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Difference between revisions of "Magic weapons"

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(Created page with "Plans to expand this. Just wanted to post it so I dont forget. The basic idea is to list MAGIC weapons in order of earliest level obtainable. I envision this page being sort...")
 
 
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Plans to expand this. Just wanted to post it so I dont forget.
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Unfortunately there are a LOT of magic weapons in the game, and when the wiki's data was originally entered it did not add a category for magic weapons. As such, there's no easy way to see all such weapons, other than to do a [https://wiki.project1999.com/index.php?title=Special%3ASearch&profile=default&search=%22MAGIC+ITEM%22+Category%3APrimary&fulltext=Search search] ... but even that will have so many results that it will likely be useless.
  
The basic idea is to list MAGIC weapons in order of earliest level obtainable.
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Players are instead encouraged to check [[Player Guides]] for suggestions on attainable low-level magic items for their class/starting area.
 
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I envision this page being sortable by classic, kunark & velious similar to how loramin did spells.
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Ideally in a table format with relevant dmg,delay, stats, etc.
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obtainable at 5+
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Trumpy Heads Quest
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We Harvester
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Jaggad Pine Crook
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Shining Star of Light
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Screaming Mace
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Pugius
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Gladius
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obtainable at 15+
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Dragoon dirk
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Polished Granite Tomahawk
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Runed Totem Staff
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Thunder Staff
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Riptide Spear
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Bone Spear
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Mystical Claws of Jojo
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Crookstinger
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obtainable at 20+
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Langseax/Langseax of the Wolves
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Bone Bladed Claymore
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Blackened Iron Bastard Sword
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Shiny Brass Halberd
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Barbed Leather Whip
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Grobb Cleaver
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Latest revision as of 18:00, 7 June 2020

Unfortunately there are a LOT of magic weapons in the game, and when the wiki's data was originally entered it did not add a category for magic weapons. As such, there's no easy way to see all such weapons, other than to do a search ... but even that will have so many results that it will likely be useless.

Players are instead encouraged to check Player Guides for suggestions on attainable low-level magic items for their class/starting area.