[ Disclaimer, Create new user --- Wiki markup help, Install P99 ]
Difference between revisions of "A shady goblin/Player Agreement"
From Project 1999 Wiki
Line 19: | Line 19: | ||
===Respawn data & method (P99 Blue)=== | ===Respawn data & method (P99 Blue)=== | ||
− | [[File:Shady_Goblin_Trend_- | + | [[File:Shady_Goblin_Trend_-_Feb_26.PNG|left|500px]] |
* Period 1 (2/11/19) - 24 hours 8 minutes (Diamondfist) | * Period 1 (2/11/19) - 24 hours 8 minutes (Diamondfist) | ||
Line 36: | Line 36: | ||
* Period 13 (2/24/19) - 25 hours 34 minutes (Cartel) | * Period 13 (2/24/19) - 25 hours 34 minutes (Cartel) | ||
* Period 14 (2/25/19) - 24 hours 16 minutes (Kelzaraz) | * Period 14 (2/25/19) - 24 hours 16 minutes (Kelzaraz) | ||
+ | * Period 15 (2/26/19) - 27 hours 20 minutes <span style="color:red;">(Farellron) [dispute open]</span> | ||
<br> | <br> | ||
====Longest variance of the window==== | ====Longest variance of the window==== | ||
Line 43: | Line 44: | ||
====Theorycrafting into repawn timer and window==== | ====Theorycrafting into repawn timer and window==== | ||
− | * Given the facts of no repop prior 24:08 hours, no repop past 27:24 hours and a longest window variance of 3:16 hours, with a | + | * Given the facts of no repop prior 24:08 hours, no repop past 27:24 hours and a longest window variance of 3:16 hours, with a 15 sample size timers. |
* The common knowledge about respawn windows would make us think that a mob who can respawn +3:16 hours after last spawn could also respawn at -3:16 hours from last spawn. | * The common knowledge about respawn windows would make us think that a mob who can respawn +3:16 hours after last spawn could also respawn at -3:16 hours from last spawn. | ||
− | * In this particular case, we have so far a consecutive | + | * In this particular case, we have so far a consecutive 15 size sample on which there are 0 negative windows based on the 24 hours mark. The chance, under normal conditions, for this streak would be lower than 0,003% |
* While it has no precedent, it sounds reasonable to believe the respawn time chance for this particular mob happens to be between the 24 hours and 27+ hours, without a negative portion on its window as its usual, which make its window keeps moving daily in the time, allowing roll to happen in good time frame for all time zones through the days. | * While it has no precedent, it sounds reasonable to believe the respawn time chance for this particular mob happens to be between the 24 hours and 27+ hours, without a negative portion on its window as its usual, which make its window keeps moving daily in the time, allowing roll to happen in good time frame for all time zones through the days. | ||
* ''As the simple size increases, the spawn data will be more accurate'' | * ''As the simple size increases, the spawn data will be more accurate'' | ||
[[Category:Player Guides]] | [[Category:Player Guides]] |
Revision as of 13:49, 26 February 2019
This is a sub-article on a shady goblin NPC and the daily contested turn-in.
Contents |
Player Agreement on P99 Blue
- Refer to P99 forum thread https://www.project1999.com/forums/showthread.php?t=317253
- Upon spawn of "a shady goblin", players will /random 1000
- Time limit to roll is 5 seconds from the first player roll
- Players must maintain a no-trade distance from Goblin spawn, to avoid disputes
- Players must honor their roll and turn in themselves (AKA win the roll and let other person turn in is against this agreement)
- Turning in if NOT roll winner will be petitioned, as per the current player agreement (to be handled by GMs)
- Attacking, casting on, or aggroing Goblin spawn will be petitioned, as per the current player agreement (to be handled by GMs)
Respawn data & method (P99 Blue)
- Period 1 (2/11/19) - 24 hours 8 minutes (Diamondfist)
- Period 2 (2/12/19) - 26 hours 46 minutes (Bbeta)
- Period 3 (2/13/19) - 25 hours 44 minutes (Murobb)
- Period 4 (2/14/19) - 26 hours 41 minutes (Valewind)
- Period 5 (2/15/19) - 25 hours 44 minutes (Henrique)
- Period 6 (2/16/19) - 26 hours 38 minutes (Phatboil)
- Period 7 (2/17/19) - 24 hours 32 minutes (Woton)
- Period 8 (2/18/19) - 26 hours 43 minutes (Siryado) [broke Player Agreement]
- Period 9 (2/19/19) - 27 hours 24 minutes (Obrez)
- *past midnight (UTC -5 time)
- Period 10 (2/21/19)* - 25 hours 35 minutes (Arvan)
- Period 11 (2/22/19) - 24 hours 10 minutes (Kunio)
- Period 12 (2/23/19) - 24 hours 55 minutes (Ecaroh)
- Period 13 (2/24/19) - 25 hours 34 minutes (Cartel)
- Period 14 (2/25/19) - 24 hours 16 minutes (Kelzaraz)
- Period 15 (2/26/19) - 27 hours 20 minutes (Farellron) [dispute open]
Longest variance of the window
- 3 hours 16 minutes
Theorycrafting into repawn timer and window
- Given the facts of no repop prior 24:08 hours, no repop past 27:24 hours and a longest window variance of 3:16 hours, with a 15 sample size timers.
- The common knowledge about respawn windows would make us think that a mob who can respawn +3:16 hours after last spawn could also respawn at -3:16 hours from last spawn.
- In this particular case, we have so far a consecutive 15 size sample on which there are 0 negative windows based on the 24 hours mark. The chance, under normal conditions, for this streak would be lower than 0,003%
- While it has no precedent, it sounds reasonable to believe the respawn time chance for this particular mob happens to be between the 24 hours and 27+ hours, without a negative portion on its window as its usual, which make its window keeps moving daily in the time, allowing roll to happen in good time frame for all time zones through the days.
- As the simple size increases, the spawn data will be more accurate