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Difference between revisions of "Talk:Skill Safe Fall"
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"Any of the Wizard spires, North Karana, Greater Faydark, etc. running up and down these bad boys is sure to have you falling with style in no time!" | "Any of the Wizard spires, North Karana, Greater Faydark, etc. running up and down these bad boys is sure to have you falling with style in no time!" | ||
− | -- As Far I Know the only wizard "spire" this works on is the one in West Commons. You need a small Pyramid to skill up safe fall and that only exist in West commons, I Believe. | + | -- '''As Far I Know the only wizard "spire" this works on is the one in West Commons. You need a small Pyramid to skill up safe fall and that only exist in West commons, I Believe.''' |
--[[User:Jbdavid|Jbdavid]] ([[User talk:Jbdavid|talk]]) 00:53, 17 October 2020 (UTC) | --[[User:Jbdavid|Jbdavid]] ([[User talk:Jbdavid|talk]]) 00:53, 17 October 2020 (UTC) | ||
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Note: as long as you're falling enough that the skill actually comes into play (i.e. you would take damage if you did not have Safe Fall), it seems as though you can skill up just as easily off of a short fall as a long one. | Note: as long as you're falling enough that the skill actually comes into play (i.e. you would take damage if you did not have Safe Fall), it seems as though you can skill up just as easily off of a short fall as a long one. | ||
Note 2 : Eeasiest spot to level up this skill is in South Karana. the south west wall spawn point for Quillmane. Went from 70 tp 160 in 1hour, while waiting for Quillmane to spawn. Need sow or jboots to be effective." | Note 2 : Eeasiest spot to level up this skill is in South Karana. the south west wall spawn point for Quillmane. Went from 70 tp 160 in 1hour, while waiting for Quillmane to spawn. Need sow or jboots to be effective." | ||
− | ---I cleaned this up to make it shorter and more concise. --[[User:Jbdavid|Jbdavid]] ([[User talk:Jbdavid|talk]]) 03:55, 17 October 2020 (UTC) | + | ---'''I cleaned this up to make it shorter and more concise.''' --[[User:Jbdavid|Jbdavid]] ([[User talk:Jbdavid|talk]]) 03:55, 17 October 2020 (UTC) |
" Run in cirlces around an area with some hills or mountains." | " Run in cirlces around an area with some hills or mountains." | ||
− | --- I put this here just to convey that any area with some elevation will work for skilling safe fall. Running in circles seems to work best ish. --[[User:Jdbram86|Jdbram86]] ([[User talk:Jdbram86|talk]]) 04:41, 29 October 2020 (UTC) | + | --- '''I put this here just to convey that any area with some elevation will work for skilling safe fall. Running in circles seems to work best ish.''' --[[User:Jdbram86|Jdbram86]] ([[User talk:Jdbram86|talk]]) 04:41, 29 October 2020 (UTC) |
Revision as of 04:43, 29 October 2020
"Any of the Wizard spires, North Karana, Greater Faydark, etc. running up and down these bad boys is sure to have you falling with style in no time!" -- As Far I Know the only wizard "spire" this works on is the one in West Commons. You need a small Pyramid to skill up safe fall and that only exist in West commons, I Believe. --Jbdavid (talk) 00:53, 17 October 2020 (UTC)
"The wizard spire in West Commons has a small pyramid that you can run around in circles on top of it to skill up safe fall. Note: as long as you're falling enough that the skill actually comes into play (i.e. you would take damage if you did not have Safe Fall), it seems as though you can skill up just as easily off of a short fall as a long one. Note 2 : Eeasiest spot to level up this skill is in South Karana. the south west wall spawn point for Quillmane. Went from 70 tp 160 in 1hour, while waiting for Quillmane to spawn. Need sow or jboots to be effective." ---I cleaned this up to make it shorter and more concise. --Jbdavid (talk) 03:55, 17 October 2020 (UTC)
" Run in cirlces around an area with some hills or mountains." --- I put this here just to convey that any area with some elevation will work for skilling safe fall. Running in circles seems to work best ish. --Jdbram86 (talk) 04:41, 29 October 2020 (UTC)