Protection of the Glades +11 Clarity II +2 Gift of Brilliance +13 Cantata of Replenishment +14 Cassindra's Chorus of Clarity (Pulsed) +1 Manaskin
Other +46* +6 Protection of the Glades +11 Clarity II +2 Gift of Brilliance +13 Cantata of Replenishment +14 Cassindra's Chorus of Clarity (Pulsed)
(Necromancer w/ Lich) (+31) (+31 Demi Lich)

* All maximums assume a group with one bard. However, because Bards can "stack" (and "pulse") Cassindra's Chorus of Clarity each extra Bard added to the group can add +14 additional mana regen. Every class listed above could thus potentially have up to +56 additional mana regen (with four extra bards), and a bard in a group full of bards could even reach +70 mana (for a total of 33 [Other] + 70 [Chorus] = +103 mana).

Mana Regeneration (Protection of the Glades)

Mana Regeneration (Clarity)

Mana Regeneration (Gift)

Mana Regeneration (Chorus)

Mana Regeneration (Cantata)

Mana Regeneration (Self-Only)

Mana Regeneration (Lich)

Resistances

Cold Resistance

Max Flower/Armor Primary Psalm Potion
Any (With PoM Flower) +95 +50 Aura of Blue Petals +45 Circle of Summer
(Magician/Wizard w/o Flower) (-20) +30 Elemental Armor
(Other w/o Flower) (-50)
(w/ Potion) (+25) (+25 Aura of Heat)

Primary

Flower/Armor

Bard

Potion

Disease Resistance

Condition Max Primary Psalm Item
Tunare Cleric (w/ PoM Flower) +271 +50 Aura of Black Petals +196 Psalm of Vitality +25 Aloe Sweat
Other (w/ PoM Flower) +246 +50 Aura of Black Petals +196 Psalm of Vitality
(w/o PoM Flower) (-10) (+40 Resist Disease)
(Non-Tunare-Cleric w/ Potion) (+25) (+25 Aura of Antibody)

Primary

Psalm

Item

Fire Resistance

Condition Max Primary Armor/Potion Flame Shield Psalm Rhythm
Magician/Wizard (w/ PoM Flower) +407 +50 Aura of Red Petals +33 Cadeau of Flame +196 Psalm of Cooling +98 Elemental Rhythms +30 Elemental Armor
Other (w/ PoM Flower) +377 +50 Aura of Red Petals +33 Cadeau of Flame +196 Psalm of Cooling +98 Elemental Rhythms
(w/o PoM Flower) (-5) (+45 Circle of Winter)
(Non-Magician/Non-Wizard w/ Potion) (+25) (+25 Aura of Cold)

Primary

Armor/Potion

Psalm

Rhythm

Flame Shield

Magic Resistance

Class Max Primary Psalm Magic Shield Potion
Enchanter/Magician/Necromancer/Wizard +275 +55 Group Resist Magic +196 Psalm of Mystic Shielding +24 Shield of the Magi
Other +251 +55 Group Resist Magic +196 Psalm of Mystic Shielding
(w/ Potion) (+25) (+25 Null Aura)

Primary

Psalm

Magic Shield

Potion

Poison Resistance

Max Primary Flower Dead Man Floating Psalm Potion
Any (w/ PoM Flower) +361 +55 Aura of Green Petals +40 Resist Poison +70 Dead Man Floating +196 Psalm of Purity
(w/o PoM Flower) (-55)
(w/ Potion) (+25) (+25 Aura of Purity)

Primary

Flower

Dead Man Floating

Psalm

Potion

Speed

Limitation Primary
Bard Song: Selo's Lost if you move out of song range +182% Selo's Song of Travel
Druid Self-Only: Hunter Lost if you zone +70% Form of the Hunter
Buff: Scale Lost if you attack, cast, or zone +70% Scale of Wolf
Buff: Spirit +55% Spirit of Wolf

Speed (Primary)

To Do

Although this page is fairly comprehensive it is not yet complete.

  • Problem: Page is missing many items
    • Solution: someone could methodically click through each buff to see if it has any items which can cast it, and then add those items
  • Problem: Page is missing many +0 rows
    • a +0 row is when a buff prevents stacking with another buff even though it doesn't give the same stat
      • eg. although Fleeting Fury gives no HP regen, it doesn't stack with Dulsehound, which gives +6 HP regen ... because both give Strength in a way that doesn't stack ... but this results in a "+0 Fleeting Fury" row for HP regeneration
    • Solution: Someone needs to go through every buff line and look up one buff from that line on http://lucy.allakhazam.com/; the "Stacking" page (link in upper-right corner) will list all buffs that don't stack with that line, and any +0 rows can be found this way
    • ... or maybe that would be way too many unhelpful +0 lines? We need to figure out roughly how many exist and if there's too many maybe just delete the few we already have.
  • Ranger CoE/SoN missing